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Current Tome: Tome IX - Crescendo

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#switch: {{{1}}}
 
#switch: {{{1}}}
 
| Blight Serum =
 
| Blight Serum =
'''{{clr|8|NO LONGER AVAILABLE}}'''
 
 
 
A small amount of Compound Thirty-Four, the final serum The {{IconLink|Blight}} worked on before his transformation.<br>Causes extreme mutations in high doses.
 
A small amount of Compound Thirty-Four, the final serum The {{IconLink|Blight}} worked on before his transformation.<br>Causes extreme mutations in high doses.
* Unlocks '''{{clr|2|1 Token}}''' to use on the ''Blighted Rush'' ability, which replaces the Killer's Power until consumed.
 
   
  +
If used with The {{IconLink|Blight}}, you benefit from the following effect:
Press the ''Power button'' to initiate a ''Blighted Rush'', allowing The Killer to quickly dash forwards, consuming '''{{clr|6|1 Token}}'''.
 
  +
* Grants '''{{clr|2|1 additional Token}}''' towards the ''Rush'' ability.
* The Killer is unable to attack during a ''Blighted Rush''.
 
* '''{{clr|8|1 Token}}''' is recharged whenever a Survivor is hooked.
 
* When used by The {{IconLink|Blight}}, instead increases available ''Rush'' Tokens by '''{{clr|4|1}}'''.
 
   
  +
If used with any other {{IconLink|Killer}}, you benefit from the following effects:
'''''Blight Serum''' is only playable during the '''Eternal Blight''' Event.''
 
  +
<br>Press the ''Power button'' to initiate a ''Blighted Rush'', allowing you to dash forwards at '''{{clr|6|200 %}}''' of your default Movement speed for '''{{clr|8|2.5 seconds}}''':
  +
* Temporarily replaces your default Power with the ''Blighted Rush'' ability until its Token is consumed.
  +
* Starts with '''{{clr|4|1 Token}}'''.
  +
* Grants '''{{clr|3|1 Token}}''' each time a Survivor is hooked.
  +
* You are unable to attack during a ''Blighted Rush''.
  +
  +
'''''Blight Serum''' is only playable during the '''The Midnight Grove''' Event.''
   
   
 
<!--Bear Trap-->
 
<!--Bear Trap-->
  +
| Bear Oil =
  +
Melted animal fat that can lubricate the '''Bear Trap's''' squeaky joints.
  +
* Setting a '''Bear Trap''' is silent.
  +
  +
  +
| Coffee Grinds =
  +
An old rusted can containing damp coffee grinds.
  +
* Grants the '''''{{IconLink|Haste}}''''' '''Status Effect''' for '''{{clr|2|5 seconds}}''' after setting a '''Bear Trap''', boosting '''The Trapper's''' Movement speed by '''{{clr|6|+5 %}}'''.
  +
  +
  +
| Tension Spring =
  +
A high tension spring that snaps back into place after being stretched.
  +
* Automatically resets the '''Bear Trap''' '''{{clr|2|2 seconds}}''' after a Survivor escaped from it.
  +
  +
  +
| Lengthened Jaws =
  +
Jaws with long teeth that dig further into the flesh than a conventional '''Bear Trap'''.
  +
* Survivors who escape from '''Bear Traps''' suffer from the '''''{{IconLink|Deep Wound}}''''' '''Status Effect'''.
  +
  +
  +
| Makeshift Wrap =
  +
A scratched and worn brace made of thick, cured animal skin.
  +
* '''The Trapper''' can no longer be caught in his own '''Bear Traps''', they will instead be disarmed when he steps onto them.
  +
  +
 
| 4-Coil Spring Kit =
 
| 4-Coil Spring Kit =
 
A replacement kit for '''Bear Traps''' which changes the usual dual spring system to four coil springs, adding a great amount of strength to the '''Bear Trap's''' hold.
 
A replacement kit for '''Bear Traps''' which changes the usual dual spring system to four coil springs, adding a great amount of strength to the '''Bear Trap's''' hold.
* '''{{Values|Moderately decreases|-25 %}}''' '''Bear Trap''' Disarm speed.
+
* '''Decreases''' the '''Bear Trap''' Disarm speed by '''{{clr|2|-25 %}}'''.
   
   
Line 24: Line 51:
 
Part sticky, part slippery, this grim liquid makes handling the '''Bear Trap's''' spring more dangerous.
 
Part sticky, part slippery, this grim liquid makes handling the '''Bear Trap's''' spring more dangerous.
 
* When a healthy Survivor disarms a '''Bear Trap''', the ''Bloody Coil'' exacts its price, putting the Survivor into the {{IconLink|Injured State}}.
 
* When a healthy Survivor disarms a '''Bear Trap''', the ''Bloody Coil'' exacts its price, putting the Survivor into the {{IconLink|Injured State}}.
* '''{{Values|Slightly decreases|-20 %}}''' '''Bear Trap''' Disarm speed.
 
   
   
Line 34: Line 60:
 
| Fastening Tools =
 
| Fastening Tools =
 
A specialised set of tools used to fasten '''Bear Traps''' to ensure their effectiveness.
 
A specialised set of tools used to fasten '''Bear Traps''' to ensure their effectiveness.
* '''{{Values|Tremendously increases|+50 %}}''' '''Bear Trap''' Setting speed.
+
* '''Increases''' the '''Bear Trap''' Rescue and Escape times by '''{{clr|2|+25 %}}'''.
* '''{{Values|Moderately decreases|-13.3 %}}''' '''Bear Trap''' Escape and Rescue speed.
+
* '''Increases''' the '''Bear Trap''' Setting speed by '''{{clr|6|+50 %}}'''.
* '''{{Values|Moderately reduces|-5 %}}''' '''Bear Trap''' Escape chance.
 
   
   
Line 46: Line 71:
 
| Iridescent Stone =
 
| Iridescent Stone =
 
'''Bear Traps''' sharpened with the sickly gleaming ''Iridescent Stone'' seem to gain a life of their own.
 
'''Bear Traps''' sharpened with the sickly gleaming ''Iridescent Stone'' seem to gain a life of their own.
* Every '''{{clr|2|30 seconds}}''', a randomly chosen disarmed '''Bear Trap''' is automatically set and armed.
+
* Every '''{{clr|2|30 seconds}}''', a randomly chosen disarmed '''Bear Trap''' is automatically reset and armed.
   
   
 
| Oily Coil =
 
| Oily Coil =
 
A clear oil that makes handling the '''Bear Trap's''' spring more hazardous.
 
A clear oil that makes handling the '''Bear Trap's''' spring more hazardous.
  +
* When resetting a '''Bear Trap''', the {{IconLink|Aura}} of the Survivor who had disarmed it is reveal for '''{{clr|2|5 seconds}}'''.
* '''{{Values|Tremendously decreases|-35 %}}''' '''Bear Trap''' Disarm speed.
 
   
   
 
| Logwood Dye =
 
| Logwood Dye =
  +
'''{{clr|8|THIS ADD-ON HAS BEEN DECOMMISSIONED.}}'''
  +
 
Boiled wood ash used to dye '''Bear Traps''', making them less noticeable.
 
Boiled wood ash used to dye '''Bear Traps''', making them less noticeable.
* '''{{Values|Moderately darkens|α255; R124; G124; B124}}''' the '''Bear Trap'''.
+
* '''{{Values|Darkens|α255; R124; G124; B124}}''' the '''Bear Trap'''.
   
   
Line 72: Line 99:
 
| Secondary Coil =
 
| Secondary Coil =
 
A secondary coil keeps the '''Bear Trap''' functional in times when the primary coil becomes unusable.
 
A secondary coil keeps the '''Bear Trap''' functional in times when the primary coil becomes unusable.
* '''{{Values|Considerably decreases|-30 %}}''' '''Bear Trap''' Disarm speed.
+
* '''Increases''' the '''Bear Trap''' Disarm time by '''{{clr|2|+50 %}}'''.
   
   
Line 83: Line 110:
   
 
| Setting Tools =
 
| Setting Tools =
  +
'''{{clr|8|THIS ADD-ON HAS BEEN DECOMMISSIONED.}}'''
  +
 
Specialised tools designed to quickly and effortlessly set '''Bear Traps'''.
 
Specialised tools designed to quickly and effortlessly set '''Bear Traps'''.
* '''{{Values|Considerably increases|+40 %}}''' '''Bear Trap''' Setting speed.
+
* '''Decreases''' the '''Bear Trap''' Rescue and Escape Action speeds by '''{{clr|2|-13.3 %}}'''.
* '''{{Values|Moderately decreases|-13.3 %}}''' '''Bear Trap''' Escape and Rescue speed.
+
* '''Increases''' the '''Bear Trap''' Setting speed by '''{{clr|6|+40 %}}'''.
   
   
 
| Stitched Bag =
 
| Stitched Bag =
  +
'''{{clr|8|THIS ADD-ON HAS BEEN DECOMMISSIONED.}}'''
  +
 
Skin pieces of all sorts crudely stitched together making for a very large bag.
 
Skin pieces of all sorts crudely stitched together making for a very large bag.
 
* Start with '''{{clr|2|2 additional Bear Traps}}'''.
 
* Start with '''{{clr|2|2 additional Bear Traps}}'''.
* Increases '''Bear Trap''' Carrying capacity by '''{{clr|6|2 Bear Traps}}'''.
+
* '''Increases''' the '''Bear Trap''' Carrying capacity by '''{{clr|6|2 Bear Traps}}'''.
   
   
 
| Strong Coil Spring =
 
| Strong Coil Spring =
  +
'''{{clr|8|THIS ADD-ON HAS BEEN DECOMMISSIONED.}}'''
  +
 
A large and heavy coil spring which adds a good amount of strength to the '''Bear Trap's''' hold.
 
A large and heavy coil spring which adds a good amount of strength to the '''Bear Trap's''' hold.
* '''{{Values|Slightly decreases|-20 %}}''' '''Bear Trap''' Disarm speed.
+
* '''Decreases''' the '''Bear Trap''' Disarm speed by '''{{clr|2|-20 %}}'''.
   
   
 
| Tar Bottle =
 
| Tar Bottle =
 
A black, matte and sticky substance that when applied to '''Bear Traps''', makes them far less noticeable.
 
A black, matte and sticky substance that when applied to '''Bear Traps''', makes them far less noticeable.
* '''{{Values|Considerably darkens|α255; R36; G36; B36}}''' the '''Bear Trap'''.
+
* '''{{Values|Darkens|α255; R36; G36; B36}}''' the '''Bear Trap'''.
   
   
 
| Trap Setters =
 
| Trap Setters =
  +
'''{{clr|8|THIS ADD-ON HAS BEEN DECOMMISSIONED.}}'''
  +
 
Simple tools designed to quickly and safely set '''Bear Traps'''.
 
Simple tools designed to quickly and safely set '''Bear Traps'''.
* '''{{Values|Moderately increases|+30 %}}''' '''Bear Trap''' Setting speed.
+
* '''Increases''' the '''Bear Trap''' Setting speed by '''{{clr|2|+30 %}}'''.
   
   
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A cured leather waist bag.<br>Large and sturdy to transport hunting equipment.
 
A cured leather waist bag.<br>Large and sturdy to transport hunting equipment.
 
* Start with '''{{clr|2|1 additional Bear Trap}}'''.
 
* Start with '''{{clr|2|1 additional Bear Trap}}'''.
* Increases '''Bear Trap''' Carrying capacity by '''{{clr|6|2 Bear Traps}}'''.
+
* '''Increases''' the '''Bear Trap''' Carrying capacity by '''{{clr|6|1 Bear Trap}}'''.
   
   
 
| Trapper Gloves =
 
| Trapper Gloves =
 
Protective padded leather gloves.
 
Protective padded leather gloves.
* '''{{Values|Slightly increases|+20 %}}''' '''Bear Trap''' Setting speed.
+
* '''Increases''' the '''Bear Trap''' Setting speed by '''{{clr|2|+30 %}}'''.
   
   
| Trapper Sack =
+
| Trapper Sack (Decommissioned) =
  +
'''{{clr|8|THIS ADD-ON HAS BEEN DECOMMISSIONED.}}'''
  +
 
A crude leather sack suitable for foraging.
 
A crude leather sack suitable for foraging.
 
* Start with '''{{clr|2|1 additional Bear Trap}}'''.
 
* Start with '''{{clr|2|1 additional Bear Trap}}'''.
* Increases '''Bear Trap''' Carrying capacity by '''{{clr|6|1 Bear Trap}}'''.
+
* '''Increases''' the '''Bear Trap''' Carrying capacity by '''{{clr|6|1 Bear Trap}}'''.
  +
  +
  +
| Trapper Sack =
  +
A crude leather sack suitable for foraging.
  +
* All '''Bear Traps''' are carried at the beginning of the Trial instead of spawning throughout the Trial Grounds.
  +
* '''The Trapper''' is unable to pick up '''Bear Traps''' once placed.
   
   
 
| Wax Brick =
 
| Wax Brick =
 
A block of wax used to lower friction and facilitate movement in mechanical parts.
 
A block of wax used to lower friction and facilitate movement in mechanical parts.
* '''{{Values|Moderately lowers|-5 %}}''' '''Bear Trap''' Escape chance.
+
* '''Increases''' the '''Bear Trap''' Rescue and Escape times by '''{{clr|2|+33 %}}'''.
   
   
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| Bloodied Mud =
 
| Bloodied Mud =
 
A handful of mud with veins of deep crimson.<br>The bloody layers empower the mud.
 
A handful of mud with veins of deep crimson.<br>The bloody layers empower the mud.
* '''{{Values|Considerably increases|+30 %}}''' '''Phantasm Trap''' Trigger range.
+
* '''Increases''' the '''Phantasm Trap's''' Trigger range by '''{{clr|2|+30 %}}'''.
   
   
 
| Bloodied Water =
 
| Bloodied Water =
 
Tainted water contained in a folded water lily leaf.
 
Tainted water contained in a folded water lily leaf.
* '''{{Values|Moderately increases|+20 %}}''' '''Phantasm Trap''' Trigger range.
+
* '''Increases''' the '''Phantasm Trap's''' Trigger range by '''{{clr|2|+20 %}}'''.
   
   
 
| Bog Water =
 
| Bog Water =
 
Murky water contained in a glass pill bottle from another time.
 
Murky water contained in a glass pill bottle from another time.
* '''{{Values|Slightly increases|+10 %}}''' '''Phantasm Trap''' Trigger range.
+
* '''Increases''' the '''Phantasm Trap's''' Trigger range by '''{{clr|2|+10 %}}'''.
   
   
 
| Cracked Turtle Egg =
 
| Cracked Turtle Egg =
 
A pale orange turtle egg, cracked and emptied of its content.
 
A pale orange turtle egg, cracked and emptied of its content.
* '''{{Values|Considerably increases|+60 %}}''' '''Phantasm Trap''' Trigger duration.
+
* '''Increases''' the '''Phantasm Trap's''' Tripped duration by '''{{clr|2|+35 %}}'''.
   
   
 
| Cypress Necklet =
 
| Cypress Necklet =
 
A rigid ornament worn around the neck made from dead plants adorned with crudely attached cypress bark and swamp moss.
 
A rigid ornament worn around the neck made from dead plants adorned with crudely attached cypress bark and swamp moss.
* '''{{Values|Moderately reduces|-30 %}}''' '''Phantasm Traps''' Setting time.
+
* '''Increases''' the '''Phantasm Trap's''' Setting speed by '''{{clr|2|+20 %}}'''.
   
   
 
| Dead Fly Mud =
 
| Dead Fly Mud =
 
A small lump of mud, black with the remains of flies.<br>Devoured to increase stamina.
 
A small lump of mud, black with the remains of flies.<br>Devoured to increase stamina.
* '''{{Values|Slightly increases|+20 %}}''' '''Phantasm Trap''' Teleportation distance.
+
* '''Increases''' the '''Phantasm Trap's''' Teleportation range by '''{{clr|2|+20 %}}'''.
   
   
 
| Disfigured Ear =
 
| Disfigured Ear =
The cannibal village deaf boy's ear.<br>Deformed due to several hits to the head.<br>The trapped life essence within unlocks tremendous potential in The Hag's power.
+
The cannibal village deaf boy's ear.<br>Deformed due to several hits to the head.<br>The trapped life essence within unlocks tremendous potential in '''The Hag's''' power.
* When triggering a '''Phantasm Trap''', the Survivor is deafened for '''{{clr|2|6 seconds}}'''.
+
* Triggering a '''Phantasm Trap''' causes the Survivor to be deafened for '''{{clr|2|6 seconds}}'''.
   
   
 
| Dragonfly Wings =
 
| Dragonfly Wings =
 
A handful of yellowish wings, dry and crisp.<br>Devoured to increase stamina.
 
A handful of yellowish wings, dry and crisp.<br>Devoured to increase stamina.
  +
* '''Increases''' the '''Phantasm Trap's''' Teleportation range by '''{{clr|2|+25 %}}'''.
* '''{{Values|Moderately increases|+25 %}}''' maximum Teleportation range.
 
   
   
 
| Dried Cicada =
 
| Dried Cicada =
 
A large swamp cicada covered in a fine layer of ash; crispy.<br>Devoured to increase stamina.
 
A large swamp cicada covered in a fine layer of ash; crispy.<br>Devoured to increase stamina.
  +
* '''Increases''' the '''Phantasm Trap's''' Teleportation range by '''{{clr|2|+30 %}}'''.
* '''{{Values|Considerably increases|+30 %}}''' maximum Teleportation range.
 
   
   
 
| Grandma's Heart =
 
| Grandma's Heart =
The cold heart of the cannibal village elder.<br>The trapped life essence within unlocks tremendous potential in The Hag's power.
+
The cold heart of the cannibal village elder.<br>The trapped life essence within unlocks tremendous potential in '''The Hag's''' power.
   
When a Survivor triggers a '''Phantasm Trap''', the following effects apply for the triggered duration:
+
Triggering a '''Phantasm Trap''' causes the following effects for its tripped duration:
* The Hag's {{IconLink|Terror Radius}} is reduced to '''{{clr|2|0 metres}}'''.
+
* '''Suppresses''' the {{IconLink|Terror Radius}} of '''The Hag'''.
* The '''Mud Phantasm's''' Fake Terror Radius is increased to '''{{clr|6|16 metres}}'''.
+
* '''Increases''' the ''Fake Terror Radius'' of the '''Mud Phantasms''' to '''{{clr|2|16 metres}}'''.
   
 
''{{clr|9|"Bring me another slice of the girl." — Grandma}}''
 
''{{clr|9|"Bring me another slice of the girl." — Grandma}}''
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| Half Eggshell =
 
| Half Eggshell =
 
One half of a perfectly round hollow eggshell.
 
One half of a perfectly round hollow eggshell.
* '''{{Values|Moderately increases|+40 %}}''' '''Phantasm Trap''' Trigger duration.
+
* '''Increases''' the '''Phantasm Trap's''' Tripped duration by '''{{clr|2|+30 %}}'''.
   
   
 
| Mint Rag =
 
| Mint Rag =
A small piece of cotton torn from the dress worn by Lisa Sherwood on the day she disappeared.<br>The trapped life essence within unlocks tremendous potential in The Hag's power.
+
A small piece of cotton torn from the dress worn by Lisa Sherwood on the day she disappeared.<br>The trapped life essence within unlocks tremendous potential in '''The Hag's''' power.
* Grants The Hag the ability to teleport to any untriggered '''Phantasm Trap''' in the environment at will, with a cool-down of '''{{clr|2|15 seconds}}''' in-between teleports.
+
* Grants '''The Hag''' the ability to teleport to any untripped '''Phantasm Trap''' at will.
   
''Mint Rag'' does not apply to teleporting to triggered '''Phantasm Traps'''.
+
''Mint Rag'' applies a cool-down of '''{{clr|2|15 seconds}}''' to teleports between un-tripped '''Phantasm Traps'''.<br>This cool-down does not extend to regular teleports to tripped '''Phantasm Traps'''.
   
   
 
| Powdered Eggshell =
 
| Powdered Eggshell =
 
Minuscule eggshell fragments shimmering with a pale golden hue.
 
Minuscule eggshell fragments shimmering with a pale golden hue.
* '''{{Values|Slightly increases|+20 %}}''' '''Phantasm Trap''' Trigger duration.
+
* '''Increases''' the '''Phantasm Trap's''' Tripped duration by '''{{clr|2|+25 %}}'''.
   
   
 
| Pussy Willow Catkins =
 
| Pussy Willow Catkins =
 
A handful of small, pristine flower clusters covered in a fine greyish fur.
 
A handful of small, pristine flower clusters covered in a fine greyish fur.
* When a Survivor triggers a '''Phantasm Trap''', their {{IconLink|Aura}} is revealed to The Hag for '''{{clr|2|3 seconds}}'''.
+
* The {{IconLink|Auras}} of Survivors tripping a '''Phantasm Trap''' are revealed to '''The Hag''' for '''{{clr|2|3 seconds}}'''.
   
   
 
| Rope Necklet =
 
| Rope Necklet =
 
A rigid ornament worn around the neck made from dead plants.
 
A rigid ornament worn around the neck made from dead plants.
* '''{{Values|Slightly reduces|-25 %}}''' '''Phantasm Trap''' Setting time.
+
* '''Increases''' the '''Phantasm Trap's''' Setting speed by '''{{clr|2|+15 %}}'''.
   
   
 
| Rusty Shackles =
 
| Rusty Shackles =
Shackles once used to hold prisoners and carcasses in the cannibal village cellar.<br>The trapped life essence within unlocks tremendous potential in The Hag's power.
+
Shackles once used to hold prisoners and carcasses in the cannibal village cellar.<br>The trapped life essence within unlocks tremendous potential in '''The Hag's''' power.
* Triggered '''Phantasm Traps''' do not spawn a '''Mud Phantasm'''.
+
* Tripped '''Phantasm Traps''' do not spawn a '''Mud Phantasm'''.
* Triggered '''Phantasm Traps''' do not give any indication of having been triggered to Survivors.
+
* Tripped '''Phantasm Traps''' do not give any indication of having been tripped to Survivors.
   
   
 
| Scarred Hand =
 
| Scarred Hand =
The cut up, severed hand of the cannibal village butcher.<br>The trapped life essence within unlocks tremendous potential in The Hag's power.
+
The cut up, severed hand of the cannibal village butcher.<br>The trapped life essence within unlocks tremendous potential in '''The Hag's''' power.
 
* '''Mud Phantasms''' have collision with Survivors.
 
* '''Mud Phantasms''' have collision with Survivors.
 
* Grants '''{{clr|2|300 %}}''' bonus Bloodpoints in the {{IconLink|Deviousness}} Category.
 
* Grants '''{{clr|2|300 %}}''' bonus Bloodpoints in the {{IconLink|Deviousness}} Category.
* Removes The Hag's ability to teleport to triggered '''Phantasm Traps'''.
+
* Disables '''The Hag's''' ability to teleport to tripped '''Phantasm Traps'''.
   
 
''Scarred Hand'' trumps all other Add-ons.
 
''Scarred Hand'' trumps all other Add-ons.
Line 233: Line 276:
 
| Swamp Orchid Necklet =
 
| Swamp Orchid Necklet =
 
A rigid ornament worn around the neck made from dead plants adorned with withered orchid petals and leaves.
 
A rigid ornament worn around the neck made from dead plants adorned with withered orchid petals and leaves.
* '''{{Values|Considerably reduces|-35 %}}''' '''Phantasm Trap''' Setting time.
+
* '''Increases''' the '''Phantasm Trap's''' Setting speed by '''{{clr|2|+25 %}}'''.
   
   
 
| Waterlogged Shoe =
 
| Waterlogged Shoe =
A child's shoe, long lost in the bog's waters.<br>The trapped life essence within unlocks tremendous potential in The Hag's power.
+
A child's shoe, long lost in the bog's waters.<br>The trapped life essence within unlocks tremendous potential in '''The Hag's''' power.
* Increases The Hag's Movement speed to '''{{clr|2|4.5 m/s}}''' for the entire Trial.
+
* '''Increases''' the Movement speed of '''The Hag''' by '''{{clr|2|4.5 %}}''' to '''{{clr|6|4.6 m/s}}'''.
* While inside the Trigger range of '''Phantasm Traps''', Survivors suffer from the '''''{{IconLink|Hindered}}''''' '''Status Effect'''.
+
* Survivors suffer from the '''''{{IconLink|Hindered}}''''' '''Status Effect''' while inside a '''Phantasm Trap's''' Trigger range.
* Removes The Hag's ability to teleport to triggered '''Phantasm Traps'''.
+
* Disables the ability of '''The Hag''' to teleport to triggered '''Phantasm Traps'''.
   
 
''Waterlogged Shoe'' trumps all other Add-ons.
 
''Waterlogged Shoe'' trumps all other Add-ons.
Line 247: Line 290:
 
| Willow Wreath =
 
| Willow Wreath =
 
Three frail willow branches attached to form a triangular wreath.
 
Three frail willow branches attached to form a triangular wreath.
* When a Survivor triggers a '''Phantasm Trap''', their {{IconLink|Aura}} is revealed to The Hag for '''{{clr|2|5 seconds}}'''.
+
* The {{IconLink|Auras}} of Survivors tripping a '''Phantasm Trap''' are revealed to '''The Hag''' for '''{{clr|2|5 seconds}}'''.
   
   
 
<!--Carter's Spark-->
 
<!--Carter's Spark-->
 
| "Calm" - Class I =
 
| "Calm" - Class I =
An ECT procedure using a deep wavelength that soothes various mental illnesses. With Carter's Spark as its source, this procedure can cause mild anxiety in the patient.
+
An ECT procedure using a deep wavelength that soothes various mental illnesses.<br>With ''Carter's Spark'' as its source, this procedure can cause mild anxiety in the patient.
* '''{{Values|Slightly increases|+4 metres}}''' Terror Radius while ''Static Blast'' is ready.
+
* '''Increases''' '''The Doctor's''' {{IconLink|Terror Radius}} while ''Static Blast'' is ready by '''{{clr|2|+4 metres}}'''.
* '''{{Values|Slightly decreases|-4 metres}}''' Terror Radius while ''Static Blast'' is on cool-down.
+
* '''Reduces''' '''The Doctor's''' Terror Radius while ''Static Blast'' is on Cool-down by '''{{clr|6|-4 metres}}'''.
   
Survivors with '''Madness''' suffer from the ''Affliction of Calm'':
+
Survivors with '''''{{IconLink|Madness}}''''' suffer from the ''Affliction of Calm'':
* '''Madness II''': '''{{Values|Intermittently|10-15 seconds active; 30-45 seconds inactive}}''' causes Survivors to hear a distant '''''Illusionary Terror Radius'''''.
+
* ''Madness II'': Survivors '''{{Values|intermittently|10-15 seconds active; 30-45 seconds inactive}}''' hear a distant '''''Illusionary Terror Radius'''''.
* '''Madness III''': '''Constantly''' causes Survivors to hear a distant '''''Illusionary Terror Radius'''''.
+
* ''Madness III'': Survivors '''constantly''' hear a distant '''''Illusionary Terror Radius'''''.
   
   
 
| "Calm" - Class II =
 
| "Calm" - Class II =
A risky ECT procedure using a deep wavelength that soothes various mental illnesses. With Carter's Spark as its source, this procedure can cause moderate anxiety in the patient.
+
A risky ECT procedure using a deep wavelength that soothes various mental illnesses.<br>With ''Carter's Spark'' as its source, this procedure can cause moderate anxiety in the patient.
* '''{{Values|Moderately increases|+6 metres}}''' Terror Radius while ''Static Blast'' is ready.
+
* '''Increases''' '''The Doctor's''' {{IconLink|Terror Radius}} while ''Static Blast'' is ready by '''{{clr|2|+6 metres}}'''.
* '''{{Values|Moderately decreases|-6 metres}}''' Terror Radius while ''Static Blast'' is on cool-down.
+
* '''Reduces''' '''The Doctor's''' Terror Radius while ''Static Blast'' is on Cool-down by '''{{clr|6|-6 metres}}'''.
   
Survivors with '''Madness''' suffer from the ''Affliction of Calm'':
+
Survivors with '''''{{IconLink|Madness}}''''' suffer from the ''Affliction of Calm'':
* '''Madness II''': '''{{Values|Intermittently|10-15 seconds active; 30-45 seconds inactive}}''' causes Survivors to hear a distant '''''Illusionary Terror Radius'''''.
+
* ''Madness II''': Survivors '''{{Values|intermittently|10-15 seconds active; 30-45 seconds inactive}}''' hear a distant '''''Illusionary Terror Radius'''''.
* '''Madness III''': '''Constantly''' causes Survivors to hear a distant '''''Illusionary Terror Radius'''''.
+
* ''Madness III''': Survivors '''constantly''' hear a distant '''''Illusionary Terror Radius'''''.
   
 
''{{clr|9|"Electro-convulsive therapy is one of the safest medical procedures." — Léry's Memorial Institute}}''
 
''{{clr|9|"Electro-convulsive therapy is one of the safest medical procedures." — Léry's Memorial Institute}}''
Line 274: Line 317:
   
 
| "Calm" - Carter's Notes =
 
| "Calm" - Carter's Notes =
An experimental version of the ECT procedure annotated by Doctor Herman Carter himself. Uses a deep wavelength that soothes various mental illnesses. With Carter's Spark as its source, this procedure causes uncontrollable fear and anxiety in the patient.
+
An experimental version of the ECT procedure annotated by Doctor Herman Carter himself.<br>Uses a deep wavelength that soothes various mental illnesses.<br>With ''Carter's Spark'' as its source, this procedure causes uncontrollable fear and anxiety in the patient.
* '''{{Values|Considerably increases|+8 metres}}''' Terror Radius while ''Static Blast'' is ready.
+
* '''Increases''' '''The Doctor's''' {{IconLink|Terror Radius}} while ''Static Blast'' is ready by '''{{clr|2|+8 metres}}'''.
* '''{{Values|Considerably decreases|-8 metres}}''' Terror Radius while ''Static Blast'' is on cool-down.
+
* '''Reduces''' '''The Doctor's''' Terror Radius while ''Static Blast'' is on Cool-down by '''{{clr|6|-8 metres}}'''.
   
Survivors with '''Madness''' suffer from the ''Affliction of Calm'':
+
Survivors with '''''{{IconLink|Madness}}''''' suffer from the ''Affliction of Calm'':
* '''Madness II''': '''{{Values|Intermittently|10-15 seconds active; 30-45 seconds inactive}}''' causes Survivors to hear a distant '''''Illusionary Terror Radius'''''.
+
* ''Madness II'': Survivors '''{{Values|intermittently|10-15 seconds active; 30-45 seconds inactive}}''' hear a distant '''''Illusionary Terror Radius'''''.
* '''Madness III''': '''Constantly''' causes Survivors to hear a distant '''''Illusionary Terror Radius'''''.
+
* ''Madness III'': Survivors '''constantly''' hear a distant '''''Illusionary Terror Radius'''''.
   
 
''{{clr|9|"Higher quality seizures trigger catatonia. At least it gives me}}'' '''''{{clr|9|peace}}''''' ''{{clr|9|for the time it lasts." — Herman Carter}}''
 
''{{clr|9|"Higher quality seizures trigger catatonia. At least it gives me}}'' '''''{{clr|9|peace}}''''' ''{{clr|9|for the time it lasts." — Herman Carter}}''
Line 286: Line 329:
   
 
| "Discipline" - Class II =
 
| "Discipline" - Class II =
''Project Awakening'' ECT procedure for disciplinary action which uses a fixed dose at high voltage. Can cause a state of moderate paranoia in the patient.
+
''Project Awakening'' ECT procedure for disciplinary action which uses a fixed dose at high voltage.<br>Can cause a state of moderate paranoia in the patient.
* '''{{Values|Slightly decreases|-0.1 seconds}}''' the Shock Detonation Delay of ''Shock Therapy''.
+
* '''Reduces''' the Detonation delay of ''Shock Therapy'' by '''{{clr|2|-0.1 seconds}}'''.
   
Survivors with '''Madness''' suffer from the ''Affliction of Discipline'':
+
Survivors with '''''{{IconLink|Madness}}''''' suffer from the ''Affliction of Discipline'':
* Madness II: While in a Chase, Survivors perceive an '''''Illusionary Red Stain and Terror Radius''''' as though '''The Doctor''' were right behind them. This effect persists for '''{{clr|2|6 seconds}}''' after the Chase ends.
+
* ''Madness II'': During a Chase, Survivors perceive an '''''Illusionary Red Stain and Terror Radius''''' as though '''The Doctor''' were right behind them.
  +
** This effect persists for '''{{clr|6|6 seconds}}''' after the Chase ends.
* Madness III: '''''Illusionary Red Stain and Terror Radius''''' are constantly active.
 
  +
* ''Madness III'': Survivors '''constantly''' perceive an '''''Illusionary Red Stain and Terror Radius''''' as though '''The Doctor''' were right behind them.
* '''The Doctor''' shares in his patients' Madness in order to see the '''''Illusionary Red Stain'''''.
 
  +
  +
'''The Doctor''' shares in his patients' '''''Madness''''' in order to see the '''''Illusionary Red Stain'''''.
   
 
''{{clr|9|"We re-educate our patients with the greatest care." — Léry's Memorial Institute}}''
 
''{{clr|9|"We re-educate our patients with the greatest care." — Léry's Memorial Institute}}''
Line 298: Line 343:
   
 
| "Discipline" - Class III =
 
| "Discipline" - Class III =
''Project Awakening'' ECT procedure for disciplinary action which uses a fixed dose at very high voltage. Can cause a state of serious paranoia in the patient.
+
''Project Awakening'' ECT procedure for disciplinary action which uses a fixed dose at very high voltage.<br>Can cause a state of serious paranoia in the patient.
* '''{{Values|Moderately decreases|-0.2 seconds}}''' the Shock Detonation Delay of ''Shock Therapy''.
+
* '''Reduces''' the Detonation delay of ''Shock Therapy'' by '''{{clr|2|-0.2 seconds}}'''.
   
Survivors with '''Madness''' suffer from the ''Affliction of Discipline'':
+
Survivors with '''''{{IconLink|Madness}}''''' suffer from the ''Affliction of Discipline'':
* Madness II: While in a Chase, Survivors perceive an '''''Illusionary Red Stain and Terror Radius''''' as though '''The Doctor''' were right behind them. This effect persists for '''{{clr|2|6 seconds}}''' after the Chase ends.
+
* ''Madness II'': During a Chase, Survivors perceive an '''''Illusionary Red Stain and Terror Radius''''' as though '''The Doctor''' were right behind them.
  +
** This effect persists for '''{{clr|6|6 seconds}}''' after the Chase ends.
* Madness III: '''''Illusionary Red Stain and Terror Radius''''' are constantly active.
 
  +
* ''Madness III'': Survivors '''constantly''' perceive an '''''Illusionary Red Stain and Terror Radius''''' as though '''The Doctor''' were right behind them.
* '''The Doctor''' shares in his patients' Madness in order to see the '''''Illusionary Red Stain'''''.
 
  +
  +
'''The Doctor''' shares in his patients' '''''Madness''''' in order to see the '''''Illusionary Red Stain'''''.
   
 
''{{clr|9|"Respect of our patients is at the core of our principles." — Léry's Memorial Institute}}''
 
''{{clr|9|"Respect of our patients is at the core of our principles." — Léry's Memorial Institute}}''
Line 310: Line 357:
   
 
| "Discipline" - Carter's Notes =
 
| "Discipline" - Carter's Notes =
''Project Awakening'' ECT procedure for disciplinary action, annotated by Doctor Herman Carter himself. The intolerably high voltage leaves the patient in a severe state of paranoia.
+
''Project Awakening'' ECT procedure for disciplinary action, annotated by Doctor Herman Carter himself.<br>The intolerably high voltage leaves the patient in a severe state of paranoia.
* '''{{Values|Considerably decreases|-0.3 seconds}}''' the Shock Detonation Delay of ''Shock Therapy''.
+
* '''Reduces''' the Detonation delay of ''Shock Therapy'' by '''{{clr|2|-0.3 seconds}}'''.
  +
  +
Survivors with '''''{{IconLink|Madness}}''''' suffer from the ''Affliction of Discipline'':
  +
* ''Madness II'': During a Chase, Survivors perceive an '''''Illusionary Red Stain and Terror Radius''''' as though '''The Doctor''' were right behind them.
  +
** This effect persists for '''{{clr|6|6 seconds}}''' after the Chase ends.
  +
* ''Madness III'': Survivors '''constantly''' perceive an '''''Illusionary Red Stain and Terror Radius''''' as though '''The Doctor''' were right behind them.
   
Survivors with '''Madness''' suffer from the ''Affliction of Discipline'':
+
'''The Doctor''' shares in his patients' '''''Madness''''' in order to see the '''''Illusionary Red Stain'''''.
* Madness II: While in a Chase, Survivors perceive an '''''Illusionary Red Stain and Terror Radius''''' as though '''The Doctor''' were right behind them. This effect persists for '''{{clr|2|6 seconds}}''' after the Chase ends.
 
* Madness III: '''''Illusionary Red Stain and Terror Radius''''' are constantly active.
 
* '''The Doctor''' shares in his patients' Madness in order to see the '''''Illusionary Red Stain'''''.
 
   
 
''{{clr|9|"To avoid relapse from our most tenacious subjects, use}}'' '''''{{clr|9|maximum}}''''' ''{{clr|9|levels when proceeding with disciplinary actions." — Herman Carter}}''
 
''{{clr|9|"To avoid relapse from our most tenacious subjects, use}}'' '''''{{clr|9|maximum}}''''' ''{{clr|9|levels when proceeding with disciplinary actions." — Herman Carter}}''
Line 323: Line 372:
 
| High Stimulus Electrode =
 
| High Stimulus Electrode =
 
An experimental electrode that can withstand very high charges for a longer period of time.
 
An experimental electrode that can withstand very high charges for a longer period of time.
* '''{{Values|Considerably increases|+4 metres}}''' ''Shock Therapy'' Attack range.
+
* '''Increases''' the Area of Effect of ''Shock Therapy'' by '''{{clr|2|+4 metres}}'''.
   
   
 
| Interview Tape =
 
| Interview Tape =
A compact cassette from ''Project Awakening'' containing an unedited interview of a victim. Opens The Doctor's mind to alternate treatment methods.
+
A compact cassette from ''Project Awakening'' containing an unedited interview of a victim.<br>Opens '''The Doctor's''' mind to alternate treatment methods.
* ''Shock Therapy's'' Area of Effect becomes a beam '''{{clr|2|24 metres}}''' long and '''{{clr|6|2 metres}}''' wide.
+
* Changes ''Shock Therapy's'' Area of Effect into a narrow beam '''{{clr|2|24 metres}}''' in length and '''{{clr|6|2 metres}}''' in width.
   
   
 
| Iridescent King =
 
| Iridescent King =
A glass-like king chess piece moulded from The Fog itself. The Entity's trace reverberating within can break the most powerful minds.
+
A glass-like king chess piece moulded from The Fog itself.<br>The Entity's trace reverberating within can break the most powerful minds.
   
Survivors with '''Madness''' suffer from the following Afflictions: ''Calm, Discipline, Order, and Restraint''.
+
Survivors with '''''{{IconLink|Madness}}''''' suffer from all available ''Afflictions: Calm, Discipline, Order, and Restraint''.
* '''{{Values|Intermittently|10-15 seconds active; 30-45 seconds inactive}}''' causes Survivors to hear a distant '''''Illusionary Terror Radius'''''.
+
* Survivors '''{{Values|intermittently|10-15 seconds active; 30-45 seconds inactive}}''' hear a distant '''''Illusionary Terror Radius'''''.
* While in a Chase, Survivors perceive an '''''Illusionary Red Stain and Terror Radius''''' as though '''The Doctor''' were directly behind them. This effect persists for '''{{clr|2|6 seconds}}''' after the Chase ends in '''Madness II''' and is constantly active in '''Madness III'''.
+
* During a Chase, Survivors perceive an '''''Illusionary Red Stain and Terror Radius''''' as though '''The Doctor''' were directly behind them.
  +
** This effect persists for '''{{clr|2|6 seconds}}''' after the Chase ends in ''Madness II'' and is constantly active in ''Madness III''.
* '''Broken Pallets''' may appear to be replaced with '''''Illusionary Pallets''''' that persist until approached. A new '''''Illusionary Pallet''''' is generated at the location of a random '''Broken Pallet''' every '''{{clr|6|20 seconds}}'''.
 
* '''{{Values|Moderately increases|8 seconds}}''' '''''Illusionary Doctor''''' duration.
+
* '''Broken {{IconLink|Pallets}}''' have a chance to become replaced with '''''Illusionary Pallets''''' that persist until approached.
* '''The Doctor''' shares in his patients' Madness in order to see the '''''Illusionary Red Stain''''' as well as the {{IconLink|Auras}} of '''''Illusionary Doctors''''' and '''''Illusionary Pallets'''''.
+
** Every '''{{clr|6|20 seconds}}''', a new '''''Illusionary Pallet''''' is generated at the location of a random '''Broken Pallet'''.
  +
* '''Increases''' the '''''Illusionary Doctor''''' duration by '''{{clr|8|+8 seconds}}'''.
   
  +
'''The Doctor''' shares in his patients' '''''Madness''''' in order to see the various ''Afflictions'', including the {{IconLink|Auras}} of '''''Illusionary Pallets and Doctors'''''.
''{{clr|9|"Gazing in the iridescent glass is plunging oneself into madness."}}''
 
  +
  +
''{{clr|9|"Gazing into the iridescent glass is plunging one's self into madness."}}''
   
   
 
| Iridescent Queen =
 
| Iridescent Queen =
A glass-like queen chess piece moulded from The Fog itself. It can't be touched without receiving a considerable jolt of electricity.
+
A glass-like queen chess piece moulded from The Fog itself.<br>It cannot be touched without receiving a considerable jolt of electricity.
   
* Any Survivor struck by the ''Shock Therapy'' or ''Static Blast'' special abilities acquires a lingering '''Static Charge'''. The '''Static Charge''' remains with the Survivor until discharge.
+
Any Survivor struck by the ''Shock Therapy'' or ''Static Blast'' Attack acquires a lingering ''Static Charge''.
  +
* The ''Static Charge'' remains with the Survivor until it is discharged.
* Multiple Survivors struck by the same '''Shock Therapy''' or '''Static Blast''' special ability, that are within '''{{clr|2|4 metres}}''' of each other, do not acquire a '''Static Charge'''.
 
* Any time a Survivor is within '''{{clr|6|4 metres}}''' of another Survivor carrying a '''Static Charge''', the Survivor receives a shock identical to a ''Shock Therapy'' Attack and the '''Static Charge''' is discharged immediately.
+
* Any time a Survivor is within '''{{clr|2|4 metres}}''' of a Survivor carrying a ''Static Charge'', both receive a shock identical to a ''Shock Therapy'' Attack and the ''Static Charge'' is discharged immediately.
  +
* If Survivors are within '''{{clr|6|4 metres}}''' of one another when being struck by the same ''Shock Therapy'' or ''Static Blast'' Attack, they do not acquire a ''Static Charge''.
   
 
''{{clr|9|"Once we have established an effective method of treatment, we can focus on its efficient means of delivery." — Herman Carter}}''
 
''{{clr|9|"Once we have established an effective method of treatment, we can focus on its efficient means of delivery." — Herman Carter}}''
Line 355: Line 408:
   
 
| Maple Knight =
 
| Maple Knight =
A white knight chess piece made of maple. This gift from an old man brings back distant memories and imbues The Doctor with devastating focus.
+
A white knight chess piece made of maple.<br>This gift from an old man brings back distant memories and imbues The Doctor with devastating focus.
* Reveals the ''Shock Therapy'' Area of Effect.
+
* Reveals the Area of Effect of ''Shock Theray''.
   
   
 
| Mouldy Electrode =
 
| Mouldy Electrode =
 
A mouldy electrode which can nevertheless conduct a weak electrical current.
 
A mouldy electrode which can nevertheless conduct a weak electrical current.
* '''{{Values|Slightly increases|+2 metres}}''' ''Shock Therapy'' Attack range.
+
* '''Increases''' the Area of Effect of ''Shock Therapy'' by '''{{clr|2|+2 metres}}'''.
   
   
 
| "Obedience" - Carter's Notes =
 
| "Obedience" - Carter's Notes =
An experimental ECT procedure developed within the Fog, crudely annotated. The extra surge of power causes extreme muscle tension which depletes the patient's energy.
+
An experimental ECT procedure developed within the Fog, crudely annotated.<br>The extra surge of power causes extreme muscle tension which depletes the patient's energy.
* '''Increases''' ''Snap Out of It'' duration by '''{{clr|2|2 seconds}}'''.
+
* '''Increases''' ''Snap Out of It'' duration by '''{{clr|2|+2 seconds}}'''.
   
Survivors with '''Madness III''' suffer from the following Affliction:
+
Survivors with ''Madness III'' suffer from the '''''{{IconLink|Exhausted}}''''' '''Status Effect'''.
* '''''{{IconLink|Exhausted}}''''' '''Status Effect'''
 
 
''Afflictions of the same type do not stack.''
 
   
   
Line 377: Line 427:
 
'''{{clr|8|THIS ADD-ON HAS BEEN DECOMMISSIONED.}}'''
 
'''{{clr|8|THIS ADD-ON HAS BEEN DECOMMISSIONED.}}'''
   
An experimental ECT procedure developed within the Fog, crudely annotated. The extra surge of power causes extreme muscle tension which depletes the patient's energy.
+
An experimental ECT procedure developed within the Fog, crudely annotated.<br>The extra surge of power causes extreme muscle tension which depletes the patient's energy.
* ''Snap Out of It'' takes '''{{clr|2|2 seconds}}''' longer for Survivors to complete.
+
* '''Increases''' ''Snap Out of It'' duration by '''{{clr|2|+2 seconds}}'''.
   
 
Survivors with '''Madness II or III''' suffer from the following Affliction:
 
Survivors with '''Madness II or III''' suffer from the following Affliction:
Line 389: Line 439:
   
 
| "Order" - Class I =
 
| "Order" - Class I =
A conventional ECT procedure, part of a patient's daily routine at the Léry's Memorial Institute. Can cause a state of mild confusion in the patient.
+
A conventional ECT procedure, part of a patient's daily routine at the Léry's Memorial Institute.<br>Can cause a state of mild confusion in the patient.
* '''{{Values|Slightly decreases|-2 seconds}}''' ''Static Blast'' cool-down.
+
* '''Reduces''' Cool-down duration of ''Static Blast'' by '''{{clr|2|-2 seconds}}'''.
  +
  +
Survivors with '''''{{IconLink|Madness}}''''' suffer from the ''Affliction of Order'':
  +
* '''Broken {{IconLink|Pallets}}''' have a chance to become replaced with '''''Illusionary Pallets''''' that persist until approached.
  +
** Every '''{{clr|6|20 seconds}}''', a new '''''Illusionary Pallet''''' is generated at the location of a random '''Broken Pallet'''.
   
Survivors with '''Madness''' suffer from the ''Affliction of Order'':
+
'''The Doctor''' shares in his patients' '''''Madness''''' in order to see the '''''Illusionary Pallets'''''.
* '''Broken Pallets''' may appear to be replaced with '''''Illusionary Pallets''''' that persist until approached.
 
* A new '''''Illusionary Pallet''''' is generated at the location of a random '''Broken Pallet''' every '''{{clr|2|20 seconds}}'''.
 
* '''The Doctor''' shares in his patients' Madness to read the {{IconLink|Auras}} of '''''Illusionary Pallets'''''.
 
   
   
 
| "Order" - Class II =
 
| "Order" - Class II =
A high stimulus ECT procedure, part of a patient's daily routine at the Léry's Memorial Institute. Can cause a state of moderate confusion in the patient.
+
A high stimulus ECT procedure, part of a patient's daily routine at the Léry's Memorial Institute.<br>Can cause a state of moderate confusion in the patient.
* '''{{Values|Moderately decreases|-4 seconds}}''' ''Static Blast'' cool-down.
+
* '''Reduces''' Cool-down duration of ''Static Blast'' by '''{{clr|2|-4 seconds}}'''.
   
Survivors with '''Madness''' suffer from the ''Affliction of Order'':
+
Survivors with '''''{{IconLink|Madness}}''''' suffer from the ''Affliction of Order'':
* '''Broken Pallets''' may appear to be replaced with '''''Illusionary Pallets''''' that persist until approached.
+
* '''Broken {{IconLink|Pallets}}''' have a chance to become replaced with '''''Illusionary Pallets''''' that persist until approached.
* A new '''''Illusionary Pallet''''' is generated at the location of a random '''Broken Pallet''' every '''{{clr|2|20 seconds}}'''.
+
** Every '''{{clr|6|20 seconds}}''', a new '''''Illusionary Pallet''''' is generated at the location of a random '''Broken Pallet'''.
  +
* '''The Doctor''' shares in his patients' Madness to read the {{IconLink|Auras}} of '''''Illusionary Pallets'''''.
 
  +
'''The Doctor''' shares in his patients' '''''Madness''''' in order to see the '''''Illusionary Pallets'''''.
   
 
''{{clr|9|"Side effects are very rare." — Léry's Memorial Institute}}''
 
''{{clr|9|"Side effects are very rare." — Léry's Memorial Institute}}''
Line 411: Line 463:
   
 
| "Order" - Carter's Notes =
 
| "Order" - Carter's Notes =
An experimental version of the ECT procedure, annotated by Doctor Herman Carter himself. The long, constant stimulus leaves the patient in a state of severe confusion.
+
An experimental version of the ECT procedure, annotated by Doctor Herman Carter himself.<br>The long, constant stimulus leaves the patient in a state of severe confusion.
* '''{{Values|Considerably decreases|-6 seconds}}''' ''Static Blast'' cool-down.
+
* '''Reduces''' Cool-down duration of ''Static Blast'' by '''{{clr|2|-6 seconds}}'''.
   
Survivors with '''Madness''' suffer from the ''Affliction of Order'':
+
Survivors with '''''{{IconLink|Madness}}''''' suffer from the ''Affliction of Order'':
* '''Broken Pallets''' may appear to be replaced with '''''Illusionary Pallets''''' that persist until approached.
+
* '''Broken {{IconLink|Pallets}}''' have a chance to become replaced with '''''Illusionary Pallets''''' that persist until approached.
* A new '''''Illusionary Pallet''''' is generated at the location of a random '''Broken Pallet''' every '''{{clr|2|20 seconds}}'''.
+
** Every '''{{clr|6|20 seconds}}''', a new '''''Illusionary Pallet''''' is generated at the location of a random '''Broken Pallet'''.
  +
* '''The Doctor''' shares in his patients' Madness to read the {{IconLink|Auras}} of '''''Illusionary Pallets'''''.
 
  +
'''The Doctor''' shares in his patients' '''''Madness''''' in order to see the '''''Illusionary Pallets'''''.
   
 
''{{clr|9|"The stimulus must be kept active at a}}'' '''''{{clr|9|convulsive}}''''' ''{{clr|9|level." — Herman Carter}}''
 
''{{clr|9|"The stimulus must be kept active at a}}'' '''''{{clr|9|convulsive}}''''' ''{{clr|9|level." — Herman Carter}}''
Line 424: Line 477:
 
| Polished Electrode =
 
| Polished Electrode =
 
A like-new standard electrode equipment to conduct electro-convulsive treatments.
 
A like-new standard electrode equipment to conduct electro-convulsive treatments.
* '''{{Values|Moderately increases|+3 metres}}''' ''Shock Therapy'' Attack range.
+
* '''Increases''' the Area of Effect of ''Shock Therapy'' by '''{{clr|2|+3 metres}}'''.
   
   
 
| "Restraint" - Class II =
 
| "Restraint" - Class II =
An experimental ECT procedure developed within the Fog. Uses a wavelength that links the patient's and Doctor's minds. This procedure is known to cause mild cases of hallucination in the patient.
+
An experimental ECT procedure developed within The Fog.<br>Uses a wavelength that links the patient's and '''The Doctor's''' minds.<br>This procedure is known to cause mild cases of hallucination in the patient.
* Reveals Survivors' {{IconLink|Auras}} for '''{{clr|2|1 second}}''' when their Madness Tier increases.
+
* When a Survivor's '''''{{IconLink|Madness}}''''' increases a Tier, their {{IconLink|Aura}} is revealed for '''{{clr|2|1 second}}'''.
  +
  +
Survivors with '''''Madness''''' suffer from the ''Affliction of Restraint'':
  +
* '''Increases''' the '''''Illusionary Doctor''''' duration by '''{{clr|6|+8 seconds}}'''.
   
Survivors with '''Madness''' suffer from the ''Affliction of Restraint'':
+
'''The Doctor''' shares in his patients' '''''Madness''''' in order to see the '''''Illusionary Doctors'''''.
* '''{{Values|Moderately increased|8 seconds}}''' '''''Illusionary Doctor''''' duration.
 
* '''The Doctor''' shares in his patients' Madness in order to read the {{IconLink|Auras}} of '''''Illusionary Doctors'''''.
 
   
   
 
| "Restraint" - Class III =
 
| "Restraint" - Class III =
An experimental ECT procedure developed within the Fog. Uses a high stimulus wavelength to link the patient's and Doctor's minds. This procedure is known to cause serious cases of hallucinations in the patient.
+
An experimental ECT procedure developed within The Fog.<br>Uses a high stimulus wavelength to link the patient's and '''The Doctor's''' minds.<br>This procedure is known to cause serious cases of hallucinations in the patient.
* Reveals Survivors' {{IconLink|Auras}} for '''{{clr|2|2 second}}''' when their Madness Tier increases.
+
* When a Survivor's '''''{{IconLink|Madness}}''''' increases a Tier, their {{IconLink|Aura}} is revealed for '''{{clr|2|2 seconds}}'''.
   
Survivors with '''Madness''' suffer from the ''Affliction of Restraint'':
+
Survivors with '''''Madness''''' suffer from the ''Affliction of Restraint'':
* '''{{Values|Moderately increased|8 seconds}}''' '''''Illusionary Doctor''''' duration.
+
* '''Increases''' the '''''Illusionary Doctor''''' duration by '''{{clr|6|+8 seconds}}'''.
  +
* '''The Doctor''' shares in his patients' Madness in order to read the {{IconLink|Auras}} of '''''Illusionary Doctors'''''.
 
  +
'''The Doctor''' shares in his patients' '''''Madness''''' in order to see the '''''Illusionary Doctors'''''.
   
   
 
| "Restraint" - Carter's Notes =
 
| "Restraint" - Carter's Notes =
An experimental ECT procedure developed within the Fog, crudely annotated. Uses an unbearable stimulus wavelength to link the patient's and Doctor's minds. This procedure is known to cause severe cases of hallucinations in the patient.
+
An experimental ECT procedure developed within The Fog, crudely annotated.<br>Uses an unbearable stimulus wavelength to link the patient's and '''The Doctor's''' minds.<br>This procedure is known to cause severe cases of hallucinations in the patient.
* Reveals Survivors' {{IconLink|Auras}} for '''{{clr|2|3 seconds}}''' when Madness increases.
+
* When a Survivor's '''''{{IconLink|Madness}}''''' increases a Tier, their {{IconLink|Aura}} is revealed for '''{{clr|2|3 seconds}}'''.
   
Survivors with '''Madness''' suffer from the ''Affliction of Restraint'':
+
Survivors with '''''Madness''''' suffer from the ''Affliction of Restraint'':
* '''{{Values|Moderately increased|8 seconds}}''' '''''Illusionary Doctor''''' duration.
+
* '''Increases''' the '''''Illusionary Doctor''''' duration by '''{{clr|6|+8 seconds}}'''.
  +
* '''The Doctor''' shares in his patients' Madness in order to read the {{IconLink|Auras}} of '''''Illusionary Doctors'''''.
 
  +
'''The Doctor''' shares in his patients' '''''Madness''''' in order to see the '''''Illusionary Doctors'''''.
   
 
''{{clr|9|"I CAN SEE THEIR DISGUSTING}}'' '''''{{clr|9|ILLNESSES}}''''' ''{{clr|9|." — Unsigned Notes (potentially Herman Carter)}}''
 
''{{clr|9|"I CAN SEE THEIR DISGUSTING}}'' '''''{{clr|9|ILLNESSES}}''''' ''{{clr|9|." — Unsigned Notes (potentially Herman Carter)}}''
Line 457: Line 513:
   
 
| Scrapped Tape =
 
| Scrapped Tape =
A compact cassette from ''Project Awakening'' containing mostly white noise. Opens The Doctor's mind to alternate treatment methods.
+
A compact cassette from ''Project Awakening'' containing mostly white noise.<br>Opens '''The Doctor's''' mind to alternate treatment methods.
* ''Shock Therapy's'' Area of Effect becomes a ring, placed '''{{clr|2|8 metres}}''' in front of The Doctor, with an outer radius of '''{{clr|6|4.2 metres}}''' and an inner radius of '''{{clr|8|3 metres}}'''.
+
* Changes ''Shock Therapy's'' Area of Effect into a hollow ring, placed '''{{clr|2|8 metres}}''' in front of '''The Doctor''', with an outer radius of '''{{clr|6|4.2 metres}}''' and an inner radius of '''{{clr|8|3 metres}}'''.
   
   
Line 464: Line 520:
 
| Black Box =
 
| Black Box =
 
A black cardboard box filled with photographs.
 
A black cardboard box filled with photographs.
  +
* For Survivors in the '''[[Dream World]]''', recently opened {{IconLink|Exit Gates}} are blocked for '''{{clr|2|15 seconds}}'''.
 
  +
Survivors inside the '''[[Dream World]]''' suffer from the following effects:
  +
* Recently opened {{IconLink|Exit Gates}} are blocked for '''{{clr|2|15 seconds}}'''.
   
   
Line 470: Line 528:
 
A little girl's pale blue dress with white lace which's front is ruined by large cuts.
 
A little girl's pale blue dress with white lace which's front is ruined by large cuts.
   
While Survivors are in the '''[[Dream World]]''':
+
Survivors inside the '''[[Dream World]]''' suffer from the following effects:
* '''{{Values|Slightly increases|+4 %}}''' Regression penalties of Repair, Healing, and Sabotage actions.
+
* '''Increases''' the Regression penalty of failed Repairing and Healing {{IconLink|Skill Checks}} by '''{{clr|2|+4 %}}'''.
* When failing such an action's {{IconLink|Skill Check}}, the Survivor's {{IconLink|Aura}} is revealed to The Nightmare for '''{{clr|2|4 seconds}}'''.
+
* The {{IconLink|Auras}} of Survivors failing these Skill Checks are revealed for '''{{clr|6|4 seconds}}'''.
   
   
 
| Cat Block =
 
| Cat Block =
 
A white and purple wooden block depicting a sleeping Cat and the letter "C".
 
A white and purple wooden block depicting a sleeping Cat and the letter "C".
* Interacting with a '''Dream Trap''' afflicts Survivors with the '''''{{IconLink|Haemorrhage}}''''' '''Status Effect''' for '''{{clr|2|60 seconds}}'''.
+
* Survivors interacting with a '''Dream Trap''' suffer from the '''''{{IconLink|Haemorrhage}}''''' '''Status Effect''' for '''{{clr|2|60 seconds}}'''.
   
   
 
| Class Photo =
 
| Class Photo =
 
A large photograph taken at Badham Preschool showing the cheerful class of '94-95.
 
A large photograph taken at Badham Preschool showing the cheerful class of '94-95.
* All {{IconLink|Generators}} will now spew blood while The Nightmare channels the '''Dream Projection''' ability.
+
* Causes every {{IconLink|Generator}} to spew blood while channelling ''Dream Projection'' and suppresses the '''Husk'''.
* The Nightmare's Husk will not appear while using '''Dream Projection'''.
+
* '''The Nightmare''' is unable to cancel ''Dream Projection'' once initiated.
* The Nightmare can no longer cancel the '''Dream Projection''' action.
 
   
   
Line 490: Line 547:
 
A small claw rake, a must have tool for any accomplished gardener.
 
A small claw rake, a must have tool for any accomplished gardener.
 
* Replaces '''Dream Snares''' with '''Dream Pallets'''.
 
* Replaces '''Dream Snares''' with '''Dream Pallets'''.
* '''{{clr|2|7}} Dream Tokens'''.
+
* Grants '''{{clr|2|7 Dream Tokens}}'''.
   
   
Line 496: Line 553:
 
A little girl's green dress with a silky white ribbon.
 
A little girl's green dress with a silky white ribbon.
   
While Survivors are in the '''[[Dream World]]''':
+
Survivors inside the '''[[Dream World]]''' suffer from the following effects:
* '''{{Values|Slightly increases|+4 %}}''' Regression penalties of Repair, Healing, and Sabotage actions.
+
* '''Increases''' the Regression penalty of failed Repairing and Healing {{IconLink|Skill Checks}} by '''{{clr|2|+4 %}}'''.
* When failing such an action's {{IconLink|Skill Check}}, the Survivor's {{IconLink|Aura}} is revealed to The Nightmare for '''{{clr|2|3 seconds}}'''.
+
* The {{IconLink|Auras}} of Survivors failing these Skill Checks are revealed for '''{{clr|6|3 seconds}}'''.
   
   
 
| Jump Rope =
 
| Jump Rope =
A long Double Dutch jump rope, stained with many years of use.
+
A long Double-Dutch jump rope, stained with many years of use.
* For Survivors in the '''[[Dream World]]''', ''Grunts of Pain'' are '''{{clr|2|50 %}}''' louder.
+
* '''Increases''' the volume of Survivors' ''Grunts of Pain'' by '''{{clr|2|+50 %}}''', if they are the '''[[Dream World]]'''.
   
   
 
| Kid's Drawing =
 
| Kid's Drawing =
 
An unattributed drawing clearly crafted by a young child.
 
An unattributed drawing clearly crafted by a young child.
* Gain an extra '''{{clr|2|200 Bonus Bloodpoints}}''' in the ''Deviousness'' Category when a Survivor triggers a '''Dream Snare'''.
+
* Gain an extra '''{{clr|2|200 Bloodpoints}}''' in the {{IconLink|Deviousness}} Category when a Survivor triggers a '''Dream Snare'''.
  +
* '''Reduces''' the Movement Speed penalty of triggered '''Dream Snares''' by '''{{clr|6|-10 %}}'''.
* '''{{Values|Considerably decreases|-10 %}}''' '''Dream Snare''' slow-down.
 
   
   
 
| Nancy's Masterpiece =
 
| Nancy's Masterpiece =
 
A painting of a Character, made by Nancy Holbrook at Badham and kept as a treasure memory.
 
A painting of a Character, made by Nancy Holbrook at Badham and kept as a treasure memory.
  +
* '''Reduces''' the Cool-down duration of ''Dream Projection'' by '''{{clr|2|-3 %}}''' for each Survivor inside the '''[[Dream World]]'''.
* '''{{Values|Moderately decreases|-3 %}}''' '''Dream Projection''' cool-down for each sleeping Survivor.
 
   
   
 
| Nancy's Sketch =
 
| Nancy's Sketch =
 
A crude and bold sketch made with Fusain, signed by Nancy H.
 
A crude and bold sketch made with Fusain, signed by Nancy H.
  +
* '''Reduces''' the Cool-down duration of ''Dream Projection'' by '''{{clr|2|-2 %}}''' for each Survivor inside the '''[[Dream World]]'''.
* '''{{Values|Slightly decreases|-2 %}}''' '''Dream Projection''' cool-down for each sleeping Survivor.
 
   
   
 
| Outdoor Rope =
 
| Outdoor Rope =
 
Sturdy outdoor rope, handy to tie up anything.
 
Sturdy outdoor rope, handy to tie up anything.
  +
* For Survivors in the '''[[Dream World]]''', ''Outdoor Rope'' increases the audible range of Survivors' Generator-repairing noises by '''{{clr|2|8 metres}}'''.
 
  +
Survivors inside the '''[[Dream World]]''' suffer from the following effects:
  +
* '''Increases''' the audible range of Generator-Repair noises by '''{{clr|2|+8 metres}}'''.
   
   
Line 530: Line 589:
 
A tin of a highly volatile and inflammable material.
 
A tin of a highly volatile and inflammable material.
 
* Replaces '''Dream Snares''' with '''Dream Pallets'''.
 
* Replaces '''Dream Snares''' with '''Dream Pallets'''.
* '''{{clr|2|7}} Dream Tokens'''.
+
* Grants '''{{clr|2|7 Dream Tokens}}'''.
* Interacting with a '''Dream Pallet''' reveals the Survivor's {{IconLink|Aura}} to The Nightmare for '''{{clr|2|6 seconds}}'''.
+
* The {{IconLink|Auras}} of Survivors interacting with '''Dream Pallets''' are revealed for '''{{clr|6|6 seconds}}'''.
   
   
 
| Pill Bottle =
 
| Pill Bottle =
 
An empty pill bottle which once contained a medicine called ''"Zoneral"''.
 
An empty pill bottle which once contained a medicine called ''"Zoneral"''.
* Survivors will see The Nightmare intermittently at a reduced distance of '''{{clr|2|12}} to {{clr|6|24 metres}}'''.
+
* '''Reduces''' the Distance range at which awake Survivors see '''The Nightmare''' intermittently to '''{{clr|2|12 to 24 metres}}'''.
* The Nightmare is invisible to Survivors beyond '''{{clr|8|24 metres}}'''.
+
* '''The Nightmare''' is invisible to awake Survivors beyond '''{{clr|6|24 metres}}''' and when he is carrying another Survivor.
* The Nightmare is invisible to awake Survivors while carrying another Survivor.
 
   
   
Line 544: Line 602:
 
A home-made tool to facilitate bush trimming.
 
A home-made tool to facilitate bush trimming.
 
* Replaces '''Dream Snares''' with '''Dream Pallets'''.
 
* Replaces '''Dream Snares''' with '''Dream Pallets'''.
* '''{{clr|2|7}} Dream Tokens'''.
+
* Grants '''{{clr|2|7 Dream Tokens}}'''.
* Interacting with a '''Dream Pallet''' reveals the Survivor's {{IconLink|Aura}} to The Nightmare for '''{{clr|2|4 seconds}}'''.
+
* The {{IconLink|Auras}} of Survivors interacting with '''Dream Pallets''' are revealed for '''{{clr|6|4 seconds}}'''.
   
   
 
| Red Paint Brush =
 
| Red Paint Brush =
 
A large paint brush, wet with crimson paint.
 
A large paint brush, wet with crimson paint.
* All Survivors start the Trial inside the '''[[Dream World]]'''.
+
* Causes all Survivors to start the Trial inside the '''[[Dream World]]'''.
  +
* Survivors are unable to wake themselves up by failing {{IconLink|Skill Checks}}.
* Failing a {{IconLink|Skill Check}} will no longer allow Survivors to wake up.
 
   
   
 
| Sheep Block =
 
| Sheep Block =
 
A white and blue wooden block depicting two woolly Lambs grazing and the letter "S".
 
A white and blue wooden block depicting two woolly Lambs grazing and the letter "S".
* Interacting with a '''Dream Trap''' afflicts Survivors with the '''''{{IconLink|Blindness}}''''' '''Status Effect''' for '''{{clr|2|30 seconds}}'''.
+
* Survivors interacting with a '''Dream Trap''' suffer from the '''''{{IconLink|Blindness}}''''' '''Status Effect''' for '''{{clr|2|30 seconds}}'''.
   
   
 
| Swing Chains =
 
| Swing Chains =
 
Rusty, but sturdy chains used to securely attach a swing seat.
 
Rusty, but sturdy chains used to securely attach a swing seat.
  +
* For Survivors in the '''[[Dream World]]''', the sounds of their footsteps are '''{{clr|2|50 %}}''' louder.
 
  +
Survivors inside the '''[[Dream World]]''' suffer from the following effects:
  +
* The Footstep noises of Survivors are '''{{clr|2|50 %}}''' louder.
  +
   
 
| Unicorn Block =
 
| Unicorn Block =
 
A white and red wooden block depicting a prancing Unicorn and the letter "U".
 
A white and red wooden block depicting a prancing Unicorn and the letter "U".
* Interacting with a '''Dream Trap''' afflicts Survivors with the '''''{{IconLink|Blindness}}''''' '''Status Effect''' for '''{{clr|2|60 seconds}}'''.
+
* Survivors interacting with a '''Dream Trap''' suffer from the '''''{{IconLink|Blindness}}''''' '''Status Effect''' for '''{{clr|2|60 seconds}}'''.
   
   
Line 571: Line 632:
 
A small boy's orange and yellow striped shirt. Identified with a sewn name tag to "Jesse".
 
A small boy's orange and yellow striped shirt. Identified with a sewn name tag to "Jesse".
   
While Survivors are in the '''[[Dream World]]''':
+
Survivors inside the '''[[Dream World]]''' suffer from the following effects:
* '''{{Values|Slightly increases|+4 %}}''' Regression penalties of Repair, Healing, and Sabotage actions.
+
* '''Increases''' the Regression penalty of failed Repairing and Healing {{IconLink|Skill Checks}} by '''{{clr|2|+4 %}}'''.
   
   
 
| "Z" Block =
 
| "Z" Block =
 
A deeply scratched and burnt wooden block which's only recognisable feature is the letter "Z".
 
A deeply scratched and burnt wooden block which's only recognisable feature is the letter "Z".
* Interacting with a '''Dream Trap''' afflicts Survivors with the '''''{{IconLink|Haemorrhage}}''''' '''Status Effect''' for '''{{clr|2|60 seconds}}'''.
+
* Survivors interacting with a '''Dream Trap''' suffer from the '''''{{IconLink|Haemorrhage}}''''' '''Status Effect''' for '''{{clr|2|60 seconds}}'''.
* If the Survivor is {{IconLink|Healthy}}, they will nevertheless bleed for the duration of the '''''Haemorrhage''''' '''Status Effect'''.
 
   
   
 
<!--Evil Within-->
 
<!--Evil Within-->
 
| Boyfriend's Memo =
 
| Boyfriend's Memo =
A ''"romantic"'', if slightly sleazy, note left around to draw the attention of a female lover.
+
A "romantic", if slightly sleazy, note left around to draw the attention of a female lover.
* '''{{Values|Slightly increases|+10 %}}''' The Shape's [[Lunge]] range in {{IconLink|Evil Within I}}.
+
* '''Increases''' the range of '''The Shape's''' ''Lunge Attack'' by '''{{clr|2|{{Values|+50 %|open time: +0.1 seconds}}}}''' while in ''Evil Within I''.
   
 
''{{clr|9|"The note is signed: D."}}''
 
''{{clr|9|"The note is signed: D."}}''
Line 591: Line 651:
 
| Blond Hair =
 
| Blond Hair =
 
A single slightly wavy blond hair.
 
A single slightly wavy blond hair.
  +
* '''Increases''' the duration of ''Evil Within III'' by '''{{clr|2|+10 seconds}}'''.
* '''{{Values|Slightly increases|+10 seconds}}''' {{IconLink|Evil Within III}} duration.
 
* '''{{Values|Slightly increases|+2.5 Stalk points}}''' the amount of Evil required to reach '''Evil Within III''' for the first time.
+
* '''Increases''' the amount of '''Evil''' required to reach ''Evil Within III'' for the first time by '''{{clr|6|{{Values|+50 %|+2.5 Stalk points}}}}'''.
   
   
 
| Dead Rabbit =
 
| Dead Rabbit =
 
A grey rabbit which has been opened from neck to tail.
 
A grey rabbit which has been opened from neck to tail.
* '''{{Values|Moderately decreases|-25 %}}''' The Shape's '''[[Terror Radius]]''' in {{IconLink|Evil Within II}}.
+
* '''Reduces''' '''The Shape's''' {{IconLink|Terror Radius}} by '''{{clr|2|-25 %}}''' while in ''Evil Within II''.
* '''{{Values|Moderately increases|+25 %}}''' The Shape's '''Terror Radius''' in {{IconLink|Evil Within III}}.
+
* '''Increases''' '''The Shape's''' Terror Radius by '''{{clr|6|+25 %}}''' while in ''Evil Within III''.
   
   
 
| Fragrant Tuft of Hair =
 
| Fragrant Tuft of Hair =
A tuft of blond hair which was forcefully torn off someone's scalp. Releases hints of feminine floral fragrance.
+
A tuft of blond hair which was forcefully torn off someone's scalp.<br>Releases hints of feminine floral fragrance.
* '''Unlimited''' {{IconLink|Evil Within III}} duration.
+
* Grants unlimited duration to ''Evil Within III''.
* '''{{Values|Tremendously increases|+10 Stalk points}}''' the amount of Evil required to reach '''Evil Within III'''.
+
* '''Increases''' the amount of '''Evil''' required to reach ''Evil Within III'' for the first time by '''{{clr|2|{{Values|+200 %|+10 Stalk points}}}}'''.
   
   
 
| Glass Fragment =
 
| Glass Fragment =
A tiny piece of tinted glass, probably from a broken object. It is impossible to determine its origin.
+
A tiny piece of tinted glass, probably from a broken object.<br>It is impossible to determine its origin.
* Stalking a Survivor for '''{{clr|2|1 second}}''' with {{IconLink|Evil Within I}} reveals their {{IconLink|Aura}} for '''{{clr|6|3 seconds}}'''.
+
* The {{IconLink|Auras}} of Survivors, who have been stalked for at least '''{{clr|2|1 second}}''' while in ''Evil Within I'', are revealed for '''{{clr|6|3 seconds}}'''.
   
   
 
| Hair Bow =
 
| Hair Bow =
 
A blue tartan ribbon used to tie hair.
 
A blue tartan ribbon used to tie hair.
  +
* '''Increases''' the duration of ''Evil Within III'' by '''{{clr|2|+30 seconds}}'''.
* '''{{Values|Considerably increases|+30 seconds}}''' {{IconLink|Evil Within III}} duration.
 
* '''{{Values|Slightly increases|+2.5 Stalk points}}''' the amount of Evil required to reach '''Evil Within III''' for the first time.
+
* '''Increases''' the amount of '''Evil''' required to reach ''Evil Within III'' for the first time by '''{{clr|6|{{Values|+50 %|+2.5 Stalk points}}}}'''.
   
   
 
| Hair Brush =
 
| Hair Brush =
 
A nylon bristle brush used to add body and softness to hair.
 
A nylon bristle brush used to add body and softness to hair.
  +
* '''Increases''' the duration of ''Evil Within III'' by '''{{clr|2|+20 seconds}}'''.
* '''{{Values|Moderately increases|+20 seconds}}''' {{IconLink|Evil Within III}} duration.
 
* '''{{Values|Slightly increases|+2.5 Stalk points}}''' the amount of Evil required to reach '''Evil Within III''' for the first time.
+
* '''Increases''' the amount of '''Evil''' required to reach ''Evil Within III'' for the first time by '''{{clr|6|{{Values|+50 %|+2.5 Stalk points}}}}'''.
   
   
 
| J. Myers Memorial =
 
| J. Myers Memorial =
 
A glossy page ripped from the ''1965 Haddonfield High School'' yearbook, one dedicated to the memory of Judith Myers.
 
A glossy page ripped from the ''1965 Haddonfield High School'' yearbook, one dedicated to the memory of Judith Myers.
  +
* '''Increases''' the ''Stalk'' rate by '''{{clr|2|+25 %}}'''.
* '''{{Values|Moderately increases|+25 %}}''' Evil Gain rate when Stalking.
 
   
   
 
| Jewellery =
 
| Jewellery =
A large necklace made of beads an inexpensive metals. One of Judith's favourites.
+
A large necklace made of beads an inexpensive metals.<br>One of Judith's favourites.
  +
* '''Increases''' the Movement speed of '''The Shape''' while ''Stalking'' by '''{{clr|2|+20 %}}'''.
* '''{{Values|Moderately increases|+20 %}}''' Stalking Movement speed.
 
   
   
 
| Jewellery Box =
 
| Jewellery Box =
 
A barren wooden box in which vanity items were once stored.
 
A barren wooden box in which vanity items were once stored.
  +
* '''Increases''' the Movement speed of '''The Shape''' while ''Stalking'' by '''{{clr|2|+30 %}}'''.
* '''{{Values|Considerably increases|+30 %}}''' Stalking Movement speed.
 
   
   
 
| Judith's Journal =
 
| Judith's Journal =
A journal identified as owned by Judith M. Myers. Most of the pages are defaced with frightening and disturbing drawings.
+
A journal identified as owned by Judith M. Myers.<br>Most of the pages are defaced with frightening and disturbing drawings.
  +
* '''Increases''' the ''Stalk'' rate on the '''''{{IconLink|Obsession}}''''' by '''{{clr|2|+40 %}}'''.
* You become '''''obsessed''''' with one Survivor.
 
* '''{{Values|Considerably increases|+40 %}}''' the amount of Evil gained when Stalking your {{IconLink|Obsession}}.
 
 
''You can only be '''obsessed''' with one Survivor at a time.''
 
   
   
 
| Judith's Tombstone =
 
| Judith's Tombstone =
 
A large and heavy granite tombstone stolen from Mt. Sinclair cemetery, belonging to Judith Myers.
 
A large and heavy granite tombstone stolen from Mt. Sinclair cemetery, belonging to Judith Myers.
* '''Kill healthy or injured Survivors''' with {{IconLink|Evil Within III}}.
+
* Grants the ability to kill healthy or injured Survivors while in ''Evil Within III''.
* '''Disables''' the ability to Stalk with '''Evil Within III'''.
+
* '''Increases''' the amount of '''Evil''' required to reach ''Evil Within III'' for the first time by '''{{clr|2|{{Values|+200 %|+10 Stalk points}}}}'''.
* '''{{Values|Tremendously increases|+10 Stalk points}}''' the amount of Evil required to reach '''Evil Within III''' for the first time.
+
* '''Reduces''' the Movement speed of '''The Shape''' by '''{{clr|6|-9 %}}''' while in ''Evil Within III''.
* '''{{Values|Moderately decreases|-9 %}}''' The Shape's Movement speed.
 
   
 
''{{clr|9|"Here lies our beloved daughter."}}''
 
''{{clr|9|"Here lies our beloved daughter."}}''
Line 659: Line 715:
 
| Lock of Hair =
 
| Lock of Hair =
 
A cut lock of blond hair bunched with a black elastic.
 
A cut lock of blond hair bunched with a black elastic.
  +
* '''Increases''' the duration of ''Evil Within III'' by '''{{clr|2|+40 seconds}}'''.
* '''{{Values|Tremendously increases|+40 seconds}}''' {{IconLink|Evil Within III}} duration.
 
* '''{{Values|Moderately increases|+5 Stalk points}}''' the amount of Evil required to reach '''Evil Within III''' for the first time.
+
* '''Increases''' the amount of '''Evil''' required to reach ''Evil Within III'' for the first time by '''{{clr|6|{{Values|+100 %|+5 Stalk points}}}}'''.
   
   
 
| Memorial Flower =
 
| Memorial Flower =
 
A partially faded and dried pink larkspur picked up from a gravestone.
 
A partially faded and dried pink larkspur picked up from a gravestone.
  +
* '''Increases''' the ''Stalk'' rate by '''{{clr|2|+11 %}}'''.
* '''{{Values|Slightly increases|+11 %}}''' Evil Gain rate when Stalking.
 
   
   
 
| Mirror Shard =
 
| Mirror Shard =
 
A large and sharp piece of a broken mirror.
 
A large and sharp piece of a broken mirror.
* Stalking a Survivor for '''{{clr|2|1 second}}''' with {{IconLink|Evil Within II}} reveals their {{IconLink|Aura}} for '''{{clr|6|5 seconds}}'''.
+
* The {{IconLink|Auras}} of Survivors, who have been stalked for at least '''{{clr|2|1 second}}''' while in ''Evil Within II'', are revealed for '''{{clr|6|5 seconds}}'''.
   
   
 
| Reflective Fragment =
 
| Reflective Fragment =
 
A tiny piece of a highly reflective material most probably from a broken mirror.
 
A tiny piece of a highly reflective material most probably from a broken mirror.
* Stalking a Survivor for '''{{clr|2|1 second}}''' with {{IconLink|Evil Within II}} reveals their {{IconLink|Aura}} for '''{{clr|6|2 seconds}}'''.
+
* The {{IconLink|Auras}} of Survivors, who have been stalked for at least '''{{clr|2|1 second}}''' while in ''Evil Within II'', are revealed for '''{{clr|6|2 seconds}}'''.
   
   
 
| Scratched Mirror =
 
| Scratched Mirror =
 
A standing portable vanity mirror which has been violently scratched with a sharp metallic object.
 
A standing portable vanity mirror which has been violently scratched with a sharp metallic object.
* When Stalking, {{IconLink|Evil Within I}} reveals the {{IconLink|Aura}} of Survivors within '''{{clr|2|32 metres}}'''.
+
* The {{IconLink|Auras}} of all Survivors within '''{{clr|2|32 metres}}''' of '''The Shape''' are revealed while ''Stalking'' in ''Evil Within I''.
  +
* Grants '''{{clr|6|100 %}}''' bonus Bloodpoints for ''Hit'' Score Events in the {{IconLink|Brutality}} Category.
* Evil Within cannot progress past '''Evil Within I'''.
 
* Each ''Hit'' Score Event grants '''{{clr|2|100 %}}''' Bonus Bloodpoints in the ''Brutality'' Category and additional '''{{clr|6|200 %}}''' Bonus Bloodpoints in the ''Deviousness'' Category.
+
* Grants '''{{clr|8|200 %}}''' bonus Bloodpoints for ''Hit'' Score Events in the {{IconLink|Deviousness}} Category.
  +
* '''The Shape''' is unable to progress past ''Evil Within I''.
   
   
 
| Tacky Earrings =
 
| Tacky Earrings =
 
A very cheap piece of jewellery made from plastic. Painted to resemble precious material.
 
A very cheap piece of jewellery made from plastic. Painted to resemble precious material.
  +
* '''Increases''' the Movement speed of '''The Shape''' while ''Stalking'' by '''{{clr|2|+10 %}}'''.
* '''{{Values|Slightly increases|+10 %}}''' Stalking Movement speed.
 
   
   
 
| Tombstone Piece =
 
| Tombstone Piece =
 
A fist-sized granite piece taken from a broken tombstone.
 
A fist-sized granite piece taken from a broken tombstone.
* '''Kill healthy or injured Survivors''' with {{IconLink|Evil Within III}}.
+
* Grants the ability to kill healthy or injured Survivors while in ''Evil Within III''.
* '''Disables''' the ability to Stalk with '''Evil Within III'''.
+
* Killing a Survivor drains the power of ''Evil Within III'', resetting it to ''Evil Within II''.
  +
* '''Increases''' the amount of '''Evil''' required to reach ''Evil Within III'' from ''Evil Within II'' by '''{{clr|2|{{Values|+150 %|+7.5 Stalk points}}}}'''.
* '''{{Values|Considerably drains|-10 Stalk Points}}''' the Power Gauge after killing a Survivor.
 
* '''{{Values|Considerably increases|+7.5 Stalk points}}''' the amount of Evil required to reach '''Evil Within III''' for the first time.
 
   
   
 
| Vanity Mirror =
 
| Vanity Mirror =
 
A standing portable vanity mirror in perfect condition except for a fine layer of dust and face powder covering it.
 
A standing portable vanity mirror in perfect condition except for a fine layer of dust and face powder covering it.
* When Stalking, {{IconLink|Evil Within II}} reveals the {{IconLink|Aura}} of Survivors within '''{{clr|2|16 metres}}'''.
+
* The {{IconLink|Auras}} of all Survivors within '''{{clr|2|16 metres}}''' of '''The Shape''' are revealed while ''Stalking'' in ''Evil Within II''.
  +
* Grants '''{{clr|6|100 %}}''' bonus Bloodpoints for ''Hit'' Score Events in the {{IconLink|Brutality}} Category.
* Evil Within cannot progress past '''Evil Within II'''.
 
* Each ''Hit'' Score Event grants '''{{clr|2|100 %}}''' Bonus Bloodpoints in the ''Brutality'' Category and additional '''{{clr|6|150 %}}''' Bonus Bloodpoints in the ''Deviousness'' Category.
+
* Grants '''{{clr|8|150 %}}''' bonus Bloodpoints for ''Hit'' Score Events in the {{IconLink|Deviousness}} Category.
  +
* '''The Shape''' is unable to progress past ''Evil Within II''.
* '''{{Values|Slightly decreases|-7 %}}''' The Shape's Movement speed.
 
   
   
 
<!--Feral Frenzy-->
 
<!--Feral Frenzy-->
 
| Cold Dirt =
 
| Cold Dirt =
A handful of dirt collected from the janitor's final resting place. It is unnaturally cold.
+
A handful of dirt collected from the janitor's final resting place.<br>It is unnaturally cold.
  +
* '''Reduces''' the Fatigue duration of ''Feral Frenzy'' by '''{{clr|2|-0.6 seconds}}'''.
* '''{{Values|Considerably decreases|-0.6 seconds}}''' cool-down of ''Feral Frenzy''.
 
   
   
 
| Defaced Smiley Pin =
 
| Defaced Smiley Pin =
A once friendly looking, bright yellow button of a defaced smiley. A signature icon of The Legion.
+
A once friendly looking, bright yellow button of a defaced smiley.<br>A signature icon of The Legion.
* Hitting a Survivor highlighted by ''[[Killer Instinct]]'' while in ''Feral Frenzy'' applies the '''''{{IconLink|Mangled}}''''' '''Status Effect''' until healed.
+
* Survivors hit during ''Feral Frenzy'' while highlighted by ''[[Killer Instinct]]'' suffer from the '''''{{IconLink|Mangled}}''''' '''Status Effect''' until healed.
   
   
 
| Etched Ruler =
 
| Etched Ruler =
 
A wooden ruler deeply etched with the names of enemies.
 
A wooden ruler deeply etched with the names of enemies.
* '''{{Values|Moderately reduces|-3.5 seconds}}''' ''Feral Frenzy'' Recovery time.
+
* '''Reduces''' Power Recovery time by '''{{clr|2|-3.5 seconds}}'''.
   
   
 
| Filthy Blade =
 
| Filthy Blade =
 
This blade is stained with foul spots of blood and grime that make injuries particularly difficult to mend.
 
This blade is stained with foul spots of blood and grime that make injuries particularly difficult to mend.
* '''{{Values|Moderately increases|+2.5 seconds}}''' Survivors' Mending time when affected by the '''''{{IconLink|Deep Wound}}''''' '''Status Effect'''.
+
* '''Increases''' ''Mending'' time by '''{{clr|2|+2.5 seconds}}'''.
   
   
 
| Frank's Mix Tape =
 
| Frank's Mix Tape =
Never go on a kill mission without your tunes. A track list of massive distortions and loud percussion that stabs at your eardrums.
+
Never go on a kill mission without your tunes.<br>A track list of massive distortions and loud percussion that stabs at your eardrums.
  +
* ''[[Special Attacks]]'' '''reduce''' the Timer of Survivors suffering from the '''''{{IconLink|Deep Wound}}''''' '''Status Effect''' by '''{{clr|2|-5 seconds}}'''.
* Allows ''Feral Frenzy'' attacks to '''{{Values|considerably reduce|-5 seconds}}''' a Survivor's '''''{{IconLink|Deep Wound}}''''' timer.
 
   
   
 
| Friendship Bracelet =
 
| Friendship Bracelet =
A wide grey and red braided rope bracelet. The inscription "F. J. S. J." can be seen, crudely written in bold black ink.
+
A wide grey and red braided rope bracelet.<br>The inscription "F. J. S. J." can be seen, crudely written in bold black ink.
* '''{{Values|Slightly increases|+4 metres}}''' ''Killer Instinct'' Detection range.
+
* '''Extends''' the ''[[Killer Instinct]]'' Detection radius by '''{{clr|2|+4 metres}}'''.
   
   
 
| Fuming Mix Tape =
 
| Fuming Mix Tape =
 
Dark beats, violent shreds and unfathomable vocals from another world fill the mind with a vibrating sixth sense.
 
Dark beats, violent shreds and unfathomable vocals from another world fill the mind with a vibrating sixth sense.
* While using ''Feral Frenzy'', the '''Repair Progression of Generators''' can be determined by the '''intensity of their Auras'''.
+
* During ''Feral Frenzy'', the Repair Progression of {{IconLink|Generators}} can be determined by the intensity of their {{IconLink|Auras}}.
   
   
 
| Iridescent Button =
 
| Iridescent Button =
A glass-like button moulded from The Fog that captures The Legion's likeness. The surface is warm and reverberating with The Entity's power.
+
A glass-like button moulded from The Fog that captures The Legion's likeness.<br>The surface is warm and reverberating with The Entity's power.
   
During ''Feral Frenzy'':
+
During ''Feral Frenzy'', '''The Legion''' benefits from the following effects:
* The Legion's '''[[Terror Radius]]''' affects '''the entire Map'''.
+
* The {{IconLink|Terror Radius}} extends all across the Map.
  +
* ''Feral Vaults'' immediately break the vaulted {{IconLink|Pallet}}.
* Any Pallets you vault are '''immediately broken'''.
 
   
 
This effect lasts until the Power gauge is depleted.
 
This effect lasts until the Power gauge is depleted.
Line 756: Line 812:
 
| Joey's Mix Tape =
 
| Joey's Mix Tape =
 
A mix of bangin' tracks and slammin' beats for chillaxin' when life's a bitch.
 
A mix of bangin' tracks and slammin' beats for chillaxin' when life's a bitch.
  +
* '''Reduces''' the Fatigue duration of ''Feral Frenzy'' by '''{{clr|2|-0.4 seconds}}'''.
* '''{{Values|Moderately decreases|-0.4 seconds}}''' fatigue after ''Feral Frenzy'' ends.
 
   
   
 
| Julie's Mix Tape =
 
| Julie's Mix Tape =
 
A dark and depressing mix tape made out from mainly power ballads and gloomy melodies.
 
A dark and depressing mix tape made out from mainly power ballads and gloomy melodies.
  +
* '''Reduces''' the Fatigue duration of ''Feral Frenzy'' by '''{{clr|2|-0.2 seconds}}'''.
* '''{{Values|Slightly decreases|-0.2 seconds}}''' fatigue after ''Feral Frenzy'' ends.
 
   
   
 
| Mischief List =
 
| Mischief List =
 
A list of mischievous missions to accomplish, memento of brighter days.
 
A list of mischievous missions to accomplish, memento of brighter days.
* '''{{Values|Slightly increases|+1 second}}''' ''Feral Frenzy'' duration.
+
* '''Extends''' ''Feral Frenzy'' by '''{{clr|2|+1 second}}'''.
   
   
 
| Mural Sketch =
 
| Mural Sketch =
 
A rough sketch of The Legion mural torn from a notebook.
 
A rough sketch of The Legion mural torn from a notebook.
* '''{{Values|Moderately increases|+1.5 seconds}}''' ''Feral Frenzy'' duration.
+
* '''Extends''' ''Feral Frenzy'' by '''{{clr|2|+1.5 seconds}}'''.
   
   
 
| Nasty Blade =
 
| Nasty Blade =
 
This blade is stained with unsanitary spots of grime that make injuries particularly difficult to mend.
 
This blade is stained with unsanitary spots of grime that make injuries particularly difficult to mend.
* '''{{Values|Slightly increases|+1.5 seconds}}''' Survivors' Mending time when affected by the '''''{{IconLink|Deep Wound}}''''' '''Status Effect'''.
+
* '''Increases''' ''Mending'' time by '''{{clr|2|+1.5 seconds}}'''.
   
   
 
| Never-Sleep Pills =
 
| Never-Sleep Pills =
 
Highly caffeinated tablets to make you extra sharp for exams or draining activities.
 
Highly caffeinated tablets to make you extra sharp for exams or draining activities.
* '''{{Values|Moderately increases|+8 metres}}''' ''Killer Instinct'' Detection range.
+
* '''Extends''' the ''[[Killer Instinct]]'' Detection radius by '''{{clr|2|+8 metres}}'''.
   
   
 
| Scratched Ruler =
 
| Scratched Ruler =
 
A wooden ruler deeply scratched with hash marks.
 
A wooden ruler deeply scratched with hash marks.
* '''{{Values|Slightly reduces|-2 seconds}}''' ''Feral Frenzy'' Recovery time.
+
* '''Reduces''' Power Recovery time by '''{{clr|2|-2 seconds}}'''.
   
   
 
| Smiley Face Pin =
 
| Smiley Face Pin =
 
A friendly looking, bright yellow button used as a sarcastic statement.
 
A friendly looking, bright yellow button used as a sarcastic statement.
* Hitting a Survivor highlighted by ''[[Killer Instinct]]'' while in ''Feral Frenzy'' applies the '''''{{IconLink|Blindness}}''''' '''Status Effect''' for '''{{clr|2|60 seconds}}'''.
+
* Survivors hit during ''Feral Frenzy'' while highlighted by ''[[Killer Instinct]]'' suffer from the '''''{{IconLink|Blindness}}''''' '''Status Effect''' for '''{{clr|6|60 seconds}}'''.
   
   
 
| Stab Wounds Study =
 
| Stab Wounds Study =
 
A printed medical article stolen from Ormond's public library, vulgarising a study on lesions and stab wounds.
 
A printed medical article stolen from Ormond's public library, vulgarising a study on lesions and stab wounds.
* '''{{Values|Moderately reduces|-3 seconds}}''' the '''''{{IconLink|Deep Wound}}''''' timer of all Survivors.
+
* '''Reduces''' the '''''{{IconLink|Deep Wound}}''''' '''Status Effect''' Timer by '''{{clr|2|-5 seconds}}'''.
   
   
 
| Stolen Sketch Book =
 
| Stolen Sketch Book =
 
A sketch book with imaginative and evocative, if not slightly bizarre sketches.
 
A sketch book with imaginative and evocative, if not slightly bizarre sketches.
* '''{{Values|Considerably increases|+2.5 seconds}}''' ''Feral Frenzy'' duration.
+
* '''Extends''' ''Feral Frenzy'' by '''{{clr|2|+2.5 seconds}}'''.
   
   
 
| Susie's Mix Tape =
 
| Susie's Mix Tape =
 
A fast and thrilling mix tape with energising songs with break-neck beats.
 
A fast and thrilling mix tape with energising songs with break-neck beats.
* '''{{Values|Considerably increases|+16 metres}}''' ''Killer Instinct'' Detection range.
+
* '''Extends''' the ''[[Killer Instinct]]'' Detection radius by '''{{clr|2|+16 metres}}'''.
   
   
 
| The Legion Pin =
 
| The Legion Pin =
A handmade button with the face of The Legion. To use exclusively on intimidation dares.
+
A handmade button with the face of The Legion.<br>To use exclusively on intimidation dares.
* Hitting a Survivor highlighted by ''[[Killer Instinct]]'' while in ''Feral Frenzy'' applies the '''''{{IconLink|Broken}}''''' '''Status Effect''' for '''{{clr|2|60 seconds}}'''.
+
* Survivors hit during ''Feral Frenzy'' while highlighted by ''[[Killer Instinct]]'' suffer from the '''''{{IconLink|Broken}}''''' '''Status Effect''' for '''{{clr|6|60 seconds}}'''.
   
   
 
<!--Firecracker-->
 
<!--Firecracker-->
 
| Black Powder =
 
| Black Powder =
  +
'''{{clr|8|THIS ADD-ON IS UNUSED.}}'''
Unknown Description.
 
  +
* '''Increases''' the Detonation radius of the ''Firecracker'' by '''{{clr|2|+5 metres}}'''.
* '''{{Values|Considerably increases|+5 metres}}''' ''Firecracker'' range.
 
   
   
 
| Buckshot =
 
| Buckshot =
  +
'''{{clr|8|THIS ADD-ON IS UNUSED.}}'''
Unknown Description.
 
  +
* '''Increases''' the Blindness duration of the ''Firecracker'' by '''{{clr|2|+1.5 to 2.5 seconds}}'''.
* '''{{Values|Slightly improves|1.5-2.5 seconds}}''' ''Firecracker'' Default Blindness duration.
 
  +
* '''Increases''' the Deafness duration of the ''Firecracker'' by '''{{clr|2|+0 to 2 seconds}}'''.
* '''{{Values|Slightly improves|0-2 seconds}}''' ''Firecracker'' Default Deafness duration.
 
 
   
 
| Flash Powder =
 
| Flash Powder =
  +
'''{{clr|8|THIS ADD-ON IS UNUSED.}}'''
Unknown Description.
 
  +
* '''Increases''' the Blindness duration of the ''Firecracker'' by '''{{clr|2|+10 %}}'''.
* '''{{Values|Slightly increases|+10 %}}''' ''Firecracker'' Blindness duration.
 
   
   
 
| Gun Powder =
 
| Gun Powder =
  +
'''{{clr|8|THIS ADD-ON IS UNUSED.}}'''
Unknown Description.
 
  +
* '''Increases''' the Blindness duration of the ''Firecracker'' by '''{{clr|2|+20 %}}'''.
* '''{{Values|Moderately increases|+20 %}}''' ''Firecracker'' Blindness duration.
 
   
   
 
| Large Pack =
 
| Large Pack =
  +
'''{{clr|8|THIS ADD-ON IS UNUSED.}}'''
Unknown Description.
 
* Start with '''{{clr|2|2}}''' extra Firecrackers.
+
* Start with '''{{clr|2|2 additional Firecrackers}}'''.
   
   
 
| Long Fuse =
 
| Long Fuse =
  +
'''{{clr|8|THIS ADD-ON IS UNUSED.}}'''
Unknown Description.
 
  +
* '''Increases''' the Detonation delay of the ''Firecracker'' by '''{{clr|2|+1.5 seconds}}'''.
* '''{{Values|Moderately delays|+1.5 seconds}}''' ''Firecracker'' Explosion.
 
   
   
 
| Magnesium Powder =
 
| Magnesium Powder =
  +
'''{{clr|8|THIS ADD-ON IS UNUSED.}}'''
Unknown Description.
 
  +
* '''Increases''' the Detonation radius of the ''Firecracker'' by '''{{clr|2|+2.5 metres}}'''.
* '''{{Values|Moderately increases|+2.5 metres}}''' ''Firecracker'' range.
 
   
   
 
| Medium Fuse =
 
| Medium Fuse =
  +
'''{{clr|8|THIS ADD-ON IS UNUSED.}}'''
Unknown Description.
 
* '''{{Values|Slightly delays|+0.75 seconds}}''' ''Firecracker'' Explosion.
+
* '''Increases''' the Detonation delay of the ''Firecracker'' by '''{{clr|2|+0.75 seconds}}'''.
   
   
Line 859: Line 914:
 
| Battery =
 
| Battery =
 
A standard battery of unknown brand.
 
A standard battery of unknown brand.
* Adds '''{{clr|2|2 seconds}}''' of use to the ''Flashlight''.
+
* '''Extends''' the Battery life of the ''Flashlight'' by '''{{clr|2|+2 seconds}}'''.
   
 
''{{clr|9|"Another nearly empty battery."}}''
 
''{{clr|9|"Another nearly empty battery."}}''
Line 865: Line 920:
   
 
| Broken Bulb =
 
| Broken Bulb =
'''{{clr|8|NO LONGER AVAILABLE}}'''
 
 
 
A damaged bulb that causes a spooky flickering effect.
 
A damaged bulb that causes a spooky flickering effect.
 
* Causes the ''Flashlight'' to flicker.
 
* Causes the ''Flashlight'' to flicker.
  +
* '''Increases''' the Beam brightness of the ''Flashlight'' by '''{{clr|2|+30 %}}'''.
* '''{{Values|Moderately increases|+30 %}}''' ''Flashlight'' Beam brightness.
 
  +
* '''Increases''' the Blindness duration of the ''Flashlight'' by '''{{clr|6|+15 %}}'''.
* '''{{Values|Moderately increases|+15 %}}''' Blindness duration.
 
* '''Moderately increases''' the spookiness.
+
* '''Increases''' the spookiness.
  +
  +
'''''The Midnight Grove''' Event Item.''
   
   
 
| Focus Lens =
 
| Focus Lens =
 
A thick glass lens that focuses the Flashlight beam to increase its intensity.
 
A thick glass lens that focuses the Flashlight beam to increase its intensity.
  +
* '''Extends''' the Beam reach of the ''Flashlight'' by '''{{clr|2|+25 %}}'''.
* '''{{Values|Slightly increases|+25 %}}''' ''Flashlight'' Beam range.
 
  +
* '''Increases''' the Beam brightness of the ''Flashlight'' by '''{{clr|6|+20 %}}'''.
* '''{{Values|Slightly increases|+20 %}}''' ''Flashlight'' Beam brightness.
 
* '''{{Values|Slightly reduces|-15 %}}''' ''Flashlight'' Beam width.
+
* '''Increases''' the Blindness duration of the ''Flashlight'' by '''{{clr|8|+10 %}}'''.
  +
* '''Decreases''' the Beam width of the ''Flashlight'' by '''{{clr|4|-15 %}}'''.
* '''{{Values|Slightly increases|+10 %}}''' Blindness duration.
 
   
   
 
| Heavy Duty Battery =
 
| Heavy Duty Battery =
 
A battery marked as ''"industrial strength"''.
 
A battery marked as ''"industrial strength"''.
* Adds '''{{clr|2|4 seconds}}''' of use to the ''Flashlight''.
+
* '''Extends''' the Battery life of the ''Flashlight'' by '''{{clr|2|+4 seconds}}'''.
   
 
''{{clr|9|"A battery advertised as lasting 8 hours lasts only a couple of seconds in The Black Fog."}}''
 
''{{clr|9|"A battery advertised as lasting 8 hours lasts only a couple of seconds in The Black Fog."}}''
Line 890: Line 945:
   
 
| High-End Sapphire Lens =
 
| High-End Sapphire Lens =
A wide lens made of unscratchable sapphire that optimises the power and range of the light beam.
+
A wide lens made of un-scratch-able sapphire that optimises the power and range of the light beam.
  +
* '''Extends''' the Beam reach of the ''Flashlight'' by '''{{clr|2|+25 %}}'''.
* '''{{Values|Slightly increases|+25 %}}''' ''Flashlight'' Beam range.
 
  +
* '''Increases''' the Beam brightness of the ''Flashlight'' by '''{{clr|6|+30 %}}'''.
* '''{{Values|Moderately increases|+30 %}}''' ''Flashlight'' Beam brightness.
 
  +
* '''Increases''' the Blindness duration of the ''Flashlight'' by '''{{clr|8|+15 %}}'''.
* '''{{Values|Moderately increases|+25 %}}''' ''Flashlight'' Beam width.
 
  +
* '''Decreases''' the Beam width of the ''Flashlight'' by '''{{clr|4|+25 %}}'''.
* '''{{Values|Moderately increases|+15 %}}''' Blindness duration.
 
   
   
 
| Intense Halogen =
 
| Intense Halogen =
 
A chemical bulb that generates an intensely clear light.
 
A chemical bulb that generates an intensely clear light.
  +
* '''Increases''' the Beam brightness of the ''Flashlight'' by '''{{clr|2|+40 %}}'''.
* '''{{Values|Considerably increases|+40 %}}''' ''Flashlight'' Beam brightness.
 
  +
* '''Increases''' the Blindness duration of the ''Flashlight'' by '''{{clr|6|+20 %}}'''.
* '''{{Values|Considerably increases|+20 %}}''' Blindness duration.
 
   
   
 
| Leather Grip =
 
| Leather Grip =
 
A leather strip wrapped around the Flashlight for more grip.
 
A leather strip wrapped around the Flashlight for more grip.
  +
* '''Increases''' the Aim accuracy of the ''Flashlight'' by '''{{clr|2|+20 %}}'''.
* '''{{Values|Slightly increases|+20 %}}''' ''Flashlight'' Beam accuracy.
 
   
 
''{{clr|9|"Too many have fallen due to sweaty hands."}}''
 
''{{clr|9|"Too many have fallen due to sweaty hands."}}''
Line 912: Line 967:
 
| Long Life Battery =
 
| Long Life Battery =
 
A recent model of battery that lasts longer.
 
A recent model of battery that lasts longer.
* Adds '''{{clr|2|6 seconds}}''' of use to the ''Flashlight''.
+
* '''Extends''' the Battery life of the ''Flashlight'' by '''{{clr|2|+6 seconds}}'''.
   
   
 
| Low Amp Filament =
 
| Low Amp Filament =
 
A filament bulb designed to extend a Flashlight battery's life.
 
A filament bulb designed to extend a Flashlight battery's life.
* '''{{Values|Moderately decreases|-24 %}}''' ''Flashlight'' Battery Depletion rate.
+
* '''Decreases''' the Battery Depletion rate of the ''Flashlight'' by '''{{clr|2|-20 %}}'''.
   
   
 
| Odd Bulb =
 
| Odd Bulb =
 
A heavy and completely opaque bulb of unknown origin which emits a faint light even when turned off.
 
A heavy and completely opaque bulb of unknown origin which emits a faint light even when turned off.
  +
* '''Increases''' the Beam brightness of the ''Flashlight'' by '''{{clr|2|+50 %}}'''.
* '''{{Values|Tremendously increases|+50 %}}''' ''Flashlight'' Beam brightness.
 
  +
* '''Increases''' the Blindness duration of the ''Flashlight'' by '''{{clr|6|+25 %}}'''.
* '''{{Values|Tremendously increases|+25 %}}''' Blindness duration.
 
* '''{{Values|Slightly increases|+12 %}}''' ''Flashlight'' Battery Depletion rate.
+
* '''Increases''' the Battery Depletion rate of the ''Flashlight'' by '''{{clr|8|+14 %}}'''.
   
   
 
| Power Bulb =
 
| Power Bulb =
 
A tiny Flashlight bulb that packs more wattage for a brighter, more powerful light beam.
 
A tiny Flashlight bulb that packs more wattage for a brighter, more powerful light beam.
  +
* '''Increases''' the Beam brightness of the ''Flashlight'' by '''{{clr|2|+20 %}}'''.
* '''{{Values|Slightly increases|+20 %}}''' ''Flashlight'' Beam brightness.
 
  +
* '''Increases''' the Blindness duration of the ''Flashlight'' by '''{{clr|6|+10 %}}'''.
* '''{{Values|Slightly increases|+10 %}}''' Blindness duration.
 
   
''{{clr|9|"Even the most powerful light cannot pierce through the Black Fog's darkness."}}''
+
''{{clr|9|"Even the most powerful light cannot pierce through The Black Fog's darkness."}}''
   
   
 
| Rubber Grip =
 
| Rubber Grip =
 
A rubber grip specifically fitting Flashlights for more grip.
 
A rubber grip specifically fitting Flashlights for more grip.
  +
* '''Increases''' the Aim accuracy of the ''Flashlight'' by '''{{clr|2|+40 %}}'''.
* '''{{Values|Moderately increases|+40 %}}''' ''Flashlight'' Beam accuracy.
 
   
   
 
| TIR Optic =
 
| TIR Optic =
 
A lens and reflector combo which can magnify a Flashlight's beam.
 
A lens and reflector combo which can magnify a Flashlight's beam.
  +
* '''Increases''' the Beam brightness of the ''Flashlight'' by '''{{clr|2|+30 %}}'''.
* '''{{Values|Moderately increases|+30 %}}''' ''Flashlight'' Beam brightness.
 
  +
* '''Increases''' the Blindness duration of the ''Flashlight'' by '''{{clr|6|+15 %}}'''.
* '''{{Values|Moderately increases|+15 %}}''' Blindness duration.
 
   
 
''{{clr|9|"Let the light burn them out of their dark shroud."}}''
 
''{{clr|9|"Let the light burn them out of their dark shroud."}}''
Line 949: Line 1,004:
   
 
| Wide Lens =
 
| Wide Lens =
A thing wide lens in perfect condition. Designed to spread the Flashlight beam at the cost of reducing its range of effectiveness.
+
A thing wide lens in perfect condition.<br>Designed to spread the Flashlight beam at the cost of reducing its range of effectiveness.
  +
* '''Increases''' the Beam width of the ''Flashlight'' by '''{{clr|2|+25 %}}'''.
* '''{{Values|Moderately increases|+25 %}}''' ''Flashlight'' Beam width.
 
  +
* '''Shortens''' the Beam reach of the ''Flashlight'' by '''{{clr|6|-25 %}}'''.
* '''{{Values|Slightly decreases|-25 %}}''' ''Flashlight'' Beam range.
 
   
   
 
<!--Hunting Hatchets-->
 
<!--Hunting Hatchets-->
 
| Amanita Toxin =
 
| Amanita Toxin =
A toxin from the Amanita mushroom, applied to the '''Hatchet's''' blade.<br>It numbs the mind.
+
A toxin from the Amanita mushroom, applied to the Hatchet's blade.<br>It numbs the mind.
* Survivors hit with ''Hunting Hatchets'' suffer from the '''''{{IconLink|Blindness}}''''' '''Status Effect''' for '''{{clr|2|60 seconds}}'''.
+
* Survivors hit by '''Hatchets''' suffer from the '''''{{IconLink|Blindness}}''''' '''Status Effect''' for '''{{clr|2|60 seconds}}'''.
   
   
 
| Bandaged Haft =
 
| Bandaged Haft =
First-aid bandages securely rolled and attached to the '''Hatchet's''' haft.
+
First-aid bandages securely rolled and attached to the Hatchet's haft.
* '''{{Values|Slightly reduces|-10 %}}''' Cool-down time in-between '''Hatchet''' throws.
+
* '''Reduces''' Cool-down duration in-between '''Hatchet''' ''Throws'' by '''{{clr|2|-10 %}}'''.
   
   
 
| Begrimed Head =
 
| Begrimed Head =
This '''Hatchet''' head is stained with a foul substance that afflicts anyone who it touches with debilities.
+
This Hatchet head is stained with a foul substance that afflicts anyone who it touches with debilities.
 
* Survivors hit with ''Hunting Hatchets'' suffer from the '''''{{IconLink|Mangled}}''''' and '''''{{IconLink|Haemorrhage}}''''' '''Status Effects''' until healed.
 
* Survivors hit with ''Hunting Hatchets'' suffer from the '''''{{IconLink|Mangled}}''''' and '''''{{IconLink|Haemorrhage}}''''' '''Status Effects''' until healed.
   
''Begrimed Head'' does not stack with other Head Add-ons.
+
''Begrimed Head'' does not stack.
   
   
Line 975: Line 1,030:
 
'''{{clr|8|THIS ADD-ON HAS BEEN DECOMMISSIONED.}}'''
 
'''{{clr|8|THIS ADD-ON HAS BEEN DECOMMISSIONED.}}'''
   
A toxin from the Berus Snake, applied to the '''Hatchet's''' blade.<br>In such small quantities, it merely causes tiredness.
+
A toxin from the Berus Snake, applied to the Hatchet's blade.<br>In such small quantities, it merely causes tiredness.
* Survivors hit with ''Hunting Hatchets'' suffer from the '''''{{IconLink|Exhausted}}''''' '''Status Effect''' for '''{{clr|2|30 seconds}}'''.
+
* Survivors hit by '''Hatchets''' suffer from the '''''{{IconLink|Exhausted}}''''' '''Status Effect''' for '''{{clr|2|30 seconds}}'''.
   
   
 
| Coarse Stone =
 
| Coarse Stone =
 
This stone is too coarse to do any good.<br>A blade damaged by it inflicts awful open wounds.
 
This stone is too coarse to do any good.<br>A blade damaged by it inflicts awful open wounds.
* ''Grunts of Pain'' of Survivors hit with ''Hunting Hatchets'' are increased by '''{{clr|2|50 %}}''' until fully healed.
+
* '''Increases''' the volume of Survivors' ''Grunts of Pain'' by '''{{clr|2|+50 %}}''' until they are healed, if they are hit by '''Hatchets'''.
   
   
 
| Deerskin Gloves =
 
| Deerskin Gloves =
 
Cured leather gloves that protect the hands and give a sure grip.
 
Cured leather gloves that protect the hands and give a sure grip.
* '''{{Values|Moderately reduces|-20 %}}''' Reload time at {{IconLink|Lockers}}.
+
* '''Reduces''' ''Reload'' time at {{IconLink|Lockers}} by '''{{clr|2|-20 %}}'''.
   
   
Line 992: Line 1,047:
 
'''{{clr|8|THIS ADD-ON HAS BEEN DECOMMISSIONED.}}'''
 
'''{{clr|8|THIS ADD-ON HAS BEEN DECOMMISSIONED.}}'''
   
This puck-shaped honing tool can be used to sharpen the '''Hatchet's''' blade, causing it to inflict clean wounds.
+
This puck-shaped honing tool can be used to sharpen the Hatchet's blade, causing it to inflict clean wounds.
* Survivors hit with ''Hunting Hatchets'' suffer from the '''''{{IconLink|Haemorrhage}}''''' '''Status Effect''' for '''{{clr|2|60 seconds}}'''.
+
* Survivors hit by '''Hatchets''' suffer from the '''''{{IconLink|Haemorrhage}}''''' '''Status Effect''' for '''{{clr|2|60 seconds}}'''.
   
   
 
| Flower Babushka =
 
| Flower Babushka =
 
A clean and colourful handkerchief adorned with a flower pattern.<br>This memory of a lost little one fills The Huntress with rage and focus.
 
A clean and colourful handkerchief adorned with a flower pattern.<br>This memory of a lost little one fills The Huntress with rage and focus.
  +
* '''Reduces''' ''Wind-up'' time by '''{{clr|2|-12 %}}'''.
* '''{{Values|Considerably reduces|-12 %}}''' ''Hunting Hatchets'' Wind-up time.
 
   
   
 
| Glowing Concoction =
 
| Glowing Concoction =
 
An otherworldly concoction that faintly glows a foreboding light.
 
An otherworldly concoction that faintly glows a foreboding light.
* Survivors hit with ''Hunting Hatchets'' have their {{IconLink|Aura}} revealed to you for '''{{clr|2|5 seconds}}'''.
+
* Survivors hit by '''Hatchets''' have their {{IconLink|Aura}} revealed to you for '''{{clr|2|5 seconds}}'''.
   
   
 
| Infantry Belt =
 
| Infantry Belt =
 
A sturdy utility belt pillaged from a soldier.<br>Its multiple leather loops and holsters are useful to transport tools.
 
A sturdy utility belt pillaged from a soldier.<br>Its multiple leather loops and holsters are useful to transport tools.
* Start with '''{{clr|2|2 additional Hatchets}}'''.
+
* Start the Trial with '''{{clr|2|2 additional Hatchets}}'''.
* Increases '''Hatchet''' Carrying capacity by '''{{clr|6|2 Hatchets}}'''.
+
* Grants the ability to carry '''{{clr|6|2 additional Hatchets}}'''.
   
   
 
| Iridescent Head =
 
| Iridescent Head =
A glass-like '''Hatchet''' head moulded from The Fog itself.<br>The blade is warm and reverberating with The Entity's power.
+
A glass-like Hatchet head moulded from The Fog itself.<br>The blade is warm and reverberating with The Entity's power.
* Survivors hit with ''Hunting Hatchets'' are put into the {{IconLink|Dying State}}.
+
* Survivors hit by '''Hatchets''' are automatically put into the {{IconLink|Dying State}}.
* Caps '''Hatchet''' Carrying capacity at '''{{clr|2|1 Hatchet}}'''.
+
* You can only carry a maximum of '''{{clr|2|1 Hatchet}}'''.
   
''Iridescent Head'' does not stack with Add-ons increasing the '''Hatchet''' Carrying capacity.
+
''Iridescent Head'' trumps all other Add-ons.
   
 
''{{clr|9|"The iridescent glass cuts through flesh and soul."}}''
 
''{{clr|9|"The iridescent glass cuts through flesh and soul."}}''
Line 1,024: Line 1,079:
 
| Leather Loop =
 
| Leather Loop =
 
This leather strip tied into a loop can be attached to a belt to allow easy transportation of tools.
 
This leather strip tied into a loop can be attached to a belt to allow easy transportation of tools.
* Start with '''{{clr|2|1 additional Hatchet}}'''.
+
* Start the Trial with '''{{clr|2|1 additional Hatchet}}'''.
* Increases '''Hatchet''' Carrying capacity by '''{{clr|6|1 Hatchet}}'''.
+
* Grants the ability to carry '''{{clr|6|1 additional Hatchet}}'''.
   
   
 
| Manna Grass Braid =
 
| Manna Grass Braid =
 
A circular decorative braid made from manna grass.<br>This memory of a lost little one fills The Huntress with rage and focus.
 
A circular decorative braid made from manna grass.<br>This memory of a lost little one fills The Huntress with rage and focus.
  +
* '''Reduces''' ''Wind-up'' time by '''{{clr|2|-8 %}}'''.
* '''{{Values|Moderately reduces|-8 %}}''' ''Hunting Hatchets'' Wind-up time.
 
   
   
 
| Oak Haft =
 
| Oak Haft =
 
A polished haft which allows for a quick and sly manipulation of the deadly tool.
 
A polished haft which allows for a quick and sly manipulation of the deadly tool.
* '''{{Values|Moderately reduces|-20 %}}''' Cool-down time in-between '''Hatchet''' throws.
+
* '''Reduces''' Cool-down duration in-between '''Hatchet''' ''Throws'' by '''{{clr|2|-20 %}}'''.
   
   
Line 1,041: Line 1,096:
 
'''{{clr|8|THIS ADD-ON HAS BEEN DECOMMISSIONED.}}'''
 
'''{{clr|8|THIS ADD-ON HAS BEEN DECOMMISSIONED.}}'''
 
The clear liquid has a very particular stench that can be recognised and tracked by some animals.
 
The clear liquid has a very particular stench that can be recognised and tracked by some animals.
* The {{IconLink|Auras}} of '''Hatchets''' inside {{IconLink|Lockers}} are revealed to you when within '''{{clr|2|36 metres}}''' at all times.
+
* The {{IconLink|Auras}} of '''Hatchets''' inside {{IconLink|Lockers}} are revealed to you within '''{{clr|2|36 metres}}''' at all times.
   
   
 
| Rose Root =
 
| Rose Root =
 
Dried petals that relieve symptoms of fatigue and overexertion when brewed in a tea.
 
Dried petals that relieve symptoms of fatigue and overexertion when brewed in a tea.
* Increases '''Hatchet''' Flight speed by '''{{clr|2|20 %}}'''.
+
* '''Increases''' the Flight speed of '''Hatchets''' by '''{{clr|2|+20 %}}'''.
   
   
 
| Rusty Head =
 
| Rusty Head =
 
This '''Hatchet''' head is covered with crusty and volatile rust spots that make injuries particularly difficult to heal from.
 
This '''Hatchet''' head is covered with crusty and volatile rust spots that make injuries particularly difficult to heal from.
* Survivors hit with ''Hunting Hatchets'' suffer from the '''''{{IconLink|Mangled}}''''' '''Status Effect''' until healed.
+
* Survivors hit by '''Hatchets''' suffer from the '''''{{IconLink|Mangled}}''''' '''Status Effect''' until healed.
   
''Rusty Head'' does not stack with other Head Add-ons.
+
''Rusty Head'' does not stack.
   
   
 
| Shiny Pin =
 
| Shiny Pin =
 
A copper pin defaced beyond recognition yet polished to a high sheen.<br>Pillaged from a particularly difficult prey.
 
A copper pin defaced beyond recognition yet polished to a high sheen.<br>Pillaged from a particularly difficult prey.
  +
* '''Increases''' Movement speed during ''Wind-up'' by '''{{clr|2|+5 %}}'''.
* '''{{Values|Slightly increases|+5 %}}''' ''Hunting Hatchets'' Wind-up Movement speed.
 
   
   
 
| Soldier's Puttee =
 
| Soldier's Puttee =
 
A wrap taken from a dead soldier.<br>It provides protection and support to the ankle and lower leg.
 
A wrap taken from a dead soldier.<br>It provides protection and support to the ankle and lower leg.
* '''The Huntress''' moves at '''{{clr|2|4.6 m/s}}''' whenever she is out of '''Hatchets'''.
+
* '''Increases''' the Movement speed of '''The Huntress''' to '''{{clr|2|4.6 m/s}}''' whenever she is out of '''Hatchets'''.
   
   
 
| Venomous Concoction =
 
| Venomous Concoction =
A toxic concoction, applied to the '''Hatchet's''' blade.<br>The murky concoction is mainly composed of Berus Snake venom, which gives it fatiguing capabilities.
+
A toxic concoction, applied to the Hatchet's blade.<br>The murky concoction is mainly composed of Berus Snake venom, which gives it fatiguing capabilities.
* Survivors hit with ''Hunting Hatchets'' suffer from the '''''{{IconLink|Exhausted}}''''' '''Status Effect''' for '''{{clr|2|5 seconds}}'''.
+
* Survivors hit by '''Hatchets''' suffer from the '''''{{IconLink|Exhausted}}''''' '''Status Effect''' for '''{{clr|2|5 seconds}}'''.
   
   
 
| Yellowed Cloth =
 
| Yellowed Cloth =
 
A simple scrap of material to tend to blisters and wipe the puss away.
 
A simple scrap of material to tend to blisters and wipe the puss away.
* Increases '''Hatchet''' Flight speed by '''{{clr|2|10 %}}'''.
+
* '''Increases''' the Flight speed of '''Hatchets''' by '''{{clr|2|+10 %}}'''.
   
   
Line 1,079: Line 1,134:
 
'''{{clr|8|THIS ADD-ON HAS BEEN DECOMMISSIONED.}}'''
 
'''{{clr|8|THIS ADD-ON HAS BEEN DECOMMISSIONED.}}'''
   
A toxic brew, applied to the '''Hatchet's''' blade.<br>The thick brew is mainly composed of Yew Seeds, which give it paralytic capabilities.
+
A toxic brew, applied to the Hatchet's blade.<br>The thick brew is mainly composed of Yew Seeds, which give it paralytic capabilities.
* Survivors hit with ''Hunting Hatchets'' suffer from a '''{{Values|slight|-3 %}}''' '''''{{IconLink|Hindered}}''''' '''Status Effect''' for '''{{clr|2|15 seconds}}'''.
+
* Survivors hit by '''Hatchets''' suffer from a '''{{clr|2|-3 %}}''' '''''{{IconLink|Hindered}}''''' '''Status Effect''' for '''{{clr|2|15 seconds}}'''.
   
''Yew Seed Brew'' does not stack with other Yew Seed Add-ons.
+
''Yew Seed Brew'' does not stack.
   
   
Line 1,088: Line 1,143:
 
'''{{clr|8|THIS ADD-ON HAS BEEN DECOMMISSIONED.}}'''
 
'''{{clr|8|THIS ADD-ON HAS BEEN DECOMMISSIONED.}}'''
   
A toxic concoction, applied to the '''Hatchet's''' blade.<br>The muddy concoction is mainly composed of Yew Seeds, which give it paralytic capabilities.
+
A toxic concoction, applied to the Hatchet's blade.<br>The muddy concoction is mainly composed of Yew Seeds, which give it paralytic capabilities.
* Survivors hit with ''Hunting Hatchets'' suffer from a '''{{Values|slight|-3 %}}''' '''''{{IconLink|Hindered}}''''' '''Status Effect''' for '''{{clr|2|30 seconds}}'''.
+
* Survivors hit by '''Hatchets''' suffer from a '''{{clr|2|-3 %}}''' '''''{{IconLink|Hindered}}''''' '''Status Effect''' for '''{{clr|2|30 seconds}}'''.
   
''Yew Seed Concoction'' does not stack with other Yew Seed Add-ons.
+
''Yew Seed Concoction'' does not stack.
   
   
 
| Weighted Head =
 
| Weighted Head =
An oddly weighted '''Hatchet''' head, crafted to deliver a hard blow to its target.<br>It requires a wielder with a strong arm.
+
An oddly weighted Hatchet head, crafted to deliver a hard blow to its target.<br>It requires a wielder with a strong arm.
* Survivors hit with ''Hunting Hatchets'' suffer from the '''''{{IconLink|Incapacitated}}''''' '''Status Effect''' for '''{{clr|2|10 seconds}}'''.
+
* Survivors hit by '''Hatchets''' suffer from the '''''{{IconLink|Incapacitated}}''''' '''Status Effect''' for '''{{clr|2|10 seconds}}'''.
   
   
 
| Wooden Fox =
 
| Wooden Fox =
 
Roughly carved, this fox statuette is no more than a few inches.<br>A reminder that stealth and cunning is as effective as raw power.
 
Roughly carved, this fox statuette is no more than a few inches.<br>A reminder that stealth and cunning is as effective as raw power.
* Grants the '''''{{IconLink|Undetectable}}''''' '''Status Effect''' for '''{{clr|2|15 seconds}}''' when reloading.
+
* Grants the '''''{{IconLink|Undetectable}}''''' '''Status Effect''' for '''{{clr|2|15 seconds}}''' when ''Reloading''.
   
   
 
<!--Jigsaw's Baptism-->
 
<!--Jigsaw's Baptism-->
 
| Amanda's Letter =
 
| Amanda's Letter =
A blackmailing Letter for the attention of Amanda. Fills the reader with rage and focus.
+
A blackmailing Letter for the attention of Amanda.<br>Fills the reader with rage and focus.
* When crouched, {{IconLink|Auras}} of Survivors within '''{{clr|2|12 metres}}''' are revealed to The Pig.
+
* When crouched, the {{IconLink|Auras}} of all Survivors within '''{{clr|2|16 metres}}''' are revealed to '''The Pig'''.
* Available ''Reverse Bear Traps'' '''reduced''' by '''{{clr|6|3}}'''.
+
* '''Reduces''' available {{IconLink|Reverse Bear Traps}} by '''{{clr|6|-3 Traps}}'''.
* Available ''Jigsaw Boxes'' '''reduced''' by '''{{clr|8|2}}'''.
 
   
 
''{{clr|9|"Amanda, you were with Cecil the night Jill lost Gideon. You killed their child. You know it and I know it." — Amanda's Letter}}''
 
''{{clr|9|"Amanda, you were with Cecil the night Jill lost Gideon. You killed their child. You know it and I know it." — Amanda's Letter}}''
Line 1,115: Line 1,169:
   
 
| Amanda's Secret =
 
| Amanda's Secret =
A black metal box containing a knife and various medical supplies, such as bandages and compresses. Deep cuts reduce stress and awaken the senses.
+
A black metal box containing a knife and various medical supplies, such as bandages and compresses.<br>Deep cuts reduce stress and awaken the senses.
  +
* Survivors removing their {{IconLink|Reverse Bear Trap}} trigger a ''[[Loud Noise Notification]]'' and have their {{IconLink|Aura}} revealed for '''{{clr|2|6 seconds}}'''.
* '''Gain a notification''' when a Survivor removes a ''Reverse Bear Trap''.
 
  +
* Disables '''The Pig's''' ability to see the Auras of {{IconLink|Jigsaw Boxes}}.
* {{IconLink|Auras}} of Survivors removing a ''Reverse Bear Trap'' are revealed to The Pig for '''{{clr|2|6 seconds}}'''.
 
* '''Disables''' The Pig's ability to see the Auras of ''Jigsaw Boxes''.
 
   
   
 
| Bag of Gears =
 
| Bag of Gears =
 
A few mechanical parts that allow the creation of challenging Jigsaw Boxes and easier to install Reverse Bear Traps.
 
A few mechanical parts that allow the creation of challenging Jigsaw Boxes and easier to install Reverse Bear Traps.
  +
* '''Decreases''' the Search speed of {{IconLink|Jigsaw Boxes}} by '''{{clr|2|-14 %}}'''.
* '''{{Values|Slightly increases|+14 %}}''' ''Jigsaw Box'' Search time.
 
  +
* '''Increases''' the Attaching speed of {{IconLink|Reverse Bear Traps}} by '''{{clr|6|+50 %}}'''.
* '''{{Values|Slightly reduces|-15 %}}''' ''Reverse Bear Trap'' Setting time.
 
   
   
 
| Combat Straps =
 
| Combat Straps =
 
Leather straps that hold fabric in place for nimbler movement.
 
Leather straps that hold fabric in place for nimbler movement.
  +
* '''Increases''' the Crouch Transition speed by '''{{clr|2|+30 %}}'''.
* '''{{Values|Slightly reduces|-0.3 seconds}}''' Crouch Activation time.
 
   
   
 
| Crate of Gears =
 
| Crate of Gears =
 
This collection of mechanical parts allows the creation of extra-challenging Jigsaw Boxes and Reverse Bear Traps that are easier to install.
 
This collection of mechanical parts allows the creation of extra-challenging Jigsaw Boxes and Reverse Bear Traps that are easier to install.
  +
* '''Decreases''' the Search speed of {{IconLink|Jigsaw Boxes}} by '''{{clr|2|-25 %}}'''.
* '''{{Values|Considerably increases|+30 %}}''' ''Jigsaw Box'' Search time.
 
  +
* '''Increases''' the Attaching speed of {{IconLink|Reverse Bear Traps}} by '''{{clr|6|+50 %}}'''.
* '''{{Values|Moderately reduces|-30 %}}''' ''Reverse Bear Trap'' Setting time.
 
   
   
 
| Face Mask =
 
| Face Mask =
A modification to the Reverse Bear Trap: the heavy cloth face mask, laced with a sedative, partially suffocates the target, making it hard to concentrate.
+
A modification to the '''Reverse Bear Trap''': the heavy cloth face mask, laced with a sedative, partially suffocates the target, making it hard to concentrate.
* Survivors caught in a ''Reverse Bear Trap'' suffer from the '''''{{IconLink|Blindness}}''''' '''Status Effect'''.
+
* Survivors caught in a {{IconLink|Reverse Bear Traps}} suffer from the '''''{{IconLink|Blindness}}''''' '''Status Effect'''.
  +
* ''Does not affect the'' Jigsaw Box ''{{IconLink|Aura}}''.
 
  +
''Face Mask'' does not hide the {{IconLink|Auras}} of the {{IconLink|Jigsaw Boxes}}.
   
   
 
| Interlocking Razor =
 
| Interlocking Razor =
A modification to the Jigsaw Box: the addition of interlocking razor blades makes it impossible to move suddenly in the Jigsaw Box without slitting one's wrists.
+
A modification to the '''Jigsaw Box''': the addition of interlocking razor blades makes it impossible to move suddenly in the Jigsaw Box without slitting one's wrists.
  +
* Failing a {{IconLink|Skill Check}} at {{IconLink|Jigsaw Boxes}} will apply '''''{{IconLink|Deep Wound}}''''' '''Status Effect''' to {{IconLink|Injured}} Survivors.
* '''{{Values|Tremendously increases|+50 %}}''' the Regression penalty of failed Skill Checks on ''Jigsaw Boxes''.
 
   
   
 
| Jigsaw's Annotated Plan =
 
| Jigsaw's Annotated Plan =
A disturbing, yet brilliant, Trap design laid down on paper and annotated by Jigsaw.
+
A disturbing, yet brilliant, trap design laid down on paper and annotated by Jigsaw.
* Available ''Jigsaw Boxes'' '''increased''' by '''{{clr|2|1}}'''.
+
* '''Increases''' available {{IconLink|Reverse Bear Traps}} by '''{{clr|2|+1 Trap}}'''.
  +
* Each time a {{IconLink|Generator}} is completed, the Death Timer of all '''{{clr|19|active Reverse Bear Traps}}''' is reduced by '''{{clr|6|-10 seconds}}'''.
* '''{{Values|Moderately increases|+20 seconds}}''' ''Reverse Bear Trap'' Death timer.
 
  +
* '''Increases''' Death Timer duration by '''{{clr|8|+10 seconds}}'''.
   
   
 
| Jigsaw's Sketch =
 
| Jigsaw's Sketch =
A disturbing, yet brilliant, Trap design sketched in detail on a sheet of paper.
+
A disturbing, yet brilliant, trap design sketched in detail on a sheet of paper.
* Available ''Jigsaw Boxes'' '''increased''' by '''{{clr|2|1}}'''.
+
* '''Increases''' available {{IconLink|Reverse Bear Traps}} by '''{{clr|2|+1 Trap}}'''.
  +
* Whenever a Survivor wearing a '''Reverse Bear Trap''' is working on a {{IconLink|Generator}}, its {{IconLink|Aura}} is highlighted to '''The Pig'''.
   
   
 
| John's Medical File =
 
| John's Medical File =
The medical file of a cancerous man. Fills the reader with dread and recklessness.
+
The medical file of a cancerous man.<br>Fills the reader with dread and recklessness.
  +
* '''Increases''' Crouch Movement speed by '''{{clr|2|+6 %}}'''.
* '''{{Values|Slightly reduces|-50 %}}''' Ambush Attack Charge time.
 
   
   
 
| Last Will =
 
| Last Will =
 
A latched wooden box with a satin lining, offered as part of a last will.
 
A latched wooden box with a satin lining, offered as part of a last will.
* Available ''Reverse Bear Traps'' '''increased''' by '''{{clr|2|1}}'''.
+
* '''Increases''' Movement speed during ''Ambush Dash'' by '''{{clr|2|+6 %}}'''.
  +
* '''Increases''' the Charge time of ''Ambush Dash'' by '''{{clr|6|+66 %}}'''.
   
   
 
| Razor Wires =
 
| Razor Wires =
 
A modification to the Jigsaw Box: the addition of razor sharp wires makes it extra difficult and potentially painful to search them.
 
A modification to the Jigsaw Box: the addition of razor sharp wires makes it extra difficult and potentially painful to search them.
* '''{{Values|Moderately increases|+2 %}}''' ''Jigsaw Box'' {{IconLink|Skill Check}} Trigger odds.
+
* Failing a {{IconLink|Skill Check}} at {{IconLink|Jigsaw Boxes}} will injure {{IconLink|Healthy}} Survivors.
   
   
 
| Rules Set No.2 =
 
| Rules Set No.2 =
 
Not all games need to have the same rules.
 
Not all games need to have the same rules.
* '''Disables''' the Survivors' ability to see the {{IconLink|Auras}} of ''Jigsaw Boxes'' until their ''Reverse Bear Trap'' is activated.
+
* Disables the Survivors' ability to see the {{IconLink|Auras}} of {{IconLink|Jigsaw Boxes}} until their {{IconLink|Reverse Bear Trap}} is activated.
  +
 
''{{clr|9|"Listen, there are rules." — Jigsaw}}''
 
''{{clr|9|"Listen, there are rules." — Jigsaw}}''
   
Line 1,183: Line 1,241:
 
| Rusty Attachments =
 
| Rusty Attachments =
 
A modification to the Reverse Bear Trap: mouth spikes, covered with crusty and volatile rust spots that make injuries particularly difficult to heal.
 
A modification to the Reverse Bear Trap: mouth spikes, covered with crusty and volatile rust spots that make injuries particularly difficult to heal.
* Injured Survivors caught in a ''Reverse Bear Trap'' suffer from the '''''{{IconLink|Mangled}}''''' '''Status Effect''' until healed.
+
* Injured Survivors caught in a {{IconLink|Reverse Bear Trap}} suffer from the '''''{{IconLink|Mangled}}''''' '''Status Effect''' until healed.
   
   
 
| Shattered Syringe =
 
| Shattered Syringe =
Symbol of a broken way of life. Reminiscing about her past-self hardens her determination.
+
Symbol of a broken way of life.<br>Reminiscing about her past-self hardens her determination.
  +
* '''Reduces''' the Cool-down time of missed ''Ambush Dash'' Attacks by '''{{clr|6|-25 %}}'''.
* '''{{Values|Slightly decreases|-20 %}}''' missed Ambush Attack cool-down.
 
   
   
 
| Slow-Release Toxin =
 
| Slow-Release Toxin =
 
A modification to the Reverse Bear Trap: a poison that is not fatal, but weakens the body and makes it nearly impossible to recover fully from any effort.
 
A modification to the Reverse Bear Trap: a poison that is not fatal, but weakens the body and makes it nearly impossible to recover fully from any effort.
* Survivors caught in a ''Reverse Bear Trap'' suffer from the '''''{{IconLink|Exhausted}}''''' '''Status Effect'''.
+
* Survivors caught in a {{IconLink|Reverse Bear Trap}} suffer from the '''''{{IconLink|Exhausted}}''''' '''Status Effect'''.
   
   
 
| Tampered Timer =
 
| Tampered Timer =
A timer that has been fiddled with. A spring in the mechanism forces the gears to turn faster.
+
A timer that has been fiddled with.<br>A spring in the mechanism forces the gears to turn faster.
  +
* '''Reduces''' the Death Timer duration of {{IconLink|Reverse Bear Trap}} by '''{{clr|2|-20 seconds}}'''.
* '''{{Values|Moderately reduces|-30 seconds}}''' ''Reverse Bear Trap'' Death timer.
 
   
   
 
| Utility Blades =
 
| Utility Blades =
A modification to the Reverse Bear Trap: sharp blades attached to the Trap's interior lacerate the victim with every movement.
+
A modification to the Reverse Bear Trap: sharp blades attached to the trap's interior lacerate the victim with every movement.
* Survivors caught in a Reverse Bear Trap suffer from the '''''{{IconLink|Haemorrhage}}''''' '''Status Effect'''.
+
* Survivors caught in a {{IconLink|Reverse Bear Trap}} suffer from the '''''{{IconLink|Haemorrhage}}''''' '''Status Effect'''.
   
   
 
| Video Tape =
 
| Video Tape =
A recording of Jigsaw, explaining the game's rules to Amanda. Reminiscing about her past-self hardens her determination.
+
A recording of Jigsaw, explaining the game's rules to Amanda.<br>Reminiscing about her past-self hardens her determination.
  +
* All Survivors start the Trial with {{IconLink|Reverse Bear Traps}} already attached.
* '''{{Values|Slightly reduces|-50 %}}''' Ambush Attack Charge time.
 
* '''{{Values|Slightly decreases|-20 %}}''' missed Ambush Attack cool-down.
 
   
   
 
| Workshop Grease =
 
| Workshop Grease =
 
A modification to the Jigsaw Box: the lubricated parts make the search a more delicate exercise.
 
A modification to the Jigsaw Box: the lubricated parts make the search a more delicate exercise.
  +
* '''Increases''' the Charge speed of the ''Ambush Dash'' by '''{{clr|2|+50 %}}'''.
* '''{{Values|Slightly increases|+1 %}}''' ''Jigsaw Box'' {{IconLink|Skill Check}} Trigger odds.
 
  +
* '''Reduces''' the Cool-down time of missed ''Ambush Dash'' Attacks by '''{{clr|6|-25 %}}'''.
   
   
 
<!--Map-->
 
<!--Map-->
 
| Black Silk Cord =
 
| Black Silk Cord =
A smooth black cord with a soft appearance. Can be tied around a map to enhance its Aura-reading ability.
+
A smooth black cord with a soft appearance.<br>Can be tied around the Map to enhance its Aura-reading ability.
* Unlocks the ''Map's'' ability to track the {{IconLink|Hatch}}.
+
* Unlocks the ability to track the {{IconLink|Hatch}}.
   
   
 
| Crystal Bead =
 
| Crystal Bead =
An intricate set of lenses wrapped up in an astonishingly complex apparatus. The gears controlling the lenses' focus move by themselves as to focus on something invisible to humans.
+
An intricate set of lenses wrapped up in an astonishingly complex apparatus.<br>The gears controlling the lenses' focus move by themselves as to focus on something invisible to humans.
* All other Survivor see the Auras generated by the ''Map'' when activated.
+
* Reveals the {{IconLink|Auras}} generated by the ''Map'' to all Survivors.
   
   
 
| Map Addendum =
 
| Map Addendum =
A fragmented piece of a thick fibrous material. A partial and faded map is drawn on it which by itself is useless.
+
A fragmented piece of a thick fibrous material.<br>A partial and faded map is drawn on it which by itself is useless.
* Adds '''{{clr|2|5 seconds}}''' of use to the ''Map''.
+
* '''Adds {{clr|2|5 seconds}}''' of use to the ''Map''.
   
   
 
| Glass Bead =
 
| Glass Bead =
A strange bead circled with gold that can be used to magnify the map and mark a specific position. The bead emits an energy which can be felt and seen by Survivors.
+
A strange bead circled with gold that can be used to magnify the map and mark a specific position.<br>The bead emits an energy which can be felt and seen by Survivors.
  +
* Unlocks the ''Map's'' ability to place a '''Light Beacon''' in the Trial Grounds that can be seen by all Survivors.
 
  +
Press the ''Secondary Action button'' while using the ''Map'' to use the ''Glass Bead'':
  +
* Place a '''Pillar of Light''' at your current location that can be seen by all Survivors.
   
   
 
| Odd Stamp =
 
| Odd Stamp =
A stamp carved out of sturdy blonde wood. The text found at the base is incomprehensible: ''"kw'zvre'od"''. Can be used with a map.
+
A stamp carved out of sturdy blonde wood.<br>The text found at the base is incomprehensible: ''"kw'zvre'od"''.
* '''{{Values|Considerably increases|+12 metres}}''' ''Map'' Tracking range.
+
* '''Increases''' the ''Map's'' Tracking range by '''{{clr|2|+12 metres}}'''.
   
   
 
| Red Twine =
 
| Red Twine =
A bristly and rough piece of twine of a deep red colour. Can be tied around a map to enhance its Aura-reading ability.
+
A bristly and rough piece of twine of a deep red colour.<br>Can be tied around the Map to enhance its Aura-reading ability.
 
* Unlocks the ability to track '''[[Killer Belongings]]'''.
 
* Unlocks the ability to track '''[[Killer Belongings]]'''.
   
   
 
| Retardant Jelly =
 
| Retardant Jelly =
A slimy, translucent substance with a ghastly lavender shade. This jelly from unknown origin is highly resistant to heat.
+
A slimy, translucent substance with a ghastly lavender shade.<br>This jelly from unknown origin is highly resistant to heat.
* '''{{Values|Moderately slows|-24 %}}''' ''Map'' Burning rate.
+
* '''Decreases''' the ''Map's'' Depletion rate by '''{{clr|2|-20 %}}'''.
   
   
 
| Unusual Stamp =
 
| Unusual Stamp =
A wooden stamp with a cross-hatched rubber pad used to mark documents. It is unclear as to how or by whom this stamp was originally used. Can be used with a map.
+
A wooden stamp with a cross-hatched rubber pad used to mark documents.<br>It is unclear as to how or by whom this stamp was originally used.
* '''{{Values|Moderately increases|+8 metres}}''' ''Map'' Tracking range.
+
* '''Increases''' the ''Map's'' Tracking range by '''{{clr|2|+8 metres}}'''.
   
   
 
| Yellow Wire =
 
| Yellow Wire =
A small electrical wire. Both ends are heavily damaged like it has been forcefully torn out of its intended location. Can be tied around a map to enhance its Aura-reading ability.
+
A small electrical wire.<br>Both ends are heavily damaged like it has been forcefully torn out of its intended location.<br>Can be tied around the Map to enhance its Aura-reading ability.
 
* Unlocks the ability to track the {{IconLink|Exit Gate}} Switches.
 
* Unlocks the ability to track the {{IconLink|Exit Gate}} Switches.
   
Line 1,265: Line 1,325:
 
<!--Key-->
 
<!--Key-->
 
| Blood Amber =
 
| Blood Amber =
A blood-red amber striped with black veins. The amber is warm to the touch. Can be attached to the Key using its jump ring to channel the Key's Aura-reading ability.
+
A blood-red amber striped with black veins.<br>The amber is warm to the touch.<br>Can be attached to the Key using its jump ring to channel the Key's Aura-reading ability.
* Reveals the '''Killer's Aura''' when within a range of '''{{clr|2|32 metres}}'''.
+
* Unlocks the ability to reveal the {{IconLink|Aura}} of the Killer within '''{{clr|2|32 metres}}'''.
  +
* '''Increases''' the ''Key's'' Depletion rate by '''{{clr|2|+100 %}}'''.
* '''{{Values|Tremendously decreases|-50 %}}''' ''Key'' Efficiency.
 
   
   
 
| Eroded Token =
 
| Eroded Token =
A heavily worn out token made of brass. If an inscription or drawing was once engraved in it, it has today completely disappeared. Can be attached to the Key using its jump ring to channel the Key's Aura-reading ability.
+
A heavily worn out token made of brass.<br>If an inscription or drawing was once engraved in it, it has today completely disappeared.<br>Can be attached to the Key using its jump ring to channel the Key's Aura-reading ability.
* Reveals '''Survivors' Auras''' when within a range of '''{{clr|2|24 metres}}'''.
+
* Unlocks the ability to reveal the {{IconLink|Auras}} of other Survivors within '''{{clr|2|24 metres}}'''.
   
   
 
| Gold Token =
 
| Gold Token =
A gold token with a dull appearance. Both faces are smooth and void of any inscriptions. Can be attached to the Key using its jump ring to channel the Key's Aura-reading ability.
+
A gold token with a dull appearance.<br>Both faces are smooth and void of any inscriptions.<br>Can be attached to the Key using its jump ring to channel the Key's Aura-reading ability.
* Reveals '''Survivors' Auras''' when within a range of '''{{clr|2|48 metres}}'''.
+
* Unlocks the ability to reveal the {{IconLink|Auras}} of other Survivors within '''{{clr|2|48 metres}}'''.
   
   
 
| Milky Glass =
 
| Milky Glass =
This opaque piece of glass emits a dull vibrating noise. When the Skeleton or Dull Key is used to unlock a Black Lock, the glass token protects the Key from breaking, channelling the Black Fog's energy into the glass.
+
This opaque piece of glass emits a dull vibrating noise.<br>When the Key is used to unlock the Hatch, the glass token protects the Key from breaking, channelling The Black Fog's energy into the glass instead.
* Do not lose the ''Key'' when unlocking the {{IconLink|Hatch}}, lose this Add-on instead.
+
* Opening the {{IconLink|Hatch}} with a ''Key'' loses this Add-on instead of the ''Key'' itself.
   
   
 
| Prayer Beads =
 
| Prayer Beads =
A chain of matte beads of various sizes used in praying ritual. Can be attached to the Key.
+
A chain of matte beads of various sizes used in praying ritual.
* Adds '''{{clr|2|15 seconds}}''' of use to the ''Key''.
+
* '''Adds {{clr|2|15 seconds}}''' of use to the ''Key''.
   
   
 
| Prayer Rope =
 
| Prayer Rope =
Tightly knitted rope used in praying rituals. Can be attached to the Key.
+
Tightly knitted rope used in praying rituals.
* Adds '''{{clr|2|10 seconds}}''' of use to the ''Key''.
+
* '''Adds {{clr|2|10 seconds}}''' of use to the ''Key''.
   
''{{clr|9|"Pray all you want, your words are getting lost somewhere up there, in the Fog."}}''
+
''{{clr|9|"Pray all you want, your words are getting lost somewhere up there, in The Fog."}}''
   
   
 
| Scratched Pearl =
 
| Scratched Pearl =
A porous and scratched white pearl. A minuscule jump ring allows the pearl to be attached to the Key.
+
A porous and scratched white pearl.<br>A minuscule jump ring allows the pearl to be attached to the Key.
* '''{{Values|Moderately increases|+12 metres}}''' ''Key'' Aura-reading range.
+
* '''Increases''' the ''Key's'' Aura-reading range by '''{{clr|2|+12 metres}}'''.
   
 
 
 
| Unique Wedding Ring =
 
| Unique Wedding Ring =
 
An engraved wedding ring that emerged from The Fog and resonates with an indescribable and incomprehensible energy.
 
An engraved wedding ring that emerged from The Fog and resonates with an indescribable and incomprehensible energy.
* Reveals the '''''Obsession''''''s {{IconLink|Aura}}.
+
* Unlocks the ability to reveal the {{IconLink|Aura}} of the '''''{{IconLink|Obsession}}''''' within '''{{clr|2|48 metres}}'''.
  +
* '''''{{Values|Reduces|-100 %}}''' the odds of being the '''Obsession'''''.
 
  +
Lowers the odds of becoming the Killer's initial '''''Obsession''''' by '''{{clr|6|-100 %}}'''.
   
   
 
| Weaved Ring =
 
| Weaved Ring =
A mundane key ring in appearance with an unusual bluish dark sheen. The ring binds the Key to the user, preventing its loss even in the darkest of times.
+
A mundane key ring in appearance with an unusual bluish dark sheen.<br>The ring binds the Key to the user, preventing its loss even in the darkest of times.
* Do not lose the ''Key'' upon death, lose this Add-on instead.
+
* In case of death, lose this Add-on instead of the ''Key'' itself.
   
   
Line 1,316: Line 1,377:
 
| Abdominal Dressing =
 
| Abdominal Dressing =
 
A highly absorbent pad that prevents bodily fluid leakage when applied to large abdominal wounds.
 
A highly absorbent pad that prevents bodily fluid leakage when applied to large abdominal wounds.
* '''{{Values|Considerably increases|+25 %}}''' ''Med-Kit'' Healing speed.
+
* '''Increases''' the ''Med-Kit's'' Healing speeds by '''{{clr|2|+25 %}}'''.
* Reduces ''Med-Kit'' Charges by '''{{clr|2|8}}'''.
+
* '''Reduces''' the ''Med-Kit's'' Capacity by '''{{clr|6|-8 Charges}}'''.
   
   
 
| Anti-Haemorrhagic Syringe =
 
| Anti-Haemorrhagic Syringe =
 
An anti-haemorrhagic substance that stops the bleeding in a matter of seconds.
 
An anti-haemorrhagic substance that stops the bleeding in a matter of seconds.
* Use with ''Secondary Action''.
 
* The affected Survivor will passively gain '''one Health State''' '''{{clr|2|16 seconds}}''' after use.
 
* The time required can be modified by Perks and Add-ons that affect ''Healing speeds''.
 
* This effect is cancelled when the affected Survivor changes their {{IconLink|Health State}} or is picked up by the Killer.
 
   
  +
Press the ''Secondary Action button'' while healing with the ''Med-Kit'' to use the ''Anti-Haemorrhagic Syringe'':
Using ''Anti-Haemorrhagic Syringe'' will destroy the ''Med-Kit''.
 
  +
* Over the next '''{{clr|2|16 seconds}}''', the affected Survivor will passively gain '''{{clr|6|1 Health State}}'''.
  +
* This time is affected by Healing Speed modifiers.
  +
* The effect is cancelled if the affected Survivor changes their {{IconLink|Health State}} or is picked up by the Killer.
  +
* Can be used on other Survivors or yourself.
  +
* Consumes the ''Med-Kit'' on use.
   
   
 
| Bandages =
 
| Bandages =
 
A pack of bandages usually found in First Aid Kits.
 
A pack of bandages usually found in First Aid Kits.
* Adds '''{{clr|2|8 Charges}}''' to the ''Med-Kit''.
+
* '''Increases''' the ''Med-Kit's'' Capacity by '''{{clr|2|+8 Charges}}'''.
   
   
 
| Butterfly Tape =
 
| Butterfly Tape =
 
Medical quality tape used to close small wounds.
 
Medical quality tape used to close small wounds.
  +
* '''Increases''' the ''Med-Kit's'' Healing speeds by '''{{clr|2|+5 %}}'''.
* '''{{Values|Slightly increases|+5 %}}''' Healing speed.
 
   
   
 
| Gauze Roll =
 
| Gauze Roll =
A sterile gauze used for a variety of wounds. Part of a total wound care system.
+
A sterile gauze used for a variety of wounds.<br>Part of a total wound care system.
* Adds '''{{clr|2|12 Charges}}''' to the ''Med-Kit''.
+
* '''Increases''' the ''Med-Kit's'' Capacity by '''{{clr|2|+12 Charges}}'''.
   
   
 
| Gel Dressings =
 
| Gel Dressings =
 
A pack of gel forming pads used to patch up heavily exuding wounds.
 
A pack of gel forming pads used to patch up heavily exuding wounds.
* Adds '''{{clr|2|16 Charges}}''' to the ''Med-Kit''.
+
* '''Increases''' the ''Med-Kit's'' Capacity by '''{{clr|2|+16 Charges}}'''.
   
   
 
| Medical Scissors =
 
| Medical Scissors =
 
Scissors designed to easily cut through textiles.
 
Scissors designed to easily cut through textiles.
  +
* '''Increases''' the ''Med-Kit's'' Healing speeds by '''{{clr|2|+15 %}}'''.
* '''{{Values|Moderately increases|+15 %}}''' Healing speed.
 
   
   
 
| Needle & Thread =
 
| Needle & Thread =
Not exactly a medical device, however it can be used to quickly and painfully close up a wound.
+
Not exactly a medical device.<br>However, it can be used to quickly and painfully close up a wound.
  +
* '''Increases''' the ''Med-Kit's'' Healing speeds by '''{{clr|2|+15 %}}'''.
* '''{{Values|Moderately increases|+10 %}}''' Healing Skill Check Trigger odds.
 
  +
* '''Increases''' the Trigger odds of Healing {{IconLink|Skill Checks}} by '''{{clr|6|+10 %}}'''.
* '''{{Values|Moderately increases|+15 %}}''' Healing speed.
 
* Grants '''{{clr|2|100 %}}''' Bonus Bloodpoints for ''Great Skill Check'' Score Events when Healing.
+
* Grants '''{{clr|8|100 %}}''' bonus Bloodpoints for ''Great Healing Skill Checks''.
   
   
 
| Refined Serum =
 
| Refined Serum =
  +
A refined version of the {{IconLink|Putrid Serum}} that is mostly safe for human consumption.<br>Mostly.
'''{{clr|8|NO LONGER AVAILABLE}}'''
 
   
  +
Press the ''Secondary Action button'' while healing with the ''Med-Kit'' to use the ''Refined Serum'':
A refined version of the {{IconLink|Putrid Serum}} that's mostly safe for human consumption. Mostly.
 
  +
* '''Increases''' your Movement speed by '''{{clr|2|+5 %}}''' for '''{{clr|6|16 seconds}}'''.
  +
* Creates a Blight trail behind the affected Survivor.
  +
* Can be used on other Survivors or yourself.
  +
* Consumes the ''Med-Kit'' on use.
   
  +
'''''The Midnight Grove''' Event Item.''
Press the ''Secondary Action button'' while healing with the ''Med-Kit'' to use the ''Refined Serum''.
 
* '''{{Values|Moderately increases|+5 %}}''' Movement speed for '''{{clr|2|16 seconds}}'''.
 
* Creates a Blight trail behind the Survivor.
 
   
   
 
| Rubber Gloves =
 
| Rubber Gloves =
 
Disposable medical gloves to avoid cross-contamination.
 
Disposable medical gloves to avoid cross-contamination.
  +
* '''Increases''' the Progression bonus of ''Great Healing Skill Checks'' by '''{{clr|2|+3 %}}'''.
* '''{{Values|Moderately increases|+3 %}}''' Great Healing Skill Check Progression bonus.
 
   
   
 
| Self Adherent Wrap =
 
| Self Adherent Wrap =
 
A pack of bandages that stick to themselves without the need of clips for a faster patch-up that requires less readjustments.
 
A pack of bandages that stick to themselves without the need of clips for a faster patch-up that requires less readjustments.
  +
* '''Increases''' the ''Med-Kit's'' Healing speeds by '''{{clr|2|+5 %}}'''.
* '''{{Values|Slightly increases|+5 %}}''' Healing speed.
 
* Adds '''{{clr|2|8 Charges}}''' to the ''Med-Kit''.
+
* '''Increases''' the ''Med-Kit's'' Capacity by '''{{clr|6|+8 Charges}}'''.
   
   
 
| Sponge =
 
| Sponge =
 
A mundane sponge used to soak up extra blood, providing easier access to wounds.
 
A mundane sponge used to soak up extra blood, providing easier access to wounds.
  +
* '''Increases''' the Progression bonus of ''Great Healing Skill Checks'' by '''{{clr|2|+5 %}}'''.
* '''{{Values|Considerably increases|+5 %}}''' Great Healing Skill Check Progression bonus.
 
   
   
 
| Styptic Agent =
 
| Styptic Agent =
A white powder with coagulant properties. Apply the agent to a wound to stop it from haemorrhaging.
+
A white powder with coagulant properties.<br>Apply the agent to a wound to stop it from haemorrhaging.
* Use with ''Secondary Action''.
 
* When the ''Styptic Agent'' is used on an injured Survivor, they gain the '''''{{IconLink|Endurance}}''''' '''Status Effect''' for '''{{clr|2|8 seconds}}'''.<br>Any damage taken during that time that would put the Survivor into the Dying State will instead apply the '''''{{IconLink|Deep Wound}}''''' '''Status Effect'''.<br>The Survivors has then '''{{clr|6|20 seconds}}''' to Mend themselves.
 
* If the Survivor takes any damage while affected by '''''Deep Wound''''' or if the '''''Deep Wound''''' timer ends, they will immediately be put into the {{IconLink|Dying State}}.
 
   
  +
Press the ''Secondary Action button'' while healing an injured Survivor with the ''Med-Kit'' to use the ''Styptic Agent'':
Using ''Styptic Agent'' will destroy the ''Med-Kit''.
 
  +
* Grants the '''''{{IconLink|Endurance}}''''' '''Status Effect''' for '''{{clr|2|8 seconds}}'''.
  +
* Can be used on other Survivors or yourself.
  +
* Consumes the ''Med-Kit'' on use.
   
   
 
| Surgical Suture =
 
| Surgical Suture =
A medical device used to close and hold body tissue. Even though it's very effective, the surgical suture is challenging to use.
+
A medical device used to close and hold body tissue.<br>Even though it is very effective, the surgical suture is challenging to use.
  +
* '''Increases''' the ''Med-Kit's'' Healing speeds by '''{{clr|2|+15 %}}'''.
* '''{{Values|Considerably increases|+15 %}}''' Healing Skill Check Trigger Odds.
 
  +
* '''Increases''' the Trigger odds of Healing {{IconLink|Skill Checks}} by '''{{clr|6|+15 %}}'''.
* '''{{Values|Moderately increases|+15 %}}''' Healing speed.
 
* Grants '''{{clr|2|150 %}}''' Bonus Bloodpoints ''Great Skill Check'' Score Events when Healing.
+
* Grants '''{{clr|8|150 %}}''' bonus Bloodpoints for ''Great Healing Skill Checks''.
   
   
 
<!--Night Shroud-->
 
<!--Night Shroud-->
 
| Cheap Cologne =
 
| Cheap Cologne =
Dollar store cologne with a pungent scent of rubbing alcohol. Worn by The Ghost Face to make his presence known. Reserved for impromptu visits.
+
Dollar store cologne with a pungent scent of rubbing alcohol.<br>Worn by The Ghost Face to make his presence known.<br>Reserved for impromptu visits.
  +
* '''Increases''' the time Survivors stay ''Marked'' by '''{{clr|2|+5 seconds}}'''.
* '''{{Values|Slightly increases|+5 seconds}}''' '''Marked''' duration on Survivors.
 
   
   
 
| Chewed Pen =
 
| Chewed Pen =
A blue pen with a chewed cap that holds traces of Danny's DNA. Incriminating evidence that was never found.
+
A blue pen with a chewed cap that holds traces of Danny's DNA.<br>Incriminating evidence that was never found.
  +
* '''Reduces''' the Power Recovery time by '''{{clr|2|-4 seconds}}'''.
* '''{{Values|Considerably reduces|-8 seconds}}''' ''Night Shroud'' Recovery time.
 
   
 
 
 
| Driver's License =
 
| Driver's License =
A driver's license revealing Olsen's true identity: Danny Johnson.
+
A driver's license revealing Olsen's true identity:<br>Danny Johnson.
* '''{{Values|Considerably decreases|-8 metres}}''' the Detection range to reveal The Ghost Face while ''Night Shroud'' is active.
+
* '''Reduces''' the distance at which Survivors can reveal '''The Ghost Face''' by '''{{clr|2|-8 metres}}'''.
   
''{{clr|9|"They all want to know who Ghost Face is. But what they should ask is, who's next." — The Ghost Face}}''
+
''{{clr|9|"They all want to know who Ghost Face is. But what they should ask is, who is next." — The Ghost Face}}''
   
   
 
| Drop-Leg Knife Sheath =
 
| Drop-Leg Knife Sheath =
A sheath allowing for a full motion range: ideal to inflict quick and powerful wounds while moving freely. Stolen from a patrol officer the night Danny left Philadelphia.
+
A sheath allowing for a full motion range:<br>ideal to inflict quick and powerful wounds while moving freely.<br>Stolen from a patrol officer the night Danny left Philadelphia.
  +
* '''Increases''' Crouch Movement speed by '''{{clr|2|+8.4 %}}'''.
* '''{{Values|Considerably increases|+8.4 %}}''' Movement speed when crouched.
 
   
 
''{{clr|9|"Gotta get ready like a scout — without the stupid patches. What I get is much better." — The Ghost Face}}''
 
''{{clr|9|"Gotta get ready like a scout — without the stupid patches. What I get is much better." — The Ghost Face}}''
Line 1,431: Line 1,495:
 
| "Ghost Face Caught on Tape" =
 
| "Ghost Face Caught on Tape" =
 
A tape obtained by Olsen to write an article that terrorised Roseville.
 
A tape obtained by Olsen to write an article that terrorised Roseville.
* '''{{Values|Tremendously reduces|-1 second}}''' the Stalk time when leaning from cover.
+
* '''Reduces''' the ''Stalk'' time to ''Mark'' Survivors when leaning from cover by '''{{clr|2|-1 second}}'''.
* '''{{Values|Tremendously increases|+0.75 seconds}}''' the Stalk time when not leaning from cover.
+
* '''Increases''' the ''Stalk'' time to ''Mark'' Survivors when '''''{{clr|8|not}}''''' leaning from cover by '''{{clr|6|+0.75 seconds}}'''.
   
''{{clr|9|"In this footage, a dark figure is seen entering a house late at night in Northern Roseville, Florida. The police were called the next morning to report a murder in the area. Lock your doors: a Killer is in our midst, roaming freely, like a ghost in the night." — The Roseville Gazette}}''
+
''{{clr|9|"In this footage, a dark figure is seen entering a house late at night in Northern Roseville, Florida.<br>The police were called the next morning to report a murder in the area.<br>Lock your doors: a Killer is in our midst, roaming freely, like a ghost in the night." — The Roseville Gazette}}''
   
   
 
| Headlines Cut-outs =
 
| Headlines Cut-outs =
Cut-outs of articles covering unsolved murder cases from Utah to Pennsylvania. While Ghost Face just authored some of the headlines, he committed all of the murders. Compiling your success makes you proud and boosts your confidence.
+
Cut-outs of articles covering unsolved murder cases from Utah to Pennsylvania.<br>While The Ghost Face just authored some of the headlines, he committed all of the murders.<br>Compiling your success makes you proud and boosts your confidence.
  +
* '''Increases''' Movement speed while ''Stalking'' by '''{{clr|2|+10 %}}'''.
* '''{{Values|Slightly increases|+10 %}}''' Movement speed while Stalking.
 
   
   
 
| Knife Belt Clip =
 
| Knife Belt Clip =
A perfect belt clip to scout carry your blade discreetly. No one knows what you are planning to do tonight.
+
A perfect belt clip to scout carry your blade discreetly.<br>No one knows what you are planning to do tonight.
* '''{{Values|Moderately reduces|-0.5 seconds}}''' the Stalk time when not leaning from cover.
+
* '''Reduces''' the ''Stalk'' time to ''Mark'' Survivors when '''''{{clr|8|not}}''''' leaning from cover by '''{{clr|2|-0.5 seconds}}'''.
   
   
 
| Lasting Perfume =
 
| Lasting Perfume =
An overpowering musky fragrance worn by Ghost Face to announce his presence. Reserved for the victims he planned to write about.
+
An overpowering musky fragrance worn by The Ghost Face to announce his presence.<br>Reserved for the victims he planned to write about.
  +
* '''Increases''' the time Survivors stay ''Marked'' by '''{{clr|2|+10 seconds}}'''.
* '''{{Values|Moderately increases|+10 seconds}}''' '''Marked''' duration on Survivors.
 
   
 
 
 
| Leather Knife Sheath =
 
| Leather Knife Sheath =
A quiet and flexible sheath to carry your blade. Movement is easier when things are fastened into place.
+
A quiet and flexible sheath to carry your blade.<br>Movement is easier when things are fastened into place.
  +
* '''Increases''' Crouch Movement speed by '''{{clr|2|+5.6 %}}'''.
* '''{{Values|Moderately increases|+5.6 %}}''' Movement speed when crouched.
 
   
   
 
| Marked Map =
 
| Marked Map =
The annotated map of Northern Roseville, Florida. Each 'X' represents a victim of The Ghost Face. Mapping out your targets allows you to roam the streets undetected.
+
The annotated map of Northern Roseville, Florida.<br>Each 'X' represents a victim of The Ghost Face.<br>Mapping out your targets allows you to roam the streets undetected.
* '''{{Values|Slightly increases|+1 second}}''' ''Killer Instinct'' duration when The Ghost Face is revealed.
+
* '''Increases''' ''[[Killer Instinct]]'' duration when '''The Ghost Face''' is revealed by '''{{clr|2|+1 second}}'''.
   
   
 
| Night Vision Monocular =
 
| Night Vision Monocular =
Night vision lens enabling sharp photos even when shrouded in darkness. Ideal for discreet, impromptu visits late at night.
+
Night vision lens enabling sharp photos even when shrouded in darkness.<br>Ideal for discreet, impromptu visits late at night.
* '''{{Values|Considerably reduces|-0.75 seconds}}''' the Stalk time when not leaning from cover.
+
* '''Reduces''' the ''Stalk'' time to ''Mark'' Survivors when '''''{{clr|8|not}}''''' leaning from cover by '''{{clr|2|-0.75 seconds}}'''.
   
 
 
 
| Olsen's Address Book =
 
| Olsen's Address Book =
Filled in blunt, blue crabbed writing. All the Roseville murder victims are listed there, along with their phone number and address.
+
Filled in blunt, blue crabbed writing.<br>All the Roseville murder victims are listed there, along with their phone number and address.
  +
* '''Reduces''' the Power Recovery time by '''{{clr|2|-3 seconds}}'''.
* '''{{Values|Moderately reduces|-6 seconds}}''' ''Night Shroud'' Recovery time.
 
   
   
 
| Olsen's Journal =
 
| Olsen's Journal =
A spiral notebook filled with stained, handwritten entries. The journal details different equipment used to stalk victims. Going through your past methods triggers thrilling memories.
+
A spiral notebook filled with stained, handwritten entries.<br>The journal details different equipment used to stalk victims.<br>Going through your past methods triggers thrilling memories.
  +
* '''Increases''' Movement speed while ''Stalking'' by '''{{clr|2|+20 %}}'''.
* '''{{Values|Moderately increases|+20 %}}''' Movement speed while Stalking.
 
   
   
 
| Olsen's Wallet =
 
| Olsen's Wallet =
Olsen's wallet holds thirty dollars in cash, a video club membership card, and a folded picture of Olsen's first Roseville victim. Carrying incriminating evidence boosts your excitement and resolve.
+
Olsen's wallet holds thirty dollars in cash, a video club membership card, and a folded picture of Olsen's first Roseville victim.<br>Carrying incriminating evidence boosts your excitement and resolve.
  +
* '''Increases''' Movement speed while ''Stalking'' by '''{{clr|2|+30 %}}'''.
* '''{{Values|Considerably increases|+30 %}}''' Movement speed while Stalking.
 
   
   
 
| Outdoor Security Camera =
 
| Outdoor Security Camera =
A small surveillance camera that filmed Ghost Face breaking into a house on Belleview Road in Northern Roseville. The camera was positioned at the perfect angle to catch a glimpse of Ghost Face without providing any real clue to the police.
+
A small surveillance camera that filmed Ghost Face breaking into a house on Belleview Road in Northern Roseville.<br>The camera was positioned at the perfect angle to catch a glimpse of Ghost Face without providing any real clue to the police.
* The {{IconLink|Auras}} of all Survivors outside of The Ghost Face's '''[[Terror Radius]]''' are revealed for '''{{clr|2|4 seconds}}''' when a '''Marked''' Survivor is put into the {{IconLink|Dying State}}.
+
* Reveals the {{IconLink|Auras}} of all Survivors outside of '''The Ghost Face's''' {{IconLink|Terror Radius}} for '''{{clr|2|4 seconds}}''', whenever a ''Marked'' Survivor is put into the {{IconLink|Dying State}}.
   
''{{clr|9|"An image is worth a thousand words". — The Ghost Face}}''
+
''{{clr|9|"An image is worth a thousand words." — The Ghost Face}}''
 
 
 
 
 
| "Philly" =
 
| "Philly" =
A stolen camera from a victim of Olsen in Philadelphia, where he worked before. The film inside captured his last night in the city.
+
A stolen camera from a victim of Olsen in Philadelphia, where he worked before.<br>The film inside captured his last night in the city.
* '''{{Values|Slightly reduces|-0.25 seconds}}''' the Stalk time when not leaning from cover.
+
* '''Reduces''' the ''Stalk'' time to ''Mark'' Survivors when '''''{{clr|8|not}}''''' leaning from cover by '''{{clr|2|-0.25 seconds}}'''.
   
''{{clr|9|"Gotta love Philly: keeps giving and giving and I don't wanna forget any of it". — The Ghost Face}}''
+
''{{clr|9|"Gotta love Philly: keeps giving and giving and I do not wanna forget any of it." — The Ghost Face}}''
   
   
 
| Reusable Cinch Straps =
 
| Reusable Cinch Straps =
 
Black straps that keep everything in place while on the prowl.
 
Black straps that keep everything in place while on the prowl.
  +
* '''Increases''' Crouch Movement speed by '''{{clr|2|+2.8 %}}'''.
* '''{{Values|Slightly increases|+2.8 %}}''' Movement speed when crouched.
 
   
   
 
| Telephoto Lens =
 
| Telephoto Lens =
 
A manual focus lens to remain undetected while taking pictures from afar.
 
A manual focus lens to remain undetected while taking pictures from afar.
* '''{{Values|Slightly reduces|-0.25 seconds}}''' the Stalk time when not leaning from cover.
+
* '''Reduces''' the ''Stalk'' time to ''Mark'' Survivors when '''''{{clr|8|not}}''''' leaning from cover by '''{{clr|2|-0.25 seconds}}'''.
  +
* '''Increases''' the time Survivors stay ''Marked'' by '''{{clr|6|+5 seconds}}'''.
* '''{{Values|Slightly increases|+5 seconds}}''' '''Marked''' duration on Survivors.
 
   
   
 
| Victim's Detailed Routine =
 
| Victim's Detailed Routine =
A ripped page outlining the weekly routine of Olsen's first victim in Roseville. Compiling your victim's habits allows you to anticipate their movements.
+
A ripped page outlining the weekly routine of Olsen's first victim in Roseville.<br>Compiling your victim's habits allows you to anticipate their movements.
* '''{{Values|Moderately increases|+1.5 second}}''' ''Killer Instinct'' duration when The Ghost Face is revealed.
+
* '''Increases''' ''[[Killer Instinct]]'' duration when '''The Ghost Face''' is revealed by '''{{clr|2|+1.5 second}}'''.
* '''{{Values|Moderately decreases|-4 metres}}''' the Detection range to reveal The Ghost Face while ''Night Shroud'' is active.
+
* '''Reduces''' the distance at which Survivors can reveal '''The Ghost Face''' by '''{{clr|6|-4 metres}}'''.
   
''{{clr|9|"I've been watching you for a while. I wanted this to be special; the kind of headlines that people don't forget". — The Ghost Face}}''
+
''{{clr|9|"I have been watching you for a while. I wanted this to be special; the kind of headlines that people do not forget." — The Ghost Face}}''
   
   
 
| Walleyes Matchbook =
 
| Walleyes Matchbook =
A sheet of matches from Walleyes, a small bar in Northern Roseville. A victim's phone number is scribbled in blue. One of the incriminating pieces of evidence found.
+
A sheet of matches from Walleyes, a small bar in Northern Roseville.<br>A victim's phone number is scribbled in blue.<br>One of the incriminating pieces of evidence found.
* '''{{Values|Slightly reduces|-4 seconds}}''' ''Night Shroud'' Recovery time.
+
* '''Reduces''' the Power Recovery time by '''{{clr|2|-2 seconds}}'''.
   
   
Line 1,523: Line 1,587:
 
| Barb's Glasses =
 
| Barb's Glasses =
 
A broken pair of glasses that travelled to the Upside Down.
 
A broken pair of glasses that travelled to the Upside Down.
  +
* '''Decreases''' the Pallet Break cool-down of ''Shred'' by '''{{clr|2|-15 %}}'''.
* '''{{Values|Slightly reduces|x0.85 (modifier that is applied to the default time)}}''' ''Shred'' Recovery time after using it to break a {{IconLink|Breakable Wall}} or {{IconLink|Pallet}}.
 
   
   
 
| Black Heart =
 
| Black Heart =
 
A black fermented heart ripped from the chest of a tentacled creature in the Upside Down.
 
A black fermented heart ripped from the chest of a tentacled creature in the Upside Down.
  +
* '''Decreases''' the Attack cool-down of successful ''Shred Attacks'' by '''{{clr|2|-15 %}}'''.
* '''{{Values|Slightly reduces|x0.85 (modifier that is applied to the default time)}}''' ''Shred'' Recovery time after successful ''Shred'' attacks.
 
   
   
 
| Brass Case Lighter =
 
| Brass Case Lighter =
 
A lighter used to ignite trouble.
 
A lighter used to ignite trouble.
* Survivors under the effect of an '''{{clr|2|activated Portal}}''' suffer from the '''''{{IconLink|Blindness}}''''' '''Status Effect'''.<br>Once out of contact with the '''Portal''', this effect persists for '''{{clr|2|60 seconds}}'''.
+
* Survivors under the effect of an '''{{clr|2|activated Portal}}''' suffer from the '''''{{IconLink|Blindness}}''''' '''Status Effect'''.
  +
* This effect lingers for '''{{clr|2|30 seconds}}'''.
   
 
''{{clr|9|"Emits a strong electromagnetic field: it must have come into contact with the Upside Down." — Hawkins National Laboratory}}''
 
''{{clr|9|"Emits a strong electromagnetic field: it must have come into contact with the Upside Down." — Hawkins National Laboratory}}''
Line 1,540: Line 1,605:
 
| Deer Lung =
 
| Deer Lung =
 
A raw, rubbery lung that reinvigorates The Demogorgon.
 
A raw, rubbery lung that reinvigorates The Demogorgon.
  +
* '''Increases''' the Traversing speed between '''Portals''' by '''{{clr|2|+30 %}}'''.
* '''{{Values|Considerably increases|+30 %}}''' '''The Demogorgon's''' Movement speed while traversing the [[Upside Down]].
 
* Reduces the number of available '''Portals''' by '''{{clr|2|2}}'''.
+
* '''Reduces''' available '''Portals''' by '''{{clr|2|-2 Portals}}'''.
   
   
 
| Eleven's Soda =
 
| Eleven's Soda =
 
A soda can charged with psychic energy.
 
A soda can charged with psychic energy.
* Reveals the {{IconLink|Auras}} of {{IconLink|Generators}} being repaired in '''{{clr|2|yellow}}''' while traversing the [[Upside Down]].
+
* Shows the {{IconLink|Auras}} of {{IconLink|Generators}} being repaired in '''{{clr|2|yellow}}''' while traversing the [[Upside Down]].
   
   
Line 1,559: Line 1,624:
 
A rusty, metal whistle that once ruled the Hawkins public pool.
 
A rusty, metal whistle that once ruled the Hawkins public pool.
 
* Survivors near '''{{clr|2|activated Portals}}''' are indicated by ''[[Killer Instinct]]'' without having to charge ''Of the Abyss''.
 
* Survivors near '''{{clr|2|activated Portals}}''' are indicated by ''[[Killer Instinct]]'' without having to charge ''Of the Abyss''.
  +
* '''Reduces''' the ''Killer Instinct's'' Detection range by '''{{clr|2|-1 metre}}'''.
* '''{{Values|Slightly reduces|-1 metre}}''' Detection radius.
 
   
 
''{{clr|9|"Emits a strong electromagnetic field: it must have come into contact with the Upside Down." — Hawkins National Laboratory}}''
 
''{{clr|9|"Emits a strong electromagnetic field: it must have come into contact with the Upside Down." — Hawkins National Laboratory}}''
Line 1,566: Line 1,631:
 
| Mews' Guts =
 
| Mews' Guts =
 
The tasty guts of an unfortunate victim.
 
The tasty guts of an unfortunate victim.
  +
* '''Increases''' available '''Portals''' by '''{{clr|2|+1 Portal}}'''.
* '''{{Values|Slightly reduces|-0.25 seconds}}''' Cool-down for missed ''Shred'' attacks.
 
* Increases the number of available '''Portals''' by '''{{clr|2|1}}'''.
+
* '''Decreases''' the Attack Cool-down of missed ''Shred Attacks'' by '''{{clr|2|-11 %}}'''.
   
   
 
| Rat Liver =
 
| Rat Liver =
 
A soggy pile of salty, soft liver.
 
A soggy pile of salty, soft liver.
* '''{{Values|Slightly increases|+3.5 %}}''' The Demogorgon's Movement speed while charging ''Of the Abyss''.
+
* '''Increases''' Movement speed while charging ''Of the Abyss'' by '''{{clr|2|+3.5 %}}'''.
   
   
 
| Rat Tail =
 
| Rat Tail =
 
A chewy rat tail for The Demogorgon to consume.
 
A chewy rat tail for The Demogorgon to consume.
  +
* '''Increases''' the Opening speed of '''Portals''' by '''{{clr|2|+35 %}}'''.
* '''{{Values|Slightly increases|+35 %}}''' '''Portal''' Opening speed.
 
   
   
 
| Red Moss =
 
| Red Moss =
 
A psychedelic moss that grows on tree barks in the Upside Down.
 
A psychedelic moss that grows on tree barks in the Upside Down.
  +
* '''Increases''' the duration of the '''''{{IconLink|Undetectable}}''''' '''Status Effect''' by '''{{clr|2|+8 seconds}}'''.
* '''The Demogorgon''' emerges from '''Portals''' silently, but more slowly.
 
* '''{{Values|Tremendously increases|+8 seconds}}''' '''''{{IconLink|Undetectable}}''''' '''Status Effect''' duration after emerging from '''Portals'''.
+
* '''Suppresses''' all noises '''The Demogorgon''' usually makes while emerging from a '''Portal'''.
  +
* '''Increases''' the Portal Emerging time by '''{{clr|6|+15 %}}'''.
   
 
''{{clr|9|"Consuming its leaf enhances athletic performance and causes euphoria." — Hawkins National Laboratory}}''
 
''{{clr|9|"Consuming its leaf enhances athletic performance and causes euphoria." — Hawkins National Laboratory}}''
Line 1,590: Line 1,656:
 
| Rotten Green Tripe =
 
| Rotten Green Tripe =
 
Rotten tripe that fuels The Demogorgon.
 
Rotten tripe that fuels The Demogorgon.
  +
* '''Increases''' the Traversing speed between '''Portals''' by '''{{clr|2|+15 %}}'''.
* '''{{Values|Slightly increases|+15 %}}''' The Demogorgon's Movement speed while traversing the [[Upside Down]].
 
   
   
 
| Rotten Pumpkin =
 
| Rotten Pumpkin =
 
Pumpkin flesh infected by the rotten soil in Hawkins.
 
Pumpkin flesh infected by the rotten soil in Hawkins.
* Traversing the [[Upside Down]] will destroy the '''Portal''' you entered.
+
* Traversing the [[Upside Down]] destroys the '''Portal''' entered by '''The Demogorgon'''.
  +
* Grants '''{{clr|2|200}}''' bonus Bloodpoints for traversing the Upside Down.
 
''Rotten Pumpkin'' grants an additional '''{{clr|2|200 Bloodpoints}}''' for traversing the Upside Down.
 
   
   
 
| Sticky Lining =
 
| Sticky Lining =
 
A fetid, viscous layer that covers and expands the inter-dimensional tunnels.
 
A fetid, viscous layer that covers and expands the inter-dimensional tunnels.
* '''{{Values|Slightly increases|+2.5 metres}}''' ''[[Killer Instinct]]'' Detection range when charging ''Of the Abyss''.
+
* '''Increases''' the ''Killer Instinct's'' Detection range by '''{{clr|2|+2.5 metres}}'''.
   
   
 
| Thorny Vines =
 
| Thorny Vines =
 
Thick, thorny vines that stretch and reinforce the inter-dimensional tunnels.
 
Thick, thorny vines that stretch and reinforce the inter-dimensional tunnels.
  +
* '''Increases''' the ''Killer Instinct's'' Detection range by '''{{clr|2|+1 metre}}'''.
* '''{{Values|Slightly increases|+10 %}}''' '''Portal''' Sealing time for Survivors.
 
  +
* '''Increases''' the time Survivors require to seal '''Portals''' by '''{{clr|6|+11 %}}'''.
* '''{{Values|Slightly increases|+1 metre}}''' ''[[Killer Instinct]]'' Detection range when charging ''Of the Abyss''.
 
   
   
 
| Unknown Egg =
 
| Unknown Egg =
 
A large, warm egg coated in gruesome webbing.
 
A large, warm egg coated in gruesome webbing.
  +
* '''Increases''' Power Recovery time by '''{{clr|2|-1.5 seconds}}'''.
* '''{{Values|Considerably reduces|-1.5 seconds}}''' ''Of the Abyss'' Recovery time after traversing the [[Upside Down]].
 
   
 
''{{clr|9|"A large egg was sighted in the Upside Down, but no sample survived the trip to the lab for proper examination." — Hawkins National Laboratory}}''
 
''{{clr|9|"A large egg was sighted in the Upside Down, but no sample survived the trip to the lab for proper examination." — Hawkins National Laboratory}}''
Line 1,620: Line 1,685:
 
| Upside Down Resin =
 
| Upside Down Resin =
 
A sticky, flammable sap that fortifies the gateway to the inter-dimensional tunnels.
 
A sticky, flammable sap that fortifies the gateway to the inter-dimensional tunnels.
  +
* '''Increases''' the time Survivors require to seal '''Portals''' by '''{{clr|2|+40 %}}'''.
* '''{{Values|Moderately increases|+28 %}}''' '''Portal''' Sealing time for Survivors.
 
   
 
''{{clr|9|"A sample taken from the bark of the tree once used as a gate. So far our conclusion as to its effect are inconclusive." — Hawkins National Laboratory}}''
 
''{{clr|9|"A sample taken from the bark of the tree once used as a gate. So far our conclusion as to its effect are inconclusive." — Hawkins National Laboratory}}''
Line 1,627: Line 1,692:
 
| Vermilion Webcap =
 
| Vermilion Webcap =
 
A bright red poisonous mushroom from the [[Upside Down]].
 
A bright red poisonous mushroom from the [[Upside Down]].
* '''{{Values|Moderately increases|+3 seconds}}''' '''''{{IconLink|Undetectable}}''''' '''Status Effect''' duration after emerging from '''Portals'''.
+
* '''Increases''' the duration of the '''''{{IconLink|Undetectable}}''''' '''Status Effect''' by '''{{clr|2|+3 seconds}}'''.
   
 
''{{clr|9|"Still experimenting with this specimen, so far our results are inconsistent." — Hawkins National Laboratory}}''
 
''{{clr|9|"Still experimenting with this specimen, so far our results are inconsistent." — Hawkins National Laboratory}}''
Line 1,634: Line 1,699:
 
| Violet Waxcap =
 
| Violet Waxcap =
 
A dark fleshed mushroom from the [[Upside Down]] that allows The Demogorgon to telepathically distort the senses in its prey.
 
A dark fleshed mushroom from the [[Upside Down]] that allows The Demogorgon to telepathically distort the senses in its prey.
* '''{{Values|Slightly increases|+0.5 seconds}}''' '''''{{IconLink|Undetectable}}''''' '''Status Effect''' duration after emerging from '''Portals'''.
+
* '''Increases''' the duration of the '''''{{IconLink|Undetectable}}''''' '''Status Effect''' by '''{{clr|2|+0.5 seconds}}'''.
   
   
 
| Viscous Webbing =
 
| Viscous Webbing =
 
Wet, elastic webs that broaden the inter-dimensional tunnels.
 
Wet, elastic webs that broaden the inter-dimensional tunnels.
  +
* '''Increases''' the Sealing time of '''Portals''' by '''{{clr|2|+16 %}}'''.
* '''{{Values|Slightly increases|+14 %}}''' '''Portal''' Sealing time for Survivors.
 
   
   
Line 1,645: Line 1,710:
 
| Anxious Gasp =
 
| Anxious Gasp =
 
The gasp of surprise collected from the ''"Anxious Girl"'', which The Nurse was fond of.<br>Twitches vigorously at The Nurse's touch.
 
The gasp of surprise collected from the ''"Anxious Girl"'', which The Nurse was fond of.<br>Twitches vigorously at The Nurse's touch.
* ''Blinking'' past a Survivor causes them to scream, awarding '''{{clr|2|200 Bloodpoints}}''' in the {{IconLink|Deviousness}} Category.
+
* ''Blinking'' past a Survivor causes them to scream.
  +
* Grants '''{{clr|2|200 Bloodpoints}}''' in the {{IconLink|Deviousness}} Category.
   
   
 
| Ataxic Respiration =
 
| Ataxic Respiration =
 
The irregular and deteriorating breath collected from the ''"Catatonic Boy"''.<br>Normally stable and calm, becomes incredibly agitated at The Nurse's touch.
 
The irregular and deteriorating breath collected from the ''"Catatonic Boy"''.<br>Normally stable and calm, becomes incredibly agitated at The Nurse's touch.
* '''{{Values|Moderately decreases|-0.25 seconds}}''' ''Blink'' Fatigue duration.
+
* '''Reduces''' Fatigue duration from ''Blinks'' by '''{{clr|2|-0.25 seconds}}'''.
   
   
 
| Bad Man Keepsake =
 
| Bad Man Keepsake =
 
A rotten molar ripped from the ''"Bad Man's"'' cold dead hand.
 
A rotten molar ripped from the ''"Bad Man's"'' cold dead hand.
* After hitting a Survivor with a ''Blink Attack'', the {{IconLink|Aura}} of that Survivor, when healing or being healed, is revealed to The Nurse within '''{{clr|2|28 metres}}''' for '''{{clr|6|60 seconds}}'''.
+
* Hitting a Survivor with a ''Blink Attack'' reveals their {{IconLink|Aura}} if they are healing or being healed within '''{{clr|2|28 metres}}''' of '''The Nurse'''.
  +
* This effect lasts for '''{{clr|6|60 seconds}}''' after the ''Blink Attack''.
   
   
 
| "Bad Man's" Last Breath =
 
| "Bad Man's" Last Breath =
 
A powerful last breath snatched from Crotus Prenn Asylum Patient known as the ''"Bad Man"''.<br>In the hands of The Nurse, it jolts with intensity.
 
A powerful last breath snatched from Crotus Prenn Asylum Patient known as the ''"Bad Man"''.<br>In the hands of The Nurse, it jolts with intensity.
* After hitting a Survivor with a ''Blink Attack'', The Nurse is granted the '''''{{IconLink|Undetectable}}''''' '''Status Effect''' for '''{{clr|2|16 seconds}}'''.
+
* Hitting a Survivor with a ''Blink Attack'' grants the '''''{{IconLink|Undetectable}}''''' '''Status Effect''' for '''{{clr|2|16 seconds}}'''.
  +
* This effect has a cool-down of '''{{clr|6|60 seconds}}'''.
 
''"Bad Man's" Last Breath'' can only be triggered once every '''{{clr|6|60 seconds}}'''.
 
   
   
 
| Campbell's Last Breath =
 
| Campbell's Last Breath =
 
A powerful last breath snatched from Crotus Prenn Asylum Priest Father Campbell.<br>In the hand of The Nurse, it crackles with intensity.
 
A powerful last breath snatched from Crotus Prenn Asylum Priest Father Campbell.<br>In the hand of The Nurse, it crackles with intensity.
  +
* Immediately ''Blink'' at half-charge in the direction '''The Nurse''' is facing after reappearing from a fully charged ''Blink''.
* After reappearing from a fully charged ''Blink'', The Nurse immediately ''Blinks'' at half charge in the direction she is currently facing.
 
   
   
 
| Catatonic Boy's Treasure =
 
| Catatonic Boy's Treasure =
 
A pine-cone which unexpectedly calmed a patient's repetitive movement.<br>Taken from the ''"Catatonic Boy's"'' body.
 
A pine-cone which unexpectedly calmed a patient's repetitive movement.<br>Taken from the ''"Catatonic Boy's"'' body.
* '''{{Values|Considerably decreases|-1 second}}''' additional ''Blink'' Fatigue duration from ''Chain Blinks''.
+
* '''Reduces''' the additional Fatigue duration from ''Chain Blinks'' by '''{{clr|2|-1 second}}'''.
   
   
 
| Dark Cincture =
 
| Dark Cincture =
 
A black rope used as a belt in times of mourning.<br>Taken from Father Campbell's body.
 
A black rope used as a belt in times of mourning.<br>Taken from Father Campbell's body.
* '''{{Values|Moderately reduces|-0.4 seconds}}''' ''Spencer's Last Breath'' Token Recharge time.
+
* '''Reduces''' the Power Token Recharge time by '''{{clr|2|-0.4 seconds}}''' per Token.
   
   
Line 1,683: Line 1,749:
 
A worthless piece of jewellery that might have an important significance to someone.<br>Taken from the ''"Anxious Girl's"'' body.
 
A worthless piece of jewellery that might have an important significance to someone.<br>Taken from the ''"Anxious Girl's"'' body.
 
* Grants '''{{clr|2|100 %}}''' bonus Bloodpoints for ''Precise Blink'' Score Events.
 
* Grants '''{{clr|2|100 %}}''' bonus Bloodpoints for ''Precise Blink'' Score Events.
  +
* '''Reduces''' the maximum range of the ''Blink'' by '''{{clr|6|-4 metres}}'''.
* '''{{Values|Moderately reduces|-4 metres}}''' maximum ''Blink'' range.
 
   
   
 
| Fragile Wheeze =
 
| Fragile Wheeze =
 
The whistling and rattling breath stolen from Father Campbell.<br>Silently curves and bends at The Nurse's touch.
 
The whistling and rattling breath stolen from Father Campbell.<br>Silently curves and bends at The Nurse's touch.
* '''{{Values|Considerably reduces|-0.6 seconds}}''' ''Spencer's Last Breath'' Token Recharge time.
+
* '''Reduces''' the Power Token Recharge time by '''{{clr|2|-0.6 seconds}}''' per Token.
   
   
 
| Heavy Panting =
 
| Heavy Panting =
 
The slow and bulging breath stolen from the ''"Fat Orderly"'' Kavanagh.<br>Dimly oscillates at The Nurse's touch.
 
The slow and bulging breath stolen from the ''"Fat Orderly"'' Kavanagh.<br>Dimly oscillates at The Nurse's touch.
  +
* '''Increases''' the maximum range of the ''Blink'' by '''{{clr|2|+4 metres}}'''.
* '''{{Values|Considerably increases|+4 metres}}''' maximum ''Blink'' range.
 
  +
* '''Increases''' the Charge time of the ''Blink'' by '''{{clr|6|+20 %}}'''.
* '''{{Values|Considerably increases|+20 %}}''' ''Blink'' Charge time.
 
   
   
 
| Jenner's Last Breath =
 
| Jenner's Last Breath =
 
A powerful last breath snatched from Crotus Prenn Asylum Patient Mary Jenner, the ''"Anxious Girl"''.<br>In the hands of The Nurse, it trembles with intensity.
 
A powerful last breath snatched from Crotus Prenn Asylum Patient Mary Jenner, the ''"Anxious Girl"''.<br>In the hands of The Nurse, it trembles with intensity.
  +
* During the ''Chain Blink Window'', press the ''Active Ability button'' to immediately ''Blink'' back to The Nurse's original location.
 
  +
Press the ''Active Ability button'' during the ''Chain Blink Window'' to use ''Jenner's Last Breath'':
  +
* Immediately ''Blink'' back to the previous location.
   
   
 
| Kavanagh's Last Breath =
 
| Kavanagh's Last Breath =
 
A powerful last breath snatched from Crotus Prenn Asylum Orderly Harvey Kavanagh, the ''"Fat Orderly"''.<br>In the hands of The Nurse, it wobbles with intensity.
 
A powerful last breath snatched from Crotus Prenn Asylum Orderly Harvey Kavanagh, the ''"Fat Orderly"''.<br>In the hands of The Nurse, it wobbles with intensity.
  +
* '''Increases''' the maximum range of the ''Blink'' by '''{{clr|2|+6 metres}}'''.
* '''{{Values|Tremendously increases|+6 metres}}''' maximum ''Blink'' range.
 
  +
* '''Increases''' the Charge time of the ''Blink'' by '''{{clr|6|+30 %}}'''.
* '''{{Values|Tremendously increases|+30 %}}''' ''Blink'' Charge time.
 
   
   
 
| Matchbox =
 
| Matchbox =
A matchbox containing an odd collection of mismatched buttons. Serves as a reminder of a horrible place.
+
A matchbox containing an odd collection of mismatched buttons.<br>Serves as a reminder of a horrible place.
* Increases The Nurse's Movement speed to '''{{clr|2|4.2 m/s}}''' for the entire Trial.
+
* '''Increases''' the Movement speed of '''The Nurse''' to '''{{clr|2|4.2 m/s}}''' for the entire Trial.
* Removes '''{{clr|6|1 Blink Charge}}'''.
+
* '''Reduces''' available Power Tokens by '''{{clr|6|-1 Token}}'''.
   
   
 
| Metal Spoon =
 
| Metal Spoon =
 
A dull, partially rusted and stained metallic spoon.<br>Confiscated from Room 202's patient, the ''"Bad Man"''.
 
A dull, partially rusted and stained metallic spoon.<br>Confiscated from Room 202's patient, the ''"Bad Man"''.
* After hitting a Survivor with a ''Blink Attack'' that Survivor's ''Grunts of Pain'' are '''{{clr|2|100 %}}''' louder for '''{{clr|6|60 seconds}}'''.
+
* Hitting a Survivor with a ''Blink Attack'' '''increases''' the volume of their ''Grunts of Pain'' by '''{{clr|2|+50 %}}''' for '''{{clr|6|60 seconds}}'''.
   
   
 
| Plaid Flannel =
 
| Plaid Flannel =
 
A torn piece of red and black plaid flannel.<br>The scrap of fabric imbues The Nurse with devastating focus.
 
A torn piece of red and black plaid flannel.<br>The scrap of fabric imbues The Nurse with devastating focus.
* The Nurse can see the Target location of her ''Blink''.
+
* Unlocks the ability to see the Target location of the ''Blink''.
   
   
 
| Pocket Watch =
 
| Pocket Watch =
 
A charred and broken pocket watch with rattling pieces.<br>Taken from Nurse Moris' body.
 
A charred and broken pocket watch with rattling pieces.<br>Taken from Nurse Moris' body.
* '''{{Values|Moderately increases|+13 %}}''' ''Chain Blink Window'' duration.
+
* '''Increases''' the duration of the ''Chain Blink Window'' by '''{{clr|2|+13 %}}'''.
   
   
 
| Spasmodic Breath =
 
| Spasmodic Breath =
 
The twitchy and tremulous breath stolen from the ''"Bad Man"''.<br>Aggressively pulses and jumps at The Nurse's touch.
 
The twitchy and tremulous breath stolen from the ''"Bad Man"''.<br>Aggressively pulses and jumps at The Nurse's touch.
  +
* After hitting a Survivor with a ''Blink Attack'', ''Spencer's Last Breath'' is temporarily disabled and The Nurse's Movement speed is increased to '''{{clr|2|4.6 m/s}}''' for '''{{clr|6|60 seconds}}'''.
 
  +
Hitting a Survivor with a ''Blink Attack'' causes the following effects for '''{{clr|2|60 seconds}}''':
  +
* '''Increases''' the Movement speed of '''The Nurse''' to '''{{clr|6|4.6 m/s}}'''.
  +
* Disables ''Spencer's Last Breath''.
   
   
 
| Torn Bookmark =
 
| Torn Bookmark =
A white and pristine piece of ribbon once attached to a sacred book. Serves as the symbol of a dispute.
+
A white and pristine piece of ribbon once attached to a sacred book.<br>Serves as the symbol of a dispute.
* Adds '''{{clr|2|1 Blink Charge}}'''.
+
* '''Increases''' available Power Tokens by {{clr|2|+1 Token}}'''.
  +
* '''Increases''' the Power Recharge time by '''{{clr|6|+50 %}}'''.
* The Nurse is unable to ''Blink'' to a Target location she does not have direct line-of-sight to.
 
   
   
Line 1,743: Line 1,814:
 
A parasitic nit comb taken from the clinic.<br>Once the symbol of a deep connection between an anxious patient and her nurse.
 
A parasitic nit comb taken from the clinic.<br>Once the symbol of a deep connection between an anxious patient and her nurse.
 
* Grants '''{{clr|2|100 %}}''' bonus Bloodpoints for ''Blink Attack'' Score Events.
 
* Grants '''{{clr|2|100 %}}''' bonus Bloodpoints for ''Blink Attack'' Score Events.
  +
* '''Decreases''' the Lunge range of ''Blink Attacks'' by '''{{clr|6|-50 %}}'''.
* '''{{Values|Moderately reduces|-~1.035 metres}}''' ''Blink Lunge'' range.
 
   
   
 
| Wooden Horse =
 
| Wooden Horse =
 
An unpainted toy carved out of cheap wood to resemble a horse.<br>Once the symbol of a deep connection between a catatonic patient and his nurse.
 
An unpainted toy carved out of cheap wood to resemble a horse.<br>Once the symbol of a deep connection between a catatonic patient and his nurse.
* '''{{Values|Moderately decreases|-0.5 second}}''' additional ''Blink'' Fatigue duration from missed ''Blink Attacks''.
+
* '''Reduces''' the additional Fatigue duration from missed ''Blink Attacks'' by '''{{clr|2|-0.5 seconds}}'''.
   
   
Line 1,754: Line 1,825:
 
| Bottle of Chloroform =
 
| Bottle of Chloroform =
 
A sweet-smelling organic compound with strong anaesthetic capabilities.
 
A sweet-smelling organic compound with strong anaesthetic capabilities.
* '''{{Values|Moderately expands|+20 %}}''' the ''{{clr|15|Afterpiece Tonic}}'' Gas Area of Effect.
+
* '''Increases''' the size and spread of '''''{{clr|15|Afterpiece Tonic}}''''' '''Gas Clouds''' by '''{{clr|2|+20 %}}'''.
* '''{{Values|Moderately increases|+20 %}}''' the ''{{clr|15|Afterpiece Tonic}}'' Gas Spread velocity.
 
   
   
 
| Cheap Gin Bottle =
 
| Cheap Gin Bottle =
 
The only remnant of a cheap good time and one hell of a headache.
 
The only remnant of a cheap good time and one hell of a headache.
* Start with '''{{clr|2|2}}''' extra ''Bottles''.
+
* Start the Trial with '''{{clr|2|2 additional Bottles}}'''.
* Increases ''Bottle'' Carrying capacity by '''{{clr|6|2}}'''.
+
* Grants the ability to carry '''{{clr|6|2 additional Bottles}}'''.
   
   
 
| Cigar Box =
 
| Cigar Box =
A grim and incomplete collection of fingers. Fills The Clown with longing and focuses his chemical crafting abilities.
+
A grim and incomplete collection of fingers.<br>Fills The Clown with longing and focuses his chemical crafting abilities.
* When a Player becomes ''{{clr|2|Invigorated}}'', they see the {{IconLink|Auras}} of all other Players within a radius of '''{{clr|2|16 metres}}'''.
+
* Any '''''{{clr|2|Invigorated}}''''' Player sees the {{IconLink|Auras}} of all other Players within a radius of '''{{clr|2|16 metres}}'''.
   
   
Line 1,773: Line 1,843:
   
 
An organic compound used for anaesthetic purposes.
 
An organic compound used for anaesthetic purposes.
* '''{{Values|Slightly increases|+0.33 seconds}}''' ''{{clr|15|Intoxicated}}'' duration.
+
* '''Increases''' the '''''{{clr|15|Intoxication}}''''' duration by '''{{clr|2|+0.33 seconds}}'''.
   
   
Line 1,780: Line 1,850:
   
 
A volatile organic compound used for anaesthetic purposes.
 
A volatile organic compound used for anaesthetic purposes.
* '''{{Values|Moderately increases|+0.66 seconds}}''' ''{{clr|15|Intoxicated}}'' duration.
+
* '''Increases''' the '''''{{clr|15|Intoxication}}''''' duration by '''{{clr|2|+0.66 seconds}}'''.
   
   
 
| Ether 15 Vol% =
 
| Ether 15 Vol% =
 
A highly volatile organic compound, toxic at this concentration.
 
A highly volatile organic compound, toxic at this concentration.
* '''{{Values|Considerably increases|+1 second}}''' ''{{clr|15|Intoxicated}}'' duration.
+
* '''Increases''' the '''''{{clr|15|Intoxication}}''''' duration by '''{{clr|2|+1 second}}'''.
   
   
 
| Fingerless Parade Gloves =
 
| Fingerless Parade Gloves =
 
Part of the standard Clown apparel, the cut fingers allow for dexterous manipulations.
 
Part of the standard Clown apparel, the cut fingers allow for dexterous manipulations.
* Changes the ''Bottle's'' Throw arc.
+
* '''Increases''' the Throw speed of the '''Bottle''' by '''{{clr|2|+25 %}}'''.
  +
* '''Decreases''' the Throw angle of the '''Bottle''' by '''{{clr|6|-15 °}}'''.
   
   
 
| Flask of Bleach =
 
| Flask of Bleach =
 
A potent chemical which causes irritation, burns and lung damage.
 
A potent chemical which causes irritation, burns and lung damage.
* ''{{clr|15|Intoxicated}}'' Survivors suffer from an extra '''{{clr|2|5 %}}''' penalty to the '''''{{IconLink|Hindered}}''''' '''Status Effect'''.
+
* '''Increases''' the '''''{{IconLink|Hindered}}''''' Penalty from '''''{{clr|15|Intoxication}}''''' by '''{{clr|2|an additional 5 %}}'''.
   
   
 
| Garish Make-up Kit =
 
| Garish Make-up Kit =
Some for the face and some for the ''Antidote''. The unknown compound intensifies the ''Antidote's'' effect.
+
Some for the face and some for the Antidote.<br>The unknown compound intensifies the Antidote's effect.
* '''{{Values|Considerably increases|+2 seconds}}''' ''{{clr|2|Invigorated}}'' duration.
+
* '''Increases''' the '''''{{clr|2|Invigoration}}''''' duration by '''{{clr|2|+2 seconds}}'''.
   
   
 
| Kerosene Can =
 
| Kerosene Can =
 
A thin and clear combustible liquid which numbs the mind when inhaled.
 
A thin and clear combustible liquid which numbs the mind when inhaled.
* ''{{clr|15|Intoxicated}}'' Survivors suffer from the '''''{{IconLink|Blindness}}''''' '''Status Effect''' for '''{{clr|2|30 seconds}}'''.
+
* '''''{{clr|15|Intoxicated}}''''' Survivors suffer from the '''''{{IconLink|Blindness}}''''' '''Status Effect''' for '''{{clr|2|30 seconds}}'''.
   
   
 
| Party Bottle =
 
| Party Bottle =
 
Be the life of the party!
 
Be the life of the party!
  +
* Hitting a Survivor directly with a ''Party Bottle'' interrupts actions as usual, and awards '''{{clr|2|100}}''' bonus Bloodpoints.
   
 
''Party Bottles'' emit confetti when they break, in addition to their usual Gas effect.
 
''Party Bottles'' emit confetti when they break, in addition to their usual Gas effect.
* Hitting a Survivor directly with a ''Party Bottle'' interrupts actions as usual, and awards '''{{clr|2|100 Bonus Bloodpoints}}'''.
 
   
   
| Redhead's Pinky Finger =
+
| Redhead's Pinkie Finger =
The prized pinky finger of a redhead. Faintly fragrant. Tastes of potpourri and varnish.
+
The prized pinkie finger of a redhead.<br>Faintly fragrant.<br>Tastes of potpourri and varnish.
* While ''{{clr|15|Intoxicated}}'', Survivors that were hit directly with a ''Bottle'' of ''{{clr|15|Afterpiece Tonic}}'' suffer from the '''''{{IconLink|Exposed}}''''' '''Status Effect'''.
+
* Survivors hit directly with the '''Bottle''' suffer from the '''''{{IconLink|Exposed}}''''' '''Status Effect''' for as long as they are '''''{{clr|15|Intoxicated}}'''''.
   
   
 
| Robin Feather =
 
| Robin Feather =
 
A warm orange feather, soft to the touch.
 
A warm orange feather, soft to the touch.
* '''{{Values|Slightly decreases|-30 %}}''' cool-down time between ''Bottle'' throws.
+
* '''Reduces''' the Cool-down time between ''Bottle Throws'' by '''{{clr|2|-30 %}}'''.
   
   
 
| Smelly Inner Soles =
 
| Smelly Inner Soles =
 
A mouldy inner sole which gives much comfort to tired feet.
 
A mouldy inner sole which gives much comfort to tired feet.
  +
* '''Increases''' Movement speed while ''Reloading'' by '''{{clr|2|+66 %}}'''.
* '''{{Values|Moderately increases|+66 % (to the Base Movement speed)}}''' Reloading Movement speed.
 
   
   
 
| Solvent Jug =
 
| Solvent Jug =
A chemical volatile compound that irritates the respiratory tract, but increases absorption of the ''Afterpiece Antidote''.
+
A chemical volatile compound that irritates the respiratory tract, but increases absorption of the Afterpiece Antidote.
* '''{{Values|Moderately increases|+1 second}}''' ''{{clr|2|Invigorated}}'' duration.
+
* '''Increases''' the '''''{{clr|2|Invigoration}}''''' duration by '''{{clr|2|+1 second}}'''.
   
   
 
| Spirit of Hartshorn =
 
| Spirit of Hartshorn =
A pungent chemical compound consisting of ammonia. One whiff is enough to jolt even the most sluggish of minds.
+
A pungent chemical compound consisting of ammonia.<br>One whiff is enough to jolt even the most sluggish of minds.
* '''{{Values|Moderately expands|+20 %}}''' the ''{{clr|2|Afterpiece Antidote}}'' Gas Area of Effect.
+
* '''Increases''' the size and spread of '''''{{clr|2|Afterpiece Antidote}}''''' '''Gas Clouds''' by '''{{clr|2|+20 %}}'''.
* '''{{Values|Moderately increases|+20 %}}''' the ''{{clr|2|Afterpiece Antidote}}'' Gas Spread velocity.
 
   
   
 
| Starling Feather =
 
| Starling Feather =
 
A black feather with an emerald gloss, very soft to the touch.
 
A black feather with an emerald gloss, very soft to the touch.
* '''{{Values|Moderately decreases|-50 %}}''' cool-down time between ''Bottle'' throws.
+
* '''Reduces''' the Cool-down time between ''Bottle Throws'' by '''{{clr|2|-50 %}}'''.
   
   
 
| Sticky Soda Bottle =
 
| Sticky Soda Bottle =
 
An empty bottle, sticky with dried sugar and blood.
 
An empty bottle, sticky with dried sugar and blood.
* Start with '''{{clr|2|1}}''' extra ''Bottle''.
+
* Start the Trial with '''{{clr|2|1 additional Bottle}}'''.
* Increases ''Bottle'' Carrying capacity by '''{{clr|6|1}}'''.
+
* Grants the ability to carry '''{{clr|6|1 additional Bottle}}'''.
   
   
 
| Sulphuric Acid Vial =
 
| Sulphuric Acid Vial =
An odour-less syrupy liquid with high corrosiveness.
+
An odourless syrupy liquid with high corrosiveness.
* ''{{clr|15|Intoxicated}}'' Survivors suffer from the '''''{{IconLink|Mangled}}''''' '''Status Effect''' until healed.
+
* '''''{{clr|15|Intoxicated}}''''' Survivors suffer from the '''''{{IconLink|Mangled}}''''' '''Status Effect''' until healed.
   
 
 
 
| Tattoo's Middle Finger =
 
| Tattoo's Middle Finger =
The prized middle finger of a large tattooed man. Has a faint taste of machinery oil.
+
The prized middle finger of a large tattooed man.<br>Has a faint taste of machinery oil.
* Both ''{{clr|15|Intoxicated}}'' and ''{{clr|2|Invigorated}}'' Survivors reveal their {{IconLink|Aura}} to The Clown for '''{{clr|2|6 seconds}}'''.
+
* The {{IconLink|Auras}} of both '''''{{clr|15|Intoxicated}} and {{clr|2|Invigorated}}''''' Survivors are revealed to you for '''{{clr|2|6 seconds}}'''.
   
   
 
| Thick Cork Stopper =
 
| Thick Cork Stopper =
A sturdy cork fitting The Afterpiece Tonic bottles marvellously.
+
A sturdy cork fitting the Afterpiece Tonic Bottles marvellously.
* '''{{Values|Moderately decreases|-0.5 seconds}}''' Reload time.
+
* '''Reduces''' the ''Reload'' time by '''{{clr|2|-0.5 seconds}}'''.
   
 
 
 
| VHS Porn =
 
| VHS Porn =
An all time classic.<br>You won't see things quite the same again.
+
An all time classic.<br>You will not see things quite the same again.
* Colours ''{{clr|15|Tonic}}'' Gas Clouds '''{{clr|2|yellow}}'''.
+
* '''''{{clr|15|Afterpiece Tonic}}''''' '''Gas Clouds''' are '''{{clr|2|yellow}}'''.
* Colours ''{{clr|2|Antidote}}'' Gas Clouds '''{{clr|15|purple}}'''.
+
* '''''{{clr|2|Afterpiece Antidote}}''''' '''Gas Clouds''' are '''{{clr|15|purple}}'''.
   
   
 
<!--The Redeemer-->
 
<!--The Redeemer-->
| Barbed Wire =
+
| Barbed Wire =
Pliable American-made steel lined with sharp barbs. Despite its simplicity, Caleb found it could be wrapped around a spear to increase its viciousness.
+
Pliable American-made steel lined with sharp barbs.<br>Despite its simplicity, Caleb found it could be wrapped around a spear to increase its viciousness.
* '''{{Values|Moderately increases|+3.5 seconds}}''' Survivors' Mending time when affected by the '''''{{IconLink|Deep Wound}}''''' '''Status Effect'''.
+
* '''Increases''' ''Mending'' time by '''{{clr|2|+3.5 seconds}}'''.
   
 
''{{clr|9|"There won't be nothing to fear soon. Till then, fear me." — Caleb Quinn}}''
 
''{{clr|9|"There won't be nothing to fear soon. Till then, fear me." — Caleb Quinn}}''
   
   
| Bayshore's Cigar =
+
| Bayshore's Cigar =
 
A quality cigar, plucked from the jacket of Caleb's boss while he wailed over the spear lodged in his abdomen.
 
A quality cigar, plucked from the jacket of Caleb's boss while he wailed over the spear lodged in his abdomen.
* '''{{Values|Considerably decreases|-1 second}}''' Stun duration when Survivors break free from the ''Speargun''.
+
* '''Reduces''' the Stun duration when Survivors break free from ''The Redeemer'' by '''{{clr|2|-1 second}}'''.
   
 
''{{clr|9|"Do not point that thing at me, you slack-jawed imbecile." — Henry Bayshore}}''
 
''{{clr|9|"Do not point that thing at me, you slack-jawed imbecile." — Henry Bayshore}}''
   
   
| Bayshore's Gold Tooth =
+
| Bayshore's Gold Tooth =
 
A golden tooth torn from Henry Bayshore as he screamed for mercy, hours before he was finished off.
 
A golden tooth torn from Henry Bayshore as he screamed for mercy, hours before he was finished off.
  +
* '''Increases''' the ''Reeling'' speed by '''{{clr|2|+9 %}}'''.
* '''{{Values|Moderately increases|+0.2 m/s}}''' ''Speargun'' Reeling speed.
 
   
 
''{{clr|9|"Know your place, boy. Know you damn place." — Henry Bayshore}}''
 
''{{clr|9|"Know your place, boy. Know you damn place." — Henry Bayshore}}''
   
   
| Chewing Tobacco =
+
| Chewing Tobacco =
A can of clipped and sweetened tobacco leaves lifted from a gutted body in Glenvale. Stimulates the nervous system.
+
A can of clipped and sweetened tobacco leaves lifted from a gutted body in Glenvale.<br>Stimulates the nervous system.
* '''{{Values|Moderately decreases|-0.5 seconds}}''' Stun duration when Survivors break free from the ''Speargun''.
+
* '''Reduces''' the Stun duration when Survivors break free from ''The Redeemer'' by '''{{clr|2|-0.5 seconds}}'''.
   
   
| Gold Creek Whiskey =
+
| Gold Creek Whiskey =
 
Warm comfort in a bottle that quelled Caleb's anger and slowed his step.
 
Warm comfort in a bottle that quelled Caleb's anger and slowed his step.
* '''{{Values|Moderately decreases|-8 metres}}''' The Deathslinger's '''[[Terror Radius]]''' while aiming down the ''Speargun's'' sights.
+
* '''Reduces''' the {{IconLink|Terror Radius}} of '''The Deathslinger''' by '''{{clr|2|-8 metres}}''' while ''Aiming Down Sights''.
* '''{{Values|Moderately decreases|-10 %}}''' The Deathslinger's Movement speed while aiming down the ''Speargun's'' sights.
 
   
 
''{{clr|9|"A smooth taste for the rugged frontier." — Gold Creek Advertisement, 1876}}''
 
''{{clr|9|"A smooth taste for the rugged frontier." — Gold Creek Advertisement, 1876}}''
   
   
| Hellshire Iron =
+
| Hellshire Iron =
The Hellshire's Gang branding iron. Despite folklore, it never made its mark on new initiates, instead having been used to brand particularly quarrelsome bounties.
+
The Hellshire Gang's branding iron.<br>Despite folklore, it never made its mark on new initiates, instead having been used to brand particularly quarrelsome bounties.
  +
* Grants the '''''{{IconLink|Undetectable}}''''' '''Status Effect''' for as long as a Survivor is speared by ''The Redeemer''.
* For as long as a Survivor is speared, the {{IconLink|Auras}} of all other Survivors within The Deathslinger's '''[[Terror Radius]]''' are revealed for up to '''{{clr|2|6 seconds}}'''.
 
  +
** This effect lingers for '''{{clr|2|an additional 10 seconds}}'''.
   
 
''{{clr|9|"Hellshire Gang: Justice Seekers or Outlaws?" — Glenvale Gazette headline}}''
 
''{{clr|9|"Hellshire Gang: Justice Seekers or Outlaws?" — Glenvale Gazette headline}}''
   
   
| Honey Locust Thorn =
+
| Honey Locust Thorn =
 
Angered with a bounty who fled twice before, Caleb twisted thorn branches onto a spear and let it loose.
 
Angered with a bounty who fled twice before, Caleb twisted thorn branches onto a spear and let it loose.
* Survivors who break free from the ''Speargun'' are inflicted with the '''''{{IconLink|Mangled}}''''' '''Status Effect''' until healed.
+
* Survivors breaking free from ''The Redeemer'' suffer from the '''''{{IconLink|Mangled}}''''' '''Status Effect''' until healed.
   
   
| Iridescent Coin =
+
| Iridescent Coin =
A glass-like coin moulded from the Fog itself. A payment to the bounty hunter for the services rendered.
+
A glass-like coin moulded from The Fog itself.<br>A payment to the bounty hunter for the services rendered.
* Survivors speared from at least '''{{clr|2|15 metres}}''' away are inflicted with the '''''{{IconLink|Exposed}}''''' '''Status Effect''' for as long as they remain speared.
+
* Survivors speared by ''The Redeemer'' from at least '''{{clr|2|12 metres}}''' away suffer from the '''''{{IconLink|Exposed}}''''' '''Status Effect''' for as long as they remain speared.
   
 
''{{clr|9|"Deals made in desperation are paid for in madness."}}''
 
''{{clr|9|"Deals made in desperation are paid for in madness."}}''
   
 
 
| Jaw Smasher =
+
| Jaw Smasher =
The bullet that ripped through Caleb's jaw during a frenzy shootout. It brings back burning desire for revenge.
+
The bullet that ripped through Caleb's jaw during a frenzy shootout.<br>It brings back burning desire for revenge.
* '''{{Values|Slightly increases|+5 %}}''' The Deathslinger's Movement speed while aiming down the ''Speargun's'' sights.
+
* '''Increases''' the Movement speed of '''The Deathslinger''' while ''Aiming Down Sights'' by '''{{clr|2|+1 %}}'''.
   
 
''{{clr|9|"You called death to your door the instant you done me wrong." — Caleb Quinn}}''
 
''{{clr|9|"You called death to your door the instant you done me wrong." — Caleb Quinn}}''
   
   
| Marshal's Badge =
+
| Marshal's Badge =
 
A silver badge taken from the corpse of a lawman in Arizona Territory who interfered with the Hellshire Gang's bounties.
 
A silver badge taken from the corpse of a lawman in Arizona Territory who interfered with the Hellshire Gang's bounties.
* '''{{Values|Slightly decreases|-4 metres}}''' The Deathslinger's '''[[Terror Radius]]''' while aiming down the ''Speargun's'' sights.
+
* '''Reduces''' the {{IconLink|Terror Radius}} of '''The Deathslinger''' by '''{{clr|2|-4 metres}}''' while ''Aiming Down Sights''.
* '''{{Values|Slightly decreases|-5 %}}''' The Deathslinger's Movement speed while aiming down the ''Speargun's'' sights.
 
   
 
''{{clr|9|"Get your prayers in, you'll be swinging by noon." — Caleb Quinn}}''
 
''{{clr|9|"Get your prayers in, you'll be swinging by noon." — Caleb Quinn}}''
   
   
| Modified Ammo Belt =
+
| Modified Ammo Belt =
An old ammo belt Caleb altered for his specialised weaponry. Still holds the fine red dirt of the Arizona Territory desert.
+
An old ammo belt Caleb altered for his specialised weaponry.<br>Still holds the fine red dirt of the Arizona Territory desert.
* '''{{Values|Slightly reduces|-0.25 seconds}}''' ''Speargun'' Reload time.
+
* '''Reduces''' the ''Reload'' time by '''{{clr|2|-0.25 seconds}}'''.
 
 
   
| Poison Oak Leaves =
+
| Poison Oak Leaves =
 
An ordinary-looking plant, Caleb found out that spears coated in its oil cause unbearable blistering around wound.
 
An ordinary-looking plant, Caleb found out that spears coated in its oil cause unbearable blistering around wound.
* '''{{Values|Slightly increases|+1.5 seconds}}''' Survivors' Mending time when affected by the '''''{{IconLink|Deep Wound}}''''' '''Status Effect'''.
+
* '''Increases''' ''Mending'' time by '''{{clr|2|+1.5 seconds}}'''.
   
   
| Prison Chain =
+
| Prison Chain =
A thick, heavy chain that once held a steel ball and latched to Caleb's ankle. It's been re-purposed to hook onto a spear.
+
A thick, heavy chain that once held a steel ball and latched to Caleb's ankle.<br>It has been re-purposed to hook onto a spear.
* '''{{Values|Considerably increases|+10 Charges}}''' the amount of Charges required for a Survivor to break free from the ''Speargun''.
+
* '''Increases''' the time required for Survivors to break free from ''The Redeemer'' by '''{{clr|2|+10 %}}'''.
   
 
''{{clr|9|"Inmates working beyond the prison yard must be affixed with a steel ball of no less than 18 pounds." — Hellshire Penitentiary Guard Book}}''
 
''{{clr|9|"Inmates working beyond the prison yard must be affixed with a steel ball of no less than 18 pounds." — Hellshire Penitentiary Guard Book}}''
   
   
| Rickety Chain =
+
| Rickety Chain =
Weak steel links first used on Caleb's prototype Speargun. Despite the chain's failings, it holds sentimental value.
+
Weak steel links first used on Caleb's prototype Speargun.<br>Despite the chain's failings, it holds sentimental value.
 
* Grants '''{{clr|2|50 %}}''' bonus Bloodpoints for ''Speared'' Score Events.
 
* Grants '''{{clr|2|50 %}}''' bonus Bloodpoints for ''Speared'' Score Events.
* Survivors break free from the ''Speargun'' '''{{Values|more easily|+5 Charges per second}}'''.
+
* '''Increases''' the rate at which Survivors break free from ''The Redeemer'' by '''{{clr|2|+33 %}}'''.
   
   
| Rusted Spike =
+
| Rusted Spike =
A railroad spike that Caleb fastened to the front of the Speargun during a moment of morbid curiosity. The dull tip prevents it from cleanly piercing its target.
+
A railroad spike that Caleb fastened to the front of the Speargun during a moment of morbid curiosity.<br>The dull tip prevents it from cleanly piercing its target.
* Hitting a speared Survivor inflicts the '''''{{IconLink|Mangled}}''''' '''Status Effect''' until healed.
+
* Survivors hit with ''The Redeemer'' suffer from the '''''{{IconLink|Mangled}}''''' '''Status Effect''' until healed.
   
   
| Snake Oil =
+
| Snake Oil =
A tincture of oils and extracts purchased from a travelling salesman. Purported to cure all that ails you.
+
A tincture of oils and extracts purchased from a travelling salesman.<br>Purported to cure all that ails you.
  +
* '''Increases''' the ''Reeling'' speed by '''{{clr|2|+5 %}}'''.
* '''{{Values|Slightly increases|+0.1 m/s}}''' ''Speargun'' Reeling speed.
 
   
   
| Spit Polish Rag =
+
| Spit Polish Rag =
A grimy piece of burlap. Spit and elbow grease was enough to wipe down the speargun in the heat of a shootout.
+
A grimy piece of burlap.<br>Spit and elbow grease was enough to wipe down the Speargun in the heat of a shootout.
  +
* '''Reduces''' the Cool-down time after missed shots with ''The Redeemer'' by '''{{clr|2|-0.25 seconds}}'''.
* '''{{Values|Slightly decreases|-0.25 seconds}}''' ''Speargun'' cool-down after missed shots.
 
   
   
| Tin Oil Can =
+
| Tin Oil Can =
A can holding a small amount of oil to reduce friction in machinery. Early models of the Speargun were notorious for jamming, and oil had to be readily available.
+
A can holding a small amount of oil to reduce friction in machinery.<br>Early models of the Speargun were notorious for jamming, and oil had to be readily available.
  +
* '''Reduces''' the Cool-down time after missed shots with ''The Redeemer'' by '''{{clr|2|-0.5 seconds}}'''.
* '''{{Values|Moderately decreases|-0.5 seconds}}''' ''Speargun'' cool-down after missed shots.
 
   
   
| Wanted Poster =
+
| Wanted Poster =
The yellowed remains of a wanted poster for Mason Kelly. It kept Caleb focused on the hunt.
+
The yellowed remains of a wanted poster for Mason Kelly.<br>It kept Caleb focused on the hunt.
* '''{{Values|Moderately increases|+10 %}}''' The Deathslinger's Movement speed while aiming down the ''Speargun's'' sights.
+
* '''Increases''' the Movement speed of '''The Deathslinger''' while ''Aiming Down Sights'' by '''{{clr|2|+2.5 %}}'''.
   
''{{clr|9|"You'll be met with a fierce reckoning, swear it on my mom's grave." — Caleb Quinn}}''
+
''{{clr|9|"You'll be met with a fierce reckoning, swear it on my mum's grave." — Caleb Quinn}}''
   
   
| Warden's Keys =
+
| Warden's Keys =
 
The dull jangle of the keys evokes a furious memory within Caleb.
 
The dull jangle of the keys evokes a furious memory within Caleb.
* '''{{Values|Moderately reduces|-0.5 seconds}}''' ''Speargun'' Reload time.
+
* '''Reduces''' the ''Reload'' time by '''{{clr|2|-0.5 seconds}}'''.
   
   
Line 2,034: Line 2,103:
   
 
| Protective Gloves =
 
| Protective Gloves =
Thick gloves, which reduce menial dexterity but protect hands from injury.
+
Thick gloves, which reduce manual dexterity but protect hands from injury.
 
* Prevents the Killer from being notified when sabotaging a {{IconLink|Hook}} with the ''Toolbox''.
 
* Prevents the Killer from being notified when sabotaging a {{IconLink|Hook}} with the ''Toolbox''.
   
Line 2,061: Line 2,130:
 
<!--Vile Purge-->
 
<!--Vile Purge-->
 
| Ashen Apple =
 
| Ashen Apple =
A peeled apple rolled into sanctified ashes. Eating such a fruit warded off the malignantly envious spirits of the deceased.
+
A peeled apple rolled into sanctified ashes.<br>Eating such a fruit warded off the malignantly envious spirits of the deceased.
* Start the Trial with '''{{clr|2|1}}''' {{IconLink|Pool of Devotion}} already corrupted.
+
* Start the Trial with '''{{clr|2|2 Pools of Devotion}}''' already '''''{{clr|18|corrupted}}'''''.
  +
* '''Increases''' available {{IconLink|Pools of Devotion}} by '''{{clr|6|+1}}'''.
* '''{{Values|Slightly increases|+5 seconds}}''' Infection duration on objects.
 
   
   
 
| Black Incense =
 
| Black Incense =
A dark paste made of sharp osseous shavings. The inhaling of its foul fumes sharpens the mind's eye.
+
A dark paste made of sharp osseous shavings.<br>The inhaling of its foul fumes sharpens the mind's eye.
* Survivors' {{IconLink|Auras}} are revealed to you for '''{{clr|2|5 seconds}}''' when they vomit.
+
* The {{IconLink|Auras}} of infected Survivors are revealed to you for '''{{clr|2|3 seconds}}''' when they vomit.
   
   
 
| Blessed Apple =
 
| Blessed Apple =
A perfectly ripe fruit to break fast during the purification ceremony. Delicious.
+
A perfectly ripe fruit to break fast during the purification ceremony.<br>Delicious.
* Start the Trial with '''{{clr|2|1}}''' {{IconLink|Pool of Devotion}} already corrupted.
+
* Start the Trial with '''{{clr|2|2 Pools of Devotion}}''' already '''''{{clr|18|corrupted}}'''''.
   
   
 
| Devotee's Amulet =
 
| Devotee's Amulet =
A blood stone amulet carved intricately with the effigy of the Babylonian God of Mayhem and Pestilence. Fills the wearer with boundless devotion.
+
A blood stone amulet carved intricately with the effigy of the Babylonian God of Mayhem and Pestilence.<br>Fills the wearer with boundless devotion.
* '''{{Values|Considerably increases|+8 seconds}}''' '''''{{clr|18|Corrupt Purge}}''''' duration.
+
* '''Increases''' duration of '''''{{clr|18|Corrupt Purge}}''''' by '''{{clr|2|+20 seconds}}'''.
   
   
 
| Emetic Potion =
 
| Emetic Potion =
A mustard-water based syrup that induces vomiting when consumed. Used to purge evil from the body.
+
A mustard-water based syrup that induces vomiting when consumed.<br>Used to purge evil from the body.
* '''{{Values|Slightly increases|+25 %}}''' Effectiveness of '''''{{clr|17|Vile Purge}}'''''.
+
* '''Increases''' effectiveness of '''''{{clr|17|Vile Purge}}''''' by '''{{clr|2|+30 %}}'''.
   
   
 
| Exorcism Amulet =
 
| Exorcism Amulet =
An obsidian amulet to ward off sickness during exorcism rituals. Inscribed with a prayer to the God of Mayhem and Pestilence. Fills the wearer with fierce devotion.
+
An obsidian amulet to ward off sickness during exorcism rituals. Inscribed with a prayer to the God of Mayhem and Pestilence.<br>Fills the wearer with fierce devotion.
* '''{{Values|Moderately increases|+6 seconds}}''' '''''{{clr|18|Corrupt Purge}}''''' duration.
+
* '''Increases''' duration of '''''{{clr|18|Corrupt Purge}}''''' by '''{{clr|2|+10 seconds}}'''.
   
   
 
| Haematite Seal =
 
| Haematite Seal =
A cylindrical seal forged from a metallic hard-stone, engraved with bird-headed beings that stood next to strange machines. Used as a container for sanctified ashes.
+
A cylindrical seal forged from a metallic hard-stone, engraved with bird-headed beings that stood next to strange machines.<br>Used as a container for sanctified ashes.
  +
* '''Increases''' Object Infection duration by '''{{clr|2|+30 seconds}}'''.
* '''{{Values|Moderately increases|+10 seconds}}''' Infection duration on objects.
 
   
   
 
| Healing Salve =
 
| Healing Salve =
A bitterly pungent paste of crushed roots, which were marinated in fish brine for three days and in wine for two. Applied on skin rashes.
+
A bitterly pungent paste of crushed roots, which were marinated in fish brine for three days and in wine for two.<br>Applied on skin rashes.
* '''{{Values|Slightly decreases|-0.25 seconds}}''' cool-down of '''''{{clr|17|Vile Purge}}'''''.
+
* '''Reduces''' Cool-down time of '''''{{clr|17|Vile Purge}}''''' and '''''{{clr|18|Corrupt Purge}}''''' by '''{{clr|2|-0.25 seconds}}'''.
   
   
 
| Incensed Ointment =
 
| Incensed Ointment =
A dark waxy paste, laced with cedar sap that diffuses a sweet and earthy aroma. Applied directly on infected skin.
+
A dark waxy paste, laced with cedar sap that diffuses a sweet and earthy aroma.<br>Applied directly on infected skin.
  +
* Ingesting '''''{{clr|18|Corruption}}''''' causes all Survivors within '''The Plague's''' {{IconLink|Terror Radius}} to scream and reveal their locations.
* '''{{Values|Slightly increases|x0.848 (+~0.065; applied to current base Movement speed)}}''' Movement speed while charging '''''{{clr|17|Vile Purge}}'''''.
 
* '''{{Values|Moderately decreases|-0.4 seconds}}''' cool-down of '''''{{clr|17|Vile Purge}}'''''.
 
   
   
 
| Infected Emetic =
 
| Infected Emetic =
A disgusting syrup of unknown origin. The thick yellow liquid is consumed to induce vomiting. Used to purge evil from the body.
+
A disgusting syrup of unknown origin.<br>The thick yellow liquid is consumed to induce vomiting.<br>Used to purge evil from the body.
* '''{{Values|Moderately increases|+50 %}}''' Effectiveness of '''''{{clr|17|Vile Purge}}'''''.
+
* '''Increases''' effectiveness of '''''{{clr|17|Vile Purge}}''''' by '''{{clr|2|+40 %}}'''.
   
   
 
| Iridescent Seal =
 
| Iridescent Seal =
A translucent cylindrical seal moulded from The Fog itself with the effigy of The Plague. Its surface is warm and pulsates with The Entity's power.
+
A translucent cylindrical seal moulded from The Fog itself with the effigy of The Plague.<br>Its surface is warm and pulsates with The Entity's power.
* '''''{{clr|17|Vile Purge}}''''' becomes '''''{{clr|18|Corrupt Purge}}''''' every time a {{IconLink|Generator}} is completed.
+
* Each time a {{IconLink|Generator}} is completed, '''The Plague''' is automatically granted '''''{{clr|18|Corrupt Purge}}'''''.
* '''{{Values|Tremendously reduces|-20 seconds}}''' '''''{{clr|18|Corrupt Purge}}''''' duration.
+
* '''Reduces''' duration of '''''{{clr|18|Corrupt Purge}}''''' by '''{{clr|2|-20 seconds}}'''.
* '''{{Values|Moderately decreases|x0.891 (-~0.065; applied to current base Movement speed)}}''' Movement speed while holding '''''{{clr|18|Corrupt Purge}}'''''.
 
   
   
 
| Limestone Seal =
 
| Limestone Seal =
 
A cylindrical seal made from porous stone that displays a ritualistic scene with winged deities.
 
A cylindrical seal made from porous stone that displays a ritualistic scene with winged deities.
  +
* '''Increases''' Object Infection duration by '''{{clr|2|+20 seconds}}'''.
* '''{{Values|Slightly increases|+5 seconds}}''' Infection duration on objects.
 
   
   
 
| Olibanum Incense =
 
| Olibanum Incense =
 
Precious resin extracted from Boswellia trees, used during ceremonies for their sweet citrusy fragrance.
 
Precious resin extracted from Boswellia trees, used during ceremonies for their sweet citrusy fragrance.
* '''{{Values|Slightly increases|x0.848 (+~0.065; applied to current base Movement speed)}}''' Movement speed while charging '''''{{clr|17|Vile Purge}}'''''.
+
* The {{IconLink|Auras}} of Survivors cleansing at {{IconLink|Pools of Devotion}} are revealed for '''{{clr|2|4 seconds}}'''.
   
   
 
| Potent Tincture =
 
| Potent Tincture =
 
A frothing, murky liquid that permeates the air with an acute aroma of herbs and alcohol. Applied directly on blisters.
 
A frothing, murky liquid that permeates the air with an acute aroma of herbs and alcohol. Applied directly on blisters.
* '''{{Values|Moderately decreases|-0.4 seconds}}''' the cool-down of '''''{{clr|17|Vile Purge}}'''''.
+
* '''Reduces''' Cool-down time of '''''{{clr|17|Vile Purge}}''''' and '''''{{clr|18|Corrupt Purge}}''''' by '''{{clr|2|-0.4 seconds}}'''.
   
   
 
| Prayer Tablet Fragment =
 
| Prayer Tablet Fragment =
 
A fragmented stone tablet with a corrupted incantation originally used to purge illnesses and feelings of general malaise.
 
A fragmented stone tablet with a corrupted incantation originally used to purge illnesses and feelings of general malaise.
  +
* '''Increases''' Object Infection duration by '''{{clr|2|+40 seconds}}'''.
* '''{{Values|Slightly increases|+33 %}}''' the Activation speed of {{IconLink|Pools of Devotion}}.
 
  +
* '''Increases''' Infection gained from infected Objects by '''{{clr|6|+100 %}}'''.
* '''{{Values|Slightly increases|x0.979 (+~0.022; applied to current base Movement speed)}}''' Movement speed while holding '''''{{clr|18|Corrupt Purge}}'''''.
 
  +
* Grants '''{{clr|2|100 %}}''' Bonus Bloodpoints in the {{IconLink|Deviousness}} Category.
  +
* '''''{{clr|17|Vile Purge}}''''' no longer affects Survivors directly.
   
   
 
| Prophylactic Amulet =
 
| Prophylactic Amulet =
A soapstone amulet crudely engraved with a winged deity that wards off sickness. Fills the wearer with devotion.
+
A soapstone amulet crudely engraved with a winged deity that wards off sickness.<br>Fills the wearer with devotion.
* '''{{Values|Slightly increases|+4 seconds}}''' '''''{{clr|18|Corrupt Purge}}''''' duration.
+
* '''Decreases''' available {{IconLink|Pools of Devotion}} by '''{{clr|2|-2}}'''.
   
   
 
| Rubbing Oil =
 
| Rubbing Oil =
A beaker of rubbing oil with expectorant quality. Exudes the evergreen scent of laurel and rosemary.
+
A beaker of rubbing oil with expectorant quality.<br>Exudes the evergreen scent of laurel and rosemary.
* '''{{Values|Moderately increases|+100 %}}''' '''''{{clr|17|Vile Purge}}''''' Charge rate.
+
* '''Increases''' Charge rate of '''''{{clr|17|Vile Purge}}''''' and '''''{{clr|18|Corrupt Purge}}''''' by '''{{clr|2|+50 %}}'''.
   
   
 
| Severed Toe =
 
| Severed Toe =
The decaying severed toe of Adiris, weaved on a thread and worn as an amulet around the neck. Radiates with vile power.
+
The decaying severed toe of Adiris, weaved on a thread and worn as an amulet around the neck.<br>Radiates with vile power.
  +
* '''Increases''' Infection gained from interacting with Objects by '''{{clr|2|+50 %}}'''.
* '''{{Values|Considerably increases|+50 %}}''' Infection rate of Survivors from interactions.
 
   
   
 
| Vile Emetic =
 
| Vile Emetic =
A foul-smelling and half-congealed potion of unidentifiable ingredients. Consumed to rapidly induce vomiting. Used to purge evil from the body.
+
A foul-smelling and half-congealed potion of unidentifiable ingredients.<br>Consumed to rapidly induce vomiting.<br>Used to purge evil from the body.
* '''{{Values|Considerably increases|+75 %}}''' Effectiveness of '''''{{clr|17|Vile Purge}}'''''.
+
* '''Increases''' Projectile speed of '''''{{clr|17|Vile Purge}}''''' and '''''{{clr|18|Corrupt Purge}}''''' by '''{{clr|2|+10 %}}'''.
   
   
 
| Worship Tablet =
 
| Worship Tablet =
 
A stone tablet adorned with gold, showing the drawings and writings of a corrupted incantation used originally to worship forgotten deities.
 
A stone tablet adorned with gold, showing the drawings and writings of a corrupted incantation used originally to worship forgotten deities.
* '''{{Values|Moderately increases|+100 %}}''' the Activation speed of {{IconLink|Pools of Devotion}}.
+
* '''Increases''' Ingestion speed by '''{{clr|2|+100 %}}'''.
* '''{{Values|Moderately increases|x1.022 (+~0.065; applied to current base Movement speed)}}''' Movement speed while holding '''''{{clr|18|Corrupt Purge}}'''''.
+
* '''Increases''' Movement speed while holding '''''{{clr|18|Corrupt Purge}}''''' by '''{{clr|6|+4.4 %}}'''.
   
   
Line 2,189: Line 2,258:
 
The Kra-Frabai symbol, representing the Entity watching over us, is stamped in blood on the head of the Bell.
 
The Kra-Frabai symbol, representing the Entity watching over us, is stamped in blood on the head of the Bell.
   
Unlocks hidden potential in The Wraith's Aura-reading ability.
+
Unlocks hidden potential in '''The Wraith's''' Aura-reading ability:
* When cloaked, Survivors' {{IconLink|Auras}} within '''{{clr|2|12 metres}}''' are revealed to you.
+
* When cloaked, the {{IconLink|Auras}} of Survivors are revealed to you within '''{{clr|2|8 metres}}''' of your location.
   
   
Line 2,198: Line 2,267:
 
The Kra-Frabai symbol, representing the Entity watching over us, is finger-drawn in mud on the head of the Bell.
 
The Kra-Frabai symbol, representing the Entity watching over us, is finger-drawn in mud on the head of the Bell.
   
Unlocks hidden potential in The Wraith's Aura-reading ability.
+
Unlocks hidden potential in '''The Wraith's''' Aura-reading ability:
* When cloaked, Survivors' {{IconLink|Auras}} within '''{{clr|2|6 metres}}''' are revealed to you.
+
* When cloaked, the {{IconLink|Auras}} of Survivors are revealed to you within '''{{clr|2|6 metres}}''' of your location.
   
   
Line 2,205: Line 2,274:
 
The Kra-Frabai symbol, representing the Entity watching over us, ominously glows on the head of the Bell.
 
The Kra-Frabai symbol, representing the Entity watching over us, ominously glows on the head of the Bell.
   
Unlocks awesome potential in The Wraith's Aura-reading ability.
+
Unlocks hidden potential in '''The Wraith's''' Aura-reading ability:
* When cloaked, the '''Repair Progression of Generators''' can be determined by the '''intensity of their Auras'''.
+
* When cloaked, the intensity of the {{IconLink|Aura}} of Generators reveal their Repair progression.
   
   
Line 2,214: Line 2,283:
 
The Kra-Frabai symbol, representing the Entity watching over us, is stamped in white ink on the head of the Bell.
 
The Kra-Frabai symbol, representing the Entity watching over us, is stamped in white ink on the head of the Bell.
   
Unlocks hidden potential in The Wraith's Aura-reading ability.
+
Unlocks hidden potential in '''The Wraith's''' Aura-reading ability:
* When cloaked, Survivors' {{IconLink|Auras}} within '''{{clr|2|8 metres}}''' are revealed to you.
+
* When cloaked, the {{IconLink|Auras}} of Survivors are revealed to you within '''{{clr|2|8 metres}}''' of your location.
   
   
Line 2,222: Line 2,291:
   
 
The Baikra-Kaeug symbol, representing imperviousness, is stamped in blood on the body of the Bell.
 
The Baikra-Kaeug symbol, representing imperviousness, is stamped in blood on the body of the Bell.
  +
* '''Increases''' ''[[Lightburn]]'' resistance by '''{{clr|2|+50 %}}'''.
* '''{{Values|Tremendously increases|+50 %}}''' [[Lightburn]] resistance.
 
   
   
 
| "Blind Warrior" - Mud =
 
| "Blind Warrior" - Mud =
 
The Baikra-Kaeug symbol, representing ferocity, is finger-drawn in mud on the body of the Bell.
 
The Baikra-Kaeug symbol, representing ferocity, is finger-drawn in mud on the body of the Bell.
* '''Surprise Attacks''' afflict Survivors with the '''''{{IconLink|Blindness}}''''' '''Status Effect''' for '''{{clr|2|60 seconds}}'''.
+
* Survivors hit with a ''Surprise Attack'' suffer from the '''''{{IconLink|Blindness}}''''' '''Status Effect''' for '''{{clr|2|60 seconds}}'''.
   
   
Line 2,234: Line 2,303:
   
 
The Baikra-Kaeug symbol, representing imperviousness, is finger-drawn out of soot on the body of the Bell.
 
The Baikra-Kaeug symbol, representing imperviousness, is finger-drawn out of soot on the body of the Bell.
  +
* '''Increases''' ''[[Lightburn]]'' resistance by '''{{clr|2|+20 %}}'''.
* '''{{Values|Slightly increases|+20 %}}''' [[Lightburn]] resistance.
 
   
 
 
Line 2,241: Line 2,310:
   
 
The Baikra-Kaeug symbol, representing imperviousness, ominously glows on the body of the Bell.
 
The Baikra-Kaeug symbol, representing imperviousness, ominously glows on the body of the Bell.
* '''Grants immunity''' to [[Lightburn]].
+
* Grants '''immunity''' to ''[[Lightburn]]''.
   
   
 
| "Blind Warrior" - White =
 
| "Blind Warrior" - White =
 
The Baikra-Kaeug symbol, representing ferocity, is stamped in white ink on the body of the Bell.
 
The Baikra-Kaeug symbol, representing ferocity, is stamped in white ink on the body of the Bell.
* ''Surprise Attacks'' afflict Survivors with the '''''{{IconLink|Mangled}}''''' and '''''{{IconLink|Haemorrhage}}''''' '''Status Effects''' until fully healed.
+
* Survivors hit with a ''Surprise Attack'' suffer from the '''''{{IconLink|Mangled}}''''' and '''''{{IconLink|Haemorrhage}}''''' '''Status Effects''' until fully healed.
   
   
 
| "Blink" - White =
 
| "Blink" - White =
 
The Kratin symbol, representing quick passing, is stamped in white ink on the body of the Bell.
 
The Kratin symbol, representing quick passing, is stamped in white ink on the body of the Bell.
  +
* '''Reduces''' Cloaking time by '''{{clr|2|-60 %}}'''.
* '''{{Values|Tremendously reduces|-60 %}}''' The Wraith's Disappearance time.
 
   
   
 
| "Blink" - Mud =
 
| "Blink" - Mud =
 
The Kratin symbol, representing quick passing, is finger-drawn in mud on the body of the Bell.
 
The Kratin symbol, representing quick passing, is finger-drawn in mud on the body of the Bell.
  +
* '''Reduces''' Cloaking time by '''{{clr|2|-40 %}}'''.
* '''{{Values|Considerably reduces|-40 %}}''' The Wraith's Disappearance time.
 
   
   
 
| Bone Clapper =
 
| Bone Clapper =
A Bell clapper made from a highly polished piece of bone. Causes the sounds of the Wailing Bell to echo and warp chaotically.
+
A Bell clapper made from a highly polished piece of bone.<br>Causes the sounds of the Wailing Bell to echo and warp chaotically.
* Survivors can no longer discern the ''Wailing Bell's'' '''distance''' or '''direction'''.
+
* Survivors are unable to discern distance and direction of the ''Wailing Bell's'' tolls.
   
   
 
| Coxcombed Clapper =
 
| Coxcombed Clapper =
A simple coxcomb knotted rope wrapped around the Bell Clapper to muffle its sound. A malevolent Aura emanates from it.
+
A simple coxcomb knotted rope wrapped around the bell clapper to muffle its sound.<br>A malevolent Aura emanates from it.
* Renders the ''Wailing Bell'' '''completely silent'''.
+
* '''Silences''' the ''Wailing Bell'' tolls.
   
   
 
| "Shadow Dance" - Blood =
 
| "Shadow Dance" - Blood =
 
The Yiwarick symbol, representing dark synergy, is stamped in blood on the body of the Bell.
 
The Yiwarick symbol, representing dark synergy, is stamped in blood on the body of the Bell.
* '''{{Values|Tremendously increases|+60 %}}''' Breaking, Damaging, Opening, and Vaulting Action speeds when cloaked.
+
* '''Increases''' the Action speeds for Pallet Breaking, Generator Damaging, and Window Vaulting by '''{{clr|2|+60 %}}''' while cloaked.
   
   
Line 2,278: Line 2,347:
   
 
The Yiwarick symbol, representing dark synergy, is finger-drawn out of soot on the body of the Bell.
 
The Yiwarick symbol, representing dark synergy, is finger-drawn out of soot on the body of the Bell.
* '''{{Values|Slightly increases|+10 %}}''' Breaking, Damaging, Opening, and Vaulting Action speeds when cloaked.
+
* '''Increases''' the Action speeds for Pallet Breaking, Generator Damaging, and Window Vaulting by '''{{clr|2|+10 %}}''' while cloaked.
   
   
 
| "Shadow Dance" - White =
 
| "Shadow Dance" - White =
 
The Yiwarick symbol, representing dark synergy, is stamped in white ink on the body of the Bell.
 
The Yiwarick symbol, representing dark synergy, is stamped in white ink on the body of the Bell.
* '''{{Values|Considerably increases|+40 %}}''' Breaking, Damaging, Opening, and Vaulting Action speeds when cloaked.
+
* '''Increases''' the Action speeds for Pallet Breaking, Generator Damaging, and Window Vaulting by '''{{clr|2|+40 %}}''' while cloaked.
   
   
 
| "Swift Hunt" - Blood =
 
| "Swift Hunt" - Blood =
 
The Kuntin-Takkho symbol, representing a rapid descent on a prey, is stamped in blood on the body of the Bell.
 
The Kuntin-Takkho symbol, representing a rapid descent on a prey, is stamped in blood on the body of the Bell.
  +
* '''Reduces''' Uncloaking time by '''{{clr|2|-12 %}}'''.
* '''{{Values|Tremendously reduces|-12 %}}''' The Wraith's Reappearance time.
 
   
   
 
| "Swift Hunt" - Mud =
 
| "Swift Hunt" - Mud =
 
The Kuntin-Takkho symbol, representing a rapid descent on a prey, is finger-drawn in mud on the body of the Bell.
 
The Kuntin-Takkho symbol, representing a rapid descent on a prey, is finger-drawn in mud on the body of the Bell.
  +
* '''Reduces''' Uncloaking time by '''{{clr|2|-8 %}}'''.
* '''{{Values|Moderately reduces|-8 %}}''' The Wraith's Reappearance time.
 
   
   
Line 2,300: Line 2,369:
   
 
The Kuntin-Takkho symbol, representing a rapid descent on a prey, is finger-drawn out of soot on the body of the Bell.
 
The Kuntin-Takkho symbol, representing a rapid descent on a prey, is finger-drawn out of soot on the body of the Bell.
  +
* '''Reduces''' Uncloaking time by '''{{clr|2|-6 %}}'''.
* '''{{Values|Slightly reduces|-6 %}}''' The Wraith's Reappearance time.
 
   
   
 
| "Swift Hunt" - White =
 
| "Swift Hunt" - White =
 
The Kuntin-Takkho symbol, representing a rapid descent on a prey, is stamped in white ink on the body of the Bell.
 
The Kuntin-Takkho symbol, representing a rapid descent on a prey, is stamped in white ink on the body of the Bell.
  +
* '''Reduces''' Uncloaking time by '''{{clr|2|-10 %}}'''.
* '''{{Values|Considerably reduces|-10 %}}''' The Wraith's Reappearance time.
 
   
   
 
| "The Beast" - Soot =
 
| "The Beast" - Soot =
 
The Kunwulju symbol, representing the Realm of Fear, is finger-drawn out of soot on the body of the Bell.
 
The Kunwulju symbol, representing the Realm of Fear, is finger-drawn out of soot on the body of the Bell.
* The Wraith's '''[[Terror Radius]]''' is '''no longer suppressed''' when cloaked.
+
* The {{IconLink|Terror Radius}}''' of '''The Wraith''' is no longer suppressed while cloaked.
* Grants '''{{clr|2|100 %}}''' Bonus Bloodpoints for ''Stalking'' and ''Surprise Attack'' Score Events.
+
* Grants '''{{clr|2|100 %}}''' bonus Bloodpoints for ''Stalking'' and ''Surprise Attack'' Score Events.
   
   
 
| "The Hound" - Soot =
 
| "The Hound" - Soot =
 
The Wonnug symbol, representing a peerless tracker, is finger-drawn out of soot on the body of the Bell.
 
The Wonnug symbol, representing a peerless tracker, is finger-drawn out of soot on the body of the Bell.
  +
* {{IconLink|Pools of Blood}} appear '''{{clr|19|bright red}}''' to '''The Wraith''' while cloaked.
* Fresh Blood Marks are '''{{Values|considerably more|increases the brightness of the Blood decal}}''' discernible than normal.
 
   
   
 
| "The Ghost" - Soot =
 
| "The Ghost" - Soot =
 
The Khugwemuu symbol, representing the spirit world, is finger-drawn out of soot on the body of the Bell.
 
The Khugwemuu symbol, representing the spirit world, is finger-drawn out of soot on the body of the Bell.
* After uncloaking, The Wraith's {{IconLink|Terror Radius}} and '''Red Stain''' will remain suppressed for '''{{clr|2|6 seconds}}'''.
+
* Continues to '''suppress''' the {{IconLink|Terror Radius}} and the '''Red Stain''' of '''The Wraith''' for '''{{clr|2|6 seconds}}''' after uncloaking.
   
   
 
| "The Serpent" - Soot =
 
| "The Serpent" - Soot =
 
The Laokeye symbol, representing cunning, is finger-drawn out of soot on the body of the Bell.
 
The Laokeye symbol, representing cunning, is finger-drawn out of soot on the body of the Bell.
  +
* Breaking Pallets or Damaging Generators cause '''The Wraith''' to fully uncloak.
* The Wraith will '''uncloak completely''' after breaking {{IconLink|Pallets}} or damaging {{IconLink|Generators}} when cloaked.
 
   
   
 
| "Windstorm" - White =
 
| "Windstorm" - White =
 
The Ohuwe-Onmnea symbol, representing a howling storm, is stamped in white ink on the body of the Bell.
 
The Ohuwe-Onmnea symbol, representing a howling storm, is stamped in white ink on the body of the Bell.
  +
* '''Increases''' Cloaked Movement Speed by '''{{clr|2|+7 %}}'''.
* '''{{Values|Considerably increases|+0.0667 (multiplier)}}''' The Wraith's Movement speed when cloaked.
 
   
   
 
| "Windstorm" - Mud =
 
| "Windstorm" - Mud =
 
The Ohuwe-Onmnea symbol, representing a howling storm, is finger-drawn in mud on the body of the Bell.
 
The Ohuwe-Onmnea symbol, representing a howling storm, is finger-drawn in mud on the body of the Bell.
  +
* '''Increases''' Cloaked Movement Speed by '''{{clr|2|+5 %}}'''.
* '''{{Values|Moderately increases|+0.05 (multiplier)}}''' The Wraith's Movement speed when cloaked.
 
   
   
 
| "Windstorm" - Blood =
 
| "Windstorm" - Blood =
 
The Ohuwe-Onmnea symbol, representing a howling storm, is stamped in blood on the body of the Bell.
 
The Ohuwe-Onmnea symbol, representing a howling storm, is stamped in blood on the body of the Bell.
  +
* '''Increases''' Cloaked Movement Speed by '''{{clr|2|+9 %}}'''.
* '''{{Values|Tremendously increases|+0.0833 (multiplier)}}''' The Wraith's Movement speed when cloaked.
 
   
   
 
<!--Yamaoka's Haunting-->
 
<!--Yamaoka's Haunting-->
| Bloody Hair Brooch =
+
| Mother's Glasses =
  +
A pair of glasses belonging to a loving mother afflicted with a chronic disease.
  +
* ''[[Killer Instinct]]'' is triggered whenever Survivors come within '''{{clr|2|2 metres}}''' of the '''Husk''' during a ''Phase-Walk''.
  +
  +
  +
| Uchiwa =
  +
A handheld fan with a koi motif to create a nice breeze on a hot summer day.
  +
* Instantly recharges ''Yamaoka's Haunting'' when stunned by a {{IconLink|Pallet}}.
  +
  +
  +
| Senko Hanabi =
  +
Thin sparklers that light up summer nights and display the beauty of ephemeral moments in life.
  +
* Ending a ''Phase-Walk'' causes the '''Husk''' to explode, blocking any Vault locations within '''{{clr|2|4 metres}}''' for '''{{clr|6|5 seconds}}'''.
  +
  +
  +
| Furin =
  +
A warm summer breeze chimes the little bell hanging from the balcony ceiling.
  +
* Causes all Survivors to hear the ''Phase-Walk'' Sound cue.
  +
  +
  +
| Kintsugi Teacup =
  +
A cup mended and lacquered with powdered gold.<br>Both the breakage and repair are part the cup.
  +
* Instantly recharges ''Yamaoka's Haunting'' after breaking a {{IconLink|Pallet}} or a {{IconLink|Breakable Wall}}.
  +
  +
  +
| Bloody Hair Brooch =
  +
'''{{clr|8|THIS ADD-ON HAS BEEN DECOMMISSIONED.}}'''
  +
 
A hair brooch crusted with dried blood.
 
A hair brooch crusted with dried blood.
* '''{{Values|Considerably increases|+30 %}}''' ''Yamaoka's Haunting'' Activation Charge rate.
+
* '''Increases''' the ''Phase-Walk's'' Activation Charge rate by '''{{clr|2|+30 %}}'''.
   
   
 
| Dirty Uwabaki =
 
| Dirty Uwabaki =
  +
'''{{clr|8|THIS ADD-ON HAS BEEN DECOMMISSIONED.}}'''
  +
 
A handy pair of indoor shoes.
 
A handy pair of indoor shoes.
  +
* '''Increases''' the ''Phase-Walk'' Movement speed by '''{{clr|2|+15 %}}'''.
* '''{{Values|Considerably increases|+15 %}}''' ''Yamaoka's Haunting'' Movement speed.
 
   
   
 
| Dried Cherry Blossom =
 
| Dried Cherry Blossom =
A crumbling, dried cherry flower. Once the symbol of mortality.
+
A crumbling, dried cherry flower.<br>Once the symbol of mortality.
  +
* ''[[Killer Instinct]]'' is triggered whenever Survivors come within '''{{clr|2|4 metres}}''' of '''The Spirit''' during a ''Phase-Walk''.
* '''{{Values|Slightly decreases|-1 second}}''' ''Passive Phasing'' cool-down.
 
  +
* {{IconLink|Scratch Marks}} are no longer visible during a ''Phase-Walk''.
* '''{{Values|Slightly increases|+0.75 seconds}}''' ''Passive Phasing'' duration.
 
   
   
 
| Father's Glasses =
 
| Father's Glasses =
  +
'''{{clr|8|THIS ADD-ON HAS BEEN DECOMMISSIONED.}}'''
  +
 
A pair of dad glasses that belonged to an overworked salary man.
 
A pair of dad glasses that belonged to an overworked salary man.
  +
* {{IconLink|Pools of Blood}} left by Survivors become visible and are '''{{clr|19|bright red}}''' during a ''Phase-Walk''.
* Survivors' Blood Trails are '''visible''' while using Yamaoka's Haunting.
 
   
   
 
| Gifted Bamboo Comb =
 
| Gifted Bamboo Comb =
 
A narrow tooth bamboo comb to gently untangle dishevelled hair.
 
A narrow tooth bamboo comb to gently untangle dishevelled hair.
* '''{{Values|Slightly increases|+15 %}}''' ''Yamaoka's Haunting'' Activation Charge rate.
+
* '''Increases''' the ''Phase-Walk's'' Activation Charge rate by '''{{clr|2|+15 %}}'''.
   
   
 
| Juniper Bonsai =
 
| Juniper Bonsai =
Dark blue-green foliage bonsai tree. Once the symbol of Yamaoka family tradition.
+
Dark blue-green foliage bonsai tree.<br>Once the symbol of Yamaoka family tradition.
* '''{{Values|Slightly decreases|-1 second}}''' ''Passive Phasing'' cool-down.
+
* '''Reduces''' the ''Passive Phasing'' cool-down by '''{{clr|2|-1 second}}'''.
  +
* '''Increases''' the ''Passive Phasing'' duration by '''{{clr|6|+50 %}}'''.
   
   
 
| Kaiun Talisman =
 
| Kaiun Talisman =
 
A Talisman to get luck on your side.
 
A Talisman to get luck on your side.
  +
* '''Increases''' the ''Phase-Walk's'' maximum Duration by '''{{clr|2|+1 second}}'''.
* '''{{Values|Moderately increases|+1 second}}''' ''Yamaoka's Haunting'' duration.
 
   
   
 
| Katana Tsuba =
 
| Katana Tsuba =
The hand-guard of an ancestral blade. Crafted for the Yamaoka family.
+
The hand-guard of an ancestral blade.<br>Crafted for the Yamaoka family.
  +
* '''Increases''' '''The Spirit's''' Reappearance duration after a ''Phase-Walk'' by '''{{clr|2|+0.2 seconds}}'''.
* '''{{Values|Slightly increases|+0.2 seconds}}''' ''Yamaoka's Haunting'' Reappearance duration.
 
* '''{{Values|Slightly increases|+5 %}}''' ''Yamaoka's Haunting'' Reappearance Movement speed.
+
* '''Increases''' '''The Spirit's''' Reappearance Movement speed after a ''Phase-Walk'' by '''{{clr|6|+5 %}}'''.
   
   
 
| Katsumori Talisman =
 
| Katsumori Talisman =
  +
'''{{clr|8|THIS ADD-ON HAS BEEN DECOMMISSIONED.}}'''
  +
 
A Talisman that brings swift success.
 
A Talisman that brings swift success.
  +
* '''Increases''' the ''Phase-Walk's'' maximum Duration by '''{{clr|2|+1.5 seconds}}'''.
* '''{{Values|Considerably increases|+1.5 seconds}}''' ''Yamaoka's Haunting'' duration.
 
   
   
 
| Mother-Daughter Ring =
 
| Mother-Daughter Ring =
 
A silver ring engraved with ''"for my precious daughter"''.
 
A silver ring engraved with ''"for my precious daughter"''.
* '''{{Values|Tremendously increases|+40 %}}''' ''Yamaoka's Haunting'' Movement speed.
+
* '''Increases''' '''The Spirit's''' Movement speed during a ''Phase-Walk's'' by '''{{clr|2|+40 %}}'''.
* [[Scratch Marks]] are invisible while using ''Yamaoka's Haunting''.
+
* {{IconLink|Scratch Marks}} are no longer visible while using ''Yamaoka's Haunting''.
   
   
 
| Muddy Sports Day Cap =
 
| Muddy Sports Day Cap =
A muddy sport cap with a High School logo. Identified with a sewn name tag to ''"Rin"''.
+
A muddy sport cap with a High School logo.<br>Identified with a sewn name tag to ''"Rin"''.
* '''{{Values|Moderately increases|+10 %}}''' ''Yamaoka's Haunting'' Movement speed.
+
* '''Increases''' '''The Spirit's''' Movement speed during a ''Phase-Walk's'' by '''{{clr|2|+10 %}}'''.
   
   
 
| Origami Crane =
 
| Origami Crane =
 
One of the one thousand Orizuru for your wish to come true.
 
One of the one thousand Orizuru for your wish to come true.
  +
* '''Increases''' the Power Recovery rate by '''{{clr|2|+0.03 c/s}}'''.
* '''{{Values|Slightly increases|+0.03 c/s}}''' ''Yamaoka's Haunting'' Recovery rate.
 
   
   
 
| Prayer Beads Bracelet =
 
| Prayer Beads Bracelet =
  +
'''{{clr|8|THIS ADD-ON HAS BEEN DECOMMISSIONED.}}'''
  +
 
A powerful bracelet that reads a sacred mantra.
 
A powerful bracelet that reads a sacred mantra.
* The phasing sound emission is heard by all Survivors outside of The Spirit's '''[[Terror Radius]]'''.
+
* The ''Phase-Walk'' Sound cue is heard by all Survivors outside of '''The Spirit's''' {{IconLink|Terror Radius}}.
   
   
 
| Rin's Broken Watch =
 
| Rin's Broken Watch =
A wristwatch with a shattered glass. The name ''"Rin"'' is scribbled on the wristband.
+
A wristwatch with a shattered glass.<br>The name ''"Rin"'' is scribbled on the wristband.
  +
* '''Increases''' the Power Recovery rate by '''{{clr|2|+0.05 c/s}}'''.
* '''{{Values|Moderately increases|+0.05 c/s}}''' ''Yamaoka's Haunting'' Recovery rate.
 
   
   
 
| Rusty Flute =
 
| Rusty Flute =
 
A rusty transverse flute with a haunting sound.
 
A rusty transverse flute with a haunting sound.
* '''{{Values|Considerably increases|+0.083333 c/s}}''' ''Yamaoka's Haunting'' Recovery rate.
+
* '''Increases''' the Power Recovery rate by '''{{clr|2|+0.083333 c/s}}'''.
   
   
 
| Shiawase Amulet =
 
| Shiawase Amulet =
 
A Talisman that makes one happy and enthusiastic.
 
A Talisman that makes one happy and enthusiastic.
  +
* '''Increases''' the ''Phase-Walk's'' maximum Duration by '''{{clr|2|+0.5 seconds}}'''.
* '''{{Values|Slightly increases|+0.5 seconds}}''' ''Yamaoka's Haunting'' duration.
 
   
   
 
| Wakizashi Saya =
 
| Wakizashi Saya =
The scabbard of an ancestral blade. Once crafted for the Yamaoka family.
+
The scabbard of an ancestral blade.<br>Once crafted for the Yamaoka family.
  +
* During a ''Phase-Walk'', press the ''Active Ability button'' to immediately return to the '''Husk'''.
* '''{{Values|Moderately increases|+0.3 seconds}}''' ''Yamaoka's Haunting'' Reappearance duration.
 
* '''{{Values|Moderately increases|+10 %}}''' ''Yamaoka's Haunting'' Reappearance Movement speed.
 
   
   
 
| White Hair Ribbon =
 
| White Hair Ribbon =
 
A silken bow to tame wild hair.
 
A silken bow to tame wild hair.
* '''{{Values|Moderately increases|+20 %}}''' ''Yamaoka's Haunting'' Activation Charge rate.
+
* '''Increases''' the ''Phase-Walk's'' Activation Charge rate by '''{{clr|2|+20 %}}'''.
   
   
 
| Yakuyoke Amulet =
 
| Yakuyoke Amulet =
 
A powerful Talisman to protect your endeavours from being hindered by suspicious circumstances.
 
A powerful Talisman to protect your endeavours from being hindered by suspicious circumstances.
  +
* '''Increases''' the ''Phase-Walk's'' maximum Duration by '''{{clr|2|+3.5 seconds}}'''.
* '''{{Values|Tremendously increases|+3.5 seconds}}''' ''Yamaoka's Haunting'' duration.
 
* '''{{Values|Considerably decreases|-15 %}}''' ''Yamaoka's Haunting'' Movement speed.
+
* '''Decreases''' '''The Spirit's''' Movement speed during a ''Phase-Walk'' by '''{{clr|6|-15 %}}'''.
   
   
 
| Zōri =
 
| Zōri =
 
A comfortable pair of flat sandals that can easily be slipped on and off.
 
A comfortable pair of flat sandals that can easily be slipped on and off.
* '''{{Values|Slightly increases|+5 %}}''' ''Yamaoka's Haunting'' Movement speed.
+
* '''Increases''' '''The Spirit's''' Movement speed during a ''Phase-Walk'' by '''{{clr|2|+5 %}}'''.
   
   
Line 2,531: Line 2,635:
 
| Scalped Topknot =
 
| Scalped Topknot =
 
The topknot of a samurai who questioned Kazan's honour. The roots cling to a thin strip of bloody skin.
 
The topknot of a samurai who questioned Kazan's honour. The roots cling to a thin strip of bloody skin.
* '''{{Values|Considerably reduces|-1 second}}''' ''Demon Dash'' Activation time while ''Blood Fury'' is active.
+
* '''Reduces''' ''Demon Dash'' Activation time by '''{{clr|2|-0.5 seconds}}'''.
   
   

Latest revision as of 22:40, 5 December 2021