Dead by Daylight Wiki
(typo, small game has a cool-down of xx/xx/xx seconds seconds each time it activates. I removed the extra work)
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==History==
+
== History ==
===Version 1.0.0===
+
=== Version 1.0.0 ===
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
 
! width="64px"|Icon !! width="100px"|{{clr|1|Tier I}} !! width="100px"|{{clr|2|Tier II}} !! width="100px"|{{clr|3|Tier III}} !! Description
 
! width="64px"|Icon !! width="100px"|{{clr|1|Tier I}} !! width="100px"|{{clr|2|Tier II}} !! width="100px"|{{clr|3|Tier III}} !! Description
 
|-
 
|-
! [[File:IconPerks smallGame.png|64px]]
+
! [[File:IconPerks smallGame_old.png|64px]]
 
| 2 metres
 
| 2 metres
 
| 4 metres
 
| 4 metres
 
| 6 metres
 
| 6 metres
| Unlocks potential in one's Aura-reading ability. Bear Traps' Auras are revealed to you when standing within '''{{clr|1|2}}/{{clr|2|4}}/{{clr|3|6}} metres''' of range.
+
| Unlocks potential in one's Aura-reading ability.
  +
The Aura of ''Bear Traps'' are revealed to you when standing within a range of '''{{clr|1|2}}/{{clr|2|4}}/{{clr|3|6}} metres'''.
 
|}
 
|}
===Version 1.3.0===
+
=== Version 1.3.0 ===
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
 
! width="64px"|Icon !! width="100px"|{{clr|1|Tier I}} !! width="100px"|{{clr|2|Tier II}} !! width="100px"|{{clr|3|Tier III}} !! Description
 
! width="64px"|Icon !! width="100px"|{{clr|1|Tier I}} !! width="100px"|{{clr|2|Tier II}} !! width="100px"|{{clr|3|Tier III}} !! Description
 
|-
 
|-
! [[File:IconPerks smallGame.png|64px]]
+
! [[File:IconPerks smallGame_old.png|64px]]
 
| 8 metres
 
| 8 metres
 
15 seconds
 
15 seconds
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| 12 metres
 
| 12 metres
 
10 seconds
 
10 seconds
| You have the undeniable capability to sense danger. Get an auditory warning when looking in the direction of Killer Traps and Totems in a 45° cone within a range of '''{{clr|1|8}}/{{clr|2|10}}/{{clr|3|12}} metres'''.
+
| You have the undeniable capability to sense danger.
  +
Small Game has a cool-down of '''{{clr|1|15}}/{{clr|2|12}}/{{clr|3|10}} seconds''' each time it activates.
 
  +
Get an auditory warning when looking in the direction of '''Killer Traps''' and Totems in a '''{{clr|2|45 °}}''' cone within '''{{clr|1|8}}/{{clr|2|10}}/{{clr|3|12}} metres'''.
  +
* '''Killer Traps''' include '''''Bear Traps''''' and '''''Phantasm Traps'''''.
  +
* For ''Phantasm Traps'', the Detection range is increased by an additional '''{{clr|6|4 metres}}'''.
  +
 
''Small Game'' has a cool-down of '''{{clr|1|15}}/{{clr|2|12}}/{{clr|3|10}} seconds''' each time it activates.
  +
  +
''Only works on '''Killer Traps''' that were set by the Killer.''
 
|}
 
|}
  +
=== Version 3.1.0 ===
  +
{| class="wikitable"
  +
|-
  +
! width="64px"|Icon !! width="100px"|{{clr|1|Tier I}} !! width="100px"|{{clr|2|Tier II}} !! width="100px"|{{clr|3|Tier III}} !! Description
  +
|-
  +
! [[File:IconPerks smallGame_old.png|64px]]
  +
| 8 metres
  +
15 seconds
  +
| 10 metres
  +
12 seconds
  +
| 12 metres
  +
10 seconds
  +
| You have the undeniable capability to sense danger.
  +
  +
Get an auditory warning when looking in the direction of '''Killer Traps''' and Totems in a '''{{clr|2|45 °}}''' cone within '''{{clr|1|8}}/{{clr|2|10}}/{{clr|3|12}} metres'''.
  +
* '''Killer Traps''' include '''''Bear Traps''''', '''''Dream Pallets''''', and '''''Phantasm Traps'''''.
  +
* For ''Phantasm Traps'', the Detection range is increased by an additional '''{{clr|6|4 metres}}'''.
  +
 
''Small Game'' has a cool-down of '''{{clr|1|15}}/{{clr|2|12}}/{{clr|3|10}} seconds''' each time it activates.
  +
  +
''Only works on '''Killer Traps''' that were set by the Killer.''
  +
|}
  +
=== Version 4.7.0 ===
  +
{| class="wikitable"
  +
|-
  +
! width="64px"|Icon !! width="100px"|{{clr|1|Tier I}} !! width="100px"|{{clr|2|Tier II}} !! width="100px"|{{clr|3|Tier III}} !! Description
  +
|-
  +
! [[File:IconPerks smallGame.png|64px]]
  +
| 8 metres
  +
14 seconds
  +
| 10 metres
  +
12 seconds
  +
| 12 metres
  +
10 seconds
  +
| You have the undeniable capability to sense danger.
  +
  +
Get an auditory warning when looking in the direction of Totems in a '''{{clr|2|45 °}}''' cone within '''{{clr|1|8}}/{{clr|2|10}}/{{clr|3|12}} metres'''.
  +
  +
''Small Game'' has a cool-down of '''{{clr|1|14}}/{{clr|2|12}}/{{clr|3|10}} seconds''' each time it activates.
  +
  +
For each Dull or Hex Totem cleansed by any Player, ''Small Game'' gains '''{{clr|6|1 Token}}''':
  +
* Each Token decreases the Detection cone's angle by '''{{clr|8|5 °}}''', down to a minimum of '''{{clr|4|20 °}}'''.
  +
|}
  +
  +
== Change Log ==
 
=== [[Patch 1.3.0]] ===
 
* '''''{{clr|4|Rework}}:''''' '''{{PAGENAME}}''' now works in a similar way to {{IconLink|Premonition}}, giving an auditory warning instead of revealing Auras.
 
* '''''{{clr|2|Buff}}:''''' increased the range to '''{{clr|1|8}}/{{clr|2|10}}/{{clr|3|12}} metres''' and added the ability to detect Totems and ''Phantasm Traps''.
  +
* '''''{{clr|8|Nerf}}:''''' added a cool-down of '''{{clr|1|15}}/{{clr|2|12}}/{{clr|3|10}} seconds'''.
  +
=== [[Patch 3.1.0]] ===
  +
* '''''{{clr|6|Quality of Life}}:''''' with the rework to The Nightmare's power, added the ability to detect ''Dream Pallets'' when inside the [[Dream World]].
  +
** However, this does not extend to ''Dream Snares''.
  +
=== [[Patch 4.7.0]] ===
  +
* '''''{{clr|4|Rework}}:''''' reworked '''{{PAGENAME}}''' to be focused purely on tracking Totems and keeping track of their cleansed numbers.
  +
* '''''{{clr|6|Quality of Life}}:''''' '''{{PAGENAME}}''' no longer triggers on the Totem the Player is in the process of cleansing.
  +
* '''''{{clr|6|Quality of Life}}:''''' '''{{PAGENAME}}''' now narrows the cone with each cleansed Totem to increase tracking accuracy.
  +
* Updated '''{{PAGENAME}}'s''' icon.
  +
  +
  +
== Audio Cue ==
  +
Whenever a Totem is detected within '''Small Game's''' Detection cone, this sound cue will play:
  +
[[File:SoundCue_smallGame.ogg|left]]
  +
{{-}}
  +
   
==Change Log==
+
== Trivia ==
  +
[[File:SmallGame_old.gif|100px|left]]
===[[Patch 1.3.0]]===
 
  +
* Before [[Patch 4.7.0]], originating from its first iteration revealing the Auras of nearby {{IconLink|Bear Traps}}, its icon reflected that fact by portraying a pair of legs stepping over an armed '''Bear Trap'''.
* '''''Mechanics Change:''''' reworked '''{{PAGENAME}}''' to work in a similar fashion to the Perk {{IconLink|Premonition}}.
 
** '''''Mechanics Change:''''' '''{{PAGENAME}}''' emits a warning sound when looking at a [[Bear Trap]], a [[Phantasm Trap]] or a [[Totem]] in a 45° cone.
 
** '''''{{clr|2|Buff}}:''''' increased the range to '''{{clr|1|8}}/{{clr|2|10}}/{{clr|3|12}} metres''' and added the ability to detect Totems and Phantasm Traps.
 
** '''''{{clr|8|Nerf}}:''''' added a cool-down of '''{{clr|1|15}}/{{clr|2|12}}/{{clr|3|10}} seconds'''
 
   
   
==Video==
+
== Video ==
 
[[File:Small-Game.mp4|500px|frameless|left|border]]
 
[[File:Small-Game.mp4|500px|frameless|left|border]]
   
 
[[Category:Perks]]
 
[[Category:Perks]]
  +
[[Category:Janus Perk]]
   
 
[[de:Niederwild]]
 
[[de:Niederwild]]
  +
[[it:Piccole Prede]]

Revision as of 14:46, 29 July 2021

Template:Perk Article


History

Version 1.0.0

Icon Tier I Tier II Tier III Description
IconPerks smallGame old 2 metres 4 metres 6 metres Unlocks potential in one's Aura-reading ability.

The Aura of Bear Traps are revealed to you when standing within a range of 2/4/6 metres.

Version 1.3.0

Icon Tier I Tier II Tier III Description
IconPerks smallGame old 8 metres

15 seconds

10 metres

12 seconds

12 metres

10 seconds

You have the undeniable capability to sense danger.

Get an auditory warning when looking in the direction of Killer Traps and Totems in a 45 ° cone within 8/10/12 metres.

  • Killer Traps include Bear Traps and Phantasm Traps.
  • For Phantasm Traps, the Detection range is increased by an additional 4 metres.

Small Game has a cool-down of 15/12/10 seconds each time it activates.

Only works on Killer Traps that were set by the Killer.

Version 3.1.0

Icon Tier I Tier II Tier III Description
IconPerks smallGame old 8 metres

15 seconds

10 metres

12 seconds

12 metres

10 seconds

You have the undeniable capability to sense danger.

Get an auditory warning when looking in the direction of Killer Traps and Totems in a 45 ° cone within 8/10/12 metres.

  • Killer Traps include Bear Traps, Dream Pallets, and Phantasm Traps.
  • For Phantasm Traps, the Detection range is increased by an additional 4 metres.

Small Game has a cool-down of 15/12/10 seconds each time it activates.

Only works on Killer Traps that were set by the Killer.

Version 4.7.0

Icon Tier I Tier II Tier III Description
IconPerks smallGame 8 metres

14 seconds

10 metres

12 seconds

12 metres

10 seconds

You have the undeniable capability to sense danger.

Get an auditory warning when looking in the direction of Totems in a 45 ° cone within 8/10/12 metres.

Small Game has a cool-down of 14/12/10 seconds each time it activates.

For each Dull or Hex Totem cleansed by any Player, Small Game gains 1 Token:

  • Each Token decreases the Detection cone's angle by 5 °, down to a minimum of 20 °.

Change Log

Patch 1.3.0

  • Rework: Small Game now works in a similar way to Template:IconLink, giving an auditory warning instead of revealing Auras.
  • Buff: increased the range to 8/10/12 metres and added the ability to detect Totems and Phantasm Traps.
  • Nerf: added a cool-down of 15/12/10 seconds.

Patch 3.1.0

  • Quality of Life: with the rework to The Nightmare's power, added the ability to detect Dream Pallets when inside the Dream World.
    • However, this does not extend to Dream Snares.

Patch 4.7.0

  • Rework: reworked Small Game to be focused purely on tracking Totems and keeping track of their cleansed numbers.
  • Quality of Life: Small Game no longer triggers on the Totem the Player is in the process of cleansing.
  • Quality of Life: Small Game now narrows the cone with each cleansed Totem to increase tracking accuracy.
  • Updated Small Game's icon.


Audio Cue

Whenever a Totem is detected within Small Game's Detection cone, this sound cue will play:


Trivia

SmallGame old
  • Before Patch 4.7.0, originating from its first iteration revealing the Auras of nearby Template:IconLink, its icon reflected that fact by portraying a pair of legs stepping over an armed Bear Trap.


Video