Score Events are used to award Players with Template:IconLink in Template:IconLink.
They are triggered through various (inter-)actions the Player can make during the course of a Trial.
Overview
Score Events are awarded in 8 Categories, 4 per side:
- For Template:IconLink:
- Objectives
- Survival
- Altruism
- Boldness
- For Template:IconLink:
- Brutality
- Deviousness
- Hunter
- Sacrifice
Additionally, there is a special Category reserved for Score Events that can only be triggered by interacting with Special Event Props.
Tracking Score
Triggering a Score Event will cause a pop-up in the lower left-hand side of the screen, showing the associated Scoring Category's icon and a white Circle that will fill in red colour the more Score Events are triggered by the Player in that Category.
The Circle is divided into 4 quadrants, each representing 1,250 Bloodpoints, making a full circle represent having obtained 5,000 Bloodpoints in that Category.
This is a remnant from the old Ranking System, which required the Player to fill the equivalent of 2 Scoring circles in order to pip, allowing them to track that progress mid-game.
Any points obtained past the 5,000 mark would not be counted towards Pipping.
Survivor Score Events
Objectives
Score Event | Awarded Points (if fixed) |
Awarded Points (if on-going) |
Cap | Associated Action(s) |
---|---|---|---|---|
CHEATER! Objectives | 1 | - | - | Inactive: unknown activation condition. |
Chest Unlocked (I) | - | 2.5 per % | 250 (100%) | Awarded for contributing to unlocking a Template:IconLink. |
Chest Unlocked (II) | 250 | - | - | Inactive: unused Score Event awarded for unlocking a Template:IconLink. |
Coop Action | 25 | - | - | Awarded for performing cooperative actions in the Objectives Category. Has a buffer of 1 second. |
Good Skill Check | 50 | - | - | Awarded for succeeding a Good Skill Check while repairing a Template:IconLink, searching a Template:IconLink or destroying an Template:IconLink Portal. |
Great Skill Check | 300 | - | - | Awarded for succeeding a Great Skill Check while repairing a Template:IconLink. |
Great Skill Check | 150 | - | - | Awarded for succeeding a Great Skill Check while searching a Template:IconLink. |
Hatch Escape | 2,500 | - | - | Awarded after escaping the Trial through the Template:IconLink. |
Hex Skill Check | 150 | - | - | Inactive: unused Score Event for repairing a Template:IconLink that was under the original effect of Template:IconLink. |
Macabre Search | 100 | - | - | Awarded for searching through Template:IconLink. |
Map Scout | 250 | - | 1,500 (6x) | Awarded whenever another track-able Objective is added to Template:IconLink. |
Open Hatch | 2,000 | - | - | Awarded for unlocking the Template:IconLink with a Template:IconLink. |
Repairs (I) | - | 12.5 per % | 1,250 (100 %) | Awarded for repairing a Template:IconLink. |
Repairs (II) | - | - | - | Inactive: unused Score Event for repairing a Template:IconLink mid-chase. |
Unlocking | - | 12.5 per % | 1,250 (100 %; 1x) | Awarded for opening an Template:IconLink. |
Tenacious | 500 | - | - | Awarded for repairing a Template:IconLink as the Last Survivor Standing. |
Survival
Score Event | Awarded Points (if fixed) |
Awarded Points (if on-going) |
Cap | Associated Action(s) |
---|---|---|---|---|
Break Away | 250 | - | - | Awarded for breaking free from Template:IconLink. |
Built to Last | 200 | - | - | Awarded after Template:IconLink replenishes an Item's charges. |
CHEATER! Survival | 1 | - | - | Inactive: unknown activation condition. |
Disturbance | 150 | - | - | Awarded for firing off a Template:IconLink. |
Escaped | - | - | - | Inactive: unused Score Event awarded for escaping the Trial mid-chase. |
Fully Mended | 100 | - | - | Awarded for mending yourself from the Template:IconLink Status Effect. |
Good Skill Check | 50 | - | - | Awarded for succeeding a Good Skill Check while healing one's self. |
Great Skill Check | 150 | - | - | Awarded for succeeding a Great Skill Check while healing one's self. |
Heal | - | 3 per % | 300 (100 %) | Awarded for healing one's self. Has a buffer of 1 second. |
Hook Escape | 500 | - | - | Awarded for unhooking one's self from a Template:IconLink. |
Killer Grasp Escape | 500 | - | - | Awarded for wiggling free. |
Killer Stun | 500 | - | - | Awarded after stunning the Killer with a Template:IconLink. |
Lethal Rush Dodged | 250 | - | - | Awarded for causing The Template:IconLink to miss a Lethal Rush. |
Obsession Dead | 1,000 | - | - | Awarded after being sacrificed as the Template:IconLink. |
Obsession Escaped | 1,500 | - | - | Awarded for escaping the Trial as the Template:IconLink. |
Outlast | 250 | - | - | Awarded for outlasting a targeted, but temporary Template:IconLink Status Effect. |
Pressure | 250 | - | - | Awarded for being the Last Survivor Standing after the Killer closed the Template:IconLink. |
Purify | 100 | - | - | Awarded for cleansing at a Template:IconLink. |
Recovery | - | 3.16 per % | 316 (100%) | Awarded for recovering in the Template:IconLink. |
Release | 1,500 | - | - | Awarded for opening an Template:IconLink as the Last Survivor Standing. |
Resistance | - | 20 BP/s | - | Awarded for struggling against Template:IconLink. |
Snapped Out of It | 200 | - | 1,000 (5x) | Awarded after snapping out of Template:IconLink Tier III. |
Struggle | - | 15 BP/s | 900 (60 s) | Awarded for struggling against The Template:IconLink during the final Hook Stage. |
Survived | 5,000 | - | - | Awarded for escaping the Trial. |
SURVIVAL TIME | - | - | - | Inactive: unused Score Event awarded for surviving some timer. |
Too Close for Comfort | 450 | - | - | Awarded for breaking free from the Harpoon within 3 metres of The Template:IconLink. |
Trap Escape (I) | 500 | - | - | Awarded for rescuing one's self from a Template:IconLink. |
Trap Escape (II) | 400 | - | - | Awarded for rescuing one's self from a Template:IconLink. |
Wiggle | - | 25 BP/s | 1,200 (48 s; 4x) | Awarded wiggling while being carried by the Killer. |
Woke Up! | 100 | - | - | Awarded for waking up from the Dream World. |
Altruism
Score Event | Awarded Points (if fixed) |
Awarded Points (if on-going) |
Cap | Associated Action(s) |
---|---|---|---|---|
Abandoned | 600 | - | 600 (1x) | Awarded for having been abandoned by another Survivor who disconnected. |
Assist (I) | 315 | - | - | Awarded for completing a Template:IconLink near an injured Survivor. |
Assist (II) | 250 | - | - | Awarded for being near an injured Survivor. |
CHEATER! Altruism | 1 | - | - | Inactive: unknown activation condition. |
Coop Action | 25 | - | - | Awarded for performing cooperative actions in the Altruism Category. Has a buffer of 1 second. |
Distraction | 250 | - | - | Awarded when a Killer who was chasing another Survivor switches targets to chase after you instead. |
Fully Mended | 100 | - | - | Awarded for mending another Survivor from the Template:IconLink Status Effect. |
Good Skill Check | 50 | - | - | Awarded for succeeding a Good Skill Check while healing another Survivor. |
Great Skill Check | 150 | - | - | Awarded for succeeding a Great Skill Check while healing another Survivor. |
Heal (I) | - | 5 per % | 500 (100 %) | Awarded for healing another Survivor. Has a buffer of 1 second. |
Heal (II) | - | 7 per % | 700 (100 %) | Awarded for healing another Survivor after all Generators are completed or the Template:IconLink was triggered. Has a buffer of 1 second. |
Hook Rescue (I) | 1,000 | - | - | Awarded for rescuing a Survivor from a Template:IconLink. |
Hook Rescue (II) | 1,500 | - | - | Awarded for rescuing a Survivor from a Template:IconLink after all Generators are completed or the Template:IconLink was triggered. |
Killer Grasp Rescue | 1,250 | - | - | Awarded after stunning the carrying Killer by any means and freeing the Survivor from their grasp. |
Late Heal | 750 | - | - | Awarded for healing another Survivor during the Template:IconLink. |
Late Hook Rescue | 2,000 | - | - | Awarded for unhooking another Survivor during the Template:IconLink. |
Med-Kit Heal (I) | - | 6 per % | 600 (100 %) | Awarded for healing another Survivor with a Template:IconLink. Has a buffer of 1 second. |
Med-Kit Heal (II) | - | 8 per % | 800 (100 %) | Awarded for healing another Survivor with a Template:IconLink after all Generators are completed or the Template:IconLink was triggered. Has a buffer of 1 second. |
Obsession Heal | - | - | - | Inactive: unused Score Event to track healing the Template:IconLink. |
Protection | 200 | - | - | Awarded for taking a Protection Hit for another Survivor. |
Reunited | 200 | - | 600 (3x) | Awarded for meeting another Survivor in the Trial. Only awarded when meeting a specific Survivor for the first time. |
Safe Cage Rescue | 500 | - | - | Awarded 10 seconds after rescuing another Survivor from a Template:IconLink, given that they were not put into the Template:IconLink in that time frame. |
Safe Hook Rescue | 500 | - | - | Awarded 10 seconds after rescuing another Survivor from the Template:IconLink, given that they were not put into the Template:IconLink in that time frame. |
Transfusion | 500 | - | - | Awarded for exchanging Health States with another Survivor using Template:IconLink. |
Trap Rescue (I) | 1,000 | - | - | Awarded for rescuing a trapped Survivor out of a Template:IconLink. |
Trap Rescue (II) | 1,250 | - | - | Awarded for rescuing a trapped Survivor out of a Template:IconLink after all Generators are completed or the Template:IconLink was triggered. |
Wake Up! | 150 | - | - | Awarded for waking up another Survivor from the Dream World. |
Boldness
Score Event | Awarded Points (if fixed) |
Awarded Points (if on-going) |
Cap | Associated Action(s) |
---|---|---|---|---|
Basement Time | - | 5 BP/s | - | Awarded for staying inside the Template:IconLink and awarded after leaving it. Has a buffer of 4 seconds; the trigger point is about half-way up the Basement stairs. |
Bold (I) | - | 3 BPs | - | Awarded for running near the Killer. Has a buffer of 4 seconds. |
Bold (II) | 50 | - | 250 (5x) | Awarded for leaving a locker inside the Killer's Terror Radius. |
Cage Rescue | 550 | - | - | Awarded for rescuing another Survivor from a Template:IconLink. |
Chain-Breaker | 100 | - | - | Awarded after breaking free, having struggled against being reeled in by The Template:IconLink. Has a buffer of 1 second. |
Chased | - | 40 BP/s | - | Awarded for being chased by the Killer and awarded after the Chase ends. |
CHEATER! Boldness | 1 | - | - | Inactive: unknown activation condition. |
Cleansing (I) | 1,000 | - | - | Awarded after cleansing a Template:IconLink. |
Cleansing (II) | 1,500 | - | - | Awarded after cleansing a Template:IconLink. |
Coop Action | 10 | - | - | Awarded for performing cooperative actions in the Boldness Category. Has a buffer of 1 second. |
Destroy Trap | 400 | - | - | Awarded after destroying a Template:IconLink with a Template:IconLink. |
Escaped | 400 | - | - | Awarded after escaping a Chase. |
Good Skill Check | 50 | - | - | Inactive: was originally awarded after succeeding a Good Skill Check while sabotaging a Template:IconLink or a Template:IconLink. |
Great Skill Check | 150 | - | - | Inactive: was originally awarded after succeeding a Great Skill Check while sabotaging a Template:IconLink or a Template:IconLink. |
Hook Sabotage | 500 | - | - | Awarded after sabotaging a Template:IconLink. |
Killer Blind (I) | 400 | - | - | Awarded after blinding the Killer with a Template:IconLink or a Template:IconLink. |
Killer Blind (II) | 500 | - | - | Awarded after blinding the Killer with a Template:IconLink or a Template:IconLink while they are mid-chase. |
Killer Burn (I) | 350 | - | - | Awarded for lightburning The Template:IconLink using a Template:IconLink. |
Killer Burn (II) | 450 | - | - | Awarded for lightburning The Template:IconLink using a Template:IconLink. |
Killer Stun | 1,000 | - | - | Awarded after stunning the Killer by any means. |
Near-Miss | 250 | - | - | Awarded when a Harpoon from Template:IconLink barely missed you. |
Pallet Drop | 200 | - | - | Awarded after dropping a Template:IconLink mid-chase. |
Portal Sealed | 100 | - | 1,000 (10x) | Awarded for sealing a Portal of The Template:IconLink. |
Reckless | - | - | - | Inactive: unused Score Event to track purposeful distractions via Loud Noise notifications. |
Reset Pallet | 500 | - | - | Awarded after resetting a Template:IconLink using Template:IconLink. |
Reveal | 500 | - | - | Awarded for revealing The Template:IconLink out of Night Shroud. |
Seal Portal | - | 10 per % | 1,500 (150 %) | Awarded for the process of sealing a Portal of The Demogorgon. Has a buffer of 1 second. |
Trap Disarm | 300 | - | - | Awarded after disarming a Template:IconLink. |
Trap Sabotage | 250 | - | - | Inactive: was originally awarded after sabotaging a Template:IconLink. |
Vault | 100 | - | 1,500 (15x) | Awarded after vaulting a Template:IconLink mid-chase. |
Victor Crushed (I) | 150 | - | - | Awarded after removing Victor from yourself. |
Victor Crushed (II) | 300 | - | - | Awarded after destroying Victor during the stun period following a failed Pounce. |
Special Events
Score Event | Awarded Points (if fixed) |
Awarded Points (if on-going) |
Cap | Associated Action(s) |
---|---|---|---|---|
Blighted Repairs | 1,000 | - | 5,000 (5x) | Awarded for each Blighted Generator that was completed by either yourself or other Survivors. |
Cocktail Party! | 4,500 | - | 31,500 (7x) | Awarded for each Frozen Cocktail Machine that was completed by either yourself or other Survivors. |
Crown Unlocked | 500 | - | - | Awarded for escaping the Trial with a Crown. |
Crowned | 250 | - | - | Awarded for obtaining a Crown from the Pillar. |
Escaped with Vessel | 5,000 | - | - | Awarded for escaping the Trial with a Lunar Lantern. |
Keen Eye | 100 | - | - | Awarded for searching an open Template:IconLink using Template:IconLink. |
Lunar Generator | - | - | - | Inactive: originally used to award completion of Lunar Generators. |
Nectar Harvested | 4,000 | - | 31,500 (7.875x) | Awarded for harvesting a Visceral Canker. |
Pustula Blighted Repairs | 3,000 | - | 15,000 (5x) | Awarded for each Blighted Generator that was completed by either yourself or other Survivors. Only awarded to the Player(s) using Template:IconLink. |
Vessel Held | 500 | - | 5,500 (11x) | Awarded for holding a Lunar Lantern and moving about the Trial Grounds. |
Vessel Unhooked | 1,000 | - | 7,000 (7x) | Awarded for unhooking a Lunar Lantern from its hook. |
Killer Score Events
Brutality
Score Event | Awarded Points (if fixed) |
Awarded Points (if on-going) |
Cap | Associated Action(s) |
---|---|---|---|---|
CHEATER! Brutality | 1 | - | - | Inactive: unknown activation condition. |
Catch | 600 | - | - | Awarded for interrupting a Survivor performing the following interactions:
|
Corrupt Purge Damage | 300 | - | - | Awarded for hitting a Survivor with Corrupt Purge (only available to The Template:IconLink). |
Damage Generator | 100 | - | - | Awarded for damaging a Template:IconLink. |
Demon Strike | 500 | - | - | Awarded for hitting a Survivor with the Kanabo during Blood Fury (only available to The Template:IconLink). |
Destruction | 100 | - | - | Awarded for destroying a Template:IconLink or a Template:IconLink. |
Hit | 300 | - | - | Awarded for hitting a Survivor. |
Marked Stab | 500 | - | - | Awarded for hitting Marked Survivors (only available to The Template:IconLink). |
Quitter Bonus | 625 | - | - | Awarded for a Survivor who disconnected from the Trial. |
Sickness Damage | 300 | - | - | Awarded for hitting a Survivor with Vile Purge (only available to The Template:IconLink). |
Deviousness
Score Event | Awarded Points (if fixed) |
Awarded Points (if on-going) |
Cap | Associated Action(s) |
---|---|---|---|---|
Bleeding | - | 2.5 per % | 250 (100 %) | Awarded partially whenever a dying Survivor is healed to the injured State. |
Bonus Hit | 1,000 | - | - | Unknown activation condition. |
CHEATER! Deviousness | 1 | - | - | Inactive: unknown activation condition. |
Death | 50 | - | - | Awarded after a dying Survivor bled out. |
Forced Penance | 300 | - | - | Awarded after triggering the effects of Template:IconLink. |
Flashlight Evasion | 75 | - | - | Awarded for evading getting blinded by a Template:IconLink or Template:IconLink. |
Hatch Closed | 250 | - | - | Awarded after closing the Template:IconLink. |
Gate Open | 500 | - | - | Awarded for opening an Template:IconLink. |
No One Escaped | 2,500 | - | - | Awarded when no Survivors escaped the Trial. |
Related to The Template:IconLink | ||||
Grab Trapped Survivor | 500 | - | - | Awarded for grabbing a Survivor out of a Template:IconLink. |
Set Trap | 100 | - | - | Awarded for setting a Template:IconLink. |
Trapped | 1,000 | - | - | Awarded whenever a Survivor gets caught in a Template:IconLink. |
Related to The Template:IconLink | ||||
Flashlight Evasion | 125 | - | - | Awarded for evading a Lightburn attempt. |
Stalker | - | 12 BP/s | - | Awarded for stalking a Survivor while cloaked. |
Surprise | 150 | - | 750 (5x) | Awarded for uncloaking in view of a Survivor. |
Surprise Attack | 550 | - | - | Awarded for attacking a Survivor shortly after uncloaking. |
Related to The Template:IconLink | ||||
Chainsaw Hit | 850 | - | - | Awarded for hitting a Survivor with the Template:IconLink. |
Chainsaw Sprint | - | 15 BP/s | - | Awarded for sprinting with the Template:IconLink. Has a buffer of 1 second. |
Related to The Template:IconLink | ||||
Gasp! | 200 | - | - | Awarded for causing a Survivor to scream when blinking by them. Requires the use of Template:IconLink. |
Lethal Blink | 250 | - | - | Awarded for hitting a Survivor after blinking before going into fatigue. |
Precise Blink | 150 | - | - | Awarded for landing a Blink that initiates a Chase. |
Surprise Blink | 200 | - | - | Awarded after interrupting a Survivor interacting with a Prop after performing a Blink. |
Related to The Template:IconLink | ||||
Evil Within | 500 | - | - | Awarded for causing Template:IconLink to tier up. |
Stalker | 100 | - | - | Awarded for each Stalk point gained when stalking Survivors. Has a buffer of 1.5 seconds. |
Related to The Template:IconLink | ||||
Phantasm Attack | 550 | - | 4,400 (8x) | Awarded for hitting a Survivor shortly after having teleported to a Template:IconLink. |
Set Trap | 25 | - | 1,000 (40x) | Awarded for setting a Template:IconLink. |
Trap Triggered | 200 | - | 3,000 (15x) | Awarded whenever a Survivor triggers a Template:IconLink. |
Related to The Template:IconLink | ||||
Attack Bonus | 250/100/0 | - | 3,100 | Awarded for hitting a Survivor shortly after shocking them with Template:IconLink. Awards the full 250 Bloodpoints for the first 10 Hits, after which the gain depreciates to 100 Bloodpoints for Hits 11-16. Will stop awarding any Bloodpoints after Hits 17+. |
Calm | 10 | - | - | Awarded whenever a Survivor is affected with Iridescent Calm induced by Template:IconLink. |
Discipline | 10 | - | - | Awarded whenever a Survivor is affected with Iridescent Discipline induced by Template:IconLink. |
Insanity | 1,000 | - | 1,000 (1x) | Awarded for bringing all Survivors to Template:IconLink Tier III. |
Madness Tier Up | 200 | - | 1,600 (8x) | Awarded whenever a Survivor reaches a new Template:IconLink Tier. |
Obedience | 10 | - | - | Awarded whenever a Survivor is affected with Iridescent Obedience induced by Template:IconLink. |
Order | 10 | - | - | Awarded whenever a Survivor is affected with Iridescent Order induced by Template:IconLink. |
Pacified | 250/100 | - | 1,740 | Awarded for shocking a Survivor with Shock Therapy. Awards the full 250 Bloodpoints for the first 5 Shocks, after which the gain depreciates to 100 Bloodpoints for all subsequent Shocks. |
Restraint | 10 | - | - | Awarded whenever a Survivor is affected with Iridescent Restraint induced by Template:IconLink. |
Tranquillised | 150/50 | - | - | Awarded for shocking a Survivor with Static Blast. Awards the full 150 Bloodpoints for the first 8 Shocks, after which the gain depreciates to 50 Bloodpoints for all subsequent Shocks. |
Related to The Template:IconLink | ||||
Charged Shot | 300/150/0 | - | 2,700 | Awarded for hitting a Survivor with fully charged Template:IconLink. Awards the full 300 Bloodpoints for the first 8 Hits, after which the gain depreciates to 150 Bloodpoints for Hits 9-13. Will stop awarding any Bloodpoints after Hits 14+. |
Hatchet Throw | - | - | - | Inactive: unused Score Event awarded for throwing Template:IconLink. |
Hatchet Far Hit | - | - | - | Inactive: unused Score Event awarded for hitting a Survivor with Template:IconLink from far away. |
Precise Shot | 500/250/0 | - | 5,250 | Awarded for hitting a Survivor with Template:IconLink. Awards the full 500 Bloodpoints for the first 8 Hits, after which the gain depreciates to 250 Bloodpoints for Hits 9-13. Will stop awarding any Bloodpoints after Hits 14+. |
Related to The Template:IconLink | ||||
Chainsaw Hit | 850 | - | - | Awarded for hitting a Survivor with Template:IconLink. |
Chainsaw Run | 100/50.27 | - | 2,250 | Awarded for starting a Chase with a Chainsaw Sweep. Initiating the first 15 Chases awards the full 100 Bloodpoints, after which the gain depreciates to 50.27454 Bloodpoints for all subsequent Chase initiations. |
Related to The Template:IconLink | ||||
Dream Chaser | 200 | - | - | Awarded for hitting a sleeping Survivor. |
Dream Demon | 25 | - | - | Awarded each time a Survivor falls asleep. |
Dream Master | 300 | - | - | Awarded for hitting a Survivor shortly after teleporting to a Template:IconLink. |
Dream Pallet Triggered | 200 | - | - | Awarded each time a Survivor drops a Dream Pallet. |
Dream Projection | 50 | - | - | Awarded for teleporting to a Template:IconLink. |
Dream Snare Triggered | 100 | - | - | Awarded each time a Survivor walks into a Dream Snare. |
Kid's Drawing Bonus | 200 | - | - | Awarded in addition to Dream Snare Triggered when using Template:IconLink. |
Set Dream Pallet | 25 | - | - | Awarded for spawning a Dream Pallet. |
Set Dream Snare | 25 | - | - | Awarded for spawning a Dream Snare. |
Related to The Template:IconLink | ||||
Ambush Dash | 100 | - | - | Awarded for initiating an Ambush Dash. |
Ambush Hit | 500 | - | - | Awarded for hitting a Survivor during an Ambush Dash. |
Trap Set | 500 | - | - | Awarded for putting a Reverse Bear Trap on a Survivor's head. |
Related to The Template:IconLink | ||||
Bottle Toss | 250 | - | - | Awarded for hitting a Survivor directly with a Bottle of Template:IconLink. |
Intoxication | 150 | - | - | Awarded each time a Survivor enters a Gas Cloud. |
Wasted | 250 | - | - | Awarded for hitting an intoxicated Survivor. |
Related to The Template:IconLink | ||||
Grudge | 600 | - | - | Awarded for hitting a Survivor shortly after exiting a Phase Walk. |
Haunting | - | 50 BP/s | - | Awarded for Phase Walking. Has a buffer of 1 second. |
Possession | 850 | - | - | Awarded for grabbing a Survivor shortly after exiting a Phase Walk. |
Related to The Template:IconLink | ||||
Deep Cut | 250 | - | - | Awarded for afflicting a Survivor with the Template:IconLink Status Effect. |
Frenzied | - | 25 BP/s | - | Awarded for using Feral Frenzy. Has a buffer of 5 seconds. |
Related to The Template:IconLink | ||||
Contagious | 25 | - | - | Awarded for infecting environmental objects with Vile Purge. |
Corruption | 300 | - | - | Awarded for hitting Survivors with Corrupt Purge. |
Devotion | 100 | - | - | Awarded after ingesting corruption at a corrupted Template:IconLink. |
Infection (I) | 150 | - | - | Awarded after a Survivor became infected by Vile Purge. |
Infection (II) | - | 2 BP per Projectile | - | Awarded for hitting Survivors with Vile Purge. Has a buffer of 2 seconds. |
Purge | 200 | - | - | Awarded for downing a Survivor who is fully infected by Vile Purge (Template:IconLink Status Effect). |
Related to The Template:IconLink | ||||
Hidden Stalker | - | 55 BP/s | 2,000 (40s) | Awarded for stalking Survivors while peeking around a corner. Has a buffer of 1 second. |
Marked | 500 | - | - | Awarded for fully stalking a Survivor and marking them. |
Silent Stab | 500 | - | - | Awarded for hitting a Survivor while in Night Shroud. |
Sneaky Stab | 250 | - | - | Awarded for hitting a Survivor while crouching. |
Stalker | - | 25 BP/s | 2,000 (80s) | Awarded for stalking Survivors. Has a buffer of 1 second. |
Related to The Template:IconLink | ||||
Interdimensional Travel | 50 | - | - | Awarded for travelling through a Portal. |
Open Portal | 200 | - | - | Awarded for creating a Portal. |
Shredded | 800 | - | - | Awarded for hitting a Survivor with a Shred attack. |
Surprise Arrival | 200 | - | - | Awarded for hitting a Survivor shortly after exiting a Portal. |
Related to The Template:IconLink | ||||
Blood Orb | - | 25 BP per Orb | - | Awarded for absorbing Blood Orbs. Has a buffer of 1 second. |
Demon Dash | - | 15 BP/s | - | Awarded for dashing during Blood Fury. Has a buffer of 1 second. |
Wrath | 250 | - | - | Awarded for activating Blood Fury. |
Related to The Template:IconLink | ||||
Off the Hook | 150 | - | - | Awarded when a Survivor breaks free, but is afflicted with the Template:IconLink Status Effect. |
Reeled In | 350 | - | - | Awarded for hitting a speared and reeled in Survivor with a Basic Attack. |
Reeling | - | 20 BP/s | - | Awarded for reeling in a speared Survivor. Has a buffer of 1 second. |
Sharpshooter | 400 | - | - | Awarded for spearing a Survivor from close to maximum range. |
Speared | 200 | - | - | Awarded for spearing a Survivor with the Harpoon. |
Related to The Template:IconLink | ||||
Caged | 500 | - | - | Awarded for sending a tormented Survivor to a Template:IconLink. |
Judgement | - | 35 BP per Trail Element | - | Awarded for creating a Torment Trail using Rites of Judgement. Has a buffer of 1 second. |
Punishment | 500 | - | - | Awarded for hitting a Survivor with Punishment of the Damned. |
Related to The Template:IconLink | ||||
Compound Thirty-Three Hinder | 50 | - | - | Awarded for afflicting nearby Survivors with the Template:IconLink Status Effect during a Slam. Requires the use of Template:IconLink. |
Compound Twenty-One Reveal | 50 | - | - | Awarded for revealing nearby Survivors' Template:IconLink during a Slam. Requires the use of Template:IconLink. |
Lethal Rush | 50 | - | - | Awarded for initiating a Lethal Rush. |
Lethal Rush Down | 500 | - | - | Awarded for downing a Survivor with a Lethal Rush. |
Lethal Rush Hit | 300 | - | - | Awarded for hitting a Survivor with a Lethal Rush. |
Rush | 25 | - | - | Awarded for initiating a Rush. |
Rushing | - | 25 BP/s | - | Awarded for Rushing. Has a buffer of 1 second. |
Summoning Stone Block | 100 | - | - | Awarded for summoning The Template:IconLink to block nearby Template:IconLink. Requires the use of Template:IconLink. |
Related to The Template:IconLink | ||||
Downed by Victor | 850 | - | - | Awarded for downing an injured Survivor with a successful Pounce as Victor. |
Victor Attached | 650 | - | - | Awarded after Victor latched onto a healthy Survivor. |
Victor Unbound | 150 | - | - | Awarded after Charlotte unbinds Victor to roam the Trial Grounds. |
Hunter
Score Event | Awarded Points (if fixed) |
Awarded Points (if on-going) |
Cap | Associated Action(s) |
---|---|---|---|---|
Catch | 600 | - | - | Awarded for interrupting a Survivor while they are exiting a Template:IconLink. |
Chase | - | 10/2 BP/s | - | Awarded for chasing a Survivor. Chasing a Survivor for fewer than 60 seconds awards the full 10 Bloodpoints per second, after which the gain depreciates to 2 Bloodpoints per second for the remainder of the Chase. |
CHEATER! Hunter | 1 | - | - | Inactive: unknown activation condition. |
Survivor Found | 400/200 | - | - | Awarded for initiating a Chase with a Survivor. Awards the full 400 Bloodpoints for the first 4 Chases, after which the gain depreciates to 200 Bloodpoints for all subsequent Chase initiations. |
Thriller | 500 | - | - | Unknown activation condition. |
Sacrifice
Score Event | Awarded Points (if fixed) |
Awarded Points (if on-going) |
Cap | Associated Action(s) |
---|---|---|---|---|
Captive Sacrifice | 500 | - | - | Awarded when a Survivor is sacrificed in a Template:IconLink (only available to The Template:IconLink). |
Caught! | 200 | - | - | Awarded for hooking a Survivor for the first time. |
CHEATER! Sacrifice | 1 | - | - | Inactive: unknown activation condition. |
Entity Summoned | 200 | - | - | Awarded when a hooked Survivor enters the Struggle Phase. |
Final Judgement | 1,000 | - | - | Awarded when a tormented Survivor, who has been hooked twice, is killed using Final Judgement (only available to The Template:IconLink). |
Game Over | 500 | - | - | Awarded when a Survivor is killed by a Reverse Bear Trap (only available to The Template:IconLink). |
Hooked | 500 | - | - | Awarded for hooking a Survivor for the first, second, and third time. |
Kill | 1,000 | - | - | Awarded for killing a Survivor. |
Late Hook | 250 | - | - | Awarded for hooking a Survivor during the Template:IconLink. |
Late Kill | 250 | - | - | Inactive: unused Score Event awarded for killing a Survivor during the Template:IconLink. |
Late Sacrifice | 500 | - | - | Awarded when a hooked Survivor is sacrificed to The Template:IconLink during the Template:IconLink. |
Sacrifice | 200 | - | - | Awarded when a hooked Survivor is sacrificed to The Template:IconLink. |
Time's Up | 500 | - | - | Awarded when The Template:IconLink sacrifices all Survivors remaining in the Trial Grounds after the Template:IconLink has elapsed. |
Special Events
Score Event | Awarded Points (if fixed) |
Awarded Points (if on-going) |
Cap | Associated Action(s) |
---|---|---|---|---|
Blighted Hook | 1,000 | - | 4,000 (4x) | Awarded for each Blighted Hook that was used to hook a Survivor on. |
Crown Unlocked | 500 | - | - | Awarded for ending the Trial after having obtained a Crown. |
Crowned | 250 | - | - | Awarded for obtaining a Crown from the Pillar. |
Lunar Hook | - | - | - | Inactive: originally used to award hooking Survivors on a Lunar Hook. |
Pustula Blighted Hook | 3,000 | - | 12,000 (4x) | Awarded for each Blighted Hook that was used to hook a Survivor on. Only awarded when using Template:IconLink. |
Sausage Sizzle! | 5,500 | - | 38,500 (7x) | Awarded for hooking a Survivor on a Grill Hook. |
Vessel Destroyed | 1,500 | - | 10,500 (7x) | Awarded for destroying a Lunar Vessel during the Window of Opportunity. |
Vessel Reset | 1,000 | - | 7,000 (7x) | Awarded for hooking a Survivor with a Lunar Vessel, causing it to respawn at its hook. |