Mangled is a Status Effect featured in Dead by Daylight that is applied exclusively to Survivors.
Mechanic[]
The Mangled Status Effect is a debuffing effect applied whenever a healthy Survivor is hit and injured by the Killer with a Basic Attack.
The effect causes an increase to the affected Survivor's Healing time by +25 %, by reducing the Healing speed on them by -20 %, both when healing themselves or when being healed by other Survivors.
The effect only applies for a limited time, running on a timer that is determined by the Unlockable inflicting it, allowing Players to choose to heal through it or wait it out.
Unlockables[]
The following Unlockables apply or interact with the Mangled Status Effect:
Add-ons[]
Defaced Smiley Pin | A once friendly looking, bright yellow button of a defaced smiley. A signature icon of The Legion.
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Rusted Spike | A railroad spike that Caleb fastened to the front of the Speargun during a moment of morbid curiosity. The dull tip prevents it from cleanly piercing its target.
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"Blind Warrior" - White | The Baikra-Kaeug symbol, representing ferocity, is stamped in white ink on the body of the Bell.
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Begrimed Chains | A foul yet oddly familiar chain, coated with something unpleasant.
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Broken Hilt | A fresh weapon is clean, even surgical; an attack with a broken one is malicious and desperate.
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Fragile Wheeze | The whistling and rattling breath stolen from Father Campbell. Silently curves and bends at The Nurse's touch.
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Grisly Chains | A chain with unusually hefty cutter teeth that leaves victims crippled even after being healed.
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Honey Locust Thorn | Angered with a bounty who fled twice before, Caleb twisted thorn branches onto a spear and let it loose.
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Kane's Helmet | A thin layer of glass was the difference between a minor inconvenience and the tragic destruction of the Nostromo's crew.
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Powdered Glass | Once used on the strings used for battle kites, this powdered glass took on a much more nefarious purpose on her blade.
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Rusted Jaws | These Bear Trap jaws are covered with crusty and volatile rust spots, making injuries particularly difficult to heal.
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Rusty Attachments | A modification to the Reverse Bear Trap: Mouth spikes, covered with crusty and volatile rust spots that make injuries particularly difficult to heal.
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Rusty Head | This Hatchet head is covered with crusty and volatile rust spots that make injuries particularly difficult to heal from.
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Sulphuric Acid Vial | A thin and clear combustible liquid which numbs the mind when inhaled.
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Thorny Nest | A nest that remained empty near Carmina's home. There are sharp thorns embedded in it.
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Begrimed Head | This Hatchet head is stained with a foul substance that afflicts anyone who it touches with debilities.
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Crimson Ceremony Book | A book about an ancient god. Author unknown.
"Speak! I am the Crimson One! The lies and the mist are not they, but I!" | |
Straight Razor | For when a close shave needs to be really, really close.
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Tilling Blade | The island was self-sufficient, and followers tilled the tough soil to grow crops during the warm season.
"Like a predatory beast, it can smell and track blood." |
Perks[]
Scourge Hook: Gift of Pain | You are the bringer of sweet pain.
At the start of the Trial, 4 random Hooks are changed into Scourge Hooks:
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:
"We will tear your soul apart." — Pinhead | |
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Sloppy Butcher | You know where to hit to make them bleed.
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Vigil | You look over your friends even in dire situations.
Vigil extends its effect to all Survivors within 8 metres of your location and lingers for 15 seconds. "I am gonna be here when you wake up. You are gonna make it." — Quentin Smith |
Change Log[]
Patch 2.3.0[]
- Nerf: reduced the Healing Speed reduction from -25 % to -20 %.
Patch 4.5.0[]
- Buff: modified the Status Effect from being timer-based to now last until the affected Survivor is back to full health.
Patch 4.5.0[]
- Nerf: no longer affects Recovering, Mending, Snap Out of It, and similar interactions.
Patch 7.6.0[]
- Nerf: modified the Status Effect to once again be timer-based, the duration of which is determined by the Unlockable inflicting it.
Trivia[]
- Mangled is often (but not always) paired with the Haemorrhage Status Effect.
Timer Durations[]
- When inflicted by Add-ons, the Rarity of the Add-on determines the duration of the Status Effect timer:
Rarity | Timer duration |
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Uncommon | 60 seconds |
Rare | 70 seconds |
Very Rare | 80 seconds |