Dead by Daylight Wiki
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'''{{clr|8|NO LONGER AVAILABLE}}'''
 
'''{{clr|8|NO LONGER AVAILABLE}}'''
   
A small amount of Compound Thirty-Four, the final serum The {{IconLink|Blight}} worked on before his transformation. Causes extreme mutations in high doses.
+
A small amount of Compound Thirty-Four, the final serum The {{IconLink|Blight}} worked on before his transformation.<br>Causes extreme mutations in high doses.
* Unlocks '''{{clr|2|1 Token}}''' to use on the ''Blighted Rush'' ability, which replaces your Killer Power until consumed.
+
* Unlocks '''{{clr|2|1 Token}}''' to use on the ''Blighted Rush'' ability, which replaces the Killer's Power until consumed.
   
Press the ''Power button'' to initiate a ''Blighted Rush'', allowing you to quickly dash forward, consuming '''{{clr|6|1 Token}}'''.
+
Press the ''Power button'' to initiate a ''Blighted Rush'', allowing The Killer to quickly dash forwards, consuming '''{{clr|6|1 Token}}'''.
* Cannot attack during a ''Blighted Rush''.
+
* The Killer is unable to attack during a ''Blighted Rush''.
 
* '''{{clr|8|1 Token}}''' is recharged whenever a Survivor is hooked.
 
* '''{{clr|8|1 Token}}''' is recharged whenever a Survivor is hooked.
 
* When used by The {{IconLink|Blight}}, instead increases available ''Rush'' Tokens by '''{{clr|4|1}}'''.
 
* When used by The {{IconLink|Blight}}, instead increases available ''Rush'' Tokens by '''{{clr|4|1}}'''.
   
 
'''''Blight Serum''' is only playable during the '''Eternal Blight''' Event.''
 
'''''Blight Serum''' is only playable during the '''Eternal Blight''' Event.''
  +
 
   
 
<!--Bear Trap-->
 
<!--Bear Trap-->
  +
| Bear Oil =
  +
Melted animal fat that can lubricate the '''Bear Trap's''' squeaky joints.
  +
* Setting a '''Bear Trap''' is silent.
  +
  +
  +
| Coffee Grinds =
  +
An old rusted can containing damp coffee grinds.
  +
* Grants the '''''{{IconLink|Haste}}''''' '''Status Effect''' for '''{{clr|2|5 seconds}}''' after setting a '''Bear Trap''', boosting '''The Trapper's''' Movement speed by '''{{clr|6|+5 %}}'''.
  +
  +
  +
| Tension Spring =
  +
A high tension spring that snaps back into place after being stretched.
  +
* Automatically resets the '''Bear Trap''' '''{{clr|2|2 seconds}}''' after a Survivor escaped from it.
  +
  +
  +
| Lengthened Jaws =
  +
Jaws with long teeth that dig further into the flesh than a conventional '''Bear Trap'''.
  +
* Survivors who escape from '''Bear Traps''' suffer from the '''''{{IconLink|Deep Wound}}''''' '''Status Effect'''.
  +
  +
  +
| Makeshift Wrap =
  +
A scratched and worn brace made of thick, cured animal skin.
  +
* '''The Trapper''' can no longer be caught in his own '''Bear Traps''', they will instead be disarmed when he steps onto them.
  +
  +
 
| 4-Coil Spring Kit =
 
| 4-Coil Spring Kit =
A replacement kit for Bear Traps which changes the usual dual spring system to 4 coil springs, adding a great amount of strength to a Bear Trap's hold.
+
A replacement kit for '''Bear Traps''' which changes the usual dual spring system to four coil springs, adding a great amount of strength to the '''Bear Trap's''' hold.
* '''{{Values|Moderately decreases|-25 %}}''' ''Bear Trap'' Disarm speed.
+
* '''Decreases''' the '''Bear Trap''' Disarm speed by '''{{clr|2|-25 %}}'''.
   
   
 
| Bloody Coil =
 
| Bloody Coil =
Part sticky, part slippery, this grim liquid makes handling the Trap's spring more dangerous.
+
Part sticky, part slippery, this grim liquid makes handling the '''Bear Trap's''' spring more dangerous.
* When a Trap is disarmed by a '''Healthy''' Survivor, the bloody coils exact their price and that Survivor becomes '''Injured'''.
+
* When a healthy Survivor disarms a '''Bear Trap''', the ''Bloody Coil'' exacts its price, putting the Survivor into the {{IconLink|Injured State}}.
* '''{{Values|Slightly decreases|-20 %}}''' ''Bear Trap'' Disarm speed.
+
* '''Decreases''' the '''Bear Trap''' Disarm speed by '''{{clr|2|-20 %}}'''.
   
   
 
| Diamond Stone =
 
| Diamond Stone =
This honing tool consist of small diamonds attached to a metal plate. It can be used to sharpen the Bear Trap blades and inflicts lethal wounds.
+
When used with the '''Bear Trap''', the ''Diamond Stone'' sharpens its blades.<br>The razor-sharp blades inflict lethal wounds.
* Inflicts the '''{{IconLink|Dying State}}''' upon the trapped Survivor.
+
* Survivors caught in a '''Bear Trap''' are inflicted with the '''{{IconLink|Dying State}}'''.
   
   
 
| Fastening Tools =
 
| Fastening Tools =
A specialised set of tools used to fasten Bear Traps to ensure their effectiveness.
+
A specialised set of tools used to fasten '''Bear Traps''' to ensure their effectiveness.
* '''{{Values|Tremendously increases|+50 %}}''' ''Bear Trap'' Setting speed.
+
* '''Increases''' the '''Bear Trap''' Rescue and Escape times by '''{{clr|2|+25 %}}'''.
* '''{{Values|Moderately decreases|-13.3 %}}''' ''Bear Trap'' Rescue and Escape speed.
+
* '''Increases''' the '''Bear Trap''' Setting speed by '''{{clr|6|+50 %}}'''.
* '''{{Values|Moderately lowers|-5 %}}''' ''Bear Trap'' Escape chance.
 
   
   
 
| Honing Stone =
 
| Honing Stone =
When used with the Bear Trap, the Honing Stone sharpens its blades. The razor-sharp blades inflict deep wounds aimed at bleeding the victim as fast as possible.
+
When used with the '''Bear Trap''', the ''Honing Stone'' sharpens its blades.<br>The razor-sharp blades inflict deep wounds aimed at bleeding the victim as fast as possible.
* Inflicts the '''{{IconLink|Dying State}}''' upon the trapped Survivor if they free themselves.
+
* Survivors caught in a '''Bear Trap''', who free themselves, are inflicted with the '''{{IconLink|Dying State}}'''.
   
   
 
| Iridescent Stone =
 
| Iridescent Stone =
Traps sharpened with this sickly gleaming stone seem to gain a life of their own.
+
'''Bear Traps''' sharpened with the sickly gleaming ''Iridescent Stone'' seem to gain a life of their own.
* Every '''{{clr|2|30 seconds}}''', one closed ''Bear Trap'' chosen at random becomes set.
+
* Every '''{{clr|2|30 seconds}}''', a randomly chosen disarmed '''Bear Trap''' is automatically reset and armed.
   
   
 
| Oily Coil =
 
| Oily Coil =
A clear oil that makes handling the Trap's spring more hazardous.
+
A clear oil that makes handling the '''Bear Trap's''' spring more hazardous.
  +
* When resetting a '''Bear Trap''', the {{IconLink|Aura}} of the Survivor who had disarmed it is reveal for '''{{clr|2|5 seconds}}'''.
* '''{{Values|Tremendously decreases|-35 %}}''' ''Bear Trap'' Disarm speed.
 
   
   
 
| Logwood Dye =
 
| Logwood Dye =
  +
'''{{clr|8|THIS ADD-ON HAS BEEN DECOMMISSIONED.}}'''
Wood ash. When boiled, can be used to dye Bear Traps and make them less noticeable.
 
  +
* '''{{Values|Moderately darkens|a=255; R=124; G=124; B=124}}''' the ''Bear Trap''.
 
  +
Boiled wood ash used to dye '''Bear Traps''', making them less noticeable.
  +
* '''{{Values|Darkens|α255; R124; G124; B124}}''' the '''Bear Trap'''.
   
   
 
| Padded Jaws =
 
| Padded Jaws =
These padded jaws are meant to restrain, not to wound.
+
These ''Padded Jaws'' are meant to restrain, not to wound.
* ''Bear Traps'' '''do not inflict damage''' to trapped Survivors.
+
* '''Bear Traps''' immobilise Survivors without damaging them.
* Grants '''{{clr|2|100 %}}''' Bonus Bloodpoints for trapping Survivors.
+
* Grants '''{{clr|2|100 %}}''' bonus {{IconLink|Bloodpoints}} for trapping Survivors.
   
   
 
| Rusted Jaws =
 
| Rusted Jaws =
These Bear Trap jaws are covered with crusty and volatile rust spots that make injuries particularly difficult to heal.
+
These '''Bear Trap''' jaws are covered with crusty and volatile rust spots, making injuries particularly difficult to heal.
* Survivors injured by a ''Bear Trap'' suffer from the '''''{{IconLink|Mangled}}''''' '''Status Effect''' until healed.
+
* Survivors injured by a '''Bear Trap''' suffer from the '''''{{IconLink|Mangled}}''''' '''Status Effect''' until healed.
   
   
 
| Secondary Coil =
 
| Secondary Coil =
A secondary coil which keeps a Bear Trap functional in times when the primary coil becomes unusable.
+
A secondary coil keeps the '''Bear Trap''' functional in times when the primary coil becomes unusable.
* '''{{Values|Considerably decreases|-30 %}}''' ''Bear Trap'' Disarm speed.
+
* '''Increases''' the '''Bear Trap''' Disarm time by '''{{clr|2|+50 %}}'''.
   
   
 
| Serrated Jaws =
 
| Serrated Jaws =
These replacement Bear Trap jaws have saw-like blades which cause awful open wounds when they snap.
+
These replacement '''Bear Trap''' jaws have saw-like blades, causing awful open wounds when they snap.
* Survivors injured by a Bear Trap suffer from the '''''{{IconLink|Haemorrhage}}''''' '''Status Effect''' until healed.
+
* Survivors injured by a '''Bear Trap''' suffer from the '''''{{IconLink|Haemorrhage}}''''' '''Status Effect''' until healed.
   
 
''{{clr|9|"Like a predatory beast, it can smell and track blood."}}''
 
''{{clr|9|"Like a predatory beast, it can smell and track blood."}}''
Line 83: Line 109:
   
 
| Setting Tools =
 
| Setting Tools =
  +
'''{{clr|8|THIS ADD-ON HAS BEEN DECOMMISSIONED.}}'''
Specialised tools designed to quickly and effortlessly set Bear Traps.
 
  +
* '''{{Values|Considerably increases|+40 %}}''' ''Bear Trap'' Setting speed.
 
  +
Specialised tools designed to quickly and effortlessly set '''Bear Traps'''.
* '''{{Values|Moderately decreases|-13.3 %}}''' ''Bear Trap'' Rescue and Escape speed.
 
  +
* '''Decreases''' the '''Bear Trap''' Rescue and Escape Action speeds by '''{{clr|2|-13.3 %}}'''.
  +
* '''Increases''' the '''Bear Trap''' Setting speed by '''{{clr|6|+40 %}}'''.
   
   
 
| Stitched Bag =
 
| Stitched Bag =
  +
'''{{clr|8|THIS ADD-ON HAS BEEN DECOMMISSIONED.}}'''
  +
 
Skin pieces of all sorts crudely stitched together making for a very large bag.
 
Skin pieces of all sorts crudely stitched together making for a very large bag.
* Start with '''{{clr|2|2}}''' extra ''Bear Traps''.
+
* Start with '''{{clr|2|2 additional Bear Traps}}'''.
* Increases ''Bear Trap'' Carrying capacity by '''{{clr|6|2}}'''.
+
* '''Increases''' the '''Bear Trap''' Carrying capacity by '''{{clr|6|2 Bear Traps}}'''.
   
   
 
| Strong Coil Spring =
 
| Strong Coil Spring =
  +
'''{{clr|8|THIS ADD-ON HAS BEEN DECOMMISSIONED.}}'''
A large and heavy coil spring which adds a good amount of strength to the Bear Trap's hold.
 
  +
* '''{{Values|Slightly decreases|-20 %}}''' ''Bear Trap'' Disarm speed.
 
  +
A large and heavy coil spring which adds a good amount of strength to the '''Bear Trap's''' hold.
  +
* '''Decreases''' the '''Bear Trap''' Disarm speed by '''{{clr|2|-20 %}}'''.
   
   
 
| Tar Bottle =
 
| Tar Bottle =
A black, matte and sticky substance similar to tar. When applied to Bear Traps, makes them far less noticeable.
+
A black, matte and sticky substance that when applied to '''Bear Traps''', makes them far less noticeable.
* '''{{Values|Considerably darkens|a=255; R=36; G=36; B=36}}''' the ''Bear Trap''.
+
* '''{{Values|Darkens|α255; R36; G36; B36}}''' the '''Bear Trap'''.
   
   
 
| Trap Setters =
 
| Trap Setters =
  +
'''{{clr|8|THIS ADD-ON HAS BEEN DECOMMISSIONED.}}'''
Simple tools designed to quickly and safely set Bear Traps.
 
  +
* '''{{Values|Moderately increases|+30 %}}''' ''Bear Trap'' Setting speed.
 
  +
Simple tools designed to quickly and safely set '''Bear Traps'''.
  +
* '''Increases''' the '''Bear Trap''' Setting speed by '''{{clr|2|+30 %}}'''.
   
   
 
| Trapper Bag =
 
| Trapper Bag =
A cured leather waist bag. Large and sturdy to transport hunting equipment.
+
A cured leather waist bag.<br>Large and sturdy to transport hunting equipment.
* Start with '''{{clr|2|1}}''' extra ''Bear Trap''.
+
* Start with '''{{clr|2|1 additional Bear Trap}}'''.
* Increases ''Bear Trap'' Carrying capacity by '''{{clr|6|2}}'''.
+
* '''Increases''' the '''Bear Trap''' Carrying capacity by '''{{clr|6|1 Bear Trap}}'''.
   
   
 
| Trapper Gloves =
 
| Trapper Gloves =
 
Protective padded leather gloves.
 
Protective padded leather gloves.
* '''{{Values|Slightly increases|+20 %}}''' ''Bear Trap'' Setting speed.
+
* '''Increases''' the '''Bear Trap''' Setting speed by '''{{clr|2|+30 %}}'''.
  +
  +
  +
| Trapper Sack (Decommissioned) =
  +
'''{{clr|8|THIS ADD-ON HAS BEEN DECOMMISSIONED.}}'''
  +
  +
A crude leather sack suitable for foraging.
  +
* Start with '''{{clr|2|1 additional Bear Trap}}'''.
  +
* '''Increases''' the '''Bear Trap''' Carrying capacity by '''{{clr|6|1 Bear Trap}}'''.
   
   
 
| Trapper Sack =
 
| Trapper Sack =
 
A crude leather sack suitable for foraging.
 
A crude leather sack suitable for foraging.
  +
* All '''Bear Traps''' are carried at the beginning of the Trial instead of spawning throughout the Trial Grounds.
* Start with '''{{clr|2|1}}''' extra ''Bear Trap''.
 
* Increases ''Bear Trap'' Carrying capacity by '''{{clr|6|1}}'''.
+
* '''The Trapper''' is unable to pick up '''Bear Traps''' once placed.
   
   
 
| Wax Brick =
 
| Wax Brick =
 
A block of wax used to lower friction and facilitate movement in mechanical parts.
 
A block of wax used to lower friction and facilitate movement in mechanical parts.
* '''{{Values|Moderately lowers|-5 %}}''' ''Bear Trap'' Escape chance.
+
* '''Increases''' the '''Bear Trap''' Rescue and Escape times by '''{{clr|2|+33 %}}'''.
   
   
 
<!--Blackened Catalyst-->
 
<!--Blackened Catalyst-->
 
| Bloodied Mud =
 
| Bloodied Mud =
A handful of mud with veins of deep crimson. The bloody layers empower the mud.
+
A handful of mud with veins of deep crimson.<br>The bloody layers empower the mud.
* '''{{Values|Considerably increases|+30 %}}''' ''Phantasm Trap'' range.
+
* '''Increases''' the '''Phantasm Trap''' Trigger range by '''{{clr|2|+30 %}}'''.
   
   
 
| Bloodied Water =
 
| Bloodied Water =
 
Tainted water contained in a folded water lily leaf.
 
Tainted water contained in a folded water lily leaf.
* '''{{Values|Moderately increases|+20 %}}''' ''Phantasm Trap'' range.
+
* '''Increases''' the '''Phantasm Trap''' Trigger range by '''{{clr|2|+20 %}}'''.
   
   
 
| Bog Water =
 
| Bog Water =
 
Murky water contained in a glass pill bottle from another time.
 
Murky water contained in a glass pill bottle from another time.
* '''{{Values|Slightly increases|+10 %}}''' ''Phantasm Trap'' range.
+
* '''Increases''' the '''Phantasm Trap''' Trigger range by '''{{clr|2|+10 %}}'''.
   
   
 
| Cracked Turtle Egg =
 
| Cracked Turtle Egg =
 
A pale orange turtle egg, cracked and emptied of its content.
 
A pale orange turtle egg, cracked and emptied of its content.
* '''{{Values|Considerably increases|+60 %}}''' tripped ''Phantasm Trap'' duration.
+
* '''Increases''' the '''Phantasm Trap''' Tripped duration by '''{{clr|2|+60 %}}'''.
   
   
 
| Cypress Necklet =
 
| Cypress Necklet =
 
A rigid ornament worn around the neck made from dead plants adorned with crudely attached cypress bark and swamp moss.
 
A rigid ornament worn around the neck made from dead plants adorned with crudely attached cypress bark and swamp moss.
* '''{{Values|Moderately reduces|-30 %}}''' ''Phantasm Traps'' Setting time.
+
* '''Reduces''' the '''Phantasm Trap''' Setting time by '''{{clr|2|-30 %}}'''.
   
   
 
| Dead Fly Mud =
 
| Dead Fly Mud =
A small lump of mud, black with the remains of flies. Devoured to increase stamina.
+
A small lump of mud, black with the remains of flies.<br>Devoured to increase stamina.
* '''{{Values|Slightly increases|+20 %}}''' ''Phantasm Trap'' Teleportation distance.
+
* '''Increases''' the '''Phantasm Trap''' Teleportation range by '''{{clr|2|+20 %}}'''.
   
   
 
| Disfigured Ear =
 
| Disfigured Ear =
The cannibal village deaf boy's ear. Deformed due to several hits to the head. The trapped life essence within unlocks tremendous potential in The Hag's power.
+
The cannibal village deaf boy's ear.<br>Deformed due to several hits to the head.<br>The trapped life essence within unlocks tremendous potential in The Hag's power.
* Survivors who trigger a ''Phantasm Trap'' are deafened for '''{{clr|2|6 seconds}}'''.
+
* Triggering a '''Phantasm Trap''' causes the Survivor to be deafened for '''{{clr|2|6 seconds}}'''.
   
   
 
| Dragonfly Wings =
 
| Dragonfly Wings =
A handful of yellowish wings, dry and crisp. Devoured to increase stamina.
+
A handful of yellowish wings, dry and crisp.<br>Devoured to increase stamina.
* '''{{Values|Moderately increases|+25 %}}''' ''Phantasm Trap'' Teleportation distance.
+
* '''Increases''' the '''Phantasm Trap''' Teleportation range by '''{{clr|2|+25 %}}'''.
   
   
 
| Dried Cicada =
 
| Dried Cicada =
A large swamp cicada covered in a fine layer of ash. Crispy. Devoured to increase stamina.
+
A large swamp cicada covered in a fine layer of ash; crispy.<br>Devoured to increase stamina.
* '''{{Values|Considerably increases|+30 %}}''' ''Phantasm Trap'' Teleportation distance.
+
* '''Increases''' the '''Phantasm Trap''' Teleportation range by '''{{clr|2|+30 %}}'''.
   
   
 
| Grandma's Heart =
 
| Grandma's Heart =
The cold heart of the cannibal village elder. The trapped life essence within unlocks tremendous potential in The Hag's power.
+
The cold heart of the cannibal village elder.<br>The trapped life essence within unlocks tremendous potential in The Hag's power.
  +
* '''Decreases''' The Hag's '''[[Terror Radius]]''' to '''{{clr|2|0 metres}}''' when a Survivor triggers a ''Phantasm Trap''.
 
* '''Increases''' a Mud Phantasm's '''Terror Radius''' to '''{{clr|6|16 metres}}''' for the tripped ''Phantasm Trap'' duration.
+
Triggering a '''Phantasm Trap''' causes the following effects for its tripped duration:
  +
* '''Reduces''' '''The Hag's''' {{IconLink|Terror Radius}} to '''{{clr|2|0 metres}}'''.
  +
* '''Increases''' the '''Mud Phantasm's''' Fake Terror Radius to '''{{clr|6|16 metres}}'''.
  +
 
''{{clr|9|"Bring me another slice of the girl." — Grandma}}''
 
''{{clr|9|"Bring me another slice of the girl." — Grandma}}''
   
Line 186: Line 231:
 
| Half Eggshell =
 
| Half Eggshell =
 
One half of a perfectly round hollow eggshell.
 
One half of a perfectly round hollow eggshell.
* '''{{Values|Slightly increases|+40 %}}''' tripped ''Phantasm Trap'' duration.
+
* '''Increases''' the '''Phantasm Trap''' Tripped duration by '''{{clr|2|+40 %}}'''.
   
   
 
| Mint Rag =
 
| Mint Rag =
A small piece of cotton torn from the dress worn by Lisa Sherwood on the day she disappeared. The trapped life essence within unlocks tremendous potential in The Hag's power.
+
A small piece of cotton torn from the dress worn by Lisa Sherwood on the day she disappeared.<br>The trapped life essence within unlocks tremendous potential in '''The Hag's''' power.
* The Hag can teleport to any ''Phantasm Trap'' on the Map at will, with a cool-down of '''{{clr|2|15 seconds}}''' in-between Teleports.
+
* Grants '''The Hag''' the ability to teleport to any untripped '''Phantasm Trap''' at will.
  +
* Tripped ''Phantasm Trap'' Teleportation remains unchanged.
 
  +
''Mint Rag'' applies a cool-down of '''{{clr|2|15 seconds}}''' to teleports between untripped '''Phantasm Traps'''.<br>This cool-down does not extend to regular teleports to tripped '''Phantasm Traps'''.
   
   
 
| Powdered Eggshell =
 
| Powdered Eggshell =
 
Minuscule eggshell fragments shimmering with a pale golden hue.
 
Minuscule eggshell fragments shimmering with a pale golden hue.
* '''{{Values|Slightly increases|+20 %}}''' tripped ''Phantasm Trap'' duration.
+
* '''Increases''' the '''Phantasm Trap''' Tripped duration by '''{{clr|2|+20 %}}'''.
   
   
 
| Pussy Willow Catkins =
 
| Pussy Willow Catkins =
 
A handful of small, pristine flower clusters covered in a fine greyish fur.
 
A handful of small, pristine flower clusters covered in a fine greyish fur.
* Reveals the Survivor's {{IconLink|Aura}} for '''{{clr|2|3 seconds}}''' when they trip the ''Phantasm Trap''.
+
* The {{IconLink|Auras}} of Survivors tripping a '''Phantasm Trap''' are revealed to '''The Hag''' for '''{{clr|2|3 seconds}}'''.
   
   
 
| Rope Necklet =
 
| Rope Necklet =
 
A rigid ornament worn around the neck made from dead plants.
 
A rigid ornament worn around the neck made from dead plants.
* '''{{Values|Slightly reduces|-25 %}}''' ''Phantasm Trap'' Setting time.
+
* '''Reduces''' the '''Phantasm Trap''' Setting time by '''{{clr|2|-25 %}}'''.
   
   
 
| Rusty Shackles =
 
| Rusty Shackles =
Shackles once used to hold prisoners and carcasses in the cannibal village cellar. The trapped life essence within unlocks tremendous potential in The Hag's power.
+
Shackles once used to hold prisoners and carcasses in the cannibal village cellar.<br>The trapped life essence within unlocks tremendous potential in '''The Hag's''' power.
* Tripped ''Phantasm Traps'' do not spawn a Mud Phantasm.
+
* Tripped '''Phantasm Traps''' do not spawn a '''Mud Phantasm'''.
* Tripped ''Phantasm Traps'' give no indication of being triggered to the Survivor.
+
* Tripped '''Phantasm Traps''' do not give any indication of having been tripped to Survivors.
   
   
 
| Scarred Hand =
 
| Scarred Hand =
The cut up, severed hand of the cannibal village butcher. The trapped life essence within unlocks tremendous potential in The Hag's power.
+
The cut up, severed hand of the cannibal village butcher.<br>The trapped life essence within unlocks tremendous potential in '''The Hag's''' power.
* Mud Phantasms have collision.
+
* '''Mud Phantasms''' have collision with Survivors.
  +
* Grants '''{{clr|2|300 %}}''' bonus Bloodpoints in the {{IconLink|Deviousness}} Category.
* Removes The Hag's ability to teleport to tripped ''Phantasm Traps''.
 
  +
* Disables '''The Hag's''' ability to teleport to tripped '''Phantasm Traps'''.
* Grants '''{{clr|2|300 %}}''' Bonus Bloodpoints from ''Deviousness'' Score Events.
 
   
 
''Scarred Hand'' trumps all other Add-ons.
 
''Scarred Hand'' trumps all other Add-ons.
Line 229: Line 275:
 
| Swamp Orchid Necklet =
 
| Swamp Orchid Necklet =
 
A rigid ornament worn around the neck made from dead plants adorned with withered orchid petals and leaves.
 
A rigid ornament worn around the neck made from dead plants adorned with withered orchid petals and leaves.
* '''{{Values|Considerably reduces|-35 %}}''' ''Phantasm Trap'' Setting time.
+
* '''Reduces''' the '''Phantasm Trap''' Setting time by '''{{clr|2|-35 %}}'''.
   
   
 
| Waterlogged Shoe =
 
| Waterlogged Shoe =
A child's shoe, long lost in the bog's waters. The trapped life essence within unlocks tremendous potential in The Hag's power.
+
A child's shoe, long lost in the bog's waters.<br>The trapped life essence within unlocks tremendous potential in '''The Hag's''' power.
  +
* '''Increases''' '''The Hag's''' Movement speed to '''{{clr|2|4.6 m/s}}'''.
* Survivors within the ''Phantasm Trap'' range suffer from the '''''{{IconLink|Hindered}}''''' '''Status Effect'''.
 
  +
* Survivors suffer from the '''''{{IconLink|Hindered}}''''' '''Status Effect''' when inside a '''Phantasm Trap's''' Trigger range.
* '''{{Values|Slightly increases|+2.5 %}}''' The Hag's Base Movement speed.
 
* Removes The Hag's ability to teleport to tripped ''Phantasm Traps''.
+
* Disables '''The Hag's''' ability to teleport to triggered '''Phantasm Traps'''.
   
 
''Waterlogged Shoe'' trumps all other Add-ons.
 
''Waterlogged Shoe'' trumps all other Add-ons.
Line 243: Line 289:
 
| Willow Wreath =
 
| Willow Wreath =
 
Three frail willow branches attached to form a triangular wreath.
 
Three frail willow branches attached to form a triangular wreath.
* Reveals the Survivor's {{IconLink|Aura}} for '''{{clr|2|5 seconds}}''' when they trip the Phantasm Trap.
+
* The {{IconLink|Auras}} of Survivors tripping a '''Phantasm Trap''' are revealed to '''The Hag''' for '''{{clr|2|5 seconds}}'''.
   
   
 
<!--Carter's Spark-->
 
<!--Carter's Spark-->
 
| "Calm" - Class I =
 
| "Calm" - Class I =
An ECT procedure using a deep wavelength that soothes various mental illnesses. With Carter's Spark as its source, this procedure can cause mild anxiety in the patient.
+
An ECT procedure using a deep wavelength that soothes various mental illnesses.<br>With ''Carter's Spark'' as its source, this procedure can cause mild anxiety in the patient.
* '''{{Values|Slightly increases|+4 metres}}''' Terror Radius while ''Static Blast'' is ready.
+
* '''Increases''' '''The Doctor's''' {{IconLink|Terror Radius}} while ''Static Blast'' is ready by '''{{clr|2|+4 metres}}'''.
* '''{{Values|Slightly decreases|-4 metres}}''' Terror Radius while ''Static Blast'' is on cool-down.
+
* '''Reduces''' '''The Doctor's''' Terror Radius while ''Static Blast'' is on Cool-down by '''{{clr|6|-4 metres}}'''.
   
Survivors with '''Madness''' suffer from the ''Affliction of Calm'':
+
Survivors with '''''{{IconLink|Madness}}''''' suffer from the ''Affliction of Calm'':
* '''Madness II''': '''{{Values|Intermittently|10-15 seconds active; 30-45 seconds inactive}}''' causes Survivors to hear a distant '''''Illusionary Terror Radius'''''.
+
* ''Madness II'': Survivors '''{{Values|intermittently|10-15 seconds active; 30-45 seconds inactive}}''' hear a distant '''''Illusionary Terror Radius'''''.
* '''Madness III''': '''Constantly''' causes Survivors to hear a distant '''''Illusionary Terror Radius'''''.
+
* ''Madness III'': Survivors '''constantly''' hear a distant '''''Illusionary Terror Radius'''''.
   
   
 
| "Calm" - Class II =
 
| "Calm" - Class II =
A risky ECT procedure using a deep wavelength that soothes various mental illnesses. With Carter's Spark as its source, this procedure can cause moderate anxiety in the patient.
+
A risky ECT procedure using a deep wavelength that soothes various mental illnesses.<br>With ''Carter's Spark'' as its source, this procedure can cause moderate anxiety in the patient.
* '''{{Values|Moderately increases|+6 metres}}''' Terror Radius while ''Static Blast'' is ready.
+
* '''Increases''' '''The Doctor's''' {{IconLink|Terror Radius}} while ''Static Blast'' is ready by '''{{clr|2|+6 metres}}'''.
* '''{{Values|Moderately decreases|-6 metres}}''' Terror Radius while ''Static Blast'' is on cool-down.
+
* '''Reduces''' '''The Doctor's''' Terror Radius while ''Static Blast'' is on Cool-down by '''{{clr|6|-6 metres}}'''.
   
Survivors with '''Madness''' suffer from the ''Affliction of Calm'':
+
Survivors with '''''{{IconLink|Madness}}''''' suffer from the ''Affliction of Calm'':
* '''Madness II''': '''{{Values|Intermittently|10-15 seconds active; 30-45 seconds inactive}}''' causes Survivors to hear a distant '''''Illusionary Terror Radius'''''.
+
* ''Madness II''': Survivors '''{{Values|intermittently|10-15 seconds active; 30-45 seconds inactive}}''' hear a distant '''''Illusionary Terror Radius'''''.
* '''Madness III''': '''Constantly''' causes Survivors to hear a distant '''''Illusionary Terror Radius'''''.
+
* ''Madness III''': Survivors '''constantly''' hear a distant '''''Illusionary Terror Radius'''''.
   
 
''{{clr|9|"Electro-convulsive therapy is one of the safest medical procedures." — Léry's Memorial Institute}}''
 
''{{clr|9|"Electro-convulsive therapy is one of the safest medical procedures." — Léry's Memorial Institute}}''
Line 270: Line 316:
   
 
| "Calm" - Carter's Notes =
 
| "Calm" - Carter's Notes =
An experimental version of the ECT procedure annotated by Doctor Herman Carter himself. Uses a deep wavelength that soothes various mental illnesses. With Carter's Spark as its source, this procedure causes uncontrollable fear and anxiety in the patient.
+
An experimental version of the ECT procedure annotated by Doctor Herman Carter himself.<br>Uses a deep wavelength that soothes various mental illnesses.<br>With ''Carter's Spark'' as its source, this procedure causes uncontrollable fear and anxiety in the patient.
* '''{{Values|Considerably increases|+8 metres}}''' Terror Radius while ''Static Blast'' is ready.
+
* '''Increases''' '''The Doctor's''' {{IconLink|Terror Radius}} while ''Static Blast'' is ready by '''{{clr|2|+8 metres}}'''.
* '''{{Values|Considerably decreases|-8 metres}}''' Terror Radius while ''Static Blast'' is on cool-down.
+
* '''Reduces''' '''The Doctor's''' Terror Radius while ''Static Blast'' is on Cool-down by '''{{clr|6|-8 metres}}'''.
   
Survivors with '''Madness''' suffer from the ''Affliction of Calm'':
+
Survivors with '''''{{IconLink|Madness}}''''' suffer from the ''Affliction of Calm'':
* '''Madness II''': '''{{Values|Intermittently|10-15 seconds active; 30-45 seconds inactive}}''' causes Survivors to hear a distant '''''Illusionary Terror Radius'''''.
+
* ''Madness II'': Survivors '''{{Values|intermittently|10-15 seconds active; 30-45 seconds inactive}}''' hear a distant '''''Illusionary Terror Radius'''''.
* '''Madness III''': '''Constantly''' causes Survivors to hear a distant '''''Illusionary Terror Radius'''''.
+
* ''Madness III'': Survivors '''constantly''' hear a distant '''''Illusionary Terror Radius'''''.
   
 
''{{clr|9|"Higher quality seizures trigger catatonia. At least it gives me}}'' '''''{{clr|9|peace}}''''' ''{{clr|9|for the time it lasts." — Herman Carter}}''
 
''{{clr|9|"Higher quality seizures trigger catatonia. At least it gives me}}'' '''''{{clr|9|peace}}''''' ''{{clr|9|for the time it lasts." — Herman Carter}}''
Line 282: Line 328:
   
 
| "Discipline" - Class II =
 
| "Discipline" - Class II =
''Project Awakening'' ECT procedure for disciplinary action which uses a fixed dose at high voltage. Can cause a state of moderate paranoia in the patient.
+
''Project Awakening'' ECT procedure for disciplinary action which uses a fixed dose at high voltage.<br>Can cause a state of moderate paranoia in the patient.
* '''{{Values|Slightly decreases|-0.1 seconds}}''' the Shock Detonation Delay of ''Shock Therapy''.
+
* '''Reduces''' the Detonation delay of ''Shock Therapy'' by '''{{clr|2|-0.1 seconds}}'''.
   
Survivors with '''Madness''' suffer from the ''Affliction of Discipline'':
+
Survivors with '''''{{IconLink|Madness}}''''' suffer from the ''Affliction of Discipline'':
* Madness II: While in a Chase, Survivors perceive an '''''Illusionary Red Stain and Terror Radius''''' as though '''The Doctor''' were right behind them. This effect persists for '''{{clr|2|6 seconds}}''' after the Chase ends.
+
* ''Madness II'': During a Chase, Survivors perceive an '''''Illusionary Red Stain and Terror Radius''''' as though '''The Doctor''' were right behind them.
  +
** This effect persists for '''{{clr|6|6 seconds}}''' after the Chase ends.
* Madness III: '''''Illusionary Red Stain and Terror Radius''''' are constantly active.
 
  +
* ''Madness III'': Survivors '''constantly''' perceive an '''''Illusionary Red Stain and Terror Radius''''' as though '''The Doctor''' were right behind them.
* '''The Doctor''' shares in his patients' Madness in order to see the '''''Illusionary Red Stain'''''.
 
  +
  +
'''The Doctor''' shares in his patients' '''''Madness''''' in order to see the '''''Illusionary Red Stain'''''.
   
 
''{{clr|9|"We re-educate our patients with the greatest care." — Léry's Memorial Institute}}''
 
''{{clr|9|"We re-educate our patients with the greatest care." — Léry's Memorial Institute}}''
Line 294: Line 342:
   
 
| "Discipline" - Class III =
 
| "Discipline" - Class III =
''Project Awakening'' ECT procedure for disciplinary action which uses a fixed dose at very high voltage. Can cause a state of serious paranoia in the patient.
+
''Project Awakening'' ECT procedure for disciplinary action which uses a fixed dose at very high voltage.<br>Can cause a state of serious paranoia in the patient.
* '''{{Values|Moderately decreases|-0.2 seconds}}''' the Shock Detonation Delay of ''Shock Therapy''.
+
* '''Reduces''' the Detonation delay of ''Shock Therapy'' by '''{{clr|2|-0.2 seconds}}'''.
   
Survivors with '''Madness''' suffer from the ''Affliction of Discipline'':
+
Survivors with '''''{{IconLink|Madness}}''''' suffer from the ''Affliction of Discipline'':
* Madness II: While in a Chase, Survivors perceive an '''''Illusionary Red Stain and Terror Radius''''' as though '''The Doctor''' were right behind them. This effect persists for '''{{clr|2|6 seconds}}''' after the Chase ends.
+
* ''Madness II'': During a Chase, Survivors perceive an '''''Illusionary Red Stain and Terror Radius''''' as though '''The Doctor''' were right behind them.
  +
** This effect persists for '''{{clr|6|6 seconds}}''' after the Chase ends.
* Madness III: '''''Illusionary Red Stain and Terror Radius''''' are constantly active.
 
  +
* ''Madness III'': Survivors '''constantly''' perceive an '''''Illusionary Red Stain and Terror Radius''''' as though '''The Doctor''' were right behind them.
* '''The Doctor''' shares in his patients' Madness in order to see the '''''Illusionary Red Stain'''''.
 
  +
  +
'''The Doctor''' shares in his patients' '''''Madness''''' in order to see the '''''Illusionary Red Stain'''''.
   
 
''{{clr|9|"Respect of our patients is at the core of our principles." — Léry's Memorial Institute}}''
 
''{{clr|9|"Respect of our patients is at the core of our principles." — Léry's Memorial Institute}}''
Line 306: Line 356:
   
 
| "Discipline" - Carter's Notes =
 
| "Discipline" - Carter's Notes =
''Project Awakening'' ECT procedure for disciplinary action, annotated by Doctor Herman Carter himself. The intolerably high voltage leaves the patient in a severe state of paranoia.
+
''Project Awakening'' ECT procedure for disciplinary action, annotated by Doctor Herman Carter himself.<br>The intolerably high voltage leaves the patient in a severe state of paranoia.
* '''{{Values|Considerably decreases|-0.3 seconds}}''' the Shock Detonation Delay of ''Shock Therapy''.
+
* '''Reduces''' the Detonation delay of ''Shock Therapy'' by '''{{clr|2|-0.3 seconds}}'''.
   
Survivors with '''Madness''' suffer from the ''Affliction of Discipline'':
+
Survivors with '''''{{IconLink|Madness}}''''' suffer from the ''Affliction of Discipline'':
* Madness II: While in a Chase, Survivors perceive an '''''Illusionary Red Stain and Terror Radius''''' as though '''The Doctor''' were right behind them. This effect persists for '''{{clr|2|6 seconds}}''' after the Chase ends.
+
* ''Madness II'': During a Chase, Survivors perceive an '''''Illusionary Red Stain and Terror Radius''''' as though '''The Doctor''' were right behind them.
  +
** This effect persists for '''{{clr|6|6 seconds}}''' after the Chase ends.
* Madness III: '''''Illusionary Red Stain and Terror Radius''''' are constantly active.
 
  +
* ''Madness III'': Survivors '''constantly''' perceive an '''''Illusionary Red Stain and Terror Radius''''' as though '''The Doctor''' were right behind them.
* '''The Doctor''' shares in his patients' Madness in order to see the '''''Illusionary Red Stain'''''.
 
  +
  +
'''The Doctor''' shares in his patients' '''''Madness''''' in order to see the '''''Illusionary Red Stain'''''.
   
 
''{{clr|9|"To avoid relapse from our most tenacious subjects, use}}'' '''''{{clr|9|maximum}}''''' ''{{clr|9|levels when proceeding with disciplinary actions." — Herman Carter}}''
 
''{{clr|9|"To avoid relapse from our most tenacious subjects, use}}'' '''''{{clr|9|maximum}}''''' ''{{clr|9|levels when proceeding with disciplinary actions." — Herman Carter}}''
Line 319: Line 371:
 
| High Stimulus Electrode =
 
| High Stimulus Electrode =
 
An experimental electrode that can withstand very high charges for a longer period of time.
 
An experimental electrode that can withstand very high charges for a longer period of time.
* '''{{Values|Considerably increases|+4 metres}}''' ''Shock Therapy'' Attack range.
+
* '''Increases''' the Area of Effect of ''Shock Therapy'' by '''{{clr|2|+4 metres}}'''.
   
   
 
| Interview Tape =
 
| Interview Tape =
A compact cassette from ''Project Awakening'' containing an unedited interview of a victim. Opens The Doctor's mind to alternate treatment methods.
+
A compact cassette from ''Project Awakening'' containing an unedited interview of a victim.<br>Opens '''The Doctor's''' mind to alternate treatment methods.
* ''Shock Therapy's'' Area of Effect becomes a beam '''{{clr|2|24 metres}}''' long and '''{{clr|6|2 metres}}''' wide.
+
* Changes ''Shock Therapy's'' Area of Effect into a narrow beam '''{{clr|2|24 metres}}''' in length and '''{{clr|6|2 metres}}''' in width.
   
   
 
| Iridescent King =
 
| Iridescent King =
A glass-like king chess piece moulded from The Fog itself. The Entity's trace reverberating within can break the most powerful minds.
+
A glass-like king chess piece moulded from The Fog itself.<br>The Entity's trace reverberating within can break the most powerful minds.
  +
  +
Survivors with '''''{{IconLink|Madness}}''''' suffer from all available ''Afflictions: Calm, Discipline, Order, and Restraint''.
  +
* Survivors '''{{Values|intermittently|10-15 seconds active; 30-45 seconds inactive}}''' hear a distant '''''Illusionary Terror Radius'''''.
  +
* During a Chase, Survivors perceive an '''''Illusionary Red Stain and Terror Radius''''' as though '''The Doctor''' were directly behind them.
  +
** This effect persists for '''{{clr|2|6 seconds}}''' after the Chase ends in ''Madness II'' and is constantly active in ''Madness III''.
  +
* '''Broken {{IconLink|Pallets}}''' have a chance to become replaced with '''''Illusionary Pallets''''' that persist until approached.
  +
** Every '''{{clr|6|20 seconds}}''', a new '''''Illusionary Pallet''''' is generated at the location of a random '''Broken Pallet'''.
  +
* '''Increases''' the '''''Illusionary Doctor''''' duration by '''{{clr|8|+8 seconds}}'''.
   
Survivors with '''Madness''' suffer from the following Afflictions: ''Calm, Discipline, Order, and Restraint''.
+
'''The Doctor''' shares in his patients' '''''Madness''''' in order to see the various ''Afflictions'', including the {{IconLink|Auras}} of '''''Illusionary Pallets and Doctors'''''.
* '''{{Values|Intermittently|10-15 seconds active; 30-45 seconds inactive}}''' causes Survivors to hear a distant '''''Illusionary Terror Radius'''''.
 
* While in a Chase, Survivors perceive an '''''Illusionary Red Stain and Terror Radius''''' as though '''The Doctor''' were directly behind them. This effect persists for '''{{clr|2|6 seconds}}''' after the Chase ends in '''Madness II''' and is constantly active in '''Madness III'''.
 
* '''Broken Pallets''' may appear to be replaced with '''''Illusionary Pallets''''' that persist until approached. A new '''''Illusionary Pallet''''' is generated at the location of a random '''Broken Pallet''' every '''{{clr|6|20 seconds}}'''.
 
* '''{{Values|Moderately increases|8 seconds}}''' '''''Illusionary Doctor''''' duration.
 
* '''The Doctor''' shares in his patients' Madness in order to see the '''''Illusionary Red Stain''''' as well as the {{IconLink|Auras}} of '''''Illusionary Doctors''''' and '''''Illusionary Pallets'''''.
 
   
''{{clr|9|"Gazing in the iridescent glass is plunging oneself into madness."}}''
+
''{{clr|9|"Gazing into the iridescent glass is plunging one's self into madness."}}''
   
   
 
| Iridescent Queen =
 
| Iridescent Queen =
A glass-like queen chess piece moulded from The Fog itself. It can't be touched without receiving a considerable jolt of electricity.
+
A glass-like queen chess piece moulded from The Fog itself.<br>It cannot be touched without receiving a considerable jolt of electricity.
   
* Any Survivor struck by the ''Shock Therapy'' or ''Static Blast'' special abilities acquires a lingering '''Static Charge'''. The '''Static Charge''' remains with the Survivor until discharge.
+
Any Survivor struck by the ''Shock Therapy'' or ''Static Blast'' Attack acquires a lingering ''Static Charge''.
  +
* The ''Static Charge'' remains with the Survivor until it is discharged.
* Multiple Survivors struck by the same '''Shock Therapy''' or '''Static Blast''' special ability, that are within '''{{clr|2|4 metres}}''' of each other, do not acquire a '''Static Charge'''.
 
* Any time a Survivor is within '''{{clr|6|4 metres}}''' of another Survivor carrying a '''Static Charge''', the Survivor receives a shock identical to a ''Shock Therapy'' Attack and the '''Static Charge''' is discharged immediately.
+
* Any time a Survivor is within '''{{clr|2|4 metres}}''' of a Survivor carrying a ''Static Charge'', both receive a shock identical to a ''Shock Therapy'' Attack and the ''Static Charge'' is discharged immediately.
  +
* If Survivors are within '''{{clr|6|4 metres}}''' of one another when being struck by the same ''Shock Therapy'' or ''Static Blast'' Attack, they do not acquire a ''Static Charge''.
   
 
''{{clr|9|"Once we have established an effective method of treatment, we can focus on its efficient means of delivery." — Herman Carter}}''
 
''{{clr|9|"Once we have established an effective method of treatment, we can focus on its efficient means of delivery." — Herman Carter}}''
Line 351: Line 407:
   
 
| Maple Knight =
 
| Maple Knight =
A white knight chess piece made of maple. This gift from an old man brings back distant memories and imbues The Doctor with devastating focus.
+
A white knight chess piece made of maple.<br>This gift from an old man brings back distant memories and imbues The Doctor with devastating focus.
* Reveals the ''Shock Therapy'' Area of Effect.
+
* Reveals the Area of Effect of ''Shock Theray''.
   
   
 
| Mouldy Electrode =
 
| Mouldy Electrode =
 
A mouldy electrode which can nevertheless conduct a weak electrical current.
 
A mouldy electrode which can nevertheless conduct a weak electrical current.
* '''{{Values|Slightly increases|+2 metres}}''' ''Shock Therapy'' Attack range.
+
* '''Increases''' the Area of Effect of ''Shock Therapy'' by '''{{clr|2|+2 metres}}'''.
   
   
 
| "Obedience" - Carter's Notes =
 
| "Obedience" - Carter's Notes =
An experimental ECT procedure developed within the Fog, crudely annotated. The extra surge of power causes extreme muscle tension which depletes the patient's energy.
+
An experimental ECT procedure developed within the Fog, crudely annotated.<br>The extra surge of power causes extreme muscle tension which depletes the patient's energy.
* '''Increases''' ''Snap Out of It'' duration by '''{{clr|2|2 seconds}}'''.
+
* '''Increases''' ''Snap Out of It'' duration by '''{{clr|2|+2 seconds}}'''.
   
Survivors with '''Madness III''' suffer from the following Affliction:
+
Survivors with ''Madness III'' suffer from the '''''{{IconLink|Exhausted}}''''' '''Status Effect'''.
* '''''{{IconLink|Exhausted}}''''' '''Status Effect'''
 
 
''Afflictions of the same type do not stack.''
 
   
   
Line 373: Line 426:
 
'''{{clr|8|THIS ADD-ON HAS BEEN DECOMMISSIONED.}}'''
 
'''{{clr|8|THIS ADD-ON HAS BEEN DECOMMISSIONED.}}'''
   
An experimental ECT procedure developed within the Fog, crudely annotated. The extra surge of power causes extreme muscle tension which depletes the patient's energy.
+
An experimental ECT procedure developed within the Fog, crudely annotated.<br>The extra surge of power causes extreme muscle tension which depletes the patient's energy.
* ''Snap Out of It'' takes '''{{clr|2|2 seconds}}''' longer for Survivors to complete.
+
* '''Increases''' ''Snap Out of It'' duration by '''{{clr|2|+2 seconds}}'''.
   
 
Survivors with '''Madness II or III''' suffer from the following Affliction:
 
Survivors with '''Madness II or III''' suffer from the following Affliction:
Line 385: Line 438:
   
 
| "Order" - Class I =
 
| "Order" - Class I =
A conventional ECT procedure, part of a patient's daily routine at the Léry's Memorial Institute. Can cause a state of mild confusion in the patient.
+
A conventional ECT procedure, part of a patient's daily routine at the Léry's Memorial Institute.<br>Can cause a state of mild confusion in the patient.
* '''{{Values|Slightly decreases|-2 seconds}}''' ''Static Blast'' cool-down.
+
* '''Reduces''' Cool-down duration of ''Static Blast'' by '''{{clr|2|-2 seconds}}'''.
  +
  +
Survivors with '''''{{IconLink|Madness}}''''' suffer from the ''Affliction of Order'':
  +
* '''Broken {{IconLink|Pallets}}''' have a chance to become replaced with '''''Illusionary Pallets''''' that persist until approached.
  +
** Every '''{{clr|6|20 seconds}}''', a new '''''Illusionary Pallet''''' is generated at the location of a random '''Broken Pallet'''.
   
Survivors with '''Madness''' suffer from the ''Affliction of Order'':
+
'''The Doctor''' shares in his patients' '''''Madness''''' in order to see the '''''Illusionary Pallets'''''.
* '''Broken Pallets''' may appear to be replaced with '''''Illusionary Pallets''''' that persist until approached.
 
* A new '''''Illusionary Pallet''''' is generated at the location of a random '''Broken Pallet''' every '''{{clr|2|20 seconds}}'''.
 
* '''The Doctor''' shares in his patients' Madness to read the {{IconLink|Auras}} of '''''Illusionary Pallets'''''.
 
   
   
 
| "Order" - Class II =
 
| "Order" - Class II =
A high stimulus ECT procedure, part of a patient's daily routine at the Léry's Memorial Institute. Can cause a state of moderate confusion in the patient.
+
A high stimulus ECT procedure, part of a patient's daily routine at the Léry's Memorial Institute.<br>Can cause a state of moderate confusion in the patient.
* '''{{Values|Moderately decreases|-4 seconds}}''' ''Static Blast'' cool-down.
+
* '''Reduces''' Cool-down duration of ''Static Blast'' by '''{{clr|2|-4 seconds}}'''.
   
Survivors with '''Madness''' suffer from the ''Affliction of Order'':
+
Survivors with '''''{{IconLink|Madness}}''''' suffer from the ''Affliction of Order'':
* '''Broken Pallets''' may appear to be replaced with '''''Illusionary Pallets''''' that persist until approached.
+
* '''Broken {{IconLink|Pallets}}''' have a chance to become replaced with '''''Illusionary Pallets''''' that persist until approached.
* A new '''''Illusionary Pallet''''' is generated at the location of a random '''Broken Pallet''' every '''{{clr|2|20 seconds}}'''.
+
** Every '''{{clr|6|20 seconds}}''', a new '''''Illusionary Pallet''''' is generated at the location of a random '''Broken Pallet'''.
  +
* '''The Doctor''' shares in his patients' Madness to read the {{IconLink|Auras}} of '''''Illusionary Pallets'''''.
 
  +
'''The Doctor''' shares in his patients' '''''Madness''''' in order to see the '''''Illusionary Pallets'''''.
   
 
''{{clr|9|"Side effects are very rare." — Léry's Memorial Institute}}''
 
''{{clr|9|"Side effects are very rare." — Léry's Memorial Institute}}''
Line 407: Line 462:
   
 
| "Order" - Carter's Notes =
 
| "Order" - Carter's Notes =
An experimental version of the ECT procedure, annotated by Doctor Herman Carter himself. The long, constant stimulus leaves the patient in a state of severe confusion.
+
An experimental version of the ECT procedure, annotated by Doctor Herman Carter himself.<br>The long, constant stimulus leaves the patient in a state of severe confusion.
* '''{{Values|Considerably decreases|-6 seconds}}''' ''Static Blast'' cool-down.
+
* '''Reduces''' Cool-down duration of ''Static Blast'' by '''{{clr|2|-6 seconds}}'''.
   
Survivors with '''Madness''' suffer from the ''Affliction of Order'':
+
Survivors with '''''{{IconLink|Madness}}''''' suffer from the ''Affliction of Order'':
* '''Broken Pallets''' may appear to be replaced with '''''Illusionary Pallets''''' that persist until approached.
+
* '''Broken {{IconLink|Pallets}}''' have a chance to become replaced with '''''Illusionary Pallets''''' that persist until approached.
* A new '''''Illusionary Pallet''''' is generated at the location of a random '''Broken Pallet''' every '''{{clr|2|20 seconds}}'''.
+
** Every '''{{clr|6|20 seconds}}''', a new '''''Illusionary Pallet''''' is generated at the location of a random '''Broken Pallet'''.
  +
* '''The Doctor''' shares in his patients' Madness to read the {{IconLink|Auras}} of '''''Illusionary Pallets'''''.
 
  +
'''The Doctor''' shares in his patients' '''''Madness''''' in order to see the '''''Illusionary Pallets'''''.
   
 
''{{clr|9|"The stimulus must be kept active at a}}'' '''''{{clr|9|convulsive}}''''' ''{{clr|9|level." — Herman Carter}}''
 
''{{clr|9|"The stimulus must be kept active at a}}'' '''''{{clr|9|convulsive}}''''' ''{{clr|9|level." — Herman Carter}}''
Line 420: Line 476:
 
| Polished Electrode =
 
| Polished Electrode =
 
A like-new standard electrode equipment to conduct electro-convulsive treatments.
 
A like-new standard electrode equipment to conduct electro-convulsive treatments.
* '''{{Values|Moderately increases|+3 metres}}''' ''Shock Therapy'' Attack range.
+
* '''Increases''' the Area of Effect of ''Shock Therapy'' by '''{{clr|2|+3 metres}}'''.
   
   
 
| "Restraint" - Class II =
 
| "Restraint" - Class II =
An experimental ECT procedure developed within the Fog. Uses a wavelength that links the patient's and Doctor's minds. This procedure is known to cause mild cases of hallucination in the patient.
+
An experimental ECT procedure developed within The Fog.<br>Uses a wavelength that links the patient's and '''The Doctor's''' minds.<br>This procedure is known to cause mild cases of hallucination in the patient.
* Reveals Survivors' {{IconLink|Auras}} for '''{{clr|2|1 second}}''' when their Madness Tier increases.
+
* When a Survivor's '''''{{IconLink|Madness}}''''' increases a Tier, their {{IconLink|Aura}} is revealed for '''{{clr|2|1 second}}'''.
  +
  +
Survivors with '''''Madness''''' suffer from the ''Affliction of Restraint'':
  +
* '''Increases''' the '''''Illusionary Doctor''''' duration by '''{{clr|6|+8 seconds}}'''.
   
Survivors with '''Madness''' suffer from the ''Affliction of Restraint'':
+
'''The Doctor''' shares in his patients' '''''Madness''''' in order to see the '''''Illusionary Doctors'''''.
* '''{{Values|Moderately increased|8 seconds}}''' '''''Illusionary Doctor''''' duration.
 
* '''The Doctor''' shares in his patients' Madness in order to read the {{IconLink|Auras}} of '''''Illusionary Doctors'''''.
 
   
   
 
| "Restraint" - Class III =
 
| "Restraint" - Class III =
An experimental ECT procedure developed within the Fog. Uses a high stimulus wavelength to link the patient's and Doctor's minds. This procedure is known to cause serious cases of hallucinations in the patient.
+
An experimental ECT procedure developed within The Fog.<br>Uses a high stimulus wavelength to link the patient's and '''The Doctor's''' minds.<br>This procedure is known to cause serious cases of hallucinations in the patient.
* Reveals Survivors' {{IconLink|Auras}} for '''{{clr|2|2 second}}''' when their Madness Tier increases.
+
* When a Survivor's '''''{{IconLink|Madness}}''''' increases a Tier, their {{IconLink|Aura}} is revealed for '''{{clr|2|2 seconds}}'''.
   
Survivors with '''Madness''' suffer from the ''Affliction of Restraint'':
+
Survivors with '''''Madness''''' suffer from the ''Affliction of Restraint'':
* '''{{Values|Moderately increased|8 seconds}}''' '''''Illusionary Doctor''''' duration.
+
* '''Increases''' the '''''Illusionary Doctor''''' duration by '''{{clr|6|+8 seconds}}'''.
  +
* '''The Doctor''' shares in his patients' Madness in order to read the {{IconLink|Auras}} of '''''Illusionary Doctors'''''.
 
  +
'''The Doctor''' shares in his patients' '''''Madness''''' in order to see the '''''Illusionary Doctors'''''.
   
   
 
| "Restraint" - Carter's Notes =
 
| "Restraint" - Carter's Notes =
An experimental ECT procedure developed within the Fog, crudely annotated. Uses an unbearable stimulus wavelength to link the patient's and Doctor's minds. This procedure is known to cause severe cases of hallucinations in the patient.
+
An experimental ECT procedure developed within The Fog, crudely annotated.<br>Uses an unbearable stimulus wavelength to link the patient's and '''The Doctor's''' minds.<br>This procedure is known to cause severe cases of hallucinations in the patient.
* Reveals Survivors' {{IconLink|Auras}} for '''{{clr|2|3 seconds}}''' when Madness increases.
+
* When a Survivor's '''''{{IconLink|Madness}}''''' increases a Tier, their {{IconLink|Aura}} is revealed for '''{{clr|2|3 seconds}}'''.
  +
  +
Survivors with '''''Madness''''' suffer from the ''Affliction of Restraint'':
  +
* '''Increases''' the '''''Illusionary Doctor''''' duration by '''{{clr|6|+8 seconds}}'''.
   
Survivors with '''Madness''' suffer from the ''Affliction of Restraint'':
+
'''The Doctor''' shares in his patients' '''''Madness''''' in order to see the '''''Illusionary Doctors'''''.
* '''{{Values|Moderately increased|8 seconds}}''' '''''Illusionary Doctor''''' duration.
 
* '''The Doctor''' shares in his patients' Madness in order to read the {{IconLink|Auras}} of '''''Illusionary Doctors'''''.
 
   
 
''{{clr|9|"I CAN SEE THEIR DISGUSTING}}'' '''''{{clr|9|ILLNESSES}}''''' ''{{clr|9|." — Unsigned Notes (potentially Herman Carter)}}''
 
''{{clr|9|"I CAN SEE THEIR DISGUSTING}}'' '''''{{clr|9|ILLNESSES}}''''' ''{{clr|9|." — Unsigned Notes (potentially Herman Carter)}}''
Line 453: Line 512:
   
 
| Scrapped Tape =
 
| Scrapped Tape =
A compact cassette from ''Project Awakening'' containing mostly white noise. Opens The Doctor's mind to alternate treatment methods.
+
A compact cassette from ''Project Awakening'' containing mostly white noise.<br>Opens '''The Doctor's''' mind to alternate treatment methods.
* ''Shock Therapy's'' Area of Effect becomes a ring, placed '''{{clr|2|8 metres}}''' in front of The Doctor, with an outer radius of '''{{clr|6|4.2 metres}}''' and an inner radius of '''{{clr|8|3 metres}}'''.
+
* Changes ''Shock Therapy's'' Area of Effect into a hollow ring, placed '''{{clr|2|8 metres}}''' in front of '''The Doctor''', with an outer radius of '''{{clr|6|4.2 metres}}''' and an inner radius of '''{{clr|8|3 metres}}'''.
   
   
Line 460: Line 519:
 
| Black Box =
 
| Black Box =
 
A black cardboard box filled with photographs.
 
A black cardboard box filled with photographs.
* You become '''''obsessed''''' with one Survivor.
 
* The '''''{{IconLink|Obsession}}''''' starts the Trial in the '''[[Dream World]]''' and cannot wake up.
 
   
  +
Survivors inside the '''[[Dream World]]''' suffer from the following effects:
''You can only be '''obsessed''' with one Survivor at a time.''
 
  +
* Recently opened {{IconLink|Exit Gates}} are blocked for '''{{clr|2|15 seconds}}'''.
   
   
Line 469: Line 527:
 
A little girl's pale blue dress with white lace which's front is ruined by large cuts.
 
A little girl's pale blue dress with white lace which's front is ruined by large cuts.
   
While Survivors are in the '''[[Dream World]]''':
+
Survivors inside the '''[[Dream World]]''' suffer from the following effects:
* '''{{Values|Slightly increases|+4 %}}''' Regression penalties of Repair, Healing, and Sabotage actions.
+
* '''Increases''' the Regression penalty of failed Repairing and Healing {{IconLink|Skill Checks}} by '''{{clr|2|+4 %}}'''.
* When failing such an action's {{IconLink|Skill Check}}, the Survivor's {{IconLink|Aura}} is revealed to The Nightmare for '''{{clr|2|4 seconds}}'''.
+
* The {{IconLink|Auras}} of Survivors failing these Skill Checks are revealed for '''{{clr|6|4 seconds}}'''.
   
   
 
| Cat Block =
 
| Cat Block =
 
A white and purple wooden block depicting a sleeping Cat and the letter "C".
 
A white and purple wooden block depicting a sleeping Cat and the letter "C".
* Interacting with a '''Dream Trap''' afflicts Survivors with the '''''{{IconLink|Haemorrhage}}''''' '''Status Effect''' for '''{{clr|2|60 seconds}}'''.
+
* Survivors interacting with a '''Dream Trap''' suffer from the '''''{{IconLink|Haemorrhage}}''''' '''Status Effect''' for '''{{clr|2|60 seconds}}'''.
   
   
 
| Class Photo =
 
| Class Photo =
 
A large photograph taken at Badham Preschool showing the cheerful class of '94-95.
 
A large photograph taken at Badham Preschool showing the cheerful class of '94-95.
* All {{IconLink|Generators}} will now spew blood while The Nightmare channels the '''Dream Projection''' ability.
+
* Causes every {{IconLink|Generator}} to spew blood while channelling ''Dream Projection'' and suppresses the '''Husk'''.
* The Nightmare's Husk will not appear while using '''Dream Projection'''.
+
* '''The Nightmare''' is unable to cancel ''Dream Projection'' once initiated.
* The Nightmare can no longer cancel the '''Dream Projection''' action.
 
   
   
Line 489: Line 546:
 
A small claw rake, a must have tool for any accomplished gardener.
 
A small claw rake, a must have tool for any accomplished gardener.
 
* Replaces '''Dream Snares''' with '''Dream Pallets'''.
 
* Replaces '''Dream Snares''' with '''Dream Pallets'''.
* '''{{clr|2|10}} Dream Tokens'''.
+
* Grants '''{{clr|2|7 Dream Tokens}}'''.
   
   
Line 495: Line 552:
 
A little girl's green dress with a silky white ribbon.
 
A little girl's green dress with a silky white ribbon.
   
While Survivors are in the '''[[Dream World]]''':
+
Survivors inside the '''[[Dream World]]''' suffer from the following effects:
* '''{{Values|Slightly increases|+4 %}}''' Regression penalties of Repair, Healing, and Sabotage actions.
+
* '''Increases''' the Regression penalty of failed Repairing and Healing {{IconLink|Skill Checks}} by '''{{clr|2|+4 %}}'''.
* When failing such an action's {{IconLink|Skill Check}}, the Survivor's {{IconLink|Aura}} is revealed to The Nightmare for '''{{clr|2|3 seconds}}'''.
+
* The {{IconLink|Auras}} of Survivors failing these Skill Checks are revealed for '''{{clr|6|3 seconds}}'''.
   
   
 
| Jump Rope =
 
| Jump Rope =
A long Double Dutch jump rope, stained with many years of use.
+
A long Double-Dutch jump rope, stained with many years of use.
  +
* ''Grunts of Pain'' of Survivors inside the '''[[Dream World]]''' are '''{{clr|2|50 %}}''' louder.
 
While Survivors are in the '''[[Dream World]]''':
 
* Applies a '''{{Values|moderate|-4 %}}''' Action Speed penalty to Repair, Healing, and Sabotage actions.
 
   
   
 
| Kid's Drawing =
 
| Kid's Drawing =
 
An unattributed drawing clearly crafted by a young child.
 
An unattributed drawing clearly crafted by a young child.
* Gain an extra '''{{clr|2|200 Bonus Bloodpoints}}''' in the ''Deviousness'' Category when a Survivor triggers a '''Dream Snare'''.
+
* Gain an extra '''{{clr|2|200 Bloodpoints}}''' in the {{IconLink|Deviousness}} Category when a Survivor triggers a '''Dream Snare'''.
  +
* '''Reduces''' the Movement Speed penalty of triggered '''Dream Snares''' by '''{{clr|6|-10 %}}'''.
* '''{{Values|Considerably decreases|-10 %}}''' '''Dream Snare''' slow-down.
 
   
   
 
| Nancy's Masterpiece =
 
| Nancy's Masterpiece =
 
A painting of a Character, made by Nancy Holbrook at Badham and kept as a treasure memory.
 
A painting of a Character, made by Nancy Holbrook at Badham and kept as a treasure memory.
  +
* '''Reduces''' the Cool-down duration of ''Dream Projection'' by '''{{clr|2|-3 %}}''' for each Survivor inside the '''[[Dream World]]'''.
* '''{{Values|Moderately decreases|-3 %}}''' '''Dream Projection''' cool-down for each sleeping Survivor.
 
   
   
 
| Nancy's Sketch =
 
| Nancy's Sketch =
 
A crude and bold sketch made with Fusain, signed by Nancy H.
 
A crude and bold sketch made with Fusain, signed by Nancy H.
  +
* '''Reduces''' the Cool-down duration of ''Dream Projection'' by '''{{clr|2|-2 %}}''' for each Survivor inside the '''[[Dream World]]'''.
* '''{{Values|Slightly decreases|-2 %}}''' '''Dream Projection''' cool-down for each sleeping Survivor.
 
   
   
Line 526: Line 581:
 
Sturdy outdoor rope, handy to tie up anything.
 
Sturdy outdoor rope, handy to tie up anything.
   
While Survivors are in the '''[[Dream World]]''':
+
Survivors inside the '''[[Dream World]]''' suffer from the following effects:
  +
* '''Increases''' the audible range of Generator-Repair noises by '''{{clr|2|+8 metres}}'''.
* Applies a '''{{Values|slight|-2 %}}''' Action Speed penalty to Repair, Healing, and Sabotage actions.
 
   
   
Line 533: Line 588:
 
A tin of a highly volatile and inflammable material.
 
A tin of a highly volatile and inflammable material.
 
* Replaces '''Dream Snares''' with '''Dream Pallets'''.
 
* Replaces '''Dream Snares''' with '''Dream Pallets'''.
* '''{{clr|2|10}} Dream Tokens'''.
+
* Grants '''{{clr|2|7 Dream Tokens}}'''.
* Interacting with a '''Dream Pallet''' reveals the Survivor's {{IconLink|Aura}} to The Nightmare for '''{{clr|2|6 seconds}}'''.
+
* The {{IconLink|Auras}} of Survivors interacting with '''Dream Pallets''' are revealed for '''{{clr|6|6 seconds}}'''.
   
   
 
| Pill Bottle =
 
| Pill Bottle =
 
An empty pill bottle which once contained a medicine called ''"Zoneral"''.
 
An empty pill bottle which once contained a medicine called ''"Zoneral"''.
* Survivors will see The Nightmare intermittently at a reduced distance of '''{{clr|2|12}} to {{clr|6|24 metres}}'''.
+
* '''Reduces''' the Distance range at which awake Survivors see '''The Nightmare''' intermittently to '''{{clr|2|12 to 24 metres}}'''.
* The Nightmare is invisible to Survivors beyond '''{{clr|8|24 metres}}'''.
+
* '''The Nightmare''' is invisible to awake Survivors beyond '''{{clr|6|24 metres}}''' and when he is carrying another Survivor.
* The Nightmare is invisible to awake Survivors while carrying another Survivor.
 
   
   
Line 547: Line 601:
 
A home-made tool to facilitate bush trimming.
 
A home-made tool to facilitate bush trimming.
 
* Replaces '''Dream Snares''' with '''Dream Pallets'''.
 
* Replaces '''Dream Snares''' with '''Dream Pallets'''.
* '''{{clr|2|10}} Dream Tokens'''.
+
* Grants '''{{clr|2|7 Dream Tokens}}'''.
* Interacting with a '''Dream Pallet''' reveals the Survivor's {{IconLink|Aura}} to The Nightmare for '''{{clr|2|4 seconds}}'''.
+
* The {{IconLink|Auras}} of Survivors interacting with '''Dream Pallets''' are revealed for '''{{clr|6|4 seconds}}'''.
   
   
 
| Red Paint Brush =
 
| Red Paint Brush =
 
A large paint brush, wet with crimson paint.
 
A large paint brush, wet with crimson paint.
* All Survivors start the Trial inside the '''[[Dream World]]'''.
+
* Causes all Survivors to start the Trial inside the '''[[Dream World]]'''.
  +
* Survivors are unable to wake themselves up by failing {{IconLink|Skill Checks}}.
* Failing a {{IconLink|Skill Check}} will no longer allow Survivors to wake up.
 
   
   
 
| Sheep Block =
 
| Sheep Block =
 
A white and blue wooden block depicting two woolly Lambs grazing and the letter "S".
 
A white and blue wooden block depicting two woolly Lambs grazing and the letter "S".
* Interacting with a '''Dream Trap''' afflicts Survivors with the '''''{{IconLink|Blindness}}''''' '''Status Effect''' for '''{{clr|2|30 seconds}}'''.
+
* Survivors interacting with a '''Dream Trap''' suffer from the '''''{{IconLink|Blindness}}''''' '''Status Effect''' for '''{{clr|2|30 seconds}}'''.
   
   
 
| Swing Chains =
 
| Swing Chains =
 
Rusty, but sturdy chains used to securely attach a swing seat.
 
Rusty, but sturdy chains used to securely attach a swing seat.
  +
* Applies a '''{{Values|slight|-2 %}}''' Action Speed penalty to Repair, Healing, and Sabotage actions for awake and asleep Survivors.
 
  +
Survivors inside the '''[[Dream World]]''' suffer from the following effects:
* For each Survivor in the '''Dream World''', this Effect '''increases''' up to a '''{{Values|tremendous|-8 %}}''' Action Speed penalty.
 
  +
* The Footstep noises of Survivors are '''{{clr|2|50 %}}''' louder.
   
   
 
| Unicorn Block =
 
| Unicorn Block =
 
A white and red wooden block depicting a prancing Unicorn and the letter "U".
 
A white and red wooden block depicting a prancing Unicorn and the letter "U".
* Interacting with a '''Dream Trap''' afflicts Survivors with the '''''{{IconLink|Blindness}}''''' '''Status Effect''' for '''{{clr|2|60 seconds}}'''.
+
* Survivors interacting with a '''Dream Trap''' suffer from the '''''{{IconLink|Blindness}}''''' '''Status Effect''' for '''{{clr|2|60 seconds}}'''.
   
   
Line 576: Line 631:
 
A small boy's orange and yellow striped shirt. Identified with a sewn name tag to "Jesse".
 
A small boy's orange and yellow striped shirt. Identified with a sewn name tag to "Jesse".
   
While Survivors are in the '''[[Dream World]]''':
+
Survivors inside the '''[[Dream World]]''' suffer from the following effects:
* '''{{Values|Slightly increases|+4 %}}''' Regression penalties of Repair, Healing, and Sabotage actions.
+
* '''Increases''' the Regression penalty of failed Repairing and Healing {{IconLink|Skill Checks}} by '''{{clr|2|+4 %}}'''.
   
   
 
| "Z" Block =
 
| "Z" Block =
 
A deeply scratched and burnt wooden block which's only recognisable feature is the letter "Z".
 
A deeply scratched and burnt wooden block which's only recognisable feature is the letter "Z".
* Interacting with a '''Dream Trap''' afflicts Survivors with the '''''{{IconLink|Haemorrhage}}''''' '''Status Effect''' for '''{{clr|2|60 seconds}}'''.
+
* Survivors interacting with a '''Dream Trap''' suffer from the '''''{{IconLink|Haemorrhage}}''''' '''Status Effect''' for '''{{clr|2|60 seconds}}'''.
* If the Survivor is {{IconLink|Healthy}}, they will nevertheless bleed for the duration of the '''''Haemorrhage''''' '''Status Effect'''.
 
   
   
 
<!--Evil Within-->
 
<!--Evil Within-->
 
| Boyfriend's Memo =
 
| Boyfriend's Memo =
A ''"romantic"'', if slightly sleazy, note left around to draw the attention of a female lover.
+
A "romantic", if slightly sleazy, note left around to draw the attention of a female lover.
* '''{{Values|Slightly increases|+10 %}}''' The Shape's [[Lunge]] range in {{IconLink|Evil Within I}}.
+
* '''Increases''' the range of '''The Shape's''' ''Lunge Attack'' by '''{{clr|2|{{Values|+50 %|open time: +0.1 seconds}}}}''' while in ''Evil Within I''.
   
 
''{{clr|9|"The note is signed: D."}}''
 
''{{clr|9|"The note is signed: D."}}''
Line 596: Line 650:
 
| Blond Hair =
 
| Blond Hair =
 
A single slightly wavy blond hair.
 
A single slightly wavy blond hair.
  +
* '''Increases''' the duration of ''Evil Within III'' by '''{{clr|2|+10 seconds}}'''.
* '''{{Values|Slightly increases|+10 seconds}}''' {{IconLink|Evil Within III}} duration.
 
* '''{{Values|Slightly increases|+2.5 Stalk points}}''' the amount of Evil required to reach '''Evil Within III''' for the first time.
+
* '''Increases''' the amount of '''Evil''' required to reach ''Evil Within III'' for the first time by '''{{clr|6|{{Values|+50 %|+2.5 Stalk points}}}}'''.
   
   
 
| Dead Rabbit =
 
| Dead Rabbit =
 
A grey rabbit which has been opened from neck to tail.
 
A grey rabbit which has been opened from neck to tail.
* '''{{Values|Moderately decreases|-25 %}}''' The Shape's '''[[Terror Radius]]''' in {{IconLink|Evil Within II}}.
+
* '''Reduces''' '''The Shape's''' {{IconLink|Terror Radius}} by '''{{clr|2|-25 %}}''' while in ''Evil Within II''.
* '''{{Values|Moderately increases|+25 %}}''' The Shape's '''Terror Radius''' in {{IconLink|Evil Within III}}.
+
* '''Increases''' '''The Shape's''' Terror Radius by '''{{clr|6|+25 %}}''' while in ''Evil Within III''.
   
   
 
| Fragrant Tuft of Hair =
 
| Fragrant Tuft of Hair =
A tuft of blond hair which was forcefully torn off someone's scalp. Releases hints of feminine floral fragrance.
+
A tuft of blond hair which was forcefully torn off someone's scalp.<br>Releases hints of feminine floral fragrance.
* '''Unlimited''' {{IconLink|Evil Within III}} duration.
+
* Grants unlimited duration to ''Evil Within III''.
* '''{{Values|Tremendously increases|+10 Stalk points}}''' the amount of Evil required to reach '''Evil Within III'''.
+
* '''Increases''' the amount of '''Evil''' required to reach ''Evil Within III'' for the first time by '''{{clr|2|{{Values|+200 %|+10 Stalk points}}}}'''.
   
   
 
| Glass Fragment =
 
| Glass Fragment =
A tiny piece of tinted glass, probably from a broken object. It is impossible to determine its origin.
+
A tiny piece of tinted glass, probably from a broken object.<br>It is impossible to determine its origin.
* Stalking a Survivor for '''{{clr|2|1 second}}''' with {{IconLink|Evil Within I}} reveals their {{IconLink|Aura}} for '''{{clr|6|3 seconds}}'''.
+
* The {{IconLink|Auras}} of Survivors, who have been stalked for at least '''{{clr|2|1 second}}''' while in ''Evil Within I'', are revealed for '''{{clr|6|3 seconds}}'''.
   
   
 
| Hair Bow =
 
| Hair Bow =
 
A blue tartan ribbon used to tie hair.
 
A blue tartan ribbon used to tie hair.
  +
* '''Increases''' the duration of ''Evil Within III'' by '''{{clr|2|+30 seconds}}'''.
* '''{{Values|Considerably increases|+30 seconds}}''' {{IconLink|Evil Within III}} duration.
 
* '''{{Values|Slightly increases|+2.5 Stalk points}}''' the amount of Evil required to reach '''Evil Within III''' for the first time.
+
* '''Increases''' the amount of '''Evil''' required to reach ''Evil Within III'' for the first time by '''{{clr|6|{{Values|+50 %|+2.5 Stalk points}}}}'''.
   
   
 
| Hair Brush =
 
| Hair Brush =
 
A nylon bristle brush used to add body and softness to hair.
 
A nylon bristle brush used to add body and softness to hair.
  +
* '''Increases''' the duration of ''Evil Within III'' by '''{{clr|2|+20 seconds}}'''.
* '''{{Values|Moderately increases|+20 seconds}}''' {{IconLink|Evil Within III}} duration.
 
* '''{{Values|Slightly increases|+2.5 Stalk points}}''' the amount of Evil required to reach '''Evil Within III''' for the first time.
+
* '''Increases''' the amount of '''Evil''' required to reach ''Evil Within III'' for the first time by '''{{clr|6|{{Values|+50 %|+2.5 Stalk points}}}}'''.
   
   
 
| J. Myers Memorial =
 
| J. Myers Memorial =
 
A glossy page ripped from the ''1965 Haddonfield High School'' yearbook, one dedicated to the memory of Judith Myers.
 
A glossy page ripped from the ''1965 Haddonfield High School'' yearbook, one dedicated to the memory of Judith Myers.
  +
* '''Increases''' the ''Stalk'' rate by '''{{clr|2|+25 %}}'''.
* '''{{Values|Moderately increases|+25 %}}''' Evil Gain rate when Stalking.
 
   
   
 
| Jewellery =
 
| Jewellery =
A large necklace made of beads an inexpensive metals. One of Judith's favourites.
+
A large necklace made of beads an inexpensive metals.<br>One of Judith's favourites.
  +
* '''Increases''' the Movement speed of '''The Shape''' while ''Stalking'' by '''{{clr|2|+20 %}}'''.
* '''{{Values|Moderately increases|+20 %}}''' Stalking Movement speed.
 
   
   
 
| Jewellery Box =
 
| Jewellery Box =
 
A barren wooden box in which vanity items were once stored.
 
A barren wooden box in which vanity items were once stored.
  +
* '''Increases''' the Movement speed of '''The Shape''' while ''Stalking'' by '''{{clr|2|+30 %}}'''.
* '''{{Values|Considerably increases|+30 %}}''' Stalking Movement speed.
 
   
   
 
| Judith's Journal =
 
| Judith's Journal =
A journal identified as owned by Judith M. Myers. Most of the pages are defaced with frightening and disturbing drawings.
+
A journal identified as owned by Judith M. Myers.<br>Most of the pages are defaced with frightening and disturbing drawings.
  +
* '''Increases''' the ''Stalk'' rate on the '''''{{IconLink|Obsession}}''''' by '''{{clr|2|+40 %}}'''.
* You become '''''obsessed''''' with one Survivor.
 
* '''{{Values|Considerably increases|+40 %}}''' the amount of Evil gained when Stalking your {{IconLink|Obsession}}.
 
 
''You can only be '''obsessed''' with one Survivor at a time.''
 
   
   
 
| Judith's Tombstone =
 
| Judith's Tombstone =
 
A large and heavy granite tombstone stolen from Mt. Sinclair cemetery, belonging to Judith Myers.
 
A large and heavy granite tombstone stolen from Mt. Sinclair cemetery, belonging to Judith Myers.
* '''Kill healthy or injured Survivors''' with {{IconLink|Evil Within III}}.
+
* Grants the ability to kill healthy or injured Survivors while in ''Evil Within III''.
* '''Disables''' the ability to Stalk with '''Evil Within III'''.
+
* '''Increases''' the amount of '''Evil''' required to reach ''Evil Within III'' for the first time by '''{{clr|2|{{Values|+200 %|+10 Stalk points}}}}'''.
* '''{{Values|Tremendously increases|+10 Stalk points}}''' the amount of Evil required to reach '''Evil Within III''' for the first time.
+
* '''Reduces''' the Movement speed of '''The Shape''' by '''{{clr|6|-9 %}}''' while in ''Evil Within III''.
* '''{{Values|Moderately decreases|-9 %}}''' The Shape's Movement speed.
 
   
 
''{{clr|9|"Here lies our beloved daughter."}}''
 
''{{clr|9|"Here lies our beloved daughter."}}''
Line 664: Line 714:
 
| Lock of Hair =
 
| Lock of Hair =
 
A cut lock of blond hair bunched with a black elastic.
 
A cut lock of blond hair bunched with a black elastic.
  +
* '''Increases''' the duration of ''Evil Within III'' by '''{{clr|2|+40 seconds}}'''.
* '''{{Values|Tremendously increases|+40 seconds}}''' {{IconLink|Evil Within III}} duration.
 
* '''{{Values|Moderately increases|+5 Stalk points}}''' the amount of Evil required to reach '''Evil Within III''' for the first time.
+
* '''Increases''' the amount of '''Evil''' required to reach ''Evil Within III'' for the first time by '''{{clr|6|{{Values|+100 %|+5 Stalk points}}}}'''.
   
   
 
| Memorial Flower =
 
| Memorial Flower =
 
A partially faded and dried pink larkspur picked up from a gravestone.
 
A partially faded and dried pink larkspur picked up from a gravestone.
  +
* '''Increases''' the ''Stalk'' rate by '''{{clr|2|+11 %}}'''.
* '''{{Values|Slightly increases|+11 %}}''' Evil Gain rate when Stalking.
 
   
   
 
| Mirror Shard =
 
| Mirror Shard =
 
A large and sharp piece of a broken mirror.
 
A large and sharp piece of a broken mirror.
* Stalking a Survivor for '''{{clr|2|1 second}}''' with {{IconLink|Evil Within II}} reveals their {{IconLink|Aura}} for '''{{clr|6|5 seconds}}'''.
+
* The {{IconLink|Auras}} of Survivors, who have been stalked for at least '''{{clr|2|1 second}}''' while in ''Evil Within II'', are revealed for '''{{clr|6|5 seconds}}'''.
   
   
 
| Reflective Fragment =
 
| Reflective Fragment =
 
A tiny piece of a highly reflective material most probably from a broken mirror.
 
A tiny piece of a highly reflective material most probably from a broken mirror.
* Stalking a Survivor for '''{{clr|2|1 second}}''' with {{IconLink|Evil Within II}} reveals their {{IconLink|Aura}} for '''{{clr|6|2 seconds}}'''.
+
* The {{IconLink|Auras}} of Survivors, who have been stalked for at least '''{{clr|2|1 second}}''' while in ''Evil Within II'', are revealed for '''{{clr|6|2 seconds}}'''.
   
   
 
| Scratched Mirror =
 
| Scratched Mirror =
 
A standing portable vanity mirror which has been violently scratched with a sharp metallic object.
 
A standing portable vanity mirror which has been violently scratched with a sharp metallic object.
* When Stalking, {{IconLink|Evil Within I}} reveals the {{IconLink|Aura}} of Survivors within '''{{clr|2|32 metres}}'''.
+
* The {{IconLink|Auras}} of all Survivors within '''{{clr|2|32 metres}}''' of '''The Shape''' are revealed while ''Stalking'' in ''Evil Within I''.
  +
* Grants '''{{clr|6|100 %}}''' bonus Bloodpoints for ''Hit'' Score Events in the {{IconLink|Brutality}} Category.
* Evil Within cannot progress past '''Evil Within I'''.
 
* Each ''Hit'' Score Event grants '''{{clr|2|100 %}}''' Bonus Bloodpoints in the ''Brutality'' Category and additional '''{{clr|6|200 %}}''' Bonus Bloodpoints in the ''Deviousness'' Category.
+
* Grants '''{{clr|8|200 %}}''' bonus Bloodpoints for ''Hit'' Score Events in the {{IconLink|Deviousness}} Category.
  +
* '''The Shape''' is unable to progress past ''Evil Within I''.
   
   
 
| Tacky Earrings =
 
| Tacky Earrings =
 
A very cheap piece of jewellery made from plastic. Painted to resemble precious material.
 
A very cheap piece of jewellery made from plastic. Painted to resemble precious material.
  +
* '''Increases''' the Movement speed of '''The Shape''' while ''Stalking'' by '''{{clr|2|+10 %}}'''.
* '''{{Values|Slightly increases|+10 %}}''' Stalking Movement speed.
 
   
   
 
| Tombstone Piece =
 
| Tombstone Piece =
 
A fist-sized granite piece taken from a broken tombstone.
 
A fist-sized granite piece taken from a broken tombstone.
* '''Kill healthy or injured Survivors''' with {{IconLink|Evil Within III}}.
+
* Grants the ability to kill healthy or injured Survivors while in ''Evil Within III''.
* '''Disables''' the ability to Stalk with '''Evil Within III'''.
+
* Killing a Survivor drains the power of ''Evil Within III'', resetting it to ''Evil Within II''.
  +
* '''Increases''' the amount of '''Evil''' required to reach ''Evil Within III'' for the first time by '''{{clr|2|{{Values|+150 %|+7.5 Stalk points}}}}'''.
* '''{{Values|Considerably drains|-10 Stalk Points}}''' the Power Gauge after killing a Survivor.
 
* '''{{Values|Considerably increases|+7.5 Stalk points}}''' the amount of Evil required to reach '''Evil Within III''' for the first time.
 
   
   
 
| Vanity Mirror =
 
| Vanity Mirror =
 
A standing portable vanity mirror in perfect condition except for a fine layer of dust and face powder covering it.
 
A standing portable vanity mirror in perfect condition except for a fine layer of dust and face powder covering it.
* When Stalking, {{IconLink|Evil Within II}} reveals the {{IconLink|Aura}} of Survivors within '''{{clr|2|16 metres}}'''.
+
* The {{IconLink|Auras}} of all Survivors within '''{{clr|2|16 metres}}''' of '''The Shape''' are revealed while ''Stalking'' in ''Evil Within II''.
  +
* Grants '''{{clr|6|100 %}}''' bonus Bloodpoints for ''Hit'' Score Events in the {{IconLink|Brutality}} Category.
* Evil Within cannot progress past '''Evil Within II'''.
 
* Each ''Hit'' Score Event grants '''{{clr|2|100 %}}''' Bonus Bloodpoints in the ''Brutality'' Category and additional '''{{clr|6|150 %}}''' Bonus Bloodpoints in the ''Deviousness'' Category.
+
* Grants '''{{clr|8|150 %}}''' bonus Bloodpoints for ''Hit'' Score Events in the {{IconLink|Deviousness}} Category.
  +
* '''The Shape''' is unable to progress past ''Evil Within II''.
* '''{{Values|Slightly decreases|-7 %}}''' The Shape's Movement speed.
 
   
   
Line 714: Line 764:
 
| Cold Dirt =
 
| Cold Dirt =
 
A handful of dirt collected from the janitor's final resting place. It is unnaturally cold.
 
A handful of dirt collected from the janitor's final resting place. It is unnaturally cold.
* '''{{Values|Considerably decreases|-0.6 seconds}}''' cool-down of ''Feral Frenzy''.
+
* '''{{Values|Considerably decreases|-0.6 seconds}}''' ''Feral Frenzy'' Fatigue duration.
   
   
Line 744: Line 794:
 
| Fuming Mix Tape =
 
| Fuming Mix Tape =
 
Dark beats, violent shreds and unfathomable vocals from another world fill the mind with a vibrating sixth sense.
 
Dark beats, violent shreds and unfathomable vocals from another world fill the mind with a vibrating sixth sense.
* While using ''Feral Frenzy'', the '''Repair Progression of Generators''' can be determined by the '''intensity of their Auras'''.
+
* While using ''Feral Frenzy'', the Repair Progression of {{IconLink|Generators}} can be determined by the intensity of their {{IconLink|Auras}}.
   
   
Line 751: Line 801:
   
 
During ''Feral Frenzy'':
 
During ''Feral Frenzy'':
* The Legion's '''[[Terror Radius]]''' affects '''the entire Map'''.
+
* The Legion's {{IconLink|Terror Radius}} affects the entire Map.
* Any Pallets you vault are '''immediately broken'''.
+
* Any {{IconLink|Pallets}} you vault are immediately broken.
   
 
This effect lasts until the Power gauge is depleted.
 
This effect lasts until the Power gauge is depleted.
Line 761: Line 811:
 
| Joey's Mix Tape =
 
| Joey's Mix Tape =
 
A mix of bangin' tracks and slammin' beats for chillaxin' when life's a bitch.
 
A mix of bangin' tracks and slammin' beats for chillaxin' when life's a bitch.
* '''{{Values|Moderately decreases|-0.4 seconds}}''' cool-down of ''Feral Frenzy''.
+
* '''{{Values|Moderately decreases|-0.4 seconds}}''' ''Feral Frenzy'' Fatigue duration.
   
   
 
| Julie's Mix Tape =
 
| Julie's Mix Tape =
 
A dark and depressing mix tape made out from mainly power ballads and gloomy melodies.
 
A dark and depressing mix tape made out from mainly power ballads and gloomy melodies.
* '''{{Values|Slightly decreases|-0.2 seconds}}''' cool-down of ''Feral Frenzy''.
+
* '''{{Values|Slightly decreases|-0.2 seconds}}''' ''Feral Frenzy'' Fatigue duration.
   
   
Line 961: Line 1,011:
 
<!--Hunting Hatchets-->
 
<!--Hunting Hatchets-->
 
| Amanita Toxin =
 
| Amanita Toxin =
A toxin applied to the Hatchet's blades. The Amanita mushrooms' toxin numbs the mind.
+
A toxin from the Amanita mushroom, applied to the '''Hatchet's''' blade.<br>It numbs the mind.
* Hit Survivors suffer from the '''''{{IconLink|Blindness}}''''' '''Status Effect''' for '''{{clr|2|30 seconds}}'''.
+
* Survivors hit with ''Hunting Hatchets'' suffer from the '''''{{IconLink|Blindness}}''''' '''Status Effect''' for '''{{clr|2|60 seconds}}'''.
   
   
 
| Bandaged Haft =
 
| Bandaged Haft =
First-aid bandages securely rolled and attached to the Hatchets' hafts.
+
First-aid bandages securely rolled and attached to the '''Hatchet's''' haft.
* '''{{Values|Slightly reduces|-10 %}}''' cool-down time between ''Hatchet'' throws.
+
* '''{{Values|Slightly reduces|-10 %}}''' Cool-down time in-between '''Hatchet''' throws.
   
   
 
| Begrimed Head =
 
| Begrimed Head =
These Hatchets' heads are stained with a foul substance that afflicts anyone who it touches with debilities.
+
This '''Hatchet''' head is stained with a foul substance that afflicts anyone who it touches with debilities.
* Hit Survivors suffer from the '''''{{IconLink|Mangled}}''''' and '''''{{IconLink|Haemorrhage}}''''' '''Status Effects''' until healed.
+
* Survivors hit with ''Hunting Hatchets'' suffer from the '''''{{IconLink|Mangled}}''''' and '''''{{IconLink|Haemorrhage}}''''' '''Status Effects''' until healed.
   
 
''Begrimed Head'' does not stack with other Head Add-ons.
 
''Begrimed Head'' does not stack with other Head Add-ons.
Line 978: Line 1,028:
   
 
| Berus Toxin =
 
| Berus Toxin =
  +
'''{{clr|8|THIS ADD-ON HAS BEEN DECOMMISSIONED.}}'''
A toxin applied to the Hatchets' blades. The Berus snake toxin causes tiredness in such a small amount.
 
* Hit Survivors suffer from the '''''{{IconLink|Exhausted}}''''' '''Status Effect''' for '''{{clr|2|30 seconds}}'''.
 
   
  +
A toxin from the Berus Snake, applied to the '''Hatchet's''' blade.<br>In such small quantities, it merely causes tiredness.
  +
* Survivors hit with ''Hunting Hatchets'' suffer from the '''''{{IconLink|Exhausted}}''''' '''Status Effect''' for '''{{clr|2|30 seconds}}'''.
   
| Coarse Stone =
 
This stone is too coarse to do any good. A blade damaged by it inflicts awful open wounds.
 
* Hit Survivors suffer from the '''''{{IconLink|Haemorrhage}}''''' '''Status Effect''' for '''{{clr|2|30 seconds}}'''.
 
   
  +
| Coarse Stone =
''Coarse Stone'' does not stack with other Stone Add-ons.
 
  +
This stone is too coarse to do any good.<br>A blade damaged by it inflicts awful open wounds.
  +
* ''Grunts of Pain'' of Survivors hit with ''Hunting Hatchets'' are increased by '''{{clr|2|50 %}}''' until fully healed.
   
   
 
| Deerskin Gloves =
 
| Deerskin Gloves =
 
Cured leather gloves that protect the hands and give a sure grip.
 
Cured leather gloves that protect the hands and give a sure grip.
* '''{{Values|Moderately reduces|-20 %}}''' ''Hatchet'' Reload time.
+
* '''{{Values|Moderately reduces|-20 %}}''' Reload time at {{IconLink|Lockers}}.
   
   
 
| Fine Stone =
 
| Fine Stone =
  +
'''{{clr|8|THIS ADD-ON HAS BEEN DECOMMISSIONED.}}'''
This puck shaped honing tool can be used to sharpen the Hatchets' blades and inflicts clean wounds.
 
* Hit Survivors suffer from the '''''{{IconLink|Haemorrhage}}''''' '''Status Effect''' for '''{{clr|2|60 seconds}}'''.
 
   
  +
This puck-shaped honing tool can be used to sharpen the '''Hatchet's''' blade, causing it to inflict clean wounds.
''Fine Stone'' does not stack with other Stone Add-ons.
 
  +
* Survivors hit with ''Hunting Hatchets'' suffer from the '''''{{IconLink|Haemorrhage}}''''' '''Status Effect''' for '''{{clr|2|60 seconds}}'''.
   
   
 
| Flower Babushka =
 
| Flower Babushka =
A clean and colourful handkerchief adorned with a flower pattern. This memory of a lost little one fills The Huntress with rage and focus.
+
A clean and colourful handkerchief adorned with a flower pattern.<br>This memory of a lost little one fills The Huntress with rage and focus.
* '''{{Values|Considerably reduces|-12 %}}''' ''Hatchet'' Wind-up time.
+
* '''{{Values|Considerably reduces|-12 %}}''' ''Hunting Hatchets'' Wind-up time.
   
   
 
| Glowing Concoction =
 
| Glowing Concoction =
 
An otherworldly concoction that faintly glows a foreboding light.
 
An otherworldly concoction that faintly glows a foreboding light.
* Hit Survivors' Auras are shown to you for '''{{clr|2|5 seconds}}'''.
+
* Survivors hit with ''Hunting Hatchets'' have their {{IconLink|Aura}} revealed to you for '''{{clr|2|5 seconds}}'''.
   
   
 
| Infantry Belt =
 
| Infantry Belt =
A sturdy utility belt pillaged from a soldier. Its multiple leather loops and holsters are useful to transport tools.
+
A sturdy utility belt pillaged from a soldier.<br>Its multiple leather loops and holsters are useful to transport tools.
* Start with '''{{clr|2|2}}''' extra ''Hatchets''.
+
* Start with '''{{clr|2|2 additional Hatchets}}'''.
* Increases ''Hatchet'' Carrying capacity by '''{{clr|6|2}}'''.
+
* Increases '''Hatchet''' Carrying capacity by '''{{clr|6|2 Hatchets}}'''.
   
   
 
| Iridescent Head =
 
| Iridescent Head =
A glass-like Hatchet head moulded from The Fog itself. The blade is warm and reverberating with The Entity's power.
+
A glass-like '''Hatchet''' head moulded from The Fog itself.<br>The blade is warm and reverberating with The Entity's power.
* Inflicts the '''{{IconLink|Dying State}}''' upon the Survivor.
+
* Survivors hit with ''Hunting Hatchets'' are put into the {{IconLink|Dying State}}.
* Reduces ''Hatchet'' Carrying capacity by '''{{clr|2|4}}'''.
+
* Caps '''Hatchet''' Carrying capacity at '''{{clr|2|1 Hatchet}}'''.
  +
  +
''Iridescent Head'' does not stack with Add-ons increasing the '''Hatchet''' Carrying capacity.
   
 
''{{clr|9|"The iridescent glass cuts through flesh and soul."}}''
 
''{{clr|9|"The iridescent glass cuts through flesh and soul."}}''
Line 1,027: Line 1,079:
 
| Leather Loop =
 
| Leather Loop =
 
This leather strip tied into a loop can be attached to a belt to allow easy transportation of tools.
 
This leather strip tied into a loop can be attached to a belt to allow easy transportation of tools.
* Start with '''{{clr|2|1}}''' extra ''Hatchet''.
+
* Start with '''{{clr|2|1 additional Hatchet}}'''.
* Increases ''Hatchet'' Carrying capacity by '''{{clr|6|1}}'''.
+
* Increases '''Hatchet''' Carrying capacity by '''{{clr|6|1 Hatchet}}'''.
   
   
 
| Manna Grass Braid =
 
| Manna Grass Braid =
A circular decorative braid made from manna grass. This memory of a lost little one fills The Huntress with rage and focus.
+
A circular decorative braid made from manna grass.<br>This memory of a lost little one fills The Huntress with rage and focus.
* '''{{Values|Moderately reduces|-8 %}}''' ''Hatchet'' Wind-up time.
+
* '''{{Values|Moderately reduces|-8 %}}''' ''Hunting Hatchets'' Wind-up time.
   
   
 
| Oak Haft =
 
| Oak Haft =
 
A polished haft which allows for a quick and sly manipulation of the deadly tool.
 
A polished haft which allows for a quick and sly manipulation of the deadly tool.
* '''{{Values|Moderately reduces|-20 %}}''' cool-down time between ''Hatchet'' throws.
+
* '''{{Values|Moderately reduces|-20 %}}''' Cool-down time in-between '''Hatchet''' throws.
   
   
 
| Pungent Phial =
 
| Pungent Phial =
  +
'''{{clr|8|THIS ADD-ON HAS BEEN DECOMMISSIONED.}}'''
 
The clear liquid has a very particular stench that can be recognised and tracked by some animals.
 
The clear liquid has a very particular stench that can be recognised and tracked by some animals.
* ''Hatchet'' {{IconLink|Auras}} in {{IconLink|Lockers}} are revealed to '''The Huntress''' when within '''{{clr|2|36 metres}}'''.
+
* The {{IconLink|Auras}} of '''Hatchets''' inside {{IconLink|Lockers}} are revealed to you when within '''{{clr|2|36 metres}}''' at all times.
  +
  +
  +
| Rose Root =
  +
Dried petals that relieve symptoms of fatigue and overexertion when brewed in a tea.
  +
* Increases '''Hatchet''' Flight speed by '''{{clr|2|20 %}}'''.
   
   
 
| Rusty Head =
 
| Rusty Head =
These Hatchets' heads are covered with crusty and volatile rust spots that make injuries particularly difficult to heal from.
+
This '''Hatchet''' head is covered with crusty and volatile rust spots that make injuries particularly difficult to heal from.
* Hit Survivors suffer from the '''''{{IconLink|Mangled}}''''' '''Status Effect''' until healed.
+
* Survivors hit with ''Hunting Hatchets'' suffer from the '''''{{IconLink|Mangled}}''''' '''Status Effect''' until healed.
   
 
''Rusty Head'' does not stack with other Head Add-ons.
 
''Rusty Head'' does not stack with other Head Add-ons.
Line 1,054: Line 1,112:
   
 
| Shiny Pin =
 
| Shiny Pin =
A copper pin defaced beyond recognition yet polished to a high sheen. Pillaged from a particularly difficult prey.
+
A copper pin defaced beyond recognition yet polished to a high sheen.<br>Pillaged from a particularly difficult prey.
* '''{{Values|Slightly increases|+5 %}}''' ''Hatchet'' Wind-up Movement speed.
+
* '''{{Values|Slightly increases|+5 %}}''' ''Hunting Hatchets'' Wind-up Movement speed.
  +
  +
  +
| Soldier's Puttee =
  +
A wrap taken from a dead soldier.<br>It provides protection and support to the ankle and lower leg.
  +
* '''The Huntress''' moves at '''{{clr|2|4.6 m/s}}''' whenever she is out of '''Hatchets'''.
   
   
 
| Venomous Concoction =
 
| Venomous Concoction =
A toxic concoction applied to the Hatchets' blades. The murky concoction is mainly composed of Berus snake venom which gives it fatiguing capabilities.
+
A toxic concoction, applied to the '''Hatchet's''' blade.<br>The murky concoction is mainly composed of Berus Snake venom, which gives it fatiguing capabilities.
* Hit Survivors suffer from the '''''{{IconLink|Exhausted}}''''' '''Status Effect''' for '''{{clr|2|90 seconds}}'''.
+
* Survivors hit with ''Hunting Hatchets'' suffer from the '''''{{IconLink|Exhausted}}''''' '''Status Effect''' for '''{{clr|2|5 seconds}}'''.
  +
  +
  +
| Yellowed Cloth =
  +
A simple scrap of material to tend to blisters and wipe the puss away.
  +
* Increases '''Hatchet''' Flight speed by '''{{clr|2|10 %}}'''.
   
   
 
| Yew Seed Brew =
 
| Yew Seed Brew =
  +
'''{{clr|8|THIS ADD-ON HAS BEEN DECOMMISSIONED.}}'''
A toxic brew applied to the Hatchets' blades. The thick brew is mainly composed of yew seeds which give it paralytic capabilities.
 
  +
* Hit Survivors suffer from a '''{{Values|slight|-3 %}}''' '''''{{IconLink|Hindered}}''''' '''Status Effect''' for '''{{clr|2|15 seconds}}'''.
 
  +
A toxic brew, applied to the '''Hatchet's''' blade.<br>The thick brew is mainly composed of Yew Seeds, which give it paralytic capabilities.
  +
* Survivors hit with ''Hunting Hatchets'' suffer from a '''{{Values|slight|-3 %}}''' '''''{{IconLink|Hindered}}''''' '''Status Effect''' for '''{{clr|2|15 seconds}}'''.
   
 
''Yew Seed Brew'' does not stack with other Yew Seed Add-ons.
 
''Yew Seed Brew'' does not stack with other Yew Seed Add-ons.
Line 1,071: Line 1,141:
   
 
| Yew Seed Concoction =
 
| Yew Seed Concoction =
  +
'''{{clr|8|THIS ADD-ON HAS BEEN DECOMMISSIONED.}}'''
A toxic concoction applied to the Hatchets' blades. The muddy concoction is mainly composed of yew seeds which give it paralytic capabilities.
 
  +
* Hit Survivors suffer from a '''{{Values|slight|-3 %}}''' '''''{{IconLink|Hindered}}''''' '''Status Effect''' for '''{{clr|2|30 seconds}}'''.
 
  +
A toxic concoction, applied to the '''Hatchet's''' blade.<br>The muddy concoction is mainly composed of Yew Seeds, which give it paralytic capabilities.
  +
* Survivors hit with ''Hunting Hatchets'' suffer from a '''{{Values|slight|-3 %}}''' '''''{{IconLink|Hindered}}''''' '''Status Effect''' for '''{{clr|2|30 seconds}}'''.
   
 
''Yew Seed Concoction'' does not stack with other Yew Seed Add-ons.
 
''Yew Seed Concoction'' does not stack with other Yew Seed Add-ons.
  +
  +
  +
| Weighted Head =
  +
An oddly weighted '''Hatchet''' head, crafted to deliver a hard blow to its target.<br>It requires a wielder with a strong arm.
  +
* Survivors hit with ''Hunting Hatchets'' suffer from the '''''{{IconLink|Incapacitated}}''''' '''Status Effect''' for '''{{clr|2|10 seconds}}'''.
  +
  +
  +
| Wooden Fox =
  +
Roughly carved, this fox statuette is no more than a few inches.<br>A reminder that stealth and cunning is as effective as raw power.
  +
* Grants the '''''{{IconLink|Undetectable}}''''' '''Status Effect''' for '''{{clr|2|15 seconds}}''' when reloading.
   
   
 
<!--Jigsaw's Baptism-->
 
<!--Jigsaw's Baptism-->
 
| Amanda's Letter =
 
| Amanda's Letter =
A blackmailing Letter for the attention of Amanda. Fills the reader with rage and focus.
+
A blackmailing Letter for the attention of Amanda.<br>Fills the reader with rage and focus.
* When crouched, {{IconLink|Auras}} of Survivors within '''{{clr|2|12 metres}}''' are revealed to The Pig.
+
* When crouched, the {{IconLink|Auras}} of Survivors are revealed to '''The Pig''' within '''{{clr|2|16 metres}}'''.
* Available ''Reverse Bear Traps'' '''reduced''' by '''{{clr|6|3}}'''.
+
* '''Reduces''' available {{IconLink|Reverse Bear Traps}} by '''{{clr|6|-3}}'''.
* Available ''Jigsaw Boxes'' '''reduced''' by '''{{clr|8|2}}'''.
 
   
 
''{{clr|9|"Amanda, you were with Cecil the night Jill lost Gideon. You killed their child. You know it and I know it." — Amanda's Letter}}''
 
''{{clr|9|"Amanda, you were with Cecil the night Jill lost Gideon. You killed their child. You know it and I know it." — Amanda's Letter}}''
Line 1,088: Line 1,169:
   
 
| Amanda's Secret =
 
| Amanda's Secret =
A black metal box containing a knife and various medical supplies, such as bandages and compresses. Deep cuts reduce stress and awaken the senses.
+
A black metal box containing a knife and various medical supplies, such as bandages and compresses.<br>Deep cuts reduce stress and awaken the senses.
  +
* Survivors removing their {{IconLink|Reverse Bear Trap}} trigger a ''[[Loud Noise notification]]'' and have their {{IconLink|Aura}} revealed for '''{{clr|2|6 seconds}}'''.
* '''Gain a notification''' when a Survivor removes a ''Reverse Bear Trap''.
 
  +
* Disables '''The Pig's''' ability to see the Auras of {{IconLink|Jigsaw Boxes}}.
* {{IconLink|Auras}} of Survivors removing a ''Reverse Bear Trap'' are revealed to The Pig for '''{{clr|2|6 seconds}}'''.
 
* '''Disables''' The Pig's ability to see the Auras of ''Jigsaw Boxes''.
 
   
   
 
| Bag of Gears =
 
| Bag of Gears =
A few mechanical parts that allow the creation of challenging Jigsaw Boxes and easier to install Reverse Bear Traps.
+
A few mechanical parts that allow the creation of challenging '''Jigsaw Boxes''' and easier to install '''Reverse Bear Traps'''.
  +
* '''Decreases''' Search speed of {{IconLink|Jigsaw Boxes}} by '''{{clr|2|-14 %}}'''.
* '''{{Values|Slightly increases|+14 %}}''' ''Jigsaw Box'' Search time.
 
  +
* '''Increases''' Attaching speed of {{IconLink|Reverse Bear Traps}} by '''{{clr|6|+50 %}}'''.
* '''{{Values|Slightly reduces|-15 %}}''' ''Reverse Bear Trap'' Setting time.
 
   
   
 
| Combat Straps =
 
| Combat Straps =
 
Leather straps that hold fabric in place for nimbler movement.
 
Leather straps that hold fabric in place for nimbler movement.
  +
* '''Increases''' Crouch Transition speed by '''{{clr|2|+30 %}}'''.
* '''{{Values|Slightly reduces|-0.3 seconds}}''' Crouch Activation time.
 
   
   
 
| Crate of Gears =
 
| Crate of Gears =
This collection of mechanical parts allows the creation of extra-challenging Jigsaw Boxes and Reverse Bear Traps that are easier to install.
+
This collection of mechanical parts allows the creation of extra-challenging '''Jigsaw Boxes''' and '''Reverse Bear Traps''' that are easier to install.
  +
* '''Decreases''' Search speed of {{IconLink|Jigsaw Boxes}} by '''{{clr|2|-25 %}}'''.
* '''{{Values|Considerably increases|+30 %}}''' ''Jigsaw Box'' Search time.
 
  +
* '''Increases''' Attaching speed of {{IconLink|Reverse Bear Traps}} by '''{{clr|6|+50 %}}'''.
* '''{{Values|Moderately reduces|-30 %}}''' ''Reverse Bear Trap'' Setting time.
 
   
   
 
| Face Mask =
 
| Face Mask =
A modification to the Reverse Bear Trap: the heavy cloth face mask, laced with a sedative, partially suffocates the target, making it hard to concentrate.
+
A modification to the '''Reverse Bear Trap''': the heavy cloth face mask, laced with a sedative, partially suffocates the target, making it hard to concentrate.
* Survivors caught in a ''Reverse Bear Trap'' suffer from the '''''{{IconLink|Blindness}}''''' '''Status Effect'''.
+
* Survivors caught in a {{IconLink|Reverse Bear Traps}} suffer from the '''''{{IconLink|Blindness}}''''' '''Status Effect'''.
  +
* ''Does not affect the'' Jigsaw Box ''{{IconLink|Aura}}''.
 
  +
''Face Mask'' does not hide the {{IconLink|Auras}} of the {{IconLink|Jigsaw Boxes}}.
   
   
 
| Interlocking Razor =
 
| Interlocking Razor =
A modification to the Jigsaw Box: the addition of interlocking razor blades makes it impossible to move suddenly in the Jigsaw Box without slitting one's wrists.
+
A modification to the '''Jigsaw Box''': the addition of interlocking razor blades makes it impossible to move suddenly in the '''Jigsaw Box''' without slitting one's wrists.
  +
* Failing a {{IconLink|Skill Check}} at {{IconLink|Jigsaw Boxes}} will apply '''''{{IconLink|Deep Wound}}''''' '''Status Effect''' to {{IconLink|Injured}} Survivors.
* '''{{Values|Tremendously increases|+50 %}}''' the Regression penalty of failed Skill Checks on ''Jigsaw Boxes''.
 
   
   
 
| Jigsaw's Annotated Plan =
 
| Jigsaw's Annotated Plan =
A disturbing, yet brilliant, Trap design laid down on paper and annotated by Jigsaw.
+
A disturbing, yet brilliant, trap design laid down on paper and annotated by Jigsaw.
* Available ''Jigsaw Boxes'' '''increased''' by '''{{clr|2|1}}'''.
+
* '''Increases''' available {{IconLink|Reverse Bear Traps}} by '''{{clr|2|+1}}'''.
  +
* Each time a {{IconLink|Generator}} is completed, the Death Timer of all '''{{clr|19|active Reverse Bear Traps}}''' is reduced by '''{{clr|6|-10 seconds}}'''.
* '''{{Values|Moderately increases|+20 seconds}}''' ''Reverse Bear Trap'' Death timer.
 
  +
* '''Increases''' Death Timer duration by '''{{clr|8|+10 seconds}}'''.
   
   
 
| Jigsaw's Sketch =
 
| Jigsaw's Sketch =
A disturbing, yet brilliant, Trap design sketched in detail on a sheet of paper.
+
A disturbing, yet brilliant, trap design sketched in detail on a sheet of paper.
* Available ''Jigsaw Boxes'' '''increased''' by '''{{clr|2|1}}'''.
+
* '''Increases''' available {{IconLink|Reverse Bear Traps}} by '''{{clr|2|+1}}'''.
  +
* Whenever a Survivor wearing a '''Reverse Bear Trap''' is working on a {{IconLink|Generator}}, its {{IconLink|Aura}} is highlighted to '''The Pig'''.
   
   
 
| John's Medical File =
 
| John's Medical File =
The medical file of a cancerous man. Fills the reader with dread and recklessness.
+
The medical file of a cancerous man.<br>Fills the reader with dread and recklessness.
  +
* '''Increases''' Crouch Movement speed by '''{{clr|2|+6 %}}'''.
* '''{{Values|Slightly reduces|-50 %}}''' Ambush Attack Charge time.
 
   
   
 
| Last Will =
 
| Last Will =
 
A latched wooden box with a satin lining, offered as part of a last will.
 
A latched wooden box with a satin lining, offered as part of a last will.
* Available ''Reverse Bear Traps'' '''increased''' by '''{{clr|2|1}}'''.
+
* '''Increases''' Movement speed during ''Ambush Dash'' by '''{{clr|2|+6 %}}'''.
  +
* '''Increases''' Charge time of ''Ambush Dash'' by '''{{clr|6|+66 %}}'''.
   
   
 
| Razor Wires =
 
| Razor Wires =
A modification to the Jigsaw Box: the addition of razor sharp wires makes it extra difficult and potentially painful to search them.
+
A modification to the '''Jigsaw Box''': the addition of razor sharp wires makes it extra difficult and potentially painful to search them.
* '''{{Values|Moderately increases|+2 %}}''' ''Jigsaw Box'' {{IconLink|Skill Check}} Trigger odds.
+
* Failing a {{IconLink|Skill Check}} at {{IconLink|Jigsaw Boxes}} will injure {{IconLink|Healthy}} Survivors.
   
   
 
| Rules Set No.2 =
 
| Rules Set No.2 =
 
Not all games need to have the same rules.
 
Not all games need to have the same rules.
* '''Disables''' the Survivors' ability to see the {{IconLink|Auras}} of ''Jigsaw Boxes'' until their ''Reverse Bear Trap'' is activated.
+
* Disables the Survivors' ability to see the {{IconLink|Auras}} of {{IconLink|Jigsaw Boxes}} until their {{IconLink|Reverse Bear Trap}} is activated.
  +
 
''{{clr|9|"Listen, there are rules." — Jigsaw}}''
 
''{{clr|9|"Listen, there are rules." — Jigsaw}}''
   
   
 
| Rusty Attachments =
 
| Rusty Attachments =
A modification to the Reverse Bear Trap: mouth spikes, covered with crusty and volatile rust spots that make injuries particularly difficult to heal.
+
A modification to the '''Reverse Bear Trap''': mouth spikes, covered with crusty and volatile rust spots that make injuries particularly difficult to heal.
* Injured Survivors caught in a ''Reverse Bear Trap'' suffer from the '''''{{IconLink|Mangled}}''''' '''Status Effect''' until healed.
+
* Injured Survivors caught in a {{IconLink|Reverse Bear Trap}} suffer from the '''''{{IconLink|Mangled}}''''' '''Status Effect''' until healed.
   
   
 
| Shattered Syringe =
 
| Shattered Syringe =
Symbol of a broken way of life. Reminiscing about her past-self hardens her determination.
+
Symbol of a broken way of life.<br>Reminiscing about her past-self hardens her determination.
  +
* '''Reduces''' Cool-down time of missed ''Ambush Dash'' Attacks by '''{{clr|6|-25 %}}'''.
* '''{{Values|Slightly decreases|-20 %}}''' missed Ambush Attack cool-down.
 
   
   
 
| Slow-Release Toxin =
 
| Slow-Release Toxin =
A modification to the Reverse Bear Trap: a poison that is not fatal, but weakens the body and makes it nearly impossible to recover fully from any effort.
+
A modification to the '''Reverse Bear Trap''': a poison that is not fatal, but weakens the body and makes it nearly impossible to recover fully from any effort.
* Survivors caught in a ''Reverse Bear Trap'' suffer from the '''''{{IconLink|Exhausted}}''''' '''Status Effect'''.
+
* Survivors caught in a {{IconLink|Reverse Bear Trap}} suffer from the '''''{{IconLink|Exhausted}}''''' '''Status Effect'''.
   
   
 
| Tampered Timer =
 
| Tampered Timer =
A timer that has been fiddled with. A spring in the mechanism forces the gears to turn faster.
+
A timer that has been fiddled with.<br>A spring in the mechanism forces the gears to turn faster.
  +
* '''Reduces''' Death Timer duration of {{IconLink|Reverse Bear Trap}} by '''{{clr|2|-20 seconds}}'''.
* '''{{Values|Moderately reduces|-30 seconds}}''' ''Reverse Bear Trap'' Death timer.
 
   
   
 
| Utility Blades =
 
| Utility Blades =
A modification to the Reverse Bear Trap: sharp blades attached to the Trap's interior lacerate the victim with every movement.
+
A modification to the '''Reverse Bear Trap''': sharp blades attached to the trap's interior lacerate the victim with every movement.
* Survivors caught in a Reverse Bear Trap suffer from the '''''{{IconLink|Haemorrhage}}''''' '''Status Effect'''.
+
* Survivors caught in a {{IconLink|Reverse Bear Trap}} suffer from the '''''{{IconLink|Haemorrhage}}''''' '''Status Effect'''.
   
   
 
| Video Tape =
 
| Video Tape =
A recording of Jigsaw, explaining the game's rules to Amanda. Reminiscing about her past-self hardens her determination.
+
A recording of Jigsaw, explaining the game's rules to Amanda.<br>Reminiscing about her past-self hardens her determination.
  +
* All Survivors start the Trial with '''Reverse Bear Traps'''.
* '''{{Values|Slightly reduces|-50 %}}''' Ambush Attack Charge time.
 
* '''{{Values|Slightly decreases|-20 %}}''' missed Ambush Attack cool-down.
 
   
   
 
| Workshop Grease =
 
| Workshop Grease =
A modification to the Jigsaw Box: the lubricated parts make the search a more delicate exercise.
+
A modification to the '''Jigsaw Box''': the lubricated parts make the search a more delicate exercise.
  +
* '''Increases''' Charge speed of the ''Ambush Dash'' by '''{{clr|2|+50 %}}'''.
* '''{{Values|Slightly increases|+1 %}}''' ''Jigsaw Box'' {{IconLink|Skill Check}} Trigger odds.
 
  +
* '''Reduces''' Cool-down time of missed ''Ambush Dash'' Attacks by '''{{clr|6|-25 %}}'''.
   
   
Line 1,300: Line 1,385:
 
* This effect is cancelled when the affected Survivor changes their {{IconLink|Health State}} or is picked up by the Killer.
 
* This effect is cancelled when the affected Survivor changes their {{IconLink|Health State}} or is picked up by the Killer.
   
Using ''Anti-Haemorrhagic Syringe'' will destroy the Add-on and deplete the ''Med-Kit's'' Charges.
+
Using ''Anti-Haemorrhagic Syringe'' will destroy the ''Med-Kit''.
   
   
Line 1,367: Line 1,452:
 
* If the Survivor takes any damage while affected by '''''Deep Wound''''' or if the '''''Deep Wound''''' timer ends, they will immediately be put into the {{IconLink|Dying State}}.
 
* If the Survivor takes any damage while affected by '''''Deep Wound''''' or if the '''''Deep Wound''''' timer ends, they will immediately be put into the {{IconLink|Dying State}}.
   
Using ''Styptic Agent'' will destroy the Add-on and deplete the ''Med-Kit's'' Charges.
+
Using ''Styptic Agent'' will destroy the ''Med-Kit''.
   
   
Line 1,384: Line 1,469:
   
 
| Chewed Pen =
 
| Chewed Pen =
A blue pen with a chewed cap that holds traces of Danny's DNA. Incriminating evidence that was never found.
+
A blue pen with a chewed cap that holds traces of Danny's DNA.<br>Incriminating evidence that was never found.
* '''{{Values|Considerably reduces|-8 seconds}}''' ''Night Shroud'' Recovery time.
+
* '''Reduces''' the ''Night Shroud'' Recovery time by '''{{clr|2|-4 seconds}}'''.
   
 
 
Line 1,441: Line 1,526:
 
 
 
| Olsen's Address Book =
 
| Olsen's Address Book =
Filled in blunt, blue crabbed writing. All the Roseville murder victims are listed there, along with their phone number and address.
+
Filled in blunt, blue crabbed writing.<br>All the Roseville murder victims are listed there, along with their phone number and address.
* '''{{Values|Moderately reduces|-6 seconds}}''' ''Night Shroud'' Recovery time.
+
* '''Reduces''' the ''Night Shroud'' Recovery time by '''{{clr|2|-3 seconds}}'''.
   
   
Line 1,489: Line 1,574:
   
 
| Walleyes Matchbook =
 
| Walleyes Matchbook =
A sheet of matches from Walleyes, a small bar in Northern Roseville. A victim's phone number is scribbled in blue. One of the incriminating pieces of evidence found.
+
A sheet of matches from Walleyes, a small bar in Northern Roseville.<br>A victim's phone number is scribbled in blue.<br>One of the incriminating pieces of evidence found.
* '''{{Values|Slightly reduces|-4 seconds}}''' ''Night Shroud'' Recovery time.
+
* '''Reduces''' the ''Night Shroud'' Recovery time by '''{{clr|2|-2 seconds}}'''.
   
   
 
<!--Of the Abyss-->
 
<!--Of the Abyss-->
 
| Barb's Glasses =
 
| Barb's Glasses =
A broken pair of glasses that travelled to the [[Upside Down]].
+
A broken pair of glasses that travelled to the Upside Down.
* '''{{Values|Slightly reduces|-1.5 seconds}}''' ''Of the Abyss'' Recovery cool-down after traversing the Upside Down.
+
* '''{{Values|Slightly reduces|x0.85 (modifier that is applied to the default time)}}''' ''Shred'' Recovery time after using it to break a {{IconLink|Breakable Wall}} or {{IconLink|Pallet}}.
   
   
 
| Black Heart =
 
| Black Heart =
A black fermented heart ripped from the chest of a tentacled creature in the [[Upside Down]].
+
A black fermented heart ripped from the chest of a tentacled creature in the Upside Down.
* '''{{Values|Slightly reduces|-0.25 seconds}}''' the cool-down of missed ''Shred'' attacks.
+
* '''{{Values|Slightly reduces|x0.85 (modifier that is applied to the default time)}}''' ''Shred'' Recovery time after successful ''Shred'' attacks.
   
   
 
| Brass Case Lighter =
 
| Brass Case Lighter =
 
A lighter used to ignite trouble.
 
A lighter used to ignite trouble.
* Survivors under the effect of a Portal suffer from the '''''{{IconLink|Blindness}}''''' '''Status Effect'''. Once out of contact with the Portal, this effect persists for '''{{clr|2|45 seconds}}'''.
+
* Survivors under the effect of an '''{{clr|2|activated Portal}}''' suffer from the '''''{{IconLink|Blindness}}''''' '''Status Effect'''.<br>Once out of contact with the '''Portal''', this effect persists for '''{{clr|2|60 seconds}}'''.
   
 
''{{clr|9|"Emits a strong electromagnetic field: it must have come into contact with the Upside Down." — Hawkins National Laboratory}}''
 
''{{clr|9|"Emits a strong electromagnetic field: it must have come into contact with the Upside Down." — Hawkins National Laboratory}}''
Line 1,513: Line 1,598:
 
| Deer Lung =
 
| Deer Lung =
 
A raw, rubbery lung that reinvigorates The Demogorgon.
 
A raw, rubbery lung that reinvigorates The Demogorgon.
* '''{{Values|Moderately increases|+40 %}}''' the Demogorgon's Movement speed while traversing the Upside Down.
+
* '''{{Values|Considerably increases|+30 %}}''' '''The Demogorgon's''' Movement speed while traversing the [[Upside Down]].
  +
* Reduces the number of available '''Portals''' by '''{{clr|2|2}}'''.
   
   
 
| Eleven's Soda =
 
| Eleven's Soda =
 
A soda can charged with psychic energy.
 
A soda can charged with psychic energy.
* '''{{Values|Moderately reduces|-2 seconds}}''' ''Of the Abyss'' Recovery cool-down after traversing the Upside Down.
+
* Reveals the {{IconLink|Auras}} of {{IconLink|Generators}} being repaired in '''{{clr|2|yellow}}''' while traversing the [[Upside Down]].
   
   
 
| Leprose Lichen =
 
| Leprose Lichen =
A potent lichen that grows like dust on the rocks in the [[Upside Down]].
+
A potent lichen that grows like dust on the rocks in the Upside Down.
* Reveals the {{IconLink|Aura}} of all {{IconLink|Injured}} Survivors while traversing the Upside Down.
+
* Reveals the {{IconLink|Aura}} of all Survivors while traversing the [[Upside Down]] and for '''{{clr|2|3 seconds}}''' after emerging from a '''Portal'''.
   
 
''{{clr|9|"One small dose can cause severe hallucinations." — Hawkins National Laboratory}}''
 
''{{clr|9|"One small dose can cause severe hallucinations." — Hawkins National Laboratory}}''
Line 1,530: Line 1,616:
 
| Lifeguard Whistle =
 
| Lifeguard Whistle =
 
A rusty, metal whistle that once ruled the Hawkins public pool.
 
A rusty, metal whistle that once ruled the Hawkins public pool.
  +
* Survivors near '''{{clr|2|activated Portals}}''' are indicated by ''[[Killer Instinct]]'' without having to charge ''Of the Abyss''.
* Survivors under the effect of a Portal suffer from the '''''{{IconLink|Exhausted}}''''' '''Status Effect'''. Once out of contact with the Portal, this effect persists for '''{{clr|2|5 seconds}}'''.
 
  +
* '''{{Values|Slightly reduces|-1 metre}}''' Detection radius.
   
 
''{{clr|9|"Emits a strong electromagnetic field: it must have come into contact with the Upside Down." — Hawkins National Laboratory}}''
 
''{{clr|9|"Emits a strong electromagnetic field: it must have come into contact with the Upside Down." — Hawkins National Laboratory}}''
   
   
| Mew's Guts =
+
| Mews' Guts =
 
The tasty guts of an unfortunate victim.
 
The tasty guts of an unfortunate victim.
  +
* '''{{Values|Slightly reduces|-0.25 seconds}}''' Cool-down for missed ''Shred'' attacks.
* '''Increases''' the total number of available Portals by '''1'''.
 
  +
* Increases the number of available '''Portals''' by '''{{clr|2|1}}'''.
* '''{{Values|Slightly reduces|-0.25 seconds}}''' the cool-down of missed ''Shred'' attacks.
 
   
   
 
| Rat Liver =
 
| Rat Liver =
 
A soggy pile of salty, soft liver.
 
A soggy pile of salty, soft liver.
* '''{{Values|Slightly increases|+9 %}}''' the Demogorgon's Movement speed while charging ''Of the Abyss''.
+
* '''{{Values|Slightly increases|+3.5 %}}''' The Demogorgon's Movement speed while charging ''Of the Abyss''.
   
   
 
| Rat Tail =
 
| Rat Tail =
 
A chewy rat tail for The Demogorgon to consume.
 
A chewy rat tail for The Demogorgon to consume.
* '''{{Values|Slightly increases|+50 %}}''' Portal Opening speed.
+
* '''{{Values|Slightly increases|+35 %}}''' '''Portal''' Opening speed.
   
   
 
| Red Moss =
 
| Red Moss =
 
A psychedelic moss that grows on tree barks in the Upside Down.
 
A psychedelic moss that grows on tree barks in the Upside Down.
  +
* '''The Demogorgon''' emerges from '''Portals''' silently, but more slowly.
* '''{{Values|Tremendously increases|+8 seconds}}''' the duration of the '''''{{IconLink|Undetectable}}''''' '''Status Effect''' applied to The Demogorgon when emerging from a Portal.
 
* '''{{Values|Tremendously increases|+10 seconds}}''' ''Of the Abyss'' Recovery cool-down after traversing the Upside Down.
+
* '''{{Values|Tremendously increases|+8 seconds}}''' '''''{{IconLink|Undetectable}}''''' '''Status Effect''' duration after emerging from '''Portals'''.
   
 
''{{clr|9|"Consuming its leaf enhances athletic performance and causes euphoria." — Hawkins National Laboratory}}''
 
''{{clr|9|"Consuming its leaf enhances athletic performance and causes euphoria." — Hawkins National Laboratory}}''
Line 1,561: Line 1,648:
 
| Rotten Green Tripe =
 
| Rotten Green Tripe =
 
Rotten tripe that fuels The Demogorgon.
 
Rotten tripe that fuels The Demogorgon.
* '''{{Values|Slightly increases|+25 %}}''' the Demogorgon's Movement speed while traversing the Upside Down.
+
* '''{{Values|Slightly increases|+15 %}}''' The Demogorgon's Movement speed while traversing the [[Upside Down]].
   
   
 
| Rotten Pumpkin =
 
| Rotten Pumpkin =
 
Pumpkin flesh infected by the rotten soil in Hawkins.
 
Pumpkin flesh infected by the rotten soil in Hawkins.
* '''Increases''' the total number of available Portals by '''1'''.
+
* Traversing the [[Upside Down]] will destroy the '''Portal''' you entered.
  +
  +
''Rotten Pumpkin'' grants an additional '''{{clr|2|200 Bloodpoints}}''' for traversing the Upside Down.
   
   
 
| Sticky Lining =
 
| Sticky Lining =
 
A fetid, viscous layer that covers and expands the inter-dimensional tunnels.
 
A fetid, viscous layer that covers and expands the inter-dimensional tunnels.
* '''{{Values|Slightly increases|+1.5 metres}}''' the radius in which Survivors can be detected by ''Of the Abyss''.
+
* '''{{Values|Slightly increases|+2.5 metres}}''' ''[[Killer Instinct]]'' Detection range when charging ''Of the Abyss''.
   
   
 
| Thorny Vines =
 
| Thorny Vines =
 
Thick, thorny vines that stretch and reinforce the inter-dimensional tunnels.
 
Thick, thorny vines that stretch and reinforce the inter-dimensional tunnels.
* '''{{Values|Slightly increases|+1.5 metres}}''' the radius in which Survivors can be detected by ''Of the Abyss''.
+
* '''{{Values|Slightly increases|+10 %}}''' '''Portal''' Sealing time for Survivors.
* '''{{Values|Slightly increases|+14 %}}''' the time taken by Survivors to seal a Portal.
+
* '''{{Values|Slightly increases|+1 metre}}''' ''[[Killer Instinct]]'' Detection range when charging ''Of the Abyss''.
   
   
 
| Unknown Egg =
 
| Unknown Egg =
 
A large, warm egg coated in gruesome webbing.
 
A large, warm egg coated in gruesome webbing.
* '''{{Values|Considerably reduces|-2.5 seconds}}''' ''Of the Abyss'' Recovery cool-down after traversing the Upside Down.
+
* '''{{Values|Considerably reduces|-1.5 seconds}}''' ''Of the Abyss'' Recovery time after traversing the [[Upside Down]].
   
 
''{{clr|9|"A large egg was sighted in the Upside Down, but no sample survived the trip to the lab for proper examination." — Hawkins National Laboratory}}''
 
''{{clr|9|"A large egg was sighted in the Upside Down, but no sample survived the trip to the lab for proper examination." — Hawkins National Laboratory}}''
Line 1,589: Line 1,678:
 
| Upside Down Resin =
 
| Upside Down Resin =
 
A sticky, flammable sap that fortifies the gateway to the inter-dimensional tunnels.
 
A sticky, flammable sap that fortifies the gateway to the inter-dimensional tunnels.
* '''{{Values|Moderately increases|+28 %}}''' the time taken by Survivors to seal a Portal.
+
* '''{{Values|Moderately increases|+28 %}}''' '''Portal''' Sealing time for Survivors.
   
 
''{{clr|9|"A sample taken from the bark of the tree once used as a gate. So far our conclusion as to its effect are inconclusive." — Hawkins National Laboratory}}''
 
''{{clr|9|"A sample taken from the bark of the tree once used as a gate. So far our conclusion as to its effect are inconclusive." — Hawkins National Laboratory}}''
Line 1,596: Line 1,685:
 
| Vermilion Webcap =
 
| Vermilion Webcap =
 
A bright red poisonous mushroom from the [[Upside Down]].
 
A bright red poisonous mushroom from the [[Upside Down]].
* '''{{Values|Moderately increases|+1 second}}''' the duration of the '''''{{IconLink|Undetectable}}''''' '''Status Effect''' applied to The Demogorgon when emerging from a Portal.
+
* '''{{Values|Moderately increases|+3 seconds}}''' '''''{{IconLink|Undetectable}}''''' '''Status Effect''' duration after emerging from '''Portals'''.
   
 
''{{clr|9|"Still experimenting with this specimen, so far our results are inconsistent." — Hawkins National Laboratory}}''
 
''{{clr|9|"Still experimenting with this specimen, so far our results are inconsistent." — Hawkins National Laboratory}}''
Line 1,603: Line 1,692:
 
| Violet Waxcap =
 
| Violet Waxcap =
 
A dark fleshed mushroom from the [[Upside Down]] that allows The Demogorgon to telepathically distort the senses in its prey.
 
A dark fleshed mushroom from the [[Upside Down]] that allows The Demogorgon to telepathically distort the senses in its prey.
* '''{{Values|Slightly increases|+0.5 seconds}}''' the duration of the '''''{{IconLink|Undetectable}}''''' '''Status Effect''' applied to The Demogorgon when emerging from a Portal.
+
* '''{{Values|Slightly increases|+0.5 seconds}}''' '''''{{IconLink|Undetectable}}''''' '''Status Effect''' duration after emerging from '''Portals'''.
   
   
 
| Viscous Webbing =
 
| Viscous Webbing =
 
Wet, elastic webs that broaden the inter-dimensional tunnels.
 
Wet, elastic webs that broaden the inter-dimensional tunnels.
* '''{{Values|Slightly increases|+14 %}}''' the time taken by Survivors to seal a Portal.
+
* '''{{Values|Slightly increases|+14 %}}''' '''Portal''' Sealing time for Survivors.
   
   
 
<!--Spencer's Last Breath-->
 
<!--Spencer's Last Breath-->
 
| Anxious Gasp =
 
| Anxious Gasp =
The gasp of surprise collected from the ''"Anxious Girl"'', which the Nurse was fond of. Twitches vigorously at The Nurse's touch.
+
The gasp of surprise collected from the ''"Anxious Girl"'', which The Nurse was fond of.<br>Twitches vigorously at The Nurse's touch.
* ''Blinking'' past a Survivor causes them to scream and awards '''{{clr|2|200 Bloodpoints}}''' in the ''Deviousness'' Category.
+
* ''Blinking'' past a Survivor causes them to scream, awarding '''{{clr|2|200 Bloodpoints}}''' in the {{IconLink|Deviousness}} Category.
   
   
 
| Ataxic Respiration =
 
| Ataxic Respiration =
The irregular and deteriorating breath collected from the ''"Catatonic Boy"''. Normally stable and calm, becomes incredibly agitated at The Nurse's touch.
+
The irregular and deteriorating breath collected from the ''"Catatonic Boy"''.<br>Normally stable and calm, becomes incredibly agitated at The Nurse's touch.
* '''{{Values|Moderately decreases|-0.25 seconds}}''' post-''Blink'' Fatigue duration.
+
* '''{{Values|Moderately decreases|-0.25 seconds}}''' ''Blink'' Fatigue duration.
   
   
 
| Bad Man Keepsake =
 
| Bad Man Keepsake =
 
A rotten molar ripped from the ''"Bad Man's"'' cold dead hand.
 
A rotten molar ripped from the ''"Bad Man's"'' cold dead hand.
* The {{IconLink|Aura}} of a Survivor healing or being healed is revealed to The Nurse within '''{{clr|2|28 metres}}''' after hitting the Survivor with a successful post-''Blink'' Attack.
+
* After hitting a Survivor with a ''Blink Attack'', the {{IconLink|Aura}} of that Survivor, when healing or being healed, is revealed to The Nurse within '''{{clr|2|28 metres}}''' for '''{{clr|6|60 seconds}}'''.
* This effect lasts for '''{{clr|6|60 seconds}}'''.
 
   
   
 
| "Bad Man's" Last Breath =
 
| "Bad Man's" Last Breath =
A powerful last breath snatched from Crotus Prenn Asylum Patient known as the ''"Bad Man"''. In the hands of The Nurse, it jolts with intensity.
+
A powerful last breath snatched from Crotus Prenn Asylum Patient known as the ''"Bad Man"''.<br>In the hands of The Nurse, it jolts with intensity.
* Grants The Nurse the '''''{{IconLink|Undetectable}}''''' '''Status Effect''' after hitting a Survivor with a successful post-''Blink'' Attack.
+
* After hitting a Survivor with a ''Blink Attack'', The Nurse is granted the '''''{{IconLink|Undetectable}}''''' '''Status Effect''' for '''{{clr|2|16 seconds}}'''.
  +
* This effect lasts for '''{{clr|2|16 seconds}}''' and may only be triggered once every '''{{clr|6|60 seconds}}'''.
 
  +
''"Bad Man's" Last Breath'' can only be triggered once every '''{{clr|6|60 seconds}}'''.
   
   
 
| Campbell's Last Breath =
 
| Campbell's Last Breath =
A powerful last breath snatched from Crotus Prenn Asylum Priest Father Campbell. In the hand of The Nurse, it crackles with intensity.
+
A powerful last breath snatched from Crotus Prenn Asylum Priest Father Campbell.<br>In the hand of The Nurse, it crackles with intensity.
 
* After reappearing from a fully charged ''Blink'', The Nurse immediately ''Blinks'' at half charge in the direction she is currently facing.
 
* After reappearing from a fully charged ''Blink'', The Nurse immediately ''Blinks'' at half charge in the direction she is currently facing.
   
   
 
| Catatonic Boy's Treasure =
 
| Catatonic Boy's Treasure =
A pine-cone which unexpectedly calmed a patient's repetitive movement. Taken from the ''"Catatonic Boy's"'' body.
+
A pine-cone which unexpectedly calmed a patient's repetitive movement.<br>Taken from the ''"Catatonic Boy's"'' body.
* '''{{Values|Considerably decreases|-1 second}}''' additional post-''Blink'' Fatigue duration applied by ''Chain Blinks''.
+
* '''{{Values|Considerably decreases|-1 second}}''' additional ''Blink'' Fatigue duration from ''Chain Blinks''.
   
   
 
| Dark Cincture =
 
| Dark Cincture =
A black rope used as a belt in times of mourning. Taken from Father Campbell's body.
+
A black rope used as a belt in times of mourning.<br>Taken from Father Campbell's body.
* '''{{Values|Moderately reduces|-0.6 seconds}}''' ''Blink'' Recharge time.
+
* '''{{Values|Moderately reduces|-0.4 seconds}}''' ''Spencer's Last Breath'' Token Recharge time.
   
   
 
| Dull Bracelet =
 
| Dull Bracelet =
A worthless piece of jewellery that might have an important significance to someone. Taken from the ''"Anxious Girl's"'' body.
+
A worthless piece of jewellery that might have an important significance to someone.<br>Taken from the ''"Anxious Girl's"'' body.
* '''Increases''' Bloodpoints for ''Precise Blink'' Score Events by '''{{clr|2|100 %}}'''.
+
* Grants '''{{clr|2|100 %}}''' bonus Bloodpoints for ''Precise Blink'' Score Events.
* '''{{Values|Moderately decreases|-4 metres}}''' maximum ''Blink'' range.
+
* '''{{Values|Moderately reduces|-4 metres}}''' maximum ''Blink'' range.
   
   
 
| Fragile Wheeze =
 
| Fragile Wheeze =
The whistling and rattling breath stolen from Father Campbell. Silently curves and bends at The Nurse's touch.
+
The whistling and rattling breath stolen from Father Campbell.<br>Silently curves and bends at The Nurse's touch.
* '''{{Values|Considerably reduces|-0.6 seconds}}''' ''Blink'' Recharge time.
+
* '''{{Values|Considerably reduces|-0.6 seconds}}''' ''Spencer's Last Breath'' Token Recharge time.
   
   
 
| Heavy Panting =
 
| Heavy Panting =
The slow and bulging breath stolen from the ''"Fat Orderly"'' Kavanagh. Dimly oscillates at The Nurse's touch.
+
The slow and bulging breath stolen from the ''"Fat Orderly"'' Kavanagh.<br>Dimly oscillates at The Nurse's touch.
 
* '''{{Values|Considerably increases|+4 metres}}''' maximum ''Blink'' range.
 
* '''{{Values|Considerably increases|+4 metres}}''' maximum ''Blink'' range.
 
* '''{{Values|Considerably increases|+20 %}}''' ''Blink'' Charge time.
 
* '''{{Values|Considerably increases|+20 %}}''' ''Blink'' Charge time.
Line 1,667: Line 1,756:
   
 
| Jenner's Last Breath =
 
| Jenner's Last Breath =
A powerful last breath snatched from Crotus Prenn Asylum Patient Mary Jenner, the ''"Anxious Girl"''. In the hands of The Nurse, it trembles with intensity.
+
A powerful last breath snatched from Crotus Prenn Asylum Patient Mary Jenner, the ''"Anxious Girl"''.<br>In the hands of The Nurse, it trembles with intensity.
* After ''Blinking'', allows The Nurse to immediately ''Blink'' back to her original position by pressing the ''Active Ability Button''.
+
* During the ''Chain Blink Window'', press the ''Active Ability button'' to immediately ''Blink'' back to The Nurse's original location.
* This effect must be triggered before The Nurse succumbs to post-''Blink'' Fatigue.
 
   
   
 
| Kavanagh's Last Breath =
 
| Kavanagh's Last Breath =
A powerful last breath snatched from Crotus Prenn Asylum Orderly Harvey Kavanagh, the ''"Fat Orderly"''. In the hands of The Nurse, it wobbles with intensity.
+
A powerful last breath snatched from Crotus Prenn Asylum Orderly Harvey Kavanagh, the ''"Fat Orderly"''.<br>In the hands of The Nurse, it wobbles with intensity.
 
* '''{{Values|Tremendously increases|+6 metres}}''' maximum ''Blink'' range.
 
* '''{{Values|Tremendously increases|+6 metres}}''' maximum ''Blink'' range.
 
* '''{{Values|Tremendously increases|+30 %}}''' ''Blink'' Charge time.
 
* '''{{Values|Tremendously increases|+30 %}}''' ''Blink'' Charge time.
Line 1,680: Line 1,768:
 
| Matchbox =
 
| Matchbox =
 
A matchbox containing an odd collection of mismatched buttons. Serves as a reminder of a horrible place.
 
A matchbox containing an odd collection of mismatched buttons. Serves as a reminder of a horrible place.
* '''Increases''' The Nurse's Movement speed to '''{{clr|2|4.2 m/s}}'''.
+
* Increases The Nurse's Movement speed to '''{{clr|2|4.2 m/s}}''' for the entire Trial.
* Removes '''{{clr|6|1}}''' ''Chain Blink'' Charge.
+
* Removes '''{{clr|6|1 Blink Charge}}'''.
   
   
 
| Metal Spoon =
 
| Metal Spoon =
A dull, partially rusted and stained metallic spoon. Confiscated from Room 202's patient, the ''"Bad Man"''.
+
A dull, partially rusted and stained metallic spoon.<br>Confiscated from Room 202's patient, the ''"Bad Man"''.
  +
* After hitting a Survivor with a ''Blink Attack'' that Survivor's ''Grunts of Pain'' are '''{{clr|2|100 %}}''' louder for '''{{clr|6|60 seconds}}'''.
* '''{{Values|Moderately increases|+100 %}}''' ''Grunts of Pain'' Volume after hitting the Survivor with a successful post-''Blink'' Attack.
 
* This effects lasts for '''{{clr|2|60 seconds}}'''.
 
   
   
 
| Plaid Flannel =
 
| Plaid Flannel =
A torn piece of red and black plaid flannel. The scrap of fabric imbues The Nurse with devastating focus.
+
A torn piece of red and black plaid flannel.<br>The scrap of fabric imbues The Nurse with devastating focus.
* Allows The Nurse to see ''Blink'' Target Locations.
+
* The Nurse can see the Target location of her ''Blink''.
   
   
 
| Pocket Watch =
 
| Pocket Watch =
A charred and broken pocket watch with rattling pieces. Taken from Nurse Moris' body.
+
A charred and broken pocket watch with rattling pieces.<br>Taken from Nurse Moris' body.
 
* '''{{Values|Moderately increases|+13 %}}''' ''Chain Blink Window'' duration.
 
* '''{{Values|Moderately increases|+13 %}}''' ''Chain Blink Window'' duration.
   
   
 
| Spasmodic Breath =
 
| Spasmodic Breath =
The twitchy and tremulous breath stolen from the ''"Bad Man"''. Aggressively pulses and jumps at The Nurse's touch.
+
The twitchy and tremulous breath stolen from the ''"Bad Man"''.<br>Aggressively pulses and jumps at The Nurse's touch.
* '''Temporarily disables''' ''Spencer's Last Breath'' and '''increases''' The Nurse's base Movement speed to '''{{clr|2|4.6 m/s}}''' after hitting a Survivor with a successful post-''Blink'' Attack.
+
* After hitting a Survivor with a ''Blink Attack'', ''Spencer's Last Breath'' is temporarily disabled and The Nurse's Movement speed is increased to '''{{clr|2|4.6 m/s}}''' for '''{{clr|6|60 seconds}}'''.
* This effect lasts for '''{{clr|6|60 seconds}}'''.
 
   
   
 
| Torn Bookmark =
 
| Torn Bookmark =
 
A white and pristine piece of ribbon once attached to a sacred book. Serves as the symbol of a dispute.
 
A white and pristine piece of ribbon once attached to a sacred book. Serves as the symbol of a dispute.
* Adds '''{{clr|2|1}}''' ''Chain Blink'' Charge.
+
* Adds '''{{clr|2|1 Blink Charge}}'''.
  +
* '''Increases''' the ''Blink'' Recharge time by '''{{clr|2|+50 %}}'''.
* The Nurse can no longer ''Blink'' through solid objects.
 
   
   
 
| White Nit Comb =
 
| White Nit Comb =
A parasitic nit comb taken from the clinic. Once the symbol of a deep connection between an anxious patient and her nurse.
+
A parasitic nit comb taken from the clinic.<br>Once the symbol of a deep connection between an anxious patient and her nurse.
* '''Increases''' Bloodpoints for ''Blink Attack'' Score Events by '''{{clr|2|100 %}}'''.
+
* Grants '''{{clr|2|100 %}}''' bonus Bloodpoints for ''Blink Attack'' Score Events.
* '''{{Values|Moderately decreases|-~1.035 metres}}''' post-Blink Lunge range.
+
* '''{{Values|Moderately reduces|-~1.035 metres}}''' ''Blink Lunge'' range.
   
   
 
| Wooden Horse =
 
| Wooden Horse =
An unpainted toy carved out of cheap wood to resemble a horse. Once the symbol of a deep connection between a catatonic patient and his nurse.
+
An unpainted toy carved out of cheap wood to resemble a horse.<br>Once the symbol of a deep connection between a catatonic patient and his nurse.
* '''{{Values|Moderately decreases|-0.5 seconds}}''' additional post-''Blink'' Fatigue duration applied by missed ''Blink'' Attacks.
+
* '''{{Values|Moderately decreases|-0.5 second}}''' additional ''Blink'' Fatigue duration from missed ''Blink Attacks''.
   
   
Line 1,874: Line 1,960:
 
| Gold Creek Whiskey =
 
| Gold Creek Whiskey =
 
Warm comfort in a bottle that quelled Caleb's anger and slowed his step.
 
Warm comfort in a bottle that quelled Caleb's anger and slowed his step.
  +
* '''Decreases''' {{IconLink|Terror Radius}} by '''{{clr|2|-8 metres}}''' during ADS.
* '''{{Values|Moderately decreases|-8 metres}}''' The Deathslinger's '''[[Terror Radius]]''' while aiming down the ''Speargun's'' sights.
 
* '''{{Values|Moderately decreases|-10 %}}''' The Deathslinger's Movement speed while aiming down the ''Speargun's'' sights.
 
   
 
''{{clr|9|"A smooth taste for the rugged frontier." — Gold Creek Advertisement, 1876}}''
 
''{{clr|9|"A smooth taste for the rugged frontier." — Gold Creek Advertisement, 1876}}''
Line 1,881: Line 1,966:
   
 
| Hellshire Iron =
 
| Hellshire Iron =
The Hellshire's Gang branding iron. Despite folklore, it never made its mark on new initiates, instead having been used to brand particularly quarrelsome bounties.
+
The Hellshire's Gang branding iron.<br>Despite folklore, it never made its mark on new initiates, instead having been used to brand particularly quarrelsome bounties.
* For as long as a Survivor is speared, the {{IconLink|Auras}} of all other Survivors within The Deathslinger's '''[[Terror Radius]]''' are revealed for up to '''{{clr|2|6 seconds}}'''.
+
* For as long as a Survivor is speared, '''The Deathslinger''' is granted the '''''{{IconLink|Undetectable}}''''' '''Status Effect'''.
  +
** This effect persists for '''{{clr|2|10 seconds}}''' after the Survivor is no longer speared.
   
 
''{{clr|9|"Hellshire Gang: Justice Seekers or Outlaws?" — Glenvale Gazette headline}}''
 
''{{clr|9|"Hellshire Gang: Justice Seekers or Outlaws?" — Glenvale Gazette headline}}''
Line 1,893: Line 1,979:
   
 
| Iridescent Coin =
 
| Iridescent Coin =
A glass-like coin moulded from the Fog itself. A payment to the bounty hunter for the services rendered.
+
A glass-like coin moulded from the Fog itself.<br>A payment to the bounty hunter for the services rendered.
* Survivors speared from at least '''{{clr|2|15 metres}}''' away are inflicted with the '''''{{IconLink|Exposed}}''''' '''Status Effect''' for as long as they remain speared.
+
* Survivors speared from at least '''{{clr|2|12 metres}}''' away are inflicted with the '''''{{IconLink|Exposed}}''''' '''Status Effect''' for as long as they remain speared.
   
 
''{{clr|9|"Deals made in desperation are paid for in madness."}}''
 
''{{clr|9|"Deals made in desperation are paid for in madness."}}''
Line 1,908: Line 1,994:
 
| Marshal's Badge =
 
| Marshal's Badge =
 
A silver badge taken from the corpse of a lawman in Arizona Territory who interfered with the Hellshire Gang's bounties.
 
A silver badge taken from the corpse of a lawman in Arizona Territory who interfered with the Hellshire Gang's bounties.
  +
* '''Decreases''' {{IconLink|Terror Radius}} by '''{{clr|2|-4 metres}}''' during ADS.
* '''{{Values|Slightly decreases|-4 metres}}''' The Deathslinger's '''[[Terror Radius]]''' while aiming down the ''Speargun's'' sights.
 
* '''{{Values|Slightly decreases|-5 %}}''' The Deathslinger's Movement speed while aiming down the ''Speargun's'' sights.
 
   
 
''{{clr|9|"Get your prayers in, you'll be swinging by noon." — Caleb Quinn}}''
 
''{{clr|9|"Get your prayers in, you'll be swinging by noon." — Caleb Quinn}}''
Line 2,006: Line 2,091:
   
 
| Protective Gloves =
 
| Protective Gloves =
Thick gloves, which reduce menial dexterity but protect hands from injury.
+
Thick gloves, which reduce manual dexterity but protect hands from injury.
 
* Prevents the Killer from being notified when sabotaging a {{IconLink|Hook}} with the ''Toolbox''.
 
* Prevents the Killer from being notified when sabotaging a {{IconLink|Hook}} with the ''Toolbox''.
   
Line 2,023: Line 2,108:
 
Useful tool to clamp hoses or hold wires in place and prevent damage or injury.
 
Useful tool to clamp hoses or hold wires in place and prevent damage or injury.
   
''Spring Clamp'' reduces the distance at which repairing noises can be heard by '''{{clr|2|8 metres}}'''.
+
''Spring Clamp'' reduces the audible range of your Generator-repairing noises by '''{{clr|2|8 metres}}'''.
   
   
Line 2,033: Line 2,118:
 
<!--Vile Purge-->
 
<!--Vile Purge-->
 
| Ashen Apple =
 
| Ashen Apple =
A peeled apple rolled into sanctified ashes. Eating such a fruit warded off the malignantly envious spirits of the deceased.
+
A peeled apple rolled into sanctified ashes.<br>Eating such a fruit warded off the malignantly envious spirits of the deceased.
* Start the Trial with '''{{clr|2|1}}''' {{IconLink|Pool of Devotion}} already corrupted.
+
* Start the Trial with a '''{{clr|18|corrupt}}''' {{IconLink|Pool of Devotion}}.
  +
* '''Increases''' available Pools of Devotion by '''{{clr|2|+1}}'''.
* '''{{Values|Slightly increases|+5 seconds}}''' Infection duration on objects.
 
   
   
 
| Black Incense =
 
| Black Incense =
A dark paste made of sharp osseous shavings. The inhaling of its foul fumes sharpens the mind's eye.
+
A dark paste made of sharp osseous shavings.<br>The inhaling of its foul fumes sharpens the mind's eye.
* Survivors' {{IconLink|Auras}} are revealed to you for '''{{clr|2|5 seconds}}''' when they vomit.
+
* The {{IconLink|Auras}} of infected Survivors are revealed to you for '''{{clr|2|3 seconds}}''' when they vomit.
   
   
 
| Blessed Apple =
 
| Blessed Apple =
A perfectly ripe fruit to break fast during the purification ceremony. Delicious.
+
A perfectly ripe fruit to break fast during the purification ceremony.<br>Delicious.
* Start the Trial with '''{{clr|2|1}}''' {{IconLink|Pool of Devotion}} already corrupted.
+
* Start the Trial with a '''{{clr|18|corrupt}}''' {{IconLink|Pool of Devotion}}.
   
   
 
| Devotee's Amulet =
 
| Devotee's Amulet =
A blood stone amulet carved intricately with the effigy of the Babylonian God of Mayhem and Pestilence. Fills the wearer with boundless devotion.
+
A blood stone amulet carved intricately with the effigy of the Babylonian God of Mayhem and Pestilence.<br>Fills the wearer with boundless devotion.
* '''{{Values|Considerably increases|+8 seconds}}''' '''{{clr|18|Corrupt Purge}}''' duration.
+
* '''Increases''' duration of '''''{{clr|18|Corrupt Purge}}''''' by '''{{clr|2|+20 seconds}}'''.
   
   
 
| Emetic Potion =
 
| Emetic Potion =
A mustard-water based syrup that induces vomiting when consumed. Used to purge evil from the body.
+
A mustard-water based syrup that induces vomiting when consumed.<br>Used to purge evil from the body.
* '''{{Values|Slightly increases|+25 %}}''' Effectiveness of '''{{clr|17|Vile Purge}}'''.
+
* '''Increases''' effectiveness of '''''{{clr|17|Vile Purge}}''''' by '''{{clr|2|+30 %}}'''.
   
   
 
| Exorcism Amulet =
 
| Exorcism Amulet =
An obsidian amulet to ward off sickness during exorcism rituals. Inscribed with a prayer to the God of Mayhem and Pestilence. Fills the wearer with fierce devotion.
+
An obsidian amulet to ward off sickness during exorcism rituals. Inscribed with a prayer to the God of Mayhem and Pestilence.<br>Fills the wearer with fierce devotion.
* '''{{Values|Moderately increases|+6 seconds}}''' '''{{clr|18|Corrupt Purge}}''' duration.
+
* '''Increases''' duration of '''''{{clr|18|Corrupt Purge}}''''' by '''{{clr|2|+10 seconds}}'''.
   
   
 
| Haematite Seal =
 
| Haematite Seal =
A cylindrical seal forged from a metallic hard-stone, engraved with bird-headed beings that stood next to strange machines. Used as a container for sanctified ashes.
+
A cylindrical seal forged from a metallic hard-stone, engraved with bird-headed beings that stood next to strange machines.<br>Used as a container for sanctified ashes.
  +
* '''Increases''' Object Infection duration by '''{{clr|2|+30 seconds}}'''.
* '''{{Values|Moderately increases|+10 seconds}}''' Infection duration on objects.
 
   
   
 
| Healing Salve =
 
| Healing Salve =
A bitterly pungent paste of crushed roots, which were marinated in fish brine for three days and in wine for two. Applied on skin rashes.
+
A bitterly pungent paste of crushed roots, which were marinated in fish brine for three days and in wine for two.<br>Applied on skin rashes.
* '''{{Values|Slightly decreases|-0.25 seconds}}''' cool-down of '''{{clr|17|Vile Purge}}'''.
+
* '''Reduces''' Cool-down time of '''''{{clr|17|Vile Purge}}''''' and '''''{{clr|18|Corrupt Purge}}''''' by '''{{clr|2|-0.25 seconds}}'''.
   
   
 
| Incensed Ointment =
 
| Incensed Ointment =
A dark waxy paste, laced with cedar sap that diffuses a sweet and earthy aroma. Applied directly on infected skin.
+
A dark waxy paste, laced with cedar sap that diffuses a sweet and earthy aroma.<br>Applied directly on infected skin.
  +
* Ingesting '''{{clr|18|Corruption}}''' causes all Survivors within '''The Plague's''' {{IconLink|Terror Radius}} to scream and reveal their locations.
* '''{{Values|Slightly increases|x0.848 (+~0.065; applied to current base Movement speed)}}''' Movement speed while charging '''{{clr|17|Vile Purge}}'''.
 
* '''{{Values|Moderately decreases|-0.4 seconds}}''' cool-down of '''{{clr|17|Vile Purge}}'''.
 
   
   
 
| Infected Emetic =
 
| Infected Emetic =
A disgusting syrup of unknown origin. The thick yellow liquid is consumed to induce vomiting. Used to purge evil from the body.
+
A disgusting syrup of unknown origin.<br>The thick yellow liquid is consumed to induce vomiting.<br>Used to purge evil from the body.
* '''{{Values|Moderately increases|+50 %}}''' Effectiveness of '''{{clr|17|Vile Purge}}'''.
+
* '''Increases''' effectiveness of '''''{{clr|17|Vile Purge}}''''' by '''{{clr|2|+40 %}}'''.
   
   
 
| Iridescent Seal =
 
| Iridescent Seal =
A translucent cylindrical seal moulded from The Fog itself with the effigy of The Plague. Its surface is warm and pulsates with The Entity's power.
+
A translucent cylindrical seal moulded from The Fog itself with the effigy of The Plague.<br>Its surface is warm and pulsates with The Entity's power.
* '''{{clr|17|Vile Purge}}''' becomes '''{{clr|18|Corrupt Purge}}''' every time a {{IconLink|Generator}} is completed.
+
* Each time a {{IconLink|Generator}} is completed, '''The Plague''' is automatically granted '''''{{clr|18|Corrupt Purge}}'''''.
* '''{{Values|Tremendously reduces|-20 seconds}}''' '''{{clr|18|Corrupt Purge}}''' duration.
+
* '''Reduces''' duration of '''''{{clr|18|Corrupt Purge}}''''' by '''{{clr|2|-20 seconds}}'''.
* '''{{Values|Moderately decreases|x0.891 (-~0.065; applied to current base Movement speed)}}''' Movement speed while holding '''{{clr|18|Corrupt Purge}}'''.
 
   
   
 
| Limestone Seal =
 
| Limestone Seal =
 
A cylindrical seal made from porous stone that displays a ritualistic scene with winged deities.
 
A cylindrical seal made from porous stone that displays a ritualistic scene with winged deities.
  +
* '''Increases''' Object Infection duration by '''{{clr|2|+20 seconds}}'''.
* '''{{Values|Slightly increases|+5 seconds}}''' Infection duration on objects.
 
   
   
 
| Olibanum Incense =
 
| Olibanum Incense =
 
Precious resin extracted from Boswellia trees, used during ceremonies for their sweet citrusy fragrance.
 
Precious resin extracted from Boswellia trees, used during ceremonies for their sweet citrusy fragrance.
* '''{{Values|Slightly increases|x0.848 (+~0.065; applied to current base Movement speed)}}''' Movement speed while charging '''{{clr|17|Vile Purge}}'''.
+
* The {{IconLink|Auras}} of Survivors cleansing at {{IconLink|Pools of Devotion}} are revealed for '''{{clr|2|4 seconds}}'''.
   
   
 
| Potent Tincture =
 
| Potent Tincture =
 
A frothing, murky liquid that permeates the air with an acute aroma of herbs and alcohol. Applied directly on blisters.
 
A frothing, murky liquid that permeates the air with an acute aroma of herbs and alcohol. Applied directly on blisters.
* '''{{Values|Moderately decreases|-0.4 seconds}}''' the cool-down of '''{{clr|17|Vile Purge}}'''.
+
* '''Reduces''' Cool-down time of '''''{{clr|17|Vile Purge}}''''' and '''''{{clr|18|Corrupt Purge}}''''' by '''{{clr|2|-0.4 seconds}}'''.
   
   
 
| Prayer Tablet Fragment =
 
| Prayer Tablet Fragment =
 
A fragmented stone tablet with a corrupted incantation originally used to purge illnesses and feelings of general malaise.
 
A fragmented stone tablet with a corrupted incantation originally used to purge illnesses and feelings of general malaise.
  +
* '''Increases''' Object Infection duration by '''{{clr|2|+40 seconds}}'''.
* '''{{Values|Slightly increases|+33 %}}''' the Activation speed of {{IconLink|Pools of Devotion}}.
 
  +
* '''Increases''' Infection gained from infected Objects by '''{{clr|6|+100 %}}'''.
* '''{{Values|Slightly increases|x0.979 (+~0.022; applied to current base Movement speed)}}''' Movement speed while holding '''{{clr|18|Corrupt Purge}}'''.
 
  +
* Grants '''{{clr|2|100 %}}''' Bonus Bloodpoints in the {{IconLink|Deviousness}} Category.
  +
* '''''{{clr|17|Vile Purge}}''''' no longer affects Survivors directly.
   
   
 
| Prophylactic Amulet =
 
| Prophylactic Amulet =
A soapstone amulet crudely engraved with a winged deity that wards off sickness. Fills the wearer with devotion.
+
A soapstone amulet crudely engraved with a winged deity that wards off sickness.<br>Fills the wearer with devotion.
* '''{{Values|Slightly increases|+4 seconds}}''' '''{{clr|18|Corrupt Purge}}''' duration.
+
* '''Decreases''' available Pools of Devotion by '''{{clr|2|-2}}'''.
   
   
 
| Rubbing Oil =
 
| Rubbing Oil =
A beaker of rubbing oil with expectorant quality. Exudes the evergreen scent of laurel and rosemary.
+
A beaker of rubbing oil with expectorant quality.<br>Exudes the evergreen scent of laurel and rosemary.
* '''{{Values|Moderately increases|+100 %}}''' '''{{clr|17|Vile Purge}}''' Charge rate.
+
* '''Increases''' Charge rate of '''''{{clr|17|Vile Purge}}''''' and '''''{{clr|18|Corrupt Purge}}''''' by '''{{clr|2|+50 %}}'''.
   
   
 
| Severed Toe =
 
| Severed Toe =
The decaying severed toe of Adiris, weaved on a thread and worn as an amulet around the neck. Radiates with vile power.
+
The decaying severed toe of Adiris, weaved on a thread and worn as an amulet around the neck.<br>Radiates with vile power.
  +
* '''Increases''' Infection gained from interacting with Objects by '''{{clr|2|+50 %}}'''.
* '''{{Values|Considerably increases|+50 %}}''' Infection rate of Survivors from interactions.
 
   
   
 
| Vile Emetic =
 
| Vile Emetic =
A foul-smelling and half-congealed potion of unidentifiable ingredients. Consumed to rapidly induce vomiting. Used to purge evil from the body.
+
A foul-smelling and half-congealed potion of unidentifiable ingredients.<br>Consumed to rapidly induce vomiting.<br>Used to purge evil from the body.
* '''{{Values|Considerably increases|+75 %}}''' Effectiveness of '''{{clr|17|Vile Purge}}'''.
+
* '''Increases''' Projectile speed of '''''{{clr|17|Vile Purge}}''''' and '''''{{clr|18|Corrupt Purge}}''''' by '''{{clr|2|+10 %}}'''.
   
   
 
| Worship Tablet =
 
| Worship Tablet =
 
A stone tablet adorned with gold, showing the drawings and writings of a corrupted incantation used originally to worship forgotten deities.
 
A stone tablet adorned with gold, showing the drawings and writings of a corrupted incantation used originally to worship forgotten deities.
* '''{{Values|Moderately increases|+100 %}}''' the Activation speed of {{IconLink|Pools of Devotion}}.
+
* '''Increases''' Ingestion speed by '''{{clr|2|+100 %}}'''.
* '''{{Values|Moderately increases|x1.022 (+~0.065; applied to current base Movement speed)}}''' Movement speed while holding '''{{clr|18|Corrupt Purge}}'''.
+
* '''Increases''' Movement speed while holding '''''{{clr|18|Corrupt Purge}}''''' by '''{{clr|6|+4.5 %}}'''.
   
   
 
<!--Unused Add-ons-->
 
<!--Unused Add-ons-->
| Gum =
+
| ArtefactER =
 
'''{{clr|8|THIS ADD-ON IS UNUSED.}}'''
 
'''{{clr|8|THIS ADD-ON IS UNUSED.}}'''
   
Line 2,145: Line 2,230:
   
   
| Inhaler =
+
| Gum =
 
'''{{clr|8|THIS ADD-ON IS UNUSED.}}'''
 
'''{{clr|8|THIS ADD-ON IS UNUSED.}}'''
   
Line 2,151: Line 2,236:
   
   
| ArtifactER =
+
| Inhaler =
 
'''{{clr|8|THIS ADD-ON IS UNUSED.}}'''
 
'''{{clr|8|THIS ADD-ON IS UNUSED.}}'''
   
Line 2,162: Line 2,247:
   
 
Unlocks hidden potential in The Wraith's Aura-reading ability.
 
Unlocks hidden potential in The Wraith's Aura-reading ability.
* When cloaked, Survivors' {{IconLink|Auras}} within '''{{clr|2|12 metres}}''' are revealed to you.
+
* When cloaked, Survivors' {{IconLink|Auras}} within '''{{clr|2|8 metres}}''' are revealed to you.
   
   
Line 2,199: Line 2,284:
 
| "Blind Warrior" - Mud =
 
| "Blind Warrior" - Mud =
 
The Baikra-Kaeug symbol, representing ferocity, is finger-drawn in mud on the body of the Bell.
 
The Baikra-Kaeug symbol, representing ferocity, is finger-drawn in mud on the body of the Bell.
* '''Surprise Attacks''' afflict Survivors with the '''''{{IconLink|Blindness}}''''' '''Status Effect'''.
+
* '''Surprise Attacks''' afflict Survivors with the '''''{{IconLink|Blindness}}''''' '''Status Effect''' for '''{{clr|2|60 seconds}}'''.
   
   
Line 2,317: Line 2,402:
   
 
<!--Yamaoka's Haunting-->
 
<!--Yamaoka's Haunting-->
| Bloody Hair Brooch =
+
| Mother's Glasses =
  +
A pair of glasses belonging to a loving mother afflicted with a chronic disease.
  +
* ''[[Killer Instinct]]'' is triggered whenever Survivors come within '''{{clr|2|2 metres}}''' of the '''Husk''' during a ''Phase-Walk''.
  +
* {{IconLink|Scratch Marks}} are no longer visible during a ''Phase-Walk''.
  +
  +
  +
| Uchiwa =
  +
A handheld fan with a koi motif to create a nice breeze on a hot summer day.
  +
* Instantly recharges ''Yamaoka's Haunting'' when stunned by a {{IconLink|Pallet}}.
  +
  +
  +
| Senko Hanabi =
  +
Thin sparklers that light up summer nights and display the beauty of ephemeral moments in life.
  +
* Ending a ''Phase-Walk'' causes the '''Husk''' to explode, blocking any Vault locations within '''{{clr|2|4 metres}}''' for '''{{clr|6|5 seconds}}'''.
  +
  +
  +
| Furin =
  +
A warm summer breeze chimes the little bell hanging from the balcony ceiling.
  +
* Causes all Survivors to hear the ''Phase-Walk'' Sound cue.
  +
  +
  +
| Kintsugi Teacup =
  +
A cup mended and lacquered with powdered gold.<br>Both the breakage and repair are part the cup.
  +
* Instantly recharges ''Yamaoka's Haunting'' after breaking a {{IconLink|Pallet}} or a {{IconLink|Breakable Wall}}.
  +
  +
  +
| Bloody Hair Brooch =
  +
'''{{clr|8|THIS ADD-ON HAS BEEN DECOMMISSIONED.}}'''
  +
 
A hair brooch crusted with dried blood.
 
A hair brooch crusted with dried blood.
* '''{{Values|Considerably increases|+30 %}}''' ''Yamaoka's Haunting'' Activation Charge rate.
+
* '''Increases''' the ''Phase-Walk's'' Activation Charge rate by '''{{clr|2|+30 %}}'''.
   
   
 
| Dirty Uwabaki =
 
| Dirty Uwabaki =
  +
'''{{clr|8|THIS ADD-ON HAS BEEN DECOMMISSIONED.}}'''
  +
 
A handy pair of indoor shoes.
 
A handy pair of indoor shoes.
  +
* '''Increases''' the ''Phase-Walk'' Movement speed by '''{{clr|2|+15 %}}'''.
* '''{{Values|Considerably increases|+15 %}}''' ''Yamaoka's Haunting'' Movement speed.
 
   
   
 
| Dried Cherry Blossom =
 
| Dried Cherry Blossom =
A crumbling, dried cherry flower. Once the symbol of mortality.
+
A crumbling, dried cherry flower.<br>Once the symbol of mortality.
  +
* ''[[Killer Instinct]]'' is triggered whenever Survivors come within '''{{clr|2|4 metres}}''' of '''The Spirit''' during a ''Phase-Walk''.
* '''{{Values|Slightly decreases|-1 second}}''' ''Passive Phasing'' cool-down.
 
* '''{{Values|Slightly increases|+0.75 seconds}}''' ''Passive Phasing'' duration.
 
   
   
 
| Father's Glasses =
 
| Father's Glasses =
  +
'''{{clr|8|THIS ADD-ON HAS BEEN DECOMMISSIONED.}}'''
  +
 
A pair of dad glasses that belonged to an overworked salary man.
 
A pair of dad glasses that belonged to an overworked salary man.
  +
* {{IconLink|Pools of Blood}} left by Survivors become visible and are '''{{clr|19|bright red}}''' during a ''Phase-Walk''.
* Survivors' Blood Trails are '''visible''' while using Yamaoka's Haunting.
 
   
   
 
| Gifted Bamboo Comb =
 
| Gifted Bamboo Comb =
 
A narrow tooth bamboo comb to gently untangle dishevelled hair.
 
A narrow tooth bamboo comb to gently untangle dishevelled hair.
* '''{{Values|Slightly increases|+15 %}}''' ''Yamaoka's Haunting'' Activation Charge rate.
+
* '''Increases''' the ''Phase-Walk's'' Activation Charge rate by '''{{clr|2|+15 %}}'''.
   
   
 
| Juniper Bonsai =
 
| Juniper Bonsai =
Dark blue-green foliage bonsai tree. Once the symbol of Yamaoka family tradition.
+
Dark blue-green foliage bonsai tree.<br>Once the symbol of Yamaoka family tradition.
* '''{{Values|Slightly decreases|-1 second}}''' ''Passive Phasing'' cool-down.
+
* '''Reduces''' the ''Passive Phasing'' cool-down by '''{{clr|2|-1 second}}'''.
  +
* '''Increases''' the ''Passive Phasing'' duration by '''{{clr|6|+50 %}}'''.
   
   
 
| Kaiun Talisman =
 
| Kaiun Talisman =
 
A Talisman to get luck on your side.
 
A Talisman to get luck on your side.
  +
* '''Increases''' the ''Phase-Walk's'' maximum Duration by '''{{clr|2|+1 second}}'''.
* '''{{Values|Moderately increases|+1 second}}''' ''Yamaoka's Haunting'' duration.
 
   
   
 
| Katana Tsuba =
 
| Katana Tsuba =
The hand-guard of an ancestral blade. Crafted for the Yamaoka family.
+
The hand-guard of an ancestral blade.<br>Crafted for the Yamaoka family.
  +
* '''Increases''' '''The Spirit's''' Reappearance duration after a ''Phase-Walk'' by '''{{clr|2|+0.2 seconds}}'''.
* '''{{Values|Slightly increases|+0.2 seconds}}''' ''Yamaoka's Haunting'' Reappearance duration.
 
* '''{{Values|Slightly increases|+5 %}}''' ''Yamaoka's Haunting'' Reappearance Movement speed.
+
* '''Increases''' '''The Spirit's''' Reappearance Movement speed after a ''Phase-Walk'' by '''{{clr|6|+5 %}}'''.
   
   
 
| Katsumori Talisman =
 
| Katsumori Talisman =
  +
'''{{clr|8|THIS ADD-ON HAS BEEN DECOMMISSIONED.}}'''
  +
 
A Talisman that brings swift success.
 
A Talisman that brings swift success.
  +
* '''Increases''' the ''Phase-Walk's'' maximum Duration by '''{{clr|2|+1.5 seconds}}'''.
* '''{{Values|Considerably increases|+1.5 seconds}}''' ''Yamaoka's Haunting'' duration.
 
   
   
 
| Mother-Daughter Ring =
 
| Mother-Daughter Ring =
 
A silver ring engraved with ''"for my precious daughter"''.
 
A silver ring engraved with ''"for my precious daughter"''.
* '''{{Values|Tremendously increases|+40 %}}''' ''Yamaoka's Haunting'' Movement speed.
+
* '''Increases''' '''The Spirit's''' Movement speed during a ''Phase-Walk's'' by '''{{clr|2|+40 %}}'''.
* [[Scratch Marks]] are invisible while using ''Yamaoka's Haunting''.
+
* {{IconLink|Scratch Marks}} are no longer visible while using ''Yamaoka's Haunting''.
   
   
 
| Muddy Sports Day Cap =
 
| Muddy Sports Day Cap =
A muddy sport cap with a High School logo. Identified with a sewn name tag to ''"Rin"''.
+
A muddy sport cap with a High School logo.<br>Identified with a sewn name tag to ''"Rin"''.
* '''{{Values|Moderately increases|+10 %}}''' ''Yamaoka's Haunting'' Movement speed.
+
* '''Increases''' '''The Spirit's''' Movement speed during a ''Phase-Walk's'' by '''{{clr|2|+10 %}}'''.
   
   
 
| Origami Crane =
 
| Origami Crane =
 
One of the one thousand Orizuru for your wish to come true.
 
One of the one thousand Orizuru for your wish to come true.
  +
* '''Increases''' the Power Recovery rate by '''{{clr|2|+0.03 c/s}}'''.
* '''{{Values|Slightly increases|+0.03 c/s}}''' ''Yamaoka's Haunting'' Recovery rate.
 
   
   
 
| Prayer Beads Bracelet =
 
| Prayer Beads Bracelet =
  +
'''{{clr|8|THIS ADD-ON HAS BEEN DECOMMISSIONED.}}'''
  +
 
A powerful bracelet that reads a sacred mantra.
 
A powerful bracelet that reads a sacred mantra.
* The phasing sound emission is heard by all Survivors outside of The Spirit's '''[[Terror Radius]]'''.
+
* The ''Phase-Walk'' Sound cue is heard by all Survivors outside of '''The Spirit's''' {{IconLink|Terror Radius}}.
   
   
 
| Rin's Broken Watch =
 
| Rin's Broken Watch =
A wristwatch with a shattered glass. The name ''"Rin"'' is scribbled on the wristband.
+
A wristwatch with a shattered glass.<br>The name ''"Rin"'' is scribbled on the wristband.
  +
* '''Increases''' the Power Recovery rate by '''{{clr|2|+0.05 c/s}}'''.
* '''{{Values|Moderately increases|+0.05 c/s}}''' ''Yamaoka's Haunting'' Recovery rate.
 
   
   
 
| Rusty Flute =
 
| Rusty Flute =
 
A rusty transverse flute with a haunting sound.
 
A rusty transverse flute with a haunting sound.
* '''{{Values|Considerably increases|+0.083333 c/s}}''' ''Yamaoka's Haunting'' Recovery rate.
+
* '''Increases''' the Power Recovery rate by '''{{clr|2|+0.083333 c/s}}'''.
   
   
 
| Shiawase Amulet =
 
| Shiawase Amulet =
 
A Talisman that makes one happy and enthusiastic.
 
A Talisman that makes one happy and enthusiastic.
  +
* '''Increases''' the ''Phase-Walk's'' maximum Duration by '''{{clr|2|+0.5 seconds}}'''.
* '''{{Values|Slightly increases|+0.5 seconds}}''' ''Yamaoka's Haunting'' duration.
 
   
   
 
| Wakizashi Saya =
 
| Wakizashi Saya =
The scabbard of an ancestral blade. Once crafted for the Yamaoka family.
+
The scabbard of an ancestral blade.<br>Once crafted for the Yamaoka family.
  +
* During a ''Phase-Walk'', press the ''Active Ability button'' to immediately return to the '''Husk'''.
* '''{{Values|Moderately increases|+0.3 seconds}}''' ''Yamaoka's Haunting'' Reappearance duration.
 
* '''{{Values|Moderately increases|+10 %}}''' ''Yamaoka's Haunting'' Reappearance Movement speed.
 
   
   
 
| White Hair Ribbon =
 
| White Hair Ribbon =
 
A silken bow to tame wild hair.
 
A silken bow to tame wild hair.
* '''{{Values|Moderately increases|+20 %}}''' ''Yamaoka's Haunting'' Activation Charge rate.
+
* '''Increases''' the ''Phase-Walk's'' Activation Charge rate by '''{{clr|2|+20 %}}'''.
   
   
 
| Yakuyoke Amulet =
 
| Yakuyoke Amulet =
 
A powerful Talisman to protect your endeavours from being hindered by suspicious circumstances.
 
A powerful Talisman to protect your endeavours from being hindered by suspicious circumstances.
  +
* '''Increases''' the ''Phase-Walk's'' maximum Duration by '''{{clr|2|+3.5 seconds}}'''.
* '''{{Values|Tremendously increases|+3.5 seconds}}''' ''Yamaoka's Haunting'' duration.
 
* '''{{Values|Considerably decreases|-15 %}}''' ''Yamaoka's Haunting'' Movement speed.
+
* '''Decreases''' '''The Spirit's''' Movement speed during a ''Phase-Walk'' by '''{{clr|6|-15 %}}'''.
   
   
 
| Zōri =
 
| Zōri =
 
A comfortable pair of flat sandals that can easily be slipped on and off.
 
A comfortable pair of flat sandals that can easily be slipped on and off.
* '''{{Values|Slightly increases|+5 %}}''' ''Yamaoka's Haunting'' Movement speed.
+
* '''Increases''' '''The Spirit's''' Movement speed during a ''Phase-Walk'' by '''{{clr|2|+5 %}}'''.
   
   
Line 2,503: Line 2,623:
 
| Scalped Topknot =
 
| Scalped Topknot =
 
The topknot of a samurai who questioned Kazan's honour. The roots cling to a thin strip of bloody skin.
 
The topknot of a samurai who questioned Kazan's honour. The roots cling to a thin strip of bloody skin.
* '''{{Values|Considerably reduces|-1 second}}''' ''Demon Dash'' Activation time while ''Blood Fury'' is active.
+
* '''Reduces''' ''Demon Dash'' Activation time by '''{{clr|2|-0.5 seconds}}'''.
   
   

Latest revision as of 23:04, 13 October 2021