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FulliconPowers summonsOfPain.png
Quotes left.png An extradimensional gateway that leads to pleasure and pain so great it will tear your soul apart. Quotes right.png


SUMMONS OF PAIN: Atl Hud PB CreateGateway.png
Press the Power button to create a gateway and release the button to open it.
Once opened, tap the Ability button to summon forth a possessed Chain under your control.


Possessed Chain: Atl Hud AB SummonChain.png
Directing a Possessed Chain into a Survivor will bind them with an uncontrolled Chain.


Chains:
A Survivor bound with a regular Chain is unable to sprint, suffers from the Incapacitated IconStatusEffects incapacitated.png Status Effect, and cannot leave through the Exit Gate IconHelp exitGates.png.
If the Chain is not broken, a second and eventually a third Chain will appear and bind them as well, each applying a stack-able Movement Speed penalty to the Survivor.


Breaking Chains: Atl Hud Icon BreakChains.png
Bound Survivors can perform the Break Free action to break free from the Chains.
Each Chain needs to be broken separately.

If the bound Survivor brings any environmental object between them and a Chain's Gateway, the Chain will break immediately.
However, this action causes a replacement Chain to spawn and attempt to rebind the Survivor.

If other Survivors, or The Cenobite himself, walk through a Chain, the Chain will also break immediately, without spawning a replacement Chain.


Lament Configuration: Icons Hud Icon Solve.png
Upon starting the Trial, the Lament Configuration spawns in a random location in the Trial Grounds, and does so after each time it has been interacted with.

Survivors can see the Aura IconHelp auras.png of the Lament Configuration, which is white when idle and yellow during an on-going Chain Hunt.

Any Survivor can pick-up the Lament Configuration and carry it with them, but not without experiencing some suffering.

  • The Survivor suffers permanently from the Oblivious IconStatusEffects oblivious.png Status Effect.
  • The Survivor is intermittently attacked with Chains summoned by the Lament Configuration.

The Lament Configuration cannot be dropped, it must be solved to remove it from their possession.
Solving the Lament Configuration will indicate the Survivor's location to the The Cenobite through Killer Instinct.


Teleport: Atl Hud AB Teleport.png
While the Lament Configuration is being solved, The Cenobite can choose to teleport to that Survivor's location.
This causes the Lament Configuration to open and bind the Survivor with three small Chains while The Cenobite completes the teleportation.


Chain Hunt: If left to its own devices, the Lament Configuration eventually initiates a Chain Hunt.
During a Chain Hunt, the Lament Configuration continuously summons Chains that pursue and attempt to bind every Survivor, until any Survivor picks up the Lament Configuration, which ends the Chain Hunt.

The Cenobite can pick up the Lament Configuration himself, which will immediately start a Chain Hunt.
Additionally, all Survivors are instantly bound by Chains, causing them to scream and reveal their respective locations.

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