Dead by Daylight Wiki
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{{Perk Table Teachable}}
 
{{Perk Table Teachable}}
 
 
== Generator Repair Speed ==
 
:''Note: Repair speeds are measured in '''Charges per second'''. One {{IconLink|Generator}} requires 80 Charges to be repaired.''
 
{| class="wikitable"
 
|-
 
! Survivors on Generator !! Default Repair Speed !! Prove Thyself Repair Speed
 
|-
 
| 1 Survivor || 1.0 c/s || -
 
|-
 
| 2 Survivors || 0.9 c/s || 0.99 c/s
 
|-
 
| 3 Survivors || 0.8 c/s || 0.96 c/s
 
|-
 
| 4 Survivors || 0.7 c/s || 0.91 c/s
 
|}
 
   
   
 
== History ==
 
== History ==
===Version 1.0.0===
+
=== Version 1.0.0 ===
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
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9 %
 
9 %
| Receive an incremental speed bonus to repairing, healing, sabotaging, cleansing, opening Exit Gates and searching Chests when other Survivors are within '''{{clr|2|8 metres}}''' of range.
+
| Receive an incremental speed bonus to repairing, healing, sabotaging, cleansing, opening Exit Gates and searching Chests when other Survivors are within a range of '''{{clr|2|8 metres}}'''.
 
 
* 1 nearby Survivor grants '''{{clr|2|1 %}}/{{clr|3|2 %}}/{{clr|4|3 %}}''' increased speed.
 
* 1 nearby Survivor grants '''{{clr|2|1 %}}/{{clr|3|2 %}}/{{clr|4|3 %}}''' increased speed.
 
* 2 nearby Survivors grant '''{{clr|2|2 %}}/{{clr|3|4 %}}/{{clr|4|6 %}}''' increased speed.
 
* 2 nearby Survivors grant '''{{clr|2|2 %}}/{{clr|3|4 %}}/{{clr|4|6 %}}''' increased speed.
 
* 3 nearby Survivors grant '''{{clr|2|3 %}}/{{clr|3|6 %}}/{{clr|4|9 %}}''' increased speed.
 
* 3 nearby Survivors grant '''{{clr|2|3 %}}/{{clr|3|6 %}}/{{clr|4|9 %}}''' increased speed.
 
|}
 
|}
===Version 2.5.0===
+
=== Version 2.5.0 ===
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
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| 75 %
 
| 75 %
 
| 100 %
 
| 100 %
| Increases the Repair Speed by '''{{clr|2|10 %}}''' for each other Survivor working on a Generator within a range of '''{{clr|6|4 metres}}'''. Gain '''{{clr|2|50}}/{{clr|3|75}}/{{clr|4|100}} %''' more Bloodpoints for cooperative Actions.
+
| For each Survivor other than you, gain a stack-able '''{{clr|2|10 %}}''' Repair speed buff awarded to all repairing Survivors within a range of '''{{clr|6|4 metres}}''' up to a maximum of '''{{clr|8|30 %}}'''.
  +
Gain '''{{clr|2|50}}/{{clr|3|75}}/{{clr|4|100}} %''' more Bloodpoints for cooperative Actions.
   
Survivors can only be affected by one ''Prove Thyself'' effect at a time.
+
''Prove Thyself'' does not stack with other instances of itself.
 
|}
  +
=== Version 3.7.0 ===
 
{| class="wikitable"
 
|-
  +
! width="64px"|Icon !! width="100px"|{{clr|2|Tier I}} !! width="100px"|{{clr|3|Tier II}} !! width="100px"|{{clr|4|Tier III}} !! Description
 
|-
  +
! [[File:IconPerks proveThyself.png|64px]]
  +
| 50 %
  +
| 75 %
  +
| 100 %
  +
| For each Survivor other than you, gain a stack-able '''{{clr|2|15 %}}''' Repair speed buff awarded to all repairing Survivors within a range of '''{{clr|6|4 metres}}''' up to a maximum of '''{{clr|8|45 %}}'''.
  +
Gain '''{{clr|2|50}}/{{clr|3|75}}/{{clr|4|100}} %''' more Bloodpoints for cooperative Actions.
  +
  +
''Prove Thyself'' does not stack with other instances of itself.
 
|}
 
|}
   
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* '''''Mechanics Change:''''' only affects Repair Speeds now.
 
* '''''Mechanics Change:''''' only affects Repair Speeds now.
 
* '''''Mechanics Change:''''' now gives a bonus percentage to cooperative Actions.
 
* '''''Mechanics Change:''''' now gives a bonus percentage to cooperative Actions.
  +
=== [[Patch 3.7.0]] ===
  +
* '''''{{clr|2|Buff}}:''''' increased the speed bonus to '''{{clr|2|15 %}}'''.
   
  +
 
== Prove Thyself Repair speeds ==
 
:''Note: Repair speed is measured in '''Charges per second'''. A Generator requires '''{{clr|2|80 Charges}}''' to be completed.''
  +
: ''Side article: [[Repair Time Calculation]]''
  +
{| class="wikitable"
 
|-
  +
! Survivors repairing !! Individual Default<br>Repair speed !! {{PAGENAME}}<br>Effectiveness !! Individual Repair speed<br>with {{PAGENAME}} !! Combined Repair speed<br>with {{PAGENAME}} !! Time to repair a Generator
 
|-
 
| 1 Survivor || 1.0 c/s || 0 % || 1.0 c/s || 1.0 c/s || 80 seconds
 
|-
 
| 2 Survivors || 0.85 c/s || 15 % || ~0.98 c/s || ~1.96 c/s || ~40.92 seconds
  +
|-
 
| 3 Survivors || 0.7 c/s || 30 % || ~0.91 c/s || 2.73 c/s || ~29.3 seconds
  +
|-
 
| 4 Survivors || 0.55 c/s || 45 % || ~0.8 c/s || 3.19 c/s || ~25.08 seconds
  +
|}
  +
* It should be noted that the effect of '''{{PAGENAME}}''' is applied on top of the Repair speed already afflicted with the ''[[Efficiency Penalty]]'' and '''''{{clr|8|not}}''''' on top of the default Repair speed a Survivor would have if they were to solo-repair a Generator.
  +
** The individual Repair speed of Survivors will '''''{{clr|8|never}}''''' exceed the default Repair speed of '''1 c/s''' with '''{{PAGENAME}}''' alone.
  +
* It should also be noted that '''{{PAGENAME}}''' does '''''{{clr|8|not}}''''' include the Perk owner in its calculation of how great the speed buff should be and will therefore, in case of four Survivors being within its range, at most apply a buff of '''{{clr|6|45 % (15 % times 3)}}'''.
  +
** However, that buff will be applied to ALL Survivors within its range, including the Perk owner.
   
 
== Trivia ==
 
== Trivia ==
* '''{{PAGENAME}}''' nearly counters the Repair efficiency penalty applied to multiple Survivors repairing the same Generator.
+
* '''{{PAGENAME}}''' mitigates to a degree the Efficiency penalty applied to each individual Survivor that is repairing the same Generator.
 
* Up to [[Patch 2.5.0]], '''{{PAGENAME}}''' featured the following flavour text: ''{{clr|9|"I'll show you what I can do!" — Dwight Fairfield}}''
 
* Up to [[Patch 2.5.0]], '''{{PAGENAME}}''' featured the following flavour text: ''{{clr|9|"I'll show you what I can do!" — Dwight Fairfield}}''
* Due to the Game's tendency to round up values it uses to display the animation in the progress bar, when 2 Survivors repair the Generator under the influence of '''{{PAGENAME}}''', the progress will appear as the neutral grey, indicating a Repair speed of '''1.0 c/s''', which is actually just '''0.99 c/s''' being rounded up solely for the animation.
+
* Due to the Game's tendency to round up values it uses to display the animation in the progress bar, when 2 Survivors repaired the Generator under the effect of 2.5.0 '''{{PAGENAME}}''', the progress would appear as the neutral grey, indicating a Repair speed of '''1.0 c/s''', which was actually just the actual Repair speed of '''0.99 c/s''' being rounded up solely for the animation.
  +
** With the current '''{{PAGENAME}}''' (3.7.0), the bar now correctly displays in red, as the Repair speed of '''0.98 c/s''' is no longer rounded up.
   
   
[[Category:Perks]]
+
[[Category: Teachable Survivor Perks]]
[[Category:Teachable Survivor Perks]]
 
   
 
[[de:Beweise dich]]
 
[[de:Beweise dich]]
 
[[es:Ponte a Prueba]]
 
[[es:Ponte a Prueba]]
 
[[pl:Wykaż się]]
 
[[pl:Wykaż się]]
  +
[[zh:证明自己]]
  +
[[pt:Prove-Se]]

Revision as of 18:55, 20 September 2020

Template:Perk Article

Template:Perk Table Teachable


History

Version 1.0.0

Icon Tier I Tier II Tier III Description
IconPerks proveThyself 1 %

2 %

3 %

2 %

4 %

6 %

3 %

6 %

9 %

Receive an incremental speed bonus to repairing, healing, sabotaging, cleansing, opening Exit Gates and searching Chests when other Survivors are within a range of 8 metres.
  • 1 nearby Survivor grants 1 %/2 %/3 % increased speed.
  • 2 nearby Survivors grant 2 %/4 %/6 % increased speed.
  • 3 nearby Survivors grant 3 %/6 %/9 % increased speed.

Version 2.5.0

Icon Tier I Tier II Tier III Description
IconPerks proveThyself 50 % 75 % 100 % For each Survivor other than you, gain a stack-able 10 % Repair speed buff awarded to all repairing Survivors within a range of 4 metres up to a maximum of 30 %.

Gain 50/75/100 % more Bloodpoints for cooperative Actions.

Prove Thyself does not stack with other instances of itself.

Version 3.7.0

Icon Tier I Tier II Tier III Description
IconPerks proveThyself 50 % 75 % 100 % For each Survivor other than you, gain a stack-able 15 % Repair speed buff awarded to all repairing Survivors within a range of 4 metres up to a maximum of 45 %.

Gain 50/75/100 % more Bloodpoints for cooperative Actions.

Prove Thyself does not stack with other instances of itself.


Change Log

Patch 2.5.0

  • Mechanics Change: only affects Repair Speeds now.
  • Mechanics Change: now gives a bonus percentage to cooperative Actions.

Patch 3.7.0

  • Buff: increased the speed bonus to 15 %.


Prove Thyself Repair speeds

Note: Repair speed is measured in Charges per second. A Generator requires 80 Charges to be completed.
Side article: Repair Time Calculation
Survivors repairing Individual Default
Repair speed
Prove Thyself
Effectiveness
Individual Repair speed
with Prove Thyself
Combined Repair speed
with Prove Thyself
Time to repair a Generator
1 Survivor 1.0 c/s 0 % 1.0 c/s 1.0 c/s 80 seconds
2 Survivors 0.85 c/s 15 % ~0.98 c/s ~1.96 c/s ~40.92 seconds
3 Survivors 0.7 c/s 30 % ~0.91 c/s 2.73 c/s ~29.3 seconds
4 Survivors 0.55 c/s 45 % ~0.8 c/s 3.19 c/s ~25.08 seconds
  • It should be noted that the effect of Prove Thyself is applied on top of the Repair speed already afflicted with the Efficiency Penalty and not on top of the default Repair speed a Survivor would have if they were to solo-repair a Generator.
    • The individual Repair speed of Survivors will never exceed the default Repair speed of 1 c/s with Prove Thyself alone.
  • It should also be noted that Prove Thyself does not include the Perk owner in its calculation of how great the speed buff should be and will therefore, in case of four Survivors being within its range, at most apply a buff of 45 % (15 % times 3).
    • However, that buff will be applied to ALL Survivors within its range, including the Perk owner.

Trivia

  • Prove Thyself mitigates to a degree the Efficiency penalty applied to each individual Survivor that is repairing the same Generator.
  • Up to Patch 2.5.0, Prove Thyself featured the following flavour text: "I'll show you what I can do!" — Dwight Fairfield
  • Due to the Game's tendency to round up values it uses to display the animation in the progress bar, when 2 Survivors repaired the Generator under the effect of 2.5.0 Prove Thyself, the progress would appear as the neutral grey, indicating a Repair speed of 1.0 c/s, which was actually just the actual Repair speed of 0.99 c/s being rounded up solely for the animation.
    • With the current Prove Thyself (3.7.0), the bar now correctly displays in red, as the Repair speed of 0.98 c/s is no longer rounded up.