Dead by Daylight Wiki


The Blight
Name Talbot Grimes
Gender Man
Origin Scottish
Power Blighted Corruption
Power Attack Type Special Attack

(Lethal Rush Hits)

Weapon Bonebuster
Movement Speed 115 % | 4.6 m/s
Alternate Movement speed 230 % | 9.2 m/s

(Rush)

Terror Radius 32 metres
Height Average
DLC CHAPTER 17: Descend Beyond
Voice Actor Jean-Baptiste Garnier (BHVR) & Mathieu Favier (BHVR)
Cost 4,500 Iridescent Shards

250 Auric Cells

Breathing
Menu Music
Terror Radius Music

Talbot Grimes or "The Blight" is one of 40 Killers currently featured in Dead by Daylight.

He was introduced as the Killer of CHAPTER 17: Descend Beyond, a Chapter DLC released on 8 September 2020 and retired on 8 January 2024.

He is still available in the In-Game Store and as part of the Macabre Tales Pack Chapter Pack DLC.


Overview

Capable of gaining ground on Survivors in mere moments, The Blight’s lethal efficiency must never be underestimated. With the ability to bounce off surfaces and realign his trajectory, his relentless presence forces Survivors into snap decisions. The learning curve may feel steep, but mastering The Blight is a worthwhile pursuit.


The Blight is an unpredictable Killer, able to rush forward in a burst of speed and carom off obstacles to injure Survivors using his power, Blighted Corruption.

His personal Perks, Dragon's Grip, Hex: Blood Favour, and Hex: Undying, allow him to impose powerful effects on generators, Totems and pallets.

Difficulty Rating: Very Hard
(These Killers require a high amount of practice and understanding, inexperienced Players are likely to find little success when using them)

Lore

To understand the human condition, one must rise above it. This was the credo of Talbot Grimes, a Scottish chemist whose unrestrained ambition took him to towering heights. As a boy, he was a popular child—bright, charismatic, and unafraid to challenge authority—yet despite his social graces he was fiercely independent, spending much of his time exploring the sprawling fields near his town alone. What began as a child's curiosity nearly turned deadly after experimenting with a patch of poisonous foxglove. For days, he laid in bed dripping with sweat, purging any food that touched his stomach. When he recovered, it wasn't fear that gripped him, but fascination. There was something magical in how a single flower could so drastically affect him.

Into his adult years, his ambition developed as quickly as his questionable methods. He attended the London School of Medicine and excelled despite several reprimands. His willingness to push the limits secured him a position with the British East India Company, and within seven years he was made head chemist. In time, he completed one of his greatest achievements: a chemical that could increase a worker's productivity while reducing their need for rest. He was rewarded with a secret laboratory beneath a prison camp on Dyer Island.

There, off the coast of India, prisoners from the Opium War became his unwilling subjects, leading to a drug that allowed soldiers to withstand incredible amounts of pain. Though most side effects were minor, there were rumours that a small number of soldiers went mad. In feral states, they massacred villages, impaling the populace on bayonets, leaving them hanging from trees. There were no official reports on the subject, and Talbot refused to blame himself for what could only be exaggerated war stories.

Though his callous brilliance seemed unflappable, he was ignorant to the enemies his questionable work had amassed. The realisation struck him quite literally—with a steel pipe to the back of his head during a trip to Mangalore. He was bound and loaded into a wagon. When his blindfold was removed, a sickly man showed him a mass grave filled with hundreds of bodies. Unbeknownst to Talbot, his productivity-increasing drug had killed nearly an entire factory's worth of workers. He knew he couldn't defend himself against the anger and accusations of his abductor—all he could do was curl up as the blows from the steel pipe rained down. His body was thrown into the grave and left for dead. Shifting between consciousness and the darkest black, he crawled for an escape, fingers sinking into rotting flesh. Black flies feasted on his uncovered skin, the sensation of a hundred pin pricks stabbing into him. As he collapsed, he came face to face with a dead woman's dazzling hazel eyes. Too weak to pull away, he could do nothing but witness his life's work.

Then, from the edge of death, he was brought back. He found himself on a small bed as a kindly, wrinkled face looked over him. With each pained breath, he was nursed back to health in an ancient mystery school posing as a monastery. In verdant gardens behind tall, unassuming walls, monks studied forbidden texts, striving to expand the human mind in the search for other dimensions — believing one to be connected to the other.

Talbot's knowledge proved indispensable, his mind-altering chemicals integrating seamlessly with theories of neural expansion. He realised then that his salvation was no coincidence—he was plucked from the pit specifically to advance the school's knowledge. He agreed to help until his recovery was complete, being tasked with researching what the monks called the soul chemical, a compound derived from the pineal gland that could open the mind's eye. What began as a favour to his saviours, soon became an obsession. Poring over the school's archives of lost texts, he uncovered scientific formulas that confirmed previously unthinkable ideas. He dreamt of ushering humankind into a new period of enlightenment. Perhaps then, the nightmares of hundreds of dead factory workers — and of those two hazel eyes — would fade from his mind.

As he came closer to a breakthrough, the demeanour of the monks shifted. The gentle smiles they offered were paired with uneasy eyes that quickly darted away when spotted. The polite conversations he was once privy to turned to hushed murmurs. The last thing he would see of the school was the cracked ceiling above his bed, branching like a dendrite through plaster.

His next memories were a shattered mosaic of images and sensations. Smearing lights, horse hoofs on cobblestone, coarse burlap scratching at his cheeks, and sharp bites into his arm. He awoke ragged and unwashed, splayed on the straw mattress of an opium den. Mind in a dense fog, his first thought was of his notes, the only record of his ground-breaking revelations. He searched frantically, scrambling through the dingy basement, pleading aloud for help. The few other denizens looked up from their hammocks, offering nothing but drug-soaked eyes and apathetic gazes that soon fell into half-slumber. Before he noticed the robed figure appear behind him, a needle plunged into his arm and the world disappeared once more.

Awoken. Again. Each time, hazier than the last. He tongued at hollow gaps between his teeth. How long, he wondered. A faint memory returned. The soul chemical. His notes. The verge of a breakthrough. A faraway whisper entered his mind.

He fumbled with a stone, sharpening it with shaking hands. In the dim light of the den, amongst the catatonic occupants, he carved his research from memory into the walls. He wrote for hours until his fingers bled, moving to the floor, taking in everything the voice whispered despite his inability to comprehend it. When there was nowhere left to write, he gripped the stone and carved the message into his chest. Stained with blood, he witnessed a miracle appear before him — a magnificent field of lush, orange flowers. The whispered voice beckoned to him, urging him to enter the field and discover worlds and dimensions beyond human comprehension. For a moment, Talbot felt the sense of wonder he possessed as a child.

The denizens of the opium den awoke to silence, the dry scent of smoke still lingering in the air. Shambling out of their drug-hazed fog, they found the stone floor wet with blood, tiny rivulets coursing through the cracks. As eyes adjusted to the darkened room, the jagged lettering scrawled along its length began to appear. Written over and over without end, there was but one single line: Death is only the beginning.

The Archives

The table below lists additional Lore about The Blight from The Archives, either from Tomes that featured him or from individual Lore entries that mentioned him:

Tome Entry Type
Tome 1 - Awakening The Hunger Featured Character
(as The Alchemist)
Tome 5 - Unleashed Doors Unknown Featured Character
(as The Blight)
Tome 12 - Discordance The Human Quotient Featured Character


Load-out

Unique Perks

The Blight comes with 3 Perks that are unique to him:

Dragon's Grip
This description is based on the changes announced for or featured in the upcoming Patch 8.1.0
Performing the Damage Generator action on a Generator activates Dragon's Grip for the next 30 seconds:
  • The first Survivor interacting with the damaged Generator will scream, revealing their location for 4 seconds, and suffer from the Exposed Status Effect for 60 seconds.

Dragon's Grip has a cool-down of 60/50/40 seconds.

"Such potential in this compound... even the slightest trace causes unnatural effects." — Journal of Talbot Grimes

Hex: Blood Favour A Hex that gains the favour of The Entity when blood is spilt.
  • Whenever a Survivor loses a Health State by any means and thus enters the Injured State or the Dying State, Hex: Blood Favour calls upon The Entity to block all Pallets within 24/28/32 metres of that Survivor's location from being pulled down for the next 15 seconds.

All effects of the Hex Perk persist until its Hex Totem is cleansed or blessed.

"It would be no leap of the imagination to suggest that the Trials are a biological response of sorts." — Journal of Talbot Grimes

Hex: Undying A Hex which maintains the vile powers that flow throughout the Trial.

The Auras of Survivors within 2/3/4 metres of any Dull Totem are revealed to you.

  • When another Perk's Hex Totem is cleansed or blessed, its Hex is transferred to the Hex: Undying Totem, including any accumulated Tokens, disabling Hex: Undying instead.

All effects of the Hex Perk persist until its Hex Totem is cleansed or blessed.

Prestige

Prestiging The Blight will automatically add Tier I of his Unique Perks to the inventories of all other Killers and unlock the ability for their higher-tiered versions to spawn in their Bloodweb.

Prestige The Blight twice more to automatically add Tier II and Tier III respectively into the other Killers' inventories.

Weapon: Bonebuster

The Bonebuster is the Primary Weapon of The Blight.
An elegant accessory, specially weighted to deliver a deceptively brutal blow.

Power: Blighted Corruption

This description is based on the changes announced for or featured in the upcoming Patch 5.0.0
"Pustula Serum courses through his veins, corrupting his mind and body, yet granting him unnatural physical abilities."

SPECIAL ABILITY: BLIGHTED CORRUPTION
The Blight starts the Trial with 5 Tokens.

Using Blighted Corruption consumes -1 Token per Rush / Lethal Rush.

SPECIAL LOCOMOTION: RUSH
Press the Power button to initiate a Rush that lasts for up to 3 seconds:

  • Increases his Movement speed to 9.2 m/s.
  • Reduces his manoeuvrability.
  • Suppresses his ability to perform an attack.

SPECIAL INTERACTION: SLAM
Running into obstacles or walls during a Rush causes The Blight to perform a Slam and opens the Chain Rush Window.

SPECIAL LOCOMOTION: LETHAL RUSH
Press the Power button during the Chain Rush Window to chain a Lethal Rush that lasts for up to 3 seconds:
  • Increases his Movement speed to 9.2 m/s.
  • Reduces his manoeuvrability.
  • Grants the ability to perform an attack by pressing the Attack button.

SPECIAL STATE: FATIGUE
After either the Chain Rush Window closes, the final Lethal Rush elapses, or The Blight fails to perform a Slam, he enters a state of Fatigue for 2.5 seconds.

Power Trivia

Movement Speeds:

Main Article
  • Rush and Rush Attacks: 9.2 m/s


Blighted Corruption:

  • Recharge Rate: 2 seconds per Token
  • Fatigue duration: 2.5 seconds


Rush & Lethal Rush:

  • Rush and Lethal Rush duration: 3 seconds each
  • Rush and Lethal Rush Movement speed: 9.2 m/s or 230 %
  • Rush and Lethal Rush Turn rate: 0.9 °/s
  • Lethal Rush Turn rate during an Attack: 1.6 °/s
  • Lethal Rush duration during an Attack: 4 seconds
  • Lethal Rush Survivor Dodge parameters: within 1 metre of a missed Lethal Rush.
    • This refers to the conditions a Survivor must meet to trigger the Lethal Rush Dodged Score Event.
  • Lethal Rush Attack Open time: 0.5 seconds
  • Lethal Rush Attack Hitting time: 0.3 seconds

NOTE: based on in-game observations, it appears that in addition to the comparatively low values in degrees per second mentioned above, other unknown variables must also factor into The Blight's final Turn rate during a Rush, as it appears to be greater than just the values mentioned above.


Slam:

  • Minimum Angle of Attack: 45 °
    • This refers to the minimum Angle at which The Blight must hit an obstacle's hitbox to initiate a Slam, otherwise he will slide past it.


Chain Rush Window:

  • Duration: 1.25 seconds
    • This refers to the maximum hang-time of The Blight in-between Rushes before he goes into Fatigue.


Cool-downs:

  • Successful Lethal Rush Attack cool-down: 3 seconds
  • Missed Lethal Rush Attack cool-down: 2.5 seconds
  • Obstructed Lethal Rush Attack cool-down: 2.5 seconds
  • Destroying Breakables with Lethal Rush Attack cool-down: 2.5 seconds

Add-ons for Blighted Corruption

Icon Name Description
Chipped Monocle A monocle Talbot rarely used despite his eyesight weakening in later years.
  • Unlocks the ability to see the Target location of a Slam.


Compound Seven This early sample failed to achieve desired results, but demonstrated surprising effects regardless.
  • Causes you to automatically face the nearest Survivor within 16 metres of your location after a Slam.


Foxglove A poisonous plant that sparked Talbot's interest in chemistry.
It rekindles deeply buried memories.
  • Reduces the duration of Fatigue by -0.25 seconds.


Placebo Tablet A pill that is utterly ineffective... or is it?
  • Reduces your Movement speed during a Rush by -15 %.
  • Grants +100 % bonus Bloodpoints for Rush Score Events.


Blighted Rat
This description is based on the changes announced for or featured in the upcoming Patch 7.5.0
A rat that briefly returned to life when injected with Putrid Serum, becoming aggressive and uncontrollable.
  • Increases your Movement speed during a Rush by a stack-able +2 % for each consecutive Lethal Rush.
Canker Thorn A sizeable thorn snipped from a Visceral Canker.
It secretes a mild toxin.
  • Reduces the duration of Fatigue by -0.5 seconds.


Plague Bile A sample of bile from The Plague distilled and treated with a mixture of chemicals.
  • Increases the Turn rate during a Rush by +10 %.


Pustula Dust Dried Pustula Petals ground into a fine dust.
  • Increases the duration of the Chain Rush Window by +0.75 seconds.


Shredded Notes
This description is based on the changes announced for or featured in the upcoming Patch 7.7.0
The remnants of Talbot's notes, they still contain some valuable information within.
  • Reduces the Recharge time per Power Token by -0.33 seconds.
Adrenaline Vial
This description is based on the changes announced for or featured in the upcoming Patch 7.5.0
A hormone removed from an unwilling subject's adrenal gland.
Though it provides a jolt of energy, it can fatigue its user.
  • Increases the number of available Power Tokens by +2.
  • Increases your Movement speed during a Rush by +5 %.
  • Increases your maximum Look angle during a Rush by +20 °.
  • Reduces your Turn rate during a Rush by -0.5 °/s.
"Please, don't do this..."
Blighted Crow
This description is based on the changes announced for or featured in the upcoming Patch 7.5.0
A dead crow that has been grotesquely mutated by Putrid Serum.
  • Increases your Movement speed during a Rush by a stack-able +3 % for each consecutive Lethal Rush.
Compound Twenty-One A serum that's fatal to humans.
It evokes beneficial qualities in those who are... something more.
  • The Auras of Survivors within 8 metres of a Slam are revealed to you for 3.5 seconds.


Rose Tonic A mixture made with dried roses from the exceedingly rare New Moon Bouquet.
  • Increases the duration of the Chain Rush Window by +1 second.


Umbra Salts Regular sea salt that has momentarily passed through the Spirit World, altering its properties in the process.
  • Increases the Turn rate during a Rush by +15 %.


Alchemist's Ring
This description is based on the changes announced for or featured in the upcoming Patch 7.5.0
A ring given to chemists graduating from the London School of Medicine.
It is a reminder of unrestrained ambition.
  • Extends the Rush duration by +20 % for each consecutive Lethal Rush.
"The student is accused of grave-robbing with the intent of unsanctioned scientific testing." — Faculty Reprimand of Talbot Grimes, 1838
Soul Chemical
This description is based on the changes announced for or featured in the upcoming Patch 7.7.0
A chemical squeezed from the pineal gland of a recently deceased Survivor.
  • Increases the initial Movement speed of a Rush by +5 %.
"...suspected to cause atypical alterations in neural rhythmic activity." — Unlabelled Mystery School Text
Summoning Stone
This description is based on the changes announced for or featured in the upcoming Patch 7.7.0
Talbot used this stone to carve what he believed was his research into the Opium Den's walls.
  • Increases the initial duration of a Rush by +0.5 seconds.
"Death is only the beginning."
Vigo's Journal The journal of a man who claimed to have returned from The Void.
The knowledge within has practical applications.

"In a wasteland of forgotten dreams and endless routine, the man with a way out is God." — Talbot Grimes

Compound Thirty-Three
This description is based on the changes announced for or featured in the upcoming Patch 8.0.0
Talbot's penultimate attempt at a serum.
Though it did not facilitate his escape, it did have powerful side effects.
  • Blighted Corruption is capped at 5 Tokens.
  • Increases your Turn rate during a Rush by +11 %.
  • Increases the duration of a Rush by +11 %.
"Time is scarce. Let this be the one..." — Talbot Grimes
Iridescent Blight Tag
This description is based on the changes announced for or featured in the upcoming Patch 8.0.0
A glass-like laboratory tag, moulded from The Fog itself.
Either a gift from The Entity or a cruel jest to tag The Blight as he once did to others.
  • Blighted Corruption is capped at 3 Tokens.
  • Increases your Movement speed during a Rush by +10 %.
  • Increases your maximum Look angle during a Rush by +20 °.
"Progress requires drastic change." — Talbot Grimes


Achievements

Main article: Achievements

There are 2 Achievements related to The Blight:

Icon Name Description
Adept Blight Playing as The Blight, achieve a Merciless Victory using only his 3 Unique Perks: Dragon's Grip, Hex: Blood Favour, and Hex: Undying
Speed Kills Playing as The Blight, hit Survivors with a Lethal Rush Attack a total of 30 times.


Cosmetic Options

Players can choose from a variety of Cosmetic options to customise The Blight:

Base Cosmetics

Default

Icon Name Body Rarity Description
The Blight Common An alchemist whose ambition took him to the precipice of madness and beyond.
Mystery Robes Common The vestments from an ancient mystery school, now a relic from a time past.
Bonebuster Common An elegant accessory, specially weighted to deliver a deceptively brutal blow.

Prestige

Icon Name Body Rarity Description Additional Notes
Bloody Blight Rare An alchemist whose ambition brought about bloody undertakings. Prestige Level 6 Reward
Dripping Mystery Robes Rare The vestments from an ancient mystery school, now stained in blood that will never be cleansed. Prestige Level 5 Reward
Bloodybuster Rare An elegant accessory, its lethality proven by the gobs of blood upon it. Prestige Level 4 Reward
Perk Charms
Prestige Level 7 Reward Prestige Level 8 Reward Prestige Level 9 Reward
A keepsake gained upon mastery of a particular skill.

Alternatives

Special

Expand to view content
Icon Name Body Rarity Description Event
Frosty Eyes Uncommon The cold eyes of a Killer who wants warm blood.

"Have a fantastic holiday season and a bloody good new year!" — The Dead by Daylight Team

Advent Calendar 2020
Biting Gaze Very Rare Opaline clusters of the everlasting frost pierced his jaw and punctured his eye. Amazon Prime Gaming January 2022 reward
Arctic Remnants Very Rare Remnants of clothing torn apart by sharp, impaling clusters of ice. Amazon Prime Gaming January 2022 reward
Frosted Cane Very Rare A thick layer of ice crystallized and weighted down on his cane. Amazon Prime Gaming January 2022 reward
Jingle Cane Very Rare His cane was wrapped in a festive red ribbon to trick his target during the holiday season. Buying a Pack of Auric Cells in Bone Chill 2023

Event

Expand to view content
Icon Name Body Rarity Description Event Exclusive to Event Participation
Crown of the Entity Event A crown emanating a festive and ominous aura created by the Entity's biggest fan. Fourth Year Anniversary Yes
5th Anniversary Crown Event A crown crafted for a very special anniversary.

"Thank you for supporting & inspiring us along the years!" - The Dead by Daylight Team

Fifth Year Anniversary Yes
Golden Tall Hat Event A luxurious hat he likes to wear during his New Year's hunt for serum. Moonlight Burrow Yes
Blight's Mask Event A mask he found himself wearing at the masquerade ball. Twisted Masquerade 2023 Yes

Rift

Expand to view content
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In-Game Store

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Alternate Character Models

The Blight has 2 alternate Character models available in the in-game Store:


DLC

Main article: Downloadable Content


The Blight is part of 3 DLCs:


Change Log

Patch 4.2.2

  • Buff: added the ability to destroy Pallets and Breakable Walls to The Blight's base-kit by using Lethal Rush.

Patch 4.4.0

  • Change: The Blight now features a change to his Terror Radius Music. This change makes his nearby layer more distinct than the approaching layer as previously, the transitions between the two layers are too subtle.

Patch 4.6.0

  • Change: adjusted the first person animations and camera position to be higher up.
  • Rework: reworked the collision detection for Blighted Corruption, making it consistent with Basic Attack obstructions and no longer resulting in sliding off of various surfaces.

Patch 4.7.1

  • Nerf: added a cap to the maximum turn rate while Rushing.
  • QoL: increased the maximum turn rate and sensitivity for controllers while Rushing.

Patch 5.0.0

  • Nerf: adjusted the maximum turn rate at large angles while Rushing.

Patch 7.5.0

  • Change: received an Add-on Pass, reworking several Add-ons.

Patch 7.7.0

  • QoL: improved collision detection to reduce cases of The Blight sliding off of objects instead of performing the intended Slam.
  • QoL: added several UX improvements to the Power Gauge:
    • Cool-downs are now indicated through changes in icon opacity.
    • The Power Gauge being on Cool-down is now displayed in white, matching the behaviour of Power Gauges from other Killers.
    • Cool-downs are now displayed per Power Token.
    • The Rush duration is now surfaced.
    • The time to perform a Rush is now also surfaced.

Patch 8.6.0

  • Nerf: Increased The Blight's Terror Radius to 40 meters (was 32 meters)

Trivia

  • The Blight has a special vault animation: he leans one hand on the window and jumps over it, an animation very similar to the Survivors' vault animation. However, his animation changes if the vault leads to a drop-down, in which case he puts both feet on the window, then leaps down.
  • Talbot Grimes as well as the Descend Beyond DLC, are referenced in the lore of Nicolas Cage in Chapter 28.5

Lore Trivia

  • The Blight is heavily intertwined with various Lore from Dead by Daylight:
  • The Blight was the first Character to have storylines in more than one Tome.
  • The Blight is the only Killer to date with confirmed, canonical interactions with other Killers.
  • Talbot Grimes was originally taken by The Entity as a Survivor. His experiments with the Pustula Petals on other Killers and on himself to finally escape the Trials backfired, which led to his mutation as The Blight.
  • According to the Developers, The Blight is very close to The Entity and is one of the only Characters who was outside the Trials and could freely visit The Void and other restricted zones of The Entity's Realm. They also mentioned that he was able to harness and use part of the Entity's own power.
  • The Developers mentioned that the inspiration behind Talbot Grimes and The Blight is Dr. Jekyll and his alternative personality Mr. Hyde, the central character of Robert Louis Stevenson's 1886 novella Strange Case of Dr. Jekyll and Mr. Hyde.

Voice Actor

  • The Blight is partially voiced by Jean-Baptiste Garnier, who at that time worked as the Senior Sound Designer on the Game.
    • The Blight shares his voice-actor partially with The Oni, The Executioner, and The Twins (Victor).

Gallery

In-game assets

Official art

Old assets

Screenshots

Concept arts


THE KILLERS
BASE GAME /
CHAPTERS 1 — 3
Trapper
Wraith
Hillbilly
Nurse
Shape
Hag
CHAPTERS 4 — 8
Doctor
Huntress
Cannibal
Nightmare
Pig
Clown
CHAPTERS 9 — 14
Spirit
Legion
Plague
Ghost Face
Demogorgon
Oni
CHAPTERS 15 — 20
Deathslinger
Executioner
Blight
Twins
Trickster
Nemesis
CHAPTERS 21 — 26
Cenobite
Artist
Onryō
Dredge
Mastermind
Knight
CHAPTERS 27 — 32
Skull Merchant
Singularity
Xenomorph
Good Guy
Unknown
Lich
CHAPTERS 33-36
Dark Lord
Houndmaster
Ghoul
Animatronic
THE SURVIVORS
BASE GAME /
CHAPTERS 1 — 2
Dwight Fairfield
Meg Thomas
Claudette Morel
Jake Park
Nea Karlsson
Laurie Strode
CHAPTERS 3 — 7
Ace Visconti
Bill Overbeck
Feng Min
David King
Quentin Smith
David Tapp
CHAPTERS 8 — 13
Kate Denson
Adam Francis
Jeff Johansen
Jane Romero
Ash Williams
Nancy Wheeler
CHAPTERS 13 — 18
Steve Harrington
Yui Kimura
Zarina Kassir
Cheryl Mason
Felix Richter
Élodie Rakoto
CHAPTERS 19 — 23
Yun-Jin Lee
Jill Valentine
Leon Scott Kennedy
Mikaela Reid
Jonah Vasquez
Yoichi Asakawa
CHAPTERS 24 — 27
Haddie Kaur
Ada Wong
Rebecca Chambers
Vittorio Toscano
Thalita Lyra
Renato Lyra
CHAPTERS 28 — 32
Gabriel Soma
Nicolas Cage
Ellen Ripley
Alan Wake
Sable Ward
Troupe
CHAPTERS 32.5 — 34
Lara Croft
Trevor Belmont
Taurie Cain