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== Vaulting == |
== Vaulting == |
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− | In order to vault over a Window, both {{IconLink|Killers}} and {{IconLink|Survivors}} must walk up to it and press SPACE (PC), R1 (PS4) |
+ | In order to vault over a Window, both {{IconLink|Killers}} and {{IconLink|Survivors}} must walk up to it and press SPACE (PC), R1 (PS4), RB (Xbox), or R (Switch). |
Whereas the Killer usually only has a slow vaulting speed (with some exceptions), Survivors are able to vault Windows at three different speeds: |
Whereas the Killer usually only has a slow vaulting speed (with some exceptions), Survivors are able to vault Windows at three different speeds: |
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If a Survivor runs straight towards a Window for at least '''2.5 metres''', they will quickly vault over the Window and continue running without losing speed. |
If a Survivor runs straight towards a Window for at least '''2.5 metres''', they will quickly vault over the Window and continue running without losing speed. |
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* This vault will take '''{{clr|2|0.5 seconds}}'''. |
* This vault will take '''{{clr|2|0.5 seconds}}'''. |
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− | * This type of vault '''''{{clr|8|will}}''''' alert the Killer with a noise notification. |
+ | * This type of vault is considered a ''rushed'' action and '''''{{clr|8|will}}''''' alert the Killer with a noise notification. |
** This can be suppressed by using the Perk {{IconLink|Quick & Quiet}}. |
** This can be suppressed by using the Perk {{IconLink|Quick & Quiet}}. |
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=== Medium Vault === |
=== Medium Vault === |
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If a Survivor attempts to quickly climb through a Window but they don't have enough momentum or do it at an angle, they will quickly climb over the Window but with more of their body exposed, making it easier for the Killer to hit them from a distance. |
If a Survivor attempts to quickly climb through a Window but they don't have enough momentum or do it at an angle, they will quickly climb over the Window but with more of their body exposed, making it easier for the Killer to hit them from a distance. |
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− | * |
+ | * This vault will take '''{{clr|6|0.9 seconds}}'''. |
− | *This type of vault will also alert the Killer. |
+ | * This type of vault is also considered a ''rushed'' action and '''''{{clr|8|will}}''''' also alert the Killer. |
+ | ** This can be suppressed by using the Perk {{IconLink|Quick & Quiet}}. |
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=== Slow Vault === |
=== Slow Vault === |
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If a Survivor walks up to a Window and climbs through it, the vault will be slow and quiet. |
If a Survivor walks up to a Window and climbs through it, the vault will be slow and quiet. |
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+ | * This vault will take '''{{clr|4|1.5 seconds}}'''. |
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* This type of vault '''''{{clr|3|will not}}''''' alert the Killer. |
* This type of vault '''''{{clr|3|will not}}''''' alert the Killer. |
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** It still makes a quiet noise that can be identified by experienced Killers if they are close enough to hear it. |
** It still makes a quiet noise that can be identified by experienced Killers if they are close enough to hear it. |
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− | == |
+ | == Entity Blocker == |
− | If a Survivor vaults the same |
+ | If a chased Survivor rush vaults the same Window '''{{clr|2|thrice}}''' during the same Chase, The {{IconLink|Entity}} will temporarily block it for that Survivor for '''{{clr|6|30 seconds}}'''. Other Survivors and the Killer can still vault the Window and are unaffected by the Blocker. |
+ | |||
⚫ | If a Survivor vaults a blocked Window just as it becomes unblocked near the Killer, it will be blocked on the first vault, as opposed to the three vaults. The vault counter only resets after the offending Survivor refrained from vaulting the recently unblocked Window for another '''{{clr|8|30 seconds}}'''. |
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+ | |||
+ | There is a Window of '''{{clr|4|5 seconds}}''' after escaping a Chase in which a ''rushed'' vault will still trigger the Entity Blocker. |
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+ | |||
+ | |||
+ | == Interaction with Perks == |
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+ | The following Perks interact with '''{{PAGENAME}}''': |
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+ | |||
+ | === Survivor Perks === |
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+ | {| class="wikitable" |
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+ | |- |
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+ | {{Perk Table|Dance With Me}} |
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+ | |- |
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+ | {{Perk Table|Lithe}} |
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+ | |- |
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+ | {{Perk Table|Quick & Quiet}} |
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+ | |- |
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+ | {{Perk Table|Resilience}} |
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+ | |- |
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+ | {{Perk Table|Spine Chill}} |
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+ | |- |
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+ | {{Perk Table|Windows of Opportunity}} |
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+ | |} |
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+ | |||
+ | === Killer Perks === |
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+ | {| class="wikitable" |
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+ | |- |
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+ | {{Perk Table|Bamboozle}} |
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+ | |- |
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+ | {{Perk Table|Cruel Limits}} |
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+ | |- |
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+ | {{Perk Table|Fire Up}} |
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+ | |- |
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+ | {{Perk Table|Hex: Crowd Control}} |
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+ | |- |
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+ | {{Perk Table|I'm All Ears}} |
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+ | |- |
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+ | {{Perk Table|Zanshin Tactics}} |
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+ | |} |
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⚫ | If a Survivor vaults a blocked Window just as it becomes unblocked near the Killer, it will be blocked on the first vault, as opposed to the three vaults. The |
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== Change Log == |
== Change Log == |
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* Medium Vault time decreased from '''1 second''' to '''0.9 seconds'''. |
* Medium Vault time decreased from '''1 second''' to '''0.9 seconds'''. |
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* Survivors will carry over any momentum they had from before the vault instead of being reset to 0. |
* Survivors will carry over any momentum they had from before the vault instead of being reset to 0. |
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+ | |||
− | * Reduced the Window Blocker requirement to '''2 vaults'''. |
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== Trivia == |
== Trivia == |
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* The Shape, The Wraith (the latter using the Shadow Dance Add-ons) and The Legion are the only Killers with the ability to vault through Windows faster than other Killers, to the point of being only slightly slower or even slightly faster than a medium vault of a Survivor. |
* The Shape, The Wraith (the latter using the Shadow Dance Add-ons) and The Legion are the only Killers with the ability to vault through Windows faster than other Killers, to the point of being only slightly slower or even slightly faster than a medium vault of a Survivor. |
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− | * Only two Perks can make the vault speed of the other |
+ | * Only two Perks can make the vault speed of the other Killers faster: {{IconLink|Fire Up}} and {{IconLink|Bamboozle}}. |
+ | * Only two Perks can make the vault speed of the Survivors faster: {{IconLink|Resilience}} and {{IconLink|Spine Chill}}. |
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[[de:Fenster]] |
[[de:Fenster]] |
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[[es:Ventanas]] |
[[es:Ventanas]] |
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+ | [[it:Finestre]] |
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+ | [[pl:Okna]] |
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+ | [[pt:Janelas]] |
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[[zh:窗户]] |
[[zh:窗户]] |
Revision as of 12:36, 3 March 2021
Windows are a type of obstacle in Template:IconLink.
Overview
They are the standard hole-in-a-wall which Players can quickly climb (vault) through to try and lose the Killer. They are common features in every trial, and can appear in the derelict walls that surround the Map or in and around landmarks.
Vaulting
In order to vault over a Window, both Template:IconLink and Template:IconLink must walk up to it and press SPACE (PC), R1 (PS4), RB (Xbox), or R (Switch).
Whereas the Killer usually only has a slow vaulting speed (with some exceptions), Survivors are able to vault Windows at three different speeds:
Fast Vault
If a Survivor runs straight towards a Window for at least 2.5 metres, they will quickly vault over the Window and continue running without losing speed.
- This vault will take 0.5 seconds.
- This type of vault is considered a rushed action and will alert the Killer with a noise notification.
- This can be suppressed by using the Perk Template:IconLink.
Medium Vault
If a Survivor attempts to quickly climb through a Window but they don't have enough momentum or do it at an angle, they will quickly climb over the Window but with more of their body exposed, making it easier for the Killer to hit them from a distance.
- This vault will take 0.9 seconds.
- This type of vault is also considered a rushed action and will also alert the Killer.
- This can be suppressed by using the Perk Template:IconLink.
Slow Vault
If a Survivor walks up to a Window and climbs through it, the vault will be slow and quiet.
- This vault will take 1.5 seconds.
- This type of vault will not alert the Killer.
- It still makes a quiet noise that can be identified by experienced Killers if they are close enough to hear it.
Window Grab
Any injured Survivor can be grabbed mid-vault by the Killer and hoisted directly onto their shoulder by tapping the attack button (default: M1, R2, or RT), putting them instantly into the Template:IconLink upon a drop.
Entity Blocker
If a chased Survivor rush vaults the same Window thrice during the same Chase, The Template:IconLink will temporarily block it for that Survivor for 30 seconds. Other Survivors and the Killer can still vault the Window and are unaffected by the Blocker.
If a Survivor vaults a blocked Window just as it becomes unblocked near the Killer, it will be blocked on the first vault, as opposed to the three vaults. The vault counter only resets after the offending Survivor refrained from vaulting the recently unblocked Window for another 30 seconds.
There is a Window of 5 seconds after escaping a Chase in which a rushed vault will still trigger the Entity Blocker.
Interaction with Perks
The following Perks interact with Windows:
Survivor Perks
Template:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableKiller Perks
Template:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk Table
Change Log
Patch 1.1.2
- Added the Window Blocker mechanic.
Patch 2.0.0
- All Killers now vault Windows in 1.7 seconds.
Patch 2.3.0
- Survivors must now run straight at a Window with at least 2.5 metres of clearance in order to fast-vault.
Patch 2.5.0
- Medium Vault now has a unique animation to better distinguish it from a fast vault.
- Medium Vault time decreased from 1 second to 0.9 seconds.
- Survivors will carry over any momentum they had from before the vault instead of being reset to 0.
Trivia
- The Shape, The Wraith (the latter using the Shadow Dance Add-ons) and The Legion are the only Killers with the ability to vault through Windows faster than other Killers, to the point of being only slightly slower or even slightly faster than a medium vault of a Survivor.
- Only two Perks can make the vault speed of the other Killers faster: Template:IconLink and Template:IconLink.
- Only two Perks can make the vault speed of the Survivors faster: Template:IconLink and Template:IconLink.
Gallery