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{{Perk Article|No|Survivor}}
'''{{PAGENAME}}''' is a [[Survivor]] [[Perk]].
 
{{perk_table}}
 
   
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==Movies==
 
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== Tactics ==
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*{{IconLink|No Mither}} complements {{PAGENAME}} due to the permanent {{IconLink|Injured State}}.
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*{{IconLink|Self-Care}} and {{IconLink|Med-Kits}} benefit from faster self-healing.
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** Additionally, {{IconLink|Self-Care}} and {{IconLink|Med-Kits}} can allow a Survivor to heal to ~99% completion to maintain the effect of '''{{PAGENAME}}''', then briefly heal themselves to {{IconLink|Healthy}}.
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==Affected interaction speeds==
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* Repairing a {{IconLink|Generator}}.
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* Sabotaging a {{IconLink|Hook}} or a {{IconLink|Bear Trap}}.
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* Rescuing another Survivor from a {{IconLink|Hook}} or a {{IconLink|Bear Trap}}.
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* {{IconLink|Healing}} oneself or another Survivor.
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* Vaulting speed of {{IconLink|Windows}} and {{IconLink|Pallets}}.
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* Searching a {{IconLink|Chest}}.
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* Opening an {{IconLink|Exit Gate}}.
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* Cleansing a {{IconLink|Totem}}.
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* Searching a {{IconLink|Jigsaw Box}}.
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* '''''Snap Out Of It''''' progression from being afflicted by {{IconLink|Madness}} (Tier III) from {{IconLink|Carter's Spark}}.
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==Non-affected interaction speeds==
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'''{{PAGENAME}}''' does '''''{{clr|8|not}}''''' apply to the following interactions:
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* Recovering from the {{IconLink|Dying State}}.
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* Attempting to escape from a {{IconLink|Hook}}.
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** Note: '''{{PAGENAME}}''' '''''{{clr|3|will}}''''' increase the Hook Escape speed if a Survivor was placed on a Hook after having been picked up from a {{IconLink|Locker}} or a {{IconLink|Padded Jaws}} {{IconLink|Bear Trap}}.
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* Attempting to free oneself from a {{IconLink|Bear Trap}}.
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* Wiggle speed while being carried by a Killer.
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==Video==
 
[[File:Resilience.mp4|500px|frameless|left|border]]
 
[[File:Resilience.mp4|500px|frameless|left|border]]
   

Revision as of 18:52, 10 July 2019

Template:Perk Article


Tactics

  • Template:IconLink complements Resilience due to the permanent Template:IconLink.
  • Template:IconLink and Template:IconLink benefit from faster self-healing.
    • Additionally, Template:IconLink and Template:IconLink can allow a Survivor to heal to ~99% completion to maintain the effect of Resilience, then briefly heal themselves to Template:IconLink.


Affected interaction speeds

  • Repairing a Template:IconLink.
  • Sabotaging a Template:IconLink or a Template:IconLink.
  • Rescuing another Survivor from a Template:IconLink or a Template:IconLink.
  • Template:IconLink oneself or another Survivor.
  • Vaulting speed of Template:IconLink and Template:IconLink.
  • Searching a Template:IconLink.
  • Opening an Template:IconLink.
  • Cleansing a Template:IconLink.
  • Searching a Template:IconLink.
  • Snap Out Of It progression from being afflicted by Template:IconLink (Tier III) from Template:IconLink.

Non-affected interaction speeds

Resilience does not apply to the following interactions:

  • Recovering from the Template:IconLink.
  • Attempting to escape from a Template:IconLink.
    • Note: Resilience will increase the Hook Escape speed if a Survivor was placed on a Hook after having been picked up from a Template:IconLink or a Template:IconLink Template:IconLink.
  • Attempting to free oneself from a Template:IconLink.
  • Wiggle speed while being carried by a Killer.


Video