(typo, small game has a cool-down of xx/xx/xx seconds seconds each time it activates. I removed the extra work) |
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− | ==History== |
+ | == History == |
− | ===Version 1.0.0=== |
+ | === Version 1.0.0 === |
{| class="wikitable" |
{| class="wikitable" |
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|- |
|- |
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! width="64px"|Icon !! width="100px"|{{clr|1|Tier I}} !! width="100px"|{{clr|2|Tier II}} !! width="100px"|{{clr|3|Tier III}} !! Description |
! width="64px"|Icon !! width="100px"|{{clr|1|Tier I}} !! width="100px"|{{clr|2|Tier II}} !! width="100px"|{{clr|3|Tier III}} !! Description |
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|- |
|- |
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− | ! [[File:IconPerks |
+ | ! [[File:IconPerks smallGame_old.png|64px]] |
| 2 metres |
| 2 metres |
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| 4 metres |
| 4 metres |
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| 6 metres |
| 6 metres |
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− | | Unlocks potential in one's Aura-reading ability |
+ | | Unlocks potential in one's Aura-reading ability. |
+ | The Aura of ''Bear Traps'' are revealed to you when standing within a range of '''{{clr|1|2}}/{{clr|2|4}}/{{clr|3|6}} metres'''. |
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|} |
|} |
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− | ===Version 1.3.0=== |
+ | === Version 1.3.0 === |
{| class="wikitable" |
{| class="wikitable" |
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|- |
|- |
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! width="64px"|Icon !! width="100px"|{{clr|1|Tier I}} !! width="100px"|{{clr|2|Tier II}} !! width="100px"|{{clr|3|Tier III}} !! Description |
! width="64px"|Icon !! width="100px"|{{clr|1|Tier I}} !! width="100px"|{{clr|2|Tier II}} !! width="100px"|{{clr|3|Tier III}} !! Description |
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|- |
|- |
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− | ! [[File:IconPerks |
+ | ! [[File:IconPerks smallGame_old.png|64px]] |
| 8 metres |
| 8 metres |
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15 seconds |
15 seconds |
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| 12 metres |
| 12 metres |
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10 seconds |
10 seconds |
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− | | You have the undeniable capability to sense danger. |
+ | | You have the undeniable capability to sense danger. |
+ | |||
⚫ | |||
+ | Get an auditory warning when looking in the direction of '''Killer Traps''' and Totems in a '''{{clr|2|45 °}}''' cone within '''{{clr|1|8}}/{{clr|2|10}}/{{clr|3|12}} metres'''. |
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+ | * '''Killer Traps''' include '''''Bear Traps''''' and '''''Phantasm Traps'''''. |
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+ | * For ''Phantasm Traps'', the Detection range is increased by an additional '''{{clr|6|4 metres}}'''. |
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+ | |||
⚫ | |||
+ | |||
+ | ''Only works on '''Killer Traps''' that were set by the Killer.'' |
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|} |
|} |
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+ | === Version 3.1.0 === |
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+ | {| class="wikitable" |
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+ | |- |
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+ | ! width="64px"|Icon !! width="100px"|{{clr|1|Tier I}} !! width="100px"|{{clr|2|Tier II}} !! width="100px"|{{clr|3|Tier III}} !! Description |
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+ | |- |
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+ | ! [[File:IconPerks smallGame_old.png|64px]] |
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+ | | 8 metres |
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+ | 15 seconds |
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+ | | 10 metres |
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+ | 12 seconds |
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+ | | 12 metres |
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+ | 10 seconds |
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+ | | You have the undeniable capability to sense danger. |
||
+ | |||
+ | Get an auditory warning when looking in the direction of '''Killer Traps''' and Totems in a '''{{clr|2|45 °}}''' cone within '''{{clr|1|8}}/{{clr|2|10}}/{{clr|3|12}} metres'''. |
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+ | * '''Killer Traps''' include '''''Bear Traps''''', '''''Dream Pallets''''', and '''''Phantasm Traps'''''. |
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+ | * For ''Phantasm Traps'', the Detection range is increased by an additional '''{{clr|6|4 metres}}'''. |
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+ | |||
⚫ | |||
+ | |||
+ | ''Only works on '''Killer Traps''' that were set by the Killer.'' |
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+ | |} |
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+ | === Version 4.7.0 === |
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+ | {| class="wikitable" |
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+ | |- |
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+ | ! width="64px"|Icon !! width="100px"|{{clr|1|Tier I}} !! width="100px"|{{clr|2|Tier II}} !! width="100px"|{{clr|3|Tier III}} !! Description |
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+ | |- |
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+ | ! [[File:IconPerks smallGame.png|64px]] |
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+ | | 8 metres |
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+ | 14 seconds |
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+ | | 10 metres |
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+ | 12 seconds |
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+ | | 12 metres |
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+ | 10 seconds |
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+ | | You have the undeniable capability to sense danger. |
||
+ | |||
+ | Get an auditory warning when looking in the direction of Totems in a '''{{clr|2|45 °}}''' cone within '''{{clr|1|8}}/{{clr|2|10}}/{{clr|3|12}} metres'''. |
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+ | |||
+ | ''Small Game'' has a cool-down of '''{{clr|1|14}}/{{clr|2|12}}/{{clr|3|10}} seconds''' each time it activates. |
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+ | |||
+ | For each Dull or Hex Totem cleansed by any Player, ''Small Game'' gains '''{{clr|6|1 Token}}''': |
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+ | * Each Token decreases the Detection cone's angle by '''{{clr|8|5 °}}''', down to a minimum of '''{{clr|4|20 °}}'''. |
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+ | |} |
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+ | |||
+ | == Change Log == |
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⚫ | |||
⚫ | |||
⚫ | |||
+ | * '''''{{clr|8|Nerf}}:''''' added a cool-down of '''{{clr|1|15}}/{{clr|2|12}}/{{clr|3|10}} seconds'''. |
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+ | === [[Patch 3.1.0]] === |
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+ | * '''''{{clr|6|Quality of Life}}:''''' with the rework to The Nightmare's power, added the ability to detect ''Dream Pallets'' when inside the [[Dream World]]. |
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+ | ** However, this does not extend to ''Dream Snares''. |
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+ | === [[Patch 4.7.0]] === |
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+ | * '''''{{clr|4|Rework}}:''''' reworked '''{{PAGENAME}}''' to be focused purely on tracking Totems and keeping track of their cleansed numbers. |
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+ | * '''''{{clr|6|Quality of Life}}:''''' '''{{PAGENAME}}''' no longer triggers on the Totem the Player is in the process of cleansing. |
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+ | * '''''{{clr|6|Quality of Life}}:''''' '''{{PAGENAME}}''' now narrows the cone with each cleansed Totem to increase tracking accuracy. |
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+ | * Updated '''{{PAGENAME}}'s''' icon. |
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+ | |||
+ | |||
+ | == Audio Cue == |
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+ | Whenever a Totem is detected within '''Small Game's''' Detection cone, this sound cue will play: |
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+ | [[File:SoundCue_smallGame.ogg|left]] |
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+ | {{-}} |
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+ | |||
− | == |
+ | == Trivia == |
+ | [[File:SmallGame_old.gif|100px|left]] |
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⚫ | |||
+ | * Before [[Patch 4.7.0]], originating from its first iteration revealing the Auras of nearby {{IconLink|Bear Traps}}, its icon reflected that fact by portraying a pair of legs stepping over an armed '''Bear Trap'''. |
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⚫ | |||
− | ** '''''Mechanics Change:''''' '''{{PAGENAME}}''' emits a warning sound when looking at a [[Bear Trap]], a [[Phantasm Trap]] or a [[Totem]] in a 45° cone. |
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⚫ | |||
⚫ | |||
− | ==Video== |
+ | == Video == |
[[File:Small-Game.mp4|500px|frameless|left|border]] |
[[File:Small-Game.mp4|500px|frameless|left|border]] |
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[[Category:Perks]] |
[[Category:Perks]] |
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+ | [[Category:Janus Perk]] |
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[[de:Niederwild]] |
[[de:Niederwild]] |
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+ | [[it:Piccole Prede]] |
Revision as of 14:46, 29 July 2021
Template:Perk Article
History
Version 1.0.0
Version 1.3.0
Version 3.1.0
Version 4.7.0
Change Log
Patch 1.3.0
- Rework: Small Game now works in a similar way to Template:IconLink, giving an auditory warning instead of revealing Auras.
- Buff: increased the range to 8/10/12 metres and added the ability to detect Totems and Phantasm Traps.
- Nerf: added a cool-down of 15/12/10 seconds.
Patch 3.1.0
- Quality of Life: with the rework to The Nightmare's power, added the ability to detect Dream Pallets when inside the Dream World.
- However, this does not extend to Dream Snares.
Patch 4.7.0
- Rework: reworked Small Game to be focused purely on tracking Totems and keeping track of their cleansed numbers.
- Quality of Life: Small Game no longer triggers on the Totem the Player is in the process of cleansing.
- Quality of Life: Small Game now narrows the cone with each cleansed Totem to increase tracking accuracy.
- Updated Small Game's icon.
Audio Cue
Whenever a Totem is detected within Small Game's Detection cone, this sound cue will play:
Trivia
- Before Patch 4.7.0, originating from its first iteration revealing the Auras of nearby Template:IconLink, its icon reflected that fact by portraying a pair of legs stepping over an armed Bear Trap.