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| Anxious Gasp =
The gasp of surprise collected from the ''"Anxious Girl"'', which the Nurse was fond of. Twitches vigorously at The Nurse's touch.
* ''Blinking'' past a Survivor causes them to scream and awards '''{{clr|2|200 Bloodpoints}}''' in the ''Deviousness'' Category.
 
 
| Ataxic Respiration =
The irregular and deteriorating breath collected from the ''"Catatonic Boy"''. Normally stable and calm, becomes incredibly agitated at The Nurse's touch.
* '''{{Values|Moderately decreases|-0.25 seconds}}''' post-''Blink'' Fatigue duration.
 
 
| Bad Man Keepsake =
A rotten molar ripped from the ''"Bad Man's"'' cold dead hand.
* The {{IconLink|Aura}} of a Survivor healing or being healed is revealed to The Nurse within '''{{clr|2|28 metres}}''' after hitting the Survivor with a successful post-''Blink'' Attack.
* This effect lasts for '''{{clr|6|60 seconds}}'''.
 
| "Bad Man's" Last Breath =
A powerful last breath snatched from Crotus Prenn Asylum Patient known as the ''"Bad Man"''. In the hands of The Nurse, it jolts with intensity.
* Grants The Nurse the '''''{{IconLink|Undetectable}}''''' '''Status Effect''' after hitting a Survivor with a successful post-''Blink'' Attack.
* This effect lasts for '''{{clr|2|16 seconds}}''' and may only be triggered once every '''{{clr|6|60 seconds}}'''.
 
| Campbell's Last Breath =
A powerful last breath snatched from Crotus Prenn Asylum Priest Father Campbell. In the hand of The Nurse, it crackles with intensity.
* After reappearing from a fully charged ''Blink'', The Nurse immediately blinks''Blinks'' at half charge in the direction she is currently facing.
 
 
| Catatonic Boy's Treasure =
A pine-cone which unexpectedly calmed a patient's repetitive movement. Taken from the ''"Catatonic Boy's"'' body.
* '''{{Values|Considerably decreases|-1 second}}''' extraadditional post-''Blink'' Fatigue duration applied by ''Chain Blinks''.
 
 
| Dark Cincture =
A black rope used as a belt in times of mourning. Taken from Father Campbell's body.
* '''{{Values|Moderately reduces|-130.6 %seconds}}''' ''Blink'' RecoveryRecharge time.
 
 
A worthless piece of jewellery that might have an important significance to someone. Taken from the ''"Anxious Girl's"'' body.
* '''Increases''' Bloodpoints for ''Precise Blink'' Score Events by '''{{clr|2|100 %}}'''.
* '''{{Values|Moderately decreases|-4 metres}}''' maximum ''Blink'' range.
 
 
| Fragile Wheeze =
The whistling and rattling breath stolen from Father Campbell. Silently curves and bends at The Nurse's touch.
* '''{{Values|Considerably reduces|-200.6 %seconds}}''' the ''Blink'' RecoveryRecharge time.
 
 
| Heavy Panting =
The slow and bulging breath stolen from the ''"Fat Orderly"'' Kavanagh. Dimly oscillates at The Nurse's touch.
* '''{{Values|Considerably increases|+4 metres}}''' maximum ''Blink'' range.
* '''{{Values|Considerably increases|+20 %}}''' ''Blink'' Charge time.
 
 
| Jenner's Last Breath =
A powerful last breath snatched from Crotus Prenn Asylum Patient Mary Jenner, the ''"Anxious Girl"''. In the hands of The Nurse, it trembles with intensity.
* After blinking''Blinking'', allows The Nurse to immediately blink''Blink'' back to her original position by pressing the ''Active Ability Button''.
* This effect must be triggered before The Nurse succumbs to post-''Blink'' Fatigue.
 
 
| Kavanagh's Last Breath =
A powerful last breath snatched from Crotus Prenn Asylum Orderly Harvey Kavanagh, the ''"Fat Orderly"''. In the hands of The Nurse, it wobbles with intensity.
* '''{{Values|Tremendously increases|+6 metres}}''' maximum ''Blink'' range.
* '''{{Values|Tremendously increases|+30 %}}''' ''Blink'' Charge time.
 
 
A matchbox containing an odd collection of mismatched buttons. Serves as a reminder of a horrible place.
* '''Increases''' The Nurse's Movement speed to '''{{clr|2|4.2 m/s}}'''.
* Removes '''{{clr|6|1}}''' ''Chain Blink'' Charge.
 
 
| Metal Spoon =
A dull, partially rusted and stained metallic spoon. Confiscated from Room 202's patient, the ''"Bad Man"''.
* '''{{Values|Moderately increases|+100 %}}''' ''Grunts of Pain'' Volume after hitting the Survivor with a successful post-''Blink'' Attack.
* This effects lasts for '''{{clr|2|60 seconds}}'''.
 
| Plaid Flannel =
A torn piece of red and black plaid flannel. The scrap of fabric imbues The Nurse with devastating focus.
* Allows The Nurse to see ''Blink'' Target Locations.
 
 
| Pocket Watch =
A charred and broken pocket watch with rattling pieces. Taken from Nurse Moris' body.
* '''{{Values|Moderately increases|+13 %}}''' ''Chain Blink Window'' duration.
 
 
| Spasmodic Breath =
The twitchy and tremulous breath stolen from the ''"Bad Man"''. Aggressively pulses and jumps at The Nurse's touch.
* '''Temporarily disables''' ''Spencer's Last Breath'' and '''increases''' The Nurse's base Movement speed to '''{{clr|2|4.6 m/s}}''' after hitting a Survivor with a successful post-''Blink'' Attack.
* This effect lasts for '''{{clr|6|60 seconds}}'''.
 
| Torn Bookmark =
A white and pristine piece of ribbon once attached to a sacred book. Serves as the symbol of a dispute.
* Adds '''{{clr|2|1}}''' ''Chain Blink'' Charge.
* The Nurse can no longer ''Blink'' through solid objects.
 
 
| Wooden Horse =
An unpainted toy carved out of cheap wood to resemble a horse. Once the symbol of a deep connection between a catatonic patient and his nurse.
* '''{{Values|Moderately decreases|-0.5 seconds}}''' extraadditional post-''Blink'' Fatigue duration applied by missed ''Blink'' Attacks.
 
 
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