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Soul Guard is a Teachable Perk IconHelp perks.png unique to Cheryl Mason SurvivorCheryl.png.
It can be unlocked for all other Characters from Level 30 onwards:

Icon Cost
SoulGuard.gif
2,000
IconHelp iridescentShards.png
5,000
IconHelp bloodpoints.png
4,000Bloodpoints}}
5,000Bloodpoints}}
6,000Bloodpoints}}
Description
You have been through immense hardship and you're stronger for it.

After being healed from or having recovered from the Dying StateIconHelp dying.png, Soul Guard grants you the EnduranceIconStatusEffects endurance.png Status Effect for the next 4/6/8 seconds.

  • Any damage taken that would put you into the Dying State will instead trigger the Deep WoundIconStatusEffects deepWound.png Status Effect, after which you have 20 seconds to Mend yourself.
  • Taking any damage while under the effect of Deep Wound or if its timer runs out will put you into the Dying State.

Soul Guard allows you to completely recover from the Dying State when you are affected by the CursedIconStatusEffects cursed.png Status Effect.
Soul Guard has a cool-down of 30 seconds.

Icon Description
Teachable soulGuard.png
Unlocking this Perk makes it available in the Bloodweb of all Survivors
You have been through immense hardship and you're stronger for it.

After being healed from or having recovered from the Dying State, Soul Guard grants you the Endurance Status Effect for the next Several Seconds.

  • Any damage taken that would put you into the Dying State will instead trigger the Deep Wound Status Effect, after which you have 20 seconds to Mend yourself.
  • Taking any damage while under the effect of Deep Wound or if its timer runs out will put you into the Dying State.

Soul Guard allows you to completely recover from the Dying State when you are affected by the Cursed Status Effect.
Soul Guard has a cool-down of 30 seconds.

May be unlocked in the Shrine of Secrets or in Cheryl's Bloodweb at Level 30


History

Version 4.0.0

Icon Tier I Tier II Tier III Description
IconPerks soulGuard.png 4 seconds 6 seconds 8 seconds You have been through immense hardship and you're stronger for it.

After being healed from or having recovered from the Dying State, Soul Guard grants you the Endurance Status Effect for the next 4/6/8 seconds.

  • Any damage taken that would put you into the Dying State will instead trigger the Deep Wound Status Effect, after which you have 20 seconds to Mend yourself.
  • Taking any damage while under the effect of Deep Wound or if its timer runs out will put you into the Dying State.

Soul Guard allows you to completely recover from the Dying State when you are affected by the Cursed Status Effect.

Version 4.7.0

Icon Tier I Tier II Tier III Description
IconPerks soulGuard.png 4 seconds 6 seconds 8 seconds You have been through immense hardship and you're stronger for it.

After being healed from or having recovered from the Dying State, Soul Guard grants you the Endurance Status Effect for the next 4/6/8 seconds.

  • Any damage taken that would put you into the Dying State will instead trigger the Deep Wound Status Effect, after which you have 20 seconds to Mend yourself.
  • Taking any damage while under the effect of Deep Wound or if its timer runs out will put you into the Dying State.

Soul Guard allows you to completely recover from the Dying State when you are affected by the Cursed Status Effect.

Soul Guard has a cool-down of 30 seconds.


Change Log

Patch 4.7.0

  • Nerf: added a cool-down of 30 seconds.
    • This nerf does not affect regular users of Soul Guard, but instead prevents stacking it with We're Gonna Live Forever IconPerks wereGonnaLiveForever.png and We'll Make It IconPerks wellMakeIt.png to create situations of practically invincible Survivors.


Trivia

  • Soul Guard may be used in conjunction with Unbreakable IconPerks unbreakable.png in order to receive the latter's Recovery Speed boost.


Video

Using Soul Guard to recover from the Dying State and taking a hit while the Survivor is cursed by a Hex Perk
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