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The main changes the Developers intended to test with this build: |
The main changes the Developers intended to test with this build: |
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* New ranking system: [[Emblems]] |
* New ranking system: [[Emblems]] |
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== Accessing the Public Test Build == |
== Accessing the Public Test Build == |
Revision as of 10:55, 12 February 2018
The Public Test Build, also known as the "PTB" is a special BETA-branch of Template:IconLink.
Overview
Public Test Builds are a way for the Developers of the Game to test and receive community feedback on major upcoming changes prior to their release.
The Public Test Build loads a Players main build save game, but does not save any progress obtained while playing it.
A Player can switch between the two builds by opting in and out of the public beta branches through Steam.
Public Test Builds
PTB #1 - September 2016
The first Public Test Build took place between 20-23 September 2016 in preparation for Patch 1.1.2.
The main changes the Developers intended to test with this build:
- improved Matchmaking
- new mechanic:
- slowed-down the Entity progression on the Hook if the Killer remained within a certain proximity of it.
It was their first attempt to create and implement an anti-camping mechanic. Since the new Mechanic got abused to heavily by Survivors purposefully kiting the Killer around their hooked team mate, the Developers disabled the Mechanic again.
PTB #2 - October 2016
The second Public Test Build took place between 18-19 October 2016 in preparation for Patch 1.2.0.
The main changes the Developers intended to test with this build:
- New currency: Iridescent Shards
- New market: Shrine of Secrets
- several balance changes to the so-called Jungle Gyms
- some overall Quality-of-Life changes
This PTB accidentally leaked the Lampkin Lane Map as Players could get randomly put into this, at that point still unreleased, Map.
PTB #3 - February 2017
The third Public Test Build took place between 3-10 February 2017 in preparation for Patch 1.4.0.
The main changes the Developers intended to test with this build:
- New game options for Kill Your Friends:
- Map selection
- enabling/disabling of Unlockables and DLC Killers
- New mechanic: damaging Generators
- Changes to Pallet spawns
PTB #4 - April 2017
The fourth Public Test Build started on 6 April 2017 in preparation for Patch 1.5.0, it was a rather long PTB that went on for well over a week.
The main changes the Developers intended to test with this build:
- New mechanic: Status HUD
- New mechanic: Bloodlust
- New mechanic: Exhaustion
- New mechanic: auto-repairing Hooks
- Changes to Perk rarities
- Several Perk changes
- Quality-of-Life changes to The Trapper & The Hag
PTB #5 - February 2018
The fifth Public Test Build started on 9 February 2018.
The main changes the Developers intended to test with this build:
- New ranking system: Emblems
Accessing the Public Test Build
The Public Test Build can be accessed by all players who have the game on Steam.
Opting in
- Right-Click the Dead by Daylight Application in your Steam Library
- Access Properties
- Access the "Betas" Tab
- Enter the password "DbdPublicTest" (without quotes) in the Text Field
- Click Check Code
- Select "public-beta" from the dropdown
- Restart Steam (not required, but this updates the UI properly and kicks off the download)
Opting out
- Right-Click the Dead by Daylight Application in your Steam Library
- Access Properties
- Access the "Beta" Tab
- Select "NONE - Opt out of all beta programs" from the dropdown
- Restart Steam (not required, but this updates the UI properly and kicks off the download)