Dead by Daylight Wiki

The Executioner
K20 TheExecutioner Portrait
Name Pyramid Head
Game Alias(es) "Red Pyramid Thing"
Gender Man
Origin None (Creature, Manifestation of Guilt)
Realm Silent Hill
Power Rites of Judgement
Power Attack Type Special Attack

(Trail Attacks)

Weapon Great Knife
Movement SpeedIconHelp movementSpeedIconHelp movementSpeedIconHelp movementSpeed 115 % | 4.6 m/s
Alternate Movement speed 92 % | 3.68 m/s

(Charging Torment Mode)

110 % | 4.4 m/s

(Torment Mode)

Terror RadiusIconHelp terrorRadiusIconHelp terrorRadiusIconHelp terrorRadius 32 metres
Height IconHelp heightIconHelp heightIconHelp height Tall
DLC CHAPTER 16: Silent Hill
Voice Actor Jean-Baptiste Garnier (BHVR)
Cost 500 Auric CellsIconCurrency auricCellsIconCurrency auricCellsIconCurrency auricCells
Menu Music
Terror Radius Music

Pyramid Head or "The Executioner" is one of 36 KillersIconHelpLoading killerIconHelpLoading killerIconHelpLoading killer currently featured in Dead by DaylightIconHelp DBDlogoIconHelp DBDlogoIconHelp DBDlogo.

He was introduced as the Killer of CHAPTER 16: Silent Hill, a Chapter DLC released on 16 June of 2020.

He originates from the video game franchise Silent Hill, specifically Silent Hill 2 (2001).


New Store Executioner
Quotes left Merciless and unforgiving, The Executioner brings his own form of twisted justice to The Fog, tormenting Survivors with hazards around the map. Hooks are an effective tool, but nothing punishes quite like a Cage of Torment. All hope will swiftly fade the moment Pyramid Head raises his mighty blade to deliver the Final Judgment. Quotes right

The Executioner is a map-manipulation Killer, able to torment Survivors with the hazards he creates. Affected Survivors will be vulnerable to his special Hook, the Cage of Atonement and his special mori, Final Judgement.

His personal Perks, Forced PenanceIconPerks forcedPenanceIconPerks forcedPenanceIconPerks forcedPenance, Trail of TormentIconPerks trailOfTormentIconPerks trailOfTormentIconPerks trailOfTorment, and DeathboundIconPerks deathboundIconPerks deathboundIconPerks deathbound, allow him to aggressively defend his prey while deceiving and tracking Survivors.

Difficulty Rating: Very Hard

(These Killers require a high amount of practice and understanding, inexperienced Players are likely to find little success when using them)


Executioner Lore1

A sadistic and merciless executioner, Pyramid Head is fixated on dispensing punishment through pain.

Encumbered by the steel frame upon his head and with a hulking great blade in tow, he stalked the hellish corridors of Silent Hill, committed to a duty that no one truly understood. Where he trod, even monsters fled for the shadows, and those who crossed his path fell victim to unrestrained acts of aggression.

When his duty was complete and his presence no longer needed, he prepared for the long rest — and yet, his skills were required elsewhere. The Fog that streamed over him was somehow different than that he was accustomed to in Silent Hill, as if each wisp contained the nerves of a creature, writhing, seeking him out.

There was an unspoken agreement in that moment. The billowing cloud was an invitation to duty and sadism, and Pyramid Head, taking a step into The Fog, accepted his obligation once more.


Unique Perks

The Executioner comes with 3 PerksIconHelp perksIconHelp perksIconHelp perks that are unique to him:

IconPerks deathbound
Deathbound Those whose lives are intertwined in darkness are destined to suffer together.

Whenever a Survivor heals another Survivor for the equivalent of 1 Health StateIconStatusEffects healingIconStatusEffects healingIconStatusEffects healing at least 32 metres away from you, Deathbound activates:

  • Causes the Survivor to scream and trigger a Loud Noise Notification.
  • For the next 60 seconds, the Survivor suffers from the ObliviousIconStatusEffects obliviousIconStatusEffects obliviousIconStatusEffects oblivious Status Effect whenever they are farther than 16/12/8 metres from the healed Survivor.
IconPerks forcedPenance
Forced Penance Those who stand in the way of duty will suffer harsh judgement.

Survivors who take a Protection Hit suffer from the BrokenIconStatusEffects brokenIconStatusEffects brokenIconStatusEffects broken Status Effect for the next 60/70/80 seconds.

IconPerks trailOfTorment
Trail of Torment You guide your victims along a path of pain and punishment.

Performing the Damage Generator Action on a GeneratorIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators activates Trail of Torment:

  • Grants the UndetectableIconStatusEffects undetectableIconStatusEffects undetectableIconStatusEffects undetectable Status Effect until the Generator stops regressing.
  • The AuraIconHelp aurasIconHelp aurasIconHelp auras of the damaged Generator is revealed to all Survivors in yellow.

Trail of Torment has a cool-down of 60/45/30 seconds.


Prestiging The Executioner will automatically add Tier I of his Unique Perks to the inventories of all other Killers and unlock the ability for their higher-tiered versions to spawn in their BloodwebIconHelp bloodwebIconHelp bloodwebIconHelp bloodweb.

Prestige The Executioner twice more to automatically add Tier II and Tier III respectively into the other Killers' inventories.

Weapon: Great Knife

K20 Weapon01

The Great Knife is the Primary Weapon of The Executioner.
A massive chef's knife to reap affliction and misery from his victims.

Power: Rites of Judgement

IconPowers ritesOfJudgement

"Open the Gates of Suffering and be judged! The Great Knife splits the ground, giving rise to an infernal construct and spreading agony to all who approach."

Press and hold the Power button while moving to carve a Torment Trail into the ground for up to 5 seconds:

  • The Power Gauge pauses when standing still while carving.

Survivor walking or running over the Torment Trail suffer from the following effects:

Survivors can avoid these afflictions by crouching over the Torment Trail and completely remove Torment by being rescued or rescuing another Survivor from a Cage of AtonementIconHelp cagesOfAtonementIconHelp cagesOfAtonementIconHelp cagesOfAtonement.

The Executioner can choose to send downed Tormented Survivors to a Cage of Atonement, instead of hooking them.

Press the Secondary Power button while standing over a downed Tormented Survivor to send them to a Cage of Atonement.

Press the Attack button during Rites of Judgement to unleash a wave of force in the form of an Attack Trail, damaging any Survivors in its path.

Press the Secondary Power button while standing over a downed Tormented Survivor that has reached the second Hook Stage to execute them on the spot, performing a Mini-Mori.

Power Trivia

Movement Speeds:

Main Article
  • Charging Torment Mode: 3.68 m/s
  • Walking Torment Mode: 4.4 m/s

Rites of Judgement a.k.a Torment Mode:

  • Activation/Cancellation time: 1 second
    • This refers to how long it takes The Executioner to switch modes and put his Great Knife into the ground / pull it back out.
  • Power duration: 5 seconds
    • The Power Gauge will pause its Depletion process whenever The Executioner stands still or is falling from a ledge.
  • Power Recharge rate: 0.25 c/s
  • Power Recharge time: 20 seconds
  • Killer Instinct duration: 3 seconds

Cages of Atonement:
In terms of "Hook Stage" duration, Cages of Atonement have the same basic stats as HooksIconHelpLoading hookIconHelpLoading hookIconHelpLoading hook.

  • Rescue Interaction time: 1 second
  • Relocation Trigger radius: 10 metres
    • This refers to the radius within which The Executioner must remain of a Cage of Atonement to trigger the Relocation mechanic.
  • Relocation Trigger timer: 3.5 seconds
    • This refers to how long The Executioner must remain within the Relocation Trigger radius for the Cage of Atonement to relocate to another part of the Trial Grounds.
  • Relocation "Hook Stage" Cool-down: 10 seconds
    • This refers to how long the game pauses the Entity Progression on a caged Survivor after their Cage of Atonement relocates.

Punishment of the Damned:

  • Attack open time: 0.3 seconds
  • Attack hitting time: 0.6 seconds
    • This refers to how long the attack will apply damage for after its initiation.
  • Attack cool-down time: 2.25 seconds
    • This applies to successful, missed, and obstructed hits.
  • Attack immunity buffer time: 1 second
    • This refers to how long a Survivor is shielded from further damage of the same attack when hit, since it is a propagating Attack trail.
  • The Punishment of the Damned Attack Trail will spawn with a delay of 0.267 seconds.
    The individual Attack Trail Elements will spawn with a time offset of 0.033 seconds between each element to simulate a propagating attack wave.
  • Attack Trail length: 8 metres
  • Attack Initiation penalty: -20 %
    • This refers to by how much an attack will drain the Power Gauge for.

Torment Trail:
The Torment Trail is comprised of several individual Trail Elements that connect together to form the Torment Trail as a whole.
The Game also distinguishes between "normal" and "restricted" Trail Elements.
The latter refers to Trail Elements that were placed within restricted zones, to which special rules apply.

  • Maximum number of normal Trail Elements: 100 Elements
    • This refers to how many normal Trail Elements can co-exist in the Trial Grounds, before the oldest ones are recycled when a new Torment Trail is being placed.
  • Maximum number of restricted Trail Elements: 25 Elements
    • This refers to how many restricted Trail Elements can co-exist in the Trial Grounds, before the oldest ones are recycled when a new Torment Trail is being placed.
  • Distance between individual Trail Elements: 0.8 metres
  • Live time of individual normal Trail Elements: 75 seconds
    • This refers to how long normal Trail Elements remain in the Trial Grounds before they despawn.
  • Live time of individual restricted Trail Elements: 3 seconds
    • This refers to how long restricted Trail Elements remain in the Trial Grounds before they despawn.
  • Aura Reveal range of Trail Elements: 32 metres

Restriction Zones:

  • Within 4 metres of Hooks and Generators
  • Within 3 metres of the Hatch
  • Within 3 metres of the Exit GateIconHelp exitGatesIconHelp exitGatesIconHelp exitGates switch
  • Anywhere within the BasementIconHelp basementIconHelp basementIconHelp basement
  • Anywhere on a staircase

Add-ons for Rites of Judgement

Icon Name Description
IconAddon blackStrap
Black Strap A nylon strap that was used to restrain a victim to a metal frame. The colour makes it difficult to see the blood-soaked into it.
  • Increases the reach of Punishment of the Damned Attacks by +0.5 metres.

IconAddon copperRing
Copper Ring Found in the basement of Brookhaven Hospital. It's engraved with a picture of a spider.
  • Increases the duration of Rites of Judgement by +1 second.

"I was locked up inside the basement's basement. It was so small and dark, and I was so afraid. I dropped my precious ring. But I'll never ever go back there."

IconAddon deadButterfly
Dead Butterfly A butterfly found on a bed at Wood Side Apartments. It's frail and nearly falls apart when touched.
  • Reduces the Recovery time of Rites of Judgement by -2 seconds.

IconAddon leadRing
Lead Ring Found in a refrigerator. It's engraved with a disgusting, bloated face.
  • Increases the duration of Torment Trails in the environment by +10 seconds.

IconAddon cinderellaMusicBox
Cinderella Music Box A music box with a figure from the fairy tale Cinderella, found inside a suitcase adorned with stickers from multiple destinations.
  • Increases the duration of Torment Trails in the environment by +15 seconds.

IconAddon forgottenVideotape
Forgotten Videotape A videotape of two lovers vacationing in Silent Hill. Despite its sentimental value, it was left behind in the Lakeview Hotel.
  • Reduces the Recovery time of Rites of Judgement by -3 seconds.

IconAddon leopardprintFabric
Leopard-Print Fabric A shred of pink, leopard-print fabric. It's difficult to tell what it was used for.

"It doesn't matter who I am. I'm here for you, James." — Maria

IconAddon spearhead
Spearhead The sharp, rusted tip of a spear.
It is flaked with blood from its last victim.
  • Increases the duration of Rites of Judgement by +1.5 seconds.

IconAddon waxDoll
Wax Doll A doll carved from wax, handcrafted by a prisoner who would soon face their judgement.
  • Increases the reach of Punishment of the Damned Attacks by +1 metre.

IconAddon burningManPainting
Burning Man Painting A diagram of the Lakeview Hotel. Red flames are painted over this place of guilt.
  • Increases the reach of Punishment of the Damned Attacks by +1.5 metres.

IconAddon mannequinFoot
Mannequin Foot The smooth grey foot of a mannequin, brutally torn from its leg.
  • Increases the duration of Torment Trails in the environment by +20 seconds.

IconAddon mistyDay
Misty Day, Remains of Judgement A painting of an imposing figure wearing a steel pyramid atop his head. Victims are caged in the background.

IconAddon tabletOfTheOppressor
Tablet of the Oppressor A metal tablet engraved with Aztec figures.
  • Increases the duration of Rites of Judgement by +2 seconds.

IconAddon valtielSectPhotograph
Valtiel Sect Photograph A photograph of two figures in red hoods.
Entitled Crimson and White Banquet for the Gods.
  • Reduces the Recovery time of Rites of Judgement by -4 seconds.

IconAddon crimsonCeremonyBook
Crimson Ceremony Book A book about an ancient god. Author unknown.
  • Survivors hit by Punishment of the Damned suffer from the HaemorrhageIconStatusEffects bleedingIconStatusEffects bleedingIconStatusEffects bleeding and MangledIconStatusEffects mangledIconStatusEffects mangledIconStatusEffects mangled Status Effects for 80 seconds.

"Speak! I am the Crimson One! The lies and the mist are not they, but I!"

IconAddon lostMemoriesBook
Lost Memories Book A book about the history and legends of Silent Hill and the surrounding area.
  • Survivors suffer from the ObliviousIconStatusEffects obliviousIconStatusEffects obliviousIconStatusEffects oblivious Status Effect for 15 seconds when affected by Torment.

"They called this place 'The Place of the Silent Spirits'."

IconAddon rustColoredEgg
Rust-Coloured Egg An old-looking egg, coloured reddish orange, about the size of a quail's egg.
  • Injured Survivors suffer from the BlindnessIconStatusEffects visionIconStatusEffects visionIconStatusEffects vision Status Effect for 60 seconds when affected by Torment.

"James... you made me happy." — Maria

IconAddon scarletEgg
Scarlet Egg A fresh egg, strikingly red in colour, about the size of a quail's egg.

"I've never been so scared in my whole life! You couldn't care less about me... could you?" — Maria

IconAddon iridescentSealOfMetatron
Iridescent Seal of Metatron A talisman with an odd design inscribed on it.
The Entity's influence seems to have altered it.
  • The AurasIconHelp aurasIconHelp aurasIconHelp auras of all other Survivors suffering from Torment are revealed to you for 6 seconds after sending a Survivor to a Cage of Atonement.

"This magic square, with strong protective and dispelling properties, is called the 'Virun VII Crest' or the 'Seal of Metatron'."

IconAddon obsidianGoblet
Obsidian Goblet An ancient looking goblet carved from pure obsidian.
  • Grants the UndetectableIconStatusEffects undetectableIconStatusEffects undetectableIconStatusEffects undetectable Status Effect while standing on Torment Trails in the environment.

"Forgive me for waking you. But without you, I just can't go on." — James Sunderland


Main article: Achievements

There are 2 Achievements related to The Executioner:

Icon Name Description
Ach adeptExecutioner Adept Executioner Playing as The Executioner, achieve a Merciless Victory using only his 3 Unique Perks: Forced Penance, Trail of Torment, and Deathbound
Ach cleansedInAgony Cleansed in Agony Playing as The ExecutionerIconHelpLoading walesIconHelpLoading walesIconHelpLoading wales, ensnare a total of 30 Survivors in Cages of AtonementIconHelp cagesOfAtonementIconHelp cagesOfAtonementIconHelp cagesOfAtonement.

Cosmetic Options

Players can choose from a variety of Cosmetic options to customise The Executioner:

Base Cosmetics


Icon Name Body Rarity Description
K20 Head01 Pyramid Head CategoryIcon head Common A manifestation of guilt, this punishing force took shape in the nightmares of the tormented.
K20 Body01 Butcher's Apron CategoryIcon body Common Born from the unhinged minds of his victims tormented by guilt.
K20 Weapon01 Great Knife CategoryIcon weapons Common A massive chief's knife to reap affliction and misery from his victims.


Icon Name Body Rarity Description Additional Notes
K20 Head01 P01 Blood-Soaked Pyramid Head CategoryIcon head Rare A manifestation of guilt, this punishing force took shape in Cheryl's dreams and tormented her with nightmarish visions of gore. Prestige Level 6 Reward
K20 Body01 P01 Gory Butcher's Apron CategoryIcon body Rare Born from the unhinged minds of his victims that he tormented with brutal and sanguinary methods. Prestige Level 5 Reward
K20 W01 P01 Bloodthirsty Great Knife CategoryIcon weapons Rare A massive, bloodstained chef's knife to reap affliction and misery from his victims. Prestige Level 4 Reward
Perk Charms
Prestige Level 7 Reward Prestige Level 8 Reward Prestige Level 9 Reward
K20 PCharm001 K20 PCharm002 K20 PCharm003
A keepsake gained upon mastery of a particular skill.

IconHelp store In-Game Store

Expand to view content
Collection Name
Release Date
K20 outfit 007
IconHelp cosmetic sets
CategoryIcon head
CategoryIcon body
CategoryIcon weapons
Forge Born
21 August 2020 (Friday)
Straight from the fiery forge, an inferno of cruelty and malice rages.
1080IconHelp auricCells
⇓ Expand ⇓
K20 Head007
CategoryIcon head
Molten Pyramid
A red-hot slab of metal burning endlessly at extreme temperatures. Pain is atonement.
K20 Body007
CategoryIcon body
Third Degree
Fiery rage courses through his veins, scorching his vestments and peeling skin from muscle.
K20 W007
CategoryIcon weapons
Inferno Blade
A searing blade that lights the night, warning of the blistering pain to come.
Collection Name
Release Date
K20 outfit 008
IconHelp cosmetic sets
CategoryIcon head
CategoryIcon body
CategoryIcon weapons
Pyramid Blight
26 October 2021 (Tuesday)
The putrid serum took hold of the creature born from a dark wish, rotting with putrid ways to punish the guilty.
1080IconHelp auricCells
⇓ Expand ⇓
K20 Head008
CategoryIcon head
Putrid Pyramid Head
Dribbling with fetid, foul discharges.
K20 Body008
CategoryIcon body
Foul Apron
A vile mass of fetid secretions, festering in his entrails.
K20 W008
CategoryIcon weapons
Rancid Knife
A massive knife dripping with sour, rotting matter.
Collection Name
Release Date
K20 outfit 006
IconHelp cosmetic sets
CategoryIcon head
CategoryIcon body
CategoryIcon weapons
The Corrupted
16 June 2020 (Tuesday)
Born from a dark wish, his purpose was to find and punish the guilty.
1080IconHelp auricCells
⇓ Expand ⇓
K20 Head006
CategoryIcon head
Venous Pyramid Head
A venous head pulsating with the will to execute the guilty consciousness of his victims.
K20 Body006
CategoryIcon body
Executioner's Apron
He pierced his victims' psyche, wearing shredded leather and barbed wire.
K20 W006
CategoryIcon weapons
Corroded Great Knife
A massive chef's knife wielded to reap torment from guilty victims.


Main Article: Downloadable Content

The Executioner is part of 1 DLC:

Change Log

Patch 4.0.2

  • Nerf: disables The Executioner's ability to see Survivors inside of a Cage of AtonementIconHelp cagesOfAtonementIconHelp cagesOfAtonementIconHelp cagesOfAtonement.
  • QoL: added a system that relocates Survivors inside of a Cage of Atonement should The Executioner stand within a 5 metres radius of the Survivor.
    • This system was to prevent camping a Survivor in a Cage, as hook-related Perks and their effects did not benefit Survivors being rescued from a Cage of Atonement.
  • QoL: relocated Survivors will have their Sacrifice progress paused during the relocation process and for a few seconds after relocating.

Patch 4.3.0

  • Nerf: cancelling Rites of Judgement now applies the same slow-down for the same duration as activating it (3.68 m/s for 1 second).
    • During this time, The Executioner is also prevented from initiating a Basic Attack.
  • Buff: reduced the cool-down after using Punishment of the Damned to 2.25 seconds from 2.75 seconds.

Patch 6.6.0

  • QoL: removed the HUD elements when performing The Final Judgment to allow for a more cinematic experience when killing Survivors this way.

Patch 7.1.0

  • Nerf: increased the required range of the relocation mechanic for Caged Survivors to 10 metres.


  • The Executioner was the thirteenth licensed Character to be introduced to Dead by Daylight.
    • He is also the first video game licensed killer.
  • The Executioner was the second non-human Killer featured in Dead by Daylight, being a physical manifestation of James Sunderland's guilt.
  • The Executioner was the fifth Killer to have a special chase music.
  • Cages of Atonement are internally referred to as "Deathbeds".
  • The Executioner is the tallest Killer in the game based on absolute model-height.
  • The Executioner possesses an unused model of a tongue in the Game Files.
    • The Executioner's tongue originally appears in Silent Hill 2, when he grabs James Sunderland by the throat in a boss fight.
    • The Executioner's creator, Masahiro Ito, explained that it "[s]trictly speaking [is] something like a tongue.
      [He] used [the] word tongue for [the sake of] convenience.
      There is no way the helmet is his actual head.
      Also, the bottom left of the front plate of Pyramid Head's helmet is turned up."[1]
  • Unlike all other Killers and due to the size of his head, The Executioner does not have any animations for looking upwards or down at the ground. Instead, the position of his left hand shows whether he is looking up or down.
  • The Executioner is the first and only Killer to receive a Power that affects a Survivor's Sacrifice Process.
  • The Executioner is one of just a few Killers with the base-kit ability to kill Survivors using his Power.


  • The Executioner, in a technical sense, was the third Killer to have two Memento Mori animations.
  • The Executioner was the first Killer with two entirely different Moris.
    • The Executioner's default Mori features him lifting a Survivor up with his right hand, then wrapping them in barbed wire and twisted steel before finally piercing them with his Great Knife.
    • The Executioner's Final Judgement features him simply cutting the Survivor in half lengthwise with his Great Knife with an overhead swing.
  • The Executioner was the first Killer with a Mini-Mori ability.
  • The Executioner's default Mori appears to be partially inspired by a kill animation in Silent Hill 2, where he grabs James Sunderland by the throat in a boss fight.

Voice Actor

  • The Executioner is voiced by Jean-Baptiste Garnier, who at that time worked as the Senior Sound Designer on the Game.
    • The Executioner shares his voice-actor with The OniIconHelpLoading oniIconHelpLoading oniIconHelpLoading oni, The TwinsIconHelpLoading twinsIconHelpLoading twinsIconHelpLoading twins (Victor), and partially with The BlightIconHelpLoading blightIconHelpLoading blightIconHelpLoading blight.


In-game assets

Official art




THE KILLERS IconHelpLoading killer
K01 TheTrapper Portrait
TrapperIconHelpLoading trapperIconHelpLoading trapperIconHelpLoading trapper
K02 TheWraith Portrait
WraithIconHelpLoading wraithIconHelpLoading wraithIconHelpLoading wraith
K03 TheHillbilly Portrait
HillbillyIconHelpLoading hillbillyIconHelpLoading hillbillyIconHelpLoading hillbilly
K04 TheNurse Portrait
NurseIconHelpLoading nurseIconHelpLoading nurseIconHelpLoading nurse
K05 TheShape Portrait
ShapeIconHelpLoading shapeIconHelpLoading shapeIconHelpLoading shape
K06 TheHag Portrait
HagIconHelpLoading hagIconHelpLoading hagIconHelpLoading hag
K07 TheDoctor Portrait
DoctorIconHelpLoading doctorIconHelpLoading doctorIconHelpLoading doctor
K08 TheHuntress Portrait
HuntressIconHelpLoading huntressIconHelpLoading huntressIconHelpLoading huntress
K09 TheCannibal Portrait
CannibalIconHelpLoading cannibalIconHelpLoading cannibalIconHelpLoading cannibal
K10 TheNightmare Portrait
NightmareIconHelpLoading nightmareIconHelpLoading nightmareIconHelpLoading nightmare
K11 ThePig Portrait
PigIconHelpLoading pigIconHelpLoading pigIconHelpLoading pig
K12 TheClown Portrait
ClownIconHelpLoading clownIconHelpLoading clownIconHelpLoading clown
K13 TheSpirit Portrait
SpiritIconHelpLoading spiritIconHelpLoading spiritIconHelpLoading spirit
K14 TheLegion Portrait
LegionIconHelpLoading legionIconHelpLoading legionIconHelpLoading legion
K15 ThePlague Portrait
PlagueIconHelpLoading plagueIconHelpLoading plagueIconHelpLoading plague
K16 TheGhostFace Portrait
Ghost FaceIconHelpLoading ghostIconHelpLoading ghostIconHelpLoading ghost
K17 TheDemogorgon Portrait
DemogorgonIconHelpLoading demogorgonIconHelpLoading demogorgonIconHelpLoading demogorgon
K18 TheOni Portrait
OniIconHelpLoading oniIconHelpLoading oniIconHelpLoading oni
CHAPTERS 15 — 20
K19 TheDeathslinger Portrait
DeathslingerIconHelpLoading deathslingerIconHelpLoading deathslingerIconHelpLoading deathslinger
K20 TheExecutioner Portrait
ExecutionerIconHelpLoading walesIconHelpLoading walesIconHelpLoading wales
K21 TheBlight Portrait
BlightIconHelpLoading blightIconHelpLoading blightIconHelpLoading blight
K22 TheTwins Portrait
TwinsIconHelpLoading twinsIconHelpLoading twinsIconHelpLoading twins
K23 TheTrickster Portrait
TricksterIconHelpLoading tricksterIconHelpLoading tricksterIconHelpLoading trickster
K24 TheNemesis Portrait
NemesisIconHelpLoading nemesisIconHelpLoading nemesisIconHelpLoading nemesis
CHAPTERS 21 — 26
K25 TheCenobite Portrait
CenobiteIconHelpLoading cenobiteIconHelpLoading cenobiteIconHelpLoading cenobite
K26 TheArtist Portrait
ArtistIconHelpLoading artistIconHelpLoading artistIconHelpLoading artist
K27 TheOnryo Portrait
OnryōIconHelpLoading onryoIconHelpLoading onryoIconHelpLoading onryo
K28 TheDredge Portrait
DredgeIconHelpLoading dredgeIconHelpLoading dredgeIconHelpLoading dredge
K29 TheMastermind Portrait
MastermindIconHelpLoading mastermindIconHelpLoading mastermindIconHelpLoading mastermind
K30 TheKnight Portrait
KnightIconHelpLoading knightIconHelpLoading knightIconHelpLoading knight
CHAPTERS 27 — 32
K31 TheSkullMerchant Portrait
Skull MerchantIconHelpLoading skullMerchantIconHelpLoading skullMerchantIconHelpLoading skullMerchant
K32 TheSingularity Portrait
SingularityIconHelpLoading singularityIconHelpLoading singularityIconHelpLoading singularity
K33 TheXenomorph Portrait
XenomorphIconHelpLoading xenomorphIconHelpLoading xenomorphIconHelpLoading xenomorph
K34 TheGoodGuy Portrait
Good GuyIconHelpLoading goodGuyIconHelpLoading goodGuyIconHelpLoading goodGuy
K35 TheUnknown Portrait
UnknownIconHelpLoading unknownIconHelpLoading unknownIconHelpLoading unknown
K36 TheLich Portrait
LichIconHelpLoading lichIconHelpLoading lichIconHelpLoading lich
THE SURVIVORS IconHelpLoading survivor
S01 DwightFairfield Portrait
Dwight FairfieldSurvivorDwightSurvivorDwightSurvivorDwight
S02 MegThomas Portrait
Meg ThomasSurvivorMegSurvivorMegSurvivorMeg
S03 ClaudetteMorel Portrait
Claudette MorelSurvivorClaudetteSurvivorClaudetteSurvivorClaudette
S04 JakePark Portrait
Jake ParkSurvivorJakeSurvivorJakeSurvivorJake
S05 NeaKarlsson Portrait
Nea KarlssonSurvivorNeaSurvivorNeaSurvivorNea
S06 LaurieStrode Portrait
Laurie StrodeSurvivorLaurieSurvivorLaurieSurvivorLaurie
S07 AceVisconti Portrait
Ace ViscontiSurvivorAceSurvivorAceSurvivorAce
S08 BillOverbeck Portrait
Bill OverbeckSurvivorBillSurvivorBillSurvivorBill
S09 FengMin Portrait
Feng MinSurvivorFengSurvivorFengSurvivorFeng
S10 DavidKing Portrait
David KingSurvivorDavidSurvivorDavidSurvivorDavid
S11 QuentinSmith Portrait
Quentin SmithSurvivorQuentinSurvivorQuentinSurvivorQuentin
S12 DavidTapp Portrait
David TappSurvivorTappSurvivorTappSurvivorTapp
S13 KateDenson Portrait
Kate DensonSurvivorKateSurvivorKateSurvivorKate
S14 AdamFrancis Portrait
Adam FrancisSurvivorAdamSurvivorAdamSurvivorAdam
S15 JeffJohansen Portrait
Jeff JohansenSurvivorJeffSurvivorJeffSurvivorJeff
S16 JaneRomero Portrait
Jane RomeroSurvivorJaneSurvivorJaneSurvivorJane
S17 AshWilliams Portrait
Ash WilliamsSurvivorAshSurvivorAshSurvivorAsh
S18 NancyWheeler Portrait
Nancy WheelerSurvivorNancySurvivorNancySurvivorNancy
CHAPTERS 13 — 18
S19 SteveHarrington Portrait
Steve HarringtonSurvivorSteveSurvivorSteveSurvivorSteve
S20 YuiKimura Portrait
Yui KimuraSurvivorYuiSurvivorYuiSurvivorYui
S21 ZarinaKassir Portrait
Zarina KassirSurvivorZarinaSurvivorZarinaSurvivorZarina
S22 CherylMason Portrait
Cheryl MasonSurvivorCherylSurvivorCherylSurvivorCheryl
S23 FelixRichter Portrait
Felix RichterSurvivorFelixSurvivorFelixSurvivorFelix
S24 ElodieRakoto Portrait
Élodie RakotoSurvivorElodieSurvivorElodieSurvivorElodie
CHAPTERS 19 — 23
S25 Yun-JinLee Portrait
Yun-Jin LeeSurvivorYun-JinSurvivorYun-JinSurvivorYun-Jin
S26 JillValentine Portrait
Jill ValentineSurvivorJillSurvivorJillSurvivorJill
S27 LeonScottKennedy Portrait
Leon Scott KennedySurvivorLeonSurvivorLeonSurvivorLeon
S28 MikaelaReid Portrait
Mikaela ReidSurvivorMikaelaSurvivorMikaelaSurvivorMikaela
S29 JonahVasquez Portrait
Jonah VasquezSurvivorJonahSurvivorJonahSurvivorJonah
S30 YoichiAsakawa Portrait
Yoichi AsakawaSurvivorYoichiSurvivorYoichiSurvivorYoichi
CHAPTERS 24 — 27
S31 HaddieKaur Portrait
Haddie KaurSurvivorHaddieSurvivorHaddieSurvivorHaddie
S32 AdaWong Portrait
Ada WongSurvivorAdaSurvivorAdaSurvivorAda
S33 RebeccaChambers Portrait
Rebecca ChambersSurvivorRebeccaSurvivorRebeccaSurvivorRebecca
S34 VittorioToscano Portrait
Vittorio ToscanoSurvivorVittorioSurvivorVittorioSurvivorVittorio
S35 ThalitaLyra Portrait
Thalita LyraSurvivorThalitaSurvivorThalitaSurvivorThalita
S36 RenatoLyra Portrait
Renato LyraSurvivorRenatoSurvivorRenatoSurvivorRenato
CHAPTERS 28 — 32
S37 GabrielSoma Portrait
Gabriel SomaSurvivorGabrielSurvivorGabrielSurvivorGabriel
S38 NicolasCage Portrait
Nicolas CageSurvivorNicolasSurvivorNicolasSurvivorNicolas
S39 EllenRipley Portrait
Ellen RipleySurvivorEllenSurvivorEllenSurvivorEllen
S40 AlanWake Portrait
Alan WakeSurvivorAlanSurvivorAlanSurvivorAlan
S41 SableWard Portrait
Sable WardSurvivorSableSurvivorSableSurvivorSable
S42 TheTroupe Portrait
S43 LaraCroft Portrait
Lara CroftSurvivorLaraSurvivorLaraSurvivorLara