Template:Patch PTB 4.3.0

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FEATURES & CONTENT

The Executioner Balance Update

Power:

  • After cancelling Rites of Judgement:
    • Movement speed is 4.4 m/s for 1 second
    • Further attacks cannot be made for 1 second
    • Cooldown before further attacks after Punishment of the Damned reduced from 2.75 seconds to 2.25 second

Perks:

  • Trail of Torment: Undetectable now lasts until the affected Generator stops regressing or a Survivor is injured or put into the dying state by any means
  • Forced Penance: Broken Status effect lasts 60/70/80 seconds
  • Blood Pact: Haste bonus is now 5%/6%/7%, and lasts until the Survivors are no longer within 16 meters of each other


Perk Updates

  • Any Means Necessary now awards Bloodpoints when used, and its cooldown has been reduced to 100/80/60 seconds
  • For the People now awards Bloodpoints when used
  • Thanataphobia no longer affects healing speed, and its penalties have been increased to 4%/4.5%/5%
  • Mindbreaker's effect now lasts 3/4/5 seconds
  • Cruel Limits's range has been increased to 32 meters
  • Slippery Meat no longer affects Bear Trap escapes, and now increases hook escape attempt probabilities by 2%/3%/4%
    • These escape attempt percentages are additive, i.e. with this perk the chance of escaping the hook is now 6%/7%/8%
  • Hex: Huntress Lullaby now only affects healing and repairing skill checks
  • Technician now prevents all Generator explosions from missed skill checks
    • The Generator loses and additional 5%/4%/3% progress for missed skill checks
  • Pop Goes the Weasel now lasts 35/40/45 seconds
  • We're Gonna Live Forever now increases healing speed by 100% when healing a Survivor in the dying state
    • Players now gain a token when rescuing a Survivor by stunning the Killer with a pallet or blinding them with a flashlight


Generator Terminology changes and clarifications

  • A Generator losing progress over time is "regressing"
  • Putting a Generator into the regressing state is "damaging the Generator"
  • If a Generator loses some of its progress immediately, this is "losing progress"
  • A blocked Generator cannot change its progress
  • A blocked Generator retains its regression state, but no progress is lost until it is no longer blocked
  • A regressing Generator can lose progress due to other effects
    • e.g. a Generator affected by Ruin can still lose progress due to Surge
  • Surge, Pop Goes the Weasel, and Overcharge have had their text updated to reflect these changes


Visual Update

  • Visual updates to maps in The MacMillan Estates Realm.
  • Visual update to Lockers.
  • Added Footstep VFX.
  • Visual update to all Blood VFX. On Screen Blood, Blood squirt on hit, Blood pool decals.
  • Updated VFX for Trapper, Wraith and Hillbilly.
  • Updated dissolve VFX in-game and in-lobbies.
  • 4K UI Icons
    • Updated Character portraits and customisation icons for better resolution at 4K. This may result in your custom icons being replaced when you update.


Perk rarity

  • All perks now have the same rarity:
    • Tier 1: Uncommon
    • Tier 2: Rare
    • Tier 3: Very Rare


Bug Fixes

System:

  • Disabled daily rituals screen and claiming while in Custom Game

Gameplay:

  • Fixed an issue that might cause a survivor to remain in the being carried position after being hooked
  • Fixed an issue that might cause players to have less control on their character after being unhooked
  • Fixed an issue that caused the Cursed effect to appear before any token is earned on the perk Hex: Huntress Lullaby
  • Fixed an issue that might cause Hex totems to appear as dull totems for some players
  • Fixed an issue that caused the Make Your Choice perk to override a survivor's Calm Spirit while unhooking
  • Fixed an issue that caused failed skill check animations to continue after a player lets go of the interaction button
  • Fixed an issue that caused the survivor to hold the Deathslinger's chain with one hand after holding and dropping an item

Known Issues

  • An invisible collision blocks the Coal Tower's basement.
  • Due to gameplay issues, Autohaven Wreckers maps are disabled during the PTB.
  • Cars in the MacMillan Estate currently have placeholder textures.
  • The Entity does not appear on hooks or generators on Medium to Ultra graphics settings.