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The Twins
K22 charSelect portrait.png
Name
Victor & Charlotte Deshayes
Game Alias(es)
"The Siblings"
Gender
Male, Female
Nationality/Ethnicity
French
None
Blood Bond
Power Attack Type
Special Attack
(Victor Pounce)
Blade of Marseille
115 % | 4.6 m/s (Charlotte)
Alternate
Movement speed
150 % | 6.0 m/s (Victor)
32 metres
Lullaby Radius
12/14/18 metres (Victor's Shrieks;
idle, attached, controlled)
Height IconHelp height.png
Tall
DLC
CHAPTER XVIII: A Binding of Kin
Voice Actor
Jean-Baptiste Garnier (Victor)
Catherine Gauthier (Charlotte)
Breathing
Alternate Breathing
Menu Music
Terror Radius Music
Lullaby
Lullaby
Lullaby

Victor & Charlotte Deshayes or "The Twins" are one of 25 Killers IconHelpLoading killer.png currently featured in Dead by Daylight IconHelp DBDlogo.png.

They were introduced as the Killer of CHAPTER XVIII: A Binding of Kin, a Chapter DLC released on 1 December 2020.


Overview

K22 storeBackground.png

The Twins are a cooperative pair of Killers, able to divide and hunt together using their Power, Blood Bond.

Their personal Perks, Hoarder IconPerks hoarder.png, Oppression IconPerks oppression.png, and Coup de Grâce IconPerks coupDeGrâce.png allow them to monitor Survivors' actions, impede their progress, and hunt more effectively.

Difficulty rating: Hard

(based on the amount of time and effort that is required to properly learn to play them and use their Power effectively)


Lore

Twins Lore1.jpg

A pair of conjoined twins, Charlotte and Victor Deshayes formed an emotional bond like none other. The unlikeliness of their successful birth in the 17th century could be described as miraculous, yet it immediately brought about their life of persecution. The twins emerged with Victor's lower body affixed into the chest of his sister, legs twisted around her muscles and organs. He was smaller than Charlotte, grown as if he were an appendage of her body rather than a fully formed boy. As the newborns screeched, so too did the midwife who delivered them, running from the home, yelling of a demon birthed by a witch. So began the hunting of Charlotte, Victor, and their mother Madeleine.

The coming years were fleeting memories for the twins, yet they were the closest thing to a normal life they would know. The journey with their mother was what they believed all children underwent, the games of running and hiding through France's countryside being an ordinary occurrence. At the age of five, a new challenge to the game was presented as their mother fell ill. Pale and exhausted, Madeleine had no choice, but to pass responsibility of collecting food onto Charlotte. The girl, burdened under extra clothing that concealed Victor's protruding body, set out from their forest tent and marched to the nearby town. Though a peculiar sight, she did what she had been trained for, waiting for an opening at the market and swiping whatever food she could. It was a victory in the game, but one short-lived.

After midnight, glowing flames surrounded the family's encampment, bobbing through the darkness. A single commanding shout broke the night's silence and a mob of witch hunters streamed in. Grubby hands tore the twins from their bed, Charlotte frantically kicking all who approached. Madeleine cried for her children, her voice abruptly silenced by a club to her skull. Victor shrieked, the wailing of a trapped rat.

The hunters coordinated quickly. A judge on-hand declared Madeleine guilty of witchcraft, evidenced by her demon spawn. Within minutes, they shackled her unconscious body to a tree, surrounding her feet with dry twigs and moss. As she awoke, she did not struggle, only begged her children to turn away. They would be given no choice. The twins were forced to watch as the torch was lit, and they watched as flames leapt up their mother's skirt, charring and sizzling her flesh. They watched as fat dripped from her body, and her face bubbled and twisted. They watched until the screams that tore her vocal cords were no more, and all that was left was the crackling of embers and a nauseating stench.

Whatever joy and goodness were in them died with their mother. Caged and transported to an old wooden temple, they were sold to a secretive group clad in dark cloaks. Victor reacted with the ferocity of a rabid beast at any who approached, clawing and biting. The only solace that could calm him was the embrace of his sister. Charlotte, bitter and hateful to all but her brother, found purpose in being his protector.

Within the temple, they were exposed to unusual experiments — some cruel, many simply baffling. One day they would be made to break the neck of a small grey bird. The next, they would bleed their fingers into a vase of roses. Every seventh day, they would sleep with the branch of a damp oak beneath their pillow. Then there was the chanting: a never-ending chorus from cloaked figures on scheduled intervals.

In time, a final experiment was planned. Two robed figures herded the twins to the centre of the temple, holding Charlotte upon an altar in a room lit with candelabras. The wrinkled face of a man peered from under his hood, placing a hand on the forehead of each twin, making careful examination of their skulls. Memento mori, he uttered, as he withdrew a shining blade.

Charlotte rolled to her side, shifting her brother off the altar. With a screech, he stretched his arm as far as he could, knocking a candelabra to the ground. The flames took to the dry wood immediately. They swept over the floor, igniting the black robes that brushed against it. Screams of agony pierced the chaos, invigorating Charlotte. She dashed through the inferno, vision concealed with nothing, but black smoke and blazing flame. A painful heaviness filled her lungs. No exit could be found, every step leading to overwhelming heat. She fell to her knees, suffocating, and then saw it — sunlight, trees. She stumbled from the fire into dewy grass. Without looking back, she ran into the forest until she collapsed.

When Charlotte opened her eyes, she reached for Victor's hand. He made no attempt to budge. His body hung helplessly from her torso. She clasped his face, stared into his sad, still eyes. The movements she was accustomed to — his body pulling at her skin, his legs prodding at the cavity in her chest — were no more. Victor was dead.

Charlotte had no choice, but to continue moving as she mourned, fearing black cloaks and witch hunters were prowling. She concealed her brother's corpse under her clothing and marched for the sewers of a nearby city. There, she set up camp, emerging often to steal whatever food she could, resorting to raiding barns for pig slop when desperation set in. Throughout the years, Victor's corpse rotted as his limbs oozed and blackened, yet his body demonstrated resistance to complete decomposition, as if his sister's blood still coursed through him. Protecting his lifeless body became Charlotte's sole reason for being, refusing to ever be separated from the only family she had left.

Life into her teenage years was a game of survival. Her hatred for humanity grew each day under the realisation they would never leave her be. No matter how many died during her botched robberies and desperate attempts to escape, there would always be more to pursue and sling words of condemnation at her — monster, demon, witch. And it was the black cloaks who were the worst of them. Their hunt for her was unending, forcing her to constantly abandon shelter and run.

For years, Charlotte fled, drawing blood out of necessity, cradling her long-dead brother in the night. During a frigid winter, her body began to break down. Food was scarce and the refuge of rickety shacks were no use against freezing temperatures. Sickle in hand, she sheltered near her campfire in the woods, not knowing if the black cloaks would take her before the cold did. As frost crystallised around her nostrils and her lips took on a gentle blue hue, Charlotte felt something she had never experienced: acceptance. She closed her eyes, opening herself to the serenity of death when — a shriek, shrill and vicious pierced her ears. Victor spasmed and flailed from her chest, a cloud of fog encompassing him. Before she could react, he spilled from her in a bloody puddle, landing on the snow and running.

Pulling herself from the edge of death, she gave chase. Calling his name, she ran through the forest until her legs could hardly carry her, until finally, within her view, was Victor, sitting at the edge of a thick fog. His face, twisted and feral, screamed as a dark hooded figure emerged from the fog, grabbed his arm, and seized him. The serenity that had crept into Charlotte was extinguished, replaced with the seething hatred and rage she had depended on for so long. With a tight grip on her sickle, she charged into the fog, prepared to eviscerate any who set foot near her brother.


The Twin's Perks

These are Perks which start off only appearing in The Twins' Bloodweb IconHelp bloodweb.png. After achieving Level 30, Teachable versions of these Perks can be found:

  • Hoarder - Level 30
  • Oppression - Level 35
  • Coup de Grâce - Level 40

Once obtained, other Killers will be able to find The Twins' Perks in their respective Bloodwebs from that point onwards.

Hoarder.gif
Hoarder

You protect what little you have and are perceptive to those rummaging through your stockpiles.

Hoarder triggers a Loud Noise notification for 4 seconds, whenever a Survivor performs any of the following actions within 32/48/64 metres of you:

  • Unlocks a Chest IconHelp chests.png.
  • Picks up any Item IconHelp items.png, including Limited Items.

Hoarder spawns 2 additional Chests in the Trial.

Oppression.gif
Oppression

Life has been difficult for you, so you will make it difficult for others.

When damaging a Generator IconHelpLoading generators.png, up to 3 other random Generators also begin regressing.

  • Triggers a difficult Skill Check IconHelp skillChecks.png if the selected Generators are currently being repaired.

Oppression has a cool-down of 120/100/80 seconds.

"Damn them as they would damn us." — Charlotte Deshayes

CoupDeGrace.gif
Coup de Grâce

As the end nears, you go in for the kill.

Each time a Generator IconHelpLoading generators.png is completed, Coup de Grâce grows in power and you gain 1 Token.

  • Consume 1 Token to increase the distance of your next Lunge Attack by 40/50/60 %.


Load-out

Weapon: Blade of Marseille

K22 W01.png

Tales warned of a demon who skulked the gutters of Marseille with a shimmering blade in hand.
In reality, it was a battered sickle Charlotte stole from a farmer's home and modified to her liking.

Power: Blood Bond

FulliconPowers bloodBond Sister.png
FulliconPowers bloodBond LittleBrother.png
Quotes left.png Though forever bound through blood and trauma, The Twins have been granted the power to separate from their shared body. Together they hunt as brother and sister, doubling the threat to Survivors. Quotes right.png


SPECIAL ABILITY: Blood Bond Atl Hud PB UnbindVictor.png
As Charlotte, press and hold the Power button to unleash Victor.

  • Pressing the Ability button allows you to swap control back and forth between Charlotte Atl Hud PB SwitchToCharlotte.png and Victor Atl Hud PB SwitchToVictor.png.


Dormant State:
While controlling Victor, Charlotte falls into a Dormant State.

  • In the Dormant State, Charlotte's Terror Radius IconHelp terrorRadius.png and Red Stain are hidden.
  • In the Dormant State, Charlotte temporarily retains collision, blocking a Survivor's path.


Victor:
Victor can scour the environment at great speed in search of Survivors.

  • Victor cannot see Scratch Marks IconHelp scratchMarks.png.
  • Victor can see Pools of Blood IconStatusEffects bleeding.png left by injured Survivors in bright red.
  • Victor can search Lockers IconHelp lockers.png for Survivors.
    If he finds one, control automatically reverts to Charlotte while he holds the Locker doors shut, trapping the Survivor for up to 10 seconds while they struggle against it.

While controlling Charlotte, Victor will trigger Killer Instinct on any walking or running Survivors within his Shriek range, revealing their outlines to Charlotte.

  • When Victor is idle, Survivors can perform the Crush action on him, crushing him in the process and forcing him to re-grow on Charlotte's after 6 seconds.
  • Victor will automatically dissolve and re-grow on Charlotte after 90 seconds.
  • Charlotte can voluntarily recall Victor after 30 seconds Atl Hud AB RecallVictor.png.


SPECIAL ATTACK: Pounce Atl Hud ATK Pounce.png
While controlling Victor, press and hold the Ability button to charge a Pounce and press the Attack button to unleash it Atl Hud AB PounceCharging.png.

Pouncing at a Survivor will damage them.

  • If the Survivor was at full health, Victor will latch onto them; control will swap back to Charlotte.
  • If the Survivor was already in the Injured State IconHelp injured.png, they will be put into the Dying State IconHelp dying.png; control will remain with Victor.

A Pounce without latching on will leave Victor vulnerable for a short time, in which nearby Survivors can crush him.
If a Pounce lands him on top of an obstacle taller than himself, Victor will automatically dissolve and re-grow on Charlotte.


Latched-on:
When latched onto a Survivor, they suffer from various afflictions:

The afflicted Survivor can remove and crush Victor by performing the Remove action for 8 seconds.

Power Trivia

Blood Bond:

  • Killer Instinct Linger duration: 1.5 seconds
    • Killer Instinct only triggers on Survivors who walk or run within Victor's Shriek range.
      It does not trigger on Survivors who crouch towards him, allowing them to sneak up on him.
  • Switching from Charlotte to Victor: 0.25 seconds
  • Switching from Victor to Charlotte: 3 seconds
  • Victor glows white whenever he is idle and Charlotte in control.
  • Survivors can force Victor to regrow at any time by stunning Charlotte in her Dormant State.
  • Victor and Charlotte see their respective Aura at all times.


Charlotte:

  • Dormant State Linger duration: 1.5 seconds
    • This refers to effects such as a suppressed Stain and Terror Radius.
  • Dormant State Collision Deactivation timer: 30 seconds
    • This refers to how long Charlotte has to be in her Dormant State before she loses collision with Survivors.


Victor:

  • No Perks IconHelp perks.png (Survivor or Killer Perks) work on, against or with Victor, as he is not considered a Killer-entity, including Detection Perks such as Spine Chill IconPerks spineChill.png or Premonition IconPerks premonition.png:
  • Switching to Victor will disable all of Charlotte's Perks and hide them from the HUD.


Victor Stats:

  • Regrow duration: 6 seconds
    • Victor regrows at a rate of 1 c/s, meaning the Power gauge has a capacity of 6 Charges.
  • Idle timer: 90 seconds
    • This refers to how long Victor can remain idle while controlling Charlotte before he will automatically dissolve and start to regrow.
  • Recall timer: 30 seconds
    • This refers to how long Victor has to be attached to a Survivor before Charlotte can recall him at will.
  • Release time: 1 second
  • It takes 3 seconds for Victor to inspect a Locker.
  • It takes 2 seconds for Victor to inspect a Locker that is occupied by a Survivor.
  • Exit Gate Escape Blocker Linger duration: 5 seconds
    • This refers to how long a Survivor continues to be unable to leave through the Exit Gate after removing Victor.


Pounce:

  • Cancelation Cool-down: 0.25 seconds
  • Charge time: 1 second
    • It takes Victor 0.75 seconds of charging to reach his full Charged Movement speed of 2.4 m/s.
  • Aura-Reveal duration: 5 seconds
    • This refers to how long Victor's Aura is revealed to Charlotte when latching onto a Survivor.
  • Pounce Attack cool-downs:
    • 1 second for a successful Pounce with latching on
    • 5 seconds for a successful Pounce without latching on
    • 3 seconds for a missed or obstructed Pounce


Remove/Crush:

  • Remove: 8 seconds
  • Pushing: 10 seconds
    • This refers to pushing Victor off of a Locker.
  • Crushing: 0.35 seconds.


Restrictions:

  • It is impossible to voluntarily switch between the Killers or for Charlotte to release Victor when either of them is standing within a specific radius of the following Props:
    • within 4 metres of an Exit Gate IconHelp exitGates.png.
    • within 6 metres of the Hatch IconHelp hatch.png.
    • within 16 metres of a Hook IconHelpLoading hook.png.

Add-ons for Blood Bond

Add-ons support Mouse-over functionality (desktop version only): hovering over the modifier words with your cursor will reveal the values behind them.
On mobile browsers, the values are displayed in small text after the modifier words. Desktop users experiencing issues with the mouse-over may temporarily switch to mobile view at the bottom of an Article page.
Icon Name Description
Toy Sword}}
Toy Sword A minuscule toy sword, only a few inches long. Holding it brought out a violent enthusiasm in Victor.
  • Slightly decreases (-0.25 Charges; results in reduced Charge time) Pounce Charge requirement.
Tiny Fingernail}}
Tiny Fingernail Charlotte had many ways to mourn Victor's death. As the fingernails loosened from his rotting hands, she took one in remembrance.
  • Moderately reduces (-0.5 seconds) Victor's Unbinding time.
Soured Milk}}
Soured Milk A metal bottle filled with milk that has since soured. Loud as Victor could be, he quieted down when presented with his meal.
  • Slightly increases (+2 metres) Victor's Shriek radius.
Cat Figurine}}
Cat Figurine A wooden figure that had caught young Victor's eye. He shrieked until his mother stole it from the market, nearly blowing their cover.
  • Displays the target location of a Pounce.
Madeleine's Glove}}
Madeleine's Glove A glove once owned by The Twins' mother. During desperate times, it was held over Victor's mouth to keep him from making a peep.
  • Moderately increases (+4 metres) Victor's Shriek radius.
Ceremonial Candelabrum}}
Ceremonial Candelabrum The candelabrum that Victor tipped over, causing his captors to burn. A symbol of his tenacity.
  • Slightly increases (+0.15 seconds) time needed for Survivors to crush Victor.
Cat's Eye}}
Cat's Eye An eyeball that belonged to a cat eaten by the starving Deshayes family. Victor hid it from his mother, using it as a toy.
  • After fully charging Pounce, Victor roams silently.
Bloody Black Hood}}
Bloody Black Hood A hood from one of the men that hunted Charlotte. Soon, he became the prey.
  • Slightly reduces (-0.5 seconds) Cool-down time when switching to Charlotte.
Baby Teeth}}
Baby Teeth Two teeth that Victor lost long ago. They're unusually sharp.
  • Survivors removing Victor suffer from the Blindness IconStatusEffects vision.png Status Effect for 15 seconds.
Weighty Rattle}}
Weighty Rattle A shoddily carved rattle that Victor cried over until his mother stole it for him. It's entirely too heavy to be trusted to a child.
  • Survivors removing Victor suffer from the Broken IconStatusEffects broken.png Status Effect for 20 seconds.
Stale Biscuit}}
Stale Biscuit A hard, unleavened biscuit that Madeleine stole from a town’s market. It wasn't much, but it was better than most meals
  • Slightly decreases (-0.5 seconds) Victor's Pounce cool-down.
Sewer Sludge}}
Sewer Sludge A disgusting, sticky mixture that covered the Deshayes during an escape attempt through the city sewers.
  • Slightly increases (+2 seconds) time needed for Survivors to remove Victor.
Rusted Needle}}
Rusted Needle A needle Madeleine used to sew up her children's tattered clothes.
  • Survivors removing Victor suffer from the Haemorrhage IconStatusEffects bleeding.png Status Effect until healed.
Madeleine's Scarf}}
Madeleine's Scarf A cloth Madeleine wore shortly before her death. The Twins kept it as a memento.

"...shall hereby be recorded as a service to the greater good and the extermination of evil." — Inquiry into the death of Madeleine Deshayes

Victor's Soldier}}
Victor's Soldier A toy soldier Victor clung to when scared. Something about it evoked jealousy in Charlotte.
  • If a Survivor crushes Victor while he's idle, their Aura IconHelp auras.png is revealed for to Charlotte for 6 seconds.

"Kch--kch—k'ull bawd mennn..." — Victor Deshayes

Spinning Top}}
Spinning Top A wooden top shared between The Twins, though Victor wanted it for his own. He learned he could get what he wanted if he clung tightly and screamed.
  • Survivors drop any carried Item IconHelp items.png when pounced on by Victor.

"Hush... hush... it is yours then." — Charlotte Deshayes

Forest Stew}}
Forest Stew A stew of foraged vegetables mixed with moss and bark to create a false sense of fullness.

"Eat... eat, child. You'll feel better when it's down." — Madeleine Deshayes

Drop of Perfume}}
Drop of Perfume One of the few luxuries Madeleine escaped her past life with. It has a pleasant, disarming scent.
  • Survivors within Victor's Shriek radius suffer from the Oblivious IconStatusEffects oblivious.png Status Effect.

"Beware the deceit of witches, for they exploit the goodness in men's hearts." — A History of Witches and Demons (1602)

Silencing Cloth}}
Silencing Cloth A coarse strip of cloth that a five-year-old Charlotte would put in her mouth. Stopped her from screaming when witch hunters were nearby.
  • After waking from her Dormant State, Charlotte is granted the Undetectable IconStatusEffects undetectable.png Status Effect for 20 seconds.

"I don't like this game anymore, Mother..." — Charlotte Deshayes

Iridescent Pendant}}
Iridescent Pendant A glass-like pendant moulded from The Fog itself. There's a portrait of Madeleine Deshayes upon it, though something about her depiction seems unsettling.
  • If a Survivor crushes Victor while he's idle, they suffer from the Exposed IconStatusEffects exposed.png Status Effect for 30 seconds.

"Your binding is no curse, my loves. It is your strength to draw upon." — Madeleine Deshayes


Achievements

Main article: Achievements

There is currently 2 Achievements related to The Twins.

Icon Name Description
Adept Twins}}
Adept Twins Achieve a Merciless Victory with The Twins IconHelpLoading twins.png using only their Unique Perks: Hoarder IconPerks hoarder.png, Oppression IconPerks oppression.png & Coup de Grâce IconPerks coupDeGrâce.png.
Tag Team}}
Tag Team With The Twins IconHelpLoading twins.png, down 10 Survivors while Victor is latched onto them.


Customisation

Players may customise their Character by choosing one outfit style from each category. Blood-stained attire is obtained after The Twins reach Level 50 and prestige.

The Twins' attire includes:

Base Cosmetics

Default

Icon Name Body Rarity Description
K22 Head01.png Charlotte CategoryIcon head.png Common A young woman scorned by humanity, harbouring hatred for all but her brother.
K22 Body01.png Dress of Decay CategoryIcon body.png Common A moth-eaten rag that smells of sweat and smoke.
K22 W01.png Blade of Marseille CategoryIcon weapons.png Common Tales warned of a demon who skulked the gutters of Marseille with shimmering blade in hand.
In reality, it was a battered sickle Charlotte stole from a farmer’s home and modified to her liking.

 Prestige

Icon Name Body Rarity Description Additional Notes
K22 Head01 P01.png Bloody Charlotte CategoryIcon head.png Rare She wanted only to inflict humanity with the cruelty they had inflicted upon her family. 3rd Prestige Reward
K22 Body01 P01.png Red Decay CategoryIcon body.png Rare A moth-eaten rag that smells of the viscera upon it. 2nd Prestige Reward
K22 W01 P01.png Bloody Blade of Marseille CategoryIcon weapons.png Rare The sickle once seen in the streets of Marseille has been busy. 1st Prestige Reward

Alternatives

 Special

Expand to view content
Icon Name Body Rarity Description Event
K22 Head01 WinterEvent2020.png Frosty Eyes CategoryIcon head.png Uncommon The cold eyes of a Killer who wants warm blood.

"Have a fantastic holiday season and a bloody good new year!" — The Dead by Daylight Team

Advent Calendar 2020

 Event

Expand to view content
Icon Name Body Rarity Description Event Exclusive to Event Participation
Crown 5A.png 5th Anniversary Crown CategoryIcon head.png Event A crown crafted for a very special anniversary.

"Thank you for supporting & inspiring us along the years!" - The Dead by Daylight Team

Fifth Year Anniversary Yes

IconHelp store.pngIn-Game Store

CategoryIcon outfits.pngOutfits

Linked Cosmetics IconHelp cosmetic sets small.png: click on the icon in the table below to see the individual parts of a Cosmetic Set and their descriptions.
Expand to view content
Icon Name Rarity Description Contents Collection Price
K22 outfit 01 CV01.png Shreds of Dignity Common She had so little that even a ragged outfit was a significant portion of her wealth. Wanderer’s Kerchief (Off-White)

Peasant’s Ragged Dress (White & Brown)

Arched Blade (Red Trim)

The Twins Aberrations
135
IconHelp auricCells.png
2700
IconHelp iridescentShards.png
K22 outfit 01 CV02.png Shreds of Comfort Common She had so little that even a ragged outfit was a significant portion of her wealth. Wanderer’s Kerchief (Gray)

Peasant’s Ragged Dress (Black & Beige)

Arched Blade (Teal Trim)

The Twins Aberrations
135
IconHelp auricCells.png
2700
IconHelp iridescentShards.png
K22 outfit 01 CV03.png Shreds of Solace Common She had so little that even a ragged outfit was a significant portion of her wealth. Wanderer’s Kerchief (White)

Peasant’s Ragged Dress (Brown & Green)

Arched Blade (Olive Trim)

The Twins Aberrations
135
IconHelp auricCells.png
2700
IconHelp iridescentShards.png
K22 outfit 01 CV04.png Shreds of Warmth Common She had so little that even a ragged outfit was a significant portion of her wealth. Wanderer’s Kerchief (Red)

Peasant’s Ragged Dress (Beige & Black)

Arched Blade (Black Trim)

The Twins Aberrations
135
IconHelp auricCells.png
2700
IconHelp iridescentShards.png
K22 outfit 01 01.png From the Wastes Uncommon Charlotte fought for everything she had, oftentimes literally. Grim Realities (Red)

Victor’s Sentinel (Brown & Red)

Persecution (Gray)

French Pauper
270
IconHelp auricCells.png
5400
IconHelp iridescentShards.png
K22 outfit 01 02.png From the Gutters Uncommon Charlotte fought for everything she had, oftentimes literally. Grim Realities (Green)

Victor’s Sentinel (Yellow & White)

Persecution (Black)

French Pauper
270
IconHelp auricCells.png
5400
IconHelp iridescentShards.png
K22 outfit 01 03.png From the Ruins Uncommon Charlotte fought for everything she had, oftentimes literally. Grim Realities (Brown)

Victor’s Sentinel (Green & White)

Persecution (Rust)

French Pauper
270
IconHelp auricCells.png
5400
IconHelp iridescentShards.png
K22 outfit 02.png Eternal Anguish Rare Her heartbreak over Victor’s death was so great that she stole a grieving widow’s mourning gown. Bereavement Veil

Bereavement Gown

Salvation

Dust to Dust
675
IconHelp auricCells.png
13500
IconHelp iridescentShards.png
K22 outfit 02 01.png Eternal Sorrow Rare Her heartbreak over Victor’s death was so great that she stole a grieving widow’s mourning gown. Mourning Veil

Mourning Gown

Deliverance

Dust to Dust
675
IconHelp auricCells.png
K22 outfit 006.png Blood & Guts

IconHelp cosmetic sets small.png

Very Rare Barely clinging to life during a frigid winter in Marseille, Charlotte stabbed a pig and warmed herself with its steaming viscera. One-piece Outfit Holiday Horror
1080
IconHelp auricCells.png
K22 outfit 007.png Seabed Sustenance Very Rare Hunted and hungry, she stole tools from a freshly dead fisherman to catch dinner. Pile of Debris

Fisherman's Apron

Gory Rusted Hooks

Sea-Washed Creatures
1080
IconHelp auricCells.png
21600
IconHelp iridescentShards.png

CategoryIcon head.pngHeads

Expand to view content
Icon Name Rarity Description Outfit Collection Price
K22 Head01 CV01.png Wanderer’s Kerchief (Off-White) Common She’d found the kerchief blowing in the wind on a tree branch. A rare blessing during a difficult life. Shreds of Dignity The Twins Aberrations
50
IconHelp auricCells.png
900
IconHelp iridescentShards.png
K22 Head01 CV02.png Wanderer’s Kerchief (Gray) Common She’d found the kerchief blowing in the wind on a tree branch. A rare surprise during a difficult life. Shreds of Comfort The Twins Aberrations
50
IconHelp auricCells.png
900
IconHelp iridescentShards.png
K22 Head01 CV03.png Wanderer’s Kerchief (White) Common She’d found the kerchief blowing in the wind on a tree branch. A rare surprise during a difficult life. Shreds of Solace The Twins Aberrations
50
IconHelp auricCells.png
900
IconHelp iridescentShards.png
K22 Head01 CV04.png Wanderer’s Kerchief (Red) Common She’d found the kerchief blowing in the wind on a tree branch. A rare surprise during a difficult life. Shreds of Warmth The Twins Aberrations
50
IconHelp auricCells.png
900
IconHelp iridescentShards.png
K22 Head01 01.png Grim Realities (Red) Uncommon A thin rag over her head and a face weathered by the elements was often the best she had. From the Wastes French Pauper
100
IconHelp auricCells.png
1800
IconHelp iridescentShards.png
K22 Head01 02.png Grim Realities (Green) Uncommon A thin rag over her head and a face weathered by the elements was often the best she had. From the Gutters French Pauper
100
IconHelp auricCells.png
1800
IconHelp iridescentShards.png
K22 Head01 03.png Grim Realities (Brown) Uncommon A thin rag over her head and a face weathered by the elements was often the best she had. From the Ruins French Pauper
100
IconHelp auricCells.png
1800
IconHelp iridescentShards.png
K22 Head02.png Bereavement Veil Rare Underneath, there was only darkness. Eternal Anguish Dust to Dust
250
IconHelp auricCells.png
4500
IconHelp iridescentShards.png
K22 Head02 01.png Mourning Veil Rare Underneath, there was only darkness. Eternal Sorrow Dust to Dust
250
IconHelp auricCells.png
K22 Head007.png Pile Of Debris Very Rare Her hair caught debris of ropes and waste as she swam through oily waves, attempting to fish for survival. Seabed Sustenance Sea-Washed Creatures
400
IconHelp auricCells.png
7200
IconHelp iridescentShards.png

CategoryIcon body.pngBody

Expand to view content
Icon Name Rarity Description Outfit Collection Price
K22 Body01 CV01.png Peasant’s Ragged Dress (White & Brown) Common A dress that was already tattered when it was stolen. The breast has been ripped away to make room for Victor. Shreds of Dignity The Twins Aberrations
50
IconHelp auricCells.png
900
IconHelp iridescentShards.png
K22 Body01 CV02.png Peasant’s Ragged Dress (Black & Beige) Common A dress that was already tattered when it was stolen. The breast has been ripped away to make room for Victor. Shreds of Comfort The Twins Aberrations
50
IconHelp auricCells.png
900
IconHelp iridescentShards.png
K22 Body01 CV03.png Peasant’s Ragged Dress (Brown & Green) Common A dress that was already tattered when it was stolen. The breast has been ripped away to make room for Victor. Shreds of Solace The Twins Aberrations
50
IconHelp auricCells.png
900
IconHelp iridescentShards.png
K22 Body01 CV04.png Peasant’s Ragged Dress (Beige & Black) Common A dress that was already tattered when it was stolen. The breast has been ripped away to make room for Victor. Shreds of Warmth The Twins Aberrations
50
IconHelp auricCells.png
900
IconHelp iridescentShards.png
K22 Body01 01.png Victor’s Sentinel (Brown & Red) Uncommon The dress may have been Charlotte’s, but it was important to her that she made space for Victor—even after his death. From the Wastes French Pauper
100
IconHelp auricCells.png
1800
IconHelp iridescentShards.png
K22 Body01 02.png Victor’s Sentinel (Yellow & White) Uncommon The dress may have been Charlotte’s, but it was important to her that she made space for Victor—even after his death. From the Gutters French Pauper
100
IconHelp auricCells.png
1800
IconHelp iridescentShards.png
K22 Body01 03.png Victor’s Sentinel (Green & White) Uncommon The dress may have been Charlotte’s, but it was important to her that she made space for Victor—even after his death. From the Ruins French Pauper
100
IconHelp auricCells.png
1800
IconHelp iridescentShards.png
K22 Body02.png Bereavement Gown Rare A way to grieve the brother who would always be a part of her. Eternal Anguish Dust to Dust
250
IconHelp auricCells.png
4500
IconHelp iridescentShards.png
K22 Body02 01.png Mourning Gown Rare A way to grieve the brother who would always be a part of her. Eternal Sorrow Dust to Dust
250
IconHelp auricCells.png
K22 Body007.png Fisherman's Apron Very Rare The fisherman's clothes she adapted to allow her brother to swim and breathe safely. Seabed Sustenance Sea-Washed Creatures
400
IconHelp auricCells.png
7200
IconHelp iridescentShards.png

CategoryIcon weapons.pngWeapons

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Icon Name Rarity Description Outfit Collection Price
K22 W01 CV01.png Arched Blade (Red Trim) Common A sickle with a massive nail penetrating the steel. The addition has little to do with practicality and everything to do with cruelty. Shreds of Dignity The Twins Aberrations
50
IconHelp auricCells.png
900
IconHelp iridescentShards.png
K22 W01 CV02.png Arched Blade (Teal Trim) Common A sickle with a massive nail penetrating the steel. The addition has little to do with practicality and everything to do with cruelty. Shreds of Comfort The Twins Aberrations
50
IconHelp auricCells.png
900
IconHelp iridescentShards.png
K22 W01 CV03.png Arched Blade (Olive Trim) Common A sickle with a massive nail penetrating the steel. The addition has little to do with practicality and everything to do with cruelty. Shreds of Solace The Twins Aberrations
50
IconHelp auricCells.png
900
IconHelp iridescentShards.png
K22 W01 CV04.png Arched Blade (Black Trim) Common A sickle with a massive nail penetrating the steel. The addition has little to do with practicality and everything to do with cruelty. Shreds of Warmth The Twins Aberrations
50
IconHelp auricCells.png
900
IconHelp iridescentShards.png
K22 W01 01.png Persecution (Gray) Uncommon Charlotte’s family had suffered enough. She was determined to persecute humanity tenfold for their atrocities. From the Wastes French Pauper
100
IconHelp auricCells.png
1800
IconHelp iridescentShards.png
K22 W01 02.png Persecution (Black) Uncommon Charlotte’s family had suffered enough. She was determined to persecute humanity tenfold for their atrocities. From the Gutters French Pauper
100
IconHelp auricCells.png
1800
IconHelp iridescentShards.png
K22 W01 03.png Persecution (Rust) Uncommon Charlotte’s family had suffered enough. She was determined to persecute humanity tenfold for their atrocities. From the Ruins French Pauper
100
IconHelp auricCells.png
1800
IconHelp iridescentShards.png
K22 W02.png Salvation Rare The shovel Charlotte used to dig her brother’s ceremonial grave. His body would remain with her forever. Eternal Anguish Dust to Dust
250
IconHelp auricCells.png
4500
IconHelp iridescentShards.png
K22 W02 01.png Deliverance Rare The shovel Charlotte used to dig her brother’s ceremonial grave. His body would remain with her forever. Eternal Sorrow Dust to Dust
250
IconHelp auricCells.png
K22 W007.png Gory Rusted Hooks Very Rare She gutted each fish with her dirty nails and used rusted hooks to catch more. Seabed Sustenance Sea-Washed Creatures
400
IconHelp auricCells.png
7200
IconHelp iridescentShards.png


DLC

Main Article: Downloadable Content

The Twins' are currently part of 2 DLCs:


Change Log

Patch 4.7.0

  • Nerf: increased Victor's cool-down after downing Survivors with a Pounce from 3 seconds to 5 seconds.
  • Nerf: Charlotte now loses her collision with Survivors 30 seconds after entering her Dormant State.
    • This means that she will no longer body-block Vault locations or doorways after that time, allowing Survivors to pass through her.
  • Quality of Life: camera control is now immediately restored when switching back to Charlotte.
  • Quality of Life: Victor is now allowed to move during the Pounce cool-down for a successful attack, to compensate for the longer Stun duration.


Trivia

  • The Twins marked the first time in Dead by Daylight's history that a Killer-Player would control two Characters in a Trial, albeit separately at a time.
  • Victor was the third Killer to not attack with an actual weapon, but instead using his hands.
  • Victor shares his voice-actor with The Oni IconHelpLoading oni.png, The Executioner IconHelpLoading wales.png, and partially with The Blight IconHelpLoading blight.png.
  • The Twins are the fourth Killer to have two Memento Mori animations. The animation used depends on whether Victor is currently attached to Charlotte or not.
    • If Victor is attached, Charlotte will strike the Survivor twice with her weapon, and then send Victor out, who then bites into the Survivor's neck, killing them.
    • If Victor is not attached, Charlotte will finish the Survivor off herself after the initial 2 strikes.

Lore Trivia

  • The hooded figures mentioned in their Lore are members of the The Black Vale, which intertwines The Twins' Lore with that of Felix and Élodie.
  • Originally The Twins were referred as "The Siblings".
  • According to an interview with Mathieu Côté, Charlotte was supposed to be pregnant, but the Developers eventually decided to abandon this idea.

Name Trivia

  • Their last name would correctly be pronounced "DEH-eh", rather than "Day-AYE", as was done in the Spotlight Trailer.


THE SURVIVORS IconHelpLoading survivor.png
BASE GAME
+ CHAPTER I
S01 charSelect portrait.png Dwight Fairfield SurvivorDwight.png S02 charSelect portrait.png Meg Thomas SurvivorMeg.png S03 charSelect portrait.png Claudette Morel SurvivorClaudette.png S04 charSelect portrait.png Jake Park SurvivorJake.png S05 charSelect portrait.png Nea Karlsson SurvivorNea.png
CHAPTERS II - V S06 charSelect portrait.png Laurie Strode SurvivorLaurie.png S07 charSelect portrait.png Ace Visconti SurvivorAce.png S08 charSelect portrait.png Bill Overbeck SurvivorBill.png S09 charSelect portrait.png Feng Min SurvivorFengMin.png S10 charSelect portrait.png David King SurvivorDavidKing.png
CHAPTERS VI - X S11 charSelect portrait.png Quentin Smith SurvivorQuentin.png S12 charSelect portrait.png David Tapp SurvivorDavidTapp.png S13 charSelect portrait.png Kate Denson SurvivorKate.png S14 charSelect portrait.png Adam Francis SurvivorAdam.png S15 charSelect portrait.png Jeff Johansen SurvivorJeff.png
CHAPTERS XI - XIV S16 charSelect portrait.png Jane Romero SurvivorJane.png S17 charSelect portrait.png Ash Williams SurvivorAsh.png S18 charSelect portrait.png Nancy Wheeler SurvivorNancy.png S19 charSelect portrait.png Steve Harrington SurvivorSteve.png S20 charSelect portrait.png Yui Kimura SurvivorYui.png
CHAPTERS XV - XIX S21 charSelect portrait.png Zarina Kassir SurvivorZarina.png S22 charSelect portrait.png Cheryl Mason SurvivorCheryl.png S23 charSelect portrait.png Felix Richter SurvivorFelix.png S24 charSelect portrait.png Élodie Rakoto SurvivorElodie.png S25 charSelect portrait.png Yun-Jin Lee SurvivorYun-Jin.png
CHAPTERS XX - XXI S26 charSelect portrait.png Jill Valentine SurvivorJill.png S27 charSelect portrait.png Leon Scott Kennedy SurvivorLeon.png S28 charSelect portrait.png Mikaela Reid SurvivorMikaela.png
THE KILLERS IconHelpLoading killer.png
BASE GAME
+ CHAPTERS I - II
K01 charSelect portrait.png Evan MacMillan - The Trapper IconHelpLoading trapper.png K02 charSelect portrait.png Philip Ojomo - The Wraith IconHelpLoading wraith.png K03 charSelect portrait.png Max Thompson Jr. - The Hillbilly IconHelpLoading hillbilly.png K04 charSelect portrait.png Sally Smithson - The Nurse IconHelpLoading nurse.png K05 charSelect portrait.png Michael Myers - The Shape IconHelpLoading shape.png
CHAPTERS III - VI K06 charSelect portrait.png Lisa Sherwood - The Hag IconHelpLoading hag.png K07 charSelect portrait.png Herman Carter - The Doctor IconHelpLoading doctor.png K08 charSelect portrait.png Anna - The Huntress IconHelpLoading huntress.png K09 charSelect portrait.png Bubba Sawyer - The Cannibal IconHelpLoading cannibal.png K10 charSelect portrait.png Freddy Krueger - The Nightmare IconHelpLoading nightmare.png
CHAPTERS VII - XI K11 charSelect portrait.png Amanda Young - The Pig IconHelpLoading pig.png K12 charSelect portrait.png Jeffrey Hawk - The Clown IconHelpLoading clown.png K13 charSelect portrait.png Rin Yamaoka - The Spirit IconHelpLoading spirit.png K14 charSelect portrait.png Frank, Julie, Susie, Joey - The Legion IconHelpLoading legion.png K15 charSelect portrait.png Adiris - The Plague IconHelpLoading plague.png
CHAPTERS XII - XV K16 charSelect portrait.png Danny Johnson - The Ghost Face IconHelpLoading ghost.png K17 charSelect portrait.png The Demogorgon IconHelpLoading demogorgon.png K18 charSelect portrait.png Kazan Yamaoka - The Oni IconHelpLoading oni.png K19 charSelect portrait.png Caleb Quinn - The Deathslinger IconHelpLoading deathslinger.png K20 charSelect portrait.png Pyramid Head - The Executioner IconHelpLoading wales.png
CHAPTERS XVI - XXI K21 charSelect portrait.png Talbot Grimes - The Blight IconHelpLoading blight.png K22 charSelect portrait.png Victor & Charlotte Deshayes - The Twins IconHelpLoading twins.png K23 charSelect portrait.png Ji-Woon Hak - The Trickster IconHelpLoading trickster.png K24 charSelect portrait.png Nemesis T-Type - The Nemesis Nemesis T-Type}} K25 charSelect portrait.png Elliot Spencer - The Cenobite IconHelpLoading cenobite.png
LEGENDARY CHARACTERS
K25 outfit 02.png The Chatterer S27 Chris charSelect portrait.png Chris Redfield S26 Claire charSelect portrait.png Claire Redfield S22 outfit 008 charSelect portrait HUD.png Cybil Bennett QM Jonathan charSelect portrait.png Jonathan Byers S22 Lisa charSelect portrait.png Lisa Garland
DO outfit 012.png The Look-See BE outfit 012.png The Mordeo
ULTRA RARE CHARACTERS
K21 outfit 008.png The Ferryman TR outfit 012.png The Krampus SwedenKiller outfit 009.png The Minotaur
COSTUME CHARACTERS
S22 outfit 007.png Alessa Gillespie WI outfit 010.png The Birch
LORE CHARACTERS
Alex Benedict Baker The Entity IconHelp entity.png The Observer IconHelp archivesGeneral.png Vigo and many more...
UNUSED CHARACTERS
The Smasher The Teacher
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