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(→‎Trivia: Added not pertaining to the Doctor's Madness effects)
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* The default value for triggering a Repair Skill Check every second is 8%. Therefore, Tier III more than doubles the chance of a Survivor receiving a Skill Check at any given moment.
 
* The default value for triggering a Repair Skill Check every second is 8%. Therefore, Tier III more than doubles the chance of a Survivor receiving a Skill Check at any given moment.
 
* Skill Checks caused by {{IconLink|Overcharge|IconPerks|generatorOvercharge}} and {{IconLink|Decisive Strike|IconPerks|decisiveStrike}} are affected by the Skill Check success zone reduction, making them extremely difficult to succeed.
 
* Skill Checks caused by {{IconLink|Overcharge|IconPerks|generatorOvercharge}} and {{IconLink|Decisive Strike|IconPerks|decisiveStrike}} are affected by the Skill Check success zone reduction, making them extremely difficult to succeed.
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* Skill Checks triggered during ''Snap Out of It'' are also affected.
* The Skill Check frequency and difficulty of skill checks caused by ''Snap out of it'' are effected by the Skill Check success zone reduction and increased chance of skill checks appearing. This can make escaping '''Madness III''' much harder when the [[Doctor]] is nearby.
 
   
 
[[Category:Perks]]
 
[[Category:Perks]]

Revision as of 23:30, 18 September 2017

Unnerving Presence is a Killer Perk. It is unique to Trapper until level 30, which it can then be taught to the other Killers. Template:Perk table

Change Log

  • Patch 1.0.5
    • Activation chance reworked from being a multiplier to being a static increase to the base activation chance.
    • Net result is that the activation chance is significantly higher than it used to be.
  • Patch 1.7.0
    • Template:IconLink trigger chance increased from 3%/5%/8% to 6%/8%/10%.
    • Triggered Skill Check success zone reduction increased from 5%/10%/15% to 40%/50%/60%.

Trivia

  • Unnerving Presence affects all Skill Checks, as it only increases the chances to trigger them, but doesn't trigger them by itself.
  • The default value for triggering a Repair Skill Check every second is 8%. Therefore, Tier III more than doubles the chance of a Survivor receiving a Skill Check at any given moment.
  • Skill Checks caused by Template:IconLink and Template:IconLink are affected by the Skill Check success zone reduction, making them extremely difficult to succeed.
  • Skill Checks triggered during Snap Out of It are also affected.