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Self-Care is a Unique PerkIconHelp perksIconHelp perksIconHelp perks belonging to Claudette MorelSurvivorClaudetteSurvivorClaudetteSurvivorClaudette.
Prestige Claudette Morel to Prestige 1, 2, 3 respectively to unlock Tier I, Tier II, Tier III of Self-Care for all other Characters.

Icon
IconPerks self-Care
Cost
2,500
IconHelp bloodpoints
3,250
IconHelp bloodpoints
4,000
IconHelp bloodpoints
Description
  • Unlocks the Self-Care ability, allowing you to self-heal without needing a Med-KitIconItems firstAidKitIconItems firstAidKitIconItems firstAidKit at 25/30/35 % of the normal Healing speed.



History

Icon Tier I Tier II Tier III Description
IconPerks selfCare 40 %

20 %

50 %

60 %

10 %

75 %

80 %

0 %

100 %

Unlocks the ability to heal yourself without a Med-Kit at 40/60/80 % of the normal Healing speed.

Skill Checks triggered in this situation have their success zones reduced by 20/10/0 %.

Increases the efficiency of Med-Kit self-heal by 50/75/100 %.

Icon Tier I Tier II Tier III Description
IconPerks selfCare 30 %

20 %

50 %

40 %

10 %

75 %

50 %

0 %

100 %

Unlocks the ability to heal yourself without a Med-Kit at 30/40/50 % of the normal Healing speed.

Skill Checks triggered in this situation have their success zones reduced by 20/10/0 %.

Increases the efficiency of Med-Kit self-heal by 50/75/100 %.

Icon Tier I Tier II Tier III Description
IconPerks selfCare 10 % 15 % 20 % Unlocks the ability to heal yourself without a Med-Kit at 50 % of the normal Healing speed.

Increases the efficiency of Med-Kit self-heal by 10/15/20 %.

Icon Tier I Tier II Tier III Description
IconPerks selfCare 25 % 30 % 35 % Unlocks the ability to heal yourself without a Med-Kit at 25/30/35 % of the normal Healing speed.

Change Log

Patch 1.0.2

  • Nerf: reduced the Healing speed without a Med-KitIconItems firstAidKitIconItems firstAidKitIconItems firstAidKit to 30/40/50 %.

Patch 1.7.0

  • Buff: removed the Skill Checks success zones de-buff.
  • Buff: changed the Healing speed without a Med-Kit to 50 % across all Tiers.
  • Nerf: reduced the Item Consumption Rate efficiency to 10/15/20 %.

Patch 1.8.0

  • QoL: Skill Check chance for use with a Med-Kit decreased from 15 % to 12.5 %.
  • QoL: Skill Check chance for use without a Med-Kit decreased from 15 % to 10.5 %.

Patch 6.1.0

  • Nerf: reduced the bonus to Healing Speed to 25/30/35 %.
  • Nerf: removed the bonus to Healing Item efficiency.


Calculations

Self-Care functions by reducing the default Healing speed (1 c/s) to 0.25/0.3/0.35 c/s.
In code, and important for stacking with other effects, this is achieved by reducing the default Healing speed by -0.75/-0.7/-0.65 c/s:

Health State Default Healing Speed Healing Speed penalty Resulting Healing speed Resulting Healing time
Default 16 Charges 1 c/s - 1 c/s 16 seconds
Self Care I -0.75 c/s 0.25 c/s 64 seconds
Self Care II -0.7 c/s 0.3 c/s ~53.333 seconds
Self Care III -0.65 c/s 0.35 c/s ~45.714 seconds


Trivia

  • Self-Care cannot be used in the Dying StateIconHelp dyingIconHelp dyingIconHelp dying.
  • Self-Care can be used as a tool to wake oneself up from the Dream World by purposefully failing a Healing Skill Check.
    • This however will also reveal your location to The NightmareIconHelpLoading nightmareIconHelpLoading nightmareIconHelpLoading nightmare.
  • On the, now discontinued, original official website, Self-Care featured a different flavour text: "I'm not dying here in this hellhole!"


Video

Self-Healing with Self-Care and Iron Will (pre-6.1.0)
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