Small Game
Small Game is a general Survivor Perk
.
- Perk descriptions may vary from in-game descriptions for reasons explained here.
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Icon | Tier I | Tier II | Tier III | Description |
---|---|---|---|---|
4,000 | 5,000 | 6,000 | You have the undeniable capability to sense danger.
Get an auditory warning when looking in the direction of Killer Traps and Totems in a 45° cone within a range of 8/10/12 metres. Small Game has a cool-down of 15/12/10 seconds each time it activates. Only works on Traps that are set by Killers. "Nope." — Andy, The Lost Tapes |
Contents
History
Version 1.0.0
Icon | Tier I | Tier II | Tier III | Description |
---|---|---|---|---|
![]() |
2 metres | 4 metres | 6 metres | Unlocks potential in one's Aura-reading ability. Bear Traps' Auras are revealed to you when standing within 2/4/6 metres of range. |
Version 1.3.0
Change Log
Patch 1.3.0
- Mechanics Change: reworked Small Game to work in a similar fashion to the Perk Premonition
.
- Mechanics Change: Small Game emits a warning sound when looking at a Bear Trap
, a Phantasm Trap
, a Dream Snare, a Dream Pallet or a Totem
in a 45° cone.
- Buff: increased the range to 8/10/12 metres and added the ability to detect Totems and Phantasm Traps.
- Nerf: added a cool-down of 15/12/10 seconds.
- Mechanics Change: Small Game emits a warning sound when looking at a Bear Trap
Audio Cue
Whenever a Killer Trap or Totem is detected within Small Game's detection cone, this sound cue will play:
Trivia
- Small Game will detect Phantasm Traps
within an additional 4-metre range, so 12/14/16 metres.