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Tome 20 - Mythic is the twentieth TomeIconHelp archivesCollectionIconHelp archivesCollectionIconHelp archivesCollection introduced to Dead by DaylightIconHelp DBDlogoIconHelp DBDlogoIconHelp DBDlogo and opened on 16 July 2024.
It is accompanied by Rift 20, which will be open until 8 October 2024.


Overview[]

Tomes PastStyle 02
20

Tome 20 adds new Lore for the following Characters:

Character Lore Entry
The SpiritIconHelpLoading spiritIconHelpLoading spiritIconHelpLoading spirit Rin Yamaoka
Memory Fragments
Yui KimuraSurvivorYuiSurvivorYuiSurvivorYui Yui Kimura
Memory Fragments
The ObserverIconHelp archivesGeneralIconHelp archivesGeneralIconHelp archivesGeneral The House of Arkham (X)
Out Of Darkness

It also contains Character-based Challenges for The TricksterIconHelpLoading tricksterIconHelpLoading tricksterIconHelpLoading trickster.

Tome Level Release Dates[]

It should be noted that due to how Dead by Daylight rounds its in-game timers down to the next integer, the in-game timer of when the Rift closes is always offset by -1 day to the days in the table above.
Release and closing days are always a Tuesday @ 16:00 UTC.
Level Release Date Time to Next Level Rift Timer
1 16 July 2024 2 weeks 84 days left (12 weeks)
2 30 July 2024 70 days left (10 weeks)
3 13 August 2024 3 weeks 56 days left (7 weeks)
4 3 September 2024 NaN 35 days left (5 weeks)


Memories & Logs[]

Rin Yamaoka: Memory Fragments[]

Memory 3916[]

Her father sits across from her, eating his dinner in silence. Rin glances up at him occasionally, careful to avoid being accused of staring.

Something is different with him. He has never been particularly talkative after work, but something seems to hang over him now. He jabs at his meal aggressively. Mutters to himself. As if responding to someone. Her mother acts as if nothing is wrong, asks Rin how her day was.

It was good. She moves a piece of meat from one side of her plate to the other. A lie, but the last thing her mother needs is another thing to worry about. She hasn't been herself lately either. She struggles to wake up, and Rin has heard her crying a few times. After eating, she clears her dishes, and sits back down to complete her homework.

Have you practiced today?

His voice makes her wince. Each syllable is staccato-sharp.

I will after this.

For a moment, his face contorts into one of rage, but he represses it almost immediately. See to it that you do.

Memory 4058[]

Rin sits on the wooden floor. The walls arounds her shift and warp. Rain falls on her head, despite the ceiling above. A crash, like thunder or a car wreck, rings out from behind her. She whips her head around.

There's now a door where there was once a wall. And standing in the doorframe, a figure with a sword. Rin leaps to her feet, begins to run. The ground turns from smooth wood to slick poured concrete, and every step takes all of her focus to avoid slipping. She hears a faint hissing above the sound of her footfalls. She glances over her shoulder. The figure is gaining on her.

A gnarled root cracking through the concrete catches her toe, and Rin tumbles to the ground. Pain crackles through her elbows, her knees. She tries to crawl away, but a hand grabs her ankle, pulls her. She rolls to her back and throws up her hands in a feeble attempt to defend herself. Looks up.

Her father.

It's definitely him, but it isn't-his face is twisted, contorted into a foul grin. He takes the sword and holds it up, just as she learned in her classes, preparing to deliver a killing blow. The hissing is overwhelming, now. His mouth is moving, but she cannot hear words. Only hissing.

From the darkness behind him, she sees a great white form move with terrifying speed. She tries to point, to warn him. He just grins, sword over his head.

It comes into view and her arm falls. A snake.

She tries to scream, but no sound comes out. She watches as the snake swallows her father whole, sword and all.

Rin gasps for air as she awakens.

Memory 4112[]

It's just a dream, Rin.

Her mother's voice is weak, but reassuring. Rin sits on the floor beside her mother, who is laying in her bed.

It didn't feel like a normal dream. Rin pulls her knees to her chin, hugs them. She's never taken a day off school, but she slept so little last night that she feels like she might pass out on the bike ride there.

Her mother sighs, partly exasperated, partly from the pain.

I used to have nightmares too.

Really? What were they about?

Oh, lots of things. About your father losing his job. About losing you. Sometimes it's your body's way of telling you that you're under too much stress.

What did you do to make them stop?

Well, nothing. I suppose my brain accomplished what it needed to. Worked through whatever was bothering it.

Rin looks up at her mother, who has rolled over to face her. She smiles, despite clearly being in great pain just being on her side.

Of course, the spider dreams never stopped.

Spiders?

Yes, big, hairy spiders. With big googly eyes. Dropping from the ceiling—

Her mother reaches out and grabs the top of Rin's head, ruffles her hair with her fingers. Rin jerks away, giggling. Mom!

Rin, I want you to do nothing today. No homework, no practice. Just let yourself relax. I promise, this will pass.

Memory 4175[]

It says that rain can be a positive thing.

Rin looks up from her lunch at Nanami. She has a book of dream interpretation propped up on her knee as she balances a bento box on the other leg.

Like how spring rain means new beginnings.

Chiaki laughs. I don't think getting chased with a sword means rebirth. What does your book say about swords?

Nanami awkwardly flips through the book, nearly spilling her lunch on the floor. It... doesn't really seem like it applies.

Rin mutters at her friend, quietly, but forcefully. Go on, read it.

It means power. Strength. But usually people dream about having the sword themselves.

Chiaki laughs, points at Nanami with her chocolate bar. See, Rin? You just have to take the power. Next time you have the dream, try taking the power away.

I can't change the dream. It's the same thing every time.

The school bell rings, and Nanami shoots up from the hallway floor, pushes up her glasses. Come on, we're going to be late.

Chiaki points her candy bar at Rin now, shaking it, crumbs sprinkling the hall floor. You think Rin cares about being late? She's one of the bad kids now. She's skipping school, aren't you, Rin?

I was sick.

Yeah, sure. Sick. I hate Professor Morimoto, come on, let's skip.

Memory 4222[]

Here she is again. The wooden floor. The rain falling from the ceiling. The crash behind her. She doesn't even turn around this time. She knows it's him. She rises to her feet and begins to run. It feels as though her entire body is made of jelly, like she is running underwater. She scans the ground intently for the root. Sees it. Attempts to leap over it. She can never dodge the root. It bends and whips into the air, grappling her, pulling her to the ground. That familiar pain radiates through her joints. She rolls to her back again. Looks up at him. That grin again. She tries to shout at him over the crescendo of the snake's hiss. Why? As if to respond, his voice mouths words, but no sound comes out. And just as he attempts to strike a blow, the snake devours him whole again, and Rin wakes up. She checks the watch beside her bed. Three in the morning. She knows she isn't going to sleep anymore tonight. So she sits up, stares at the wall, and waits for the sun to rise.

Memory 4260[]

At her mother's insistence, she stayed home again today. But her mother is in no condition to keep her company. She needs her sleep. Rin instead pads around the house, looping between the kitchen, her bedroom, the living room. Can't decide what to do with her day. After the fifth or sixth time she looks in the fridge, she thinks of her father's office. Something overtakes her and she finds herself at his desk, looking over his papers. She checks her watch. Plenty of time before he gets home. She picks up a folder, flips through it. Nothing interesting. She carefully places it back where she found it. She rifles around in the desk, stops when she sees something hidden at the bottom. An old, leatherbound book. She picks it up, flips it open. The Yamaoka family. And the Yamaoka curse. She snaps the book closed, and feels an unfamiliar anger bubble up within her. Why does he have this? And why is he hiding it? She closes the desk, makes sure nothing is out of place, walks towards the door. And freezes. Her eyes rise up, above the door. She had never noticed it before. Or perhaps it hadn't been there before. The sword from her dream.

Memory 4306[]

As the first patters of rain cool the top of her scalp, she realizes she is in the dream again. She pulls herself up and starts running again. The same dance. She runs, and keeps running. The root should have tripped me by now. A different kind of fear creeps up on her. This is new territory. Despite the fear, there was at least something comforting about the predictability of it. As she runs, she sees a different figure in the distance. She slows her run as she gets closer. The figure is massive, hulking over her. She has never seen him before, but she recognizes him immediately. Kazan Yamaoka. She gazes up at him, and hate washes over her. If he had just died, she wouldn't be here, stuck in this house, with these responsibilities, with this father. But she knows there is nothing she can do about it. Soon her father will come, and try and kill her, and the snake will stop him. As she thinks this, Kazan draws his sword. Holds it out to her. Gestures for her to take it. To use it to kill her own father. She hears her father's footsteps getting closer behind her. In a panic, she grabs for the blade, readies herself for his attack. Turns around. Her father is not alone. Behind her father stands another man. An older man, his eyes pleading for her to stop. She feels the hatred of Kazan emanate from behind her, almost like a heat. So this is Kazan's father. The hissing comes back, and behind him, the snake again. She lowers her guard, waiting for it to strike. To swallow her father. To wake her up. To stare at the wall until sunrise, to drag herself through the motions, to watch her mother continue to decay in front of her eyes, to watch her father fall deeper into whatever is wrong with him. The snake pauses, surveys the scene. This time, her father looks up at the snake too. All of them do. Something inside her tells her this is her moment. She raises her guard again and dashes forward, prepares to strike her father, to end this cycle. And stops. And drops the blade. And everything goes dark as she is swallowed whole.

Video[]

This video is unlocked after completing all Master Challenges associated with this Memory/Log entry

Yui Kimura: Memory Fragments[]

Memory 6397[]

The clock on the wall says it's five in the morning, and the bar staff are turning chairs over onto tabletops. Yui watches from the corner booth, a bottle of sake to her left, and her latest trophy to her right.

The race was her in her element, flying between bikes like nothing in the world could hurt her, hurtling past the finish line, celebrating with her sisters, the Sakura 7.

When Yui said she wanted to party all night, she meant it. They jumped from bar to bar along the streets of Sakae, looking for one that was open the latest. One by one, her sisters had to turn in, call it a night, get a taxi home. She outlasted them all.

And yet, it all felt so hollow. With every win, there was pain. A feeling in the pit of her stomach like something was missing. Like someone was missing, out in the crowd, every race. Even the Sakura 7, her chosen family, couldn't make her ignore the pain anymore.

And now she's alone. Alone with her trophy, her sake, and her thoughts. The TK3 is in less than two weeks. She hasn't told her sisters that she won't be competing. That she's thinking of retirement.

Yui's phone buzzes again in her pocket. She's been ignoring it all night, but something tells her to finally answer the call. She pulls the phone out of her pocket and checks the caller ID:

MOTHER.

Yui fights back a shiver. I never get phone calls from Mother. When she does call it's always in the early evening after Father's gone to bed. A call this early in the morning could only mean...

Her grandmother's face flashes before Yui's eyes and the shiver overtakes her at last.

Memory 6425[]

Yui holds up the hachimaki and studies the autographs of everyone who's ever signed it. Through puffy, stinging eyes, she sees the names of her sisters in the Sakura 7; Competitors; Rivals turned friends, like Shinji Tabuchi.

When she wraps the hachimaki around her arm before a race, she wears her life story, told in the names of those who have come and gone from her life.

She stares at an empty space in the center of the hachimaki and feels her grandmother's absence.

She was the only one in her family to support her as she learned to fix motorbikes, and then ride them, and then race them.

Everything I am, I owe to her.

I can't miss her funeral.

Even if it means seeing him again. The man who was so offended by his daughter following her own path that he cut her out of his life. Kicked her out of his house. Left her to fend for herself.

Scenes play out in her mind like a movie that hasn't been made yet. Her parents wrapping her up in their arms, sobbing, begging her forgiveness for what they did. Another scene, where they kick her out of the funeral parlor, tell her she's not wanted, and she curses their names before riding into the sunset. She hasn’t been in the same room as her parents in over a decade. Anything could happen.

Yui lets the hachimaki rest on her chest as she stares through the blinds at the daylight that drifts in from outside.

Memory 6498[]

The long road from Nagoya to Hida is made longer by the seemingly endless tunnels Yui must ride through. The walls close in around her, speeding by without any landmarks. Has she been riding for an hour? A week? It all feels the same down here. She coasts along a bend in the tunnel and suddenly she can make out a pinpoint of light in the distance getting bigger, and bigger, until-- The sunlight overwhelms her senses and she has to fight the urge to shut her eyes. Yui relaxes the throttle, takes a deep breath. No more walls. Just fresh air and forests that stretch out to eternity. A biker develops a double vision when they ride. Yui keeps her eyes fixed on the road ahead, but still she's able to take in the trees that flank either side of the highway. The forests outside Hida were always so beautiful, especially at this time of the year, just before summer reaches its peak. It was through these forests that Yui would go on long walks with her grandmother. They would talk. They would laugh. Sometimes little Yui would cry and her grandmother would hold her. Their walks would always end at the same spot, a cliffside clearing overlooking the valley below. There they would sit on a pair of smooth boulders and watch the sun set over the valley. She always found peace in that spot. Clarity. It was there that she realized how much motorcycles meant to her. She could use a little peace right now. Yui pulls over and drops the kickstand. The memories hit her like a freight train. She can see their special spot in her mind's eye, smell her grandmother's soap, taste the candies she'd sometimes get at the end of their walks, feel the setting sun on her face. Yui looks out at the forest. I can remember so much about that place, except for how to get there.

Memory 6311[]

Even as she decelerates, the whine of Yui's inline-4 engine cuts through the silent morning. She lets the bike roll down the narrow street, looking left and right for any sign of the funeral home. Being in Hida after so many years away is a cruel reunion. She has no time to reminisce, even as she passes alleyways and corner stores that awaken memories long buried. At last, she rolls up to the funeral home and drops her kickstand. She moves in a flurry, peeling off her helmet and leather jacket. She slicks back her sweaty hair and adjusts her blouse, the nicest thing she had in her closet. She walks into the parlor one minute before the hour. The room is already full, row after row of faces Yui half-remembers. Faces that turn to watch her enter. Yui bows to either side of the aisle every few steps, pretending to ignore the shocked murmuring. Let them talk. I'm not here for any of you. I'm here for... A resplendent coffin rests at the far end of the parlor, surrounded by flowers. The sight of her grandmother's face, a beautiful scowl, set in a picture frame, thrusts Yui into the past. Memories of curling up under the blankets, her grandmother at the foot of the bed, telling stories. Her own little world at peace. Mother rises from her seat in the front row. Next to her, Yui recognizes Father's bald spot. He doesn't move, not even as Yui reaches the front of the parlor. That pain in her stomach returns, almost knocking her over. Have I made the biggest mistake of my life? Mother bows, a gesture Yui returns. This woman stood by while Father kicked me out of my home. She let him take everything from me. Now here she is, pretending the past never happened. I was never very good at pretending. Mother gestures to the empty seat next to her, and Yui sits. Father sits at Mother's other side, frozen in his seat, a living, breathing cold front. He was never good at pretending, either.

Memory 6443[]

The wake passes in a blur without Yui noticing. Incense lit, prayers chanted, all to be repeated tomorrow when everyone returns for the funeral proper. Mother doesn't invite Yui to stay at the house while she's in town. Yui doesn't ask. If he doesn't want me to come home, I won't beg. A couple phone calls later, and Yui connects with a friend of a friend in Takayama with a sleeping bag and a mostly empty living room. But the day is still young, and Yui is on a mission. Yui looks up through the trees at the mountain peaks in the distance. She remembers being so small, walking through these forests with her grandmother. But what she can't remember is how to find their secret spot. It was south of the town, along the road that leads to the tunnel. I just need to keep walking south. She stumbles through the forest, fighting off an onslaught of invasive thoughts. You actually think Father will apologize? Or Mother? Suppose you do find this spot. What then? Grandmother won't be there. Just go home. Stop fooling yourself. She'll understand. The road is up the hill to her left. She always kept the road to her left, so she wouldn't get lost. So she could always turn back. But Yui's here now. The funeral is tomorrow. Until then, there is no turning back.

Memory 6385[]

The stone fox stares back at Yui from its pedestal. She hadn't planned to stop at this roadside shrine - she didn't even remember the shrine being at this spot along the canal in her youth - but something within compelled her to take a break here. Grandmother used to tell a story about these foxes. Something that she claimed happened to her. It happened in her youth, when life was at its darkest and the future seemed darker still. These kinds of foxes were always thought to be tricksters, but to her grandmother, it was a beacon. She came upon one of these foxes while she wandered the forest, lost, frightened. It beckoned her onward, unfurling its many tails to entice her deeper into the woods. She followed with a child's curiosity, feeling her fear wither away with each step. That is, until the fox disappeared. The fox had taken her far, far into the forest and left her alone, farther from home than she'd ever been before. As tears returned to her eyes, she could hear sobs that were not her own. The sound was coming closer, closer. Arms wrapped around her and carried her home. Her mother, Yui's great-grandmother, insisted she wouldn't have searched so deep into the forest - her little girl would never go that far - but something was guiding her, telling her to keep going. Yui heard the story so many times as a kid she'd have to hide her exasperation. But her father, who must have heard the story more than anyone could count, never seemed to tire of it. Yui looks over her shoulders - the canal street is quiet - gives the fox shrine a subtle bow, and moves on.

Memory 6310[]

The cemetery is built on a hill outside of town. Yui walks the spiraling path, her eyes scanning the monuments along the way. Her grandfather is buried at the top of the hill. Grandmother will return to his side once again. Final respects are paid at the polished tombstone at the top of the hill. Yui watches as Father places incense, lingering for a moment before returning to Mother's side. Yui runs through the plan over and over again. The service will end. She'll say goodbye to her parents. Give them one last chance to say something, anything, about the past. If there are other people around it might put them on the spot. One last chance. We'll see what happens after that. The service comes to an end, and the crowd starts to thin. Yui puts a hand on her grandmother's stone. I need all the strength I can get right now. Her parents linger nearby. Yui lets her feet take her to them. Well. I'll be on my way. Yui bows. Mother bows back, wishes her daughter a safe trip home. Father walks away, and with him goes Yui's hopes. And that's how the movie ends. Not with a dramatic showdown or a tearful reconciliation or a catharsis that brings closure. It simply ends as it began. Mother watches as Yui descends the hill. Don't look back. I've said my goodbyes. It's time to go home. Her things are packed in the seat of her bike. There's nothing left for her here. Yui rubs her eyes. There are no tears. I've cried enough over them. She gets on her bike. My racing days are over. My days of mourning the family I could've had are over. All that's left is the road in front of me. And all I can do is ride.

Video[]

This video is unlocked after completing all Master Challenges associated with this Memory/Log entry

The House Of Arkham X: Out Of Darkness[]

A Confederacy Of Dwyghts[]

Mylo scanned the overgrown city with disbelief. "The Dwyghts," as he called them, were still pretty drunk from his homemade moonshine. Most of them could barely hold themselves up as they staggered around the dissipating fog, shooing away mosquitoes, flies, and pesky crows as they tried to make sense of where they were. Mylo had arranged a mandatory team-building excursion to teach ‘the geeks’ of his company a lesson in humility for having reported him to the HR department for inappropriate behavior. Now, he was stuck with them in some sort of post-apocalyptic hell. His plan had clearly backfired. His moonshine had poisoned them all and he was being punished. This was his own personal hell. To be stuck with The Dwyghts throughout eternity. Things, he was sure, couldn't get any worse. He cursed under his breath and kicked a stone violently. Then, as he watched The Dwyghts stumbling about the ruins, he suddenly realized their leader was missing. Meanwhile, in another world, Dwyght held his pounding head in his hands as he pushed through the bramble, calling out for Mylo and his coworkers. He stopped suddenly when he came across a thick wall of fog that seemed strangely alive. He wasn't sure if he should continue forward or turn around and hightail it out of there.

Arcus 10306[]

Hunters of The Void. These survivors originated from an unexplored, lost realm. They weren’t expelled to The Void but somehow escaped their realm through a ruptured barrier. I have read how these survivors hunt the endless creatures of The Void and it has been suggested by serval works of fiction that they have found a way to not only survive but thrive in a town they built out of the waste salvaged from the discarded realms.

The Lost Battalion[]

War was nothing like Evan had read back home at the MacMillan Estate. It certainly wasn't honorable with its prolonged misery, apprehension, hunger, and incompetent officers ordering soldiers like sheep to the slaughter. And yet, killing came easy to Evan, easier than the other soldiers from his town. Evan seemed to enjoy hunting the enemy more than deer or any other game without understanding why. It seemed to satisfy a need he never knew he had until he defied his uncle and joined the war effort overseas. Now, there weren't many men left in the flooded, vermin-infested trench. They were all dead or dying from a day of endless raids and shellacking. Evan had made it clear to the others that he wasn't going to wait idly for death, and so he gathered volunteers to help him rush the enemy trench across No Man's Land. Fifteen men had followed him to the make-shift ladder. He gave them all a grave look as he pulled down a blood-covered mask he had fashioned out of bone and shrapnel to protect his face from bullets, debris, and poisonous gas. The soldier beside him heaved a deep breath and blew the whistle. At once, the soldiers followed Evan over the top. With incredible speed and determination, he evaded barbwire and bullets as he closed the distance. Fearlessly, he leaped into the enemy trench and took out the enemy gunner, then he turned to face enemy soldiers charging at him with rifles, swords and shovels, panicking and screaming in a language he didn’t understand. And there, in the endless melee, Evan didn't stop kicking and stomping and bayoneting until a thick fog like molasses rose from the mud to engulf them all. When the fog dissipated, Evan and his men found themselves in another world—a strange and uncanny world similar to one he had read about in a horror serial he had picked up at the train station. "Where are we?" one soldier finally asked, stepping beside Evan. A roar followed by an agonizing scream sounded in the distance. Evan lifted his mask and considered for a moment. "Definitely not Oz..." His voice died as he saw a giant creature with massive tentacles heading their way. Someone panicked and yelled something in German, but Evan couldn’t take his eyes off the impossible creature advancing toward them.

Arcus 10307[]

Hahaha, Not Funny. A realm designed and manifested by a trouble-making imp prompted by her endless search for entertainment. The realm juxtaposes survivors and killers from manifold worlds and timelines making a parody of The Trials. It is said the only way to stop her is to write her name backwards three times but like the fabled Rumpelstiltskin no one actually knows her real name.

Arcus 10307[]

Of course, it was only a short time before I had names for the other pups. I named one "Seven" on account he always barks seven times every time he's startled. Another I named "Bugsy" cause she spends all her time chasing beetles and crickets and hoppers all over the forest. And still another we called "Chief" or sometimes "Chief Rhu" cause he likes to tell everyone what to do and makes a rhubarb out of everything not done his way. The last pup asked me if she could have her mother's name; if, that is, I didn't mind so much. I didn't mind at all and told her so. “Thanks, Boz,” she said. She didn’t have to thank me cause she was right. "Willow" was the most perfect name for her. Everything about her reminded me of her mother.

Arcus 10313[]

The Nine Forgotten Symbols of Vigo. Symbols discovered by Vigo while meditating in his dungeon before he willingly entered the living dimension known as The Entity. The symbols are said to open portals into unknown realms within this dark world. It’s been speculated that these symbols in the correct sequence can be used to return home.

Saga of the Redcrane. Out of Darkness.[]

Saku awakened in the cool mist. She didn't remember when she stopped falling, or why she didn't shatter like a porcelain doll against the ground. On the contrary, she felt strong, rested, rejuvenated, like someone who had just awoken from a deep, eternal sleep.  "You're not supposed to be here." A young Japanese girl in a white and black kimono materialized from the mist.  Saku looked up at her. "I'm here." She sat up slowly as the mist began to manifest into scenes of her life. She could hear a cacophony of laughter, singing, arguing, and crying. She looked into the young eyes and recognized the little girl from a half-forgotten memory.  "You are here because you want to return home… to your family." "You're not real." "I'm as real as anything here." The girl stared at Saku, silent, patient, still. Then she continued, "You have many questions but the one that you want answered most has no answer. You want to know where you are. Yet, I can no more explain where you are than I can explain 'The Great Serpent.'"  "You're one of The Guardians."  "Who I am, or what this is, or how it all works doesn't matter..."  Saku rose slowly. "Then, what does matter?"  "That it works."  Saku scanned the scenes of her life in the mist and sighed deeply. The girl continued, "The same darkness that brought you here can be used to return you. You'll wake up in your mother’s arms, and this will all be a bad dream you’ll very quickly forget. Or..." The girl’s voice trailed away.  Saku narrowed her gaze. "Or?"  "... You could travel between worlds to finish what you started." Suddenly, screams of terror split the air as the mist began to reveal scenes of Black Serpent disciples destroying lives as they had once destroyed hers.  Saku closed her eyes, taking in a deep, shuddering breath. A cacophony of laughter and screams swelled in her mind. Then, the sounds ceased all at once, her eyes snapped open, and she knew exactly what she wanted to do.

Video[]

This video is unlocked after completing all Master Challenges associated with this Memory/Log entry

Visual Rewards[]

Rin Yamaoka[]

Yui Kimura[]

The Observer[]

Challenges[]

Level 1[]

Challenge Task Character Completion Rewards
RiftFragments BloodpointsIcon2 IconHelp archivesCollection
REGULAR CHALLENGES
Escape Artist Escape 1 Trial. ChallengeIcon survivor 5 15,000
Liberator Safely unhook 1 Survivor. 5 15,000
Life Giver Heal any Survivor for a total of 1 Health State. 5 15,000
Skilled Operator Succeed at Skill Checks a total of 4 times. 5 15,000
The Last Place You Look Unlock 1 Chest. 5 15,000
Bloody Good Hit Survivors with Basic Attacks a total of 5 times. ChallengeIcon killer 5 15,000
Carry On Carry Survivors over a total of 250 meters. 5 15,000
Reverent Sacrifice 1 Survivor to The Entity. 5 15,000
Bloody Rewards Earn a total of 30,000 Bloodpoints.
(Post-Trial Bloodpoints are not counted)
ChallengeIcon survivorKiller 5 15,000
Bronze Age Earn Emblems of Bronze Quality or better a total of 2 times. 5 15,000
MASTER CHALLENGES
Long Distance Runner Be chased by the Killer for a total of 20 seconds in a single Trial. ChallengeIcon survivor 8 25,000 IconHelp archivesLog
Machinist Complete repairs on 1 Generator. 8 25,000 IconHelp archivesLog
Crushing Dominance Knock down Survivors a total of 2 times in a single Trial. ChallengeIcon killer 8 25,000 IconHelp archivesLog
Dark Adherent Hook Survivors a total of 2 times in a single Trial. 8 25,000 IconHelp archivesLog
Pursuing Prey Start a chase with 2 different Survivors in a single Trial. 8 25,000 IconHelp archivesLog
Thorough Destruction Damage Generators or destroy dropped Pallets for a total of 2 times in a single Trial. 8 25,000 IconHelp archivesLog
Speed Bump Playing as Yui Kimura, vault either 1 Pallet or 1 Window while in a chase. SurvivorYui 8 25,000 IconHelp archivesLog
GLYPH CHALLENGES
Glyph Pursuer Commune with 1 Green Glyph.ChallengeIcon greenGlyph ChallengeIcon glyph 8 25,000
CORE MEMORY CHALLENGES
Core Memory: Stray Thoughts Collect and Synchronise a total of 1 Memory Shard in a single Trial. ChallengeIcon memoryShard strayThoughts QuestIcons fragment 8 25,000 IconHelp archivesLog

Completion Rewards[]

BADGE
DO BDG 05 Snake's Grip A generator guarded by razor-sharp fangs. Guardians & Shadows Collection
CURRENCY
10
IconCurrency riftFragments
Rift Fragments Used to progress through The Rift.

Level 2[]

Challenge Task Character Completion Rewards
RiftFragments BloodpointsIcon2 IconHelp archivesCollection
REGULAR CHALLENGES
A Stunning Display Stun or Blind the Killer 1 time. ChallengeIcon survivor 5 25,000
Craft Time's Over Cleanse 1 Totem. 5 25,000
High Skill Succeed at Great Skill Checks a total of 2 times. 5 25,000
Leap of Faith Vault Pallets or Windows while in a chase a total of 2 times. 5 25,000
Take Care Heal yourself for a total of 1 Health State. 5 25,000
Buried Underground Hook 1 Survivor in The Basement. ChallengeIcon killer 5 25,000
Knockout (Remix) Knock down Survivors a total of 3 times.
(Perks are randomised and unable to be changed while the Challenge is active)
5 25,000
With Your Own Hands Kill 1 Survivor with your hands. 5 25,000
Salvation or Sacrifice Complete either of the following actions for a total of 4 times:
  • Safely unhook Survivors.
  • Hook Survivors as the Killer.
ChallengeIcon survivorKiller 5 25,000
Silver Age Earn Emblems of Silver Quality or better a total of 4 times. 5 25,000
MASTER CHALLENGES
Long Gone Escape 1 Chase. ChallengeIcon survivor 8 35,000 IconHelp archivesLog
Silver Hero Playing as a Survivor, earn 2 Emblems of Silver Quality or better in a single Trial. 8 35,000 IconHelp archivesLog
The Shield Take 1 Protection Hit. 8 35,000 IconHelp archivesLog
Dark Adherent Hook Survivors a total of 3 times in a single Trial. ChallengeIcon killer 8 35,000 IconHelp archivesLog
Iridescent Blade Earn 1 Emblem of Iridescent Quality. 8 35,000 IconHelp archivesLog
Mechanical Mayhem Damage 3 different Generators in a single Trial. 8 35,000 IconHelp archivesLog
Phase Warrior Playing as The Spirit, hit Survivors after emerging from Phasing 3 times in a single Trial. IconHelpLoading spirit 8 35,000 IconHelp archivesLog
GLYPH CHALLENGES
Glyph Seeker Commune with 2 Red Glyphs. ChallengeIcon redGlyph ChallengeIcon glyph 8 35,000
CORE MEMORY CHALLENGES
Core Memory: Stray Thoughts Collect and Synchronise 1 Memory Shard. ChallengeIcon memoryShard strayThoughts QuestIcons fragment 8 35,000 IconHelp archivesLog

Completion Rewards[]

BADGE
DO BDG 01 Fox Snout The face of a creature revered by the Kimura family. Guardians & Shadows Collection
CURRENCY
15
IconCurrency riftFragments
Rift Fragments Used to progress through The Rift.

Level 3[]

Challenge Task Character Completion Rewards
RiftFragments BloodpointsIcon2 IconHelp archivesCollection
REGULAR CHALLENGES
Escape Artist Escape Trials a total of 2 times. ChallengeIcon survivor 5 30,000
Freedom Fighter Safely unhook 4 different Survivors. 5 30,000
Generosity Heal other Survivors for a total of 3 Health States. 5 30,000
Ailing Annihilator Down Survivors suffering from a Status EffectIconHelp statusEffectsIconHelp statusEffectsIconHelp statusEffects you inflicted a total of 4 times. ChallengeIcon killer 5 30,000
Gold Hunter Earn Emblems of Gold Quality or better a total of 4 times. 5 30,000
Hunter's Ambition Start a chase with a total of 6 different Survivors.
(Requires at least 2 Trials to complete.)
5 30,000
Spilling Blood Earn DevoutEmblemIcon devout silverEmblemIcon devout silverEmblemIcon devout silver Emblems of Gold Quality or higher a total of 3 times. 3 30,000
Bloody Rewards Earn a total of 100,000 Bloodpoints.
(Post-Trial Bloodpoints are not counted)
ChallengeIcon survivorKiller 5 30,000
Destroy or Rebuild Complete either of the following actions for a total of 6 times:
  • Succeed at Repair Skill Checks as a Survivor.
  • Damage Generators as the Killer.
5 30,000
MASTER CHALLENGES
Last Minute Hero Safely unhook 1 Survivor after the Endgame Collapse has begun. ChallengeIcon survivor 8 50,000 IconHelp archivesLog
Another For The Entity Sacrifice Survivors to The Entity a total of 2 times in a single Trial. ChallengeIcon killer 8 50,000 IconHelp archivesLog
Enemies Closer Hide within the Killer's Terror Radius for a total of 30 seconds in a single Trial. 8 50,000 IconHelp archivesLog
Thorough Destruction Damage Generators or destroy dropped Pallets for a total of 7 times in a single Trial. 8 50,000 IconHelp archivesLog
Kimura's Courage Stun or Blind the Killer a total of 2 times in a single Trial. SurvivorYui 8 50,000 IconHelp archivesLog
Start Your Engines Playing as Yui Kimura, be chased by the Killer for a total of 45 seconds in a single Trial. 8 50,000 IconHelp archivesLog
Cut Em Up Playing as The Trickster, hit Survivors with Blades a total of 30 times in a single Trial. IconHelpLoading trickster 8 50,000 IconHelp archivesLog
GLYPH CHALLENGES
Glyph Tracker Commune with 2 Purple Glyphs.ChallengeIcon purpleGlyph ChallengeIcon glyph 8 50,000
CORE MEMORY CHALLENGES
Core Memory: Terrifying Anamnesis Collect and Synchronise 2 Memory Shards. ChallengeIcon memoryShard terrifyingAnamnesis QuestIcons fragment 8 50,000 IconHelp archivesLog

Completion Rewards[]

BANNER
DO BNR 05 icon Spirit's Dream Rin's father, swallowed whole by a giant snake. Guardians & Shadows Collection
CURRENCY
20
IconCurrency riftFragments
Rift Fragments Used to progress through The Rift.

Level 4[]

Challenge Task Character Completion Rewards
RiftFragments BloodpointsIcon2 IconHelp archivesCollection
REGULAR CHALLENGES
Almost Out! Open the Exit Gates a total of 2 times. ChallengeIcon survivor 5 45,000
High Skill Succeed at Great Skill Checks a total of 8 times. 5 45,000
Never Too Late Sabotage 1 Hook within 10 meters of the Killer while they are carrying a Survivor. 5 45,000
Sore Ankles Fall from a Great Height while being chased a total of 3 times. 5 45,000
By Hook Or By Crook Hook 2 different Survivors within 60 seconds a total of 3 times. ChallengeIcon killer 5 45,000
Knockout (Remix) Knock down Survivors a total of 6 times.
(Perks are randomised and unable to be changed while the Challenge is active)
5 45,000
Obsessive Kill the Obsession by any means a total of 2 times. 5 45,000
Outplayed Knock down Survivors near Pallets a total of 3 times. 5 45,000
Reverent Sacrifice 1 Survivor to The Entity. 5 45,000
The Hunt Earn ChaserEmblemIcon chaser silverEmblemIcon chaser silverEmblemIcon chaser silver Emblems of Iridescent Quality a total of 2 times. 5 45,000
Iridescent Age Earn Emblems of Iridescent Quality a total of 4 times. ChallengeIcon survivorKiller 5 45,000
MASTER CHALLENGES
Escape Artist (Remix) Escape 1 Trial.
(Perks are randomised and unable to be changed while the Challenge is active)
ChallengeIcon survivor 8 60,000 IconHelp archivesLog
Iridescent Hero Earn 2 Emblems of Iridescent Quality in a single Trial. 8 60,000 IconHelp archivesLog
The Shield Take Protection Hits a total of 2 times in a single Trial. 8 60,000 IconHelp archivesLog
Slaughter Kill Survivors by any means a total of 3 times in a single Trial. ChallengeIcon killer 8 60,000 IconHelp archivesLog
Main Attraction Playing as The Trickster, knock down Survivors with Blades thrown during The Main Event a total of 2 times in a single Trial. IconHelpLoading trickster 8 60,000 IconHelp archivesLog
GLYPH CHALLENGES
Glyph Caretaker Commune with 2 White Glyphs.ChallengeIcon whiteGlyph ChallengeIcon glyph 8 60,000
Glyph Massacre Hook Survivors a total of 6 times after communing with 1 Orange Glyph. ChallengeIcon orangeGlyph 8 60,000
CORE MEMORY CHALLENGES
Core Memory: Terrifying Anamnesis Collect and Synchronise 3 Memory Shards. ChallengeIcon memoryShard terrifyingAnamnesis QuestIcons fragment 8 60,000 IconHelp archivesLog

Completion Rewards[]

BANNER
DO BNR 06 icon Yui's Race Yui racing through the night. Guardians & Shadows Collection
CURRENCY
25
IconCurrency riftFragments
Rift Fragments Used to progress through The Rift.

Trailer[]

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