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* '''''Mechanics Change:''''' '''{{PAGENAME}}''' now increases the hearing distance of Generator Repairs by '''{{clr|2|8 metres}}'''. |
* '''''Mechanics Change:''''' '''{{PAGENAME}}''' now increases the hearing distance of Generator Repairs by '''{{clr|2|8 metres}}'''. |
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* '''''Mechanics Change:''''' '''{{PAGENAME}}''' now highlights the Aura of any regressing Generator that has been interrupted for '''{{clr|2|8}}/{{clr|3|12}}/{{clr|4|16}} seconds'''. |
* '''''Mechanics Change:''''' '''{{PAGENAME}}''' now highlights the Aura of any regressing Generator that has been interrupted for '''{{clr|2|8}}/{{clr|3|12}}/{{clr|4|16}} seconds'''. |
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+ | == Trivia == |
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+ | * Generators need to be damaged first before '''{{PAGENAME}}''' becomes active, its effect is not applied from the very start of a Trial. |
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+ | * If a Generator regresses completely to '''0 %''', the Aura will turn '''{{clr|8|red}}''' again, not '''{{clr|2|yellow}}'''. |
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Revision as of 09:42, 5 August 2019
Template:Perk Article
Template:Perk Table Teachable
History
Version 1.9.0
Version 2.5.0
Change Log
Patch 2.5.0
- Mechanics Change: Surveillance now applies to all Generators from the start of the trial.
- Mechanics Change: Surveillance now increases the hearing distance of Generator Repairs by 8 metres.
- Mechanics Change: Surveillance now highlights the Aura of any regressing Generator that has been interrupted for 8/12/16 seconds.
Trivia
- Generators need to be damaged first before Surveillance becomes active, its effect is not applied from the very start of a Trial.
- If a Generator regresses completely to 0 %, the Aura will turn red again, not yellow.
Video
Surveillance (pre-2.5.0) |
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