Pyramid Head
The Executioner | |
---|---|
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Name |
Pyramid Head |
Gender |
Male |
Nationality |
Unknown |
Silent Hill | |
Rites of Judgement | |
Power Attack Type |
Special Attack |
Great Knife | |
115 % | 4.6 m/s | |
Alternate Movement speed |
92 % | 3.68 m/s (Charging Torment Mode) 110 % | 4.4 m/s (Torment Mode) |
32 metres | |
Tall | |
DLC |
Silent Hill |
Voice Actor |
Voice Actor Unknown |
Breathing |
|
Menu Music |
|
Terror Radius Music |
Pyramid Head or "The Executioner" is one of 22 Killers currently featured in Dead by Daylight
.
He was introduced as the Killer of CHAPTER XVI: Silent Hill, a Chapter DLC released on 16 June of 2020.
Contents
Overview
The Executioner is a map-manipulation Killer, able to torment Survivors with the hazards he creates. Affected Survivors will be vulnerable to his special Hook, the Cage of Atonement and his special mori, Final Judgement.
His personal Perks, Forced Penance , Trail of Torment
, and Deathbound
allows him to aggressively defend his prey while deceiving and tracking Survivors.
Difficulty rating: Intermediate
(based on the amount of time and effort that is required to properly learn to play him and use his Power effectively)
Lore
A sadistic and merciless executioner, Pyramid Head is fixated on dispensing punishment through pain.
Encumbered by the steel frame upon his head and with a hulking great blade in tow, he stalked the hellish corridors of Silent Hill, committed to a duty that no one truly understood. Where he trod, even monsters fled for the shadows, and those who crossed his path fell victim to unrestrained acts of aggression.
When his duty was complete and his presence no longer needed, he prepared for the long rest — and yet, his skills were required elsewhere. The Fog that streamed over him was somehow different than that he was accustomed to in Silent Hill, as if each wisp contained the nerves of a creature, writhing, seeking him out.
There was an unspoken agreement in that moment. The billowing cloud was an invitation to duty and sadism, and Pyramid Head, taking a step into The Fog, accepted his obligation once more.
The Executioner's Perks
These are Perks which start off only appearing in The Executioner's Bloodweb . After achieving Level 30, Teachable versions of these Perks can be found:
- Forced Penance - Level 30
- Trail of Torment - Level 35
- Deathbound - Level 40
Once obtained, other Killers will be able to find The Executioner's Perks in their respective Bloodwebs from that point onwards.
Forced Penance |
Those who stand in the way of duty will suffer harsh judgement. Survivors who take a Protection Hit are inflicted with the Broken | |
---|---|---|
Trail of Torment |
You guide your victims along a path of pain and punishment. After kicking a Generator Trail of Torment can only be triggered once every 80/70/60 seconds. | |
Deathbound |
Those whose lives are intertwined in darkness are destined to suffer together. When a Survivor heals another Survivor for one Health State During that time, the Survivor will suffer from the Oblivious |
Load-out
Weapon: Great Knife
A massive chef's knife to reap affliction and misery from his victims.
- His knife is big and long which makes it difficult to dodge his attacks.
Power: Rites of Judgement
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Open the Gates of Suffering and be judged! The Great Knife splits the ground, giving rise to an infernal construct and spreading agony to all who approach. | ![]() |
RITES OF JUDGEMENT:
Hold the Power button to activate, then move forward in any direction to carve a trail into the ground.
Survivors who walk or run on the trail will trigger Killer Instinct and be afflicted with Torment.
Survivors affected by Torment may be sent to a Cage of Atonement while they are in the Dying State .
SPECIAL ATTACK: Punishment of the Damned
Press the Attack button while Rites of Judgement is active to perform Punishment of the Damned.
This unleashes a wave of force, damaging any Survivors in its path.
SPECIAL ABILITY: Cage of Atonement
Press the Active Ability button while standing over a dying Survivor suffering from Torment to send them to a Cage of Atonement .
Survivors in a Cage of Atonement can be sacrificed as if they were on a Hook .
During the second phase of the summoning ritual, they will be forced to complete Skill Checks to hold off The Entity
.
Being rescued or rescuing another Survivor from a Cage of Atonement will remove Torment.
SPECIAL ABILITY: Final Judgement
Press the Active Ability button while standing over a dying Survivor suffering from Torment, who has reached the second stage on a Hook or in a Cage of Atonement, to execute them.
Power Trivia
Rites of Judgement:
- Rites of Judgement takes 1 second to both activate and cancel.
- The Executioner is slowed down to 92 % or 3.68 m/s during this time and may not attack.
- Rites of Judgement lasts for 5 seconds and requires to recharge 5 Charges.
- The fixed Recharge rate is set to 0.25 c/s.
- It therefore takes 20 seconds to recharge by default.
- Remaining stationary while using Rites of Judgement will pause the Power gauge depletion until movement is re-initiated.
This also applies to falling from a ledge.
- Killer Instinct will last for 3 seconds by default.
- Rescuing Survivors from Cages of Atonement takes 1 second.
- Cages of Atonement will relocate if The Executioner stands within a 5-metre radius for 3.5 seconds.
- Cages that relocate apply a cool-down of 10 seconds to the Entity-progression.
Punishment of the Damned:
- Punishment of the Damned applies damage during 0.6 seconds.
- Survivors hit by the attack will become shielded from additional damage for 1 second.
- Punishment of the Damned has a default cool-down time of 2.25 seconds.
This applies to successful, missed and obstructed hits. - The Punishment of the Damned Attack Trail will spawn with a delay of 0.267 seconds.
The individual Attack Trail Elements will spawn with a time offset of 0.033 seconds between each element to simulate a propagating attack wave. - The Punishment of the Damned Attack Trail has a default length of 8 metres.
- Punishment of the Damned costs 20 % of the maximum Rites of Judgement charges per attack.
Torment Trail:
- The Torment Trail is comprised of individual Trail Elements that make up the Trail as a whole.
- 100 Trail Elements can co-exist at any given time on the Map, at which point they will start to replace the oldest ones in chronological order.
- Restricted Trail Elements mark a special exception as they are elements placed in too close proximity to certain Props:
only 25 Restricted Trail Elements may co-exist at any given time.- Trail Elements remain for 75 seconds by default.
- Restricted Trail Elements only remain for 3 seconds by default.
- Restricted Trail Elements are spawned at the following distances to Props:
- within 4 metres of Hooks and Generators
- within 3 metres of Exit Gate Switches and the Hatch
- The Torment Trail is revealed to The Executioner within a range of 32 metres.
- Torment Trails cannot be placed in the Basement.
Add-ons for Rites of Judgement
- Add-ons support Mouse-over functionality (desktop version only): hovering over the modifier words with your cursor will reveal the values behind them.
On mobile browsers, the values are displayed in small text after the modifier words. Desktop users experiencing issues with the mouse-over may temporarily switch to mobile view at the bottom of an Article page.
Icon | Name | Description |
---|---|---|
Lead Ring | Found in a refrigerator. It's engraved with a disgusting, bloated face.
| |
Dead Butterfly | A butterfly found on a bed at Wood Side Apartments. It's frail and nearly falls apart when touched.
| |
Copper Ring | Found in the basement of Brookhaven Hospital. It's engraved with a picture of a spider.
"I was locked up inside the basement's basement. It was so small and dark, and I was so afraid. I dropped my precious ring. But I'll never ever go back there." | |
Black Strap | A nylon strap that was used to restrain a victim to a metal frame. The colour makes it difficult to see the blood-soaked into it.
| |
Wax Doll | A doll carved from wax, handcrafted by a prisoner who would soon face their judgement.
| |
Spearhead | The sharp, rusted tip of a spear. It's flaked with blood from its last victim.
| |
Leopard-Print Fabric | A shred of pink, leopard-print fabric. It's difficult to tell what it was used for.
"It doesn't matter who I am. I'm here for you, James." — Maria | |
Forgotten Videotape | A videotape of two lovers vacationing in Silent Hill. Despite its sentimental value, it was left behind in the Lakeview Hotel.
| |
Cinderella Music Box | A music box with a figure from the fairy tale Cinderella, found inside a suitcase adorned with stickers from multiple destinations.
| |
Valtiel Sect Photograph | A photograph of two figures in red hoods. Entitled Crimson and White Banquet for the Gods.
| |
Tablet of the Oppressor | A metal tablet engraved with Aztec figures.
| |
Misty Day, Remains of Judgement | A painting of an imposing figure wearing a steel pyramid atop his head. Victims are caged in the background.
"It's him..." | |
Mannequin Foot | The smooth grey foot of a mannequin, brutally torn from its leg.
| |
Burning Man Painting | A diagram of the Lakeview Hotel. Red flames are painted over this place of guilt.
| |
Scarlet Egg | A fresh egg, strikingly red in colour, about the size of a quail's egg.
"I've never been so scared in my whole life! You couldn't care less about me... could you?" — Maria | |
Rust-Coloured Egg | An old-looking egg, coloured reddish orange, about the size of a quail's egg.
"James... you made me happy." — Mary | |
Lost Memories Book | A book about the history and legends of Silent Hill and the surrounding area.
"They called this place 'The Place of the Silent Spirits'." | |
Crimson Ceremony Book | A book about an ancient god. Author unknown.
"Speak! I am the Crimson One! The lies and the mist are not they, but I!" | |
Obsidian Goblet | An ancient looking goblet carved from pure obsidian.
"Forgive me for waking you. But without you, I just can't go on." — James Sunderland | |
Iridescent Seal of Metatron | A talisman with an odd design inscribed on it. The Entity's influence seems to have altered it.
"This magic square, with strong protective and dispelling properties, is called the 'Virun VII Crest' or the 'Seal of Metatron'." |
Achievements
- Main article: Achievements
There are currently 2 Achievements related to The Executioner.
Icon | Name | Description |
---|---|---|
Adept Executioner | Achieve a Merciless Victory with The Executioner ![]() ![]() ![]() ![]() | |
Cleansed in Agony | With The Executioner ![]() ![]() |
Customisation
Players may customise their Character by choosing one outfit style from each category. Blood-stained attire is obtained after The Executioner reaches Level 50 and prestiges.
The Executioner's attire includes:
Default
Prestige
In-Game Store
Outfits
- Linked Cosmetics
: click on the icon in the table below to see the individual parts of a Cosmetic Set and their descriptions.
Icon | Name | Rarity | Description | Contents | Collection | Price | |
---|---|---|---|---|---|---|---|
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The Corrupted | Very Rare | Born from a dark wish, his purpose was to find and punish the guilty. | One-piece Outfit | Dark Wish | 1080
|
|
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Forge Born | Very Rare | Straight from the fiery forge, an inferno of cruelty and malice rages. | One-piece Outfit | Immolation | 1080
|
DLC
- Main Article: Downloadable Content
The Executioner is currently part of 1 DLC package:
Change Log
Patch 4.3.0
- Nerf: cancelling Rites of Judgement now applies the same slow-down for the same duration as activating it (3.68 m/s for 1 second).
- During this time, The Executioner is also prevented from initiating a Basic Attack.
- Buff: reduced the cool-down after using Punishment of the Damned to 2.25 seconds from 2.75 seconds.
Trivia
- Pyramid Head is the thirteenth licensed Character to be introduced to Dead by Daylight
.
- Cages of Atonement are internally referred to as "Deathbeds".
Gallery
THE SURVIVORS ![]() | ||||
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BASE GAME | CHAPTERS I-III + PARAGRAPH I |
CHAPTERS IV-VII | CHAPTERS VIII-XI | PARAGRAPH III + CHAPTERS XIII-XIV |
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CHAPTERS XV-XVII | CHAPTER XVIII | |||
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THE KILLERS ![]() | ||||
BASE GAME | CHAPTERS I-III | CHAPTERS IV+V + PARAGRAPH I |
CHAPTERS VI-VIII | CHAPTERS IX-XI |
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CHAPTERS XII-XIV | CHAPTERS XV-XVII | CHAPTER XVIII | ||
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LORE CHARACTERS | ||||
Benedict Baker | The Entity ![]() |
The Observer ![]() |
Vigo | and many more... |
UNUSED CHARACTERS | ||||
The Smasher | The Teacher |