DocOctober (talk | contribs) m (Reverted edits by 73.248.137.209 (talk) to last revision by DocOctober) |
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+ | {{#Invoke:Maps|assembleMapPageHeader}} |
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− | {{RealmsInfo |
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− | | map = Treatment Theatre |
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− | | image = IconMap Hos Treatment.png |
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− | | outline = TreatmentTheatreOutline.png |
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− | | realm = [[Léry's Memorial Institute]] |
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− | | area = 111 |
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− | | area2 = 7,104 |
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⚫ | |||
⚫ | {{Quote| |
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− | '''{{PAGENAME}}''' is the only map for the [[Léry's Memorial Institute]] Realm. |
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+ | |||
⚫ | |||
+ | |||
⚫ | {{Quote|An old building was found. A scientific center of some sort, full of discarded equipment. Some I recognized, other items are new to me. It does seem to have been abandoned. I do not question its presence like I do not question the changes that this world provides me with. Instead, I strive to adapt and survive. Inside, I have found small areas of snow, but also traces of something dark. Beds that probably did not hold free people. Corridors that lack warmth. I feel unwelcome inside it. I will try to stay away as its maze-like features might trap me for good. What transpired here? Do I want to know?| Unknown (Potentially [[Benedict Baker]])}} |
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+ | |||
⚫ | |||
===Treatment Room=== |
===Treatment Room=== |
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− | The Treatment Room is the main |
+ | The Treatment Room is the main Landmark on the ''Treatment Theatre'' Map. |
====Contents==== |
====Contents==== |
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− | The Treatment Room potentially contains a staircase leading to the |
+ | The Treatment Room potentially contains a staircase leading to the {{IconLink|Basement}}. |
− | The Treatment Room contains a |
+ | The Treatment Room contains a {{IconLink|Generator}} on the ground floor. |
− | The Treatment Room contains a |
+ | The Treatment Room contains a {{IconLink|Chest}} on the second floor. |
− | The Treatment Room contains few |
+ | The Treatment Room contains few {{IconLink|Pallets}}. |
− | The Treatment Room potentially has a |
+ | The Treatment Room potentially has a {{IconLink|Hook}} very close to the Generator. |
− | ====Layout==== |
+ | ==== Layout ==== |
The Treatment Room is a small two-story area in the building with two staircases going up. |
The Treatment Room is a small two-story area in the building with two staircases going up. |
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− | The |
+ | The lower floor contains several entrances, a Generator, and a Hook. |
+ | |||
⚫ | |||
+ | |||
+ | ==Achievement== |
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+ | |||
+ | :''Main article: [[Achievements]]'' |
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+ | |||
+ | {| class="wikitable" |
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+ | !Icon!! Name!!Description |
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+ | |- |
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+ | {{Achievement Table|Operation: Survival}} |
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⚫ | |||
+ | |||
+ | |||
+ | ==Change Log== |
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+ | ===[[Patch 2.5.0]]=== |
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+ | |||
+ | *Increased the chances to spawn blinking signs in the hallways surrounding rooms containing a Generator (to facilitate locating said Generators). |
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+ | |||
+ | ===[[Patch 2.7.0]]=== |
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+ | |||
+ | *Removed the RNG element associated to the placement of {{IconLink|Windows}}. Each room now has a static Window spawn configuration. RNG is now solely applied to the entrances to the rooms. |
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+ | |||
+ | ===[[Patch 3.5.0]]=== |
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+ | |||
+ | * Completely reworked the visual look and feel of the Map. |
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+ | **Made it darker. |
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+ | **Changed lay-out to be more rectangular. |
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+ | **Added flickering signs in the hallways near rooms containing a Generator. |
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+ | **Hid Totems better. |
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+ | **Made each Tile unique. |
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+ | ** Balanced the distribution and safety of Pallets. |
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+ | **Balanced the distribution of Hooks. |
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+ | **Updated the logic of vault spawns and activation for the Doctor's Office and the Treatment Room. |
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⚫ | |||
==Trivia== |
==Trivia== |
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+ | |||
− | *Treatment Theatre does not have a [[Killer Shack]] in it. Instead, the alternative location for the basement to spawn in is the library near the Treatment Room. |
+ | *Treatment Theatre does not have a [[Killer Shack]] in it. Instead, the alternative location for the basement to spawn in is the library near the Treatment Room or on the edges of the Treatment Room. |
− | * Powering the generator in the Treatment Room will cause the |
+ | * Powering the generator in the Treatment Room will cause the room's equipment to come alive with electricity and open all the metal sliders on the top floor. |
*Walking into the Treatment Room causes the player to hear constant sound of a damaged recording. |
*Walking into the Treatment Room causes the player to hear constant sound of a damaged recording. |
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*The TV screens in The Treatment Room are constantly flashing The [[Doctor]]'s face. |
*The TV screens in The Treatment Room are constantly flashing The [[Doctor]]'s face. |
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*'''{{PAGENAME}}''' was the first map to contain weather effects: it's snowing on the outside parts of the Institute and it sometimes snows into it through cracks in the walls. |
*'''{{PAGENAME}}''' was the first map to contain weather effects: it's snowing on the outside parts of the Institute and it sometimes snows into it through cracks in the walls. |
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+ | *In the Game files '''{{PAGENAME}}''' is being referred to under the name '''''Treatment'''''. |
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− | **The other map with weather effects is [[Mother's Dwelling]]. |
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+ | |||
− | == |
+ | ==Gallery== |
<gallery mode="packed" heights="200"> |
<gallery mode="packed" heights="200"> |
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− | File: |
+ | File:Léry_Memorial_Institute_image.jpg|The Old Treatment Room |
+ | File:IconMap_Hos_Treatment_old.png|The old Map icon |
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+ | File:TreatmentTheatreOutline_Old.png|'''{{PAGENAME}}''''s old lay-out |
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</gallery> |
</gallery> |
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+ | |||
+ | |||
+ | ==Video== |
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+ | {| class="wikitable" |
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+ | !'''{{PAGENAME}}''' pre-3.5.0{{#ev:youtube|hVRgdEvFicU}} |
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+ | |} |
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[[de:Behandlungsbereich]] |
[[de:Behandlungsbereich]] |
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+ | [[es:Clínica de Tratamiento]] |
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+ | [[it:Clinica Curativa]] |
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+ | [[pl:Placówka Medyczna]] |
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+ | [[pt:Centro de Tratamento]] |
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+ | [[zh:疗程教室]] |
Revision as of 08:12, 25 October 2021
|
Treatment Theatre or "Treatment" is the only Map in the Léry's Memorial Institute Realm.
An old building was found. A scientific center of some sort, full of discarded equipment. Some I recognized, other items are new to me. It does seem to have been abandoned. I do not question its presence like I do not question the changes that this world provides me with. Instead, I strive to adapt and survive. Inside, I have found small areas of snow, but also traces of something dark. Beds that probably did not hold free people. Corridors that lack warmth. I feel unwelcome inside it. I will try to stay away as its maze-like features might trap me for good. What transpired here? Do I want to know? | ||
~ Unknown (Potentially Benedict Baker) |
Landmarks
Treatment Room
The Treatment Room is the main Landmark on the Treatment Theatre Map.
Contents
The Treatment Room potentially contains a staircase leading to the Template:IconLink.
The Treatment Room contains a Template:IconLink on the ground floor.
The Treatment Room contains a Template:IconLink on the second floor.
The Treatment Room contains few Template:IconLink.
The Treatment Room potentially has a Template:IconLink very close to the Generator.
Layout
The Treatment Room is a small two-story area in the building with two staircases going up.
The lower floor contains several entrances, a Generator, and a Hook.
The upper floor contains several Template:IconLink and ledges to drop from.
Achievement
- Main article: Achievements
Icon | Name | Description |
---|
Change Log
Patch 2.5.0
- Increased the chances to spawn blinking signs in the hallways surrounding rooms containing a Generator (to facilitate locating said Generators).
Patch 2.7.0
- Removed the RNG element associated to the placement of Template:IconLink. Each room now has a static Window spawn configuration. RNG is now solely applied to the entrances to the rooms.
Patch 3.5.0
- Completely reworked the visual look and feel of the Map.
- Made it darker.
- Changed lay-out to be more rectangular.
- Added flickering signs in the hallways near rooms containing a Generator.
- Hid Totems better.
- Made each Tile unique.
- Balanced the distribution and safety of Pallets.
- Balanced the distribution of Hooks.
- Updated the logic of vault spawns and activation for the Doctor's Office and the Treatment Room.
Trivia
- Treatment Theatre does not have a Killer Shack in it. Instead, the alternative location for the basement to spawn in is the library near the Treatment Room or on the edges of the Treatment Room.
- Powering the generator in the Treatment Room will cause the room's equipment to come alive with electricity and open all the metal sliders on the top floor.
- Walking into the Treatment Room causes the player to hear constant sound of a damaged recording.
- The TV screens in The Treatment Room are constantly flashing The Doctor's face.
- Treatment Theatre was the first map to contain weather effects: it's snowing on the outside parts of the Institute and it sometimes snows into it through cracks in the walls.
- In the Game files Treatment Theatre is being referred to under the name Treatment.
Gallery
Video
Treatment Theatre pre-3.5.0 |
---|