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Current Tome: Tome IX - Crescendo

Featuring Yun-Jin Lee SurvivorYun-Jin.png and The Trickster IconHelpLoading trickster.png

TomeIX Crescendo Banner.jpg

Current Event: The Midnight Grove Halloween Event

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Quotes left.png [The Public Test Build] will help us catch issues with an update before pushing it to every Player. It will also allow those of you who are interested, to have a sneak peak into what's coming up shortly for the game. Quotes right.png
~ The Developers on the first PTB

The Public Test Build, also known as the "PTB" is a special BETA-branch of Dead by Daylight IconHelp DBDlogo.png exclusive to the Steam version of the Game.


Overview

Public Test Builds are a way for the Developers of the Game to test and receive community feedback on major upcoming changes prior to their release.

The Public Test Build uses a separate save game state created about a week prior and does not affect the Player's main save game in any way.

A Player can switch between the two builds by opting in and out of the public beta branches through Steam.

Public Test Builds are usually accessible for about a week.


Public Test Builds

2016 Public Test Builds

The first Public Test Build took place between 20-23 September 2016.

The main changes the Developers intended to test with this build:

  • New content of Patch 1.1.2
  • Matchmaking Improvements
  • Slowed first Hook Stage
    • If the Killer is within a certain proximity to a hooked Survivor, the first Hook Stage progression will be slowed to 50 % speed.
    • This marked the first attempt at creating an anti-camping mechanic.
      However, the mechanic was abused by Survivors with a designated Survivor prompting the Killer to remain close to the Hook without engaging in a Chase (which would have prevented the slow-down) and therefore buying their team mates more time to repair Generators.
      The Developers swiftly disabled the mechanic instead of implementing it.

The second Public Test Build took place between 18-19 October 2016.

The main changes the Developers intended to test with this build:

This PTB accidentally leaked the Lampkin Lane Map.

The third Public Test Build started on 9 November 2016.

The main changes the Developers intended to test with this build:

  • Infinite first Hook Stage:
    • If a Survivor is hooked for the first time, they can remain on the Hook for ever without the stage progressing.
    • This marked the second (and last) attempt at creating an anti-camping mechanic.
      Again, the mechanic was abused by Survivors, though this time also to the detriment of the hooked Survivor, leaving them hooked for an entire Trials at some point since the infinite Hook Stage gave no rescue incentive.
      This mechanic also was not implemented.
    • There was a 5 % chance to save one's self from the Hook during the infinite stage, but also a 25 % chance to be sent immediately into the second Hook Stage on a failed attempt.
  • The ability for Killers to damage Generators.
  • Auto-Repair Hooks
    • Respawned after 2 minutes after a sacrifice or sabotage.
  • Trapper and Sabotage QoL changes.

2017 Public Test Builds

The fourth Public Test Build took place between 3-10 February 2017 in preparation for Patch 1.4.0.

The main changes the Developers intended to test with this build:

The fifth Public Test Build started on 6 April 2017 in preparation for Patch 1.5.0, it was a rather long PTB that went on for well over a week.

The main changes the Developers intended to test with this build:

  • New mechanic: Status HUD
  • New mechanic: Bloodlust
  • New mechanic: Exhaustion
  • Changes to Perk rarities
  • Several Perk changes
  • Quality-of-Life changes to The Trapper & The Hag

2018 Public Test Builds

The sixth Public Test Build started on 9 February 2018.

The main changes the Developers intended to test with this build:

  • New ranking system: Emblems - 1st iteration

The seventh Public Test Build took place between 15-19 March 2018.

The main changes the Developers intended to test with this build:

  • New ranking system: Emblems - 2nd (adjusted) iteration

The eighthPublic Test Build started on 29 May 2018.

It marked the first of a new type of PTBs, allowing Players to test the new content of CHAPTER VIII previous to its release in June 2018.
This new type of PTB allows the Developers to deliver a better end-user experience with new content, catching bugs and balance issues up front and hot-fixing accordingly.

The main changes the Developers intended to test with this build:

The ninthPublic Test Build started on 10 July 2018.

The main changes the Developers intended to test with this build:

The tenth Public Test Build started on 28 August 2018.

The main changes the Developers intended to test with this build:

The eleventh Public Test Build started on 2 October 2018.

The main changes the Developers intended to test with this build:

The twelfth Public Test Build started on 26 November 2018.

The main changes the Developers intended to test with this build:

2019 Public Test Builds

The thirteenth Public Test Build started on 8 January 2019.

The main changes the Developers intended to test with this build:

The fourteenth Public Test Build started on 6 March 2018.

The main changes the Developers intended to test with this build:

The fifteenth Public Test Build started on 23 April 2019.

The main changes the Developers intended to test with this build:

  • Mid-Chapter Patch of CHAPTER XI
  • Dedicated Server Infrastructure
    • New Matchmaking System

The sixteenth Public Test Build started on 4 June 2019.

The main changes the Developers intended to test with this build:

The seventeenth Public Test Build started on 9 July 2019.

The main changes the Developers intended to test with this build:

The eighteenth Public Test Build started on 3 September 2019.

The main changes the Developers intended to test with this build:

  • Dedicated Server infrastructure
  • Party Management
    • Allows Survive With Friends Groups to stay grouped together through an in-game Friends List without having to create a new lobby after each trial.
  • Bloodweb Cube 2.0
    • Multiple Perks will spawn as of Level 40 and from Level 50 onwards, up to two Perks can be purchased per Bloodweb.
  • New content of CHAPTER XIII: Stranger Things (started a day later on the 4th)

The nineteenth Public Test Build started on 8 October 2019.

The main changes the Developers intended to test with this build:

The twentieth Public Test Build started on 19 November 2019.

The main changes the Developers intended to test with this build:

2020 Public Test Builds

The twenty-first Public Test Build started on 7 January 2020.

The main changes the Developers intended to test with this build:

The twenty-second Public Test Build started on 18 February 2020.

The main changes the Developers intended to test with this build:

The twenty-third Public Test Build started on 7 April 2020.

The main changes the Developers intended to test with this build:

  • Mid-Chapter Update of CHAPTER XV
    • New content of Patch 3.7.0
    • Various Map changes
    • Repair Changes

The twenty-fourth Public Test Build started on 26 May 2020.

The main changes the Developers intended to test with this build:

The twenty-fifth Public Test Build started on 8 July 2020.

The main changes the Developers intended to test with this build:

The twenty-sixth Public Test Build started on 18 August 2020.

The main changes the Developers intended to test with this build:

The twenty-seventh Public Test Build started on 29 September 2020.

The main changes the Developers intended to test with this build:

The twenty-eighth Public Test Build started on 10 November 2020.

The main changes the Developers intended to test with this build:

2021 Public Test Builds

The twenty-ninth Public Test Build started on 12 January 2021.

The main changes the Developers intended to test with this build:

The thirtieth Public Test Build started on 2 March 2021.

The main changes the Developers intended to test with this build:

  • New content of CHAPTER XIX: All-Kill
    • New content of Patch 4.6.0
    • Various updated to The Blight
    • Wraith Rework
    • Additional HUD changes
    • Decisive Strike nerf
    • Colour-Blind-Support

The thirty-first Public Test Build started on 13 April 2021.

The main changes the Developers intended to test with this build:

  • Mid-Chapter Update of CHAPTER XIX
    • New content of Patch 4.7.0
    • Various Killer Balances.
      • Many Demogorgon Addons revamped.
      • Many Huntress Addons revamped.
    • Changes to Survivor Struggling in second Hook Stage.
    • Various Survivor Perk changes.
    • Fifth part of the graphical update: The Realm Beyond - Part Five

The thirty-second Public Test Build started on 25 May 2021.

The main changes the Developers intended to test with this build:

The thirty-third Public Test Build started on 7 July 2021.

The main changes the Developers intended to test with this build:

  • Mid-Chapter Update of Chapter XX
    • New content of Patch 5.1.0
    • The Trickster Gameplay Update
    • Improvements to the Settings menu
    • Changes to interaction priories and addition of stun validation.
    • Survivor Visual Updates

The thirty-second Public Test Build started on 17 August 2021.

The main changes the Developers intended to test with this build:

The thirty-third Public Test Build started on 28 September 2021.

The main changes the Developers intended to test with this build:


Accessing the Public Test Build

As long as the Public Test Build is live, it can be accessed by all Players who own the Game on Steam.

Opting in

  1. Right-Click the Dead by Daylight Application in your Steam Library
  2. Access Properties
  3. Access the "Betas" Tab
  4. Select "public-test" from the drop-down menu

Opting out

  1. Right-Click the Dead by Daylight Application in your Steam Library
  2. Access Properties
  3. Access the "Beta" Tab
  4. Select "NONE - Opt out of all beta programs" from the drop-down menu
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