Windows
Windows are a type of obstacle in Dead by Daylight .
Contents
Overview
They are the standard hole-in-a-wall which Players can quickly climb (vault) through to try and lose the Killer. They are common features in every trial, and can appear in the derelict walls that surround the Map or in and around landmarks.
Vaulting
In order to vault over a Window, both Killers and Survivors
must walk up to it and press SPACE (PC), R1 (PS4), RB (Xbox), or R (Switch).
Whereas the Killer usually only has a slow vaulting speed (with some exceptions), Survivors are able to vault Windows at three different speeds:
Fast Vault
If a Survivor runs straight towards a Window for at least 2.5 metres, they will quickly vault over the Window and continue running without losing speed.
- This vault will take 0.5 seconds.
- This type of vault is considered a rushed action and will alert the Killer with a noise notification.
- This can be suppressed by using the Perk Quick & Quiet
.
- This can be suppressed by using the Perk Quick & Quiet
Medium Vault
If a Survivor attempts to quickly climb through a Window but they don't have enough momentum or do it at an angle, they will quickly climb over the Window but with more of their body exposed, making it easier for the Killer to hit them from a distance.
- This vault will take 0.9 seconds.
- This type of vault is also considered a rushed action and will also alert the Killer.
- This can be suppressed by using the Perk Quick & Quiet
.
- This can be suppressed by using the Perk Quick & Quiet
Slow Vault
If a Survivor walks up to a Window and climbs through it, the vault will be slow and quiet.
- This vault will take 1.5 seconds.
- This type of vault will not alert the Killer.
- It still makes a quiet noise that can be identified by experienced Killers if they are close enough to hear it.
Window Grab
Any injured Survivor can be grabbed mid-vault by the Killer and hoisted directly onto their shoulder by tapping the attack button (default: M1, R2, or RT), putting them instantly into the Dying State upon a drop.
Entity Blocker
If a chased Survivor rush vaults the same Window thrice during the same Chase, The Entity will temporarily block it for that Survivor for 30 seconds. Other Survivors and the Killer can still vault the Window and are unaffected by the Blocker.
If a Survivor vaults a blocked Window just as it becomes unblocked near the Killer, it will be blocked on the first vault, as opposed to the three vaults. The vault counter only resets after the offending Survivor refrained from vaulting the recently unblocked Window for another 30 seconds.
There is a Window of 5 seconds after escaping a Chase in which a rushed vault will still trigger the Entity Blocker.
Interaction with Perks
The following Perks interact with Windows:
Survivor Perks
![]() |
Dance With Me |
When performing a fast vault or leaving a Locker Dance With Me has a cool-down of 60/50/40 seconds. "Another show's off and runnin', |
---|---|---|
![]() |
Lithe |
After performing a rushed vault, break into a sprint at 150 % of your normal running speed for a maximum of 3 seconds. Causes the Exhausted Lithe cannot be used when Exhausted. You do not recover from Exhaustion while running. "U mad?" — Feng Min |
![]() |
Quick & Quiet |
You do not make as much noise as others when quickly vaulting over obstacles or hiding in Lockers The vault and hide actions' noise detection and audio range is reduced by 100 %. Quick & Quiet can only be triggered once every 30/25/20 seconds. |
![]() |
Resilience |
You are motivated in dire situations. Grants 3/6/9 % increased Repairing, Healing, Sabotage, Unhooking, Vaulting, Cleansing, Gate Opening, and Chest Unlocking speeds while Injured "Focus, even in these desperate times." |
![]() |
Spine Chill |
An unnatural tingle warns you of impending doom. Get notified when the Killer is looking directly in your direction and standing within a range of 36 metres. While Spine Chill is active, Skill Check trigger odds are increased by 10 % with success zones reduced by 10 %. While Spine Chill is active, your Repair, Healing, Sabotage, Unhooking, Vaulting, Cleansing, Exit Gate Opening, and Chest Unlocking speeds are increased by 2/4/6 %. "There is a voice that doesn't use words. Listen.." — Sassy, The Lost Tapes |
![]() |
Windows of Opportunity |
Unlocks potential in one's Aura-reading ability. Auras of Pallets Windows of Opportunity has a cool-down of 30/25/20 seconds when vaulting or dropping a Pallet during a Chase. "Rise and shine, work hard, carve out your name, |
Killer Perks
![]() |
Bamboozle |
Your Vault speed is 5/10/15 % faster. Performing a Vault action calls upon The Entity Only one Vault location may be blocked this way at any given time. The Vault location is blocked only for Survivors. Bamboozle does not affect Pallets |
---|---|---|
![]() |
Cruel Limits |
Your ties to the otherworldly manifest when your prey attempts to get away. Each time a Generator "The specimen seems to be able to affect the state of nearby objects, as if they existed in some other form within a dimension alternate to our own." — Hawkins National Laboratory |
![]() |
Fire Up |
The increased pressure of losing your preys fills you with anger and gives you unsuspected motivation. Each time the Survivors complete repairs on a Generator, Fire Up grows in power.
"Now why don't you just fucking die?" — Freddy Krueger |
![]() |
I'm All Ears |
Your keen senses are sharpened in the dark Realm of The Entity Unlocks potential in one's Aura-reading ability. Any Survivor performing a rushed action within 48 metres from your location will have their Aura I'm All Ears can only be triggered once every 60/50/40 seconds. "There is no need to worry. I've been preparing my whole life for this. — The Ghost Face" |
![]() |
Zanshin Tactics |
Unlocks potential in one's Aura-reading ability. You are mentally alert and aware of key points on the battlefield. The Auras When a Survivor is damaged, Zanshin Tactics becomes inactive for 40/35/30 seconds. "Within your enemy's strength is weakness." — Renjiro's Doctrine 12:5 |
Change Log
Patch 1.1.2
- Added the Window Blocker mechanic.
Patch 2.0.0
- All Killers now vault Windows in 1.7 seconds.
Patch 2.3.0
- Survivors must now run straight at a Window with at least 2.5 metres of clearance in order to fast-vault.
Patch 2.5.0
- Medium Vault now has a unique animation to better distinguish it from a fast vault.
- Medium Vault time decreased from 1 second to 0.9 seconds.
- Survivors will carry over any momentum they had from before the vault instead of being reset to 0.
Trivia
- The Shape, The Wraith (the latter using the Shadow Dance Add-ons) and The Legion are the only Killers with the ability to vault through Windows faster than other Killers, to the point of being only slightly slower or even slightly faster than a medium vault of a Survivor.
- Only two Perks can make the vault speed of the other Killers faster: Fire Up
and Bamboozle
.
- Only two Perks can make the vault speed of the Survivors faster: Resilience
and Spine Chill
.
Gallery
Props | ||||||
---|---|---|---|---|---|---|
![]() |
![]() |
![]() |
![]() | |||
![]() |
![]() |
![]() |
![]() | |||
![]() |
![]() |
![]() |
![]() | |||
![]() |
![]() |
![]() |
![]() | |||
![]() |
![]() |