Score Events
Score Events are used to award Players with Bloodpoints in Dead by Daylight
.
They are triggered through various (inter-)actions the Player can make during the course of a Trial.
Contents
Overview[edit | edit source]
Score Events are awarded in 8 Categories, 4 per side:
- For Survivors
:
- Objectives
- Survival
- Altruism
- Boldness
- For Killers
:
- Brutality
- Deviousness
- Hunter
- Sacrifice
Additionally, there is a special Category reserved for Score Events that can only be triggered by interacting with Special Event Props.
Tracking Score[edit | edit source]
Triggering a Score Event will cause a pop-up in the upper right-hand side of the screen, showing the associated Scoring Category's icon and a white Circle that will fill in red colour the more Score Events are triggered by the Player in that Category.
The Circle is divided into 4 quadrants, each representing 1,250 Bloodpoints, making a full circle represent having obtained 5,000 Bloodpoints in that Category.
This is a remnant from the old Ranking System, which required the Player to fill the equivalent of 2 Scoring circles in order to pip, allowing them to track that progress mid-game.
Any points obtained past the 5,000 mark would not be counted towards Pipping.
Survivor Score Events[edit | edit source]
Objectives[edit | edit source]
Score Event | Awarded Points (if fixed) |
Awarded Points (if on-going) |
Cap | Associated Action(s) |
---|---|---|---|---|
CHEATER! Objectives | 1 | - | - | Inactive: unknown activation condition. |
Chest Unlocked (I) | - | 2.5 per % | 250 (100%) | Awarded for contributing to unlocking a Chest ![]() |
Chest Unlocked (II) | 250 | - | - | Inactive: unused Score Event awarded for unlocking a Chest ![]() |
Coop Action | 25 | - | - | Awarded for performing cooperative actions in the Objectives Category. Has a buffer of 1 second. |
Good Skill Check | 50 | - | - | Awarded for succeeding a Good Skill Check while repairing a Generator ![]() ![]() ![]() |
Great Skill Check | 300 | - | - | Awarded for succeeding a Great Skill Check while repairing a Generator ![]() |
Great Skill Check | 150 | - | - | Awarded for succeeding a Great Skill Check while searching a Jigsaw Box ![]() |
Hatch Escape | 2,500 | - | - | Awarded after escaping the Trial through the Hatch ![]() |
Hex Skill Check | 150 | - | - | Inactive: unused Score Event for repairing a Generator ![]() ![]() |
Macabre Search | 100 | - | - | Awarded for searching through Jigsaw Box ![]() |
Map Scout | 250 | - | 1,500 (6x) | Awarded whenever another track-able Objective is added to Maps ![]() |
Open Hatch | 2,000 | - | - | Awarded for unlocking the Hatch ![]() ![]() |
Repairs (I) | - | 12.5 per % | 1,250 (100 %) | Awarded for repairing a Generator ![]() |
Repairs (II) | - | - | - | Inactive: unused Score Event for repairing a Generator ![]() |
Unlocking | - | 12.5 per % | 1,250 (100 %; 1x) | Awarded for opening an Exit Gate ![]() |
Tenacious | 500 | - | - | Awarded for repairing a Generator ![]() |
Survival[edit | edit source]
Score Event | Awarded Points (if fixed) |
Awarded Points (if on-going) |
Cap | Associated Action(s) |
---|---|---|---|---|
Break Away | 250 | - | - | Awarded for breaking free from The Redeemer ![]() |
Built to Last | 200 | - | - | Awarded after Built to Last ![]() |
CHEATER! Survival | 1 | - | - | Inactive: unknown activation condition. |
Disturbance | 150 | - | - | Awarded for firing off a Firecracker ![]() |
Escaped | - | - | - | Inactive: unused Score Event awarded for escaping the Trial mid-chase. |
Fully Mended | 100 | - | - | Awarded for mending yourself from the Deep Wound ![]() |
Good Skill Check | 50 | - | - | Awarded for succeeding a Good Skill Check while healing one's self. |
Great Skill Check | 150 | - | - | Awarded for succeeding a Great Skill Check while healing one's self. |
Heal | - | 3 per % | 300 (100 %) | Awarded for healing one's self. Has a buffer of 1 second. |
Hook Escape | 500 | - | - | Awarded for unhooking one's self from a Hook ![]() |
Killer Grasp Escape | 500 | - | - | Awarded for wiggling free. |
Killer Stun | 500 | - | - | Awarded after stunning the Killer with a Perk ![]() |
Legendary Comeback | 250/25 | - | - | Awarded for recovering your Laceration Meter from high levels of Laceration. Awards the full 250 Bloodpoints for the first 4 Recoveries, after which the gain depreciates to 25 Bloodpoints for the remainder of the Trial. |
Lethal Rush Dodged | 250 | - | - | Awarded for causing The Blight ![]() |
Obsession Dead | 1,000 | - | - | Awarded after being sacrificed as the Obsession ![]() |
Obsession Escaped | 1,500 | - | - | Awarded for escaping the Trial as the Obsession ![]() |
Outlast | 250 | - | - | Awarded for outlasting a targeted, but temporary Exposed ![]() |
Pressure | 250 | - | - | Awarded for being the Last Survivor Standing after the Killer closed the Hatch ![]() |
Purify | 100 | - | - | Awarded for cleansing at a Pool of Devotion ![]() |
Recovery | - | 3.16 per % | 316 (100%) | Awarded for recovering in the Dying State ![]() |
Release | 1,500 | - | - | Awarded for opening an Exit Gate ![]() |
Resistance | - | 20 BP/s | - | Awarded for struggling against The Redeemer ![]() |
Snapped Out of It | 200 | - | 1,000 (5x) | Awarded after snapping out of Madness ![]() |
Staunched Wound | 100/10 | - | - | Awarded for starting to recover your Laceration Meter. Awards the full 100 Bloodpoints for the first 10 Recoveries, after which the gain depreciates to 10 Bloodpoints for the remainder of the Trial. |
Struggle | - | 15 BP/s | 900 (60 s) | Awarded for struggling against The Entity ![]() |
Survived | 5,000 | - | - | Awarded for escaping the Trial. |
SURVIVAL TIME | - | - | - | Inactive: unused Score Event awarded for surviving some timer. |
Too Close for Comfort | 450 | - | - | Awarded for breaking free from the Harpoon within 3 metres of The Deathslinger ![]() |
Trap Escape (I) | 500 | - | - | Awarded for rescuing one's self from a Bear Trap ![]() |
Trap Escape (II) | 400 | - | - | Awarded for rescuing one's self from a Reverse Bear Trap ![]() |
Wiggle | - | 25 BP/s | 1,200 (48 s; 4x) | Awarded wiggling while being carried by the Killer. |
Woke Up! | 100 | - | - | Awarded for waking up from the Dream World. |
Altruism[edit | edit source]
Score Event | Awarded Points (if fixed) |
Awarded Points (if on-going) |
Cap | Associated Action(s) |
---|---|---|---|---|
Abandoned | 600 | - | 600 (1x) | Awarded for having been abandoned by another Survivor who disconnected. |
Assist (I) | 315 | - | - | Awarded for completing a Generator ![]() |
Assist (II) | 250 | - | - | Awarded for being near an injured Survivor. |
CHEATER! Altruism | 1 | - | - | Inactive: unknown activation condition. |
Coop Action | 25 | - | - | Awarded for performing cooperative actions in the Altruism Category. Has a buffer of 1 second. |
Distraction | 250 | - | - | Awarded when a Killer who was chasing another Survivor switches targets to chase after you instead. |
Fully Mended | 100 | - | - | Awarded for mending another Survivor from the Deep Wound ![]() |
Good Skill Check | 50 | - | - | Awarded for succeeding a Good Skill Check while healing another Survivor. |
Great Skill Check | 150 | - | - | Awarded for succeeding a Great Skill Check while healing another Survivor. |
Heal (I) | - | 5 per % | 500 (100 %) | Awarded for healing another Survivor. Has a buffer of 1 second. |
Heal (II) | - | 7 per % | 700 (100 %) | Awarded for healing another Survivor after all Generators are completed or the Endgame Collapse ![]() Has a buffer of 1 second. |
Hook Rescue (I) | 1,000 | - | - | Awarded for rescuing a Survivor from a Hook ![]() |
Hook Rescue (II) | 1,500 | - | - | Awarded for rescuing a Survivor from a Hook ![]() ![]() |
Killer Grasp Rescue | 1,250 | - | - | Awarded after stunning the carrying Killer by any means and freeing the Survivor from their grasp. |
Late Heal | 750 | - | - | Awarded for healing another Survivor during the Endgame Collapse ![]() |
Late Hook Rescue | 2,000 | - | - | Awarded for unhooking another Survivor during the Endgame Collapse ![]() |
Meat Shield | 25/7.5 | - | - | Awarded for shielding a lacerated Survivor from another Blade Hit from The Trickster ![]() Has a buffer of 3 seconds. Awards the full 25 Bloodpoints for the first 20 Shields, after which the gain depreciates to 7.5 Bloodpoints for the remainder of the Trial. |
Med-Kit Heal (I) | - | 6 per % | 600 (100 %) | Awarded for healing another Survivor with a Med-Kit ![]() Has a buffer of 1 second. |
Med-Kit Heal (II) | - | 8 per % | 800 (100 %) | Awarded for healing another Survivor with a Med-Kit ![]() ![]() Has a buffer of 1 second. |
Obsession Heal | - | - | - | Inactive: unused Score Event to track healing the Obsession ![]() |
Protection | 200 | - | - | Awarded for taking a Protection Hit for another Survivor. |
Reunited | 200 | - | 600 (3x) | Awarded for meeting another Survivor in the Trial. Only awarded when meeting a specific Survivor for the first time. |
Safe Cage Rescue | 500 | - | - | Awarded 10 seconds after rescuing another Survivor from a Cage of Atonement ![]() ![]() |
Safe Hook Rescue | 500 | - | - | Awarded 10 seconds after rescuing another Survivor from the Hook ![]() ![]() |
Transfusion | 500 | - | - | Awarded for exchanging Health States with another Survivor using For the People ![]() |
Trap Rescue (I) | 1,000 | - | - | Awarded for rescuing a trapped Survivor out of a Bear Trap ![]() |
Trap Rescue (II) | 1,250 | - | - | Awarded for rescuing a trapped Survivor out of a Bear Trap ![]() ![]() |
Wake Up! | 150 | - | - | Awarded for waking up another Survivor from the Dream World. |
Boldness[edit | edit source]
Score Event | Awarded Points (if fixed) |
Awarded Points (if on-going) |
Cap | Associated Action(s) |
---|---|---|---|---|
Basement Time | - | 5 BP/s | - | Awarded for staying inside the Basement ![]() Has a buffer of 4 seconds; the trigger point is about half-way up the Basement stairs. |
Bold (I) | - | 3 BPs | - | Awarded for running near the Killer. Has a buffer of 4 seconds. |
Bold (II) | 50 | - | 250 (5x) | Awarded for leaving a locker inside the Killer's Terror Radius. |
Cage Rescue | 550 | - | - | Awarded for rescuing another Survivor from a Cage of Atonement ![]() |
Chain-Breaker | 100 | - | - | Awarded after breaking free, having struggled against being reeled in by The Deathslinger ![]() Has a buffer of 1 second. |
Chased | - | 40 BP/s | - | Awarded for being chased by the Killer and awarded after the Chase ends. |
CHEATER! Boldness | 1 | - | - | Inactive: unknown activation condition. |
Cleansing (I) | 1,000 | - | - | Awarded after cleansing a Dull Totem ![]() |
Cleansing (II) | 1,500 | - | - | Awarded after cleansing a Hex Totem ![]() |
Coop Action | 10 | - | - | Awarded for performing cooperative actions in the Boldness Category. Has a buffer of 1 second. |
Destroy Trap | 400 | - | - | Awarded after destroying a Phantasm Trap ![]() ![]() |
Escaped | 400 | - | - | Awarded after escaping a Chase. |
Good Skill Check | 50 | - | - | Inactive: was originally awarded after succeeding a Good Skill Check while sabotaging a Bear Trap ![]() ![]() |
Great Skill Check | 150 | - | - | Inactive: was originally awarded after succeeding a Great Skill Check while sabotaging a Bear Trap ![]() ![]() |
Hook Sabotage | 500 | - | - | Awarded after sabotaging a Hook ![]() |
Killer Blind (I) | 400 | - | - | Awarded after blinding the Killer with a Flashlight ![]() ![]() |
Killer Blind (II) | 500 | - | - | Awarded after blinding the Killer with a Flashlight ![]() ![]() |
Killer Burn (I) | 350 | - | - | Awarded for lightburning The Wraith ![]() ![]() |
Killer Burn (II) | 450 | - | - | Awarded for lightburning The Nurse ![]() ![]() |
Killer Stun | 1,000 | - | - | Awarded after stunning the Killer by any means. |
Near-Miss | 250 | - | - | Awarded when a Harpoon from The Redeemer ![]() |
Pallet Drop | 200 | - | - | Awarded after dropping a Pallet ![]() |
Portal Sealed | 100 | - | 1,000 (10x) | Awarded for sealing a Portal of The Demogorgon ![]() |
Reckless | - | - | - | Inactive: unused Score Event to track purposeful distractions via Loud Noise notifications. |
Reset Pallet | 500 | - | - | Awarded after resetting a Pallet ![]() ![]() |
Reveal | 500 | - | - | Awarded for revealing The Ghost Face ![]() |
Seal Portal | - | 10 per % | 1,500 (150 %) | Awarded for the process of sealing a Portal of The Demogorgon. Has a buffer of 1 second. |
Trap Disarm | 300 | - | - | Awarded after disarming a Bear Trap ![]() |
Trap Sabotage | 250 | - | - | Inactive: was originally awarded after sabotaging a Bear Trap ![]() |
Vault | 100 | - | 1,500 (15x) | Awarded after vaulting a Window ![]() |
Victor Crushed (I) | 150 | - | - | Awarded after removing Victor from yourself. |
Victor Crushed (II) | 300 | - | - | Awarded after destroying Victor during the stun period following a failed Pounce. |
Archive Challenges[edit | edit source]
Score Event | Awarded Points (if fixed) |
Awarded Points (if on-going) |
Cap | Associated Action(s) |
---|---|---|---|---|
Red Glyph Closed | 500 | - | 5,000 (10x) | Awarded for communing with a Red Glyph. The "Glyph Seeker" challenge must be active in Tome VI - Divergence. |
Special Events[edit | edit source]
Score Event | Awarded Points (if fixed) |
Awarded Points (if on-going) |
Cap | Associated Action(s) |
---|---|---|---|---|
Blighted Repairs | 1,000 | - | 5,000 (5x) | Awarded for each Blighted Generator that was completed by either yourself or other Survivors. |
Cocktail Party! | 4,500 | - | 31,500 (7x) | Awarded for each Frozen Cocktail Machine that was completed by either yourself or other Survivors. |
Crown Unlocked | 500 | - | - | Awarded for escaping the Trial with a Crown. |
Crowned | 250 | - | - | Awarded for obtaining a Crown from the Pillar. |
Escaped with Vessel | 5,000 | - | - | Awarded for escaping the Trial with a Lunar Lantern. |
Keen Eye | 100 | - | - | Awarded for searching an open Chest ![]() ![]() |
Lunar Celebration Generator | 3,000 | - | 15,000 (5x) | Awarded for each Lunar Generator that was completed by either yourself or other Survivors. Only awarded to the Player(s) using Red Envelope ![]() |
Lunar Generator | 1,000 | - | 5,000 (5x) | Awarded for each Lunar Generator that was completed by either yourself or other Survivors. |
Nectar Harvested | 4,000 | - | 31,500 (7.875x) | Awarded for harvesting a Visceral Canker. |
Pustula Blighted Repairs | 3,000 | - | 15,000 (5x) | Awarded for each Blighted Generator that was completed by either yourself or other Survivors. Only awarded to the Player(s) using Pustula Petals ![]() |
Vessel Held | 500 | - | 5,500 (11x) | Awarded for holding a Lunar Lantern and moving about the Trial Grounds. |
Vessel Unhooked | 1,000 | - | 7,000 (7x) | Awarded for unhooking a Lunar Lantern from its hook. |
Killer Score Events[edit | edit source]
Brutality[edit | edit source]
Score Event | Awarded Points (if fixed) |
Awarded Points (if on-going) |
Cap | Associated Action(s) |
---|---|---|---|---|
CHEATER! Brutality | 1 | - | - | Inactive: unknown activation condition. |
Catch | 600 | - | - | Awarded for interrupting a Survivor performing the following interactions:
|
Corrupt Purge Damage | 300 | - | - | Awarded for hitting a Survivor with Corrupt Purge (only available to The Plague ![]() |
Damage Generator | 100 | - | - | Awarded for damaging a Generator ![]() |
Demon Strike | 500 | - | - | Awarded for hitting a Survivor with the Kanabo during Blood Fury (only available to The Oni ![]() |
Destruction | 100 | - | - | Awarded for destroying a Pallet ![]() ![]() |
Hit | 300 | - | - | Awarded for hitting a Survivor. |
Marked Stab | 500 | - | - | Awarded for hitting Marked Survivors (only available to The Ghost Face ![]() |
Quitter Bonus | 625 | - | - | Awarded for a Survivor who disconnected from the Trial. |
Sickness Damage | 300 | - | - | Awarded for hitting a Survivor with Vile Purge (only available to The Plague ![]() |
Deviousness[edit | edit source]
Score Event | Awarded Points (if fixed) |
Awarded Points (if on-going) |
Cap | Associated Action(s) |
---|---|---|---|---|
Bleeding | - | 2.5 per % | 250 (100 %) | Awarded partially whenever a dying Survivor is healed to the injured State. |
Bonus Hit | 1,000 | - | - | Unknown activation condition. |
CHEATER! Deviousness | 1 | - | - | Inactive: unknown activation condition. |
Death | 50 | - | - | Awarded after a dying Survivor bled out. |
Forced Penance | 300 | - | - | Awarded after triggering the effects of Forced Penance ![]() |
Flashlight Evasion | 75 | - | - | Awarded for evading getting blinded by a Flashlight ![]() ![]() |
Hatch Closed | 250 | - | - | Awarded after closing the Hatch ![]() |
Gate Open | 500 | - | - | Awarded for opening an Exit Gate ![]() |
No One Escaped | 2,500 | - | - | Awarded when no Survivors escaped the Trial. |
Related to The Trapper ![]() | ||||
Grab Trapped Survivor | 500 | - | - | Awarded for grabbing a Survivor out of a Bear Trap ![]() |
Set Trap | 100 | - | - | Awarded for setting a Bear Trap ![]() |
Trapped | 1,000 | - | - | Awarded whenever a Survivor gets caught in a Bear Trap ![]() |
Related to The Wraith ![]() | ||||
Flashlight Evasion | 125 | - | - | Awarded for evading a Lightburn attempt. |
Stalker | - | 12 BP/s | - | Awarded for stalking a Survivor while cloaked. |
Surprise | 150 | - | 750 (5x) | Awarded for uncloaking in view of a Survivor. |
Surprise Attack | 550 | - | - | Awarded for attacking a Survivor shortly after uncloaking. |
Related to The Hillbilly ![]() | ||||
Chainsaw Hit | 850 | - | - | Awarded for hitting a Survivor with the Chainsaw ![]() |
Chainsaw Sprint | - | 15 BP/s | - | Awarded for sprinting with the Chainsaw ![]() Has a buffer of 1 second. |
Related to The Nurse ![]() | ||||
Gasp! | 200 | - | - | Awarded for causing a Survivor to scream when blinking by them. Requires the use of Anxious Gasp ![]() |
Lethal Blink | 250 | - | - | Awarded for hitting a Survivor after blinking before going into fatigue. |
Precise Blink | 150 | - | - | Awarded for landing a Blink that initiates a Chase. |
Surprise Blink | 200 | - | - | Awarded after interrupting a Survivor interacting with a Prop after performing a Blink. |
Related to The Shape ![]() | ||||
Evil Within | 500 | - | - | Awarded for causing Evil Within ![]() |
Stalker | 100 | - | - | Awarded for each Stalk point gained when stalking Survivors. Has a buffer of 1.5 seconds. |
Related to The Hag ![]() | ||||
Phantasm Attack | 550 | - | 4,400 (8x) | Awarded for hitting a Survivor shortly after having teleported to a Phantasm Trap ![]() |
Set Trap | 25 | - | 1,000 (40x) | Awarded for setting a Phantasm Trap ![]() |
Trap Triggered | 200 | - | 3,000 (15x) | Awarded whenever a Survivor triggers a Phantasm Trap ![]() |
Related to The Doctor ![]() | ||||
Attack Bonus | 250/100/0 | - | 3,100 | Awarded for hitting a Survivor shortly after shocking them with Carter's Spark ![]() Awards the full 250 Bloodpoints for the first 10 Hits, after which the gain depreciates to 100 Bloodpoints for Hits 11-16. Will stop awarding any Bloodpoints after Hits 17+. |
Calm | 10 | - | - | Awarded whenever a Survivor is affected with Iridescent Calm induced by Iridescent King ![]() |
Discipline | 10 | - | - | Awarded whenever a Survivor is affected with Iridescent Discipline induced by Iridescent King ![]() |
Insanity | 1,000 | - | 1,000 (1x) | Awarded for bringing all Survivors to Madness ![]() |
Madness Tier Up | 200 | - | 1,600 (8x) | Awarded whenever a Survivor reaches a new Madness ![]() |
Obedience | 10 | - | - | Awarded whenever a Survivor is affected with Iridescent Obedience induced by Iridescent King ![]() |
Order | 10 | - | - | Awarded whenever a Survivor is affected with Iridescent Order induced by Iridescent King ![]() |
Pacified | 250/100 | - | 1,740 | Awarded for shocking a Survivor with Shock Therapy. Awards the full 250 Bloodpoints for the first 5 Shocks, after which the gain depreciates to 100 Bloodpoints for all subsequent Shocks. |
Restraint | 10 | - | - | Awarded whenever a Survivor is affected with Iridescent Restraint induced by Iridescent King ![]() |
Tranquillised | 150/50 | - | - | Awarded for shocking a Survivor with Static Blast. Awards the full 150 Bloodpoints for the first 8 Shocks, after which the gain depreciates to 50 Bloodpoints for all subsequent Shocks. |
Related to The Huntress ![]() | ||||
Charged Shot | 300/150/0 | - | 2,700 | Awarded for hitting a Survivor with fully charged Hunting Hatchets ![]() Awards the full 300 Bloodpoints for the first 8 Hits, after which the gain depreciates to 150 Bloodpoints for Hits 9-13. Will stop awarding any Bloodpoints after Hits 14+. |
Hatchet Throw | - | - | - | Inactive: unused Score Event awarded for throwing Hunting Hatchets ![]() |
Hatchet Far Hit | - | - | - | Inactive: unused Score Event awarded for hitting a Survivor with Hunting Hatchets ![]() |
Precise Shot | 500/250/0 | - | 5,250 | Awarded for hitting a Survivor with Hunting Hatchets ![]() Awards the full 500 Bloodpoints for the first 8 Hits, after which the gain depreciates to 250 Bloodpoints for Hits 9-13. Will stop awarding any Bloodpoints after Hits 14+. |
Related to The Cannibal ![]() | ||||
Chainsaw Hit | 850 | - | - | Awarded for hitting a Survivor with Bubba's Chainsaw ![]() |
Chainsaw Run | 100/50.27 | - | 2,250 | Awarded for starting a Chase with a Chainsaw Sweep. Initiating the first 15 Chases awards the full 100 Bloodpoints, after which the gain depreciates to 50.27454 Bloodpoints for all subsequent Chase initiations. |
Related to The Nightmare ![]() | ||||
Dream Chaser | 200 | - | - | Awarded for hitting a sleeping Survivor. |
Dream Demon | 25 | - | - | Awarded each time a Survivor falls asleep. |
Dream Master | 300 | - | - | Awarded for hitting a Survivor shortly after teleporting to a Generator ![]() |
Dream Pallet Triggered | 200 | - | - | Awarded each time a Survivor drops a Dream Pallet. |
Dream Projection | 50 | - | - | Awarded for teleporting to a Generator ![]() |
Dream Snare Triggered | 100 | - | - | Awarded each time a Survivor walks into a Dream Snare. |
Kid's Drawing Bonus | 200 | - | - | Awarded in addition to Dream Snare Triggered when using Kid's Drawing ![]() |
Set Dream Pallet | 25 | - | - | Awarded for spawning a Dream Pallet. |
Set Dream Snare | 25 | - | - | Awarded for spawning a Dream Snare. |
Related to The Pig ![]() | ||||
Ambush Dash | 100 | - | - | Awarded for initiating an Ambush Dash. |
Ambush Hit | 500 | - | - | Awarded for hitting a Survivor during an Ambush Dash. |
Trap Set | 500 | - | - | Awarded for putting a Reverse Bear Trap on a Survivor's head. |
Related to The Clown ![]() | ||||
Bottle Toss | 250 | - | - | Awarded for hitting a Survivor directly with a Bottle of The Afterpiece Tonic ![]() |
Intoxication | 150 | - | - | Awarded each time a Survivor enters a Gas Cloud. |
Wasted | 250 | - | - | Awarded for hitting an intoxicated Survivor. |
Related to The Spirit ![]() | ||||
Grudge | 600 | - | - | Awarded for hitting a Survivor shortly after exiting a Phase Walk. |
Haunting | - | 50 BP/s | - | Awarded for Phase Walking. Has a buffer of 1 second. |
Possession | 850 | - | - | Awarded for grabbing a Survivor shortly after exiting a Phase Walk. |
Related to The Legion ![]() | ||||
Deep Cut | 250 | - | - | Awarded for afflicting a Survivor with the Deep Wound ![]() |
Frenzied | - | 25 BP/s | - | Awarded for using Feral Frenzy. Has a buffer of 5 seconds. |
Related to The Plague ![]() | ||||
Contagious | 25 | - | - | Awarded for infecting environmental objects with Vile Purge. |
Corruption | 300 | - | - | Awarded for hitting Survivors with Corrupt Purge. |
Devotion | 100 | - | - | Awarded after ingesting corruption at a corrupted Pool of Devotion ![]() |
Infection (I) | 150 | - | - | Awarded after a Survivor became infected by Vile Purge. |
Infection (II) | - | 2 BP per Projectile | - | Awarded for hitting Survivors with Vile Purge. Has a buffer of 2 seconds. |
Purge | 200 | - | - | Awarded for downing a Survivor who is fully infected by Vile Purge (Broken ![]() |
Related to The Ghost Face ![]() | ||||
Hidden Stalker | - | 55 BP/s | 2,000 (40s) | Awarded for stalking Survivors while peeking around a corner. Has a buffer of 1 second. |
Marked | 500 | - | - | Awarded for fully stalking a Survivor and marking them. |
Silent Stab | 500 | - | - | Awarded for hitting a Survivor while in Night Shroud. |
Sneaky Stab | 250 | - | - | Awarded for hitting a Survivor while crouching. |
Stalker | - | 25 BP/s | 2,000 (80s) | Awarded for stalking Survivors. Has a buffer of 1 second. |
Related to The Demogorgon ![]() | ||||
Interdimensional Travel | 50 | - | - | Awarded for travelling through a Portal. |
Open Portal | 200 | - | - | Awarded for creating a Portal. |
Shredded | 800 | - | - | Awarded for hitting a Survivor with a Shred attack. |
Surprise Arrival | 200 | - | - | Awarded for hitting a Survivor shortly after exiting a Portal. |
Related to The Oni ![]() | ||||
Blood Orb | - | 25 BP per Orb | - | Awarded for absorbing Blood Orbs. Has a buffer of 1 second. |
Demon Dash | - | 15 BP/s | - | Awarded for dashing during Blood Fury. Has a buffer of 1 second. |
Wrath | 250 | - | - | Awarded for activating Blood Fury. |
Related to The Deathslinger ![]() | ||||
Off the Hook | 150 | - | - | Awarded when a Survivor breaks free, but is afflicted with the Deep Wound ![]() |
Reeled In | 350 | - | - | Awarded for hitting a speared and reeled in Survivor with a Basic Attack. |
Reeling | - | 20 BP/s | - | Awarded for reeling in a speared Survivor. Has a buffer of 1 second. |
Sharpshooter | 400 | - | - | Awarded for spearing a Survivor from close to maximum range. |
Speared | 200 | - | - | Awarded for spearing a Survivor with the Harpoon. |
Related to The Executioner ![]() | ||||
Caged | 500 | - | - | Awarded for sending a tormented Survivor to a Cage of Atonement ![]() |
Judgement | - | 35 BP per Trail Element | - | Awarded for creating a Torment Trail using Rites of Judgement. Has a buffer of 1 second. |
Punishment | 500 | - | - | Awarded for hitting a Survivor with Punishment of the Damned. |
Related to The Blight ![]() | ||||
Compound Thirty-Three Hinder | 50 | - | - | Awarded for afflicting nearby Survivors with the Hindered ![]() Requires the use of Compound Thirty-Three ![]() |
Compound Twenty-One Reveal | 50 | - | - | Awarded for revealing nearby Survivors' Auras ![]() Requires the use of Compound Twenty-One ![]() |
Lethal Rush | 50 | - | - | Awarded for initiating a Lethal Rush. |
Lethal Rush Down | 500 | - | - | Awarded for downing a Survivor with a Lethal Rush. |
Lethal Rush Hit | 300 | - | - | Awarded for hitting a Survivor with a Lethal Rush. |
Rush | 25 | - | - | Awarded for initiating a Rush. |
Rushing | - | 25 BP/s | - | Awarded for Rushing. Has a buffer of 1 second. |
Summoning Stone Block | 100 | - | - | Awarded for summoning The Entity ![]() ![]() Requires the use of Summoning Stone ![]() |
Related to The Twins ![]() | ||||
Downed by Victor | 850 | - | - | Awarded for downing an injured Survivor with a successful Pounce as Victor. |
Victor Attached | 650 | - | - | Awarded after Victor latched onto a healthy Survivor. |
Victor Unbound | 150 | - | - | Awarded after Charlotte unbinds Victor to roam the Trial Grounds. |
Related to The Trickster ![]() | ||||
Blade Hit | 300/150 | - | - | Awarded for injuring Survivors by maxing out their Laceration Meter. Awards the full 300 Bloodpoints for the first 4 Injuries, after which the gain depreciates to 150 Bloodpoints for the remainder of the Trial. |
Blade Takedown | 500/250 | - | - | Awarded for downing Survivors by maxing out their Laceration Meter. Awards the full 500 Bloodpoints for the first 4 Downs, after which the gain depreciates to 250 Bloodpoints for the remainder of the Trial. |
Blender | - | 2 BP per Blade | - | Awarded for throwing Blades during Main Event. Has a buffer of 3 seconds. |
Blood Bonus | 25 | - | - | Awarded for hitting a lacerated Survivor. |
Electrifying Combo | - | 25 BP per Combo event | - | Awarded for combo events with Showstopper. E-Rank Combo. |
Devastating Combo | - | 50 BP per Combo event | - | Awarded for combo events with Showstopper. D-Rank Combo. |
Crippling Combo | - | 100 BP per Combo event | - | Awarded for combo events with Showstopper. C-Rank Combo. |
Brutal Combo | - | 250 BP per Combo event | - | Awarded for combo events with Showstopper. B-Rank Combo. |
Astonishing Combo | - | 500 BP per Combo event | - | Awarded for combo events with Showstopper. A-Rank Combo. |
SUPREME COMBO | - | 1,000 BP per Combo event | - | Awarded for combo events with Showstopper. S-Rank Combo. |
Crescendo | 50 | - | - | Awarded for filling a Survivor's Laceration Meter during Main Event. |
Grand Finale | 800/400 | - | - | Awarded for downing Survivors who are exposed by an Add-on. Awards the full 800 Bloodpoints for the first 4 Downs, after which the gain depreciates to 400 Bloodpoints for the remainder of the Trial. Requires the use of Iridescent Photocard ![]() |
Lights, Camera... | 100 | - | - | Awarded for fully charging Main Event. |
Showtime | 100 | - | - | Awarded for initiating Main Event. |
The Show Must Go On | 100 | - | - | Awarded for hitting a Survivor with a Blade Hit near the end of the grace period. Has a grace period of 5 seconds. |
Hunter[edit | edit source]
Score Event | Awarded Points (if fixed) |
Awarded Points (if on-going) |
Cap | Associated Action(s) |
---|---|---|---|---|
Catch | 600 | - | - | Awarded for interrupting a Survivor while they are exiting a Locker ![]() |
Chase | - | 10/2 BP/s | - | Awarded for chasing a Survivor. Chasing a Survivor for fewer than 60 seconds awards the full 10 Bloodpoints per second, after which the gain depreciates to 2 Bloodpoints per second for the remainder of the Chase. |
CHEATER! Hunter | 1 | - | - | Inactive: unknown activation condition. |
Survivor Found | 400/200 | - | - | Awarded for initiating a Chase with a Survivor. Awards the full 400 Bloodpoints for the first 4 Chases, after which the gain depreciates to 200 Bloodpoints for all subsequent Chase initiations. |
Thriller | 500 | - | - | Unknown activation condition. |
Sacrifice[edit | edit source]
Score Event | Awarded Points (if fixed) |
Awarded Points (if on-going) |
Cap | Associated Action(s) |
---|---|---|---|---|
Captive Sacrifice | 500 | - | - | Awarded when a Survivor is sacrificed in a Cage of Atonement ![]() ![]() |
Caught! | 200 | - | - | Awarded for hooking a Survivor for the first time. |
CHEATER! Sacrifice | 1 | - | - | Inactive: unknown activation condition. |
Entity Summoned | 200 | - | - | Awarded when a hooked Survivor enters the Struggle Phase. |
Final Judgement | 1,000 | - | - | Awarded when a tormented Survivor, who has been hooked twice, is killed using Final Judgement (only available to The Executioner ![]() |
Game Over | 500 | - | - | Awarded when a Survivor is killed by a Reverse Bear Trap (only available to The Pig ![]() |
Hooked | 500 | - | - | Awarded for hooking a Survivor for the first, second, and third time. |
Kill | 1,000 | - | - | Awarded for killing a Survivor. |
Late Hook | 250 | - | - | Awarded for hooking a Survivor during the Endgame Collapse ![]() |
Late Kill | 250 | - | - | Inactive: unused Score Event awarded for killing a Survivor during the Endgame Collapse ![]() |
Late Sacrifice | 500 | - | - | Awarded when a hooked Survivor is sacrificed to The Entity ![]() ![]() |
Sacrifice | 200 | - | - | Awarded when a hooked Survivor is sacrificed to The Entity ![]() |
Time's Up | 500 | - | - | Awarded when The Entity ![]() ![]() |
Archive Challenges[edit | edit source]
Score Event | Awarded Points (if fixed) |
Awarded Points (if on-going) |
Cap | Associated Action(s) |
---|---|---|---|---|
Red Glyph Closed | 500 | - | 5,000 (10x) | Awarded for communing with a Red Glyph. The "Glyph Seeker" challenge must be active in Tome VI - Divergence. |
Special Events[edit | edit source]
Score Event | Awarded Points (if fixed) |
Awarded Points (if on-going) |
Cap | Associated Action(s) |
---|---|---|---|---|
Blighted Hook | 1,000 | - | 4,000 (4x) | Awarded for each Blighted Hook that was used to hook a Survivor on. |
Crown Unlocked | 500 | - | - | Awarded for ending the Trial after having obtained a Crown. |
Crowned | 250 | - | - | Awarded for obtaining a Crown from the Pillar. |
Lunar Celebration Hook | 2,000 | - | 24,000 (12x) | Awarded for each Lunar Hook that was used to hook a Survivor on. Only awarded when using Red Envelope ![]() |
Lunar Hook | 750 | - | 9,000 (12x) | Awarded for each Lunar Hook that was used to hook a Survivor on. Only awarded when using Red Envelope ![]() |
Pustula Blighted Hook | 3,000 | - | 12,000 (4x) | Awarded for each Blighted Hook that was used to hook a Survivor on. Only awarded when using Pustula Petals ![]() |
Sausage Sizzle! | 5,500 | - | 38,500 (7x) | Awarded for hooking a Survivor on a Grill Hook. |
Vessel Destroyed | 1,500 | - | 10,500 (7x) | Awarded for destroying a Lunar Vessel during the Window of Opportunity. |
Vessel Reset | 1,000 | - | 7,000 (7x) | Awarded for hooking a Survivor with a Lunar Vessel, causing it to respawn at its hook. |