Dead by Daylight Wiki

Toolboxes are a type of Item the Survivors can use in Dead by Daylight.


Overview[]

Toolboxes have two main uses: repairing Generators faster and sabotaging Hooks.

Not all Toolboxes are suited for both aforementioned uses, as some are specialised for just one of them and perform poorly when executing the other.


Original Toolbox[]

The original and only Toolbox Patch 1.1.2:

Toolbox Metal box containing a set of basic tools.
Even without training, can be used to repair or break various mechanical components.
  • 20 Charges.
  • Increases the Repair speed by +50 %.
  • Unlocks the Sabotage action.
  • Increases the Sabotage speed by +15 %.

"It is unclear as to where these tools come from. Were they brought in by one of us or did they belong to one of the monsters?"


New Toolboxes[]

Patch 1.1.2 introduced 5 new Toolboxes:

Worn-Out Tools A metal box containing out of condition tools that could break at any moment.
Even without training, can be used to repair or break various mechanical components.
  • 16 Charges.
  • Increases the Repair speed by +50 %.
  • Reduces the Success zone of Good Skill Checks by -10 %.
  • Unlocks the Sabotage action.

"You call these tools? ... Really?"

Commodious Toolbox A large metal box containing basic tool and extra mechanical parts.
Even without training, can be used to repair or break various mechanical components.
  • 32 Charges.
  • Increases the Repair speed by +50 %.
  • Unlocks the Sabotage action.
  • Increases the Sabotage speed by +50 %.


Mechanic's Toolbox A metal box with specialised mechanics tools.
Even without training, can be used to repair or break various mechanical components.
  • 16 Charges.
  • Increases the Repair speed by +75 %.
  • Unlocks the Sabotage action.
  • Increases the Sabotage speed by +25 %.


Alex's Toolbox A metal box containing mainly saws and vice grips of varying sizes but also other tools.
Even though the content of this Toolbox is clearly aimed at destructive deeds, it can be used to repair various mechanical components as well.
  • 18 Charges.
  • Increases the Repair speed by +10 %.
  • Unlocks the Sabotage action.
  • Increases the Sabotage speed by +100 %.

"Most of the tools are identified as 'owned by Alex'."

Engineer's Toolbox A metal box with highly specialised tools meant for engineering.
Most of the tools can be used by neophytes to make quick repairs or break various mechanical components.
  • 16 Charges.
  • Increases the Repair speed by +100 %.
  • Unlocks the Sabotage action.
  • Increases the Sabotage speed by +10 %.

"I've created tools beyond compare and stood paralysed as they were stolen from me. These are but a poor replica, spat out by The Fog." — Vigo's Journal


Lunar Toolbox[]

Patch 4.5.0 introduced the Festive Toolbox, a special Toolbox to celebrate the Lunar New Year.
It uniquely detonates firecrackers on Great Skill Checks and firework on Failed Skill Checks.
It features a unique in-game model.
Features the same basic stats as the Commodious Toolbox.

Festive Toolbox A Toolbox packed to the brim with fireworks, it is prepared to celebrate all your life's successes... and failures.
  • 32 Charges.
  • Increases the Repair speed by +50 %.
  • Unlocks the Sabotage action.
  • Increases the Sabotage speed by +50 %.
  • Succeeding a Great Skill Check detonates a small cluster of firecrackers.
  • Missing a Skill Check detonates fireworks.

The Festive Toolbox is only available during Spring Events.

Anniversary Toolboxes[]

Patch 5.0.0 introduced the Anniversary Toolbox, a special Toolbox to celebrate the Fifth Year Anniversary.
Patch 6.0.0 introduced a new version for the Sixth Year Anniversary.
Both are identical in their effects, but feature unique in-game models.
Both feature the same basic stats as the Commodious Toolbox.

Anniversary Toolbox THIS ITEM CAN NO LONGER BE OBTAINED FROM THE BLOODWEB (This Unlockable can no longer be obtained, but stockpiles may still be used in Trials.)

A Toolbox that is slightly explosive.

  • 32 Charges.
  • Increases the Repair speed by +50 %.
  • Unlocks the Sabotage action.
  • Increases the Sabotage speed by +50 %.
  • Detonates a firework once depleted.
    Yay!

The Anniversary Toolbox was only available during the Fourth and Fifth Year Anniversary Events.

"Nothing says happy anniversary like detonating a firework and praying the Killer does not notice.
Good luck and thank you for celebrating with us!" — The Dead by Daylight Team

Masquerade Toolbox THIS ITEM CAN NO LONGER BE OBTAINED FROM THE BLOODWEB (This Unlockable can no longer be obtained, but stockpiles may still be used in Trials.)

A Toolbox with all of the standard gadgets: wrenches, screwdrivers, fireworks, a hammer...

  • 32 Charges.
  • Increases the Repair speed by +50 %.
  • Unlocks the Sabotage action.
  • Increases the Sabotage speed by +50 %.
  • Detonates a firework once depleted.
    Yay!

The Masquerade Toolbox is only available during Anniversary Events.

"Happy Anniversary! We're fixin' to have a big party!" — The Dead by Daylight Team


Add-ons[]

The following list features all available Add-ons for the Toolbox:

Icon Name Description
Clean Rag A mundane rag.

Suspiciously clean.

  • Increases the Repair speed of the Toolbox by +20 %.
Instructions Someone quickly painted what seems to be repair instructions on this piece of bark.


Scraps Springs, screws and gears.

Mostly unusable junk.

  • Increases the Capacity of the Toolbox by +8 Charges.
Cutting Wire A rudimentary cutting tool made from a jagged metal wire and two wooden handles.
  • Increases the Sabotage speed of the Toolbox by +20 %.


Protective Gloves Thick gloves, which reduce manual dexterity but protect hands from injury.


Socket Swivels Swivels provide bend and flexibility for bolts that are out of reach, deep within mechanical devices.
  • Increases the Repair speed of the Toolbox by +30 %.


Spring Clamp Useful tool to clamp hoses or hold wires in place and prevent damage or injury.
  • Reduces the range at which your Generator-Repair noises can be heard by -8 metres.


Wire Spool A portable but heavy spool of copper wire.
  • Increases the Capacity of the Toolbox by +12 Charges.


Grip Wrench An adjustable wrench with a tough grip.
Essential in any Toolbox.
  • Increases the Auto-Repair timer for sabotaged Hooks by +20 seconds.


Hacksaw A small hand saw mounted with a metal cutting blade.
  • Increases the Sabotage speed of the Toolbox by +30 %.


Brand New Part This intricate mechanical part feels oddly out of place.
It is clean and shiny as if straight out of the factory.

Press the Use Item button while standing next to a Generator to perform the Install Brand New Part action:

  • Triggers a difficult Skill Check.
  • Permanently reduces the Repair requirement by -10 Charges for that Generator upon succeeding the Skill Check.
Brand New Part is consumed on use.


Calculations[]

Capacity[]

Generator Repair[]

Each Toolbox has a set amount of Charges, referred to in its description on the Wiki as its capacity.

While using a Toolbox to repair a Generator, the Toolbox transfers its Charges into the Generator at the same rate as it increases the Repair speed for, a unique behaviour amongst Items.
This means that there is no standard Depletion rate common to all Toolboxes, each Toolbox has its own Depletion rate based on its Repair Speed bonus.
This behaviour is why in order to calculate interactions with Perks such as Streetwise or Overwhelming Presence, which affect the Item Depletion rate, each individual Depletion rate of the Toolboxes must be accounted for in the calculations, as they are different from the default of -1 c/s other Items generally use.

This also has the effect that all Toolboxes with 16 Charges will progress a Generator by the same amount, but will do so within different timeframes, with rarer Toolboxes taking less time to transfer their Charges into a Generator.
This behaviour is the reason why Toolboxes with lower Charges are better used as a speed boost to Repair Completion towards the end of a Generator's Repair, as those 1-2 seconds can make the difference between either completing a Generator or being interrupted by the Killer first.

Hook Sabotage[]

While using a Toolbox to sabotage a Hook, all Toolboxes behave like all other Items, with their Charges depleting at a fixed Depletion rate.
However, again uniquely amongst Items, Hook Sabotage has a higher Depletion rate of -2 c/s, compared to the default Depletion rate of regular items (which is generally -1 c/s).
This behaviour is the reason why the Charges Bar is coloured red while sabotaging.

Since Hook Sabotage takes 3 seconds to complete by default, this will deplete -6 Charges from their capacity for each sabotaged Hook.

Repair Speeds[]

Repairing a Generator fills it with Charges.
A Generator requires 90 Charges in order to be fully repaired or completed.
Toolbox Capacity
(Charges)
Repair Speed Bonus
(%)
Resulting Depletion rate
(c/s)
Resulting Repair Speed
(c/s)
Resulting Toolbox Duration
(seconds)
Charges Transferred
after Toolbox Depletion
Resulting Repair Progression
(%)
Worn-Out Tools 16 Charges +50 % -1.5 c/s +1.5 c/s 10.666 seconds 16 Charges 17.777 %
Toolbox 20 Charges +50 % -1.5 c/s +1.5 c/s 13.333 20 Charges 22.222 %
Mechanic's Toolbox 16 Charges +75 % -1.75 c/s +1.75 c/s 9.143 seconds 16 Charges 17.777 %
Commodious Toolbox 32 Charges +50 % -1.5 c/s +1.5 c/s 21.333 seconds 32 Charges 35.555 %
Anniversary Toolbox
Festive Toolbox
Masquerade Toolbox
Engineer's Toolbox 16 Charges +100 % -2.0 c/s +2.0 c/s 8 seconds 16 Charges 17.777 %
Alex's Toolbox 24 Charges +10 % -1.1 c/s +1.1 c/s 21.818 seconds 24 Charges 26.666 %

Note: the calculations above assume a Survivor solo-repairing the Generator and not hitting any Great Skill Checks or using any other Unlockable to gain bonus Progression.
It also assumes no negative modifiers from any Unlockable the Killer might be using.


History[]

Original Repair speeds[]

Modifier Repair speed bonus Toolbox Repair speed Solo Repair Time
- - 1.0 c/s 80 seconds
Slightly +10 % 1.1 c/s 72.72 seconds
Moderately +15 % 1.15 c/s 69.56 seconds
Considerably +20 % 1.2 c/s 66.67 seconds
Tremendously +25 % 1.25 c/s 64 seconds

Note: the original Toolboxes featured Capacities that surpassed the amount needed to complete a Generator, making this information superfluous in the table above, compared to the table with the current speeds.


Change Log[]

Patch 1.8.0[]

  • Skill Check chance for Generator Repair with a Toolbox increased from 8 % to 10.5 %.
  • Skill Check chance for Generator Repair without a Toolbox remains at 8 %.
  • Skill Check chance for Hook Sabotage with a Toolbox remains at 15 %.
  • Skill Check chance for Hook Sabotage without a Toolbox decreased from 15 % to 10.5 %.

Patch 3.6.0[]

  • Drastically reworked Toolboxes to no longer have enough Charges to repair an entire Generator with, but with vastly increased Repair speeds for swift, but short Repair bursts.
  • Removed the ability to sabotage Bear Traps.

Patch 4.2.0[]

Patch 4.7.0[]

  • Skill check chance while using Toolboxes increased to 5x. (Originally 2x)

Trivia[]

Gallery[]