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'''{{clr|8|NO LONGER AVAILABLE}}'''
 
'''{{clr|8|NO LONGER AVAILABLE}}'''
   
A small amount of Compound Thirty-Four, the final serum The {{IconLink|Blight}} worked on before his transformation. Causes extreme mutations in high doses.
+
A small amount of Compound Thirty-Four, the final serum The {{IconLink|Blight}} worked on before his transformation.<br>Causes extreme mutations in high doses.
* Unlocks '''{{clr|2|1 Token}}''' to use on the ''Blighted Rush'' ability, which replaces your Killer Power until consumed.
+
* Unlocks '''{{clr|2|1 Token}}''' to use on the ''Blighted Rush'' ability, which replaces the Killer's Power until consumed.
   
Press the ''Power button'' to initiate a ''Blighted Rush'', allowing you to quickly dash forward, consuming '''{{clr|6|1 Token}}'''.
+
Press the ''Power button'' to initiate a ''Blighted Rush'', allowing The Killer to quickly dash forwards, consuming '''{{clr|6|1 Token}}'''.
* Cannot attack during a ''Blighted Rush''.
+
* The Killer is unable to attack during a ''Blighted Rush''.
 
* '''{{clr|8|1 Token}}''' is recharged whenever a Survivor is hooked.
 
* '''{{clr|8|1 Token}}''' is recharged whenever a Survivor is hooked.
 
* When used by The {{IconLink|Blight}}, instead increases available ''Rush'' Tokens by '''{{clr|4|1}}'''.
 
* When used by The {{IconLink|Blight}}, instead increases available ''Rush'' Tokens by '''{{clr|4|1}}'''.
   
 
'''''Blight Serum''' is only playable during the '''Eternal Blight''' Event.''
 
'''''Blight Serum''' is only playable during the '''Eternal Blight''' Event.''
  +
 
   
 
<!--Bear Trap-->
 
<!--Bear Trap-->
 
| 4-Coil Spring Kit =
 
| 4-Coil Spring Kit =
A replacement kit for Bear Traps which changes the usual dual spring system to 4 coil springs, adding a great amount of strength to a Bear Trap's hold.
+
A replacement kit for '''Bear Traps''' which changes the usual dual spring system to four coil springs, adding a great amount of strength to the '''Bear Trap's''' hold.
* '''{{Values|Moderately decreases|-25 %}}''' ''Bear Trap'' Disarm speed.
+
* '''{{Values|Moderately decreases|-25 %}}''' '''Bear Trap''' Disarm speed.
   
   
 
| Bloody Coil =
 
| Bloody Coil =
Part sticky, part slippery, this grim liquid makes handling the Trap's spring more dangerous.
+
Part sticky, part slippery, this grim liquid makes handling the '''Bear Trap's''' spring more dangerous.
* When a Trap is disarmed by a '''Healthy''' Survivor, the bloody coils exact their price and that Survivor becomes '''Injured'''.
+
* When a healthy Survivor disarms a '''Bear Trap''', the ''Bloody Coil'' exacts its price, putting the Survivor into the {{IconLink|Injured State}}.
* '''{{Values|Slightly decreases|-20 %}}''' ''Bear Trap'' Disarm speed.
+
* '''{{Values|Slightly decreases|-20 %}}''' '''Bear Trap''' Disarm speed.
   
   
 
| Diamond Stone =
 
| Diamond Stone =
This honing tool consist of small diamonds attached to a metal plate. It can be used to sharpen the Bear Trap blades and inflicts lethal wounds.
+
When used with the '''Bear Trap''', the ''Diamond Stone'' sharpens its blades.<br>The razor-sharp blades inflict lethal wounds.
* Inflicts the '''{{IconLink|Dying State}}''' upon the trapped Survivor.
+
* Survivors caught in a '''Bear Trap''' are inflicted with the '''{{IconLink|Dying State}}'''.
   
   
 
| Fastening Tools =
 
| Fastening Tools =
A specialised set of tools used to fasten Bear Traps to ensure their effectiveness.
+
A specialised set of tools used to fasten '''Bear Traps''' to ensure their effectiveness.
* '''{{Values|Tremendously increases|+50 %}}''' ''Bear Trap'' Setting speed.
+
* '''{{Values|Tremendously increases|+50 %}}''' '''Bear Trap''' Setting speed.
* '''{{Values|Moderately decreases|-13.3 %}}''' ''Bear Trap'' Rescue and Escape speed.
+
* '''{{Values|Moderately decreases|-13.3 %}}''' '''Bear Trap''' Escape and Rescue speed.
* '''{{Values|Moderately lowers|-5 %}}''' ''Bear Trap'' Escape chance.
+
* '''{{Values|Moderately reduces|-5 %}}''' '''Bear Trap''' Escape chance.
   
   
 
| Honing Stone =
 
| Honing Stone =
When used with the Bear Trap, the Honing Stone sharpens its blades. The razor-sharp blades inflict deep wounds aimed at bleeding the victim as fast as possible.
+
When used with the '''Bear Trap''', the ''Honing Stone'' sharpens its blades.<br>The razor-sharp blades inflict deep wounds aimed at bleeding the victim as fast as possible.
* Inflicts the '''{{IconLink|Dying State}}''' upon the trapped Survivor if they free themselves.
+
* Survivors caught in a '''Bear Trap''', who free themselves, are inflicted with the '''{{IconLink|Dying State}}'''.
   
   
 
| Iridescent Stone =
 
| Iridescent Stone =
Traps sharpened with this sickly gleaming stone seem to gain a life of their own.
+
'''Bear Traps''' sharpened with the sickly gleaming ''Iridescent Stone'' seem to gain a life of their own.
* Every '''{{clr|2|30 seconds}}''', one closed ''Bear Trap'' chosen at random becomes set.
+
* Every '''{{clr|2|30 seconds}}''', a randomly chosen disarmed '''Bear Trap''' is automatically set and armed.
   
   
 
| Oily Coil =
 
| Oily Coil =
A clear oil that makes handling the Trap's spring more hazardous.
+
A clear oil that makes handling the '''Bear Trap's''' spring more hazardous.
* '''{{Values|Tremendously decreases|-35 %}}''' ''Bear Trap'' Disarm speed.
+
* '''{{Values|Tremendously decreases|-35 %}}''' '''Bear Trap''' Disarm speed.
   
   
 
| Logwood Dye =
 
| Logwood Dye =
Wood ash. When boiled, can be used to dye Bear Traps and make them less noticeable.
+
Boiled wood ash used to dye '''Bear Traps''', making them less noticeable.
* '''{{Values|Moderately darkens|a=255; R=124; G=124; B=124}}''' the ''Bear Trap''.
+
* '''{{Values|Moderately darkens|α255; R124; G124; B124}}''' the '''Bear Trap'''.
   
   
 
| Padded Jaws =
 
| Padded Jaws =
These padded jaws are meant to restrain, not to wound.
+
These ''Padded Jaws'' are meant to restrain, not to wound.
* ''Bear Traps'' '''do not inflict damage''' to trapped Survivors.
+
* '''Bear Traps''' immobilise Survivors without damaging them.
* Grants '''{{clr|2|100 %}}''' Bonus Bloodpoints for trapping Survivors.
+
* Grants '''{{clr|2|100 %}}''' bonus {{IconLink|Bloodpoints}} for trapping Survivors.
   
   
 
| Rusted Jaws =
 
| Rusted Jaws =
These Bear Trap jaws are covered with crusty and volatile rust spots that make injuries particularly difficult to heal.
+
These '''Bear Trap''' jaws are covered with crusty and volatile rust spots, making injuries particularly difficult to heal.
* Survivors injured by a ''Bear Trap'' suffer from the '''''{{IconLink|Mangled}}''''' '''Status Effect''' until healed.
+
* Survivors injured by a '''Bear Trap''' suffer from the '''''{{IconLink|Mangled}}''''' '''Status Effect''' until healed.
   
   
 
| Secondary Coil =
 
| Secondary Coil =
A secondary coil which keeps a Bear Trap functional in times when the primary coil becomes unusable.
+
A secondary coil keeps the '''Bear Trap''' functional in times when the primary coil becomes unusable.
* '''{{Values|Considerably decreases|-30 %}}''' ''Bear Trap'' Disarm speed.
+
* '''{{Values|Considerably decreases|-30 %}}''' '''Bear Trap''' Disarm speed.
   
   
 
| Serrated Jaws =
 
| Serrated Jaws =
These replacement Bear Trap jaws have saw-like blades which cause awful open wounds when they snap.
+
These replacement '''Bear Trap''' jaws have saw-like blades, causing awful open wounds when they snap.
* Survivors injured by a Bear Trap suffer from the '''''{{IconLink|Haemorrhage}}''''' '''Status Effect''' until healed.
+
* Survivors injured by a '''Bear Trap''' suffer from the '''''{{IconLink|Haemorrhage}}''''' '''Status Effect''' until healed.
   
 
''{{clr|9|"Like a predatory beast, it can smell and track blood."}}''
 
''{{clr|9|"Like a predatory beast, it can smell and track blood."}}''
Line 83: Line 83:
   
 
| Setting Tools =
 
| Setting Tools =
Specialised tools designed to quickly and effortlessly set Bear Traps.
+
Specialised tools designed to quickly and effortlessly set '''Bear Traps'''.
* '''{{Values|Considerably increases|+40 %}}''' ''Bear Trap'' Setting speed.
+
* '''{{Values|Considerably increases|+40 %}}''' '''Bear Trap''' Setting speed.
* '''{{Values|Moderately decreases|-13.3 %}}''' ''Bear Trap'' Rescue and Escape speed.
+
* '''{{Values|Moderately decreases|-13.3 %}}''' '''Bear Trap''' Escape and Rescue speed.
   
   
 
| Stitched Bag =
 
| Stitched Bag =
 
Skin pieces of all sorts crudely stitched together making for a very large bag.
 
Skin pieces of all sorts crudely stitched together making for a very large bag.
* Start with '''{{clr|2|2}}''' extra ''Bear Traps''.
+
* Start with '''{{clr|2|2 additional Bear Traps}}'''.
* Increases ''Bear Trap'' Carrying capacity by '''{{clr|6|2}}'''.
+
* Increases '''Bear Trap''' Carrying capacity by '''{{clr|6|2 Bear Traps}}'''.
   
   
 
| Strong Coil Spring =
 
| Strong Coil Spring =
A large and heavy coil spring which adds a good amount of strength to the Bear Trap's hold.
+
A large and heavy coil spring which adds a good amount of strength to the '''Bear Trap's''' hold.
* '''{{Values|Slightly decreases|-20 %}}''' ''Bear Trap'' Disarm speed.
+
* '''{{Values|Slightly decreases|-20 %}}''' '''Bear Trap''' Disarm speed.
   
   
 
| Tar Bottle =
 
| Tar Bottle =
A black, matte and sticky substance similar to tar. When applied to Bear Traps, makes them far less noticeable.
+
A black, matte and sticky substance that when applied to '''Bear Traps''', makes them far less noticeable.
* '''{{Values|Considerably darkens|a=255; R=36; G=36; B=36}}''' the ''Bear Trap''.
+
* '''{{Values|Considerably darkens|α255; R36; G36; B36}}''' the '''Bear Trap'''.
   
   
 
| Trap Setters =
 
| Trap Setters =
Simple tools designed to quickly and safely set Bear Traps.
+
Simple tools designed to quickly and safely set '''Bear Traps'''.
* '''{{Values|Moderately increases|+30 %}}''' ''Bear Trap'' Setting speed.
+
* '''{{Values|Moderately increases|+30 %}}''' '''Bear Trap''' Setting speed.
   
   
 
| Trapper Bag =
 
| Trapper Bag =
A cured leather waist bag. Large and sturdy to transport hunting equipment.
+
A cured leather waist bag.<br>Large and sturdy to transport hunting equipment.
* Start with '''{{clr|2|1}}''' extra ''Bear Trap''.
+
* Start with '''{{clr|2|1 additional Bear Trap}}'''.
* Increases ''Bear Trap'' Carrying capacity by '''{{clr|6|2}}'''.
+
* Increases '''Bear Trap''' Carrying capacity by '''{{clr|6|2 Bear Traps}}'''.
   
   
 
| Trapper Gloves =
 
| Trapper Gloves =
 
Protective padded leather gloves.
 
Protective padded leather gloves.
* '''{{Values|Slightly increases|+20 %}}''' ''Bear Trap'' Setting speed.
+
* '''{{Values|Slightly increases|+20 %}}''' '''Bear Trap''' Setting speed.
   
   
 
| Trapper Sack =
 
| Trapper Sack =
 
A crude leather sack suitable for foraging.
 
A crude leather sack suitable for foraging.
* Start with '''{{clr|2|1}}''' extra ''Bear Trap''.
+
* Start with '''{{clr|2|1 additional Bear Trap}}'''.
* Increases ''Bear Trap'' Carrying capacity by '''{{clr|6|1}}'''.
+
* Increases '''Bear Trap''' Carrying capacity by '''{{clr|6|1 Bear Trap}}'''.
   
   
 
| Wax Brick =
 
| Wax Brick =
 
A block of wax used to lower friction and facilitate movement in mechanical parts.
 
A block of wax used to lower friction and facilitate movement in mechanical parts.
* '''{{Values|Moderately lowers|-5 %}}''' ''Bear Trap'' Escape chance.
+
* '''{{Values|Moderately lowers|-5 %}}''' '''Bear Trap''' Escape chance.
   
   
 
<!--Blackened Catalyst-->
 
<!--Blackened Catalyst-->
 
| Bloodied Mud =
 
| Bloodied Mud =
A handful of mud with veins of deep crimson. The bloody layers empower the mud.
+
A handful of mud with veins of deep crimson.<br>The bloody layers empower the mud.
* '''{{Values|Considerably increases|+30 %}}''' ''Phantasm Trap'' range.
+
* '''{{Values|Considerably increases|+30 %}}''' '''Phantasm Trap''' Trigger range.
   
   
 
| Bloodied Water =
 
| Bloodied Water =
 
Tainted water contained in a folded water lily leaf.
 
Tainted water contained in a folded water lily leaf.
* '''{{Values|Moderately increases|+20 %}}''' ''Phantasm Trap'' range.
+
* '''{{Values|Moderately increases|+20 %}}''' '''Phantasm Trap''' Trigger range.
   
   
 
| Bog Water =
 
| Bog Water =
 
Murky water contained in a glass pill bottle from another time.
 
Murky water contained in a glass pill bottle from another time.
* '''{{Values|Slightly increases|+10 %}}''' ''Phantasm Trap'' range.
+
* '''{{Values|Slightly increases|+10 %}}''' '''Phantasm Trap''' Trigger range.
   
   
 
| Cracked Turtle Egg =
 
| Cracked Turtle Egg =
 
A pale orange turtle egg, cracked and emptied of its content.
 
A pale orange turtle egg, cracked and emptied of its content.
* '''{{Values|Considerably increases|+60 %}}''' tripped ''Phantasm Trap'' duration.
+
* '''{{Values|Considerably increases|+60 %}}''' '''Phantasm Trap''' Trigger duration.
   
   
 
| Cypress Necklet =
 
| Cypress Necklet =
 
A rigid ornament worn around the neck made from dead plants adorned with crudely attached cypress bark and swamp moss.
 
A rigid ornament worn around the neck made from dead plants adorned with crudely attached cypress bark and swamp moss.
* '''{{Values|Moderately reduces|-30 %}}''' ''Phantasm Traps'' Setting time.
+
* '''{{Values|Moderately reduces|-30 %}}''' '''Phantasm Traps''' Setting time.
   
   
 
| Dead Fly Mud =
 
| Dead Fly Mud =
A small lump of mud, black with the remains of flies. Devoured to increase stamina.
+
A small lump of mud, black with the remains of flies.<br>Devoured to increase stamina.
* '''{{Values|Slightly increases|+20 %}}''' ''Phantasm Trap'' Teleportation distance.
+
* '''{{Values|Slightly increases|+20 %}}''' '''Phantasm Trap''' Teleportation distance.
   
   
 
| Disfigured Ear =
 
| Disfigured Ear =
The cannibal village deaf boy's ear. Deformed due to several hits to the head. The trapped life essence within unlocks tremendous potential in The Hag's power.
+
The cannibal village deaf boy's ear.<br>Deformed due to several hits to the head.<br>The trapped life essence within unlocks tremendous potential in The Hag's power.
* Survivors who trigger a ''Phantasm Trap'' are deafened for '''{{clr|2|6 seconds}}'''.
+
* When triggering a '''Phantasm Trap''', the Survivor is deafened for '''{{clr|2|6 seconds}}'''.
   
   
 
| Dragonfly Wings =
 
| Dragonfly Wings =
A handful of yellowish wings, dry and crisp. Devoured to increase stamina.
+
A handful of yellowish wings, dry and crisp.<br>Devoured to increase stamina.
* '''{{Values|Moderately increases|+25 %}}''' ''Phantasm Trap'' Teleportation distance.
+
* '''{{Values|Moderately increases|+25 %}}''' maximum Teleportation range.
   
   
 
| Dried Cicada =
 
| Dried Cicada =
A large swamp cicada covered in a fine layer of ash. Crispy. Devoured to increase stamina.
+
A large swamp cicada covered in a fine layer of ash; crispy.<br>Devoured to increase stamina.
* '''{{Values|Considerably increases|+30 %}}''' ''Phantasm Trap'' Teleportation distance.
+
* '''{{Values|Considerably increases|+30 %}}''' maximum Teleportation range.
   
   
 
| Grandma's Heart =
 
| Grandma's Heart =
The cold heart of the cannibal village elder. The trapped life essence within unlocks tremendous potential in The Hag's power.
+
The cold heart of the cannibal village elder.<br>The trapped life essence within unlocks tremendous potential in The Hag's power.
  +
* '''Decreases''' The Hag's '''[[Terror Radius]]''' to '''{{clr|2|0 metres}}''' when a Survivor triggers a ''Phantasm Trap''.
 
* '''Increases''' a Mud Phantasm's '''Terror Radius''' to '''{{clr|6|16 metres}}''' for the tripped ''Phantasm Trap'' duration.
+
When a Survivor triggers a '''Phantasm Trap''', the following effects apply for the triggered duration:
  +
* The Hag's {{IconLink|Terror Radius}} is reduced to '''{{clr|2|0 metres}}'''.
  +
* The '''Mud Phantasm's''' Fake Terror Radius is increased to '''{{clr|6|16 metres}}'''.
  +
 
''{{clr|9|"Bring me another slice of the girl." — Grandma}}''
 
''{{clr|9|"Bring me another slice of the girl." — Grandma}}''
   
Line 186: Line 189:
 
| Half Eggshell =
 
| Half Eggshell =
 
One half of a perfectly round hollow eggshell.
 
One half of a perfectly round hollow eggshell.
* '''{{Values|Slightly increases|+40 %}}''' tripped ''Phantasm Trap'' duration.
+
* '''{{Values|Moderately increases|+40 %}}''' '''Phantasm Trap''' Trigger duration.
   
   
 
| Mint Rag =
 
| Mint Rag =
A small piece of cotton torn from the dress worn by Lisa Sherwood on the day she disappeared. The trapped life essence within unlocks tremendous potential in The Hag's power.
+
A small piece of cotton torn from the dress worn by Lisa Sherwood on the day she disappeared.<br>The trapped life essence within unlocks tremendous potential in The Hag's power.
* The Hag can teleport to any ''Phantasm Trap'' on the Map at will, with a cool-down of '''{{clr|2|15 seconds}}''' in-between Teleports.
+
* Grants The Hag the ability to teleport to any untriggered '''Phantasm Trap''' in the environment at will, with a cool-down of '''{{clr|2|15 seconds}}''' in-between teleports.
  +
* Tripped ''Phantasm Trap'' Teleportation remains unchanged.
 
  +
''Mint Rag'' does not apply to teleporting to triggered '''Phantasm Traps'''.
   
   
 
| Powdered Eggshell =
 
| Powdered Eggshell =
 
Minuscule eggshell fragments shimmering with a pale golden hue.
 
Minuscule eggshell fragments shimmering with a pale golden hue.
* '''{{Values|Slightly increases|+20 %}}''' tripped ''Phantasm Trap'' duration.
+
* '''{{Values|Slightly increases|+20 %}}''' '''Phantasm Trap''' Trigger duration.
   
   
 
| Pussy Willow Catkins =
 
| Pussy Willow Catkins =
 
A handful of small, pristine flower clusters covered in a fine greyish fur.
 
A handful of small, pristine flower clusters covered in a fine greyish fur.
* Reveals the Survivor's {{IconLink|Aura}} for '''{{clr|2|3 seconds}}''' when they trip the ''Phantasm Trap''.
+
* When a Survivor triggers a '''Phantasm Trap''', their {{IconLink|Aura}} is revealed to The Hag for '''{{clr|2|3 seconds}}'''.
   
   
 
| Rope Necklet =
 
| Rope Necklet =
 
A rigid ornament worn around the neck made from dead plants.
 
A rigid ornament worn around the neck made from dead plants.
* '''{{Values|Slightly reduces|-25 %}}''' ''Phantasm Trap'' Setting time.
+
* '''{{Values|Slightly reduces|-25 %}}''' '''Phantasm Trap''' Setting time.
   
   
 
| Rusty Shackles =
 
| Rusty Shackles =
Shackles once used to hold prisoners and carcasses in the cannibal village cellar. The trapped life essence within unlocks tremendous potential in The Hag's power.
+
Shackles once used to hold prisoners and carcasses in the cannibal village cellar.<br>The trapped life essence within unlocks tremendous potential in The Hag's power.
* Tripped ''Phantasm Traps'' do not spawn a Mud Phantasm.
+
* Triggered '''Phantasm Traps''' do not spawn a '''Mud Phantasm'''.
* Tripped ''Phantasm Traps'' give no indication of being triggered to the Survivor.
+
* Triggered '''Phantasm Traps''' do not give any indication of having been triggered to Survivors.
   
   
 
| Scarred Hand =
 
| Scarred Hand =
The cut up, severed hand of the cannibal village butcher. The trapped life essence within unlocks tremendous potential in The Hag's power.
+
The cut up, severed hand of the cannibal village butcher.<br>The trapped life essence within unlocks tremendous potential in The Hag's power.
* Mud Phantasms have collision.
+
* '''Mud Phantasms''' have collision with Survivors.
 
* Grants '''{{clr|2|300 %}}''' bonus Bloodpoints in the {{IconLink|Deviousness}} Category.
* Removes The Hag's ability to teleport to tripped ''Phantasm Traps''.
+
* Removes The Hag's ability to teleport to triggered '''Phantasm Traps'''.
* Grants '''{{clr|2|300 %}}''' Bonus Bloodpoints from ''Deviousness'' Score Events.
 
   
 
''Scarred Hand'' trumps all other Add-ons.
 
''Scarred Hand'' trumps all other Add-ons.
Line 229: Line 233:
 
| Swamp Orchid Necklet =
 
| Swamp Orchid Necklet =
 
A rigid ornament worn around the neck made from dead plants adorned with withered orchid petals and leaves.
 
A rigid ornament worn around the neck made from dead plants adorned with withered orchid petals and leaves.
* '''{{Values|Considerably reduces|-35 %}}''' ''Phantasm Trap'' Setting time.
+
* '''{{Values|Considerably reduces|-35 %}}''' '''Phantasm Trap''' Setting time.
   
   
 
| Waterlogged Shoe =
 
| Waterlogged Shoe =
A child's shoe, long lost in the bog's waters. The trapped life essence within unlocks tremendous potential in The Hag's power.
+
A child's shoe, long lost in the bog's waters.<br>The trapped life essence within unlocks tremendous potential in The Hag's power.
  +
* Increases The Hag's Movement speed to '''{{clr|2|4.5 m/s}}''' for the entire Trial.
* Survivors within the ''Phantasm Trap'' range suffer from the '''''{{IconLink|Hindered}}''''' '''Status Effect'''.
+
* While inside the Trigger range of '''Phantasm Traps''', Survivors suffer from the '''''{{IconLink|Hindered}}''''' '''Status Effect'''.
* '''{{Values|Slightly increases|+2.5 %}}''' The Hag's Base Movement speed.
 
* Removes The Hag's ability to teleport to tripped ''Phantasm Traps''.
+
* Removes The Hag's ability to teleport to triggered '''Phantasm Traps'''.
   
 
''Waterlogged Shoe'' trumps all other Add-ons.
 
''Waterlogged Shoe'' trumps all other Add-ons.
Line 243: Line 247:
 
| Willow Wreath =
 
| Willow Wreath =
 
Three frail willow branches attached to form a triangular wreath.
 
Three frail willow branches attached to form a triangular wreath.
* Reveals the Survivor's {{IconLink|Aura}} for '''{{clr|2|5 seconds}}''' when they trip the Phantasm Trap.
+
* When a Survivor triggers a '''Phantasm Trap''', their {{IconLink|Aura}} is revealed to The Hag for '''{{clr|2|5 seconds}}'''.
   
   
 
<!--Carter's Spark-->
 
<!--Carter's Spark-->
 
| "Calm" - Class I =
 
| "Calm" - Class I =
An ECT procedure using a deep wavelength that soothes various mental illnesses. With Carter's Spark as its source, this procedure can cause mild anxiety in the patient.
+
An ECT procedure using a deep wavelength that soothes various mental illnesses.<br>With ''Carter's Spark'' as its source, this procedure can cause mild anxiety in the patient.
* '''{{Values|Slightly increases|+4 metres}}''' Terror Radius while ''Static Blast'' is ready.
+
* '''{{Values|Slightly increases|+4 metres}}''' {{IconLink|Terror Radius}} while ''Static Blast'' is ready.
 
* '''{{Values|Slightly decreases|-4 metres}}''' Terror Radius while ''Static Blast'' is on cool-down.
 
* '''{{Values|Slightly decreases|-4 metres}}''' Terror Radius while ''Static Blast'' is on cool-down.
   
Survivors with '''Madness''' suffer from the ''Affliction of Calm'':
+
Survivors with '''''{{IconLink|Madness}}''''' suffer from the ''Affliction of Calm'':
* '''Madness II''': '''{{Values|Intermittently|10-15 seconds active; 30-45 seconds inactive}}''' causes Survivors to hear a distant '''''Illusionary Terror Radius'''''.
+
* ''Madness II'': Survivors '''{{Values|intermittently|10-15 seconds active; 30-45 seconds inactive}}''' hear a distant '''''Illusionary Terror Radius'''''.
* '''Madness III''': '''Constantly''' causes Survivors to hear a distant '''''Illusionary Terror Radius'''''.
+
* ''Madness III'': Survivors '''constantly''' hear a distant '''''Illusionary Terror Radius'''''.
   
   
 
| "Calm" - Class II =
 
| "Calm" - Class II =
A risky ECT procedure using a deep wavelength that soothes various mental illnesses. With Carter's Spark as its source, this procedure can cause moderate anxiety in the patient.
+
A risky ECT procedure using a deep wavelength that soothes various mental illnesses.<br>With ''Carter's Spark'' as its source, this procedure can cause moderate anxiety in the patient.
* '''{{Values|Moderately increases|+6 metres}}''' Terror Radius while ''Static Blast'' is ready.
+
* '''{{Values|Moderately increases|+6 metres}}''' {{IconLink|Terror Radius}} while ''Static Blast'' is ready.
 
* '''{{Values|Moderately decreases|-6 metres}}''' Terror Radius while ''Static Blast'' is on cool-down.
 
* '''{{Values|Moderately decreases|-6 metres}}''' Terror Radius while ''Static Blast'' is on cool-down.
   
Survivors with '''Madness''' suffer from the ''Affliction of Calm'':
+
Survivors with '''''{{IconLink|Madness}}''''' suffer from the ''Affliction of Calm'':
* '''Madness II''': '''{{Values|Intermittently|10-15 seconds active; 30-45 seconds inactive}}''' causes Survivors to hear a distant '''''Illusionary Terror Radius'''''.
+
* ''Madness II''': Survivors '''{{Values|intermittently|10-15 seconds active; 30-45 seconds inactive}}''' hear a distant '''''Illusionary Terror Radius'''''.
* '''Madness III''': '''Constantly''' causes Survivors to hear a distant '''''Illusionary Terror Radius'''''.
+
* ''Madness III''': Survivors '''constantly''' hear a distant '''''Illusionary Terror Radius'''''.
   
 
''{{clr|9|"Electro-convulsive therapy is one of the safest medical procedures." — Léry's Memorial Institute}}''
 
''{{clr|9|"Electro-convulsive therapy is one of the safest medical procedures." — Léry's Memorial Institute}}''
Line 270: Line 274:
   
 
| "Calm" - Carter's Notes =
 
| "Calm" - Carter's Notes =
An experimental version of the ECT procedure annotated by Doctor Herman Carter himself. Uses a deep wavelength that soothes various mental illnesses. With Carter's Spark as its source, this procedure causes uncontrollable fear and anxiety in the patient.
+
An experimental version of the ECT procedure annotated by Doctor Herman Carter himself.<br>Uses a deep wavelength that soothes various mental illnesses.<br>With ''Carter's Spark'' as its source, this procedure causes uncontrollable fear and anxiety in the patient.
* '''{{Values|Considerably increases|+8 metres}}''' Terror Radius while ''Static Blast'' is ready.
+
* '''{{Values|Considerably increases|+8 metres}}''' {{IconLink|Terror Radius}} ''Static Blast'' is ready.
 
* '''{{Values|Considerably decreases|-8 metres}}''' Terror Radius while ''Static Blast'' is on cool-down.
 
* '''{{Values|Considerably decreases|-8 metres}}''' Terror Radius while ''Static Blast'' is on cool-down.
   
Survivors with '''Madness''' suffer from the ''Affliction of Calm'':
+
Survivors with '''''{{IconLink|Madness}}''''' suffer from the ''Affliction of Calm'':
* '''Madness II''': '''{{Values|Intermittently|10-15 seconds active; 30-45 seconds inactive}}''' causes Survivors to hear a distant '''''Illusionary Terror Radius'''''.
+
* ''Madness II'': Survivors '''{{Values|intermittently|10-15 seconds active; 30-45 seconds inactive}}''' hear a distant '''''Illusionary Terror Radius'''''.
* '''Madness III''': '''Constantly''' causes Survivors to hear a distant '''''Illusionary Terror Radius'''''.
+
* ''Madness III'': Survivors '''constantly''' hear a distant '''''Illusionary Terror Radius'''''.
   
 
''{{clr|9|"Higher quality seizures trigger catatonia. At least it gives me}}'' '''''{{clr|9|peace}}''''' ''{{clr|9|for the time it lasts." — Herman Carter}}''
 
''{{clr|9|"Higher quality seizures trigger catatonia. At least it gives me}}'' '''''{{clr|9|peace}}''''' ''{{clr|9|for the time it lasts." — Herman Carter}}''
Line 282: Line 286:
   
 
| "Discipline" - Class II =
 
| "Discipline" - Class II =
''Project Awakening'' ECT procedure for disciplinary action which uses a fixed dose at high voltage. Can cause a state of moderate paranoia in the patient.
+
''Project Awakening'' ECT procedure for disciplinary action which uses a fixed dose at high voltage.<br>Can cause a state of moderate paranoia in the patient.
* '''{{Values|Slightly decreases|-0.1 seconds}}''' the Shock Detonation Delay of ''Shock Therapy''.
+
* '''{{Values|Slightly decreases|-0.1 seconds}}''' ''Shock Therapy's'' Detonation delay.
   
Survivors with '''Madness''' suffer from the ''Affliction of Discipline'':
+
Survivors with '''''{{IconLink|Madness}}''''' suffer from the ''Affliction of Discipline'':
* Madness II: While in a Chase, Survivors perceive an '''''Illusionary Red Stain and Terror Radius''''' as though '''The Doctor''' were right behind them. This effect persists for '''{{clr|2|6 seconds}}''' after the Chase ends.
+
* ''Madness II'': During a Chase, Survivors perceive an '''''Illusionary Red Stain and Terror Radius''''' as though '''The Doctor''' were right behind them.
 
** This effect persists for '''{{clr|2|6 seconds}}''' after the Chase ends.
* Madness III: '''''Illusionary Red Stain and Terror Radius''''' are constantly active.
+
* ''Madness III'': Survivors '''constantly''' perceive an '''''Illusionary Red Stain and Terror Radius''''' as though '''The Doctor''' were right behind them.
* '''The Doctor''' shares in his patients' Madness in order to see the '''''Illusionary Red Stain'''''.
 
  +
 
'''The Doctor''' shares in his patients' '''''Madness''''' in order to see the '''''Illusionary Red Stain'''''.
   
 
''{{clr|9|"We re-educate our patients with the greatest care." — Léry's Memorial Institute}}''
 
''{{clr|9|"We re-educate our patients with the greatest care." — Léry's Memorial Institute}}''
Line 294: Line 300:
   
 
| "Discipline" - Class III =
 
| "Discipline" - Class III =
''Project Awakening'' ECT procedure for disciplinary action which uses a fixed dose at very high voltage. Can cause a state of serious paranoia in the patient.
+
''Project Awakening'' ECT procedure for disciplinary action which uses a fixed dose at very high voltage.<br>Can cause a state of serious paranoia in the patient.
* '''{{Values|Moderately decreases|-0.2 seconds}}''' the Shock Detonation Delay of ''Shock Therapy''.
+
* '''{{Values|Moderately decreases|-0.2 seconds}}''' ''Shock Therapy's'' Detonation delay.
   
Survivors with '''Madness''' suffer from the ''Affliction of Discipline'':
+
Survivors with '''''{{IconLink|Madness}}''''' suffer from the ''Affliction of Discipline'':
* Madness II: While in a Chase, Survivors perceive an '''''Illusionary Red Stain and Terror Radius''''' as though '''The Doctor''' were right behind them. This effect persists for '''{{clr|2|6 seconds}}''' after the Chase ends.
+
* ''Madness II'': During a Chase, Survivors perceive an '''''Illusionary Red Stain and Terror Radius''''' as though '''The Doctor''' were right behind them.
 
** This effect persists for '''{{clr|2|6 seconds}}''' after the Chase ends.
* Madness III: '''''Illusionary Red Stain and Terror Radius''''' are constantly active.
+
* ''Madness III'': Survivors '''constantly''' perceive an '''''Illusionary Red Stain and Terror Radius''''' as though '''The Doctor''' were right behind them.
* '''The Doctor''' shares in his patients' Madness in order to see the '''''Illusionary Red Stain'''''.
 
  +
 
'''The Doctor''' shares in his patients' '''''Madness''''' in order to see the '''''Illusionary Red Stain'''''.
   
 
''{{clr|9|"Respect of our patients is at the core of our principles." — Léry's Memorial Institute}}''
 
''{{clr|9|"Respect of our patients is at the core of our principles." — Léry's Memorial Institute}}''
Line 306: Line 314:
   
 
| "Discipline" - Carter's Notes =
 
| "Discipline" - Carter's Notes =
''Project Awakening'' ECT procedure for disciplinary action, annotated by Doctor Herman Carter himself. The intolerably high voltage leaves the patient in a severe state of paranoia.
+
''Project Awakening'' ECT procedure for disciplinary action, annotated by Doctor Herman Carter himself.<br>The intolerably high voltage leaves the patient in a severe state of paranoia.
* '''{{Values|Considerably decreases|-0.3 seconds}}''' the Shock Detonation Delay of ''Shock Therapy''.
+
* '''{{Values|Considerably decreases|-0.3 seconds}}''' ''Shock Therapy's'' Detonation delay.
  +
  +
Survivors with '''''{{IconLink|Madness}}''''' suffer from the ''Affliction of Discipline'':
 
* ''Madness II'': During a Chase, Survivors perceive an '''''Illusionary Red Stain and Terror Radius''''' as though '''The Doctor''' were right behind them.
 
** This effect persists for '''{{clr|2|6 seconds}}''' after the Chase ends.
 
* ''Madness III'': Survivors '''constantly''' perceive an '''''Illusionary Red Stain and Terror Radius''''' as though '''The Doctor''' were right behind them.
   
Survivors with '''Madness''' suffer from the ''Affliction of Discipline'':
+
'''The Doctor''' shares in his patients' '''''Madness''''' in order to see the '''''Illusionary Red Stain'''''.
* Madness II: While in a Chase, Survivors perceive an '''''Illusionary Red Stain and Terror Radius''''' as though '''The Doctor''' were right behind them. This effect persists for '''{{clr|2|6 seconds}}''' after the Chase ends.
 
* Madness III: '''''Illusionary Red Stain and Terror Radius''''' are constantly active.
 
* '''The Doctor''' shares in his patients' Madness in order to see the '''''Illusionary Red Stain'''''.
 
   
 
''{{clr|9|"To avoid relapse from our most tenacious subjects, use}}'' '''''{{clr|9|maximum}}''''' ''{{clr|9|levels when proceeding with disciplinary actions." — Herman Carter}}''
 
''{{clr|9|"To avoid relapse from our most tenacious subjects, use}}'' '''''{{clr|9|maximum}}''''' ''{{clr|9|levels when proceeding with disciplinary actions." — Herman Carter}}''
Line 319: Line 329:
 
| High Stimulus Electrode =
 
| High Stimulus Electrode =
 
An experimental electrode that can withstand very high charges for a longer period of time.
 
An experimental electrode that can withstand very high charges for a longer period of time.
* '''{{Values|Considerably increases|+4 metres}}''' ''Shock Therapy'' Attack range.
+
* '''{{Values|Considerably increases|+4 metres}}''' ''Shock Therapy's'' Area of Effect.
   
   
 
| Interview Tape =
 
| Interview Tape =
A compact cassette from ''Project Awakening'' containing an unedited interview of a victim. Opens The Doctor's mind to alternate treatment methods.
+
A compact cassette from ''Project Awakening'' containing an unedited interview of a victim.<br>Opens '''The Doctor's''' mind to alternate treatment methods.
* ''Shock Therapy's'' Area of Effect becomes a beam '''{{clr|2|24 metres}}''' long and '''{{clr|6|2 metres}}''' wide.
+
* Changes ''Shock Therapy's'' Area of Effect into a narrow beam '''{{clr|2|24 metres}}''' in length and '''{{clr|6|2 metres}}''' in width.
   
   
 
| Iridescent King =
 
| Iridescent King =
A glass-like king chess piece moulded from The Fog itself. The Entity's trace reverberating within can break the most powerful minds.
+
A glass-like king chess piece moulded from The Fog itself.<br>The Entity's trace reverberating within can break the most powerful minds.
   
Survivors with '''Madness''' suffer from the following Afflictions: ''Calm, Discipline, Order, and Restraint''.
+
Survivors with '''''{{IconLink|Madness}}''''' suffer from all available ''Afflictions: Calm, Discipline, Order, and Restraint''.
* '''{{Values|Intermittently|10-15 seconds active; 30-45 seconds inactive}}''' causes Survivors to hear a distant '''''Illusionary Terror Radius'''''.
+
* Survivors '''{{Values|intermittently|10-15 seconds active; 30-45 seconds inactive}}''' hear a distant '''''Illusionary Terror Radius'''''.
* While in a Chase, Survivors perceive an '''''Illusionary Red Stain and Terror Radius''''' as though '''The Doctor''' were directly behind them. This effect persists for '''{{clr|2|6 seconds}}''' after the Chase ends in '''Madness II''' and is constantly active in '''Madness III'''.
+
* During a Chase, Survivors perceive an '''''Illusionary Red Stain and Terror Radius''''' as though '''The Doctor''' were directly behind them.
  +
** This effect persists for '''{{clr|2|6 seconds}}''' after the Chase ends in ''Madness II'' and is constantly active in ''Madness III''.
* '''Broken Pallets''' may appear to be replaced with '''''Illusionary Pallets''''' that persist until approached. A new '''''Illusionary Pallet''''' is generated at the location of a random '''Broken Pallet''' every '''{{clr|6|20 seconds}}'''.
 
  +
* '''Broken {{IconLink|Pallets}}''' have a chance to become replaced with '''''Illusionary Pallets''''' that persist until approached.
 
** Every '''{{clr|6|20 seconds}}''', a new '''''Illusionary Pallet''''' is generated at the location of a random '''Broken Pallet'''.
 
* '''{{Values|Moderately increases|8 seconds}}''' '''''Illusionary Doctor''''' duration.
 
* '''{{Values|Moderately increases|8 seconds}}''' '''''Illusionary Doctor''''' duration.
* '''The Doctor''' shares in his patients' Madness in order to see the '''''Illusionary Red Stain''''' as well as the {{IconLink|Auras}} of '''''Illusionary Doctors''''' and '''''Illusionary Pallets'''''.
 
   
 
'''The Doctor''' shares in his patients' '''''Madness''''' in order to see the various ''Afflictions'', including the {{IconLink|Auras}} of '''''Illusionary Pallets and Doctors'''''.
''{{clr|9|"Gazing in the iridescent glass is plunging oneself into madness."}}''
 
  +
 
''{{clr|9|"Gazing into the iridescent glass is plunging one's self into madness."}}''
   
   
 
| Iridescent Queen =
 
| Iridescent Queen =
A glass-like queen chess piece moulded from The Fog itself. It can't be touched without receiving a considerable jolt of electricity.
+
A glass-like queen chess piece moulded from The Fog itself.<br>It cannot be touched without receiving a considerable jolt of electricity.
   
* Any Survivor struck by the ''Shock Therapy'' or ''Static Blast'' special abilities acquires a lingering '''Static Charge'''. The '''Static Charge''' remains with the Survivor until discharge.
+
Any Survivor struck by the ''Shock Therapy'' or ''Static Blast'' Attack acquires a lingering ''Static Charge''.
  +
* The ''Static Charge'' remains with the Survivor until it is discharged.
* Multiple Survivors struck by the same '''Shock Therapy''' or '''Static Blast''' special ability, that are within '''{{clr|2|4 metres}}''' of each other, do not acquire a '''Static Charge'''.
 
* Any time a Survivor is within '''{{clr|6|4 metres}}''' of another Survivor carrying a '''Static Charge''', the Survivor receives a shock identical to a ''Shock Therapy'' Attack and the '''Static Charge''' is discharged immediately.
+
* Any time a Survivor is within '''{{clr|2|4 metres}}''' of a Survivor carrying a ''Static Charge'', both receive a shock identical to a ''Shock Therapy'' Attack and the ''Static Charge'' is discharged immediately.
 
* If Survivors are within '''{{clr|6|4 metres}}''' of one another when being struck by the same ''Shock Therapy'' or ''Static Blast'' Attack, they do not acquire a ''Static Charge''.
   
 
''{{clr|9|"Once we have established an effective method of treatment, we can focus on its efficient means of delivery." — Herman Carter}}''
 
''{{clr|9|"Once we have established an effective method of treatment, we can focus on its efficient means of delivery." — Herman Carter}}''
Line 351: Line 365:
   
 
| Maple Knight =
 
| Maple Knight =
A white knight chess piece made of maple. This gift from an old man brings back distant memories and imbues The Doctor with devastating focus.
+
A white knight chess piece made of maple.<br>This gift from an old man brings back distant memories and imbues The Doctor with devastating focus.
* Reveals the ''Shock Therapy'' Area of Effect.
+
* Reveals ''Shock Therapy's'' Area of Effect.
   
   
 
| Mouldy Electrode =
 
| Mouldy Electrode =
 
A mouldy electrode which can nevertheless conduct a weak electrical current.
 
A mouldy electrode which can nevertheless conduct a weak electrical current.
* '''{{Values|Slightly increases|+2 metres}}''' ''Shock Therapy'' Attack range.
+
* '''{{Values|Slightly increases|+2 metres}}''' ''Shock Therapy's'' Area of Effect.
   
   
 
| "Obedience" - Carter's Notes =
 
| "Obedience" - Carter's Notes =
An experimental ECT procedure developed within the Fog, crudely annotated. The extra surge of power causes extreme muscle tension which depletes the patient's energy.
+
An experimental ECT procedure developed within the Fog, crudely annotated.<br>The extra surge of power causes extreme muscle tension which depletes the patient's energy.
* '''Increases''' ''Snap Out of It'' duration by '''{{clr|2|2 seconds}}'''.
+
* ''Snap Out of It'' takes '''{{clr|2|2 seconds}}''' longer to complete.
   
Survivors with '''Madness III''' suffer from the following Affliction:
+
Survivors with ''Madness III'' suffer from the '''''{{IconLink|Exhausted}}''''' '''Status Effect'''.
* '''''{{IconLink|Exhausted}}''''' '''Status Effect'''
 
 
''Afflictions of the same type do not stack.''
 
   
   
Line 373: Line 384:
 
'''{{clr|8|THIS ADD-ON HAS BEEN DECOMMISSIONED.}}'''
 
'''{{clr|8|THIS ADD-ON HAS BEEN DECOMMISSIONED.}}'''
   
An experimental ECT procedure developed within the Fog, crudely annotated. The extra surge of power causes extreme muscle tension which depletes the patient's energy.
+
An experimental ECT procedure developed within the Fog, crudely annotated.<br>The extra surge of power causes extreme muscle tension which depletes the patient's energy.
* ''Snap Out of It'' takes '''{{clr|2|2 seconds}}''' longer for Survivors to complete.
+
* ''Snap Out of It'' takes '''{{clr|2|2 seconds}}''' longer to complete.
   
 
Survivors with '''Madness II or III''' suffer from the following Affliction:
 
Survivors with '''Madness II or III''' suffer from the following Affliction:
Line 385: Line 396:
   
 
| "Order" - Class I =
 
| "Order" - Class I =
A conventional ECT procedure, part of a patient's daily routine at the Léry's Memorial Institute. Can cause a state of mild confusion in the patient.
+
A conventional ECT procedure, part of a patient's daily routine at the Léry's Memorial Institute.<br>Can cause a state of mild confusion in the patient.
 
* '''{{Values|Slightly decreases|-2 seconds}}''' ''Static Blast'' cool-down.
 
* '''{{Values|Slightly decreases|-2 seconds}}''' ''Static Blast'' cool-down.
   
Survivors with '''Madness''' suffer from the ''Affliction of Order'':
+
Survivors with '''''{{IconLink|Madness}}''''' suffer from the ''Affliction of Order'':
* '''Broken Pallets''' may appear to be replaced with '''''Illusionary Pallets''''' that persist until approached.
+
* '''Broken {{IconLink|Pallets}}''' have a chance to become replaced with '''''Illusionary Pallets''''' that persist until approached.
* A new '''''Illusionary Pallet''''' is generated at the location of a random '''Broken Pallet''' every '''{{clr|2|20 seconds}}'''.
+
** Every '''{{clr|2|20 seconds}}''', a new '''''Illusionary Pallet''''' is generated at the location of a random '''Broken Pallet'''.
  +
* '''The Doctor''' shares in his patients' Madness to read the {{IconLink|Auras}} of '''''Illusionary Pallets'''''.
 
 
'''The Doctor''' shares in his patients' '''''Madness''''' in order to see the '''''Illusionary Pallets'''''.
   
   
 
| "Order" - Class II =
 
| "Order" - Class II =
A high stimulus ECT procedure, part of a patient's daily routine at the Léry's Memorial Institute. Can cause a state of moderate confusion in the patient.
+
A high stimulus ECT procedure, part of a patient's daily routine at the Léry's Memorial Institute.<br>Can cause a state of moderate confusion in the patient.
 
* '''{{Values|Moderately decreases|-4 seconds}}''' ''Static Blast'' cool-down.
 
* '''{{Values|Moderately decreases|-4 seconds}}''' ''Static Blast'' cool-down.
   
Survivors with '''Madness''' suffer from the ''Affliction of Order'':
+
Survivors with '''''{{IconLink|Madness}}''''' suffer from the ''Affliction of Order'':
* '''Broken Pallets''' may appear to be replaced with '''''Illusionary Pallets''''' that persist until approached.
+
* '''Broken {{IconLink|Pallets}}''' have a chance to become replaced with '''''Illusionary Pallets''''' that persist until approached.
* A new '''''Illusionary Pallet''''' is generated at the location of a random '''Broken Pallet''' every '''{{clr|2|20 seconds}}'''.
+
** Every '''{{clr|2|20 seconds}}''', a new '''''Illusionary Pallet''''' is generated at the location of a random '''Broken Pallet'''.
  +
* '''The Doctor''' shares in his patients' Madness to read the {{IconLink|Auras}} of '''''Illusionary Pallets'''''.
 
 
'''The Doctor''' shares in his patients' '''''Madness''''' in order to see the '''''Illusionary Pallets'''''.
   
 
''{{clr|9|"Side effects are very rare." — Léry's Memorial Institute}}''
 
''{{clr|9|"Side effects are very rare." — Léry's Memorial Institute}}''
Line 407: Line 420:
   
 
| "Order" - Carter's Notes =
 
| "Order" - Carter's Notes =
An experimental version of the ECT procedure, annotated by Doctor Herman Carter himself. The long, constant stimulus leaves the patient in a state of severe confusion.
+
An experimental version of the ECT procedure, annotated by Doctor Herman Carter himself.<br>The long, constant stimulus leaves the patient in a state of severe confusion.
 
* '''{{Values|Considerably decreases|-6 seconds}}''' ''Static Blast'' cool-down.
 
* '''{{Values|Considerably decreases|-6 seconds}}''' ''Static Blast'' cool-down.
   
Survivors with '''Madness''' suffer from the ''Affliction of Order'':
+
Survivors with '''''{{IconLink|Madness}}''''' suffer from the ''Affliction of Order'':
* '''Broken Pallets''' may appear to be replaced with '''''Illusionary Pallets''''' that persist until approached.
+
* '''Broken {{IconLink|Pallets}}''' have a chance to become replaced with '''''Illusionary Pallets''''' that persist until approached.
* A new '''''Illusionary Pallet''''' is generated at the location of a random '''Broken Pallet''' every '''{{clr|2|20 seconds}}'''.
+
** Every '''{{clr|2|20 seconds}}''', a new '''''Illusionary Pallet''''' is generated at the location of a random '''Broken Pallet'''.
  +
* '''The Doctor''' shares in his patients' Madness to read the {{IconLink|Auras}} of '''''Illusionary Pallets'''''.
 
 
'''The Doctor''' shares in his patients' '''''Madness''''' in order to see the '''''Illusionary Pallets'''''.
   
 
''{{clr|9|"The stimulus must be kept active at a}}'' '''''{{clr|9|convulsive}}''''' ''{{clr|9|level." — Herman Carter}}''
 
''{{clr|9|"The stimulus must be kept active at a}}'' '''''{{clr|9|convulsive}}''''' ''{{clr|9|level." — Herman Carter}}''
Line 420: Line 434:
 
| Polished Electrode =
 
| Polished Electrode =
 
A like-new standard electrode equipment to conduct electro-convulsive treatments.
 
A like-new standard electrode equipment to conduct electro-convulsive treatments.
* '''{{Values|Moderately increases|+3 metres}}''' ''Shock Therapy'' Attack range.
+
* '''{{Values|Moderately increases|+3 metres}}''' ''Shock Therapy's'' Area of Effect.
   
   
 
| "Restraint" - Class II =
 
| "Restraint" - Class II =
An experimental ECT procedure developed within the Fog. Uses a wavelength that links the patient's and Doctor's minds. This procedure is known to cause mild cases of hallucination in the patient.
+
An experimental ECT procedure developed within The Fog.<br>Uses a wavelength that links the patient's and '''The Doctor's''' minds.<br>This procedure is known to cause mild cases of hallucination in the patient.
* Reveals Survivors' {{IconLink|Auras}} for '''{{clr|2|1 second}}''' when their Madness Tier increases.
+
* When a Survivor's '''''{{IconLink|Madness}}''''' increases a Tier, their {{IconLink|Aura}} is revealed for '''{{clr|2|1 second}}'''.
   
Survivors with '''Madness''' suffer from the ''Affliction of Restraint'':
+
Survivors with '''''Madness''''' suffer from the ''Affliction of Restraint'':
 
* '''{{Values|Moderately increased|8 seconds}}''' '''''Illusionary Doctor''''' duration.
 
* '''{{Values|Moderately increased|8 seconds}}''' '''''Illusionary Doctor''''' duration.
  +
* '''The Doctor''' shares in his patients' Madness in order to read the {{IconLink|Auras}} of '''''Illusionary Doctors'''''.
 
 
'''The Doctor''' shares in his patients' '''''Madness''''' in order to see the '''''Illusionary Doctors'''''.
   
   
 
| "Restraint" - Class III =
 
| "Restraint" - Class III =
An experimental ECT procedure developed within the Fog. Uses a high stimulus wavelength to link the patient's and Doctor's minds. This procedure is known to cause serious cases of hallucinations in the patient.
+
An experimental ECT procedure developed within The Fog.<br>Uses a high stimulus wavelength to link the patient's and '''The Doctor's''' minds.<br>This procedure is known to cause serious cases of hallucinations in the patient.
* Reveals Survivors' {{IconLink|Auras}} for '''{{clr|2|2 second}}''' when their Madness Tier increases.
+
* When a Survivor's '''''{{IconLink|Madness}}''''' increases a Tier, their {{IconLink|Aura}} is revealed for '''{{clr|2|2 seconds}}'''.
   
Survivors with '''Madness''' suffer from the ''Affliction of Restraint'':
+
Survivors with '''''Madness''''' suffer from the ''Affliction of Restraint'':
 
* '''{{Values|Moderately increased|8 seconds}}''' '''''Illusionary Doctor''''' duration.
 
* '''{{Values|Moderately increased|8 seconds}}''' '''''Illusionary Doctor''''' duration.
  +
* '''The Doctor''' shares in his patients' Madness in order to read the {{IconLink|Auras}} of '''''Illusionary Doctors'''''.
 
 
'''The Doctor''' shares in his patients' '''''Madness''''' in order to see the '''''Illusionary Doctors'''''.
   
   
 
| "Restraint" - Carter's Notes =
 
| "Restraint" - Carter's Notes =
An experimental ECT procedure developed within the Fog, crudely annotated. Uses an unbearable stimulus wavelength to link the patient's and Doctor's minds. This procedure is known to cause severe cases of hallucinations in the patient.
+
An experimental ECT procedure developed within The Fog, crudely annotated.<br>Uses an unbearable stimulus wavelength to link the patient's and '''The Doctor's''' minds.<br>This procedure is known to cause severe cases of hallucinations in the patient.
* Reveals Survivors' {{IconLink|Auras}} for '''{{clr|2|3 seconds}}''' when Madness increases.
+
* When a Survivor's '''''{{IconLink|Madness}}''''' increases a Tier, their {{IconLink|Aura}} is revealed for '''{{clr|2|3 seconds}}'''.
   
Survivors with '''Madness''' suffer from the ''Affliction of Restraint'':
+
Survivors with '''''Madness''''' suffer from the ''Affliction of Restraint'':
 
* '''{{Values|Moderately increased|8 seconds}}''' '''''Illusionary Doctor''''' duration.
 
* '''{{Values|Moderately increased|8 seconds}}''' '''''Illusionary Doctor''''' duration.
  +
* '''The Doctor''' shares in his patients' Madness in order to read the {{IconLink|Auras}} of '''''Illusionary Doctors'''''.
 
 
'''The Doctor''' shares in his patients' '''''Madness''''' in order to see the '''''Illusionary Doctors'''''.
   
 
''{{clr|9|"I CAN SEE THEIR DISGUSTING}}'' '''''{{clr|9|ILLNESSES}}''''' ''{{clr|9|." — Unsigned Notes (potentially Herman Carter)}}''
 
''{{clr|9|"I CAN SEE THEIR DISGUSTING}}'' '''''{{clr|9|ILLNESSES}}''''' ''{{clr|9|." — Unsigned Notes (potentially Herman Carter)}}''
Line 453: Line 470:
   
 
| Scrapped Tape =
 
| Scrapped Tape =
A compact cassette from ''Project Awakening'' containing mostly white noise. Opens The Doctor's mind to alternate treatment methods.
+
A compact cassette from ''Project Awakening'' containing mostly white noise.<br>Opens '''The Doctor's''' mind to alternate treatment methods.
* ''Shock Therapy's'' Area of Effect becomes a ring, placed '''{{clr|2|8 metres}}''' in front of The Doctor, with an outer radius of '''{{clr|6|4.2 metres}}''' and an inner radius of '''{{clr|8|3 metres}}'''.
+
* Changes ''Shock Therapy's'' Area of Effect into a hollow ring, placed '''{{clr|2|8 metres}}''' in front of '''The Doctor''', with an outer radius of '''{{clr|6|4.2 metres}}''' and an inner radius of '''{{clr|8|3 metres}}'''.
   
   
Line 460: Line 477:
 
| Black Box =
 
| Black Box =
 
A black cardboard box filled with photographs.
 
A black cardboard box filled with photographs.
  +
* For Survivors in the '''[[Dream World]]''', recently opened {{IconLink|Exit Gates}} are blocked for '''{{clr|2|15 seconds}}'''.
* You become '''''obsessed''''' with one Survivor.
 
* The '''''{{IconLink|Obsession}}''''' starts the Trial in the '''[[Dream World]]''' and cannot wake up.
 
 
''You can only be '''obsessed''' with one Survivor at a time.''
 
   
   
Line 489: Line 503:
 
A small claw rake, a must have tool for any accomplished gardener.
 
A small claw rake, a must have tool for any accomplished gardener.
 
* Replaces '''Dream Snares''' with '''Dream Pallets'''.
 
* Replaces '''Dream Snares''' with '''Dream Pallets'''.
* '''{{clr|2|10}} Dream Tokens'''.
+
* '''{{clr|2|7}} Dream Tokens'''.
   
   
Line 502: Line 516:
 
| Jump Rope =
 
| Jump Rope =
 
A long Double Dutch jump rope, stained with many years of use.
 
A long Double Dutch jump rope, stained with many years of use.
  +
* For Survivors in the '''[[Dream World]]''', ''Grunts of Pain'' are '''{{clr|2|50 %}}''' louder.
 
While Survivors are in the '''[[Dream World]]''':
 
* Applies a '''{{Values|moderate|-4 %}}''' Action Speed penalty to Repair, Healing, and Sabotage actions.
 
   
   
Line 525: Line 537:
 
| Outdoor Rope =
 
| Outdoor Rope =
 
Sturdy outdoor rope, handy to tie up anything.
 
Sturdy outdoor rope, handy to tie up anything.
  +
* For Survivors in the '''[[Dream World]]''', ''Outdoor Rope'' increases the audible range of Survivors' Generator-repairing noises by '''{{clr|2|8 metres}}'''.
 
While Survivors are in the '''[[Dream World]]''':
 
* Applies a '''{{Values|slight|-2 %}}''' Action Speed penalty to Repair, Healing, and Sabotage actions.
 
   
   
Line 533: Line 543:
 
A tin of a highly volatile and inflammable material.
 
A tin of a highly volatile and inflammable material.
 
* Replaces '''Dream Snares''' with '''Dream Pallets'''.
 
* Replaces '''Dream Snares''' with '''Dream Pallets'''.
* '''{{clr|2|10}} Dream Tokens'''.
+
* '''{{clr|2|7}} Dream Tokens'''.
 
* Interacting with a '''Dream Pallet''' reveals the Survivor's {{IconLink|Aura}} to The Nightmare for '''{{clr|2|6 seconds}}'''.
 
* Interacting with a '''Dream Pallet''' reveals the Survivor's {{IconLink|Aura}} to The Nightmare for '''{{clr|2|6 seconds}}'''.
   
Line 547: Line 557:
 
A home-made tool to facilitate bush trimming.
 
A home-made tool to facilitate bush trimming.
 
* Replaces '''Dream Snares''' with '''Dream Pallets'''.
 
* Replaces '''Dream Snares''' with '''Dream Pallets'''.
* '''{{clr|2|10}} Dream Tokens'''.
+
* '''{{clr|2|7}} Dream Tokens'''.
 
* Interacting with a '''Dream Pallet''' reveals the Survivor's {{IconLink|Aura}} to The Nightmare for '''{{clr|2|4 seconds}}'''.
 
* Interacting with a '''Dream Pallet''' reveals the Survivor's {{IconLink|Aura}} to The Nightmare for '''{{clr|2|4 seconds}}'''.
   
Line 564: Line 574:
 
| Swing Chains =
 
| Swing Chains =
 
Rusty, but sturdy chains used to securely attach a swing seat.
 
Rusty, but sturdy chains used to securely attach a swing seat.
  +
* For Survivors in the '''[[Dream World]]''', the sounds of their footsteps are '''{{clr|2|50 %}}''' louder.
* Applies a '''{{Values|slight|-2 %}}''' Action Speed penalty to Repair, Healing, and Sabotage actions for awake and asleep Survivors.
 
* For each Survivor in the '''Dream World''', this Effect '''increases''' up to a '''{{Values|tremendous|-8 %}}''' Action Speed penalty.
 
 
   
 
| Unicorn Block =
 
| Unicorn Block =
Line 588: Line 596:
 
<!--Evil Within-->
 
<!--Evil Within-->
 
| Boyfriend's Memo =
 
| Boyfriend's Memo =
A ''"romantic"'', if slightly sleazy, note left around to draw the attention of a female lover.
+
A "romantic", if slightly sleazy, note left around to draw the attention of a female lover.
* '''{{Values|Slightly increases|+10 %}}''' The Shape's [[Lunge]] range in {{IconLink|Evil Within I}}.
+
* '''{{Values|Slightly increases|open time: +0.1 seconds}}''' ''Evil Within I'' [[Lunge]] range.
   
 
''{{clr|9|"The note is signed: D."}}''
 
''{{clr|9|"The note is signed: D."}}''
Line 596: Line 604:
 
| Blond Hair =
 
| Blond Hair =
 
A single slightly wavy blond hair.
 
A single slightly wavy blond hair.
* '''{{Values|Slightly increases|+10 seconds}}''' {{IconLink|Evil Within III}} duration.
+
* '''{{Values|Slightly increases|+10 seconds}}''' ''Evil Within III'' duration.
* '''{{Values|Slightly increases|+2.5 Stalk points}}''' the amount of Evil required to reach '''Evil Within III''' for the first time.
+
* '''{{Values|Slightly increases|+2.5 Stalk points}}''' '''Evil''' requirement to reach ''Evil Within III'' for the first time.
   
   
 
| Dead Rabbit =
 
| Dead Rabbit =
 
A grey rabbit which has been opened from neck to tail.
 
A grey rabbit which has been opened from neck to tail.
* '''{{Values|Moderately decreases|-25 %}}''' The Shape's '''[[Terror Radius]]''' in {{IconLink|Evil Within II}}.
+
* '''{{Values|Moderately decreases|-25 %}}''' ''Evil Within II'' {{IconLink|Terror Radius}}.
* '''{{Values|Moderately increases|+25 %}}''' The Shape's '''Terror Radius''' in {{IconLink|Evil Within III}}.
+
* '''{{Values|Moderately increases|+25 %}}''' ''Evil Within III'' Terror Radius.
   
   
 
| Fragrant Tuft of Hair =
 
| Fragrant Tuft of Hair =
A tuft of blond hair which was forcefully torn off someone's scalp. Releases hints of feminine floral fragrance.
+
A tuft of blond hair which was forcefully torn off someone's scalp.<br>Releases hints of feminine floral fragrance.
* '''Unlimited''' {{IconLink|Evil Within III}} duration.
+
* Unlimited ''Evil Within III'' duration.
* '''{{Values|Tremendously increases|+10 Stalk points}}''' the amount of Evil required to reach '''Evil Within III'''.
+
* '''{{Values|Tremendously increases|+10 Stalk points}}''' '''Evil''' requirement to reach ''Evil Within III''.
   
   
 
| Glass Fragment =
 
| Glass Fragment =
A tiny piece of tinted glass, probably from a broken object. It is impossible to determine its origin.
+
A tiny piece of tinted glass, probably from a broken object.<br>It is impossible to determine its origin.
* Stalking a Survivor for '''{{clr|2|1 second}}''' with {{IconLink|Evil Within I}} reveals their {{IconLink|Aura}} for '''{{clr|6|3 seconds}}'''.
+
* In ''Evil Within I'', stalking a Survivor for '''{{clr|2|1 second}}''' reveals their {{IconLink|Aura}} for '''{{clr|6|3 seconds}}'''.
   
   
 
| Hair Bow =
 
| Hair Bow =
 
A blue tartan ribbon used to tie hair.
 
A blue tartan ribbon used to tie hair.
* '''{{Values|Considerably increases|+30 seconds}}''' {{IconLink|Evil Within III}} duration.
+
* '''{{Values|Considerably increases|+30 seconds}}''' ''Evil Within III'' duration.
* '''{{Values|Slightly increases|+2.5 Stalk points}}''' the amount of Evil required to reach '''Evil Within III''' for the first time.
+
* '''{{Values|Slightly increases|+2.5 Stalk points}}''' '''Evil''' requirement to reach ''Evil Within III'' for the first time.
   
   
 
| Hair Brush =
 
| Hair Brush =
 
A nylon bristle brush used to add body and softness to hair.
 
A nylon bristle brush used to add body and softness to hair.
* '''{{Values|Moderately increases|+20 seconds}}''' {{IconLink|Evil Within III}} duration.
+
* '''{{Values|Moderately increases|+20 seconds}}''' ''Evil Within III'' duration.
* '''{{Values|Slightly increases|+2.5 Stalk points}}''' the amount of Evil required to reach '''Evil Within III''' for the first time.
+
* '''{{Values|Slightly increases|+2.5 Stalk points}}''' '''Evil''' requirement to reach ''Evil Within III'' for the first time.
   
   
 
| J. Myers Memorial =
 
| J. Myers Memorial =
 
A glossy page ripped from the ''1965 Haddonfield High School'' yearbook, one dedicated to the memory of Judith Myers.
 
A glossy page ripped from the ''1965 Haddonfield High School'' yearbook, one dedicated to the memory of Judith Myers.
* '''{{Values|Moderately increases|+25 %}}''' Evil Gain rate when Stalking.
+
* '''{{Values|Moderately increases|+25 %}}''' ''Stalk'' rate.
   
   
 
| Jewellery =
 
| Jewellery =
A large necklace made of beads an inexpensive metals. One of Judith's favourites.
+
A large necklace made of beads an inexpensive metals.<br>One of Judith's favourites.
* '''{{Values|Moderately increases|+20 %}}''' Stalking Movement speed.
+
* '''{{Values|Moderately increases|+20 %}}''' Movement speed while ''Stalking''.
   
   
 
| Jewellery Box =
 
| Jewellery Box =
 
A barren wooden box in which vanity items were once stored.
 
A barren wooden box in which vanity items were once stored.
* '''{{Values|Considerably increases|+30 %}}''' Stalking Movement speed.
+
* '''{{Values|Considerably increases|+30 %}}''' Movement speed while ''Stalking''.
   
   
 
| Judith's Journal =
 
| Judith's Journal =
A journal identified as owned by Judith M. Myers. Most of the pages are defaced with frightening and disturbing drawings.
+
A journal identified as owned by Judith M. Myers.<br>Most of the pages are defaced with frightening and disturbing drawings.
 
* '''{{Values|Considerably increases|+40 %}}''' ''Stalk'' rate on your '''''{{IconLink|Obsession}}'''''.
* You become '''''obsessed''''' with one Survivor.
 
* '''{{Values|Considerably increases|+40 %}}''' the amount of Evil gained when Stalking your {{IconLink|Obsession}}.
 
 
''You can only be '''obsessed''' with one Survivor at a time.''
 
   
   
Line 655: Line 660:
 
A large and heavy granite tombstone stolen from Mt. Sinclair cemetery, belonging to Judith Myers.
 
A large and heavy granite tombstone stolen from Mt. Sinclair cemetery, belonging to Judith Myers.
 
* '''Kill healthy or injured Survivors''' with {{IconLink|Evil Within III}}.
 
* '''Kill healthy or injured Survivors''' with {{IconLink|Evil Within III}}.
* '''Disables''' the ability to Stalk with '''Evil Within III'''.
+
* '''{{Values|Tremendously increases|+10 Stalk points}}''' '''Evil''' requirement to reach ''Evil Within III'' for the first time.
 
* '''{{Values|Moderately decreases|-9 %}}''' all Movement speeds.
* '''{{Values|Tremendously increases|+10 Stalk points}}''' the amount of Evil required to reach '''Evil Within III''' for the first time.
 
* '''{{Values|Moderately decreases|-9 %}}''' The Shape's Movement speed.
 
   
 
''{{clr|9|"Here lies our beloved daughter."}}''
 
''{{clr|9|"Here lies our beloved daughter."}}''
Line 664: Line 668:
 
| Lock of Hair =
 
| Lock of Hair =
 
A cut lock of blond hair bunched with a black elastic.
 
A cut lock of blond hair bunched with a black elastic.
* '''{{Values|Tremendously increases|+40 seconds}}''' {{IconLink|Evil Within III}} duration.
+
* '''{{Values|Tremendously increases|+40 seconds}}''' ''Evil Within III'' duration.
* '''{{Values|Moderately increases|+5 Stalk points}}''' the amount of Evil required to reach '''Evil Within III''' for the first time.
+
* '''{{Values|Moderately increases|+5 Stalk points}}''' '''Evil''' requirement to reach ''Evil Within III'' for the first time.
   
   
 
| Memorial Flower =
 
| Memorial Flower =
 
A partially faded and dried pink larkspur picked up from a gravestone.
 
A partially faded and dried pink larkspur picked up from a gravestone.
* '''{{Values|Slightly increases|+11 %}}''' Evil Gain rate when Stalking.
+
* '''{{Values|Slightly increases|+11 %}}''' ''Stalk'' rate.
   
   
 
| Mirror Shard =
 
| Mirror Shard =
 
A large and sharp piece of a broken mirror.
 
A large and sharp piece of a broken mirror.
* Stalking a Survivor for '''{{clr|2|1 second}}''' with {{IconLink|Evil Within II}} reveals their {{IconLink|Aura}} for '''{{clr|6|5 seconds}}'''.
+
* In ''Evil Within II'', stalking a Survivor for '''{{clr|2|1 second}}''' reveals their {{IconLink|Aura}} for '''{{clr|6|5 seconds}}'''.
   
   
 
| Reflective Fragment =
 
| Reflective Fragment =
 
A tiny piece of a highly reflective material most probably from a broken mirror.
 
A tiny piece of a highly reflective material most probably from a broken mirror.
* Stalking a Survivor for '''{{clr|2|1 second}}''' with {{IconLink|Evil Within II}} reveals their {{IconLink|Aura}} for '''{{clr|6|2 seconds}}'''.
+
* In ''Evil Within II'', stalking a Survivor for '''{{clr|2|1 second}}''' reveals their {{IconLink|Aura}} for '''{{clr|6|2 seconds}}'''.
   
   
 
| Scratched Mirror =
 
| Scratched Mirror =
 
A standing portable vanity mirror which has been violently scratched with a sharp metallic object.
 
A standing portable vanity mirror which has been violently scratched with a sharp metallic object.
* When Stalking, {{IconLink|Evil Within I}} reveals the {{IconLink|Aura}} of Survivors within '''{{clr|2|32 metres}}'''.
+
* In ''Evil Within I'', stalking reveals the {{IconLink|Aura}} of all Survivors within '''{{clr|2|32 metres}}'''.
  +
* Grants '''{{clr|6|100 %}}''' Bonus Bloodpoints for ''Hit'' Score Events in the {{IconLink|Brutality}} Category.
* Evil Within cannot progress past '''Evil Within I'''.
 
* Each ''Hit'' Score Event grants '''{{clr|2|100 %}}''' Bonus Bloodpoints in the ''Brutality'' Category and additional '''{{clr|6|200 %}}''' Bonus Bloodpoints in the ''Deviousness'' Category.
+
* Grants '''{{clr|8|200 %}}''' Bonus Bloodpoints for ''Hit'' Score Events in the {{IconLink|Deviousness}} Category.
 
* Unable to progress past ''Evil Within I''.
   
   
 
| Tacky Earrings =
 
| Tacky Earrings =
 
A very cheap piece of jewellery made from plastic. Painted to resemble precious material.
 
A very cheap piece of jewellery made from plastic. Painted to resemble precious material.
* '''{{Values|Slightly increases|+10 %}}''' Stalking Movement speed.
+
* '''{{Values|Slightly increases|+10 %}}''' Movement speed while ''Stalking''.
   
   
 
| Tombstone Piece =
 
| Tombstone Piece =
 
A fist-sized granite piece taken from a broken tombstone.
 
A fist-sized granite piece taken from a broken tombstone.
* '''Kill healthy or injured Survivors''' with {{IconLink|Evil Within III}}.
+
* Grants the ability to kill healthy or injured Survivors with ''Evil Within III''.
* '''Disables''' the ability to Stalk with '''Evil Within III'''.
+
* '''{{Values|Considerably drains|-10 Stalk Points}}''' the Power Gauge after killing a Survivor, reverting back to ''Evil Within II''.
* '''{{Values|Considerably drains|-10 Stalk Points}}''' the Power Gauge after killing a Survivor.
+
* '''{{Values|Considerably increases|+7.5 Stalk points}}''' '''Evil''' requirement to reach ''Evil Within III'' for the first time.
* '''{{Values|Considerably increases|+7.5 Stalk points}}''' the amount of Evil required to reach '''Evil Within III''' for the first time.
 
   
   
 
| Vanity Mirror =
 
| Vanity Mirror =
 
A standing portable vanity mirror in perfect condition except for a fine layer of dust and face powder covering it.
 
A standing portable vanity mirror in perfect condition except for a fine layer of dust and face powder covering it.
* When Stalking, {{IconLink|Evil Within II}} reveals the {{IconLink|Aura}} of Survivors within '''{{clr|2|16 metres}}'''.
+
* In ''Evil Within II'', stalking reveals the {{IconLink|Aura}} of all Survivors within '''{{clr|2|16 metres}}'''.
  +
* Grants '''{{clr|6|100 %}}''' Bonus Bloodpoints for ''Hit'' Score Events in the {{IconLink|Brutality}} Category.
* Evil Within cannot progress past '''Evil Within II'''.
 
* Each ''Hit'' Score Event grants '''{{clr|2|100 %}}''' Bonus Bloodpoints in the ''Brutality'' Category and additional '''{{clr|6|150 %}}''' Bonus Bloodpoints in the ''Deviousness'' Category.
+
* Grants '''{{clr|8|150 %}}''' Bonus Bloodpoints for ''Hit'' Score Events in the {{IconLink|Deviousness}} Category.
 
* Unable to progress past ''Evil Within II''.
* '''{{Values|Slightly decreases|-7 %}}''' The Shape's Movement speed.
 
 
* '''{{Values|Slightly decreases|-7 %}}''' all Movement speeds.
   
   
Line 714: Line 719:
 
| Cold Dirt =
 
| Cold Dirt =
 
A handful of dirt collected from the janitor's final resting place. It is unnaturally cold.
 
A handful of dirt collected from the janitor's final resting place. It is unnaturally cold.
* '''{{Values|Considerably decreases|-0.6 seconds}}''' cool-down of ''Feral Frenzy''.
+
* '''{{Values|Considerably decreases|-0.6 seconds}}''' ''Feral Frenzy'' Fatigue duration.
   
   
Line 744: Line 749:
 
| Fuming Mix Tape =
 
| Fuming Mix Tape =
 
Dark beats, violent shreds and unfathomable vocals from another world fill the mind with a vibrating sixth sense.
 
Dark beats, violent shreds and unfathomable vocals from another world fill the mind with a vibrating sixth sense.
* While using ''Feral Frenzy'', the '''Repair Progression of Generators''' can be determined by the '''intensity of their Auras'''.
+
* While using ''Feral Frenzy'', the Repair Progression of {{IconLink|Generators}} can be determined by the intensity of their {{IconLink|Auras}}.
   
   
Line 751: Line 756:
   
 
During ''Feral Frenzy'':
 
During ''Feral Frenzy'':
* The Legion's '''[[Terror Radius]]''' affects '''the entire Map'''.
+
* The Legion's {{IconLink|Terror Radius}} affects the entire Map.
* Any Pallets you vault are '''immediately broken'''.
+
* Any {{IconLink|Pallets}} you vault are immediately broken.
   
 
This effect lasts until the Power gauge is depleted.
 
This effect lasts until the Power gauge is depleted.
Line 761: Line 766:
 
| Joey's Mix Tape =
 
| Joey's Mix Tape =
 
A mix of bangin' tracks and slammin' beats for chillaxin' when life's a bitch.
 
A mix of bangin' tracks and slammin' beats for chillaxin' when life's a bitch.
* '''{{Values|Moderately decreases|-0.4 seconds}}''' cool-down of ''Feral Frenzy''.
+
* '''{{Values|Moderately decreases|-0.4 seconds}}''' ''Feral Frenzy'' Fatigue duration.
   
   
 
| Julie's Mix Tape =
 
| Julie's Mix Tape =
 
A dark and depressing mix tape made out from mainly power ballads and gloomy melodies.
 
A dark and depressing mix tape made out from mainly power ballads and gloomy melodies.
* '''{{Values|Slightly decreases|-0.2 seconds}}''' cool-down of ''Feral Frenzy''.
+
* '''{{Values|Slightly decreases|-0.2 seconds}}''' ''Feral Frenzy'' Fatigue duration.
   
   
Line 1,044: Line 1,049:
   
 
| Pungent Phial =
 
| Pungent Phial =
  +
'''{{clr|8|THIS ADD-ON HAS BEEN DECOMMISSIONED.}}'''
 
The clear liquid has a very particular stench that can be recognised and tracked by some animals.
 
The clear liquid has a very particular stench that can be recognised and tracked by some animals.
 
* The {{IconLink|Auras}} of '''Hatchets''' inside {{IconLink|Lockers}} are revealed to you when within '''{{clr|2|36 metres}}''' at all times.
 
* The {{IconLink|Auras}} of '''Hatchets''' inside {{IconLink|Lockers}} are revealed to you when within '''{{clr|2|36 metres}}''' at all times.
Line 1,105: Line 1,111:
 
| Wooden Fox =
 
| Wooden Fox =
 
Roughly carved, this fox statuette is no more than a few inches.<br>A reminder that stealth and cunning is as effective as raw power.
 
Roughly carved, this fox statuette is no more than a few inches.<br>A reminder that stealth and cunning is as effective as raw power.
* Grants the '''''{{IconLink|Undetectable}}''''' '''Status Effect''' after reloading.
+
* Grants the '''''{{IconLink|Undetectable}}''''' '''Status Effect''' for '''{{clr|2|15 seconds}}''' when reloading.
   
   
 
<!--Jigsaw's Baptism-->
 
<!--Jigsaw's Baptism-->
 
| Amanda's Letter =
 
| Amanda's Letter =
A blackmailing Letter for the attention of Amanda. Fills the reader with rage and focus.
+
A blackmailing Letter for the attention of Amanda.<br>Fills the reader with rage and focus.
* When crouched, {{IconLink|Auras}} of Survivors within '''{{clr|2|12 metres}}''' are revealed to The Pig.
+
* When crouched, the {{IconLink|Auras}} of Survivors are revealed to '''The Pig''' within '''{{clr|2|12 metres}}'''.
* Available ''Reverse Bear Traps'' '''reduced''' by '''{{clr|6|3}}'''.
+
* Reduces the number of available {{IconLink|Reverse Bear Traps}} by '''{{clr|6|3}}'''.
* Available ''Jigsaw Boxes'' '''reduced''' by '''{{clr|8|2}}'''.
+
* Reduces the number of available {{IconLink|Jigsaw Boxes}} by '''{{clr|8|2}}'''.
   
 
''{{clr|9|"Amanda, you were with Cecil the night Jill lost Gideon. You killed their child. You know it and I know it." — Amanda's Letter}}''
 
''{{clr|9|"Amanda, you were with Cecil the night Jill lost Gideon. You killed their child. You know it and I know it." — Amanda's Letter}}''
Line 1,119: Line 1,125:
   
 
| Amanda's Secret =
 
| Amanda's Secret =
A black metal box containing a knife and various medical supplies, such as bandages and compresses. Deep cuts reduce stress and awaken the senses.
+
A black metal box containing a knife and various medical supplies, such as bandages and compresses.<br>Deep cuts reduce stress and awaken the senses.
  +
* Survivors removing their {{IconLink|Reverse Bear Trap}} trigger a ''[[Loud Noise notification]]'' and have their {{IconLink|Aura}} revealed for '''{{clr|2|6 seconds}}'''.
* '''Gain a notification''' when a Survivor removes a ''Reverse Bear Trap''.
 
 
* Disables the ability of '''The Pig''' to see the Auras of {{IconLink|Jigsaw Boxes}}.
* {{IconLink|Auras}} of Survivors removing a ''Reverse Bear Trap'' are revealed to The Pig for '''{{clr|2|6 seconds}}'''.
 
* '''Disables''' The Pig's ability to see the Auras of ''Jigsaw Boxes''.
 
   
   
 
| Bag of Gears =
 
| Bag of Gears =
A few mechanical parts that allow the creation of challenging Jigsaw Boxes and easier to install Reverse Bear Traps.
+
A few mechanical parts that allow the creation of challenging '''Jigsaw Boxes''' and easier to install '''Reverse Bear Traps'''.
* '''{{Values|Slightly increases|+14 %}}''' ''Jigsaw Box'' Search time.
+
* '''{{Values|Slightly decreases|-14 %}}''' {{IconLink|Jigsaw Boxes}} Search speed.
* '''{{Values|Slightly reduces|-15 %}}''' ''Reverse Bear Trap'' Setting time.
+
* '''{{Values|Moderately increases|+20 %}}''' {{IconLink|Reverse Bear Traps}} Attaching speed.
   
   
 
| Combat Straps =
 
| Combat Straps =
 
Leather straps that hold fabric in place for nimbler movement.
 
Leather straps that hold fabric in place for nimbler movement.
* '''{{Values|Slightly reduces|-0.3 seconds}}''' Crouch Activation time.
+
* '''{{Values|Moderately increases|+30 %}}''' Crouch Transition speed.
   
   
 
| Crate of Gears =
 
| Crate of Gears =
This collection of mechanical parts allows the creation of extra-challenging Jigsaw Boxes and Reverse Bear Traps that are easier to install.
+
This collection of mechanical parts allows the creation of extra-challenging '''Jigsaw Boxes''' and '''Reverse Bear Traps''' that are easier to install.
* '''{{Values|Considerably increases|+30 %}}''' ''Jigsaw Box'' Search time.
+
* '''{{Values|Moderately decreases|-30 %}}''' {{IconLink|Jigsaw Boxes}} Search speed.
* '''{{Values|Moderately reduces|-30 %}}''' ''Reverse Bear Trap'' Setting time.
+
* '''{{Values|Considerably increases|+50 %}}''' {{IconLink|Reverse Bear Traps}} Attaching speed.
   
   
 
| Face Mask =
 
| Face Mask =
A modification to the Reverse Bear Trap: the heavy cloth face mask, laced with a sedative, partially suffocates the target, making it hard to concentrate.
+
A modification to the '''Reverse Bear Trap''': the heavy cloth face mask, laced with a sedative, partially suffocates the target, making it hard to concentrate.
* Survivors caught in a ''Reverse Bear Trap'' suffer from the '''''{{IconLink|Blindness}}''''' '''Status Effect'''.
+
* Survivors caught in a {{IconLink|Reverse Bear Traps}} suffer from the '''''{{IconLink|Blindness}}''''' '''Status Effect'''.
  +
* ''Does not affect the'' Jigsaw Box ''{{IconLink|Aura}}''.
 
  +
''Face Mask'' does not hide the {{IconLink|Auras}} of the {{IconLink|Jigsaw Boxes}}.
   
   
 
| Interlocking Razor =
 
| Interlocking Razor =
A modification to the Jigsaw Box: the addition of interlocking razor blades makes it impossible to move suddenly in the Jigsaw Box without slitting one's wrists.
+
A modification to the '''Jigsaw Box''': the addition of interlocking razor blades makes it impossible to move suddenly in the '''Jigsaw Box''' without slitting one's wrists.
* '''{{Values|Tremendously increases|+50 %}}''' the Regression penalty of failed Skill Checks on ''Jigsaw Boxes''.
+
* '''{{Values|Tremendously increases|+50 %}}''' Regression penalty on failed {{IconLink|Skill Check}} at {{IconLink|Jigsaw Boxes}}.
   
   
 
| Jigsaw's Annotated Plan =
 
| Jigsaw's Annotated Plan =
A disturbing, yet brilliant, Trap design laid down on paper and annotated by Jigsaw.
+
A disturbing, yet brilliant, trap design laid down on paper and annotated by Jigsaw.
* Available ''Jigsaw Boxes'' '''increased''' by '''{{clr|2|1}}'''.
+
* Increases the number of available {{IconLink|Jigsaw Boxes}} by '''{{clr|2|1}}'''.
* '''{{Values|Moderately increases|+20 seconds}}''' ''Reverse Bear Trap'' Death timer.
+
* '''{{Values|Moderately increases|+20 seconds}}''' {{IconLink|Reverse Bear Trap}} Death Timer duration.
   
   
 
| Jigsaw's Sketch =
 
| Jigsaw's Sketch =
A disturbing, yet brilliant, Trap design sketched in detail on a sheet of paper.
+
A disturbing, yet brilliant, trap design sketched in detail on a sheet of paper.
* Available ''Jigsaw Boxes'' '''increased''' by '''{{clr|2|1}}'''.
+
* Increases number of available {{IconLink|Jigsaw Boxes}} by '''{{clr|2|1}}'''.
   
   
 
| John's Medical File =
 
| John's Medical File =
The medical file of a cancerous man. Fills the reader with dread and recklessness.
+
The medical file of a cancerous man.<br>Fills the reader with dread and recklessness.
* '''{{Values|Slightly reduces|-50 %}}''' Ambush Attack Charge time.
+
* '''{{Values|Moderately increases|+50 %}}''' ''Ambush Dash'' Charge speed.
   
   
 
| Last Will =
 
| Last Will =
 
A latched wooden box with a satin lining, offered as part of a last will.
 
A latched wooden box with a satin lining, offered as part of a last will.
* Available ''Reverse Bear Traps'' '''increased''' by '''{{clr|2|1}}'''.
+
* Increases the number of available {{IconLink|Reverse Bear Traps}}''' '''{{clr|2|1}}'''.
   
   
 
| Razor Wires =
 
| Razor Wires =
A modification to the Jigsaw Box: the addition of razor sharp wires makes it extra difficult and potentially painful to search them.
+
A modification to the '''Jigsaw Box''': the addition of razor sharp wires makes it extra difficult and potentially painful to search them.
* '''{{Values|Moderately increases|+2 %}}''' ''Jigsaw Box'' {{IconLink|Skill Check}} Trigger odds.
+
* '''{{Values|Moderately increases|+2 %}}''' {{IconLink|Skill Check}} Trigger odds at {{IconLink|Jigsaw Boxes}}.
   
   
 
| Rules Set No.2 =
 
| Rules Set No.2 =
 
Not all games need to have the same rules.
 
Not all games need to have the same rules.
* '''Disables''' the Survivors' ability to see the {{IconLink|Auras}} of ''Jigsaw Boxes'' until their ''Reverse Bear Trap'' is activated.
+
* Disables the ability of Survivors to see the {{IconLink|Auras}} of {{IconLink|Jigsaw Boxes}} until their {{IconLink|Reverse Bear Trap}} is activated.
  +
 
''{{clr|9|"Listen, there are rules." — Jigsaw}}''
 
''{{clr|9|"Listen, there are rules." — Jigsaw}}''
   
   
 
| Rusty Attachments =
 
| Rusty Attachments =
A modification to the Reverse Bear Trap: mouth spikes, covered with crusty and volatile rust spots that make injuries particularly difficult to heal.
+
A modification to the '''Reverse Bear Trap''': mouth spikes, covered with crusty and volatile rust spots that make injuries particularly difficult to heal.
* Injured Survivors caught in a ''Reverse Bear Trap'' suffer from the '''''{{IconLink|Mangled}}''''' '''Status Effect''' until healed.
+
* Injured Survivors caught in a {{IconLink|Reverse Bear Trap}} suffer from the '''''{{IconLink|Mangled}}''''' '''Status Effect''' until healed.
   
   
 
| Shattered Syringe =
 
| Shattered Syringe =
Symbol of a broken way of life. Reminiscing about her past-self hardens her determination.
+
Symbol of a broken way of life.<br>Reminiscing about her past-self hardens her determination.
* '''{{Values|Slightly decreases|-20 %}}''' missed Ambush Attack cool-down.
+
* '''{{Values|Moderately decreases|-25 %}}''' ''Ambush Dash'' cool-down on missed attacks.
   
   
 
| Slow-Release Toxin =
 
| Slow-Release Toxin =
A modification to the Reverse Bear Trap: a poison that is not fatal, but weakens the body and makes it nearly impossible to recover fully from any effort.
+
A modification to the '''Reverse Bear Trap''': a poison that is not fatal, but weakens the body and makes it nearly impossible to recover fully from any effort.
* Survivors caught in a ''Reverse Bear Trap'' suffer from the '''''{{IconLink|Exhausted}}''''' '''Status Effect'''.
+
* Survivors caught in a {{IconLink|Reverse Bear Trap}} suffer from the '''''{{IconLink|Exhausted}}''''' '''Status Effect'''.
   
   
 
| Tampered Timer =
 
| Tampered Timer =
A timer that has been fiddled with. A spring in the mechanism forces the gears to turn faster.
+
A timer that has been fiddled with.<br>A spring in the mechanism forces the gears to turn faster.
* '''{{Values|Moderately reduces|-30 seconds}}''' ''Reverse Bear Trap'' Death timer.
+
* '''{{Values|Moderately reduces|-30 seconds}}''' {{IconLink|Reverse Bear Trap}} Death Timer duration.
   
   
 
| Utility Blades =
 
| Utility Blades =
A modification to the Reverse Bear Trap: sharp blades attached to the Trap's interior lacerate the victim with every movement.
+
A modification to the '''Reverse Bear Trap''': sharp blades attached to the trap's interior lacerate the victim with every movement.
* Survivors caught in a Reverse Bear Trap suffer from the '''''{{IconLink|Haemorrhage}}''''' '''Status Effect'''.
+
* Survivors caught in a {{IconLink|Reverse Bear Trap}} suffer from the '''''{{IconLink|Haemorrhage}}''''' '''Status Effect'''.
   
   
 
| Video Tape =
 
| Video Tape =
A recording of Jigsaw, explaining the game's rules to Amanda. Reminiscing about her past-self hardens her determination.
+
A recording of Jigsaw, explaining the game's rules to Amanda.<br>Reminiscing about her past-self hardens her determination.
* '''{{Values|Slightly reduces|-50 %}}''' Ambush Attack Charge time.
+
* '''{{Values|Moderately increases|+50 %}}''' ''Ambush Dash'' Charge speed.
* '''{{Values|Slightly decreases|-20 %}}''' missed Ambush Attack cool-down.
+
* '''{{Values|Moderately decreases|-25 %}}''' ''Ambush Dash'' cool-down on missed attacks.
   
   
 
| Workshop Grease =
 
| Workshop Grease =
A modification to the Jigsaw Box: the lubricated parts make the search a more delicate exercise.
+
A modification to the '''Jigsaw Box''': the lubricated parts make the search a more delicate exercise.
* '''{{Values|Slightly increases|+1 %}}''' ''Jigsaw Box'' {{IconLink|Skill Check}} Trigger odds.
+
* '''{{Values|Slightly increases|+1 %}}''' {{IconLink|Skill Check}} Trigger odds at {{IconLink|Jigsaw Boxes}}.
   
   
Line 1,331: Line 1,338:
 
* This effect is cancelled when the affected Survivor changes their {{IconLink|Health State}} or is picked up by the Killer.
 
* This effect is cancelled when the affected Survivor changes their {{IconLink|Health State}} or is picked up by the Killer.
   
Using ''Anti-Haemorrhagic Syringe'' will destroy the Add-on and deplete the ''Med-Kit's'' Charges.
+
Using ''Anti-Haemorrhagic Syringe'' will destroy the ''Med-Kit''.
   
   
Line 1,398: Line 1,405:
 
* If the Survivor takes any damage while affected by '''''Deep Wound''''' or if the '''''Deep Wound''''' timer ends, they will immediately be put into the {{IconLink|Dying State}}.
 
* If the Survivor takes any damage while affected by '''''Deep Wound''''' or if the '''''Deep Wound''''' timer ends, they will immediately be put into the {{IconLink|Dying State}}.
   
Using ''Styptic Agent'' will destroy the Add-on and deplete the ''Med-Kit's'' Charges.
+
Using ''Styptic Agent'' will destroy the ''Med-Kit''.
   
   
Line 1,527: Line 1,534:
 
| Barb's Glasses =
 
| Barb's Glasses =
 
A broken pair of glasses that travelled to the Upside Down.
 
A broken pair of glasses that travelled to the Upside Down.
* '''{{Values|Slightly increases|0.8 c/s (sets new value)}}''' ''Shred'' Recovery speed after using it to break a {{IconLink|Breakable Wall}} or {{IconLink|Pallet}}.
+
* '''{{Values|Slightly reduces|x0.85 (modifier that is applied to the default time)}}''' ''Shred'' Recovery time after using it to break a {{IconLink|Breakable Wall}} or {{IconLink|Pallet}}.
   
   
 
| Black Heart =
 
| Black Heart =
 
A black fermented heart ripped from the chest of a tentacled creature in the Upside Down.
 
A black fermented heart ripped from the chest of a tentacled creature in the Upside Down.
* '''{{Values|Slightly increases|0.8 c/s (sets new value)}}''' ''Shred'' Recovery speed after successful ''Shred'' attacks.
+
* '''{{Values|Slightly reduces|x0.85 (modifier that is applied to the default time)}}''' ''Shred'' Recovery time after successful ''Shred'' attacks.
   
   
Line 1,563: Line 1,570:
 
A rusty, metal whistle that once ruled the Hawkins public pool.
 
A rusty, metal whistle that once ruled the Hawkins public pool.
 
* Survivors near '''{{clr|2|activated Portals}}''' are indicated by ''[[Killer Instinct]]'' without having to charge ''Of the Abyss''.
 
* Survivors near '''{{clr|2|activated Portals}}''' are indicated by ''[[Killer Instinct]]'' without having to charge ''Of the Abyss''.
 
* '''{{Values|Slightly reduces|-1 metre}}''' Detection radius.
   
 
''{{clr|9|"Emits a strong electromagnetic field: it must have come into contact with the Upside Down." — Hawkins National Laboratory}}''
 
''{{clr|9|"Emits a strong electromagnetic field: it must have come into contact with the Upside Down." — Hawkins National Laboratory}}''
   
   
| Mew's Guts =
+
| Mews' Guts =
 
The tasty guts of an unfortunate victim.
 
The tasty guts of an unfortunate victim.
 
* '''{{Values|Slightly reduces|-0.25 seconds}}''' Cool-down for missed ''Shred'' attacks.
 
* '''{{Values|Slightly reduces|-0.25 seconds}}''' Cool-down for missed ''Shred'' attacks.
Line 1,580: Line 1,588:
 
| Rat Tail =
 
| Rat Tail =
 
A chewy rat tail for The Demogorgon to consume.
 
A chewy rat tail for The Demogorgon to consume.
* '''{{Values|Slightly increases|+25 %}}''' '''Portal''' Opening speed.
+
* '''{{Values|Slightly increases|+35 %}}''' '''Portal''' Opening speed.
   
   
Line 1,630: Line 1,638:
 
| Vermilion Webcap =
 
| Vermilion Webcap =
 
A bright red poisonous mushroom from the [[Upside Down]].
 
A bright red poisonous mushroom from the [[Upside Down]].
* '''{{Values|Moderately increases|+1 second}}''' '''''{{IconLink|Undetectable}}''''' '''Status Effect''' duration after emerging from '''Portals'''.
+
* '''{{Values|Moderately increases|+3 seconds}}''' '''''{{IconLink|Undetectable}}''''' '''Status Effect''' duration after emerging from '''Portals'''.
   
 
''{{clr|9|"Still experimenting with this specimen, so far our results are inconsistent." — Hawkins National Laboratory}}''
 
''{{clr|9|"Still experimenting with this specimen, so far our results are inconsistent." — Hawkins National Laboratory}}''
Line 1,647: Line 1,655:
 
<!--Spencer's Last Breath-->
 
<!--Spencer's Last Breath-->
 
| Anxious Gasp =
 
| Anxious Gasp =
The gasp of surprise collected from the ''"Anxious Girl"'', which the Nurse was fond of. Twitches vigorously at The Nurse's touch.
+
The gasp of surprise collected from the ''"Anxious Girl"'', which The Nurse was fond of.<br>Twitches vigorously at The Nurse's touch.
* ''Blinking'' past a Survivor causes them to scream and awards '''{{clr|2|200 Bloodpoints}}''' in the ''Deviousness'' Category.
+
* ''Blinking'' past a Survivor causes them to scream, awarding '''{{clr|2|200 Bloodpoints}}''' in the {{IconLink|Deviousness}} Category.
   
   
 
| Ataxic Respiration =
 
| Ataxic Respiration =
The irregular and deteriorating breath collected from the ''"Catatonic Boy"''. Normally stable and calm, becomes incredibly agitated at The Nurse's touch.
+
The irregular and deteriorating breath collected from the ''"Catatonic Boy"''.<br>Normally stable and calm, becomes incredibly agitated at The Nurse's touch.
* '''{{Values|Moderately decreases|-0.25 seconds}}''' post-''Blink'' Fatigue duration.
+
* '''{{Values|Moderately decreases|-0.25 seconds}}''' ''Blink'' Fatigue duration.
   
   
 
| Bad Man Keepsake =
 
| Bad Man Keepsake =
 
A rotten molar ripped from the ''"Bad Man's"'' cold dead hand.
 
A rotten molar ripped from the ''"Bad Man's"'' cold dead hand.
* The {{IconLink|Aura}} of a Survivor healing or being healed is revealed to The Nurse within '''{{clr|2|28 metres}}''' after hitting the Survivor with a successful post-''Blink'' Attack.
+
* After hitting a Survivor with a ''Blink Attack'', the {{IconLink|Aura}} of that Survivor, when healing or being healed, is revealed to The Nurse within '''{{clr|2|28 metres}}''' for '''{{clr|6|60 seconds}}'''.
* This effect lasts for '''{{clr|6|60 seconds}}'''.
 
   
   
 
| "Bad Man's" Last Breath =
 
| "Bad Man's" Last Breath =
A powerful last breath snatched from Crotus Prenn Asylum Patient known as the ''"Bad Man"''. In the hands of The Nurse, it jolts with intensity.
+
A powerful last breath snatched from Crotus Prenn Asylum Patient known as the ''"Bad Man"''.<br>In the hands of The Nurse, it jolts with intensity.
* Grants The Nurse the '''''{{IconLink|Undetectable}}''''' '''Status Effect''' after hitting a Survivor with a successful post-''Blink'' Attack.
+
* After hitting a Survivor with a ''Blink Attack'', The Nurse is granted the '''''{{IconLink|Undetectable}}''''' '''Status Effect''' for '''{{clr|2|16 seconds}}'''.
  +
* This effect lasts for '''{{clr|2|16 seconds}}''' and may only be triggered once every '''{{clr|6|60 seconds}}'''.
+
''"Bad Man's" Last Breath'' can only be triggered once every '''{{clr|6|60 seconds}}'''.
   
   
 
| Campbell's Last Breath =
 
| Campbell's Last Breath =
A powerful last breath snatched from Crotus Prenn Asylum Priest Father Campbell. In the hand of The Nurse, it crackles with intensity.
+
A powerful last breath snatched from Crotus Prenn Asylum Priest Father Campbell.<br>In the hand of The Nurse, it crackles with intensity.
 
* After reappearing from a fully charged ''Blink'', The Nurse immediately ''Blinks'' at half charge in the direction she is currently facing.
 
* After reappearing from a fully charged ''Blink'', The Nurse immediately ''Blinks'' at half charge in the direction she is currently facing.
   
   
 
| Catatonic Boy's Treasure =
 
| Catatonic Boy's Treasure =
A pine-cone which unexpectedly calmed a patient's repetitive movement. Taken from the ''"Catatonic Boy's"'' body.
+
A pine-cone which unexpectedly calmed a patient's repetitive movement.<br>Taken from the ''"Catatonic Boy's"'' body.
* '''{{Values|Considerably decreases|-1 second}}''' additional post-''Blink'' Fatigue duration applied by ''Chain Blinks''.
+
* '''{{Values|Considerably decreases|-1 second}}''' additional ''Blink'' Fatigue duration from ''Chain Blinks''.
   
   
 
| Dark Cincture =
 
| Dark Cincture =
A black rope used as a belt in times of mourning. Taken from Father Campbell's body.
+
A black rope used as a belt in times of mourning.<br>Taken from Father Campbell's body.
* '''{{Values|Moderately reduces|-0.6 seconds}}''' ''Blink'' Recharge time.
+
* '''{{Values|Moderately reduces|-0.4 seconds}}''' ''Spencer's Last Breath'' Token Recharge time.
   
   
 
| Dull Bracelet =
 
| Dull Bracelet =
A worthless piece of jewellery that might have an important significance to someone. Taken from the ''"Anxious Girl's"'' body.
+
A worthless piece of jewellery that might have an important significance to someone.<br>Taken from the ''"Anxious Girl's"'' body.
* '''Increases''' Bloodpoints for ''Precise Blink'' Score Events by '''{{clr|2|100 %}}'''.
+
* Grants '''{{clr|2|100 %}}''' bonus Bloodpoints for ''Precise Blink'' Score Events.
* '''{{Values|Moderately decreases|-4 metres}}''' maximum ''Blink'' range.
+
* '''{{Values|Moderately reduces|-4 metres}}''' maximum ''Blink'' range.
   
   
 
| Fragile Wheeze =
 
| Fragile Wheeze =
The whistling and rattling breath stolen from Father Campbell. Silently curves and bends at The Nurse's touch.
+
The whistling and rattling breath stolen from Father Campbell.<br>Silently curves and bends at The Nurse's touch.
* '''{{Values|Considerably reduces|-0.6 seconds}}''' ''Blink'' Recharge time.
+
* '''{{Values|Considerably reduces|-0.6 seconds}}''' ''Spencer's Last Breath'' Token Recharge time.
   
   
 
| Heavy Panting =
 
| Heavy Panting =
The slow and bulging breath stolen from the ''"Fat Orderly"'' Kavanagh. Dimly oscillates at The Nurse's touch.
+
The slow and bulging breath stolen from the ''"Fat Orderly"'' Kavanagh.<br>Dimly oscillates at The Nurse's touch.
 
* '''{{Values|Considerably increases|+4 metres}}''' maximum ''Blink'' range.
 
* '''{{Values|Considerably increases|+4 metres}}''' maximum ''Blink'' range.
 
* '''{{Values|Considerably increases|+20 %}}''' ''Blink'' Charge time.
 
* '''{{Values|Considerably increases|+20 %}}''' ''Blink'' Charge time.
Line 1,701: Line 1,709:
   
 
| Jenner's Last Breath =
 
| Jenner's Last Breath =
A powerful last breath snatched from Crotus Prenn Asylum Patient Mary Jenner, the ''"Anxious Girl"''. In the hands of The Nurse, it trembles with intensity.
+
A powerful last breath snatched from Crotus Prenn Asylum Patient Mary Jenner, the ''"Anxious Girl"''.<br>In the hands of The Nurse, it trembles with intensity.
* After ''Blinking'', allows The Nurse to immediately ''Blink'' back to her original position by pressing the ''Active Ability Button''.
+
* During the ''Chain Blink Window'', press the ''Active Ability button'' to immediately ''Blink'' back to The Nurse's original location.
* This effect must be triggered before The Nurse succumbs to post-''Blink'' Fatigue.
 
   
   
 
| Kavanagh's Last Breath =
 
| Kavanagh's Last Breath =
A powerful last breath snatched from Crotus Prenn Asylum Orderly Harvey Kavanagh, the ''"Fat Orderly"''. In the hands of The Nurse, it wobbles with intensity.
+
A powerful last breath snatched from Crotus Prenn Asylum Orderly Harvey Kavanagh, the ''"Fat Orderly"''.<br>In the hands of The Nurse, it wobbles with intensity.
 
* '''{{Values|Tremendously increases|+6 metres}}''' maximum ''Blink'' range.
 
* '''{{Values|Tremendously increases|+6 metres}}''' maximum ''Blink'' range.
 
* '''{{Values|Tremendously increases|+30 %}}''' ''Blink'' Charge time.
 
* '''{{Values|Tremendously increases|+30 %}}''' ''Blink'' Charge time.
Line 1,714: Line 1,721:
 
| Matchbox =
 
| Matchbox =
 
A matchbox containing an odd collection of mismatched buttons. Serves as a reminder of a horrible place.
 
A matchbox containing an odd collection of mismatched buttons. Serves as a reminder of a horrible place.
* '''Increases''' The Nurse's Movement speed to '''{{clr|2|4.2 m/s}}'''.
+
* Increases The Nurse's Movement speed to '''{{clr|2|4.2 m/s}}''' for the entire Trial.
* Removes '''{{clr|6|1}}''' ''Chain Blink'' Charge.
+
* Removes '''{{clr|6|1 Blink Charge}}'''.
   
   
 
| Metal Spoon =
 
| Metal Spoon =
A dull, partially rusted and stained metallic spoon. Confiscated from Room 202's patient, the ''"Bad Man"''.
+
A dull, partially rusted and stained metallic spoon.<br>Confiscated from Room 202's patient, the ''"Bad Man"''.
  +
* After hitting a Survivor with a ''Blink Attack'' that Survivor's ''Grunts of Pain'' are '''{{clr|2|100 %}}''' louder for '''{{clr|6|60 seconds}}'''.
* '''{{Values|Moderately increases|+100 %}}''' ''Grunts of Pain'' Volume after hitting the Survivor with a successful post-''Blink'' Attack.
 
* This effects lasts for '''{{clr|2|60 seconds}}'''.
 
   
   
 
| Plaid Flannel =
 
| Plaid Flannel =
A torn piece of red and black plaid flannel. The scrap of fabric imbues The Nurse with devastating focus.
+
A torn piece of red and black plaid flannel.<br>The scrap of fabric imbues The Nurse with devastating focus.
* Allows The Nurse to see ''Blink'' Target Locations.
+
* The Nurse can see the Target location of her ''Blink''.
   
   
 
| Pocket Watch =
 
| Pocket Watch =
A charred and broken pocket watch with rattling pieces. Taken from Nurse Moris' body.
+
A charred and broken pocket watch with rattling pieces.<br>Taken from Nurse Moris' body.
 
* '''{{Values|Moderately increases|+13 %}}''' ''Chain Blink Window'' duration.
 
* '''{{Values|Moderately increases|+13 %}}''' ''Chain Blink Window'' duration.
   
   
 
| Spasmodic Breath =
 
| Spasmodic Breath =
The twitchy and tremulous breath stolen from the ''"Bad Man"''. Aggressively pulses and jumps at The Nurse's touch.
+
The twitchy and tremulous breath stolen from the ''"Bad Man"''.<br>Aggressively pulses and jumps at The Nurse's touch.
* '''Temporarily disables''' ''Spencer's Last Breath'' and '''increases''' The Nurse's base Movement speed to '''{{clr|2|4.6 m/s}}''' after hitting a Survivor with a successful post-''Blink'' Attack.
+
* After hitting a Survivor with a ''Blink Attack'', ''Spencer's Last Breath'' is temporarily disabled and The Nurse's Movement speed is increased to '''{{clr|2|4.6 m/s}}''' for '''{{clr|6|60 seconds}}'''.
* This effect lasts for '''{{clr|6|60 seconds}}'''.
 
   
   
 
| Torn Bookmark =
 
| Torn Bookmark =
 
A white and pristine piece of ribbon once attached to a sacred book. Serves as the symbol of a dispute.
 
A white and pristine piece of ribbon once attached to a sacred book. Serves as the symbol of a dispute.
* Adds '''{{clr|2|1}}''' ''Chain Blink'' Charge.
+
* Adds '''{{clr|2|1 Blink Charge}}'''.
* The Nurse can no longer ''Blink'' through solid objects.
+
* The Nurse is unable to ''Blink'' to a Target location she does not have direct line-of-sight to.
   
   
 
| White Nit Comb =
 
| White Nit Comb =
A parasitic nit comb taken from the clinic. Once the symbol of a deep connection between an anxious patient and her nurse.
+
A parasitic nit comb taken from the clinic.<br>Once the symbol of a deep connection between an anxious patient and her nurse.
* '''Increases''' Bloodpoints for ''Blink Attack'' Score Events by '''{{clr|2|100 %}}'''.
+
* Grants '''{{clr|2|100 %}}''' bonus Bloodpoints for ''Blink Attack'' Score Events.
* '''{{Values|Moderately decreases|-~1.035 metres}}''' post-Blink Lunge range.
+
* '''{{Values|Moderately reduces|-~1.035 metres}}''' ''Blink Lunge'' range.
   
   
 
| Wooden Horse =
 
| Wooden Horse =
An unpainted toy carved out of cheap wood to resemble a horse. Once the symbol of a deep connection between a catatonic patient and his nurse.
+
An unpainted toy carved out of cheap wood to resemble a horse.<br>Once the symbol of a deep connection between a catatonic patient and his nurse.
* '''{{Values|Moderately decreases|-0.5 seconds}}''' additional post-''Blink'' Fatigue duration applied by missed ''Blink'' Attacks.
+
* '''{{Values|Moderately decreases|-0.5 second}}''' additional ''Blink'' Fatigue duration from missed ''Blink Attacks''.
   
   
Line 2,040: Line 2,045:
   
 
| Protective Gloves =
 
| Protective Gloves =
Thick gloves, which reduce menial dexterity but protect hands from injury.
+
Thick gloves, which reduce manual dexterity but protect hands from injury.
 
* Prevents the Killer from being notified when sabotaging a {{IconLink|Hook}} with the ''Toolbox''.
 
* Prevents the Killer from being notified when sabotaging a {{IconLink|Hook}} with the ''Toolbox''.
   
Line 2,057: Line 2,062:
 
Useful tool to clamp hoses or hold wires in place and prevent damage or injury.
 
Useful tool to clamp hoses or hold wires in place and prevent damage or injury.
   
''Spring Clamp'' reduces the distance at which repairing noises can be heard by '''{{clr|2|8 metres}}'''.
+
''Spring Clamp'' reduces the audible range of your Generator-repairing noises by '''{{clr|2|8 metres}}'''.
   
   
Line 2,084: Line 2,089:
 
| Devotee's Amulet =
 
| Devotee's Amulet =
 
A blood stone amulet carved intricately with the effigy of the Babylonian God of Mayhem and Pestilence. Fills the wearer with boundless devotion.
 
A blood stone amulet carved intricately with the effigy of the Babylonian God of Mayhem and Pestilence. Fills the wearer with boundless devotion.
* '''{{Values|Considerably increases|+8 seconds}}''' '''{{clr|18|Corrupt Purge}}''' duration.
+
* '''{{Values|Considerably increases|+8 seconds}}''' '''''{{clr|18|Corrupt Purge}}''''' duration.
   
   
 
| Emetic Potion =
 
| Emetic Potion =
 
A mustard-water based syrup that induces vomiting when consumed. Used to purge evil from the body.
 
A mustard-water based syrup that induces vomiting when consumed. Used to purge evil from the body.
* '''{{Values|Slightly increases|+25 %}}''' Effectiveness of '''{{clr|17|Vile Purge}}'''.
+
* '''{{Values|Slightly increases|+25 %}}''' Effectiveness of '''''{{clr|17|Vile Purge}}'''''.
   
   
 
| Exorcism Amulet =
 
| Exorcism Amulet =
 
An obsidian amulet to ward off sickness during exorcism rituals. Inscribed with a prayer to the God of Mayhem and Pestilence. Fills the wearer with fierce devotion.
 
An obsidian amulet to ward off sickness during exorcism rituals. Inscribed with a prayer to the God of Mayhem and Pestilence. Fills the wearer with fierce devotion.
* '''{{Values|Moderately increases|+6 seconds}}''' '''{{clr|18|Corrupt Purge}}''' duration.
+
* '''{{Values|Moderately increases|+6 seconds}}''' '''''{{clr|18|Corrupt Purge}}''''' duration.
   
   
Line 2,104: Line 2,109:
 
| Healing Salve =
 
| Healing Salve =
 
A bitterly pungent paste of crushed roots, which were marinated in fish brine for three days and in wine for two. Applied on skin rashes.
 
A bitterly pungent paste of crushed roots, which were marinated in fish brine for three days and in wine for two. Applied on skin rashes.
* '''{{Values|Slightly decreases|-0.25 seconds}}''' cool-down of '''{{clr|17|Vile Purge}}'''.
+
* '''{{Values|Slightly decreases|-0.25 seconds}}''' cool-down of '''''{{clr|17|Vile Purge}}'''''.
   
   
 
| Incensed Ointment =
 
| Incensed Ointment =
 
A dark waxy paste, laced with cedar sap that diffuses a sweet and earthy aroma. Applied directly on infected skin.
 
A dark waxy paste, laced with cedar sap that diffuses a sweet and earthy aroma. Applied directly on infected skin.
* '''{{Values|Slightly increases|x0.848 (+~0.065; applied to current base Movement speed)}}''' Movement speed while charging '''{{clr|17|Vile Purge}}'''.
+
* '''{{Values|Slightly increases|x0.848 (+~0.065; applied to current base Movement speed)}}''' Movement speed while charging '''''{{clr|17|Vile Purge}}'''''.
* '''{{Values|Moderately decreases|-0.4 seconds}}''' cool-down of '''{{clr|17|Vile Purge}}'''.
+
* '''{{Values|Moderately decreases|-0.4 seconds}}''' cool-down of '''''{{clr|17|Vile Purge}}'''''.
   
   
 
| Infected Emetic =
 
| Infected Emetic =
 
A disgusting syrup of unknown origin. The thick yellow liquid is consumed to induce vomiting. Used to purge evil from the body.
 
A disgusting syrup of unknown origin. The thick yellow liquid is consumed to induce vomiting. Used to purge evil from the body.
* '''{{Values|Moderately increases|+50 %}}''' Effectiveness of '''{{clr|17|Vile Purge}}'''.
+
* '''{{Values|Moderately increases|+50 %}}''' Effectiveness of '''''{{clr|17|Vile Purge}}'''''.
   
   
 
| Iridescent Seal =
 
| Iridescent Seal =
 
A translucent cylindrical seal moulded from The Fog itself with the effigy of The Plague. Its surface is warm and pulsates with The Entity's power.
 
A translucent cylindrical seal moulded from The Fog itself with the effigy of The Plague. Its surface is warm and pulsates with The Entity's power.
* '''{{clr|17|Vile Purge}}''' becomes '''{{clr|18|Corrupt Purge}}''' every time a {{IconLink|Generator}} is completed.
+
* '''''{{clr|17|Vile Purge}}''''' becomes '''''{{clr|18|Corrupt Purge}}''''' every time a {{IconLink|Generator}} is completed.
* '''{{Values|Tremendously reduces|-20 seconds}}''' '''{{clr|18|Corrupt Purge}}''' duration.
+
* '''{{Values|Tremendously reduces|-20 seconds}}''' '''''{{clr|18|Corrupt Purge}}''''' duration.
* '''{{Values|Moderately decreases|x0.891 (-~0.065; applied to current base Movement speed)}}''' Movement speed while holding '''{{clr|18|Corrupt Purge}}'''.
+
* '''{{Values|Moderately decreases|x0.891 (-~0.065; applied to current base Movement speed)}}''' Movement speed while holding '''''{{clr|18|Corrupt Purge}}'''''.
   
   
Line 2,132: Line 2,137:
 
| Olibanum Incense =
 
| Olibanum Incense =
 
Precious resin extracted from Boswellia trees, used during ceremonies for their sweet citrusy fragrance.
 
Precious resin extracted from Boswellia trees, used during ceremonies for their sweet citrusy fragrance.
* '''{{Values|Slightly increases|x0.848 (+~0.065; applied to current base Movement speed)}}''' Movement speed while charging '''{{clr|17|Vile Purge}}'''.
+
* '''{{Values|Slightly increases|x0.848 (+~0.065; applied to current base Movement speed)}}''' Movement speed while charging '''''{{clr|17|Vile Purge}}'''''.
   
   
 
| Potent Tincture =
 
| Potent Tincture =
 
A frothing, murky liquid that permeates the air with an acute aroma of herbs and alcohol. Applied directly on blisters.
 
A frothing, murky liquid that permeates the air with an acute aroma of herbs and alcohol. Applied directly on blisters.
* '''{{Values|Moderately decreases|-0.4 seconds}}''' the cool-down of '''{{clr|17|Vile Purge}}'''.
+
* '''{{Values|Moderately decreases|-0.4 seconds}}''' the cool-down of '''''{{clr|17|Vile Purge}}'''''.
   
   
Line 2,143: Line 2,148:
 
A fragmented stone tablet with a corrupted incantation originally used to purge illnesses and feelings of general malaise.
 
A fragmented stone tablet with a corrupted incantation originally used to purge illnesses and feelings of general malaise.
 
* '''{{Values|Slightly increases|+33 %}}''' the Activation speed of {{IconLink|Pools of Devotion}}.
 
* '''{{Values|Slightly increases|+33 %}}''' the Activation speed of {{IconLink|Pools of Devotion}}.
* '''{{Values|Slightly increases|x0.979 (+~0.022; applied to current base Movement speed)}}''' Movement speed while holding '''{{clr|18|Corrupt Purge}}'''.
+
* '''{{Values|Slightly increases|x0.979 (+~0.022; applied to current base Movement speed)}}''' Movement speed while holding '''''{{clr|18|Corrupt Purge}}'''''.
   
   
 
| Prophylactic Amulet =
 
| Prophylactic Amulet =
 
A soapstone amulet crudely engraved with a winged deity that wards off sickness. Fills the wearer with devotion.
 
A soapstone amulet crudely engraved with a winged deity that wards off sickness. Fills the wearer with devotion.
* '''{{Values|Slightly increases|+4 seconds}}''' '''{{clr|18|Corrupt Purge}}''' duration.
+
* '''{{Values|Slightly increases|+4 seconds}}''' '''''{{clr|18|Corrupt Purge}}''''' duration.
   
   
 
| Rubbing Oil =
 
| Rubbing Oil =
 
A beaker of rubbing oil with expectorant quality. Exudes the evergreen scent of laurel and rosemary.
 
A beaker of rubbing oil with expectorant quality. Exudes the evergreen scent of laurel and rosemary.
* '''{{Values|Moderately increases|+100 %}}''' '''{{clr|17|Vile Purge}}''' Charge rate.
+
* '''{{Values|Moderately increases|+100 %}}''' '''''{{clr|17|Vile Purge}}''''' Charge rate.
   
   
Line 2,163: Line 2,168:
 
| Vile Emetic =
 
| Vile Emetic =
 
A foul-smelling and half-congealed potion of unidentifiable ingredients. Consumed to rapidly induce vomiting. Used to purge evil from the body.
 
A foul-smelling and half-congealed potion of unidentifiable ingredients. Consumed to rapidly induce vomiting. Used to purge evil from the body.
* '''{{Values|Considerably increases|+75 %}}''' Effectiveness of '''{{clr|17|Vile Purge}}'''.
+
* '''{{Values|Considerably increases|+75 %}}''' Effectiveness of '''''{{clr|17|Vile Purge}}'''''.
   
   
Line 2,169: Line 2,174:
 
A stone tablet adorned with gold, showing the drawings and writings of a corrupted incantation used originally to worship forgotten deities.
 
A stone tablet adorned with gold, showing the drawings and writings of a corrupted incantation used originally to worship forgotten deities.
 
* '''{{Values|Moderately increases|+100 %}}''' the Activation speed of {{IconLink|Pools of Devotion}}.
 
* '''{{Values|Moderately increases|+100 %}}''' the Activation speed of {{IconLink|Pools of Devotion}}.
* '''{{Values|Moderately increases|x1.022 (+~0.065; applied to current base Movement speed)}}''' Movement speed while holding '''{{clr|18|Corrupt Purge}}'''.
+
* '''{{Values|Moderately increases|x1.022 (+~0.065; applied to current base Movement speed)}}''' Movement speed while holding '''''{{clr|18|Corrupt Purge}}'''''.
   
   
 
<!--Unused Add-ons-->
 
<!--Unused Add-ons-->
| Gum =
+
| ArtefactER =
 
'''{{clr|8|THIS ADD-ON IS UNUSED.}}'''
 
'''{{clr|8|THIS ADD-ON IS UNUSED.}}'''
   
Line 2,179: Line 2,184:
   
   
| Inhaler =
+
| Gum =
 
'''{{clr|8|THIS ADD-ON IS UNUSED.}}'''
 
'''{{clr|8|THIS ADD-ON IS UNUSED.}}'''
   
Line 2,185: Line 2,190:
   
   
| ArtifactER =
+
| Inhaler =
 
'''{{clr|8|THIS ADD-ON IS UNUSED.}}'''
 
'''{{clr|8|THIS ADD-ON IS UNUSED.}}'''
   
Line 2,233: Line 2,238:
 
| "Blind Warrior" - Mud =
 
| "Blind Warrior" - Mud =
 
The Baikra-Kaeug symbol, representing ferocity, is finger-drawn in mud on the body of the Bell.
 
The Baikra-Kaeug symbol, representing ferocity, is finger-drawn in mud on the body of the Bell.
* '''Surprise Attacks''' afflict Survivors with the '''''{{IconLink|Blindness}}''''' '''Status Effect'''.
+
* '''Surprise Attacks''' afflict Survivors with the '''''{{IconLink|Blindness}}''''' '''Status Effect''' for '''{{clr|2|60 seconds}}'''.
   
   

Latest revision as of 11:20, 19 September 2021