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== Public Test Builds == === PTB #1 - September 2016=== The first '''{{PAGENAME}}''' took place between 20-23 September 2016 in preparation for [[Patch 1.1.2]]. The main changes the Developers intended to test with this build: * improved Matchmaking * new mechanic: ** slowed-down the Entity progression on the [[Hook]] if the Killer remained within a certain proximity of it. It was their first attempt to create and implement an anti-camping mechanic. Since the new Mechanic got abused too heavily by Survivors purposefully kiting the Killer around their hooked team mate, the Developers disabled the Mechanic again. === PTB #2 - October 2016=== The second '''{{PAGENAME}}''' took place between 18-19 October 2016 in preparation for [[Patch 1.2.0]]. The main changes the Developers intended to test with this build: * New currency: [[Iridescent Shards]] * New market: [[Shrine of Secrets]] * several balance changes to the so-called ''Jungle Gyms'' * some overall Quality-of-Life changes This PTB accidentally leaked the [[Lampkin Lane]] Map as Players could get randomly put into this, at that point, still unreleased Map. === PTB #3 - February 2017=== The third '''{{PAGENAME}}''' took place between 3-10 February 2017 in preparation for [[Patch 1.4.0]]. The main changes the Developers intended to test with this build: * New game options for [[Kill Your Friends]]: ** Map selection ** enabling/disabling of [[Unlockables]] and DLC Killers * New mechanic: damaging [[Generators]] * Changes to [[Pallet]] spawns === PTB #4 - April 2017=== The fourth '''{{PAGENAME}}''' started on 6 April 2017 in preparation for [[Patch 1.5.0]], it was a rather long PTB that went on for well over a week. The main changes the Developers intended to test with this build: * New mechanic: [[Status HUD]] * New mechanic: [[Bloodlust]] * New mechanic: [[Exhaustion]] * New mechanic: auto-repairing Hooks * Changes to Perk rarities * Several Perk changes * Quality-of-Life changes to The Trapper & The Hag === PTB #5 - February 2018=== The fifth '''{{PAGENAME}}''' started on 9 February 2018. The main changes the Developers intended to test with this build: * New ranking system: [[Emblems]] - 1st iteration === PTB #6 - March 2018=== The sixth '''{{PAGENAME}}''' took place between 15-19 March 2018. The main changes the Developers intended to test with this build: * New ranking system: [[Emblems]] - 2nd (adjusted) iteration === PTB #7 - May 2018=== The seventh '''{{PAGENAME}}''' started on 29 May 2018. It marks the first of a new type of PTBs, allowing Players to test the new content of [[Chapter VIII]] previous to its release in June 2018. This new type of PTB allows the Developers to deliver a better end-user experience with new content, catching bugs and balance issues up front and hotfixing accordingly. The main changes the Developers intended to test with this build: * New content of [[CHAPTER VIII: Curtain Call]] * New store for Chapters and cosmetics ** New store currency: [[Auric Cells]] === PTB #8 - July 2018=== The eighth '''{{PAGENAME}}''' started on 10 July 2018. The main changes the Developers intended to test with this build: * Mid-Chapter Patch of Curtain Call ** [[Patch 2.1.0]] === PTB #9 - August 2018=== The ninth '''{{PAGENAME}}''' started on 28 August 2018. The main changes the Developers intended to test with this build: * New content of [[CHAPTER IX: Shattered Bloodline]] === PTB #10 - November 2018 === The tenth {{PAGENAME}} started on 26 November 2018. The main changes the Developers intended to test with this build: * New content of [[CHAPTER X: Darkness Among Us|Chapter X: Darkness Among Us]] * New matchmaking system
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