Dead by Daylight Wiki
(→‎Overview: edited distracting stuff away)
(→‎Levels: Added simple math to state shards per hour.)
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The '''{{PAGENAME}}''' is a new progression feature in ''{{IconLink|Dead by Daylight|IconHelp|DBDlogo}}''.
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The '''{{PAGENAME}}''' is a new progression feature in ''{{IconLink|Dead by Daylight}}''. It was introduced with [[Patch 2.0.0]].
   
   
 
== Overview ==
 
== Overview ==
The '''{{PAGENAME}}''' represents a Player's overall progression on their account. All Character that one plays, whether Killer or Survivor, contribute to one's Player Account Level.
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The '''{{PAGENAME}}''' represents a Player's overall progression on their account. Every Character that one plays, contributes to one's Player Account Level.
  +
  +
=== Experience Points ===
  +
Experience Points or ''XP'' are how one levels up their account. They are obtained after each trial and are calculated depending on the following factors:
  +
  +
*Time played in the trial (1 XP = ~1 second)
  +
*Highest Emblem Quality
  +
**18 XP for obtaining at least 1 Iridescent Emblem
  +
**12 XP for obtaining at least 1 Gold Emblem
  +
**6 XP for obtaining at least 1 Silver Emblem
  +
  +
There is also a "First Game of the Day" bonus (300 XP), that can be obtained for either side for completing the first trial of the day.
  +
  +
=== Iridescent Shards ===
  +
Leveling up the '''{{PAGENAME}}''' will award the Player with a certain amount of {{IconLink|Iridescent Shards}}, depending on the Level. {{IconLink|Rift Fragments}} are also gained by gaining experience (800 XP per Fragment), however this is not tied with the '''{{PAGENAME}}''' system.
  +
  +
Averaging all levels, you do earn ~0.072 [[Iridescent Shards]] per Experience Point. Given the above rate of ~1 XP per second, that would mean you earn an average of 4.32 Shards per minute, or 259.2 per hour, ignoring emblem and First Game bonuses. For more information, please refer to the [[Iridescent Shards#Calculation|Iridescent Shards]] Article.
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=== Devotion ===
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Passing Level 99 will reset them to Level 1 and give you a ''Devotion'' Level.
   
   
 
== Levels ==
 
== Levels ==
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Iridescent Shards are not capped. You earn an average of ~0.072 Iridescent Shards per Experience Point.<ref>https://cubuzz.de/dbd-shards-calc Shard Calculation. Website. Retrieved 20 June 2019</ref>
 
{| class="wikitable"
 
{| class="wikitable"
 
! align="left"| Level
 
! align="left"| Level
 
! Experience Points needed
 
! Experience Points needed
! Iridescent Shards obtained
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! Iridescent Shards awarded
 
! Total amount of Shards obtained
 
! Total amount of Shards obtained
!Total XP
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!Total Rift Fragments Obtained
  +
!Total XP Needed
!Average Amount Of Games To Achieve
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!Average Amount Of Games To Achieve Roughly
 
!Shards/XP
 
!Shards/XP
 
|-
 
|-
 
|Level 1
 
|Level 1
  +
|N/A
 
|N/A
 
|N/A
 
|N/A
 
|N/A
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|-
 
|-
 
|Level 2
 
|Level 2
|850 XP
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|720 XP
 
|50 Shards
 
|50 Shards
 
|50 Shards
 
|50 Shards
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|0.90 Fragments
|850 XP
+
|720 XP
 
|2 Games (Total)
 
|2 Games (Total)
|0.0588
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|0.0694
 
|-
 
|-
 
|Level 3
 
|Level 3
|1,200 XP
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|900 XP
 
|65 Shards
 
|65 Shards
 
|115 Shards
 
|115 Shards
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|2.02 Fragments
|2,050 XP
+
|1,620 XP
 
|4 Games (Total)
 
|4 Games (Total)
|0.0541
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|0.0722
 
|-
 
|-
 
|Level 4 - 6
 
|Level 4 - 6
 
|1,200 XP
 
|1,200 XP
 
|85 Shards
 
|85 Shards
|285 Shards
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|370 Shards
  +
|6.52 Fragments
|4,450 XP
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|5,220 XP
 
|8 Games (Total)
 
|8 Games (Total)
 
|0.0708
 
|0.0708
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|2,100 XP
 
|2,100 XP
 
|150 Shards
 
|150 Shards
|1,335 Shards
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|1,570 Shards
  +
|27.05 Fragments
|19,150 XP
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|22,020 XP
 
|33 Games (Total)
 
|33 Games (Total)
 
|0.0714
 
|0.0714
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|2,700 XP
 
|2,700 XP
 
|195 Shards
 
|195 Shards
|3,090 Shards
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|3,520 Shards
  +
|61.28 Fragments
|43,450 XP
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|49,020 XP
 
|75 Games (Total)
 
|75 Games (Total)
 
|0.0722
 
|0.0722
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|235 Shards
 
|235 Shards
 
|5,870 Shards
 
|5,870 Shards
  +
|102.52 Fragments
|73,150 XP
+
|82,020 XP
 
|126 Games (Total)
 
|126 Games (Total)
 
|0.0712
 
|0.0712
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|270 Shards
 
|270 Shards
 
|9,920 Shards
 
|9,920 Shards
  +
|172.83 Fragments
|125,650 XP
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|138,270 XP
 
|217 Games (Total)
 
|217 Games (Total)
 
|0.072
 
|0.072
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|4,200 XP
 
|4,200 XP
 
|300 Shards
 
|300 Shards
|25,270 Shards
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|25,220 Shards
  +
|440.58 Fragments
|335,650 XP
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|352,470 XP
 
|579 Games (Total)
 
|579 Games (Total)
 
|0.0714
 
|0.0714
|-
 
 
 
|}
 
|}
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  +
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== References ==
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<references />
   
   
 
[[Category: Ranking System]]
 
[[Category: Ranking System]]
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  +
[[de:Spielerlevel]]
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[[es:Nivel de la Cuenta del Jugador]]

Revision as of 08:04, 3 July 2020

The Player Level is a new progression feature in Template:IconLink. It was introduced with Patch 2.0.0.


Overview

The Player Level represents a Player's overall progression on their account. Every Character that one plays, contributes to one's Player Account Level.

Experience Points

Experience Points or XP are how one levels up their account. They are obtained after each trial and are calculated depending on the following factors:

  • Time played in the trial (1 XP = ~1 second)
  • Highest Emblem Quality
    • 18 XP for obtaining at least 1 Iridescent Emblem
    • 12 XP for obtaining at least 1 Gold Emblem
    • 6 XP for obtaining at least 1 Silver Emblem

There is also a "First Game of the Day" bonus (300 XP), that can be obtained for either side for completing the first trial of the day.

Iridescent Shards

Leveling up the Player Level will award the Player with a certain amount of Template:IconLink, depending on the Level. Template:IconLink are also gained by gaining experience (800 XP per Fragment), however this is not tied with the Player Level system.

Averaging all levels, you do earn ~0.072 Iridescent Shards per Experience Point. Given the above rate of ~1 XP per second, that would mean you earn an average of 4.32 Shards per minute, or 259.2 per hour, ignoring emblem and First Game bonuses. For more information, please refer to the Iridescent Shards Article.

Devotion

Passing Level 99 will reset them to Level 1 and give you a Devotion Level.


Levels

Iridescent Shards are not capped. You earn an average of ~0.072 Iridescent Shards per Experience Point.[1]

Level Experience Points needed Iridescent Shards awarded Total amount of Shards obtained Total Rift Fragments Obtained Total XP Needed Average Amount Of Games To Achieve Roughly Shards/XP
Level 1 N/A N/A N/A N/A N/A N/A N/A
Level 2 720 XP 50 Shards 50 Shards 0.90 Fragments 720 XP 2 Games (Total) 0.0694
Level 3 900 XP 65 Shards 115 Shards 2.02 Fragments 1,620 XP 4 Games (Total) 0.0722
Level 4 - 6 1,200 XP 85 Shards 370 Shards 6.52 Fragments 5,220 XP 8 Games (Total) 0.0708
Level 7 - 14 2,100 XP 150 Shards 1,570 Shards 27.05 Fragments 22,020 XP 33 Games (Total) 0.0714
Level 15 - 24 2,700 XP 195 Shards 3,520 Shards 61.28 Fragments 49,020 XP 75 Games (Total) 0.0722
Level 25 - 34 3,300 XP 235 Shards 5,870 Shards 102.52 Fragments 82,020 XP 126 Games (Total) 0.0712
Level 35 - 49 3,750 XP 270 Shards 9,920 Shards 172.83 Fragments 138,270 XP 217 Games (Total) 0.072
Level 50 - 100 4,200 XP 300 Shards 25,220 Shards 440.58 Fragments 352,470 XP 579 Games (Total) 0.0714


References

  1. https://cubuzz.de/dbd-shards-calc Shard Calculation. Website. Retrieved 20 June 2019