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Windows are a type of obstacle in Dead by DaylightIconHelp DBDlogoIconHelp DBDlogoIconHelp DBDlogo.


Overview

They are the standard hole-in-a-wall which Players can quickly climb (vault) through to try and lose the Killer. They are common features in every trial, and can appear in the derelict walls that surround the Map or in and around landmarks.


Vaulting

In order to vault over a Window, both KillersIconHelpLoading killerIconHelpLoading killerIconHelpLoading killer and SurvivorsIconHelpLoading survivorIconHelpLoading survivorIconHelpLoading survivor must walk up to it and press SPACE (PC), R1 (PS4), RB (Xbox), or R (Switch).

All Killers have a default Vaulting time of 1.7 seconds, but Survivors have three different types of Window vaults:

Fast Vault

If a Survivor runs straight towards a Window for at least 2.5 metres and initiates a vault, they will swiftly, but noisily vault over the Window.

  • Vault duration 0.5 seconds
  • Allows Survivors to keep their momentum.
  • Considered a rushed action:

Medium Vault

If a Survivor attempts to quickly climb through a Window, but they do not have enough momentum or do it at an angle, and initiates a vault, they will quickly, but noisily climb over the Window but with more of their body exposed, making it easier for the Killer to hit them from a distance.

  • Vault duration: 0.9 seconds
  • Resets a Survivor's momentum after vaulting.
  • Considered a rushed action:
    • Alerts the Killer with a Loud Noise Notification.

Slow Vault

If a Survivor walks up to a Window and initiates a vault, they slowly, but quietly climb through it.

  • Vault duration: 1.5 seconds
  • Resets a Survivor's momentum after vaulting.


Window Grab

Any injured Survivor can be grabbed mid-vault by the Killer and hoisted directly onto their shoulder by tapping the attack button (default: M1, R2, or RT), putting them instantly into the Dying StateIconHelp dyingIconHelp dyingIconHelp dying upon a drop. Survivors cannot be grabbed when performing a Fast Vault.


Window Blocker

If a Survivor vaults the same Window multiple times in the same Chase sequence, The Entity will block it after the third vault and leave it blocked to that particular Survivor for the next 30 seconds.
Other Survivors, as well as the Killer, can still vault that Window, the block does not extend to them.

The vault counter for a blocked resets when it becomes unblocked, allowing the Survivor another three Vaults through it before it becomes blocked again.

There is a brief buffer window of 5 seconds after losing the Killer in a Chase during which the vault counter will still be increased.

Twisted Skill

Survivors can block the Window for the Killer by using the Twisted Skill special ability on their next vault location, which spawns a special Window-Blocker just for the Killer right after the Survivor vaults.
This blocker lasts for 4 seconds and is only available during the Twisted Masquerade Events.

History

This mechanic was originally introduced to counter so-called "Infinites", which were vault locations that would allow Survivors to evade the Killer for an indefinite amount of time, as due to their location, the Killer's slower vaulting speed at the time, and the lack of catch-up mechanics such as BloodlustIconHelp bloodlustIconHelp bloodlustIconHelp bloodlust, it was impossible for the Killer to catch a Survivor there.


Unlockables

Add-ons

IconAddon shadowDance-Soot
"Shadow Dance" - Soot THIS ADD-ON IS UNUSED (This Unlockable is not used in the Game, but exists in code.)

The Yiwarick symbol, representing dark synergy, is finger-drawn out of soot on the body of the Bell.


IconAddon dollEyes
Doll Eyes One of the advantages of possessing a mass-produced doll is easy access to replacement parts.
  • When in Hidey-Ho Mode, the AurasIconHelp aurasIconHelp aurasIconHelp auras of all WindowsIconHelp windowIconHelp windowIconHelp window and downed PalletsIconHelp pullDownIconHelp pullDownIconHelp pullDown are revealed to you within 20 metres.


IconAddon RingOfTelekinesis
Ring of Telekinesis Its arcane energy crackles to life when its user manipulates objects from afar.
  • Using the Mage HandT UI hud umg survivorMagicItems MageHandT UI hud umg survivorMagicItems MageHandT UI hud umg survivorMagicItems MageHand Spell on an upright PalletIconHelp pullDownIconHelp pullDownIconHelp pullDown increases your Vaulting speed by +10 % for the next 8 seconds.


IconAddon shadowDance-White
"Shadow Dance" - White The Yiwarick symbol, representing dark synergy, is stamped in white ink on the body of the Bell.


IconAddon woodenOniMask
Wooden Oni Mask A mask that a young Kazan bought to celebrate Setsubun, its repulsively fanged mouth began haunting his nightmares.
  • Increases the Spawn frequency of Blood Orbs from injured Survivors by +14 %.
  • Increases the number of Blood Orbs spawned when Survivors perform specific interactions by +1.

"It is no coincidence that man is so familiar with demons." — Renjiro's Doctrine 3:8

IconAddon shadowDance-Blood
"Shadow Dance" - Blood The Yiwarick symbol, representing dark synergy, is stamped in blood on the body of the Bell.


IconAddon geographicalReadout
Geographical Readout The Drones generate and communicate a detailed three-dimensional map of the terrain, making traversal easier.


IconAddon selfDestructBolt
Self-Destruct Bolt They needed to be removed to start, and replaced to end, the self-destruct sequence.
Just seeing them evokes a sense of urgency.
  • Increases the Vaulting speed while in Crawler Mode by +30 %.


IconAddon splinteredHull
Splintered Hull Fragments of a ship that carried Renjiro Yamaoka.
Against all odds, the legendary samurai seemed to survive.
  • Increases the Spawn frequency of Blood Orbs from injured Survivors by +33 %.
  • Increases the number of Blood Orbs spawned when Survivors perform specific interactions by +1.

"To plan subterfuge, begin with a counsel of none." — Renjiro's Doctrine 7:9

IconAddon sacrificialKnife
Sacrificial Knife When a journalist attempted to warn the Ottomarians of Stamper's true task, he slit her throat as a warning to any dissenters.
  • Blocks all Vault locations within 16 metres of the LockerIconHelp lockersIconHelp lockersIconHelp lockers you emerge from for 5 seconds.

"There are imposters amongst you! They intend to destroy our perfect home with dark thoughts. Find them and bring them to me!" — Otto Stamper

Perks

Bamboozle Bamboozle After vaulting a WindowIconHelp windowIconHelp windowIconHelp window, Bamboozle calls upon The EntityIconHelp entityIconHelp entityIconHelp entity to block that Window for the next 8/12/16 seconds.
  • Blocked Windows cannot be vaulted by Survivors.
  • Increases your general Vaulting speed by 5/10/15 %.

Bamboozle only blocks one Window at a time and does not apply either of its effects to vaulting PalletsIconHelp pullDownIconHelp pullDownIconHelp pullDown.

Cruel Limits Cruel Limits Your ties to the otherworldly manifest when your prey attempts to get away.

Whenever a GeneratorIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators is completed, Cruel Limits activates:

  • Blocks every Vault location on the Map for all Survivors for the next 20/25/30 seconds.
  • The AurasIconHelp aurasIconHelp aurasIconHelp auras of the blocked Vault locations are highlighted to you in yellow.
"The specimen seems to be able to affect the state of nearby objects, as if they existed in some other form within a dimension alternate to our own." — Hawkins National Laboratory
Cut Loose Cut Loose You get in enough trouble, you know how to get out of it.

After performing a Rush Vault action in a Chase, Cut Loose activates for the next 4/5/6 seconds:

  • Suppresses both the Loud Noise Notification and the sound effects triggered by rushing to vault.
  • Successfully performing another Rush Vault action while Cut Loose is active resets the timer.

Cut Loose has a cool-down of 45 seconds.

"I know how we can get out of here! Quick, this way!" — Thalita Lyra

Dance With Me Dance With Me When performing a Rush Vault action or when rushing out of a LockerIconHelp lockersIconHelp lockersIconHelp lockers, you will not leave any Scratch MarksIconHelp scratchMarksIconHelp scratchMarksIconHelp scratchMarks for the next 3 seconds.

Dance With Me has a cool-down of 60/50/40 seconds.

"Another show's off and runnin',
Dance with me, cuz there's a storm a commin'
Follow my boots, try to keep up,
Dance with me, until sun up." — Kate Denson's "Dance with Me"

Dark Arrogance Dark Arrogance When everything is going right, you are an inescapable inevitability.

Increases your Vaulting speed in exchange for increased vulnerability to being blinded and stunned:

  • Permanently increases the duration of Killer Blinds by any means and the duration of Pallet Stuns by +25 %.
  • Permanently increases your Vaulting speed by 15/20/25 %.
"Run all you want. I will not be denied." — Vecna
Dissolution Dissolution Everything turns to dust. It is as inescapable as the coming of the night.

After 3 seconds of injuring a Survivor by any means, Dissolution activates for 12/16/20 seconds:

  • Instantly breaks the next PalletIconHelp pullDownIconHelp pullDownIconHelp pullDown that Survivor performs a Fast Vault across while inside your Terror RadiusIconHelp terrorRadiusIconHelp terrorRadiusIconHelp terrorRadius.
"The Garden shall be a place of perfect Joy; through Joy, nothing shall stand in our way." — Otto Stamper
Finesse Finesse The threat of danger can motivate any creature to strengthen its resolve.

Whenever you are healthy, Finesse activates:

  • Increases your Vaulting speed for a Fast Vault by +20 %.
Finesse has a cool-down of 40/35/30 seconds after performing a Fast Vault.

"Just need to push myself a bit further." — Lara Croft

Fire Up Fire Up The increased pressure of losing your preys fills you with anger and gives you unsuspected motivation.

Each time a Generator is completed, Fire Up grows in power and gains 1 Token, up to a maximum of 5 Tokens.
Each Token applies a stack-able buff of 3/3.5/4 % per Token, up to a maximum of 15/17.5/20 %, to the following Action speeds:

"Now why don't you just fucking die?" — Freddy Krueger

Hex: Crowd Control Hex: Crowd Control A Hex that ensures those lesser than you are properly herded.

Whenever a Survivor performs a Rush Vault action, Hex: Crowd Control triggers its effect:

  • Blocks the vaulted Window to every Survivor for the next 40/50/60 seconds.
All effects of the Hex Perk persist until its Hex TotemIconHelpLoading totemIconHelpLoading totemIconHelpLoading totem is cleansed or blessed.

"You have no control. People like you never did." — Ji-Woon Hak

I'm All Ears I'm All Ears Unlocks potential in your Aura-reading ability, sharpening your keen senses in the dark Realm of The EntityIconHelp entityIconHelp entityIconHelp entity.

Any Survivor performing a Rushed Vault within 48 metres of your location triggers I'm All Ears:

  • The AuraIconHelp aurasIconHelp aurasIconHelp auras of that Survivor is revealed to you for 6 seconds.
I'm All Ears has a cool-down of 60/45/30 seconds.

"There is no need to worry. I've been preparing my whole life for this." — The Ghost Face

Lithe Lithe Performing a Rushed Vault triggers Lithe:
  • Grants a +50 % HasteIconStatusEffects hasteIconStatusEffects hasteIconStatusEffects haste Status Effect for 3 seconds.

Lithe causes the ExhaustedIconStatusEffects exhaustedIconStatusEffects exhaustedIconStatusEffects exhausted Status Effect for 60/50/40 seconds.
Lithe cannot be used when Exhausted.

"U mad?" — Feng Min

Quick & Quiet Quick & Quiet You do not make as much noise as others when quickly vaulting over obstacles or hiding in Lockers.

Quick & Quiet has a cool-down of 30/25/20 seconds.

Resilience Resilience You are motivated in dire situations.
  • Increases your Action speeds in Repairing, Healing, Sabotaging, Unhooking, Vaulting, Cleansing, Blessing, Opening, and Unlocking by 3/6/9 % when in the Injured StateIconHelp injuredIconHelp injuredIconHelp injured.

"Focus, even in these desperate times."

Superior Anatomy Superior Anatomy Decades of research have culminated in you: something faster, stronger, and more dangerous than any human.

Whenever a Survivor performs a Rushed Vault within 8 metres of your location, Superior Anatomy activates:

  • Increases your Vaulting speed by 30/35/40 %.
Superior Anatomy deactivates after vaulting.

Superior Anatomy has a cool-down of 30 seconds.

Unbound Unbound Pain lingers in the air, an alluring aroma that excites the impulses.

When a Survivor becomes injured by any means, Unbound activates for 24/27/30 seconds:

  • Grants a +5 % HasteIconStatusEffects hasteIconStatusEffects hasteIconStatusEffects haste Status Effect for 10 seconds after vaulting a WindowIconHelp windowIconHelp windowIconHelp window.
    • This effect cannot stack with itself.
"I heard it. Running. It was getting closer!" — Anonymous Testimony, 09/09/1979
Windows of Opportunity Windows of Opportunity Unlocks potential in your Aura-reading ability.

The AurasIconHelp aurasIconHelp aurasIconHelp auras of Breakable WallsIconHelp breakableWallIconHelp breakableWallIconHelp breakableWall, PalletsIconHelp pullDownIconHelp pullDownIconHelp pullDown, and WindowsIconHelp windowIconHelp windowIconHelp window are revealed to you within 24/28/32 metres.

"Rise and shine, work hard, carve out your name,
Take aim, pull the trigger, hit the bulls eye for fame,
Know the value of faith, an' family, and don't you complain,
Open wide, your windows of opportunity" — Kate Denson's "Windows of Opportunity"

Zanshin Tactics Zanshin Tactics Unlocks potential in your Aura-reading ability.

You are mentally alert and aware of key points on the battlefield.
The AurasIconHelp aurasIconHelp aurasIconHelp auras of Breakable WallsIconHelp breakableWallIconHelp breakableWallIconHelp breakableWall, PalletsIconHelp pullDownIconHelp pullDownIconHelp pullDown, and WindowsIconHelp windowIconHelp windowIconHelp window are revealed to you within 24/28/32 metres.
"Within your enemy's strength is weakness." — Renjiro's Doctrine 12:5


Change Log

Patch 1.1.2

  • Survivor Nerf: added the Entity-Blocker mechanic, which blocks Survivors from vaulting the same Window mid-chase more than 3 times.

Patch 1.7.0

  • Killer Buff: reduced the Vaulting duration from 2.666 seconds to 1.5 seconds.
  • Survivor Nerf: increased the Vaulting duration of Medium Vaults from 0.8 seconds to 1 second.

Patch 2.0.0

  • Killer Nerf: increased the Vaulting duration from 1.5 seconds to 1.7 seconds.

Patch 2.3.0

  • Survivor Nerf: Survivors must now run straight at a Window with at least 2.5 metres of clearance in order to fast-vault.

Patch 2.5.0

  • Survivor Buff: reduced the Vaulting duration of Medium Vaults from 1 second to 0.9 seconds.
  • Survivor Quality of Life: Survivors now retain their momentum after Vaulting, instead of it being reset to 0 as previously.
  • Change: Medium Vaults now feature a unique animation to distinguish them better from Fast Vaults.

Unknown Patch

  • Survivor Buff: removed the condition that would instantly re-block recently blocked Windows after the first vault for the offending Survivor.


Trivia

  • Killers generally vault Windows at a comparatively slow pace, with only a handful of Killers having the ability to vault them faster using their Powers or special Add-ons, to the point that some of them are about as fast as medium-vaulting Survivors.
  • There are 3 Perks that can increase the Vault speed of Killers: Fire UpIconPerks fireUpIconPerks fireUpIconPerks fireUp, BamboozleIconPerks bamboozleIconPerks bamboozleIconPerks bamboozle, and Superior AnatomyIconPerks superiorAnatomyIconPerks superiorAnatomyIconPerks superiorAnatomy.
  • There is just 1 Perk that can increase the Vault speed of Survivors: ResilienceIconPerks resilienceIconPerks resilienceIconPerks resilience.


Gallery


Props
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IconPowers eyesInTheSky Drones IconHelp exitGates Exit Gates IconHelpLoading generators Generators QuestIcons glyph Glyphs IconHelpLoading hatch Hatch
IconHelpLoading hook Hooks IconHelp jigsawBoxes Jigsaw Boxes IconHelp lockers Lockers IconHelp crownPillar5A Masquerade Pillar QuestIcons fragment Memory Shards
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IconHelp window Windows
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