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== Change Log ==
 
== Change Log ==
 
=== [[Patch 5.1.0]] ===
 
=== [[Patch 5.1.0]] ===
'''''{{clr|8|Nerf}}:''''' Grunts of Pain and Breathing are now multiplicative values. This makes Stridor useless against Iron Will and Off the Record.
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* '''''{{clr|8|Nerf}}:''''' Audio volume levels are now multiplicative, meaning that '''Stridor''' is no longer able to counter any Unlockable that reduces the volume of ''Grunts of Pain'' to '''0 %'''.
  +
  +
  +
== Breathing Volumes ==
  +
:''This information applies as of [[Patch 5.1.0]], in which Audio volume levels are multiplicative.''
  +
=== Grunts of Pain ===
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{| class="wikitable"
  +
|+ Volume Levels
  +
|-
  +
! !! No Stridor !! Stridor I (+25 %) !! Stridor II & III (+50 %)
  +
|- style="text-align:center"
  +
! No Iron Will
  +
| 100 % || 125 % || 150 %
  +
|- style="text-align:center"
  +
! Iron Will I (-50 %)
  +
| 50 % || 62.5 % || 75 %
  +
|- style="text-align:center"
  +
! Iron Will II (-75 %)
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| 25 % || 31.25 % || 37.5 %
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|- style="text-align:center"
  +
! Iron Will III (-100 %)
  +
| 0 % || 0 % || 0 %
  +
|}
  +
  +
=== Regular Breathing ===
  +
{| class="wikitable"
  +
|+ Volume Levels
  +
|-
  +
! Stridor I & II (+0 %) !! Stridor III (+25 %)
  +
|- style="text-align:center"
  +
| 100 % || 125 %
  +
|}
   
   
 
== Old Breathing Volumes ==
 
== Old Breathing Volumes ==
:''Note: the following information no longer applies as of [[Patch 5.1.0]]''
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:''This information applied prior to [[Patch 5.1.0]], when Audio volume levels were additive.''
The percentages on both '''{{PAGENAME}}''' and its Survivor-pendant {{IconLink|Iron Will}} were misleading in their interaction with one another, as contrary to the popular perception of percentages, they did not represent actual percentages in the Game code, but rather numeric values that were combined additively.<br>This was ultimately changed with [[Patch 5.1.0]].
+
Up to [[Patch 5.1.0]], the percentages on both '''{{PAGENAME}}''' and its Survivor-pendant {{IconLink|Iron Will}} were misleading in their interaction with one another, as contrary to the popular perception of percentages, they did not represent actual percentages in the Game code, but rather numeric values that were combined additively.
   
 
A good analogy was a volume slider ranging from '''0 to 100''', which could also go above '''100''' if necessary.
 
A good analogy was a volume slider ranging from '''0 to 100''', which could also go above '''100''' if necessary.
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|+ Volume Levels
 
|+ Volume Levels
 
|-
 
|-
! !! No Stridor !! Stridor I (+25) !! Stridor II & III (+50)
+
! !! No Stridor !! Stridor I (+25 %) !! Stridor II & III (+50 %)
 
|- style="text-align:center"
 
|- style="text-align:center"
 
! No Iron Will
 
! No Iron Will
| 100 || 125 || 150
+
| 100 % || 125 % || 150 %
 
|- style="text-align:center"
 
|- style="text-align:center"
! Iron Will I (-50)
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! Iron Will I (-50 %)
| 50 || 75 || 100
+
| 50 % || 75 % || 100 %
 
|- style="text-align:center"
 
|- style="text-align:center"
! Iron Will II (-75)
+
! Iron Will II (-75 %)
| 25 || 50 || 75
+
| 25 % || 50 % || 75 %
 
|- style="text-align:center"
 
|- style="text-align:center"
! Iron Will III (-100)
+
! Iron Will III (-100 %)
| 0 || 25 || 50
+
| 0 % || 25 % || 50 %
 
|}
 
|}
   
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|+ Volume Levels
 
|+ Volume Levels
 
|-
 
|-
! Stridor I (+0) !! Stridor II (+0) !! Stridor III (+25)
+
! Stridor I & II (+0 %) !! Stridor III (+25 %)
 
|- style="text-align:center"
 
|- style="text-align:center"
| 100 || 100 || 125
+
| 100 % || 125 %
 
|}
 
|}
   
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== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>
File:IW-S groansOfPain.gif|Interaction between Iron Will III and Stridor III up to Patch 5.1.0
+
File:IW-S groansOfPain.gif|Pre-5.1.0 Interaction between Iron Will III and Stridor III.
 
</gallery>
 
</gallery>
   

Revision as of 12:06, 23 February 2022

Template:Perk Article

Template:Perk Table Teachable


Change Log

Patch 5.1.0

  • Nerf: Audio volume levels are now multiplicative, meaning that Stridor is no longer able to counter any Unlockable that reduces the volume of Grunts of Pain to 0 %.


Breathing Volumes

This information applies as of Patch 5.1.0, in which Audio volume levels are multiplicative.

Grunts of Pain

Volume Levels
No Stridor Stridor I (+25 %) Stridor II & III (+50 %)
No Iron Will 100 % 125 % 150 %
Iron Will I (-50 %) 50 % 62.5 % 75 %
Iron Will II (-75 %) 25 % 31.25 % 37.5 %
Iron Will III (-100 %) 0 % 0 % 0 %

Regular Breathing

Volume Levels
Stridor I & II (+0 %) Stridor III (+25 %)
100 % 125 %


Old Breathing Volumes

This information applied prior to Patch 5.1.0, when Audio volume levels were additive.

Up to Patch 5.1.0, the percentages on both Stridor and its Survivor-pendant Template:IconLink were misleading in their interaction with one another, as contrary to the popular perception of percentages, they did not represent actual percentages in the Game code, but rather numeric values that were combined additively.

A good analogy was a volume slider ranging from 0 to 100, which could also go above 100 if necessary.

  • Positive values moved the volume slider upwards, increasing the volume.
  • Negative values moved the volume slider downwards, lowering the volume.

Grunts of Pain

Volume Levels
No Stridor Stridor I (+25 %) Stridor II & III (+50 %)
No Iron Will 100 % 125 % 150 %
Iron Will I (-50 %) 50 % 75 % 100 %
Iron Will II (-75 %) 25 % 50 % 75 %
Iron Will III (-100 %) 0 % 25 % 50 %

Regular Breathing

Volume Levels
Stridor I & II (+0 %) Stridor III (+25 %)
100 % 125 %


Trivia

  • The term "Stridor" describes a high-pitched wheezing sound caused by disrupted airflow, which is also what The Nurse suffers from.


Gallery