Soul Guard is a Teachable Perk unique to Cheryl Mason. It can be unlocked for all other Characters from Level 30 onwards:
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Cost
4,000
5,000
6,000
5,000
2,000
Description
You have been through immense hardship and you're stronger for it.
After being healed from or having recovered from the Dying State, ''Soul Guard'' grants you the '''''Endurance''''' '''Status Effect''' for the next '''<span class="luaClr clr clr2" style="color: #e8c252;">4</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">6</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">8</span> seconds'''.
* Any damage taken that would put you into the Dying State will instead trigger the '''''Deep Wound''''' '''Status Effect''', after which you have '''<span class="luaClr clr clr2" style="color: #e8c252;">20 seconds</span>''' to Mend yourself.
* Taking any damage while under the effect of '''''Deep Wound''''' or if its timer runs out will put you into the Dying State.
<p>''Soul Guard'' allows you to completely recover from the Dying State when you are affected by the '''''Cursed''''' '''Status Effect'''.
''Soul Guard'' has a cool-down of '''<span class="luaClr clr clr6" style="color: #ff8800;">30 seconds</span>'''.
You have been through immense hardship and you're stronger for it.
After being healed from or having recovered from the Dying State, Soul Guard grants you the EnduranceStatus Effect for the next 4/6/8 seconds.
Any damage taken that would put you into the Dying State will instead trigger the Deep WoundStatus Effect, after which you have 20 seconds to Mend yourself.
Taking any damage while under the effect of Deep Wound or if its timer runs out will put you into the Dying State.
Soul Guard allows you to completely recover from the Dying State when you are affected by the CursedStatus Effect. Soul Guard has a cool-down of 30 seconds.
Icon
Cost
2,000
5,000
4,000
5,000
6,000
Description
You have been through immense hardship and you're stronger for it.
After being healed from or having recovered from the Dying State, ''Soul Guard'' grants you the '''''Endurance''''' '''Status Effect''' for the next '''<span class="luaClr clr clr2" style="color: #e8c252;">4</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">6</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">8</span> seconds'''.
* Any damage taken that would put you into the Dying State will instead trigger the '''''Deep Wound''''' '''Status Effect''', after which you have '''<span class="luaClr clr clr2" style="color: #e8c252;">20 seconds</span>''' to Mend yourself.
* Taking any damage while under the effect of '''''Deep Wound''''' or if its timer runs out will put you into the Dying State.
<p>''Soul Guard'' allows you to completely recover from the Dying State when you are affected by the '''''Cursed''''' '''Status Effect'''.
''Soul Guard'' has a cool-down of '''<span class="luaClr clr clr6" style="color: #ff8800;">30 seconds</span>'''.
You have been through immense hardship and you're stronger for it.
After being healed from or having recovered from the Dying State, Soul Guard grants you the EnduranceStatus Effect for the next 4/6/8 seconds.
Any damage taken that would put you into the Dying State will instead trigger the Deep WoundStatus Effect, after which you have 20 seconds to Mend yourself.
Taking any damage while under the effect of Deep Wound or if its timer runs out will put you into the Dying State.
Soul Guard allows you to completely recover from the Dying State when you are affected by the CursedStatus Effect. Soul Guard has a cool-down of 30 seconds.
Icon
Description
Unlocking this Perk makes it available in the Bloodweb of all Survivors
<div class = "switchArea"></div><div class = "rawPerkDesc" style="display:none;">
You have been through immense hardship and you're stronger for it.
After being healed from or having recovered from the Dying State, ''Soul Guard'' grants you the '''''Endurance''''' '''Status Effect''' for the next <span class="luaClr clr clr13" style="color: #418284;">'''Several Seconds'''</span>.
* Any damage taken that would put you into the Dying State will instead trigger the '''''Deep Wound''''' '''Status Effect''', after which you have '''<span class="luaClr clr clr2" style="color: #e8c252;">20 seconds</span>''' to Mend yourself.
* Taking any damage while under the effect of '''''Deep Wound''''' or if its timer runs out will put you into the Dying State.
<p>''Soul Guard'' allows you to completely recover from the Dying State when you are affected by the '''''Cursed''''' '''Status Effect'''.
''Soul Guard'' has a cool-down of '''<span class="luaClr clr clr6" style="color: #ff8800;">30 seconds</span>'''.
</div><div class = "formattedPerkDesc">You have been through immense hardship and you're stronger for it.
After being healed from or having recovered from the Dying State, ''Soul Guard'' grants you the '''''Endurance''''' '''Status Effect''' for the next <span class="luaClr clr clr13" style="color: #418284;">'''Several Seconds'''</span>.
* Any damage taken that would put you into the Dying State will instead trigger the '''''Deep Wound''''' '''Status Effect''', after which you have '''<span class="luaClr clr clr2" style="color: #e8c252;">20 seconds</span>''' to Mend yourself.
* Taking any damage while under the effect of '''''Deep Wound''''' or if its timer runs out will put you into the Dying State.
<p>''Soul Guard'' allows you to completely recover from the Dying State when you are affected by the '''''Cursed''''' '''Status Effect'''.
''Soul Guard'' has a cool-down of '''<span class="luaClr clr clr6" style="color: #ff8800;">30 seconds</span>'''.</div>
You have been through immense hardship and you're stronger for it.
After being healed from or having recovered from the Dying State, ''Soul Guard'' grants you the '''''Endurance''''' '''Status Effect''' for the next <span class="luaClr clr clr13" style="color: #418284;">'''Several Seconds'''</span>.
* Any damage taken that would put you into the Dying State will instead trigger the '''''Deep Wound''''' '''Status Effect''', after which you have '''<span class="luaClr clr clr2" style="color: #e8c252;">20 seconds</span>''' to Mend yourself.
* Taking any damage while under the effect of '''''Deep Wound''''' or if its timer runs out will put you into the Dying State.
<p>''Soul Guard'' allows you to completely recover from the Dying State when you are affected by the '''''Cursed''''' '''Status Effect'''.
''Soul Guard'' has a cool-down of '''<span class="luaClr clr clr6" style="color: #ff8800;">30 seconds</span>'''.
You have been through immense hardship and you're stronger for it.
After being healed from or having recovered from the Dying State, Soul Guard grants you the EnduranceStatus Effect for the next Several Seconds.
Any damage taken that would put you into the Dying State will instead trigger the Deep WoundStatus Effect, after which you have 20 seconds to Mend yourself.
Taking any damage while under the effect of Deep Wound or if its timer runs out will put you into the Dying State.
Soul Guard allows you to completely recover from the Dying State when you are affected by the CursedStatus Effect. Soul Guard has a cool-down of 30 seconds.
May be unlocked in the Shrine of Secrets or in Cheryl's Bloodweb atLevel 30
You have been through immense hardship and you're stronger for it.
After being healed from or having recovered from the Dying State, Soul Guard grants you the EnduranceStatus Effect for the next 4/6/8 seconds.
Any damage taken that would put you into the Dying State will instead trigger the Deep WoundStatus Effect, after which you have 20 seconds to Mend yourself.
Taking any damage while under the effect of Deep Wound or if its timer runs out will put you into the Dying State.
Soul Guard allows you to completely recover from the Dying State when you are affected by the CursedStatus Effect.
Version 4.7.0
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Tier I
Tier II
Tier III
Description
4 seconds
6 seconds
8 seconds
You have been through immense hardship and you're stronger for it.
After being healed from or having recovered from the Dying State, Soul Guard grants you the EnduranceStatus Effect for the next 4/6/8 seconds.
Any damage taken that would put you into the Dying State will instead trigger the Deep WoundStatus Effect, after which you have 20 seconds to Mend yourself.
Taking any damage while under the effect of Deep Wound or if its timer runs out will put you into the Dying State.
Soul Guard allows you to completely recover from the Dying State when you are affected by the CursedStatus Effect.
This nerf does not affect regular users of Soul Guard, but instead prevents stacking it with We're Gonna Live Forever and We'll Make It to create situations of practically invincible Survivors.
Trivia
Soul Guard may be used in conjunction with Unbreakable in order to receive the latter's Recovery Speed boost.
Video
Using Soul Guard to recover from the Dying State and taking a hit while the Survivor is cursed by a Hex Perk