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Supply Cases are Props which were implemented in Patch 5.0.0.
They spawn only in Trials against either The NemesisIconHelpLoading nemesisIconHelpLoading nemesisIconHelpLoading nemesis, The MastermindIconHelpLoading mastermindIconHelpLoading mastermindIconHelpLoading mastermind, or The SingularityIconHelpLoading singularityIconHelpLoading singularityIconHelpLoading singularity.


Supply Cases behave essentially the same way as ChestsIconHelp chestsIconHelp chestsIconHelp chests and spawn alongside them at predetermined locations throughout the Trial Grounds, when facing The Nemesis, The Mastermind, or The Singularity.

They only contain one of three specific Items, depending on which of the three Killers one faces:

  • If facing The Nemesis, Supply Cases spawn the VaccineIconItems vaccineIconItems vaccineIconItems vaccine, which is used to cure one's self or others from the T-Virus Contamination.
  • If facing The Mastermind, Supply Cases spawn the First Aid SprayIconItems firstAidSprayIconItems firstAidSprayIconItems firstAidSpray, which is used to cure one's self or others from the Uroboros Infection.
  • If facing The Singularity, Supply Cases print the EMPIconItems empIconItems empIconItems emp, which is used to rid one's self and others from Temporal Slipstream, and to temporarily disable nearby Biopods.

Number of Cases[]

When facing The Nemesis or The Singularity, a Trial will spawn 4 Supply Cases.
In case of the The Nemesis, this is just enough so that each Survivor can theoretically be cured once with a Vaccine.

This number is increased to 6 Supply Cases when facing The Mastermind, enough so that each Survivor can theoretically be cured three times with a First Aid Spray.

The number can be reduced to 3 Supply Cases when The Nemesis equips the Broken Recovery CoinIconAddon brokenRecoveryCoinIconAddon brokenRecoveryCoinIconAddon brokenRecoveryCoin Add-on.
It cannot be reduced when facing The Mastermind or The Singularity.


The Nemesis & The Mastermind[]

Supply Cases are much quicker to open than regular Chests, taking only 4 seconds to do so.
However, unlike Chests, a Supply Case does not stay open and will automatically close itself after 15 seconds, if its Item is not retrieved from it.

The Singularity[]

Supply Cases automatically and continuously print EMPs, but pause at 97 % completion, until a Survivor finishes the print and retrieves the printed Item.
If Survivors interact with a Supply Case, it will greatly accelerate the printing process by a factor of x4.

Change Log[]

Patch 6.2.0[]

  • Change: now also spawn in Trials against The Mastermind and will then spawn a First Aid SprayIconItems firstAidSprayIconItems firstAidSprayIconItems firstAidSpray instead.

Patch 7.0.0[]

  • Change: now also spawn in Trials against The Singularity and will then print an EMPIconItems empIconItems empIconItems emp instead.
  • Change: the Supply Case has a unique, futuristic model for Trials against The Singularity.

Patch 7.0.1[]

  • Survivor Nerf: reduced the number of Supply Cases in Trials against The Singularity from 5 to 4.

Patch 8.1.0[]

  • Survivor QoL: in Trials against The Singularity, if a Supply Cases reaches the Passive-Printing limit, it reveals its Aura in yellow
  • Survivor Nerf: limited Passive Printing of EMPs in Trials against The Singularity to 97 Charges.
  • Survivor Nerf: reduced the Aura-reveal range of Supply Cases in Trials against The Singularity from 32 metres to 28 metres.


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