Dead by Daylight Wiki
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==History==
 
==History==
   
===Version 1.5.0===
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===Version 1.2.1===
 
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| [[File:IconPerks_saveTheBestForLast.png|48px]]
 
| [[File:IconPerks_saveTheBestForLast.png|48px]]
| 14%<br />25%
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| 14 %
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25 %
| 18%<br />29%
 
| 20%<br />33%
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| 18 %
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29 %
| You become obsessed with one survivor. As long as your obsession is alive, the cooldown of missed attacks is reduced by '''{{clr|3|14}}/{{clr|4|18}}/{{clr|5|20}} %'''. The cooldown of successful attacks is decreased by '''{{clr|3|25}}/{{clr|4|29}}/{{clr|5|33}} %''' . Only one obsession per match.
 
  +
| 20 %
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33 %
 
| You become obsessed with one Survivor. As long as your Obsession is alive, the cooldown of missed attacks is decreased by '''{{clr|3|14}}/{{clr|4|18}}/{{clr|5|20}} %'''. The cooldown of successful attacks is decreased by '''{{clr|3|25}}/{{clr|4|29}}/{{clr|5|33}} %''' .
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Only one '''Obsession''' per match.
 
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Revision as of 15:50, 18 November 2017

Template:Perk Article

History

Version 1.2.1

Icon Tier I Tier II Tier III Description
IconPerks saveTheBestForLast 14 %

25 %

18 %

29 %

20 %

33 %

You become obsessed with one Survivor. As long as your Obsession is alive, the cooldown of missed attacks is decreased by 14/18/20 %. The cooldown of successful attacks is decreased by 25/29/33 % .

Only one Obsession per match.

Change Log

Patch 1.5.0

    • Removed the flat attack cool-down reductions of 14%/18%/20% for missed attacks and 25%/29%/33% for successful attacks and replaced them with an attack coold-own reduction of 30%/35%/40% for successful attacks only that is triggered after chasing a Survivor for 20 consecutive seconds.