| 地狱修士 | |
|---|---|
| |
本名 |
艾略特・斯賓塞 |
綽號 |
丁子头 |
性別 |
男 |
國別 |
英国 |
力量 |
痛苦召唤 |
武器 |
钩子 & 锁链 |
正常速度 |
115% | 4.6 米/秒 |
恐懼範圍 |
32 米 |
身高 |
高 |
DLC |
章节 21:猛鬼追魂™ |
配音員 |
道格・布萊德利 (演員) |
呼吸音效 |
|
主題音樂 |
|
恐懼範圍音效 |
|
地獄修士,本名 艾略特・斯賓塞,又称 钉子头,是 黎明杀机
中的 37 位 杀手
之一。
他是发行于 2021年 9月 7日的 DLC 章节 21:猛鬼追魂™ 中所推出的一名杀手。
他来源于 1987年的恐怖电影系列《猛鬼追魂》。
概述[]

地獄修士是一名擅长召唤的杀手,可召唤魔鬼锁链并使用哀痛之盒同时折磨所有逃生者。
他的专属技能包括 死锁
、厄咒:玩物
与 天灾钩子:痛苦礼物
,能使他减缓发电机修理进度,同时继续折磨那些经历过他的甜蜜苦难的逃生者。
难度: 非常困难
(这些杀手需要大量的练习和理解,没有经验的玩家在使用它们时可能会发现成功的机会很小)
背景故事[]

对有些人而言是恶魔,对另一些人而言则是天使。钉子头是更广阔的体验区域的探索者,沉浸在快乐和痛苦的无限快感中。但被称为 “哀痛之盒” 的迷匣——通往另一个空间的钥匙——在恶灵的世界被发现时,它落入好奇者手中只是时间问题。一旦被打开后,他便会降临。随之而来的就是溢满整个世界的甜蜜苦难。
装备配置[]
地獄修士的技能[]
地獄修士有 3 个专属的 技能
:
| 图标 | 名称 | 描述 |
|---|---|---|
|
死锁 | 简短故事
|
|
厄咒:玩物 | 简短故事 详细说明
|
|
天灾钩子:痛苦礼物 | 简短故事 详细说明
|
技能转生[]
转生地獄修士会自动将他的可分享技能 等级 I 添加到所有杀手的技能库中,並解锁其他杀手可在 血网
升级的能力。
再转生两次地獄修士将会自动把 等级 II 和 等级 III 添加到所有杀手的技能库里。
武器:钩子 & 锁链[]

钩子 & 锁链是地獄修士的主要武器。
他带着激动挥舞的残忍钩子和锁链。
力量:痛苦召唤[]
- 更多关于痛苦召唤的细节,请参考主条目
能力音效[]
| 哀痛之盒歌曲 | 當玩家攜帶 哀痛之盒時,不斷的播放音樂。 把所有環境音效給掩蓋。 | |
|---|---|---|
| 哀痛之盒生成提示 | 每當 哀痛之盒 生成時播放, 和第一次生成時播放。 | |
| 攜帶哀痛之盒逃生 | 當逃生者攜帶哀痛之盒逃離時播放 這可避免盒子在終局機制 |
力量音效[]
力量的细节[]
移动速度:
- Chain Strike: 3.68 m/s
- Uncontrolled Projectile: 10 m/s
- Controlled Projectile (initially): 10 m/s
- Controlled Projectile (intermittently; after 0.4 seconds): 15 m/s
- Controlled Projectile (intermittently, after 0.7 seconds): 37.5 m/s
- Controlled Projectile (eventually, after 4 seconds): 40 m/s
Gateway:
- The Gateway works the same as The Nurse's Blink indicator when using Plaid Flannel

- Minimum Placement distance: 1.5 metres
- Maximum Placement distance: 16 metres
- Placement speed: 8 m/s
- This refers to the speed at which the Gateway is moving away from The Cenobite during the Placement phase.
- Placement Cancellation cool-down time: 1.5 seconds
Gateway Possession:
- Camera Pan time: 0.5 seconds
- Field of View Change time: 0.75 seconds
- Possession Cancellation cool-down time: 3 seconds
- Killer Repossession Fade-in time: 0.25 seconds
- Maximum Possession duration: 6 seconds
- After this time elapses, control will revert back to The Cenobite.
Gateway Pitch Angles:
- Maximum/Minimum Pitch Angle: ±45 °
- This refers to how high/low The Cenobite can look while possessing the Gateway from an imagined horizon.
Lament Configuration (Chain Hunt):
- Chain Hunt Charge time: 90 seconds
- After spawning the Lament Configuration.
- Minimum Chain Hunt Attack delay: 9 seconds
- Maximum Chain Hunt Attack delay: 12 seconds
- Chain Targeting Cool-down: 4 seconds
- This applies to the Survivor holding the Lament Configuration
- Number of Chains targeting Survivors after Cenobite pick-up: 3 Chains
- Loud Noise Notification duration: 3 seconds
- Escape Grasp charge time: 2 seconds
Lament Configuration (Respawn Times):
- Picked-up by The Cenobite: 10 seconds
- Solved by a Survivor: 45 seconds
- Removed from a Survivor's grasp: 45 seconds
- Removed from a Survivor's grasp by The Cenobite attacking: 30 seconds
Lament Configuration (Spawn Location):
The Lament Configuration has the following behaviour in regards to choosing its spawn and respawn location:
- When running the Spawn Routine, the Lament Configuration first maps all possible Spawn locations in the Trial Grounds and checks their distance to Survivors and The Cenobite:
- if a spawn location is within 16 metres of any Survivor, its chances decrease by -5,000 points.
- if a spawn location is within 40 metres of The Cenobite, its chances decrease by -15,000 points.
- any spawn locations outside of these radii have an equal chance to be picked as the Lament Configuration's spawn location.
Lament Configuration (Solving):
- Interaction time: 6 seconds
- Interaction cool-down: 1 second
- Skill Check:
- Penalty time: 1 second
- Duration: 1.1 seconds
- Trigger chance: 100 %
- Good Success Zone length: 15 %
- Good Success bonus: 0 %
- Great Success Zone length: 2.5 %
- Great Success bonus: 2 %
Teleportation:
- Charge time: 3.25 seconds
- Slow-down duration post-teleport: 1.25 seconds
- Minimum Teleportation distance: to within 10 metres of the Survivor
- Maximum Teleportation distance: to within 12 metres of the Survivor
Chains:
- Exit Blocker Linger time: 5 seconds
- This refers to how long the Exit Gate Blocker lingers after a Survivor is downed while Chained.
- Removal duration for Survivors: 1 second per Chain
- Maximum number of attached Chains: 3 Chains
- Maximum Length before breaking off: 18 metres
- Post-Unhook Immunity duration: 3 seconds
- This is so Survivors are not immediately targeted by Chains after being unhooked.
- While chained; Survivors are unable to run and each additional Chain further reduces their Movement speed:
- 1 Chain: 2.26 m/s
- 2 Chains: 1.695 m/s
- 3 Chains: 1.13 m/s
Deep Wound:
- The Deep Wound timer is paused while a Survivor is performing the Remove Chains interaction.
Chain Projectiles (General):
- Field of View Change time: 0.75 seconds
- Shot Cool-down time: 5 seconds
- Reel-Back speed: 20 m/s
Chain Projectiles (Controlled):
- Initial Projectile speed: 10 m/s
- Maximum Yaw Turn rate: 125 ° per Server Tick
- Maximum Pitch Turn Rate: 100 ° per Server Tick
- Maximum Travel distance: 24 metres
- Roll Angle speed: 3.5 °
- Roll Angle Reset speed: 10 °
- Maximum Roll Angle: 25 °
- Bonus Chains on Hit: +2 Chains
- Additional Chains that will instantly grab the Survivor hit by a controlled Chain.
Chain Projectiles (Uncontrolled):
- Launch delay: 1.5 seconds
- This refers to how long the Game waits before launching an uncontrolled Chain after its spawn location is revealed.
- Spawn buffer: 3 seconds
- This refers to how long the Game waits before launching another uncontrolled Chain.
- Minimum Spawn distance to Survivor: 2.5 metres
- Maximum Spawn distance to Survivor: 6 metres
- Projectile Speed: 10 m/s
- Maximum Travel distance: 16 metres
- Reel-Back Speed: 20 m/s
- Only applies to Chains that did not hit a Survivor.
- Maximum length until Break-off: 18 metres.
痛苦召唤的附加品[]
| 图标 | 名称 | 稀有度 | 描述 |
|---|---|---|---|
| 鲜活蟋蟀 | 普通 | 无法避免被某位神秘漂泊者吃掉的昆虫。
| |
| 皮带 | 普通 | 从地狱修士的制服上撕下的皮带,能用来残害暴露的肉体。
| |
| 燃烧蜡烛 | 普通 | 弗兰克·科顿在一次致命的召唤仪式上点燃的蜡烛。
| |
| 弯曲钉子 | 普通 | 一枚简单的钉子,深深扎进拉里·科顿的手里。虽然损害是表面的,但它引发了一收藏可怕的事件。 | |
| 霉变饭菜 | 精良 | 一堆霉菌,成了一只蟑螂的大餐。可能是弗兰克·科顿神秘消失的征兆……
| |
| 闪烁电视 | 精良 | 地狱修士到来时表现怪异的电视。
| |
| 蠕动蛆虫 | 精良 | 从藏在科顿家的一具尸体口中涌出的幼虫。
| |
| 液化血块 | 精良 | 召唤地狱修士的结果。没人知道这是人体的哪个部位。 | |
| 串烧老鼠 | 精良 | 科顿家的老鼠问题的粗略解决方案。
| |
| 拉里的鲜血 | 稀有 | 拉里·科顿的鲜血,使他的兄弟弗兰克部分复活。
| |
| 拉里的骸骨 | 稀有 | 拉里·科顿的骸骨,覆盖着一层厚重黏稠的鲜血。
“把这件事的始作俑者交给我们。”——钉子头 | |
| 折磨之柱 | 稀有 | 这块悬空的石板上覆盖着过去受害者的血迹。
“这不是你的眼睛该看的东西。”——钉子头 | |
| 弗兰克的心脏 | 稀有 | 弗兰克搏动的心脏,由他兄弟的鲜血重获新生。
“无人能逃出我们的掌心。”——钉子头 | |
| 弗兰克的切片 | 稀有 | 弗兰克在被地狱修士折磨后的一张脸。 疲劳状态会使逃生者无法激活疲劳相关技能。 “地狱修士给了我一种超越极限的体验。痛苦和快感,不可分割。”——弗兰克·科顿 | |
| 颤齿的牙齿 | 非常稀有 | 来自一个嘴里喋喋不休的地狱修士的碎片。这颗从他口中掉落的牙齿总算安静下来了。
无法侦测状态会隐藏杀手的气场、恐惧范围与红光。 | |
| 穿刺钢丝 | 非常稀有 | 一根钢丝刺穿了某个地狱修士的脸颊,同时露出了她脖子上的缺口。
| |
| 油腻黑色镜片 | 非常稀有 | 一个肥胖地狱修士的墨镜镜片,他的肉卷耷拉在脸上和脖子上。
| |
| 原初痛苦 | 非常稀有 | 第一根插入钉子头脑袋上的钉子。快感与痛苦如甚。 如果深度伤口状态计时器结束前未缝合,逃生者就会陷入濒死状态。 “请不要哭。这是对美好苦难的浪费。”——钉子头 | |
| 荧虹哀痛之盒 | 超级稀有 | 由迷雾铸造出的玻璃状迷匣。这件复制品与原版不同,并提供了全新力量。 “你打开了它。我们便来了。”——钉子头 | |
| 工程师的尖牙 | 超级稀有 | 一颗来自某只蝎子状肉质生物口中的尖牙,后者常伴随地狱修士进行严酷的任务。 “我们有这样一幅景象要给你看。”——钉子头 |
成就[]
- 主要内容:成就
与地獄修士相关的成就有 2 个:
| 图标 | 名称 | 描述 |
|---|---|---|
|
地狱修士专家 | 在一场公共比赛中,扮演 地狱修士 |
|
撕碎他们的灵魂 | 在公共比赛中,使用魔鬼锁链绑定逃生者 50 次。 |
自定义外观选项[]
玩家们可以从套装中挑选部件来自定他们的角色。血衣会在每次转生达到 4、5、6 转后获得 1 个,共 3 个。
地獄修士的服装包含以下:
预设[]
| 图标 | 部位 | 名称 | 稀有度 | 描述 |
|---|---|---|---|---|
|
钉子头 | 普通 | 专门从事实验性酷刑的恶魔生物首领,也是地狱这个超维世界的统治者。 | |
|
Hell Harness | 普通 | Leather suit displaying his extreme body modification and ritual scarification. | |
|
钩子 & 锁链 | 普通 | 他带着激动挥舞的残忍钩子和锁链。 |
转生[]
技能护符[]
| 转生等级 VII 奖励 | 转生等级 VIII 奖励 | 转生等级 IX 奖励 |
|---|---|---|
|
|
|
商城[]
| 图标 | 部位 | 名称 | 稀有度 | 收藏 | 发行日期 | 费用 |
|---|---|---|---|---|---|---|
|
地狱祭司 | 非常稀有 | 猛鬼追魂 | 2021年 9月 7日 | 800 | |
| 描述 | ||||||
| 更广阔的体验区域的探索者,对有些人而言的恶魔,对另一些人而言则是天使。 | ||||||
| ↑ 展开查看以上套装的内容 ↑ | ||||||
|---|---|---|---|---|---|---|
|
折磨服装 | 服装展示了复杂的身体伤痕形式,以实验人类感官的极限。 | ||||
|
抓钩 & 锁链 | 他带着残忍和满足挥舞的诡异钩子和锁链。 | ||||
| 图标 | 部位 | 名称 | 稀有度 | 收藏 | 发行日期 | 费用 |
|---|---|---|---|---|---|---|
|
颤齿 | 传奇 | 猛鬼追魂 | 2021年 9月 7日 | 1,485 | |
| 描述 | ||||||
| 钉子头的狂热仆人,致力于探索人类感官的极限。 | ||||||
| ↑ 展开查看以上套装的内容 ↑ | ||||||
|---|---|---|---|---|---|---|
|
裸露牙齿 | 他的脸被严重毁容了。他的嘴唇向后剥开,露出他的牙齿,而他只能靠叩合牙齿来交流。 | ||||
|
苦难服装 | 展示他极端的仪式疤痕的皮质服装。 | ||||
|
Dented Hook & Chain | The vicious hook & chain he wields with violence and satisfaction. | ||||
替代角色[]
地獄修士 有 1 个替代角色可从商城购买:
DLC[]
- 主要文章:DLC
地獄修士目前是 1 个 DLC 的一部份內容:
章节 DLC[]
- 章节 21:猛鬼追魂™
細項[]
語音細項[]
- The Cenobite is the fourth Killer in the Game to speak.
- He is the second Killer to speak English.
- All of his voicelines are based on quotes from the first 猛鬼追魂 film.
- While 顫齒 Legendary Outfit is equipped, no voicelines are played, instead 顫齒 will make a chattering noise.
舊語音[]
- In the Public Test Build of Patch 5.2.0, The Cenobite had voice-lines spoken by an unknown voice actor, which were removed for the live release without much explanation other than "they weren't quite ready yet".
- 當他傳送到正在解哀痛之盒逃生者時:
"你打開了迷匣, 我來了!" (1)
"你打開了迷匣, 我來了!" (2)
"迷匣, 你打開了它! 我來了!"
"迷匣, 你打開了它! 然後我來了!"
- 當他執行斬殺時:
"I shall tear your soul apart!"
Current Voice-Lines[]
- In the Public Test Build for Patch 5.5.0, The Cenobite's voice-lines were reinstated and expanded upon.
To the Community's great surprise, it was revealed that Pinhead's original actor from the first eight live-action Hellraiser movies, Doug Bradley himself, had reprised his role for Dead by Daylight and voiced the new voice-lines.- In a tweet, Steph Sciullo (Doug Bradley's wife) confirmed that the voice-lines were recorded at a professional studio in Pittsburgh and digitally altered to mimic the pitch and ethereal sound of Pinhead's voice in Hellraiser.
| Action | Voice Line | Audio |
|---|---|---|
| Starting to teleport to the Survivor solving the Lament Configuration. | "The Box, you opened it!" “迷匣——是你打开的。” |
|
| "You summoned me!" “你召唤了我。” |
||
| Finishing to teleport to the Survivor solving the Lament Configuration. | "I came!" “我来了。” |
|
| Hitting the Survivor carrying the Lament Configuration. | "Oh no! Don't do that!" “” |
|
| Picking up a downed Survivor. | "What a waste of good suffering!" “真是对美好苦难的浪费。” |
|
| "Now you must come with me!" “你定要随我同行。” |
||
| "You shall not escape me!" “” |
||
| Hooking a Survivor. | "I must be going now!" “我必须要走了。” |
|
| "Oh please! No tears, they are a waste of good suffering!" “噢,请不要流泪,这是对美好苦难的浪费。” |
||
| "I'll tear your soul apart!" “我将撕碎你的灵魂。” |
||
| Performing his Memento Mori. | "I have such sights to show you!" “我有如此景象要展示给你。” |
|
| Being stunned by a Pallet. | "Oh no! Don't do that!" “” |
|
| "Hmm!" “” |
||
| Chaining a Survivor in the Exit Gate area. | "You shall not escape me!" “” |
畫廊[]
-
Felix being assaulted by a barrage of Chains.
-
ditto
-
ditto
-
ditto
-
ditto


























