Wake Up! is a Unique Perk belonging to Quentin Smith
.
Prestige Quentin Smith to Prestige 1, 2, 3 respectively to unlock Tier I, Tier II, Tier III of Wake Up! for all other Characters.
Once all Generators are completed, Wake Up! activates:
- The Auras
of the Exit Gate Switches
are revealed to you within 128 metres.
- Your Aura is revealed to all other Survivors within 128 metres of your location while opening an Exit Gate
.
- Increases your Gate-Opening speed by 15/20/25 %.
"Ok, look. If we survive the next 24 hours, then I'll take you out on a real date." — Quentin Smith
History
Change Log
Patch 2.6.0
- Buff: all Tiers reveal Auras up to a distance of 128 metres.
- It should be noted that changing Tier III's range from unlimited to 128 metres is not a nerf:
- It should be noted that changing Tier III's range from unlimited to 128 metres is not a nerf:
With the rare exceptions of some corner-to-corner distances on the largest Maps, no two points are further apart than that distance and the 128 metres will suffice.
Patch 5.5.0
- Buff: increased the Action Speed bonus from 5/10/15 % to 15/20/25 %.
Patch 8.5.0
- Change: increased the Action Speed bonus from 15/20/25 % to 8/10/12.5 % FOR EACH SURVIVOUR ALIVE.
- this is a Nerf if you are the last remaining survivor and the same or a buff if there is atleast one other survivor.
Calculations
Wake Up! functions by increasing the default Action speed (1 c/s) by +0.15 c/s / +0.2 c/s / +0.25 c/s:
Opening Time (1 c/s) |
Wake Up! I (1.15 c/s) |
Wake Up! II (1.2 c/s) |
Wake Up! III (1.25 c/s) |
---|---|---|---|
20 seconds | ~17.39 seconds | ~16.66 seconds | 16 seconds |
Note: I haven't tested this in game & I don't normally edit these things.
I believe that the table above was not updated with patch 8.5.0
I've Copied and Paste the table above with what I think should be the correct numbers, which again were not tested.
I don't know exactly how charges work in DbD, so hopefully it is all correct!
Someone that knows what they are doing can delete this long note if they confirm I'm correct, Thankyou! -XolfRiggler
Wake Up! functions by increasing the default Action speed (1 c/s) by +0.08 c/s / +0.1 c/s / +0.125 c/s per Survivor still alive:
Opening Time (1 c/s) 20 seconds |
Wake Up! I (+0.08 c/s) per Survivor |
Wake Up! II (+0.10 c/s) per Survivor |
Wake Up! III (+0.125 c/s) per Survivor |
---|---|---|---|
1 survivor | ~18.52 seconds (1.08 c/s) |
~18.18 seconds (1.10 c/s) |
~17.78 seconds (1.125 c/s) |
2 survivors | ~17.24 seconds (1.16 c/s) |
~16.67 seconds (1.20 c/s) |
16 seconds (1.25 c/s) |
3 survivors | ~16.13 seconds (1.24 c/s) |
~15.39 seconds (1.30 c/s) |
~14.55 seconds (1.375 c/s) |
4 survivors | ~15.15 seconds (1.32 c/s) |
~14.29 seconds (1.40 c/s) |
~13.33 seconds (1.50 c/s) |
Trivia
- When the third Tier of Wake Up! used to be unlimited, the actual value was set to 9,999,999 centimetres, equalling a distance of ~10,000 metres or ~10 kilometres, vastly larger than any Map, as none are much larger than 100 metres across.
Gallery
-
Wake Up! revealing Exit Gates Switch Auras
-
Another Survivor that has Wake Up! equipped while they're opening an Exit Gate