Dead by Daylight Wiki
m (Reverted edits by ClifffW (talk) to last revision by FichteHiro)
Tag: Rollback
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Trial locations have certain fixed landmarks, but elements such as player starting locations, {{IconLink|Generators}}, {{IconLink|Chests}} {{IconLink|Lockers}}, {{IconLink|Totems}} and {{IconLink|Exit Gates}} are placed to The Entity's whims. Even the terrain itself shifts from trial to trial.
 
Trial locations have certain fixed landmarks, but elements such as player starting locations, {{IconLink|Generators}}, {{IconLink|Chests}} {{IconLink|Lockers}}, {{IconLink|Totems}} and {{IconLink|Exit Gates}} are placed to The Entity's whims. Even the terrain itself shifts from trial to trial.
   
There are currently '''{{clr|2|{{Nom}}}}''' Realms and '''{{clr|6|{{MapNom}}}}''' Maps featured in ''{{IconLink|Dead by Daylight}}''.
+
There are currently '''{{clr|2|{{#Invoke:Maps|getCountOfRealms}}}}''' Realms and '''{{clr|6|{{#Invoke:Maps|getCountOfMaps}}}}''' Maps featured in ''{{IconLink|Dead by Daylight}}''.
 
   
 
== Lore ==
 
== Lore ==
Line 19: Line 18:
   
 
== Realms & Maps ==
 
== Realms & Maps ==
=== [[MacMillan Estate]] ===
+
=== [[The MacMillan Estate]] ===
  +
{{#Invoke:Maps|assembleMapsForRealms|The MacMillan Estate}}
{| class="wikitable"
 
|<center>[[Coal Tower]]</center>
 
[[File:IconMap Ind CoalTower.png|center|frameless|link=Coal Tower]][[File:CoalTowerOutline.png|center|frameless|200px|link=Coal Tower]]
 
|<center>[[Groaning Storehouse]]</center>
 
[[File:IconMap Ind Storehouse.png|center|frameless|link=Groaning Storehouse]][[File:GroaningStorehouseOutline.png|center|frameless|200px|link=Groaning Storehouse]]
 
|<center>[[Ironworks of Misery]]</center>
 
[[File:IconMap Ind Foundry.png|center|frameless|link=Ironworks of Misery]][[File:IronworksOfMiseryOutline.png|center|frameless|200px|link=Ironworks of Misery]]
 
|<center>[[Shelter Woods]]</center>
 
[[File:IconMap Ind Forest.png|center|frameless|link=Shelter Woods]][[File:ShelterWoodsOutline.png|center|frameless|200px|link=Shelter Woods]]
 
|<center>[[Suffocation Pit]]</center>
 
[[File:IconMap Ind Mine.png|center|frameless|link=Suffocation Pit]][[File:SuffocationPitOutline.png|center|frameless|200px|link=Suffocation Pit]]
 
|}
 
   
 
=== [[Autohaven Wreckers]] ===
 
=== [[Autohaven Wreckers]] ===
  +
{{#Invoke:Maps|assembleMapsForRealms|Autohaven Wreckers}}
{| class="wikitable"
 
|<center>[[Azarov's Resting Place]]</center>
 
[[File:IconMap Jnk Office.png|center|frameless|link=Azarov's Resting Place]][[File:AzarovsRestingPlaceOutline.png|center|frameless|200px|link=Azarov's Resting Place]]
 
|<center>[[Blood Lodge]]</center>
 
[[File:IconMap Jnk Lodge.png|center|frameless|link=Blood Lodge]][[File:BloodLodgeOutline.png|center|frameless|200px|link=Blood Lodge]]
 
|<center>[[Gas Heaven]]</center>
 
[[File:IconMap Jnk GasStation.png|center|frameless|link=Gas Heaven]][[File:GasHeavenOutline.png|center|frameless|200px|link=Gas Heaven]]
 
|<center>[[Wretched Shop]]</center>
 
[[File:IconMap Jnk Garage.png|center|frameless|link=Wretched Shop]][[File:WretchedShopOutline.png|center|frameless|200px|link=Wretched Shop]]
 
|<center>[[Wreckers' Yard]]</center>
 
[[File:IconMap Jnk Scrapyard.png|center|frameless|link=Wreckers' Yard]][[File:WreckersYardOutline.png|center|frameless|200px|link=Wreckers' Yard]]
 
|}
 
   
 
=== [[Coldwind Farm]] ===
 
=== [[Coldwind Farm]] ===
  +
{{#Invoke:Maps|assembleMapsForRealms|Coldwind Farm}}
{| class="wikitable"
 
|<center>[[Fractured Cowshed]]</center>
 
[[File:IconMap Frm Barn.png|center|frameless|link=Fractured Cowshed]][[File:FracturedCowshedOutline.png|center|frameless|200px|link=Fractured Cowshed]]
 
|<center>[[The Thompson House]]</center>
 
[[File:IconMap Frm Farmhouse.png|center|frameless|link=The Thompson House]][[File:ThompsonHouseOutline.png|center|frameless|200px|link=The Thompson House]]
 
|<center>[[Torment Creek]]</center>
 
[[File:IconMap Frm Silo.png|center|frameless|link=Torment Creek]][[File:TormentCreekOutline.png|center|frameless|200px|link=Torment Creek]]
 
|<center>[[Rancid Abattoir]]</center>
 
[[File:IconMap Frm Slaughterhouse.png|center|frameless|link=Rancid Abattoir]][[File:RancidAbattoirOutline.png|center|frameless|200px|link=Rancid Abattoir]]
 
|<center>[[Rotten Fields]]</center>
 
[[File:IconMap Frm Cornfield.png|center|frameless|link=Rotten Fields]][[File:RottenFieldsOutline.png|center|frameless|200px|link=Rotten Fields]]
 
|}
 
   
 
=== [[Crotus Prenn Asylum]] ===
 
=== [[Crotus Prenn Asylum]] ===
  +
{{#Invoke:Maps|assembleMapsForRealms|Crotus Prenn Asylum}}
{| class="wikitable"
 
|<center>[[Disturbed Ward]]</center>
 
[[File:IconMap Asy Asylum.png|center|frameless|link=Disturbed Ward]][[File:DisturbedWardOutline.png|center|frameless|200px|link=Disturbed Ward]]
 
|<center>[[Father Campbell's Chapel]]</center>
 
[[File:IconMap Asy Chapel.png|center|frameless|link=Father Campbell's Chapel]][[File:FatherCampbellsChapelOutline.png|center|frameless|200px|link=Father Campbell's Chapel]]
 
|}
 
   
 
=== [[Haddonfield]] ===
 
=== [[Haddonfield]] ===
  +
{{#Invoke:Maps|assembleMapsForRealms|Haddonfield}}
{| class="wikitable"
 
|<center>[[Lampkin Lane]]</center>
 
[[File:IconMap Sub Street.png|center|frameless|link=Lampkin Lane]][[File:LampkinLaneOutline.png|center|frameless|200px|link=Lampkin Lane]]
 
|}
 
   
 
=== [[Backwater Swamp]] ===
 
=== [[Backwater Swamp]] ===
  +
{{#Invoke:Maps|assembleMapsForRealms|Backwater Swamp}}
{| class="wikitable"
 
|<center>[[The Pale Rose]]</center>
 
[[File:IconMap Swp PaleRose.png|center|frameless|link=The Pale Rose]][[File:PaleRoseOutline.png|center|frameless|200px|link=The Pale Rose]]
 
|<center>[[Grim Pantry]]</center>
 
[[File:IconMap Swp GrimPantry.png|center|frameless|link=Grim Pantry]][[File:GrimPantryOutline.png|center|frameless|200px|link=Grim Pantry]]
 
|}
 
   
 
=== [[Léry's Memorial Institute]] ===
 
=== [[Léry's Memorial Institute]] ===
  +
{{#Invoke:Maps|assembleMapsForRealms|Léry's Memorial Institute}}
{| class="wikitable"
 
|<center>[[Treatment Theatre]]</center>
 
[[File:IconMap Hos Treatment.png|center|frameless|link=Treatment Theatre]][[File:TreatmentTheatreOutline.png|center|frameless|200px|link=Treatment Theatre]]
 
|}
 
   
 
=== [[Red Forest]] ===
 
=== [[Red Forest]] ===
  +
{{#Invoke:Maps|assembleMapsForRealms|Red Forest}}
{| class="wikitable"
 
|<center>[[Mother's Dwelling]]</center>
 
[[File:IconMap Brl MaHouse.png|center|frameless|link=Mother's Dwelling]][[File:MothersDwellingOutline.png|center|frameless|200px|link=Mother's Dwelling]]
 
|<center>[[The Temple of Purgation]]</center>
 
[[File:IconMap Brl Temple.png|center|frameless|link=The Temple of Purgation]][[File:TheTempleOfPurgationOutline.png|center|frameless|200px|link=The Temple of Purgation]]
 
|}
 
   
 
===[[Springwood]]===
 
===[[Springwood]]===
  +
{{#Invoke:Maps|assembleMapsForRealms|Springwood}}
{| class="wikitable"
 
|<center>[[Badham Preschool I]]</center>
 
[[File:IconMap Eng ElmStreet.png|center|frameless|link=Badham Preschool I]][[File:BadhamPreschoolOutline.png|center|frameless|200px|link=Badham Preschool I]]
 
|<center>[[Badham Preschool II]]</center>
 
[[File:IconMap Eng ElmStreet02.png|center|frameless|link=Badham Preschool II]][[File:BadhamPreschoolOutline.png|center|frameless|200px|link=Badham Preschool II]]
 
|<center>[[Badham Preschool III]]</center>
 
[[File:IconMap Eng ElmStreet03.png|center|frameless|link=Badham Preschool III]][[File:BadhamPreschoolOutline.png|center|frameless|200px|link=Badham Preschool III]]
 
|<center>[[Badham Preschool IV]]</center>
 
[[File:IconMap Eng ElmStreet04.png|center|frameless|link=Badham Preschool IV]][[File:BadhamPreschoolOutline.png|center|frameless|200px|link=Badham Preschool IV]]
 
|<center>[[Badham Preschool V]]</center>
 
[[File:IconMap Eng ElmStreet05.png|center|frameless|link=Badham Preschool V]][[File:BadhamPreschoolOutline.png|center|frameless|200px|link=Badham Preschool V]]
 
|}
 
   
 
=== [[Gideon Meat Plant]] ===
 
=== [[Gideon Meat Plant]] ===
  +
{{#Invoke:Maps|assembleMapsForRealms|Gideon Meat Plant}}
{| class="wikitable"
 
|<center>[[The Game]]</center>
 
[[File:IconMap Fin TheGame.png|center|frameless|link=The Game]][[File:TheGameOutline_UpperFloor.png|center|frameless|200px|link=The Game]][[File:TheGameOutline_LowerFloor.png|center|frameless|200px|link=The Game]]
 
|}
 
   
 
=== [[Yamaoka Estate]] ===
 
=== [[Yamaoka Estate]] ===
  +
{{#Invoke:Maps|assembleMapsForRealms|Yamaoka Estate}}
{| class="wikitable"
 
|<center>[[Family Residence]]</center>
 
[[File:IconMap Hti Manor.png|center|frameless|link=Family Residence]][[File:FamilyResidenceOutline.png|center|frameless|200px|link=Family Residence]]
 
|<center>[[Sanctum of Wrath]]</center>
 
[[File:IconMap Hti Shrine.png|center|frameless|link=Sanctum of Wrath]][[File:SanctumOfWrathOutline.png|center|frameless|200px|link=Sanctum of Wrath]]
 
|}
 
   
 
=== [[Ormond]] ===
 
=== [[Ormond]] ===
  +
{{#Invoke:Maps|assembleMapsForRealms|Ormond}}
{| class="wikitable"
 
|<center>[[Mount Ormond Resort]]</center>
 
[[File:IconMap Kny Cottage.png|center|frameless|link=Mount Ormond Resort]][[File:MountOrmondResortOutline.png|center|frameless|200px|link=Mount Ormond Resort]]
 
|}
 
   
 
=== [[Hawkins National Laboratory]] ===
 
=== [[Hawkins National Laboratory]] ===
  +
{{#Invoke:Maps|assembleMapsForRealms|Hawkins National Laboratory}}
{| class="wikitable"
 
|<center>[[The Underground Complex]]</center>
 
[[File:IconMap Qat Lab.png|center|frameless|link=The Underground Complex]][[File:TheUndergroundComplexOutline.png|center|frameless|200px|link=The Underground Complex]]
 
|}
 
   
 
=== [[Grave of Glenvale]] ===
 
=== [[Grave of Glenvale]] ===
  +
{{#Invoke:Maps|assembleMapsForRealms|Grave of Glenvale}}
{| class="wikitable"
 
  +
|<center>[[Dead Dawg Saloon]]</center>
 
  +
=== [[Silent Hill (Realm)|Silent Hill]] ===
[[File:IconMap Ukr Saloon.png|center|frameless|link=The Underground Complex]][[File:DeadDawgSaloonOutline.png|center|frameless|200px|link=The Underground Complex]]
 
  +
{{#Invoke:Maps|assembleMapsForRealms|Silent Hill}}
|}
 
   
 
=== Recurring Locations ===
 
=== Recurring Locations ===
Line 159: Line 79:
 
* [[Upside Down]]
 
* [[Upside Down]]
   
== Map Sizes & Ranking ==
 
{{Maps}}
 
   
 
== Other Maps ==
  +
Over the course of ''Dead by Daylight's'' existence, several either unreleased or unused Maps have been found in the Game files.<br>It is not known whether they will be released at some point or be removed from the code eventually.
   
  +
Maps listed in '''{{clr|14|gold}}''' can (still) be found in the Game code, Maps in '''{{clr|15|fuchsia}}''' have been removed over time.<br>Their names are generally WIP names of Maps and a Map's actual name upon release would likely be different:
== Unreleased Maps ==
 
 
* The MacMillan Estate
There are currently at least '''{{clr|8|5}}''' unreleased Maps belonging to several Realms, that can be found in the Game files:
 
  +
** '''{{clr|14|Mini}}'''
* Mini (MacMillan Estate)
 
* Seb's Dream (MacMillan Estate)
+
** '''{{clr|14|Seb's Dream}}'''
* Infinite Gym (Crotus Prenn Asylum)
+
* Crotus Prenn Asylum
  +
** '''{{clr|15|Infinite Gym}}'''
* Dead Lake (Backwater Swamp)
 
  +
* Haddonfield
* Grim Gully (Backwater Swamp)
 
  +
** '''{{clr|15|Facility}}'''
 
* Backwater Swamp
  +
** '''{{clr|15|Dead Lake}}'''
  +
** '''{{clr|15|Grim Gully}}'''
  +
** '''{{clr|14|Mound}}'''
  +
* Ormond
  +
** '''{{clr|14|Shack}}'''
   
   
== Tiles ==
+
== Tile Sizes ==
 
* The square Tiles used for measuring reference are actually 8x8 sub-tiles, making up the larger tile assets used to construct the Maps with.
 
* The square Tiles used for measuring reference are actually 8x8 sub-tiles, making up the larger tile assets used to construct the Maps with.
 
** The Game uses 3 combinations of (Master) Tiles: 16x16, 16x32 or 32x32 metres / 4, 8 or 16 squared Tiles.
 
** The Game uses 3 combinations of (Master) Tiles: 16x16, 16x32 or 32x32 metres / 4, 8 or 16 squared Tiles.
 
* Even though each Map's Tiles change their orientation and sometimes their location from trial to trial, the outer walls and thus the Map's size remain the same.
 
* Even though each Map's Tiles change their orientation and sometimes their location from trial to trial, the outer walls and thus the Map's size remain the same.
  +
 
=== Map Sizes ===
  +
{{#Invoke:Maps|assembleSortedMapsTableBySize}}
   
   
 
== Trivia ==
 
== Trivia ==
* The average Map has a size of '''{{clr|4|155 square Tiles}}'''.
+
* The average Map has a size of '''{{clr|2|{{#Invoke:Maps|getAverageMapSize}} square Tiles}}''' or '''{{clr|purple|{{#Invoke:Maps|getAverageMapSize|true}} m<sup>2</sup>}}'''.
 
** The outer walls are composed of single and double wall segments with a length of 8 metres for the single and 16 metres for the double segments.
 
** The outer walls are composed of single and double wall segments with a length of 8 metres for the single and 16 metres for the double segments.
** This allows a calculation of a Map's size, with [[Mother's Dwelling]] being the largest Map with 188 and [[Treatment Theatre]] being the smallest Map with 116 square Tiles.
+
** This allows a calculation of a Map's size, with [[{{#Invoke:Maps|getBiggestMap|true}}]] being the largest Map with '''{{clr|6|{{#Invoke:Maps|getBiggestMap}}}}''' and [[{{#Invoke:Maps|getSmallestMap|true}}]] being the smallest Map with '''{{clr|8|{{#Invoke:Maps|getSmallestMap}}}}''' square Tiles.
*** Even though [[The Underground Complex]] is technically the Map covering the smallest surface area, with its numerous catwalks its actual playable surface is considerably larger and could be ranked similarly to [[Coal Tower]] or [[Rancid Abattoir]].
+
*** Even though [[The Underground Complex]] is technically the Map covering the smallest surface area, with its numerous catwalks its actual playable surface is considerably larger and is estimated to be in the neighbourhood of '''{{clr|4|~138}}''' square Tiles.
   
   

Revision as of 00:03, 23 November 2020

IconHelp DBDlogo Quotes left I awoke to find myself in this strange place. I have no memory of how I came here. Quotes right
~ Benedict Baker
Dbd-journal-procedural Quotes left Every place feels mysterious, yet is somehow the same. Every time I wake up I shiver with fear for what new nightmare awaits. Each departure from the campfire is into confusion. Slowly I learn the different places, recognising features and buildings but I never really understand the pattern. As if some powerful force is shuffling the world as if we were a deck of cards. Maybe we are just pawns on a scrabble board? Quotes right
~ Benedict Baker's Journal
Dbd-journal-procedural

Benedict Baker's depiction of the Procedural.

The Realms are semi-procedural locations within the World of The Template:IconLink. Each Realm was the site of a violent tragedy in the past and they now serve as the Arenas for The Entity's trials.


Overview

The location of the trial is chosen by The Entity. Players can influence The Entity's choice by burning certain Template:IconLink.

Trial locations have certain fixed landmarks, but elements such as player starting locations, Template:IconLink, Template:IconLink Template:IconLink, Template:IconLink and Template:IconLink are placed to The Entity's whims. Even the terrain itself shifts from trial to trial.

There are currently 20 Realms and 48 Maps featured in Template:IconLink.

Lore

The Realms are pockets within The Entity, who constructs everything from itself except for the Killers and the Survivors. The Realms do not co-exist at all times, but are rather created whenever needed. The location of The Campfire is also located within such a pocket. The Woods and Fog beyond the Trial grounds represent the boundaries of the pocket and are just a façade.


Realms & Maps

The MacMillan Estate

Coal Tower
IconMap Ind Warehouse
CoalTowerOutline
CoalTowerIIOutline
Groaning Storehouse
IconMap Ind Storehouse
GroaningStorehouseOutline
GroaningStorehouseIIOutline
Ironworks of Misery
IconMap Ind Foundry
IronworksOfMiseryOutline
IronworksOfMiseryIIOutline
Shelter Woods
IconMap Ind Forest
ShelterWoodsOutline
ShelterWoodsIIOutline
Suffocation Pit
IconMap Ind Mine
SuffocationPitOutline
SuffocationPitIIOutline

Autohaven Wreckers

Azarov's Resting Place
IconMap Jnk Office
AzarovsRestingPlaceOutline
Blood Lodge
IconMap Jnk Lodge
BloodLodgeOutline
Gas Heaven
IconMap Jnk GasStation
GasHeavenOutline
Wreckers' Yard
IconMap Jnk Scrapyard
WreckersYardOutline
Wretched Shop
IconMap Jnk Garage
WretchedShopOutline

Coldwind Farm

Fractured Cowshed
IconMap Frm Barn
FracturedCowshedOutline
Rancid Abattoir
IconMap Frm Slaughterhouse
RancidAbattoirOutline
Rotten Fields
IconMap Frm Cornfield
RottenFieldsOutline
The Thompson House
IconMap Frm Farmhouse
TheThompsonHouseOutline
Torment Creek
IconMap Frm Silo
TormentCreekOutline

Crotus Prenn Asylum

Disturbed Ward
IconMap Asy Asylum
DisturbedWardOutline
Father Campbell's Chapel
IconMap Asy Chapel
FatherCampbellsChapelOutline

Haddonfield

Lampkin Lane
IconMap Sub Street
LampkinLaneOutline

Backwater Swamp

The Pale Rose
IconMap Swp Palerose
ThePaleRoseOutline
Grim Pantry
IconMap Swp Grimpantry
GrimPantryOutline

Léry's Memorial Institute

Treatment Theatre
IconMap Hos Treatment
TreatmentTheatreOutline

Red Forest

Mother's Dwelling
IconMap Brl MadHouse
MothersDwellingOutline
The Temple of Purgation
IconMap Brl Temple
TheTempleOfPurgationOutline

Springwood

Badham Preschool
IconMap Eng Elmstreet
BadhamPreschoolOutline
BadhamPreschoolIIOutline
BadhamPreschoolIIIOutline
BadhamPreschoolIVOutline
BadhamPreschoolVOutline

Gideon Meat Plant

The Game
IconMap Fin TheGame
TheGameOutline UpperFloor
TheGameOutline LowerFloor

Yamaoka Estate

Family Residence
IconMap Hti Manor
FamilyResidenceOutline
Sanctum of Wrath
IconMap Hti Shrine
SanctumOfWrathOutline

Ormond

Mount Ormond Resort
IconMap Kny Cottage
MountOrmondResortOutline

Hawkins National Laboratory

The Underground Complex
IconMap Qat Laboratory
TheUndergroundComplexOutline

Grave of Glenvale

Dead Dawg Saloon
IconMap Ukr Saloon
DeadDawgSaloonOutline

Silent Hill

Midwich Elementary School
IconMap Wal Level01
MidwichElementarySchoolOutline LowerFloor
MidwichElementarySchoolOutline UpperFloors

Recurring Locations

Basement
Dbd-journal-basement
Killer Shack
KillerShackOutside


Sub-Realms

Sub-Realms are usually different planes of existence within the Realm of The Entity. There are currently 8 known Sub-Realms:


Other Maps

Over the course of Dead by Daylight's existence, several either unreleased or unused Maps have been found in the Game files.
It is not known whether they will be released at some point or be removed from the code eventually.

Maps listed in gold can (still) be found in the Game code, Maps in fuchsia have been removed over time.
Their names are generally WIP names of Maps and a Map's actual name upon release would likely be different:

  • The MacMillan Estate
    • Mini
    • Seb's Dream
  • Crotus Prenn Asylum
    • Infinite Gym
  • Haddonfield
    • Facility
  • Backwater Swamp
    • Dead Lake
    • Grim Gully
    • Mound
  • Ormond
    • Shack


Tile Sizes

  • The square Tiles used for measuring reference are actually 8x8 sub-tiles, making up the larger tile assets used to construct the Maps with.
    • The Game uses 3 combinations of (Master) Tiles: 16x16, 16x32 or 32x32 metres / 4, 8 or 16 squared Tiles.
  • Even though each Map's Tiles change their orientation and sometimes their location from trial to trial, the outer walls and thus the Map's size remain the same.

Map Sizes

Rank Map Size (sqT, 8x8 m2) Size (m2)
1 Shelter Woods I 176 11,264
Shelter Woods II
Azarov's Resting Place
2 Disturbed Ward 172 11,008
3 Torment Creek 168 10,752
Grim Pantry
4 Wretched Shop 164 10,496
Garden of Joy
5 The Pale Rose 161 10,304
6 Ironworks of Misery I 160 10,240
Suffocation Pit I
Rotten Fields
Greenville Square
7 Groaning Storehouse I 156 9,984
Ironworks of Misery II
Blood Lodge
Gas Heaven
Family Residence
Sanctum of Wrath
Mount Ormond Resort
8 Suffocation Pit II 152 9,728
Fractured Cowshed
The Thompson House
Mother's Dwelling
Nostromo Wreckage
9 Groaning Storehouse II 148 9,472
Badham Preschool V
Eyrie of Crows
10 Wreckers' Yard 144 9,216
Badham Preschool I
Badham Preschool II
Badham Preschool III
The Shattered Square
11 The Game 142 9,088
12 Rancid Abattoir 140 8,960
Father Campbell's Chapel
Badham Preschool IV
13 The Underground Complex 138 8,832
14 Coal Tower II 136 8,704
The Temple of Purgation
Dead Dawg Saloon
Toba Landing
15 Coal Tower I 132 8,448
Lampkin Lane
16 Midwich Elementary School 113.5 7,264
17 Treatment Theatre 98 6,272


Trivia

  • The average Map has a size of 144 square Tiles or 9201 m2.
    • The outer walls are composed of single and double wall segments with a length of 8 metres for the single and 16 metres for the double segments.
    • This allows a calculation of a Map's size, with Shelter Woods I being the largest Map with 176 and Treatment Theatre being the smallest Map with 98 square Tiles.
      • Even though The Underground Complex is technically the Map covering the smallest surface area, with its numerous catwalks its actual playable surface is considerably larger and is estimated to be in the neighbourhood of ~138 square Tiles.


Realms & Maps
MACMILLAN ESTATE AUTOHAVEN WRECKERS COLDWIND FARM CROTUS PRENN ASYLUM HADDONFIELD BACKWATER SWAMP
Coal Tower Azarov's Resting Place Fractured Cowshed Disturbed Ward Lampkin Lane The Pale Rose
Groaning Storehouse Blood Lodge Rancid Abattoir Father Campbell's Chapel Nothing Grim Pantry
Ironworks of Misery Gas Heaven Rotten Fields
Shelter Woods Wreckers' Yard The Thompson House
Suffocation Pit Wretched Shop Torment Creek
Nothing
LÉRY'S MEMORIAL INSTITUTE RED FOREST SPRINGWOOD GIDEON MEAT PLANT YAMAOKA ESTATE ORMOND
Treatment Theatre Mother's Dwelling Badham Preschool The Game Family Residence Mount Ormond Resort
The Temple of Purgation Sanctum of Wrath
Nothing
HAWKINS NATIONAL LABORATORY GRAVE OF GLENVALE SILENT HILL RACCOON CITY FORSAKEN BONEYARD WITHERED ISLE
The Underground Complex Dead Dawg Saloon Midwich Elementary School Raccoon City Police Station East Wing Eyrie of Crows Garden of Joy
Raccoon City Police Station West Wing Greenville Square
Nothing
THE DECIMATED BORGO DVARKA DEEPWOOD
The Shattered Square Toba Landing
Nostromo Wreckage
Sub-Realms
The Campfire The Dream World The Ethereal Plane The Otherworld The Overlaps The Spirit World
The Upside Down The Void
Recurring Locations
The Basement The Killer Shack