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Small Game is a General PerkIconHelp perksIconHelp perksIconHelp perks available to all SurvivorsIconHelpLoading survivorIconHelpLoading survivorIconHelpLoading survivor.

Icon
IconPerks smallGame
Cost
2,500
IconHelp bloodpoints
3,250
IconHelp bloodpoints
4,000
IconHelp bloodpoints
Description
You have the undeniable capability to sense danger.
  • Receive an auditory warning upon looking in the direction of Totems in a 45 ° cone within 8/10/12 metres.

Small Game has a cool-down of 14/12/10 seconds each time it activates.

For each Dull or Hex Totem cleansed by any Player, Small Game is automatically granted 1 Token:

  • Each Token reduces the Detection cone's angle by 5 °, down to a minimum of 20 °.

"Nope." — Andy, The Lost Tapes



History

Icon Tier I Tier II Tier III Description
IconPerks smallGame old 2 metres 4 metres 6 metres Unlocks potential in one's Aura-reading ability.

The Aura of Bear Traps are revealed to you when standing within a range of 2/4/6 metres.

Icon Tier I Tier II Tier III Description
IconPerks smallGame old 8 metres

15 seconds

10 metres

12 seconds

12 metres

10 seconds

You have the undeniable capability to sense danger.

Get an auditory warning when looking in the direction of Killer Traps and Totems in a 45 ° cone within 8/10/12 metres.

  • Killer Traps include Bear Traps and Phantasm Traps.
  • For Phantasm Traps, the Detection range is increased by an additional 4 metres.

Small Game has a cool-down of 15/12/10 seconds each time it activates.

Only works on Killer Traps that were set by the Killer.

Icon Tier I Tier II Tier III Description
IconPerks smallGame old 8 metres

15 seconds

10 metres

12 seconds

12 metres

10 seconds

You have the undeniable capability to sense danger.

Get an auditory warning when looking in the direction of Killer Traps and Totems in a 45 ° cone within 8/10/12 metres.

  • Killer Traps include Bear Traps, Dream Pallets, and Phantasm Traps.
  • For Phantasm Traps, the Detection range is increased by an additional 4 metres.

Small Game has a cool-down of 15/12/10 seconds each time it activates.

Only works on Killer Traps that were set by the Killer.

Icon Tier I Tier II Tier III Description
IconPerks smallGame 8 metres

14 seconds

10 metres

12 seconds

12 metres

10 seconds

You have the undeniable capability to sense danger.

Get an auditory warning when looking in the direction of Totems in a 45 ° cone within 8/10/12 metres.

Small Game has a cool-down of 14/12/10 seconds each time it activates.

For each Dull or Hex Totem cleansed by any Player, Small Game gains 1 Token:

  • Each Token decreases the Detection cone's angle by 5 °, down to a minimum of 20 °.


Change Log

Patch 1.3.0

  • Rework: Small Game now works in a similar way to PremonitionIconPerks premonitionIconPerks premonitionIconPerks premonition, giving an auditory warning instead of revealing Auras.
  • Buff: increased the range to 8/10/12 metres and added the ability to detect Totems and Phantasm Traps.
  • Nerf: added a cool-down of 15/12/10 seconds.

Patch 3.1.0

  • QoL: with the rework to The Nightmare's power, added the ability to detect Dream Pallets when inside the Dream World.
    • However, this does not extend to Dream Snares.

Patch 4.7.0

  • Rework: reworked Small Game to be focused purely on tracking Totems and keeping track of their cleansed numbers.
  • QoL: Small Game no longer triggers on the Totem the Player is in the process of cleansing.
  • QoL: Small Game now narrows the cone with each cleansed Totem to increase tracking accuracy.
  • Change: updated Small Game's icon.

Audio Cue

Whenever a Totem is detected within Small Game's Detection cone, this sound cue will play:


Trivia

  • Small Game triggers its audio cue on all types of Totems, including Dull, Hex, Boon, and Rekindled Totems.
  • Small Game's Token-counter cannot exceed 5 Tokens.
    • However, its secondary effect will continue to stack, eventually reducing the Detection Cone's radius to 0 °, which renders the Perk unusable from that point onward.
  • The audio cue that plays whenever a Dull, Hex, or Rekindled Totem is cleansed also plays when other Survivors performed the Cleansing action.

History

SmallGame old
  • The first iteration of Small Game was only useful in games against The TrapperIconHelpLoading trapperIconHelpLoading trapperIconHelpLoading trapper, as its only effect was to reveal the Aura of his Bear Traps.
    • Upon release, this meant there was a 1 in 3 chance (Trapper, Wraith, or Hillbilly) of the Perk being useful in a Trial, which later worsened to just 1 in 5 (Trapper, Wraith, Hillbilly, Nurse, or Shape), before Small Game was reworked in Patch 1.3.0.
  • Small Game's icon, until Patch 4.7.0, referenced its original effect with its icon displaying a pair of legs stepping over an armed Bear Trap.


Video

Getting an Audio cue when Small Game detect a Totem Cleansing a Totem with Small Game


Gallery

Small Game's first iteration revealing the Aura of a nearby Bear TrapIconPowers trapIconPowers trapIconPowers trap
SmallGameOld
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