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Current Event: The Midnight Grove Halloween Event

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IconHelp window.png

Windows are a type of obstacle in Dead by Daylight IconHelp DBDlogo.png.


Overview

They are the standard hole-in-a-wall which Players can quickly climb (vault) through to try and lose the Killer. They are common features in every trial, and can appear in the derelict walls that surround the Map or in and around landmarks.


Vaulting

In order to vault over a Window, both Killers IconHelpLoading killer.png and Survivors IconHelpLoading survivor.png must walk up to it and press SPACE (PC), R1 (PS4), RB (Xbox), or R (Switch).

Whereas the Killer usually only has a slow vaulting speed (with some exceptions), Survivors are able to vault Windows at three different speeds:

Fast Vault

If a Survivor runs straight towards a Window for at least 2.5 metres, they will quickly vault over the Window and continue running without losing speed.

  • This vault will take 0.5 seconds.
  • This type of vault is considered a rushed action and will alert the Killer with a noise notification.

Medium Vault

If a Survivor attempts to quickly climb through a Window but they don't have enough momentum or do it at an angle, they will quickly climb over the Window but with more of their body exposed, making it easier for the Killer to hit them from a distance.

  • This vault will take 0.9 seconds.
  • This type of vault is also considered a rushed action and will also alert the Killer.

Slow Vault

If a Survivor walks up to a Window and climbs through it, the vault will be slow and quiet.

  • This vault will take 1.5 seconds.
  • This type of vault will not alert the Killer.
    • It still makes a quiet noise that can be identified by experienced Killers if they are close enough to hear it.


Window Grab

Any injured Survivor can be grabbed mid-vault by the Killer and hoisted directly onto their shoulder by tapping the attack button (default: M1, R2, or RT), putting them instantly into the Dying State IconHelp dying.png upon a drop.


Entity Blocker

If a chased Survivor rush vaults the same Window thrice during the same Chase, The Entity IconHelp entity.png will temporarily block it for that Survivor for 30 seconds. Other Survivors and the Killer can still vault the Window and are unaffected by the Blocker.

If a Survivor vaults a blocked Window just as it becomes unblocked near the Killer, it will be blocked on the first vault, as opposed to the three vaults. The vault counter only resets after the offending Survivor refrained from vaulting the recently unblocked Window for another 30 seconds.

There is a Window of 5 seconds after escaping a Chase in which a rushed vault will still trigger the Entity Blocker.


Interaction with Perks

The following Perks interact with Windows:

Survivor Perks

Dance With Me Dance With Me
When performing a '''rushed''' action to vault a Window or leave a Locker, you will not leave any Scratch Marks for the next '''<span class="luaClr clr clr2" style="color: #e8c252;">3 seconds</span>'''.<br>''Dance With Me'' has a cool-down of '''<span class="luaClr clr clr2" style="color: #e8c252;">60</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">50</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">40</span> seconds'''.<br>''<span class="luaClr clr clr9" style="color: #e7cda2;">"Another show's off and runnin',<br>Dance with me, cuz there's a storm a commin'<br>Follow my boots, try to keep up,<br>Dance with me, until sun up." — Kate Denson's "Dance with Me"</span>''
When performing a rushed action to vault a Window IconHelp window.png or leave a Locker IconHelp lockers.png, you will not leave any Scratch Marks IconHelp scratchMarks.png for the next 3 seconds.
Dance With Me has a cool-down of 60/50/40 seconds.
"Another show's off and runnin',
Dance with me, cuz there's a storm a commin'
Follow my boots, try to keep up,
Dance with me, until sun up." — Kate Denson's "Dance with Me"
Lithe Lithe
After performing a '''rushed''' vault, break into a sprint of '''<span class="luaClr clr clr2" style="color: #e8c252;">150 %</span>''' of your normal Running Movement speed for a maximum of '''<span class="luaClr clr clr6" style="color: #ff8800;">3 seconds</span>'''.<br>''Lithe'' causes the '''''Exhausted''''' '''Status Effect''' for '''<span class="luaClr clr clr2" style="color: #e8c252;">60</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">50</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">40</span> seconds'''.<br>''Lithe'' cannot be used when '''''Exhausted'''''.<br>''<span class="luaClr clr clr9" style="color: #e7cda2;">"U mad?" — Feng Min</span>''
After performing a rushed vault, break into a sprint of 150 % of your normal Running Movement speed for a maximum of 3 seconds.
Lithe causes the Exhausted IconStatusEffects exhausted.png Status Effect for 60/50/40 seconds.
Lithe cannot be used when Exhausted.
"U mad?" — Feng Min
Quick & Quiet Quick & Quiet
You do not make as much noise as others when quickly vaulting over obstacles or hiding in Lockers.

* '''Suppresses''' both the ''Loud Noise Notification'' and the sound effects triggered by rushing to vault Windows, or rushing to enter or exit Lockers.

<p>''Quick & Quiet'' has a cool-down of '''<span class="luaClr clr clr2" style="color: #e8c252;">30</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">25</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">20</span> seconds'''.
You do not make as much noise as others when quickly vaulting over obstacles or hiding in Lockers.

Quick & Quiet has a cool-down of 30/25/20 seconds.

Resilience Resilience
You are motivated in dire situations.

* '''Increases''' your Action speeds in Repairing, Healing, Sabotaging, Unhooking, Vaulting, Cleansing, Opening, and Unlocking by '''<span class="luaClr clr clr2" style="color: #e8c252;">3</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">6</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">9</span> &#37;''' when in the Injured State.

<p>''<span class="luaClr clr clr9" style="color: #e7cda2;">"Focus, even in these desperate times."</span>''
You are motivated in dire situations.
  • Increases your Action speeds in Repairing, Healing, Sabotaging, Unhooking, Vaulting, Cleansing, Opening, and Unlocking by 3/6/9 % when in the Injured State IconHelp injured.png.

"Focus, even in these desperate times."

Spine Chill Spine Chill
An unnatural tingle warns you of impending doom.

<p>Whenever the Killer is looking in your direction when they are within '''<span class="luaClr clr clr2" style="color: #e8c252;">36 metres</span>''' of you, ''Spine Chill'' activates: * '''Increases''' the Trigger odds of Skill Check by '''<span class="luaClr clr clr6" style="color: #ff8800;">10 %</span>'''. * '''Decreases''' the Skill Check Success zone by '''<span class="luaClr clr clr8" style="color: #d41c1c;">10 %</span>'''. * '''Increases''' your Action speeds in Repairing, Healing, Sabotaging, Unhooking, Vaulting, Cleansing, Opening, and Unlocking by '''<span class="luaClr clr clr2" style="color: #e8c252;">2</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">4</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">6</span> &#37;'''.

<p>''<span class="luaClr clr clr9" style="color: #e7cda2;">"There is a voice that doesn't use words. Listen.." — Sassy, The Lost Tapes</span>''
An unnatural tingle warns you of impending doom.

Whenever the Killer is looking in your direction when they are within 36 metres of you, Spine Chill activates:

  • Increases the Trigger odds of Skill Check IconHelp skillChecks.png by 10 %.
  • Decreases the Skill Check Success zone by 10 %.
  • Increases your Action speeds in Repairing, Healing, Sabotaging, Unhooking, Vaulting, Cleansing, Opening, and Unlocking by 2/4/6 %.

"There is a voice that doesn't use words. Listen.." — Sassy, The Lost Tapes

Windows of Opportunity Windows of Opportunity
Unlocks potential in your Aura-reading ability.<br>The Auras of Breakable Walls, Pallets, and Windows are revealed to you within '''<span class="luaClr clr clr2" style="color: #e8c252;">24</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">28</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">32</span> metres'''.<br>''<span class="luaClr clr clr9" style="color: #e7cda2;">"Rise and shine, work hard, carve out your name,<br>Take aim, pull the trigger, hit the bulls eye for fame,<br>Know the value of faith, an' family, and don't you complain,<br>Open wide, your windows of opportunity" — Kate Denson's "Windows of Opportunity"</span>''
Unlocks potential in your Aura-reading ability.
The Auras IconHelp auras.png of Breakable Walls IconHelp breakableDoors.png, Pallets IconHelp pullDown.png, and Windows IconHelp window.png are revealed to you within 24/28/32 metres.
"Rise and shine, work hard, carve out your name,
Take aim, pull the trigger, hit the bulls eye for fame,
Know the value of faith, an' family, and don't you complain,
Open wide, your windows of opportunity" — Kate Denson's "Windows of Opportunity"

Killer Perks

Bamboozle Bamboozle
Performing a Vault action is '''<span class="luaClr clr clr2" style="color: #e8c252;">5</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">10</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">15</span> &#37;''' faster and calls upon The Entity to block that Vault location for Survivors for '''<span class="luaClr clr clr2" style="color: #e8c252;">8</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">12</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">16</span> seconds'''.<br>''Only one Vault location may be blocked this way at any given time.''<br>''Bamboozle'' does not affect Pallets.
Performing a Vault action is 5/10/15 % faster and calls upon The Entity IconHelp entity.png to block that Vault location for Survivors IconHelpLoading survivor.png for 8/12/16 seconds.
Only one Vault location may be blocked this way at any given time.
Bamboozle does not affect Pallets IconHelp pullDown.png.
Claustrophobia Claustrophobia
Your ties to the Entity manifest when your prey attempts to get away.<br>Whenever a Generator is completed, all Windows and Vault locations within '''<span class="luaClr clr clr2" style="color: #e8c252;">32 metres</span>''' of it become blocked for all Survivors for the next '''<span class="luaClr clr clr2" style="color: #e8c252;">20</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">25</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">30</span> seconds'''. * The Auras of the block Vault locations are revealed to you for the duration.
Your ties to the Entity IconHelp entity.png manifest when your prey attempts to get away.
Whenever a Generator IconHelpLoading generators.png is completed, all Windows IconHelp window.png and Vault locations within 32 metres of it become blocked for all Survivors for the next 20/25/30 seconds.
  • The Auras IconHelp auras.png of the block Vault locations are revealed to you for the duration.
Cruel Limits Cruel Limits
'''<span class="luaClr clr clr8" style="color: #d41c1c;">THIS PERK HAS BEEN RETIRED.</span>'''<p>Your ties to the otherworldly manifest when your prey attempts to get away.<br>Whenever a Generator is completed, all Windows and Vault locations within '''<span class="luaClr clr clr2" style="color: #e8c252;">32 metres</span>''' of it become blocked for all Survivors for the next '''<span class="luaClr clr clr2" style="color: #e8c252;">20</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">25</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">30</span> seconds'''.

* The Auras of the blocked Vault locations are revealed to you for the duration.

<p>''<span class="luaClr clr clr9" style="color: #e7cda2;">"The specimen seems to be able to affect the state of nearby objects, as if they existed in some other form within a dimension alternate to our own." — Hawkins National Laboratory</span>''
THIS PERK HAS BEEN RETIRED.

Your ties to the otherworldly manifest when your prey attempts to get away.
Whenever a Generator IconHelpLoading generators.png is completed, all Windows IconHelp window.png and Vault locations within 32 metres of it become blocked for all Survivors for the next 20/25/30 seconds.

  • The Auras IconHelp auras.png of the blocked Vault locations are revealed to you for the duration.

"The specimen seems to be able to affect the state of nearby objects, as if they existed in some other form within a dimension alternate to our own." — Hawkins National Laboratory

Fire Up Fire Up
The increased pressure of losing your preys fills you with anger and gives you unsuspected motivation.<br>Each time a Generator is completed, ''Fire Up'' grows in power. * Gain a stack-able '''<span class="luaClr clr clr2" style="color: #e8c252;">3</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">3.5</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">4</span> &#37;''' Action Speed bonus to picking-up and dropping Survivors, breaking Pallets and Breakable Walls, damaging Generators, and vaulting Windows, up to a maximum of '''<span class="luaClr clr clr2" style="color: #e8c252;">15</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">17.5</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">20</span> &#37;'''.<br>''<span class="luaClr clr clr9" style="color: #e7cda2;">"Now why don't you just fucking die?" — Freddy Krueger</span>''
The increased pressure of losing your preys fills you with anger and gives you unsuspected motivation.
Each time a Generator is completed, Fire Up grows in power.
  • Gain a stack-able 3/3.5/4 % Action Speed bonus to picking-up and dropping Survivors, breaking Pallets IconHelp pullDown.png and Breakable Walls IconHelp breakableDoors.png, damaging Generators IconHelpLoading generators.png, and vaulting Windows IconHelp window.png, up to a maximum of 15/17.5/20 %.
    "Now why don't you just fucking die?" — Freddy Krueger
Hex: Crowd Control Hex: Crowd Control
A Hex that ensures those lesser than you are properly herded.<br>Survivors who perform a '''rushed''' vault through a Window prompt The Entity to block it for the next '''<span class="luaClr clr clr2" style="color: #e8c252;">14</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">17</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">20</span> seconds'''.<br>''The Hex effects persist as long as the related Hex Totem is standing.''<br>''<span class="luaClr clr clr9" style="color: #e7cda2;">"You have no control. People like you never did." — Ji-Woon Hak</span>''
A Hex that ensures those lesser than you are properly herded.
Survivors who perform a rushed vault through a Window IconHelp window.png prompt The Entity IconHelp entity.png to block it for the next 14/17/20 seconds.
The Hex effects persist as long as the related Hex Totem IconHelpLoading totem.png is standing.
"You have no control. People like you never did." — Ji-Woon Hak
I'm All Ears I'm All Ears
Unlocks potential in your Aura-reading ability, sharpening your keen senses in the dark Realm of The Entity.<br>Any Survivor performing a '''rushed''' action within '''<span class="luaClr clr clr2" style="color: #e8c252;">48 metres</span>''' of your location has their Aura revealed to you for '''<span class="luaClr clr clr6" style="color: #ff8800;">6 seconds</span>'''.<br>''I'm All Ears'' can only be triggered once every '''<span class="luaClr clr clr2" style="color: #e8c252;">60</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">50</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">40</span> seconds'''.<br>''<span class="luaClr clr clr9" style="color: #e7cda2;">"There is no need to worry. I've been preparing my whole life for this." — The Ghost Face</span>''
Unlocks potential in your Aura-reading ability, sharpening your keen senses in the dark Realm of The Entity IconHelp entity.png.
Any Survivor IconHelpLoading survivor.png performing a rushed action within 48 metres of your location has their Aura IconHelp auras.png revealed to you for 6 seconds.
I'm All Ears can only be triggered once every 60/50/40 seconds.
"There is no need to worry. I've been preparing my whole life for this." — The Ghost Face
Zanshin Tactics Zanshin Tactics
Unlocks potential in your Aura-reading ability.<br>You are mentally alert and aware of key points on the battlefield.<br>The Auras of Breakable Walls, Pallets, and Windows are revealed to you within '''<span class="luaClr clr clr2" style="color: #e8c252;">24</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">28</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">32</span> metres'''.<br>''<span class="luaClr clr clr9" style="color: #e7cda2;">"Within your enemy's strength is weakness." — Renjiro's Doctrine 12:5</span>''
Unlocks potential in your Aura-reading ability.
You are mentally alert and aware of key points on the battlefield.
The Auras IconHelp auras.png of Breakable Walls IconHelp breakableDoors.png, Pallets IconHelp pullDown.png, and Windows IconHelp window.png are revealed to you within 24/28/32 metres.
"Within your enemy's strength is weakness." — Renjiro's Doctrine 12:5

Change Log

Patch 1.1.2

  • Added the Window Blocker mechanic.

Patch 2.0.0

  • All Killers now vault Windows in 1.7 seconds.

Patch 2.3.0

  • Survivors must now run straight at a Window with at least 2.5 metres of clearance in order to fast-vault.

Patch 2.5.0

  • Medium Vault now has a unique animation to better distinguish it from a fast vault.
  • Medium Vault time decreased from 1 second to 0.9 seconds.
  • Survivors will carry over any momentum they had from before the vault instead of being reset to 0.


Trivia

  • The Shape, The Wraith (the latter using the Shadow Dance Add-ons) and The Legion are the only Killers with the ability to vault through Windows faster than other Killers, to the point of being only slightly slower or even slightly faster than a medium vault of a Survivor.
  • Only two Perks can make the vault speed of the other Killers faster: Fire Up IconPerks fireUp.png and Bamboozle IconPerks bamboozle.png.
  • Only two Perks can make the vault speed of the Survivors faster: Resilience IconPerks resilience.png and Spine Chill IconPerks spineChill.png.


Gallery


Props
IconStatusEffects sleepPenalty.png Alarm Clocks IconPowers trap.png Bear Traps IconHelp breakableDoors.png Breakable Walls IconHelp cagesOfAtonement.png Cages of Atonement
Dbd-gameplay-crate.png Chests IconPerks spiesFromTheShadows.png Crows IconFavors murkyReagent.png Dark Mist IconHelp exitGates.png Exit Gates
IconHelpLoading generators.png Generators IconHelpLoading hatch.png Hatch IconHelpLoading hook.png Hooks IconHelp jigsawBoxes.png Jigsaw Boxes
IconHelp lockers.png Lockers IconFavors quarterMoonBouquet.png Moonlight IconHelp pullDown.png Pallets IconHelp poolsOfDevotion.png Pools of Devotion
Dbd-gameplay-crate.png Supply Cases IconHelpLoading totem.png Totems IconHelp window.png Windows QuestIcons glyph.png Glyphs
QuestIcons Halloween2020.png Visceral Cankers
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