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− | {{Perk Article|Yes |
+ | {{Perk Article|Yes|Shape|35}} |
{{Perk Table Teachable}} |
{{Perk Table Teachable}} |
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+ | |||
− | ==History== |
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− | == |
+ | == History == |
+ | === Version 1.2.1 === |
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{| class="wikitable" |
{| class="wikitable" |
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| 6 % |
| 6 % |
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| 7 % |
| 7 % |
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+ | | You become obsessed with one Survivor. |
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− | | You become obsessed with one Survivor. Every time you chase your Obsession and let them escape, you receive a Token up to a maximum of 3 Tokens. Each Token increases your movement speed by '''{{clr|3|5}}/{{clr|4|6}}/{{clr|5|7}} %'''. Each offensive action spends one Token. |
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+ | Every time you chase your Obsession and let them escape, you receive a Token up to a maximum of '''{{clr|2|3 Tokens}}'''. |
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⚫ | |||
+ | * Each offensive action spends '''{{clr|6|1 Token}}'''. |
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+ | ''You can only be '''obsessed''' with one Survivor at a time.'' |
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− | ''Only one Obsession per match.'' |
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+ | |} |
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+ | === Version 1.2.1d === |
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+ | {| class="wikitable" |
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+ | |- |
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+ | ! width="64px"|Icon !! width="100px"|{{clr|3|Tier I}} !! width="100px"|{{clr|4|Tier II}} !! width="100px"|{{clr|5|Tier III}} !! Description |
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+ | |- |
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+ | ! [[File:IconPerks playWithYourFood.png|64px]] |
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+ | | 3 % |
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+ | | 4 % |
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+ | | 5 % |
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+ | | You become obsessed with one Survivor. |
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+ | Every time you chase your Obsession and let them escape, you receive a Token up to a maximum of '''{{clr|2|3 Tokens}}'''. |
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+ | * Each Token increases your Movement speed by '''{{clr|3|3}}/{{clr|4|4}}/{{clr|5|5}} %'''. |
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+ | * Each offensive action spends '''{{clr|6|1 Token}}'''. |
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+ | |||
+ | ''Play with Your Food'' has a cool-down of '''{{clr|8|10 seconds}}'''. |
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+ | |||
+ | ''You can only be '''obsessed''' with one Survivor at a time.'' |
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+ | |} |
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+ | === Version 3.7.0 === |
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+ | {| class="wikitable" |
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+ | |- |
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+ | ! width="64px"|Icon !! width="100px"|{{clr|3|Tier I}} !! width="100px"|{{clr|4|Tier II}} !! width="100px"|{{clr|5|Tier III}} !! Description |
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+ | |- |
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+ | ! [[File:IconPerks playWithYourFood.png|64px]] |
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+ | | 3 % |
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+ | | 4 % |
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+ | | 5 % |
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+ | | You become '''''obsessed''''' with one Survivor. |
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+ | |||
+ | Every time you chase your '''''Obsession''''' and let them escape, you receive a Token up to a maximum of '''{{clr|2|3 Tokens}}'''. |
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+ | * Each Token increases your Movement speed by '''{{clr|3|3}}/{{clr|4|4}}/{{clr|5|5}} %'''. |
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+ | * Performing a ''Basic'' or ''Special Attack'' will consume '''{{clr|6|1 Token}}'''. |
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+ | |||
+ | ''Play with Your Food'' has a cool-down of '''{{clr|8|10 seconds}}'''. |
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+ | |||
+ | ''You can only be '''obsessed''' with one Survivor at a time.'' |
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+ | |||
+ | ''{{clr|9|"You've fooled them, haven't you Michael? But not me." — Dr. Sam Loomis}}'' |
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+ | |} |
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+ | |||
+ | |||
⚫ | |||
⚫ | |||
+ | * '''''{{clr|8|Nerf}}:''''' decreased the Movement Speed bonus to '''{{clr|3|3}}/{{clr|4|4}}/{{clr|5|5}} %''' per Token. |
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+ | * '''''{{clr|8|Nerf}}:''''' added a cool-down timer to Token-accumulation. |
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⚫ | |||
+ | * Updated the Perk's description to specify the types of Attack instead of just referring to them as ''"offensive actions"''. |
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+ | |||
+ | |||
+ | == Attacks and Tokens == |
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+ | {| class="wikitable" |
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+ | |- |
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+ | ! Killer !! Attack !! Token-Interaction |
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+ | |- |
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+ | ! All Killers |
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+ | | Grabs || {{clr|3|Do not deplete Tokens}} |
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+ | |- |
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+ | ! The {{IconLink|Trapper}} |
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+ | | ''Bear Trap'' Catch || {{clr|3|Does not deplete Tokens}} |
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+ | |- |
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+ | ! The {{IconLink|Wraith}} |
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+ | | Surprise Attack || {{clr|8|Depletes Tokens}} |
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+ | |- |
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+ | ! The {{IconLink|Hillbilly}} |
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+ | | ''Chainsaw'' Hit || {{clr|8|Depletes Tokens}} |
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+ | |- |
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+ | ! The {{IconLink|Nurse}} |
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+ | | Post-''Blink'' Attack || {{clr|8|Depletes Tokens}} |
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+ | |- |
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+ | ! The {{IconLink|Shape}} |
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+ | | Kill<br>({{IconLink|Tombstone Piece}}/<br>{{IconLink|Judith's Tombstone}}) || {{clr|3|Does not deplete Tokens}} |
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+ | |- |
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+ | ! The {{IconLink|Hag}} |
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+ | | Post-''Teleport'' Attack || {{clr|8|Depletes Tokens}} |
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+ | |- |
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+ | ! The {{IconLink|Doctor}} |
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+ | | ''Shock Therapy'' Attack<br>''Static Blast'' Attack || {{clr|8|Deplete Tokens}} |
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+ | |- |
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+ | ! The {{IconLink|Huntress}} |
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+ | | ''Hunting Hatchet'' || {{clr|8|Depletes Tokens}} |
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+ | |- |
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+ | ! The {{IconLink|Cannibal}} |
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+ | | ''Chainsaw'' Hit || {{clr|8|Depletes Tokens}} |
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+ | |- |
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+ | ! The {{IconLink|Pig}} |
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+ | | ''Ambush Dash'' Attack || {{clr|8|Depletes Tokens}} |
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+ | |- |
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+ | ! The {{IconLink|Clown}} |
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+ | | ''Bottle'' Hit || {{clr|8|Depletes Tokens}} |
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+ | |- |
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+ | ! The {{IconLink|Spirit}} |
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+ | | Post-''Phase-Walk'' Attack || {{clr|8|Depletes Tokens}} |
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+ | |- |
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+ | ! The {{IconLink|Legion}} |
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+ | | ''Frenzy'' Slash || {{clr|8|Depletes Tokens}} |
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+ | |- |
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+ | ! The {{IconLink|Plague}} |
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+ | | '''''{{clr|17|Vile Purge}}'''''<br>'''''{{clr|18|Corrupt Purge}}''''' || {{clr|8|Deplete Tokens}} |
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+ | |- |
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+ | ! The {{IconLink|Demogorgon}} |
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+ | | ''Shred'' Attack || {{clr|8|Depletes Tokens}} |
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+ | |- |
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+ | ! The {{IconLink|Oni}} |
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+ | | ''Demon Strike'' Attacks || {{clr|8|Deplete Tokens}} |
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+ | |- |
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+ | ! The {{IconLink|Deathslinger}} |
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+ | | Shooting ''The Redeemer'' || {{clr|8|Depletes Tokens}} |
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+ | |- |
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+ | ! The {{IconLink|Executioner}} |
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+ | | ''Punishment of the Damned'' Attack || {{clr|8|Depletes Tokens}} |
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+ | |- |
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+ | ! The {{IconLink|Blight}} |
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+ | | ''Lethal Rush'' || {{clr|8|Depletes Tokens}} |
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+ | |- |
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+ | ! The {{IconLink|Twins}} |
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+ | | ''Pounce'' Attack ('''Victor''') || {{clr|3|Does not deplete Tokens}} |
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|} |
|} |
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⚫ | |||
⚫ | |||
⚫ | |||
− | == |
+ | == Trivia == |
+ | * '''{{PAGENAME}}''' is often abbreviated as the initialism ''"PWYF"''. |
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− | The following are actions that deplete '''{{PAGENAME}}'s''' Tokens: |
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+ | * As The {{IconLink|Cannibal}}: each individual usage of a Charge during the ''Chainsaw Sweep'' is considered a separate attack and will deplete a Token each. |
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− | ===[[Hillbilly]] & [[Cannibal]]=== |
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+ | * As The {{IconLink|Blight}}: each individual usage of a Charge performing a ''Lethal Rush'' is considered a separate attack and will deplete a Token each. |
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− | * Using their Chainsaws. |
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+ | ** The charge is lost when using the Charge, not when initiating an attack, so missing a ''Lethal Rush'' Attack or not initiating one does '''''{{clr|8|not}}''''' prevent the loss of a Token. |
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⚫ | |||
+ | * As The {{IconLink|Twins}}: '''Victor''' is not considered as a Killer by '''{{PAGENAME}}'''. |
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− | * Using her Hunting Hatchets. |
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+ | ** This makes it possible to gain Tokens by switching back-and-forth between '''Charlotte''' and '''Victor''', which breaks the Chase on the '''''Obsession'''''. |
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+ | ** '''Victor''' does '''''{{clr|8|not}}''''' benefit from the Movement Speed bonus, but also does '''''{{clr|8|not}}''''' deplete any Tokens when pouncing. |
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− | ==Non-offensive actions== |
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− | The following are actions that '''''do not''''' deplete '''{{PAGENAME}}'s''' Tokens: |
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− | ===[[Shape]]=== |
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− | * Killing Survivors with {{IconLink|Judith's Tombstone|FulliconAddon|judithsTombstone}} or the {{IconLink|Tombstone Piece|FulliconAddon|tombstonePiece}} {{IconLink|Add-ons|IconHelp|addons}}. |
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− | ===[[Doctor]]=== |
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− | * Using the Shock Therapy attack in Treatment mode. |
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⚫ | |||
[[Category:Teachable Killer Perks]] |
[[Category:Teachable Killer Perks]] |
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⚫ | |||
[[de:Spiele mit deinem Essen]] |
[[de:Spiele mit deinem Essen]] |
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[[es:Juega con la comida]] |
[[es:Juega con la comida]] |
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+ | [[it:Gioca con il tuo Cibo]] |
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+ | [[pt:Brinque com a sua Comida]] |
Revision as of 11:36, 21 March 2021
Template:Perk Article
Template:Perk Table Teachable
History
Version 1.2.1
Version 1.2.1d
Version 3.7.0
Change Log
Hotfix 1.2.1d
- Nerf: decreased the Movement Speed bonus to 3/4/5 % per Token.
- Nerf: added a cool-down timer to Token-accumulation.
Patch 3.7.0
- Updated the Perk's description to specify the types of Attack instead of just referring to them as "offensive actions".
Attacks and Tokens
Killer | Attack | Token-Interaction |
---|---|---|
All Killers | Grabs | Do not deplete Tokens |
The Template:IconLink | Bear Trap Catch | Does not deplete Tokens |
The Template:IconLink | Surprise Attack | Depletes Tokens |
The Template:IconLink | Chainsaw Hit | Depletes Tokens |
The Template:IconLink | Post-Blink Attack | Depletes Tokens |
The Template:IconLink | Kill (Template:IconLink/ Template:IconLink) |
Does not deplete Tokens |
The Template:IconLink | Post-Teleport Attack | Depletes Tokens |
The Template:IconLink | Shock Therapy Attack Static Blast Attack |
Deplete Tokens |
The Template:IconLink | Hunting Hatchet | Depletes Tokens |
The Template:IconLink | Chainsaw Hit | Depletes Tokens |
The Template:IconLink | Ambush Dash Attack | Depletes Tokens |
The Template:IconLink | Bottle Hit | Depletes Tokens |
The Template:IconLink | Post-Phase-Walk Attack | Depletes Tokens |
The Template:IconLink | Frenzy Slash | Depletes Tokens |
The Template:IconLink | Vile Purge Corrupt Purge |
Deplete Tokens |
The Template:IconLink | Shred Attack | Depletes Tokens |
The Template:IconLink | Demon Strike Attacks | Deplete Tokens |
The Template:IconLink | Shooting The Redeemer | Depletes Tokens |
The Template:IconLink | Punishment of the Damned Attack | Depletes Tokens |
The Template:IconLink | Lethal Rush | Depletes Tokens |
The Template:IconLink | Pounce Attack (Victor) | Does not deplete Tokens |
Trivia
- Play with Your Food is often abbreviated as the initialism "PWYF".
- As The Template:IconLink: each individual usage of a Charge during the Chainsaw Sweep is considered a separate attack and will deplete a Token each.
- As The Template:IconLink: each individual usage of a Charge performing a Lethal Rush is considered a separate attack and will deplete a Token each.
- The charge is lost when using the Charge, not when initiating an attack, so missing a Lethal Rush Attack or not initiating one does not prevent the loss of a Token.
- As The Template:IconLink: Victor is not considered as a Killer by Play with Your Food.
- This makes it possible to gain Tokens by switching back-and-forth between Charlotte and Victor, which breaks the Chase on the Obsession.
- Victor does not benefit from the Movement Speed bonus, but also does not deplete any Tokens when pouncing.