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[[File:IconHelpLoading totem.png|right|frameless]]
 
[[File:IconHelpLoading totem.png|right|frameless]]
'''{{PAGENAME}}''' are a Game Mechanic that was added to ''{{IconLink|Dead by Daylight}}'' with [[Patch 1.3.0]].
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'''{{PAGENAME}}''' are [[Props]] and a Game Mechanic that were added to ''{{IconLink|Dead by Daylight}}'' with [[Patch 1.3.0]].
   
   
==Overview==
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== Overview ==
There are two types of Totems, Dull Totems and Hex Totems. Each [[Maps (Realms)|Map]] spawns five Totems at the beginning of a trial.
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There are two types of Totems: Dull Totems and Hex Totems.<br>Each [[Maps (Realms)|Map]] spawns '''{{clr|2|5}}''' Totems at the beginning of a Trial.
   
[[Survivors]] can walk up to a Totem and cleanse it, which will destroy the Totem and in case of a Hex Totem, deactivate its associated [[Hex Perk]]. This action also rewards them with {{IconLink|Bloodpoints}} in the Boldness category.
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{{IconLink|Survivors}} can walk up to a Totem and cleanse it, which will destroy it and in case of a Hex Totem, deactivate its associated [[Hex Perk]].<br>This action also rewards them with {{IconLink|Bloodpoints}} in the ''Boldness'' Category.
   
The cleansing action takes 14 seconds to complete by default and resets if the Survivor interrupts it. The Killer can increase this time by using the Perk {{IconLink|Hex: Thrill Of The Hunt}}.
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The cleansing action takes '''{{clr|6|14 seconds}}''' to complete by default and resets if the Survivor interrupts it.<br>The Killer can increase this time by using the Perk {{IconLink|Hex: Thrill of the Hunt}} and {{IconLink|Thanatophobia}}.
   
==Dull Totems==
 
Dull Totems are unlit Totems found in random locations across the map.
 
   
 
== Dull Totems ==
If the Killer doesn't use any Hex Perk or just {{IconLink|Hex: No One Escapes Death}} prior to its activation post-exit, all five Totems are dull.
 
 
Dull Totems are unlit Totems found in random locations throughout the Trial Grounds.
   
 
Unless the Killer uses any Hex Perk, or just {{IconLink|Hex: No One Escapes Death}} prior to its activation, all five Totems will be dull ones.
Cleansing a Dull Totem will reward the Survivor with 600 Bloodpoints.
 
   
 
Cleansing a Dull Totem will reward the Survivor with '''{{clr|8|1,000 Bloodpoints}}'''.
   
==Hex Totems==
 
Hex Totems are a special kind of Totem. A randomly chosen Dull Totem is made into a Hex Totem if the Killer equipped one of the currently {{HexNum}} available Hex Perks.
 
   
 
== Hex Totems ==
Each Hex Perk is tied to its own Hex Totem and it is not discernible for either the Killer nor the Survivors, which Hex is tied to which Totem.
 
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[[File:SoundCue cleansedHexTotem.wav|right]]
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Hex Totems are a special kind of Totem, identifiable, and differing from Dull Totems, by the lit candles underneath them.
   
  +
If the Killer uses any of the '''{{clr|4|{{HexNum}}}}''' available Hex Perks equipped (with the exception of {{IconLink|Hex: No One Escapes Death}} that will not light its potential Totem until its activation), a randomly chosen Dull Totem will become a Hex Totem at the start of the Trial.<br>Each Hex Perk is tied to its own Hex Totem. Neither the Killer nor the Survivors have any means to discern, which Hex is associated with which Hex Totem.
Cleansing a Hex Totem will reward the Survivor with 1000 Bloodpoints and disable the associated Hex Perk for the remainder of the trial.<br />
 
It also creates global sound effect of a strike of thunder that can be heard by everyone in the trial and the Killer as well as the other Survivors will receive a noise indicator alongside it.
 
   
 
Cleansing a Hex Totem will reward the Survivor with '''{{clr|3|1,500 Bloodpoints}}''' and disable the associated Hex Perk for the remainder of the Trial.
   
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The only exception to this is when the Killer is using {{IconLink|Hex: Undying}}, in which case the cleansed Hex, including any acquired Tokens, will be transferred to Undying's Totem and replace it.<br>Cleansing a Hex Totem will trigger a map-wide sound cue, akin to a strike of thunder.
==Tips==
 
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*{{IconLink|Hex: Thrill Of The Hunt}} will decrease a Survivor's cleansing speed based on how many Totems are left on the Map and will also notify the Killer should a Survivor start cleansing any Hex Totem.
 
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== Boon Totems ==
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Boon Totems are a version of the Hex Totem that is exclusive to Survivors.
  +
  +
They were announced during the 5th Anniversary live stream on May 25th, 2021, with no further details provided. They are distinguished by blue fire as opposed to the normal fire of the Hex Perks.
  +
  +
== Unlockables ==
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=== Survivor Perks ===
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{| class="wikitable"
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|-
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{{Perk Table|Counterforce}}
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|-
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{{Perk Table|Detective's Hunch}}
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|-
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{{Perk Table|Inner Strength}}
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|-
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{{Perk Table|Small Game}}
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|}
  +
  +
=== Killer Perks ===
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{| class="wikitable"
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|-
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{{Perk Table|Hex: Blood Favour}}
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|-
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{{Perk Table|Hex: Crowd Control}}
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|-
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{{Perk Table|Hex: Devour Hope}}
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|-
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{{Perk Table|Hex: Haunted Ground}}
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|-
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{{Perk Table|Hex: Huntress Lullaby}}
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|-
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{{Perk Table|Hex: No One Escapes Death}}
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|-
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{{Perk Table|Hex: Retribution}}
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|-
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{{Perk Table|Hex: Ruin}}
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|-
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{{Perk Table|Hex: The Third Seal}}
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|-
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{{Perk Table|Hex: Thrill of the Hunt}}
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|-
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{{Perk Table|Hex: Undying}}
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|-
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{{Perk Table|Thanatophobia}}
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|}
   
   
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== Trivia==
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== Trivia ==
*In the Game files, '''Hex Totems''' are also being referred to as '''''Hex Bags'''''.
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* In the Game files, '''Hex Totems''' are referred to as ''"Hex Bags"''.
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* In rare cases and due to bugs, it has occurred that some iterations of the largest Maps spawned an additional sixth Totem.
   
   
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[[Category: Props]]
 
[[Category: Props]]
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[[Category:Game Mechanic]]
   
[[de:Totems]]
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[[de: Totems]]
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[[it: Totems]]
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[[pl: Totemy]]
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[[pt: Totens]]
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[[zh: 图腾]]

Revision as of 20:59, 18 July 2021

IconHelpLoading totem

Totems are Props and a Game Mechanic that were added to Template:IconLink with Patch 1.3.0.


Overview

There are two types of Totems: Dull Totems and Hex Totems.
Each Map spawns 5 Totems at the beginning of a Trial.

Template:IconLink can walk up to a Totem and cleanse it, which will destroy it and in case of a Hex Totem, deactivate its associated Hex Perk.
This action also rewards them with Template:IconLink in the Boldness Category.

The cleansing action takes 14 seconds to complete by default and resets if the Survivor interrupts it.
The Killer can increase this time by using the Perk Template:IconLink and Template:IconLink.


Dull Totems

Dull Totems are unlit Totems found in random locations throughout the Trial Grounds.

Unless the Killer uses any Hex Perk, or just Template:IconLink prior to its activation, all five Totems will be dull ones.

Cleansing a Dull Totem will reward the Survivor with 1,000 Bloodpoints.


Hex Totems

Hex Totems are a special kind of Totem, identifiable, and differing from Dull Totems, by the lit candles underneath them.

If the Killer uses any of the 15 available Hex Perks equipped (with the exception of Template:IconLink that will not light its potential Totem until its activation), a randomly chosen Dull Totem will become a Hex Totem at the start of the Trial.
Each Hex Perk is tied to its own Hex Totem. Neither the Killer nor the Survivors have any means to discern, which Hex is associated with which Hex Totem.

Cleansing a Hex Totem will reward the Survivor with 1,500 Bloodpoints and disable the associated Hex Perk for the remainder of the Trial.

The only exception to this is when the Killer is using Template:IconLink, in which case the cleansed Hex, including any acquired Tokens, will be transferred to Undying's Totem and replace it.
Cleansing a Hex Totem will trigger a map-wide sound cue, akin to a strike of thunder.

Boon Totems

Boon Totems are a version of the Hex Totem that is exclusive to Survivors.

They were announced during the 5th Anniversary live stream on May 25th, 2021, with no further details provided. They are distinguished by blue fire as opposed to the normal fire of the Hex Perks.

Unlockables

Survivor Perks

Template:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk Table

Killer Perks

Template:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk Table


Change Log

Patch 2.5.0

  • Improved the hiding spots of Totems as new interaction mechanics allow them to be placed closer to other objects.


Trivia

  • In the Game files, Hex Totems are referred to as "Hex Bags".
  • In rare cases and due to bugs, it has occurred that some iterations of the largest Maps spawned an additional sixth Totem.


Gallery


Props
IconHelp alarmClock Alarm Clocks IconHelp barrel Barrel IconPowers trap Bear Traps IconHelp breakableWall Breakable Walls IconHelp cagesOfAtonement Cages of Atonement
Dbd-gameplay-crate Chests IconItems LimitedTurret Control Stations IconHelp crownPillar5A Crown Pillar IconPerks spiesFromTheShadows Crows IconFavors murkyReagent Dark Mist
IconPowers eyesInTheSky Drones IconHelp exitGates Exit Gates IconHelpLoading generators Generators QuestIcons glyph Glyphs IconHelpLoading hatch Hatch
IconHelpLoading hook Hooks IconHelp jigsawBoxes Jigsaw Boxes IconHelp lockers Lockers IconHelp crownPillar5A Masquerade Pillar QuestIcons fragment Memory Shards
IconFavors quarterMoonBouquet Moonlight IconHelp pullDown Pallets IconHelp paperLantern Paper Lanterns IconHelp poolsOfDevotion Pools of Devotion IconHelp pumpkin Pumpkins
IconHelp snowman Snowmen IconHelp supplyCase Supply Cases IconHelpLoading totem Totems IconHelp tv TVs QuestIcons Halloween2020 Visceral Cankers
IconHelp window Windows