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FulliconPowers dreamDemon.png
Quotes left.png Death won't accept him and thus he remains, a calamity, indisputable master of his victims' nightmares. Quotes right.png


DREAM DEMON:
Dream Demon cloaks The Nightmare from awake Survivors, causing them to hear his Terror Radius IconHelp terrorRadius.png, but only seeing him fully when he is within 16 metres, and only intermittently from 16 to 32 metres.
The Nightmare is invisible to Survivors when he is farther than 32 metres away.


Micro-Sleep:
The Nightmare's presence in the Trial Grounds induces micro-sleep, passively causing Survivors to fall asleep over 60 seconds, after which they enter the Dream World.


Dream World:
Once inside the Dream World, Survivors suffer from the Oblivious IconStatusEffects oblivious.png Status Effect:

  • Survivors only hear The Nightmare's non-directional Lullaby.
  • Survivors can see and be affected by Dream Traps placed by The Nightmare.

Successful Basic Attacks immediately pull Survivors into the Dream World, unless they recently woke up using an Alarm Clock IconStatusEffects sleepPenalty.png.


Waking Up:
Survivors have several ways to wake up and leave the Dream World:

  • Failing Skill Checks IconHelp skillChecks.png
  • Have an awake Survivor perform the Wake Up action on them.
    Each successive Wake Up action will take twice as long to perform.
  • Find and use their personal Alarm Clock.

Using the Alarm Clock will give Survivors immunity from micro-sleep for 30 seconds.
This includes being pulled into the Dream World by successful Basic Attacks.


SPECIAL ABILITY: Dream Snare Atl Hud PB DreamSnare.png
Press and hold the Power button to place a Dream Snare on the ground directly in front of The Nightmare.
Survivors that come in contact with a Dream Snare suffer from the Hindered IconStatusEffects hindered.png Status Effect, slowing them for as long as they remain within its Area of Effect and for a short duration after leaving it.


SPECIAL ABILITY: Dream Pallet Atl Hud PB DreamPallet.png
Press and hold the Power button to place a Dream Pallet at an available location.
A Dream Pallet dropped by a Survivor will be destroyed immediately and not stun The Nightmare.


SPECIAL ABILITY: Dream Projection Atl Hud AB DreamProjection.png
Press and hold the Active Ability button to perform a Dream Projection and teleport to a Generator IconHelpLoading generators.png in view.
Releasing the button early will cancel the action.

For each Survivor in the Dream World, the cool-down of using Dream Projection is reduced by a stack-able 15 %.


"You have nothing to worry about. This won't hurt one... little... bit." — Freddy Krueger

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