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IconHelpLoading totem

Totems are Props and a Game Mechanic that were added to Template:IconLink with Patch 1.3.0.


Overview

There are 3 states a Totem can be in: its default state as a Dull Totem, its cursed state as either a Hex or Rekindled Totem, or its blessed state as a Boon Totem.

Upon loading into a Trial, 5 Totems will be scattered around The Trial, against or around different props.

Cleansing

Survivors can walk up to any Dull or Hex Totem and interact with it, cleansing it in the process.
This interaction takes 14 seconds to complete for either type.
Killers can increase this time by making use of the Perks Template:IconLink or Template:IconLink.
Boon Totems cannot be cleansed.

Cleansing a Totem will permanently destroy it.
If the Totem was a Hex Totem, doing this will also dispel its Curse.

Cleansing Totems rewards Survivors with Template:IconLink in the Template:IconLink Category, as well as points towards the Template:IconLink Emblem.

Blessing

Survivors can walk up to any Dull or Hex Totem and bless it, granted that they have at least one Boon Perk equipped.
This interaction takes 14 seconds to complete for a Dull Totem and 28 seconds to complete for a Hex Totem, as blessing a Hex Totem applies an Action Speed debuff of -50 %.

Blessing a Totem will imbue it with the powers of the Boon Perks, and in the case of a Hex Totem, also dispel its Curse.

Rekindling

A Killer using the Perk Template:IconLink can walk up to the remains of a cleansed Totem and rekindle it, creating a Rekindled Totem.
This interaction takes 1 second.

Cleansing a Rekindled Totem prompts The Entity to remove the remains completely from the environment, making a second rekindling impossible.


Dull Totems

Dull Totems are unlit Totems found in random locations throughout the Trial Grounds.

Unless the Killer uses any Hex Perk, or Template:IconLink or Template:IconLink prior to their activation, all five Totems will be dull.

Cleansing a Dull Totem will reward the Survivor with 1,000 Bloodpoints.

It takes Survivors 14 seconds to cleanse a Dull Totem.


Hex Totems

FulliconStatusEffects cursed

Hex Totems are a special kind of Totem, identifiable by the lit candles underneath them.

If the Killer uses any Hex Perk (with the exceptions of Template:IconLink and Template:IconLink, which will not light their potential Totems until their activation), a randomly chosen Dull Totem will become a Hex Totem at the start of the Trial.
Each Hex Perk is tied to its own Hex Totem.
Neither the Killer nor the Survivors have any means to discern, which Hex is associated with which Hex Totem.

Cleansing a Hex Totem will reward the Survivor with 1,500 Bloodpoints and dispel its Curse.

Cleansing a Hex Totem will trigger a map-wide sound cue, akin to a strike of thunder.

It takes Survivors 14 seconds to cleanse a Hex Totem.


Boon Totems

FulliconStatusEffects blessed

Boon Totems are another special kind of Totem, identifiable, and differing from Hex Totems, by a bluish shimmer emanating from the candles underneath them, as well as an audible audio cue whenever someone is within their range (24 metres).

If a Survivor uses any Boon Perk, they can walk up to any Dull or Hex Totem to bless it, simultaneously applying the effects of all of their equipped Boon Perks, attaching them to the Totem.

If a Survivor blesses a Hex Totem, its Curse will be replaced with a Boon.

Killers can snuff out a Boon Totem with a brief interaction, rewarding them with 1,500 Bloodpoints and removing the Blessing.
However, Survivors can re-bless the Totem indefinitely.

Boon Totems cannot be cleansed.

It takes Survivors 14 seconds to bless a Dull Totem and 28 seconds to bless a Hex Totem.


Rekindled Totems

Rekindled Totems are a secondary form of Hex Totems.
Currently, the only way to create them is by using the Hex Perk Template:IconLink, which allows the Killer to rekindle the broken remains of a cleansed Totem.

Rekindled Totems work the same as a Hex Totem, with the sole difference that once they are cleansed, The Entity will completely remove the broken remains from the environment, making any further interaction impossible.

Survivors can't bless Rekindled Totems.


Unlockables

Survivor Perks

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Killer Perks

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Change Log

Patch 2.5.0

  • Improved the hiding spots of Totems as new interaction mechanics allow them to be placed closer to other objects.


Trivia

  • In the Game files, Hex Totems are referred to as "Hex Bags".
  • In rare cases and due to bugs, it has occurred that some iterations of the largest Maps spawned an additional sixth Totem.
  • Killers who have a unique Hatch closing animation will use that when snuffing a Boon Totem.
  • If a Survivor is (self-)healing thanks to Boon: Circle of Healing and a Skill Check appears while the Killer is snuffing the Totem, that Skill Check will automatically fail.


Video

Ash blessing a Dull Totem Yun-Jin blessing a Hex Totem
Snuffing a Boon Totem


Gallery


Props
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Dbd-gameplay-crate Chests IconItems LimitedTurret Control Stations IconHelp crownPillar5A Crown Pillar IconPerks spiesFromTheShadows Crows IconFavors murkyReagent Dark Mist
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IconHelpLoading hook Hooks IconHelp jigsawBoxes Jigsaw Boxes IconHelp lockers Lockers IconHelp crownPillar5A Masquerade Pillar QuestIcons fragment Memory Shards
IconFavors quarterMoonBouquet Moonlight IconHelp pullDown Pallets IconHelp paperLantern Paper Lanterns IconHelp poolsOfDevotion Pools of Devotion IconHelp pumpkin Pumpkins
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