Difference between revisions of "Template:Chainsaw"

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'''CHAINSAW (4.1.0):'''<br>
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'''CHAINSAW:'''<br>
 
Press and hold the ''Power button'' to break into a ''Chainsaw Sprint''.<br>Survivors hit during a ''Chainsaw Sprint'' are put into the {{IconLink|Dying State}}.
 
Press and hold the ''Power button'' to break into a ''Chainsaw Sprint''.<br>Survivors hit during a ''Chainsaw Sprint'' are put into the {{IconLink|Dying State}}.
 
* Each ''Chainsaw'' action (starting, revving, and sprinting) will cause the '''Overheat''' meter to fill.
 
* Each ''Chainsaw'' action (starting, revving, and sprinting) will cause the '''Overheat''' meter to fill.
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** Reaching the '''Overheat''' limit will not interrupt an ongoing ''Chainsaw Sprint''.
 
** Reaching the '''Overheat''' limit will not interrupt an ongoing ''Chainsaw Sprint''.
 
* The '''Overheat''' meter decreases when the ''Chainsaw'' is not in use.
 
* The '''Overheat''' meter decreases when the ''Chainsaw'' is not in use.
 
 
'''CHAINSAW (4.0.2):'''<br>
 
Press and hold the ''Power button'' to charge the Chainsaw:
 
* Break into a crazed '''Chainsaw Sprint''' upon activation, moving at '''tremendously increased''' speed ('''{{clr|2|9.2 m/s}}''').
 
* Survivors hit by the Chainsaw are automatically put into the {{IconLink|Dying State}}.
 

Revision as of 16:46, 28 July 2020

FulliconPowers chainsaw.png
Quotes left.png A hulking and deadly Chainsaw of terrifying strength. Grinds through flesh, bone, and soul. Once revved up, sends its user into a violent frenzy. Quotes right.png


CHAINSAW:
Press and hold the Power button to break into a Chainsaw Sprint.
Survivors hit during a Chainsaw Sprint are put into the Dying State IconHelp dying.png.

  • Each Chainsaw action (starting, revving, and sprinting) will cause the Overheat meter to fill.
  • When the Overheat meter is filled, the Chainsaw cannot be used until its fully cooled down.
    • Reaching the Overheat limit will not interrupt an ongoing Chainsaw Sprint.
  • The Overheat meter decreases when the Chainsaw is not in use.