Difference between revisions of "Template:Item desc"

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m (reflecting changes in values template)
m (clean-up and updating)
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{{
 
{{
 
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<!-- Keys -->
| Alex's Toolbox =
 
A metal box containing mainly saws and vice grips of varying sizes but also other tools. Even though the content of this Toolbox is clearly aimed at destructive deeds, it can be used to repair various mechanical components as well.
 
* '''{{clr|2|24 Charges}}'''.
 
* '''{{Values|Slightly increases|+10 %}}''' Repair speed.
 
* Unlocks the Sabotage action.
 
** '''{{Values|Considerably increases|+50 %}}''' Sabotage speed.
 
** '''{{Values|Considerably decreases|-50 %}}''' ''Toolbox'' Efficiency during Sabotage.
 
 
''{{clr|9|"Most of the tools are identified as 'owned by Alex'."}}''
 
 
 
| All Hallows' Eve Lunchbox =
 
A plastic lunchbox with phosphorescent Halloween Stickers that has been packed with first-aid equipment.
 
* '''{{clr|2|24 Charges}}'''.
 
* '''{{Values|Considerably increases|+35 %}}''' Altruistic Healing speed.
 
* Unlocks the Self-Healing action.
 
* Makes you '''considerably more visible'''.
 
 
''{{clr|9|"Safety first! Make sure you can be seen when trick or treating."}}''
 
 
 
 
| Broken Key =
 
| Broken Key =
 
The bow and shank of a key, vibrating with power. The ''Broken Key's'' power cannot be triggered by itself. Various objects can be attached to its jump ring, which channels the ''Broken Key's'' power into various effects.
 
The bow and shank of a key, vibrating with power. The ''Broken Key's'' power cannot be triggered by itself. Various objects can be attached to its jump ring, which channels the ''Broken Key's'' power into various effects.
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| Camping Aid Kit =
+
| Dull Key =
 
A bent and dull Key that once held great power. The ''Dull Key's'' power cannot be triggered by itself. Various objects can be attached to its jump ring, which channels the ''Dull Key's'' remaining power into various effects.
A rudimentary Aid Kit which can save lives in emergencies, even if it's lacking some of its supplies.
 
* '''{{clr|2|16 Charges}}'''.
+
* '''{{clr|2|5 seconds}}''' of use.
 
* Can be consumed to open the {{IconLink|Hatch}}.
* '''{{Values|Moderately increases|+25 %}}''' Altruistic Healing speed.
 
* Unlocks the Self-Healing action.
 
''{{clr|9|"Barely has enough material for a decent patch-up."}}''
 
   
   
 
| Skeleton Key =
 
A tarnished and crooked Key, vibrating with ominous power. The ''Skeleton Key's'' power cannot be triggered by itself. Various objects can be attached to its jump ring, which channels the ''Skeleton Key's'' power into various effects.
 
* '''{{clr|2|30 seconds}}''' of use.
 
* Can be consumed to open the {{IconLink|Hatch}}.
  +
  +
  +
<!-- Firecrackers -->
 
| Chinese Firecracker =
 
| Chinese Firecracker =
 
A row of small explosive devices wrapped in heavy paper casing. Detonates into loud bangs and intense light flashes.
 
A row of small explosive devices wrapped in heavy paper casing. Detonates into loud bangs and intense light flashes.
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| Commodious Toolbox =
+
| Third Year Party Starter =
 
A small, highly-explosive dinner table decoration. Detonates into loud bangs and intense light flashes, and playful confetti.
A large metal box containing basic tool and extra mechanical parts. Even without training, can be used to repair or break various mechanical components.
 
* '''{{clr|2|32 Charges}}'''.
+
* '''{{clr|2|1 Charge}}'''.
 
* Can be used as a distraction, as a blinding device or to celebrate our three years together.
* '''{{Values|Moderately increases|+50 %}}''' Repair speed.
 
* Unlocks the Sabotage action.
 
** '''{{Values|Considerably decreases|-50 %}}''' ''Toolbox'' Efficiency during Sabotage.
 
   
 
''{{clr|9|"Happy Anniversary! Here's to our three years together!" — The Dead by Daylight Team}}''
   
| Dull Key =
 
A bent and dull Key that once held great power. The ''Dull Key's'' power cannot be triggered by itself. Various objects can be attached to its jump ring, which channels the ''Dull Key's'' remaining power into various effects.
 
* '''{{clr|2|5 seconds}}''' of use.
 
* Can be consumed to open the {{IconLink|Hatch}}.
 
   
 
| Winter Party Starter =
 
A small, highly-explosive dinner table decoration. Detonates into loud bangs and intense light flashes.
 
* '''{{clr|2|1 Charge}}'''.
 
* Can be used as a distraction, as a blinding device or to celebrate.
   
| Emergency Med-Kit =
 
A sturdy and well organised Med-Kit equipped with top condition emergency supplies.
 
* '''{{clr|2|16 Charges}}'''.
 
* '''{{Values|Tremendously increases|+50 %}}''' Altruistic Healing speed.
 
* Unlocks the Self-Healing action.
 
* '''{{Values|Tremendously increases|+50 %}}''' Self-Healing speed.
 
   
  +
<!-- Flashlights -->
''{{clr|9|"There is a cure for almost everything...but not for this."}}''
 
 
| Anniversary Flashlight =
 
* '''{{clr|2|8 seconds}}''' of use.
   
   
| Engineer's Toolbox =
+
| Flashlight (Item) =
 
A standard Flashlight.
A metal box with highly specialised tools meant for engineering. Most of the tools can be used by neophytes to make quick repairs or break various mechanical components.
 
* '''{{clr|2|16 Charges}}'''
+
* '''{{clr|2|8 seconds}}''' of use.
 
* Can be used to light your way in the darkness.
* '''{{Values|Tremendously increases|+100 %}}''' Repair speed.
 
  +
''{{clr|9|"Most of the battery life was wastefully used by the previous owner."}}''
* Unlocks the Sabotage action.
 
** '''{{Values|Moderately decreases|-25 %}}''' Sabotage speed.
 
** '''{{Values|Considerably decreases|-50 %}}''' ''Toolbox'' Efficiency during Sabotage.
 
   
''{{clr|9|"I've created tools beyond compare and stood paralysed as they were stolen from me. These are but a poor replica, spat out by The Fog." — Vigo's Journal}}''
 
   
 
| Sport Flashlight =
 
A very portable Flashlight with a good grip. Its efficient technology produces a powerful light while consuming less power.
 
* '''{{clr|2|8 seconds}}''' of use.
 
* '''{{Values|Slightly increases|+20 %}}''' ''Flashlight'' Beam accuracy.
 
* '''{{Values|Slightly decreases|-12 %}}''' ''Flashlight'' Battery Consumption rate.
   
| First Aid Kit =
 
A standard First Aid Kit with all the necessary equipment for treating common to more serious injuries.
 
* '''{{clr|2|24 Charges}}'''.
 
* '''{{Values|Considerably increases|+35 %}}''' Altruistic Healing speed.
 
* Unlocks the Self-Healing action.
 
   
 
| Utility Flashlight =
 
A sturdy but heavy Flashlight that packs a lot of power.
 
* '''{{clr|2|12 seconds}}''' of use.
 
* '''{{Values|Moderately increases|+30 %}}''' ''Flashlight'' Beam Brightness.
 
* '''{{Values|Moderately increases|+15 %}}''' Blindness duration.
 
* '''{{Values|Slightly decreases|-20 %}}''' ''Flashlight'' Beam accuracy.
   
  +
| Flashlight (Item) =
 
 
| Will O' Wisp =
A standard Flashlight.
 
 
A Flashlight equipped with a special lens cover that adds an orange tint and a little Ghost to the beam.
 
* '''{{clr|2|8 seconds}}''' of use.
 
* '''{{clr|2|8 seconds}}''' of use.
 
* '''Considerably increases''' friendly Ghosts in your life.
* Can be used to light your way in the darkness.
 
''{{clr|9|"Most of the battery life was wastefully used by the previous owner."}}''
+
''{{clr|9|"Happy Trick or Treating!"}}''
   
   
  +
<!-- Maps -->
 
| Map (Item) =
 
| Map (Item) =
 
An old piece of parchment made out of a skin-like material. Is rolled and sealed with an uncoloured leather string. Holding and channelling the Map unlocks great potential in one's Aura-reading ability which slowly burns the Map. Generators' Auras which you have already encountered are revealed to you for as long as the Map has charges left.
 
An old piece of parchment made out of a skin-like material. Is rolled and sealed with an uncoloured leather string. Holding and channelling the Map unlocks great potential in one's Aura-reading ability which slowly burns the Map. Generators' Auras which you have already encountered are revealed to you for as long as the Map has charges left.
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* Unlocks the ability to track {{IconLink|Generators}} within a range of '''{{clr|8|8 metres}}'''.
 
* Unlocks the ability to track {{IconLink|Generators}} within a range of '''{{clr|8|8 metres}}'''.
 
* Unlocks the ability to track {{IconLink|Chests}} revealed by {{IconLink|Detective's Hunch}}.
 
* Unlocks the ability to track {{IconLink|Chests}} revealed by {{IconLink|Detective's Hunch}}.
 
 
| Mechanic's Toolbox =
 
A metal box with specialised mechanics tools. Even without training, can be used to repair or break various mechanical components.
 
* '''{{clr|2|16 Charges}}'''.
 
* '''{{Values|Considerably increases|+75 %}}''' Repair speed.
 
* Unlocks the Sabotage action.
 
** '''{{Values|Slightly decreases|-10 %}}''' Sabotage speed.
 
** '''{{Values|Considerably decreases|-50 %}}''' ''Toolbox'' Efficiency during Sabotage.
 
   
   
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''{{clr|9|"It disheartens me. All this unspeakable knowledge and gruelling effort and yet nothing tangible, nothing usable to get out of this nightmare." — Vigo's Journal}}''
 
''{{clr|9|"It disheartens me. All this unspeakable knowledge and gruelling effort and yet nothing tangible, nothing usable to get out of this nightmare." — Vigo's Journal}}''
  +
  +
  +
<!-- Med-Kits -->
  +
| Anniversary Flashlight =
 
* '''{{clr|2|24 Charges}}'''.
 
* '''{{Values|Considerably increases|+35 %}}''' Altruistic Healing speed.
 
* Unlocks the Self-Healing action.
  +
  +
 
| All Hallows' Eve Lunchbox =
 
A plastic lunchbox with phosphorescent Halloween Stickers that has been packed with first-aid equipment.
 
* '''{{clr|2|24 Charges}}'''.
 
* '''{{Values|Considerably increases|+35 %}}''' Altruistic Healing speed.
 
* Unlocks the Self-Healing action.
 
* Makes you '''considerably more visible'''.
  +
 
''{{clr|9|"Safety first! Make sure you can be seen when trick or treating."}}''
  +
  +
  +
| Camping Aid Kit =
 
A rudimentary Aid Kit which can save lives in emergencies, even if it's lacking some of its supplies.
 
* '''{{clr|2|16 Charges}}'''.
 
* '''{{Values|Moderately increases|+25 %}}''' Altruistic Healing speed.
 
* Unlocks the Self-Healing action.
 
''{{clr|9|"Barely has enough material for a decent patch-up."}}''
  +
  +
 
| Emergency Med-Kit =
 
A sturdy and well organised Med-Kit equipped with top condition emergency supplies.
 
* '''{{clr|2|16 Charges}}'''.
 
* '''{{Values|Tremendously increases|+50 %}}''' Altruistic Healing speed.
 
* Unlocks the Self-Healing action.
 
* '''{{Values|Tremendously increases|+50 %}}''' Self-Healing speed.
  +
 
''{{clr|9|"There is a cure for almost everything...but not for this."}}''
  +
  +
 
| First Aid Kit =
 
A standard First Aid Kit with all the necessary equipment for treating common to more serious injuries.
 
* '''{{clr|2|24 Charges}}'''.
  +
* '''{{Values|Considerably increases|+35 %}}''' Altruistic Healing speed.
  +
* Unlocks the Self-Healing action.
   
   
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  +
<!-- Toolboxes -->
| Skeleton Key =
 
 
| Alex's Toolbox =
A tarnished and crooked Key, vibrating with ominous power. The ''Skeleton Key's'' power cannot be triggered by itself. Various objects can be attached to its jump ring, which channels the ''Skeleton Key's'' power into various effects.
 
 
A metal box containing mainly saws and vice grips of varying sizes but also other tools. Even though the content of this Toolbox is clearly aimed at destructive deeds, it can be used to repair various mechanical components as well.
* '''{{clr|2|30 seconds}}''' of use.
 
 
* '''{{clr|2|24 Charges}}'''.
* Can be consumed to open the {{IconLink|Hatch}}.
 
 
* '''{{Values|Slightly increases|+10 %}}''' Repair speed.
 
* Unlocks the Sabotage action.
 
** '''{{Values|Considerably increases|+50 %}}''' Sabotage speed.
 
** '''{{Values|Considerably decreases|-50 %}}''' ''Toolbox'' Efficiency during Sabotage.
   
 
''{{clr|9|"Most of the tools are identified as 'owned by Alex'."}}''
   
| Sport Flashlight =
 
A very portable Flashlight with a good grip. Its efficient technology produces a powerful light while consuming less power.
 
* '''{{clr|2|8 seconds}}''' of use.
 
* '''{{Values|Slightly increases|+20 %}}''' ''Flashlight'' Beam accuracy.
 
* '''{{Values|Slightly decreases|-12 %}}''' ''Flashlight'' Battery Consumption rate.
 
   
  +
| Commodious Toolbox =
 
A large metal box containing basic tool and extra mechanical parts. Even without training, can be used to repair or break various mechanical components.
 
* '''{{clr|2|32 Charges}}'''.
 
* '''{{Values|Moderately increases|+50 %}}''' Repair speed.
 
* Unlocks the Sabotage action.
 
** '''{{Values|Considerably decreases|-50 %}}''' ''Toolbox'' Efficiency during Sabotage.
   
| Third Year Party Starter =
 
A small, highly-explosive dinner table decoration. Detonates into loud bangs and intense light flashes, and playful confetti.
 
* '''{{clr|2|1 Charge}}'''.
 
* Can be used as a distraction, as a blinding device or to celebrate our three years together.
 
   
  +
| Engineer's Toolbox =
''{{clr|9|"Happy Anniversary! Here's to our three years together!" — The Dead by Daylight Team}}''
 
 
A metal box with highly specialised tools meant for engineering. Most of the tools can be used by neophytes to make quick repairs or break various mechanical components.
  +
* '''{{clr|2|16 Charges}}'''
 
* '''{{Values|Tremendously increases|+100 %}}''' Repair speed.
 
* Unlocks the Sabotage action.
 
** '''{{Values|Moderately decreases|-25 %}}''' Sabotage speed.
 
** '''{{Values|Considerably decreases|-50 %}}''' ''Toolbox'' Efficiency during Sabotage.
  +
 
''{{clr|9|"I've created tools beyond compare and stood paralysed as they were stolen from me. These are but a poor replica, spat out by The Fog." — Vigo's Journal}}''
  +
  +
 
| Mechanic's Toolbox =
 
A metal box with specialised mechanics tools. Even without training, can be used to repair or break various mechanical components.
  +
* '''{{clr|2|16 Charges}}'''.
 
* '''{{Values|Considerably increases|+75 %}}''' Repair speed.
 
* Unlocks the Sabotage action.
 
** '''{{Values|Slightly decreases|-10 %}}''' Sabotage speed.
 
** '''{{Values|Considerably decreases|-50 %}}''' ''Toolbox'' Efficiency during Sabotage.
   
   
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''{{clr|9|"It is unclear as to where these tools come from. Were they brought in by one of us or did they belong to one of the monsters?"}}''
 
''{{clr|9|"It is unclear as to where these tools come from. Were they brought in by one of us or did they belong to one of the monsters?"}}''
 
 
| Trapple =
 
Unknown Description.
 
 
 
| Utility Flashlight =
 
A sturdy but heavy Flashlight that packs a lot of power.
 
* '''{{clr|2|12 seconds}}''' of use.
 
* '''{{Values|Moderately increases|+30 %}}''' ''Flashlight'' Beam Brightness.
 
* '''{{Values|Moderately increases|+15 %}}''' Blindness duration.
 
* '''{{Values|Slightly decreases|-20 %}}''' ''Flashlight'' Beam accuracy.
 
 
 
| Will O' Wisp =
 
A Flashlight equipped with a special lens cover that adds an orange tint and a little Ghost to the beam.
 
* '''{{clr|2|8 seconds}}''' of use.
 
* '''Considerably increases''' friendly Ghosts in your life.
 
''{{clr|9|"Happy Trick or Treating!"}}''
 
 
 
| Winter Party Starter =
 
A small, highly-explosive dinner table decoration. Detonates into loud bangs and intense light flashes.
 
* '''{{clr|2|1 Charge}}'''.
 
* Can be used as a distraction, as a blinding device or to celebrate.
 
   
   
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''{{clr|9|"You call these tools? ... Really?"}}''
 
''{{clr|9|"You call these tools? ... Really?"}}''
  +
  +
  +
<!-- Unused Items -->
 
| Trapple =
 
Unknown Description.
  +
  +
  +
| Item description has not yet been added to [[Template:Item desc]]
 
}}
 
}}

Revision as of 14:02, 7 June 2020

Item description has not yet been added to Template:Item desc