Haste is a Status Effect featured in Dead by Daylight that can be applied to both Survivors and the Killer.
Mechanic[]
The Haste Status Effect is a buffing effect that boosts a Player's Movement speed.
Most Haste effects affect all types of locomotion unless they specifically restrict it to a select type, which is generally mentioned in the description of the Unlockable applying it.
The strength of the effect depends on the specific Unlockable and can be stacked when applied from multiple Haste sources.
Actions[]
The following Actions apply the Haste Status Effect:
- Transferring Void Energy into Unstable Rifts
- +5 % (75 % chance)
- +10 % (25 % chance)
Unlockables[]
The following Unlockables interact with the Haste Status Effect:
Add-ons[]
Coffee Grounds | An old rusted can containing damp coffee grounds.
| |
---|---|---|
Leather Loop | The right tool in the right hands is key to a successful hunt.
| |
Sticky Soda Bottle | It's sugary sweet, with only a little blood on the label.
| |
Parker's Headband | A bold fashion choice that doubled as a handy way to wick sweat from the eyes.
| |
Running Shoes | The latest in high-performance killer doll athletic technology.
| |
BFFs | An unnaturally cold silver necklace split into four, one for each best friend.
Survivors hit with chained Feral Slashes grant Tokens towards BFFs:
| |
Cheap Gin Bottle | When the night is rough and the day is rougher, a little hair of the dog will give you a boost.
| |
Drop-Leg Knife Sheath | A sheath allowing for a full motion range: ideal to inflict quick and powerful wounds while moving freely. Stolen from a patrol officer the night Danny left Philadelphia.
"Gotta get ready like a scout — without the stupid patches. What I get is much better." — The Ghost Face | |
Infantry Belt | A sturdy utility belt pillaged from a soldier. He was quick in combat, but she was quicker.
| |
Lightweight Greaves | THIS ADD-ON WAS DECOMMISSIONED (This Unlockable was decommissioned in the past and no longer exists in the current Game.)
Sometimes he wore lighter armour, letting him move faster; he knew nothing could stop him anyway.
| |
Iridescent Photocard | A glass-like photo moulded from The Fog itself. Ji Woon's eyes shimmer holographically on his grinning face.
"It's okay, scream my name. Let me hear everything the pain awakens..." — Ji-Woon Hak | |
Refined Serum | THIS ADD-ON IS NO LONGER AVAILABLE (This Unlockable can no longer be obtained and stockpiles can no longer be used. If it is an Event Unlockable, it may return with its associated Event.) STOCKPILES MAY STILL BE USED IN TRIALS A refined version of the Putrid Serum that is mostly safe for human consumption.
The Refined Serum is only available during Halloween Events. |
Perks[]
Adrenaline | You are fuelled by unexpecting energy when on the verge of escape.
Once the Exit Gates are powered, Adrenaline activates:
| |
---|---|---|
Babysitter | While you have a reputation for being self-centred, you risk it all to help those in need.
Whenever you unhook a Survivor, the Aura of the Killer is revealed to you for 8 seconds, while the unhooked Survivor benefits from the following effects for 20/25/30 seconds instead:
| |
Balanced Landing | Your agility and cat-like relexes are incomparable.
After falling from a height, you benefit from the following effects:
Balanced Landing cannot be used when Exhausted. "I have jumped from higher places." — Nea Karlsson | |
Batteries Included | Being somewhere between man and machine has its upsides.
Whenever you are within 12 metres of a completed Generator, you are granted a +5 % Haste Status Effect.
| |
Blood Pact | It is as if a latent part of yourself has awakened. You feel like you can reach out beyond yourself for assistance. When either you or the Obsession become injured by any means, Blood Pact activates:
Reduces your chance of becoming the initial Obsession by reducing the default value by -100 %. | |
Boon: Dark Theory | Your obsessive study of the paranormal has given you unprecedented knowledge of other Realms and planes of existence.
Press and hold the Active Ability button on a Dull or Hex Totem to bless it and create a Boon Totem. All Survivors benefit from the following effects when inside the Boon Totem's radius:
| |
Borrowed Time | You are fuelled with an unexpected energy when saving an ally from a Hook.
The Survivors you unhook benefit from the following effects:
| |
Breakout | You kick into high gear when someone is in trouble, inspiring them to overcome any obstacle.
The following effects apply while you are within 5 metres of the Killer carrying another Survivor:
"Come, we are going to rip our way out of this." — Yui Kimura | |
Buckle Up | Unlocks potential in your Aura-reading ability.
When healing a Survivor in the Dying State, Buckle Up activates:
"Ghost beaters never leave a man behind." — Ash Williams | |
Champion of Light | The glow of the Flashlight looks a little different, feels a little warmer.
Shining a Flashlight applies the following effect:
"I squeezed the Flashlight like my life depended on it, willing it to stop coming any closer." — Departure | |
Dramaturgy | When people bring you on to their project, they do so because of the unexpected magic you bring to your performance.
Whenever you are Healthy, Dramaturgy activates:
Dramaturgy cannot be used when Exhausted. "Take the part. It's a good movie, he says. What's the worst that can happen?" — Nicolas Cage | |
Furtive Chase | You lurk in the shadows, eliminating your victims one by one.
Each time you hook your Obsession, you benefit from the following effects for 14/16/18 seconds:
Whenever the Obsession is rescued from a Hook, their rescuer will become the new Obsession. You can only be obsessed with one Survivor at a time. "You have no idea what I have planned for you. It'll be in the news for weeks. I'll make sure of that." — The Ghost Face | |
Game Afoot | First you pick your prey, then you pick it apart.
While you are chasing your Obsession, Game Afoot activates its secondary effect:
You can only be obsessed with one Survivor at a time. "This one might actually be a challenge..." — Sonhadores Sombrios, Issue #3 | |
Hex: Devour Hope | A Hex rooting its power on hope. The false hope of Survivors ignites your hunger. Whenever a Survivor is rescued from a Hook while you are at least 24 metres away, Hex: Devour Hope is granted +1 Token, up to a maximum of 5 Tokens:
"If you do nothing, you have their blood on your hands. If you save them, her hunger grows." | |
Hex: No One Escapes Death | A Hex rooting its power on hope. You are animated by the power of your Hex Totem when the Survivors are on the verge of escaping. Once the Exit Gates are powered, if there is still a Dull Totem remaining in the environment, Hex: No One Escapes Death activates and lights it:
Hex: No One Escapes Death remains inactive if no Dull Totems are available. Once the Status Effect is revealed to Survivors, Hex: No One Escapes Death reveals the Aura of its Hex Totem to all Survivors within 4 metres and gradually expands that range to 24 metres over the course of 30 seconds. All effects of the Hex Perk persist until its Hex Totem is cleansed or blessed. "And the beast became faster and more powerful as if The Entity's shadowy whips were lashing at its back." | |
Hope | The growing odds of a successful escape fill you with hope and give you wings.
Once the Exit Gates are powered, Hope activates:
| |
Lithe | Performing a Rushed Vault triggers Lithe:
Lithe causes the Exhausted Status Effect for 60/50/40 seconds. "U mad?" — Feng Min | |
Machine Learning | Free from your shackles, you are born anew and prepared to eliminate your creators.
After performing the Damage Generator action, Machine Learning activates:
"YOU WILL HOLD NO DOMINION OVER ME!" — HUX-A7-13 | |
Made for This | You were born to survive, and raised to adapt.
Whenever you are in the Injured State, Made for This activates and you benefit from the following effects:
| |
Play with Your Food | Each time you chase your Obsession and let them escape, Play with Your Food gains +1 Token, up to a maximum of 3 Tokens.
Performing Basic Attacks, or Special Attacks that can damage Survivors, consumes -1 Token. Play with Your Food has a cool-down of 10 seconds on Token-accumulation. You can only be obsessed with one Survivor at a time. "You've fooled them, haven't you Michael? But not me." — Dr Sam Loomis | |
Plot Twist | Big moments are vital, but you know that sometimes an understated read can be just as powerful.
Whenever you are in the Injured State, Plot Twist activates:
"I think you'll find this shooting location... captivating." — Pauline Stamper | |
Rapid Brutality | You move with a speed and fury that makes blood run cold.
"Catch it, put it in the airlock, get rid of it." — Dallas | |
Shadowborn | You have a keen vision in the darkness of the night.
"Shining in the darkest dark, his eyes pierce the night and sting your soul." | |
Smash Hit | When your rival makes a mistake, you seize the opportunity.
Stunning the Killer with a Pallet triggers Smash Hit:
Smash Hit cannot be used when Exhausted. "I have dealt with psychopaths in suits. You're just uglier and worse dressed." — Yun-Jin Lee | |
Sprint Burst | Starting to run triggers Sprint Burst:
Sprint Burst causes the Exhausted Status Effect for 60/50/40 seconds. "See you if you can catch up..." — Meg Thomas | |
Teamwork: Power of Two | It is hard to keep up with you, but it does not stop people from trying.
Whenever you finish healing another Survivor, Teamwork: Power of Two activates, and both you and the healed Survivor benefit from the following effect:
"You good? Then keep up!" — Thalita Lyra | |
Unbound | Pain lingers in the air, an alluring aroma that excites the impulses.
When a Survivor becomes injured by any means, Unbound activates for 24/27/30 seconds:
|
Powers[]
The Afterpiece Tonic | +10 % | |
---|---|---|
Bear Trap | +7.5 % | |
Eyes in the Sky | +5 % | |
Guardia Compagnia | +5/50 % | |
Quantum Instantiation | +3 % |
Props[]
Hooks | +10 % | |
---|---|---|
Treat Pumpkin | +25 % |
Skills[]
Escapist Innate Skill |
| |
---|---|---|
Escapist Team Skill | Starting to run triggers this Skill:
This Skill causes the Exhausted Status Effect for 20 seconds. | |
Shared Unlockable Skill |
| |
Trapper Team Skill | Whenever The Trapper sets or resets a Bear Trap, he benefits from the following effect:
|
Tryks[]
Move It or Lose It! | +30 % | |
---|---|---|
Party Totem! |