Dead by Daylight Wiki
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The main changes the Developers intended to test with this build:
 
The main changes the Developers intended to test with this build:
* New ranking system: [[Emblems]] - 2nd (adjusted) iteration
+
* New ranking system: [[Emblems]] - 2nd (adjusted) i
  +
* Ilay ima sha alay
 
== Accessing the Public Test Build ==
 
<nowiki>#</nowiki>GIVESURVIVORSMOREOPPERKSYASEXBAGS
 
 
=== Opting in ===
 
# Right-Click the Dead by Daylight Application in your Steam Library
 
# Access Properties
 
# Access the "Betas" Tab
 
# Enter the password "DbdPublicTest" (without quotes) in the Text Field
 
# Click Check Code
 
# Select "public-beta" from the dropdown
 
# Restart Steam (not required, but this updates the UI properly and kicks off the download)
 
 
=== Opting out ===
 
# Right-Click the Dead by Daylight Application in your Steam Library
 
# Access Properties
 
# Access the "Beta" Tab
 
# Select "NONE - Opt out of all beta programs" from the dropdown
 
# Restart Steam (not required, but this updates the UI properly and kicks off the download)
 
 
   
 
[[Category: Patches]]
 
[[Category: Patches]]

Revision as of 14:48, 20 March 2018

Quotes left [The Public Test Build] will help us catch issues with an update before pushing it to every Player. It will also allow those of you who are interested, to have a sneak peak into what's coming up shortly for the game. Quotes right
~ The Developers on the first PTB

The Public Test Build, also known as the "PTB" is a special BETA-branch of Template:IconLink.

Overview

Public Test Builds are a way for the Developers of the Game to test and receive community feedback on major upcoming changes prior to their release.

The Public Test Build loads a Players main build save game, but does not save any progress obtained while playing it.

A Player can switch between the two builds by opting in and out of the public beta branches through Steam.


Public Test Builds

PTB #1 - September 2016

The first Public Test Build took place between 20-23 September 2016 in preparation for Patch 1.1.2.

The main changes the Developers intended to test with this build:

  • improved Matchmaking
  • new mechanic:
    • slowed-down the Entity progression on the Hook if the Killer remained within a certain proximity of it.

It was their first attempt to create and implement an anti-camping mechanic. Since the new Mechanic got abused to heavily by Survivors purposefully kiting the Killer around their hooked team mate, the Developers disabled the Mechanic again.

PTB #2 - October 2016

The second Public Test Build took place between 18-19 October 2016 in preparation for Patch 1.2.0.

The main changes the Developers intended to test with this build:

This PTB accidentally leaked the Lampkin Lane Map as Players could get randomly put into this, at that point still unreleased, Map.

PTB #3 - February 2017

The third Public Test Build took place between 3-10 February 2017 in preparation for Patch 1.4.0.

The main changes the Developers intended to test with this build:

PTB #4 - April 2017

The fourth Public Test Build started on 6 April 2017 in preparation for Patch 1.5.0, it was a rather long PTB that went on for well over a week.

The main changes the Developers intended to test with this build:

  • New mechanic: Status HUD
  • New mechanic: Bloodlust
  • New mechanic: Exhaustion
  • New mechanic: auto-repairing Hooks
  • Changes to Perk rarities
  • Several Perk changes
  • Quality-of-Life changes to The Trapper & The Hag

PTB #5 - February 2018

The fifth Public Test Build started on 9 February 2018.

The main changes the Developers intended to test with this build:

  • New ranking system: Emblems - 1st iteration

PTB #6 - March 2018

The fifth Public Test Build took place between 15-19 March 2018.

The main changes the Developers intended to test with this build:

  • New ranking system: Emblems - 2nd (adjusted) i
  • Ilay ima sha alay