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The Dredge
K28 charSelect portrait.png
Game Alias(es) "The Druanee"
Gender Not applicable (not human)
Nationality None (Manifestation of Malthink)
Realm Withered Isle
Power Reign of Darkness
Power Attack Type Basic Attack
Weapon Knotted Appendage
Movement SpeedIconHelp movementSpeed.png 115 % | 4.6 m/s
Terror RadiusIconHelp terrorRadius.png 32 metres
Height IconHelp height.png Tall
DLC Roots of Dread
Voice Actor Roxana B.L., Maude Théberge, Vanessa Landry, Misha Standjofski, Philippe Langelier, Sébastien Croteau (The Monster Factory)
Menu Music
Terror Radius Music

The Dredge is one of 28 KillersIconHelpLoading killer.png currently featured in Dead by DaylightIconHelp DBDlogo.png.

It was introduced as the Killer of CHAPTER 24: Roots of Dread, a Chapter DLC released on 7 June 2022.


New Store Dredge.png
K28 storeBackground.png
Quotes left.png A twisted abomination too disturbing to bear, The Dredge’s malevolence is palpable. All light slowly drains in its presence, surrounding Survivors in darkness. Using lockers as map-wide gateways, it can emerge at any moment, seemingly everywhere at once. Quotes right.png

The Dredge is a manifestation of the dark thoughts of a once-vibrant community, able to teleport between Lockers and summon an overwhelming darkness.

Its personal Perks, DissolutionIconPerks dissolution.png, Darkness RevealedIconPerks darknessRevealed.png, and Septic TouchIconPerks septicTouch.png, allow it to destroy Pallets, spot Survivors near Lockers, and afflict healing Survivors with Blindness and Exhausted.

Difficulty Rating: Moderate
(These Killers require the Player to be comfortable with the basics of the role, though they share common mechanics with easier ones)


The Dredge Lore1.jpg

The Fold was founded on a private American island in the 1960s by a group of anonymous philanthropists. Their goal was to establish a peaceful society free of dark thoughts and emotions, attracting the dismayed, disenchanted, and disillusioned from all over the country.

This peace-loving community thrived over the years, and members freely followed the dictates of its charismatic leader Otto Stamper who taught his followers the secret of maintaining happiness through joy-talk, meditation, and the endless reciting of 'good-thinking' mantras.

But not all was bliss within The Fold, and Otto swiftly banished anyone who confessed to having dark thoughts or speaking dark words. Those he appointed as guardians of The Fold were quick to root out malcontents, banishing anyone who thought or spoke against the almost perfect community he had established.

Life was more or less a Utopian dream on the island until, that is, the darkness began to slowly leak through the cracks of their spiritual dam and members began to mysteriously disappear.

It wasn't long before fear closed its septic jaws on the island and refused to let go.

The once happy community now gathered in a few homes chanting all the 'good-thinking' mantras in a desperate attempt to rid their lives of this formless creature that seemed to stalk them in the shadows and consume them in their sleep.

Otto tried to quell his followers, telling them that there were malcontents among their ranks and that they alone had summoned the Druanee to their Garden of Joy.

As The Fold bleated fear, Otto evoked desperate measures. Ottomarians were restricted to their homes to prevent the spread of rumours and dark-talk while sleep was forbidden to prevent anyone from releasing dark dreams into the world. Freedom and sleep would return just as soon as the Druanee was no longer upon them.

But when Ottomarians continued to disappear, Otto assembled his followers near the beach where he placed a screaming woman on a wooden stage. There, in the rain, Otto explained to his drenched, alienated, and sleep-deprived congregation that the woman was a journalist here to destroy everything they had created.

As the guardians held the trembling woman, she screamed that Otto wasn't the savior he claimed to be. He belonged to an ancient cult, an exclusive club of billionaires that took pleasure in corrupting and sacrificing people, towns and even countries to an Elder God. The journalist told them Otto hadn't banished anyone! He had tortured and sacrificed them and that they would all be next.

Without hesitation, Otto slit her throat before she could continue to spread lies. As she collapsed to her knees with her hands clasped around her neck, he told his confused and terrified herd that she was working with others within their ranks and that the needed to find the impostors before the Druanee came for them all.

Otto's words shot over the congregation and reached into the murky recesses of their hearts and dredged up dark and fearful things.

Years of suppressed emotions began to bubble up as a thick fog pushed through restless legs and feet. Whispers began, and the whispers became panicked mantras, and the mantras became screams and curses as each member accused the next of malthinking and malspeaking.

Over the howling wind and pounding rain, the screams and curses grew louder and louder as everyone desperately tried to contain the darkness within. But the harder they tried, the quicker they ailed, and within moments the dam burst to release a torrent of hell.

Otto watched his once blissful and joyful herd suddenly erupt into violence unlike anything he had ever seen before. The Fold bleated accusations and tore each other to bits and pieces with hands and teeth and never once did they look up to see their kind and charismatic shepherd smiling down upon them with eyes that were cold, bleak and without pity.

When it was all over, Otto felt the creaking, wooden stage shake as a murder of crows circled above. Suddenly, the ground rose and then sank into a thick, oozing black mud like molasses. Moments later, a formless mass squelched out of the muck and rose like a rearing horse to feed upon the writhing mass of butchered humanity.

It was everywhere and nowhere at once as it slowly picked its way through the carnage, absorbing the darkness, savouring the misery, trailing terrible noises. Shrieks. Cries. Whimpers. Pops. Cracks.

Feasting sounds.

Death sounds.

Dark sounds.

Otto watched the creature as it slowly began to manifest into the very thing he had imagined—the very thing he had made them all imagine.

It turned slowly to look at Otto for a long silent moment, then the Druanee trudged away through the thick black sludge, disappearing into the shadows from which it had come.


Unique Perks[]

The Dredge comes with 3 PerksIconHelp perks.png that are unique to it:

Dissolution Dissolution
Everything turns to dust. It is as inescapable as the coming of the night.

3 seconds after injuring a SurvivorIconHelpLoading survivor.png by any means, Dissolution activates for 12/16/20 seconds:

  • While Dissolution is active, if a Survivor fast vaults over a PalletIconHelp pullDown.png while they are inside your Terror RadiusIconHelp terrorRadius.png, The EntityIconHelp entity.png will break the Pallet at the end of the vault, deactivating Dissolution.
"The Garden shall be a place of perfect Joy; through Joy, nothing shall stand in our way." — Otto Stamper
Darkness Revealed Darkness Revealed
In your presence, places once thought to be safe are perhaps the most dangerous.
  • When you search a LockerIconHelp lockers.png, the AurasIconHelp auras.png of all SurvivorsIconHelpLoading survivor.png within 8 metres of any Locker are revealed to you for 3/4/5 seconds.

Darkness Revealed has a cool-down of 30 seconds.
"Stay in the light, my children. In darkness, your fear will expose you." — Otto Stamper

Septic Touch Septic Touch
The Land of the Shadows subsumes all. Healing only delays the inevitable.
  • Whenever a SurvivorIconHelpLoading survivor.png performs a Healing action while they are inside your Terror RadiusIconHelp terrorRadius.png, that Survivor suffers from the BlindnessIconStatusEffects vision.png and the ExhaustedIconStatusEffects exhausted.png Status Effects
  • These effects linger for 6/8/10 seconds after the Healing action is interrupted by any means.
"Do not admit to fear, or pain, or doubt. These are the seeds from which darkness grows." — Otto Stamper

Teachable Perks[]

Progressing through The Dredge's BloodwebIconHelp bloodweb.png will spawn their Teachable Variant at specific Levels:

  • Level 30: Dissolution Teachable dissolution.png
  • Level 35: Darkness Revealed Teachable darknessRevealed.png
  • Level 40: Septic Touch Teachable septicTouch.png

Obtaining the Teachable Perks will unlock them to spawn in the Bloodwebs of all other Killers.

Weapon: Knotted Appendage[]

K28 Weapon01.png

The Knotted Appendage is the Primary Weapon of The Dredge.
Some of the body parts formed into a crude and horrifying weapon.

Power: Reign of Darkness[]

FulliconPowers reignOfDarkness.png
Quotes left.png Like a dark thought, The Dredge is difficult to shake.
And when night falls, it is nearly impossible.
Quotes right.png

Start the Trial with 3 Tokens.
Press and hold the Power button to activate The Gloaming.

Once activated, The Dredge leaves a Remnant behind.
In this state, The Dredge is free to roam the Trial Grounds, albeit at a slower pace.

Aim at a Locker IconHelp lockers.png and press the Ability button to teleport into it or press the Attack button to return to the Remnant.
The Remnant is disabled when teleporting to a Locker or when a Survivor touches it.
While in a Locker, aim at any other Locker and press the Ability button to teleport again.
Each teleportation consumes 1 Token.
Exiting the Locker or returning to the Remnant will activate The Gloaming's cool-down of 12 seconds, after which all Tokens are replenished.

If The Dredge teleports into a Locker that happens to have a Survivor hiding inside it or is in the process of entering it, The Dredge will automatically grab them and leave the Locker with the Survivor on its shoulder.

At the start of the Trial, every Locker spawns with an open latch on its doors.
Survivors can walk up to any Locker and close that latch, locking it for The Dredge, but also for other Survivors.
This can be done once per Trial for every Locker.
The latch cannot be closed when another Survivor is hiding inside the Locker.

When The Dredge teleports into a locked Locker, it will slow it down while exiting it.
After breaking free, the lock breaks.
The Dredge can break the latch of locked Lockers from the outside by walking up to it and performing a Basic Attack.

Attempting to lock the Locker The Dredge is currently inside of will cause The Dredge to immediately grab the Survivor.
The same applies when attempting to enter that Locker or generally interacting with it in any way.

Whenever a healthy Survivor is injured, a Survivor is hooked, or The Dredge uses its teleportation power, the Nightfall Meter builds.
The Nightfall Meter fills faster for each Survivor in the Injured State IconHelp injured.png.

Once the Nightfall Meter is full, Nightfall begins automatically, forcing Survivors to navigate in near-total darkness.
Nightfall ends after 60 seconds.
Survivors destroying the Remnant will reduce that time.

During Nightfall, The Dredge benefits from the following effects:

  • Teleportation to and between Lockers is faster and with a shorter cool-down of 4 seconds.
  • Grants the Undetectable IconStatusEffects undetectable.png Status Effect.

Power Trivia[]

Movement Speeds:

Main Article
  • Charging/Holding Reign of Darkness: 3.68 m/s
  • Walking: 4.6 m/s
  • Teleportation speed during Daytime: 12 m/s
  • Teleportation speed during Nightfall: 38 m/s

Gloaming Ability:

  • Cool-down time during Daytime: 12 seconds
  • Cool-down time during Nightfall: 4 seconds
  • Activation time: 0.5 seconds
  • Fade-in / Fade-out time for Remnant: 0.25 seconds
  • Grabbing Survivor in teleported-to Locker: 3 seconds


  • Minimum distance to hooked Survivors: 12 metres
  • Minimum distance to Locker: 3 metres


  • Exit Locker duration: 3 seconds
  • Locker FOV: 120 °
  • Killer Instinct radius during Nightfall: 16 metres
  • Killer Instinct Linger duration: 3 seconds
  • Warning Sound threshold: 8 seconds
    • This refers to how long The Dredge can hide in a Locker before the warning sound triggers.
  • Prevent Locker-Search cool-down: 1.25 seconds

Nightfall Activation:

  • Activation threshold: 300 Charges
    • This refers to how many Charges must be accumulated for Nightfall to start.
  • Hiding in Locker as The Dredge: +6 c/s
  • Number of injured or dying Survivors in Trial:
    • 0 Survivors: +0.25 c/s
    • 1 Survivor: +1 c/s
    • 2 Survivors: +2 c/s
    • 3 Survivors: +3 c/s
    • 4 Survivors: +4 c/s
  • Hitting a Survivor with a Basic Attack: +20 Charges
  • Hooking a Survivor: +20 Charges
  • Teleporting back to the Remnant: +10 Charges
  • Nearing Activation threshold: 85 %
    • This refers to how much Nightfall must be charged for the game to consider Nightfall nearing its activation for effects.
  • Transition time to Nightfall: 3 seconds

Nightfall Discharging:

  • Discharging threshold: 60 Charges
    • This refers to how many Charges must be discharged in order for Nightfall to end.
  • Discharge rate: -1 c/s
  • Transition time to Daytime: 1.5 seconds

Nightfall VFX:
During Nightfall, to counteract the darkness, the Survivors show special visual effects on their model, akin to an Aura, which cannot be read through objects, however.
This effect has the following requirements for it to be seen:

  • Survivor to other Survivor minimum distance: 1 metre
  • Survivor to other Survivor maximum distance: 40 metres
  • Killer to Survivor minimum distance: 0.1 metres
  • Killer to Survivor maximum distance: 40 metres
  • Maximum visibility distance: 40 metres
    • This refers to the maximum distance away a Survivor or Killer can be seen from another Survivor during Nightfall; however, this is overridden by the sphere of darkness Survivors suffer from during Nightfall.
  • Sphere of Darkness radius: 18 metres
  • The Dredge's maximum view distance: 70 metres
    • This refers to the maximum distance at which The Dredge can see Survivors at.
  • Survivors' maximum view distance: 50 metres
    • This refers to the maximum distance at which Survivors can see other Characters at.

Add-ons for Reign of Darkness[]

Icon Name Description
Wooden Plank
Wooden Plank A wooden plank torn from the stage where Otto Stamper sacrificed a meddling journalist.
  • Increases the number of Charges added to the Nightfall Meter for hooking a Survivor by +25 %.
Mortar and Pestle
Mortar and Pestle Disconnected from the world and modern medicine, Stamper's followers originally had to make do with the flora local to the island.
  • The Dredge emerges from the Remnant facing the same direction as a Teleport is activated instead of facing the direction the Remnant was placed in.
Follower's Cowl
Follower's Cowl They believed the cowls proved their enlightenment, but they merely kept them in darkness.
  • Teleporting back to the Remnant will activate Killer Instinct during Daytime as well.
Caffeine Tablets
Caffeine Tablets Stamper's followers were told not to sleep, or they would bring the wrath of Druanee upon them.
Towards the end, he brought in drugs from the mainland.
  • The Auras IconHelp auras.png of locked Lockers IconHelp lockers.png are visible to you in yellow while charging The Gloaming or teleporting.
Malthinker's Skull
Malthinker's Skull Those who brought negativity to the commune would mysteriously disappear from time to time.
Their remains were never found... until The Dredge brought them up.
  • Increases the Nightfall Meter Charge rate for when Survivors are injured by +66 % per second.
Haddie's Calendar
Haddie's Calendar She planned to cross out each day until her parents took her to India, but when tragedy struck, she abandoned her calendar.
  • Reduces the time to exit a Locker IconHelp lockers.png by -1 second.
Fallen Shingle
Fallen Shingle After the Ottomarians were subsumed by The Dredge, the mansion fell into disrepair.
  • Increases the Nightfall Meter Charge rate for using Reign of Darkness by +15 % per second.
Burnt Letters
Burnt Letters Some followers tried to write letters home.
Stamper ensured that nobody would have contact with the outside world.
  • Increases the number of Charges added to the Nightfall Meter for injuring a Survivor by +25 %.
Air Freshener
Air Freshener After her parents were found, this was in the bag of belongings the police returned.
Haddie does not know why she keeps it.
  • Start the Trial with 4 Power Tokens.
Worry Stone
Worry Stone While the Ottomarians were told to think only positive thoughts, some kept these stones in their pockets to rub when negative thoughts arose.
  • Reveals the Aura IconHelp auras.png of a Survivor for 6 seconds when they lock a Locker IconHelp lockers.png.
War Helmet
War Helmet While investigating an Overlap in the Alps, she found an abandoned war bunker.
She took a helmet from it after the Overlap nearly took her.
  • Increases the duration of Killer Instinct by +1.5 seconds during Nightfall.
Ottomarian Writing
Ottomarian Writing The words of Otto Stamper were the only words available for his followers to read, decrying malthink and malspeak.
  • Reduces the Cool-down duration of The Gloaming by -4 seconds during Daytime.
Destroyed Pillow
Destroyed Pillow While not allowed to sleep, leaders amongst the Ottomarians tore sleeping supplies to shreds to prevent malthinkers from sneaking off to nap.
  • Reduces the Cool-down duration of The Gloaming by -2.5 seconds during Nightfall.
Broken Doll
Broken Doll Followers brought their families to live in a utopia.
None of them were spared.
  • Increases the duration of Nightfall by 20 seconds.
Tilling Blade
Tilling Blade The island was self-sufficient, and followers tilled the tough soil to grow crops during the warm season.

"Like a predatory beast, it can smell and track blood."

Lavalier Microphone
Lavalier Microphone She kept a lavalier mic nearby, allowing her to record her innermost feelings when under great stress.
  • Consuming the last Power Token will reveal the Auras IconHelp auras.png of all Survivors for 3 seconds.
  • Entering a Locker IconHelp lockers.png through teleportation causes all Lockers within 6 metres of any Survivor to open and slam their doors.
Field Recorder
Field Recorder Haddie documented all of her forays near Overlaps, to prove not only to the world but herself what she saw and felt.
  • Nightfall is active at the start of the Trial.
  • Nightfall activates automatically when the final Generator IconHelpLoading generators.png is completed.
  • Any Survivor coming into contact with the Remnant suffers from the Exhausted IconStatusEffects exhausted.png Status Effect for 15 seconds.
Boat Key
Boat Key Only one boat allowed people on and off the island, and the keys were hidden away to prevent deserters.
  • Increases the Teleportation speed by +25 % during Daytime.
  • When all Generators IconHelpLoading generators.png are completed, all active Locks are instantly broken.
Sacrificial Knife
Sacrificial Knife When a journalist attempted to warn the Ottomarians of Stamper's true task, he slit her throat as a warning to any dissenters.
  • Exiting a Locker IconHelp lockers.png during Nightfall blocks all Vault locations within 16 metres of it for 5 seconds.

"There are imposters amongst you! They intend to destroy our perfect home with dark thoughts. Find them and bring them to me!" — Otto Stamper

Iridescent Wooden Plank
Iridescent Wooden Plank Once the journalist's blood stained the wooden boards of the stage, everything was set into motion for The Dredge's arrival.
  • Survivors suffer from the Exposed IconStatusEffects exposed.png Status Effect for the final 12 seconds of Nightfall.

"She came here to poison your minds with fear! Do not let the fear in!" — Otto Stamper


Main article: Achievements

There are 2 Achievements related to The Dredge:

Icon Name Description
Adept Dredge}}
Adept Dredge Achieve a Merciless Victory with The Dredge IconHelpLoading dredge.png using only its Unique Perks: Dissolution IconPerks dissolution.png, Darkness Revealed IconPerks darknessRevealed.png & Septic Touch IconPerks septicTouch.png.
Bump in the Night}}
Bump in the Night With The Dredge IconHelpLoading dredge.png, down 50 Survivors during Nightfall.

Cosmetic Options[]

Players can choose from a variety of Cosmetic options to customise The Dredge:


Icon Name Body Rarity Description
K28 Head01.png The Dredge CategoryIcon arm.png Common A hideous amalgam of the lives lost in The Garden, hungry for revenge against those who shunned and tried to bury it.
K28 Body01.png Tangled Corpus CategoryIcon body.png Common A coil of limbs and heads that looked suspiciously like those who disappeared from the Garden.
K28 Weapon01.png Knotted Appendage CategoryIcon weapons.png Common Some of the body parts formed into a crude and horrifying weapon.


Icon Name Body Rarity Description Additional Notes
K28 Head01 P01.png Bloody Dredge CategoryIcon arm.png Rare A hideous amalgam of the lives lost in The Garden, slaked by the blood of those unlucky enough to end up in its path. 3rd Prestige Reward
K28 Body01 P01.png Gore-Soaked Corpus CategoryIcon body.png Rare A blood-soaked tangle of vaguely recognisable body parts. 2nd Prestige Reward
K28 W01 P01.png Grisly Appendage CategoryIcon weapons.png Rare A gore-soaked patchwork of human parts in the form of a crude and horrifying weapon. 1st Prestige Reward

IconHelp archivesGeneral.png Archives[]

Expand to view content
Icon Name Body Rarity Description Outfit Collection Tome Tier
K28 Body007.png Glittering Mass CategoryIcon body.png Event Even in the dark of night, its body glistened with gold. Masquerade Colors Twisted Masquerade Collection Twisted Masquerade Event Level 1
K28 W007.png Golden Limb CategoryIcon weapons.png Event Whatever force embellished it with gold turned the end of its arm into a beautiful but deadly blade. Masquerade Colors Twisted Masquerade Collection Twisted Masquerade Event Level 1

IconHelp store.png In-Game Store[]

CategoryIcon outfits.png Outfits[]

Expand to view content
Icon Name Rarity Description Contents Collection Price Release Date
K28 outfit 01 01.png Overgrown Sinew Uncommon The bodies of those sacrificed were torn mercilessly, forming hideous scars and scabs. Verdant Skull

Petrified Limbs

Wild Extremity

Mangled Flesh Collection
IconHelp auricCells.png
IconHelp iridescentShards.png
7 June 2022
K28 outfit 01 03.png Gangrenous Thews Uncommon The bodies of those sacrificed were torn mercilessly, forming hideous scars and scabs. Rotting Nodule

Pustulous Husk

Diseased Limb

Mangled Flesh Collection
IconHelp auricCells.png
IconHelp iridescentShards.png
7 June 2022
K28 outfit 01 02.png Blistered Muscle Uncommon The bodies of those sacrificed were torn mercilessly, forming hideous scars and scabs. Disfigured Maw

Coarse Cicatrix

Scaly Protuberance

Mangled Flesh Collection
IconHelp auricCells.png
IconHelp iridescentShards.png
7 June 2022
K28 outfit 006.png Twisted Plaything Very Rare As it decayed, it replaced parts of itself with anything even resembling a human, particularly those that struck fear. Porcelain Head

Toy Chest

Bludgeon of Baubles

Malicious Mannequin Collection
IconHelp auricCells.png
7 June 2022

CategoryIcon arm.png Arms[]

Expand to view content
Icon Name Rarity Description Outfit Collection Price Release Date
K28 Head01 01.png Verdant Skull Uncommon After decimating the people of The Garden, it began to become one with The Garden. Overgrown Sinew Mangled Flesh Collection
IconHelp auricCells.png
IconHelp iridescentShards.png
7 June 2022
K28 Head01 03.png Rotting Nodule Uncommon Severed from anything resembling actual life, it turned into a putrid mess. Gangrenous Thews Mangled Flesh Collection
IconHelp auricCells.png
IconHelp iridescentShards.png
7 June 2022
K28 Head01 02.png Disfigured Maw Uncommon To look upon its horrifying visage is to see beyond the limits of what human flesh could take. Blistered Muscle Mangled Flesh Collection
IconHelp auricCells.png
IconHelp iridescentShards.png
7 June 2022
K28 Head006.png Porcelain Head Very Rare Atop the dreadful pile of children's toys sat the most hideous piece of all. Twisted Plaything Malicious Mannequin Collection
IconHelp auricCells.png
7 June 2022

CategoryIcon body.png Body[]

Expand to view content
Icon Name Rarity Description Outfit Collection Price Release Date
K28 Body01 01.png Petrified Limbs Uncommon The flesh mixed with the flora, turning to something like stone. Overgrown Sinew Mangled Flesh Collection
IconHelp auricCells.png
IconHelp iridescentShards.png
7 June 2022
K28 Body01 03.png Pustulous Husk Uncommon The filth of the outdoors infected the flesh that remained. Gangrenous Thews Mangled Flesh Collection
IconHelp auricCells.png
IconHelp iridescentShards.png
7 June 2022
K28 Body01 02.png Coarse Cicatrix Uncommon Despite the enormous damage its body took, it lurched ever forward, unfeeling. Blistered Muscle Mangled Flesh Collection
IconHelp auricCells.png
IconHelp iridescentShards.png
7 June 2022
K28 Body006.png Toy Chest Very Rare It shambled along, unstopping, powered by something dark and unknowable. Twisted Plaything Malicious Mannequin Collection
IconHelp auricCells.png
7 June 2022

CategoryIcon weapons.png Weapons[]

Expand to view content
Icon Name Rarity Description Outfit Collection Price Release Date
K28 W01 01.png Wild Extremity Uncommon Hands that once tended to The Garden now grew green themselves. Overgrown Sinew Mangled Flesh Collection
IconHelp auricCells.png
IconHelp iridescentShards.png
7 June 2022
K28 W01 03.png Diseased Limb Uncommon The corruption reached through all of its extremities, turning it as foul as it was dangerous. Gangrenous Thews Mangled Flesh Collection
IconHelp auricCells.png
IconHelp iridescentShards.png
7 June 2022
K28 W01 02.png Scaly Protuberance Uncommon Hardened by the growth of scar tissue, it struck harder than ever. Blistered Muscle Mangled Flesh Collection
IconHelp auricCells.png
IconHelp iridescentShards.png
7 June 2022
K28 W006.png Bludgeon of Baubles Very Rare The doll parts formed something almost resembling a human hand. Twisted Plaything Malicious Mannequin Collection
IconHelp auricCells.png
7 June 2022


Main Article: Downloadable Content

The Dredge is part of 1 DLC:


  • The Dredge is the fourth non-human Killer introduced to Dead by Daylight, acting as a manifestation of the creature Otto Stamper warned his cult-members from.
    • However, The Dredge is the first non-humanoid Killer, as all previous Killers resemble a human shape.

Lore Trivia[]

  • The Dredge is described as a Druanee in its Lore, but in real-life mythology, would actually be an "Egregore".
    • An "Egregore" is an entity described in the Book of Enoch, an ancient Hebrew text, that describes it as "an autonomous psychic entity that is composed of and influencing the thoughts of a group of people", which in Dead by Daylight is the cult led by Otto Stamper.
  • The Dredge's Lore is heavily intertwined with Otto Stamper, an Unseen Character that was previously mentioned in the Lore of The Doctor IconHelpLoading doctor.png, as Stamper was Herman Carter's mentor at Léry's Memorial Institute.

Model Trivia[]

  • The horse head that occasionally drops out of The Dredge's body when idling in the Lobby is "Maurice", The Clown's horse that can be seen on Father Campbell's Chapel.
    The Developers reused his asset for The Dredge, deliberately letting Maurice's head fall onto its left side, in order to hide the burnt half of Maurice's head, making it more difficult to recognise him.
  • Since every Killer's model is split into three parts for the sake of Cosmetics, The Dredge's rather unusual model causes its splits to be unique.
    • The right appendage, holding its Weapon, is considered its head piece.
    • The central amalgam with the "head" is considered its body piece.
    • The left appendage, acting as both "hand" and "foot", is considered its leg piece.

Voice Acting[]

  • The Dredge has the most accredited voice actors and actresses of any Killer to date, mostly due its sound design encompassing crowds of wailing souls.
    All of the voice actors and actresses are from The Monster Factory and several of them have previously voiced Characters in Dead by Daylight already:
    • Maude Théberge (previously voiced Lisa Garland)
    • Sébastien Croteau (previously voiced The Nemesis Nemesis T-Type}})
    • Roxana B.L. (previously voiced Nemesis' female Zombie)
    • Vanessa Landry
    • Misha Standjofski
    • Philippe Langelier


THE SURVIVORS IconHelpLoading survivor.png
S01 charSelect portrait.png Dwight Fairfield SurvivorDwight.png S02 charSelect portrait.png Meg Thomas SurvivorMeg.png S03 charSelect portrait.png Claudette Morel SurvivorClaudette.png S04 charSelect portrait.png Jake Park SurvivorJake.png S05 charSelect portrait.png Nea Karlsson SurvivorNea.png
2 - 5
S06 charSelect portrait.png Laurie Strode SurvivorLaurie.png S07 charSelect portrait.png Ace Visconti SurvivorAce.png S08 charSelect portrait.png Bill Overbeck SurvivorBill.png S09 charSelect portrait.png Feng Min SurvivorFeng.png S10 charSelect portrait.png David King SurvivorDavid.png
6 - 10
S11 charSelect portrait.png Quentin Smith SurvivorQuentin.png S12 charSelect portrait.png David Tapp SurvivorTapp.png S13 charSelect portrait.png Kate Denson SurvivorKate.png S14 charSelect portrait.png Adam Francis SurvivorAdam.png S15 charSelect portrait.png Jeff Johansen SurvivorJeff.png
11 - 14
S16 charSelect portrait.png Jane Romero SurvivorJane.png S17 charSelect portrait.png Ash Williams SurvivorAsh.png S18 charSelect portrait.png Nancy Wheeler SurvivorNancy.png S19 charSelect portrait.png Steve Harrington SurvivorSteve.png S20 charSelect portrait.png Yui Kimura SurvivorYui.png
15 - 19
S21 charSelect portrait.png Zarina Kassir SurvivorZarina.png S22 charSelect portrait.png Cheryl Mason SurvivorCheryl.png S23 charSelect portrait.png Felix Richter SurvivorFelix.png S24 charSelect portrait.png Élodie Rakoto SurvivorElodie.png S25 charSelect portrait.png Yun-Jin Lee SurvivorYun-Jin.png
20 - 23
S26 charSelect portrait.png Jill Valentine SurvivorJill.png S27 charSelect portrait.png Leon Scott Kennedy SurvivorLeon.png S28 charSelect portrait.png Mikaela Reid SurvivorMikaela.png S29 charSelect portrait.png Jonah Vasquez SurvivorJonah.png S30 charSelect portrait.png Yoichi Asakawa SurvivorYoichi.png
S31 charSelect portrait.png Haddie Kaur SurvivorHaddie.png
THE KILLERS IconHelpLoading killer.png
1 - 2
K01 charSelect portrait.png Evan MacMillan - The Trapper IconHelpLoading trapper.png K02 charSelect portrait.png Philip Ojomo - The Wraith IconHelpLoading wraith.png K03 charSelect portrait.png Max Thompson Jr. - The Hillbilly IconHelpLoading hillbilly.png K04 charSelect portrait.png Sally Smithson - The Nurse IconHelpLoading nurse.png K05 charSelect portrait.png Michael Myers - The Shape IconHelpLoading shape.png
3 - 6
K06 charSelect portrait.png Lisa Sherwood - The Hag IconHelpLoading hag.png K07 charSelect portrait.png Herman Carter - The Doctor IconHelpLoading doctor.png K08 charSelect portrait.png Anna - The Huntress IconHelpLoading huntress.png K09 charSelect portrait.png Bubba Sawyer - The Cannibal IconHelpLoading cannibal.png K10 charSelect portrait.png Freddy Krueger - The Nightmare IconHelpLoading nightmare.png
7 - 11
K11 charSelect portrait.png Amanda Young - The Pig IconHelpLoading pig.png K12 charSelect portrait.png Jeffrey Hawk - The Clown IconHelpLoading clown.png K13 charSelect portrait.png Rin Yamaoka - The Spirit IconHelpLoading spirit.png K14 charSelect portrait.png Frank, Julie, Susie, Joey - The Legion IconHelpLoading legion.png K15 charSelect portrait.png Adiris - The Plague IconHelpLoading plague.png
12 - 15
K16 charSelect portrait.png Danny Johnson - The Ghost Face IconHelpLoading ghost.png K17 charSelect portrait.png The Demogorgon IconHelpLoading demogorgon.png K18 charSelect portrait.png Kazan Yamaoka - The Oni IconHelpLoading oni.png K19 charSelect portrait.png Caleb Quinn - The Deathslinger IconHelpLoading deathslinger.png K20 charSelect portrait.png Pyramid Head - The Executioner IconHelpLoading wales.png
16 - 21
K21 charSelect portrait.png Talbot Grimes - The Blight IconHelpLoading blight.png K22 charSelect portrait.png Charlotte & Victor Deshayes - The Twins IconHelpLoading twins.png K23 charSelect portrait.png Ji-Woon Hak - The Trickster IconHelpLoading trickster.png K24 charSelect portrait.png Nemesis T-Type - The Nemesis Nemesis T-Type}} K25 charSelect portrait.png Elliot Spencer - The Cenobite IconHelpLoading cenobite.png
22 - 24
K26 charSelect portrait.png Carmina Mora - The Artist IconHelpLoading artist.png K27 charSelect portrait.png Sadako Yamamura - The Onryō IconHelpLoading onryo.png K28 charSelect portrait.png The Dredge IconHelpLoading dredge.png
K25 Chatterer charSelect portrait.png The Chatterer S27 Chris charSelect portrait.png Chris Redfield S26 Claire charSelect portrait.png Claire Redfield S22 Cybil charSelect portrait.png Cybil Bennett S22 James charSelect portrait.png James Sunderland S19 Jonathan charSelect portrait.png Jonathan Byers
S22 Lisa charSelect portrait.png Lisa Garland K07 Look-See charSelect portrait.png The Look-See K08 Mordeo charSelect portrait.png The Mordeo
K08 Baba Yaga charSelect portrait.png The Baba Yaga K21 Ferryman charSelect portrait.png The Ferryman K01 Krampus charSelect portrait.png The Krampus K18 Minotaur charSelect portrait.png The Minotaur
S22 Alessa charSelect portrait.png Alessa Gillespie K06 Birch charSelect portrait.png The Birch K23 GodOfDesire charSelect portrait.png The God of Desire K27 RottenRemains charSelect portrait.png The Rotten Remains
Alex Benedict Baker The Entity IconHelp entity.png The Observer IconHelp archivesGeneral.png Vigo and many more...
The Smasher The Teacher