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Prove Thyself is a Teachable Perk IconHelp perks.png unique to Dwight Fairfield SurvivorDwight.png. It can be unlocked for all other Characters from Level 35 onwards:

Descriptions may vary from their in-game version for reasons explained here.
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Icon Tier I Tier II Tier III Description
ProveThyself.gif
4,000

IconHelp bloodpoints.png

5,000

IconHelp bloodpoints.png

6,000

IconHelp bloodpoints.png


* '''Increases''' your Repair speed by '''<span class="luaClr clr clr2" style="color: #e8c252;">+15 %</span>''' for each other Survivor within '''<span class="luaClr clr clr6" style="color: #ff8800;">4 metres</span>''' of your location, up to a maximum of '''<span class="luaClr clr clr8" style="color: #d41c1c;">+45 %</span>'''.

* This effect is also applied to all other Survivors within that range. <p> * Grants '''<span class="luaClr clr clr2" style="color: #e8c252;">50</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">75</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">100</span> &#37;''' bonus Bloodpoints for Co-operative actions. <p>''Prove Thyself'' does not stack with other instances of itself.

<p>''<span class="luaClr clr clr9" style="color: #e7cda2;">"Show me what you can do!" — Dwight Fairfield</span>''
  • Increases your Repair speed by +15 % for each other Survivor IconHelpLoading survivor.png within 4 metres of your location, up to a maximum of +45 %.
  • This effect is also applied to all other Survivors within that range.

  • Grants 50/75/100 % bonus Bloodpoints IconHelp bloodpoints.png for Co-operative actions.

Prove Thyself does not stack with other instances of itself.

"Show me what you can do!" — Dwight Fairfield

Icon Teachable Description
Teachable proveThyself.png
5,000

IconHelp bloodpoints.png

Unlocking this Perk makes it available in the Bloodweb of all Survivors

Gain a stack-able 15 % Repair Speed bonus for each Survivor within 4 metres of you, up to a maximum of 45 %.

  • This effect is also applied to all other Survivors within that range.

Prove Thyself grants percentage bonus Bloodpoints for Co-operative actions.

Prove Thyself does not stack with other instances of itself.

"Show me what you can do!" — Dwight Fairfield

May be unlocked in the Shrine of Secrets or in Dwight's Bloodweb at Level 35.


History

Version 1.0.0

Icon Tier I Tier II Tier III Description
IconPerks proveThyself.png 1 %

2 %

3 %

2 %

4 %

6 %

3 %

6 %

9 %

Receive an incremental speed bonus to repairing, healing, sabotaging, cleansing, opening Exit Gates and searching Chests when other Survivors are within a range of 8 metres.
  • 1 nearby Survivor grants 1 %/2 %/3 % increased speed.
  • 2 nearby Survivors grant 2 %/4 %/6 % increased speed.
  • 3 nearby Survivors grant 3 %/6 %/9 % increased speed.

Version 2.5.0

Icon Tier I Tier II Tier III Description
IconPerks proveThyself.png 50 % 75 % 100 % For each Survivor other than you, gain a stack-able 10 % Repair speed buff awarded to all repairing Survivors within a range of 4 metres up to a maximum of 30 %.

Gain 50/75/100 % more Bloodpoints for cooperative Actions.

Prove Thyself does not stack with other instances of itself.

Version 3.7.0

Icon Tier I Tier II Tier III Description
IconPerks proveThyself.png 50 % 75 % 100 % For each Survivor other than you, gain a stack-able 15 % Repair speed buff awarded to all repairing Survivors within a range of 4 metres up to a maximum of 45 %.

Gain 50/75/100 % more Bloodpoints for cooperative Actions.

Prove Thyself does not stack with other instances of itself.


Change Log

Patch 2.5.0

  • Mechanics Change: only affects Repair Speeds now.
  • Mechanics Change: now gives a bonus percentage to cooperative Actions.

Patch 3.7.0

  • Buff: increased the speed bonus to 15 %.


Prove Thyself Repair speeds

Note: Repair speed is measured in Charges per second. A Generator requires 80 Charges to be completed.
Side article: Repair Time Calculation
Survivors repairing Individual Default
Repair speed
Prove Thyself
Effectiveness
Individual Repair speed
with Prove Thyself
Combined Repair speed
with Prove Thyself
Time to repair a Generator
1 Survivor 1.0 c/s 0 % 1.0 c/s 1.0 c/s 80 seconds
2 Survivors 0.85 c/s 15 % ~0.98 c/s ~1.96 c/s ~40.92 seconds
3 Survivors 0.7 c/s 30 % ~0.91 c/s 2.73 c/s ~29.3 seconds
4 Survivors 0.55 c/s 45 % ~0.8 c/s 3.19 c/s ~25.08 seconds
  • It should be noted that the effect of Prove Thyself is applied on top of the Repair speed already afflicted with the Efficiency Penalty and not on top of the default Repair speed a Survivor would have if they were to solo-repair a Generator.
    • The individual Repair speed of Survivors will never exceed the default Repair speed of 1 c/s with Prove Thyself alone.
  • It should also be noted that Prove Thyself does not include the Perk owner in its calculation of how great the speed buff should be and will therefore, in case of four Survivors being within its range, at most apply a buff of 45 % (15 % times 3).
    • However, that buff will be applied to ALL Survivors within its range, including the Perk owner.

Trivia

  • Prove Thyself mitigates to a degree the Efficiency penalty applied to each individual Survivor that is repairing the same Generator.
  • Up to Patch 2.5.0, Prove Thyself featured the following flavour text: "I'll show you what I can do!" — Dwight Fairfield
  • Due to the Game's tendency to round up values it uses to display the animation in the progress bar, when 2 Survivors repaired the Generator under the effect of 2.5.0 Prove Thyself, the progress would appear as the neutral grey, indicating a Repair speed of 1.0 c/s, which was actually just the actual Repair speed of 0.99 c/s being rounded up solely for the animation.
    • With the current Prove Thyself (3.7.0), the bar now correctly displays in red, as the Repair speed of 0.98 c/s is no longer rounded up.
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