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+ | {{Perk Article|No|Survivor}} |
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− | '''{{PAGENAME}}''' is a [[Survivor]] [[Perk]]. |
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− | {{perk_table}} |
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+ | |||
− | ==Movies== |
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+ | == Tactics == |
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+ | *{{IconLink|No Mither}} complements {{PAGENAME}} due to the permanent {{IconLink|Injured State}}. |
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+ | *{{IconLink|Self-Care}} and {{IconLink|Med-Kits}} benefit from faster self-healing. |
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+ | ** Additionally, {{IconLink|Self-Care}} and {{IconLink|Med-Kits}} can allow a Survivor to heal to ~99% completion to maintain the effect of '''{{PAGENAME}}''', then briefly heal themselves to {{IconLink|Healthy}}. |
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+ | ==Affected interaction speeds== |
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+ | * Repairing a {{IconLink|Generator}}. |
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+ | * Sabotaging a {{IconLink|Hook}} or a {{IconLink|Bear Trap}}. |
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+ | * Rescuing another Survivor from a {{IconLink|Hook}} or a {{IconLink|Bear Trap}}. |
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+ | * {{IconLink|Healing}} oneself or another Survivor. |
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+ | * Vaulting speed of {{IconLink|Windows}} and {{IconLink|Pallets}}. |
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+ | * Searching a {{IconLink|Chest}}. |
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+ | * Opening an {{IconLink|Exit Gate}}. |
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+ | * Cleansing a {{IconLink|Totem}}. |
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+ | * Searching a {{IconLink|Jigsaw Box}}. |
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+ | * '''''Snap Out Of It''''' progression from being afflicted by {{IconLink|Madness}} (Tier III) from {{IconLink|Carter's Spark}}. |
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+ | |||
+ | ==Non-affected interaction speeds== |
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+ | '''{{PAGENAME}}''' does '''''{{clr|8|not}}''''' apply to the following interactions: |
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+ | * Recovering from the {{IconLink|Dying State}}. |
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+ | * Attempting to escape from a {{IconLink|Hook}}. |
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+ | ** Note: '''{{PAGENAME}}''' '''''{{clr|3|will}}''''' increase the Hook Escape speed if a Survivor was placed on a Hook after having been picked up from a {{IconLink|Locker}} or a {{IconLink|Padded Jaws}} {{IconLink|Bear Trap}}. |
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+ | * Attempting to free oneself from a {{IconLink|Bear Trap}}. |
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+ | * Wiggle speed while being carried by a Killer. |
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+ | |||
+ | |||
+ | ==Video== |
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[[File:Resilience.mp4|500px|frameless|left|border]] |
[[File:Resilience.mp4|500px|frameless|left|border]] |
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Revision as of 18:52, 10 July 2019
Template:Perk Article
Tactics
- Template:IconLink complements Resilience due to the permanent Template:IconLink.
- Template:IconLink and Template:IconLink benefit from faster self-healing.
- Additionally, Template:IconLink and Template:IconLink can allow a Survivor to heal to ~99% completion to maintain the effect of Resilience, then briefly heal themselves to Template:IconLink.
Affected interaction speeds
- Repairing a Template:IconLink.
- Sabotaging a Template:IconLink or a Template:IconLink.
- Rescuing another Survivor from a Template:IconLink or a Template:IconLink.
- Template:IconLink oneself or another Survivor.
- Vaulting speed of Template:IconLink and Template:IconLink.
- Searching a Template:IconLink.
- Opening an Template:IconLink.
- Cleansing a Template:IconLink.
- Searching a Template:IconLink.
- Snap Out Of It progression from being afflicted by Template:IconLink (Tier III) from Template:IconLink.
Non-affected interaction speeds
Resilience does not apply to the following interactions:
- Recovering from the Template:IconLink.
- Attempting to escape from a Template:IconLink.
- Note: Resilience will increase the Hook Escape speed if a Survivor was placed on a Hook after having been picked up from a Template:IconLink or a Template:IconLink Template:IconLink.
- Attempting to free oneself from a Template:IconLink.
- Wiggle speed while being carried by a Killer.