Perks are a mechanic in Dead by Daylight. Perks give a character a specific advantage that can be either small or

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significant, and are capable of changing the course of the Trial. There are currently a total of 134 perks in the game, and additional perk slots are unlocked once a character reaches level 5, 10, and 15. Each character can have up to four perk slots. There are a total of 66 killer perks and 68 survivor perks.

Unique Perks

Each character starts with three unique perks. They can be "taught" to other characters by activating them from the Bloodweb when that specific character reaches level 30, 35, and 40 respectively.

Unique Killer Perks

The Shape Perks:

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The Huntress Perks:

The Nightmare Perks:

The Cannibal Perks:

The Pig Perks:

The Clown Perks:

The Doctor Perks:

The Wraith Perks:

The Hillbilly Perks:

The Trapper Perks:

The Nurse Perks:

The Hag Perks:

The Spirit Perks:

The Legion Perks:

The Plague Perks:

The Ghost Face Perks:

The Demogorgon Perks:

The Oni Perks:

The DeathSlinger Perks:

Unique Survivor Perks

Ace Visconti Perks:

Adam Francis Perks:

Ashley "Ash" Williams Perks:

Claudette Morel Perks:

Dwight Fairfield Perks:

David King Perks:

Detective Tapp Perks:

Feng Min Perks:

Jake Park Perks:

Jane Romero Perks:

Jeffrey "Jeff" Johansen Perks:

Kate Denson Perks:

Laurie Strode Perks:

Meg Thomas Perks:

Nancy Wheeler Perks:

Nea Karlsson Perks:

Quentin Smith Perks:

Yui Kimura Perks:

Steve Harrington Perks:

William "Bill" Overbeck Perks:

Non-Unique Perks

Non-unique perks are unlocked only through the Bloodweb. They are not unique to each character; instead, they are available to all characters. There is no minimum level required to unlock these perks. They are also capable of increasing in tiers as well, just like unique perks. The advantages these perks have may not provide as many advantages as unique perks.

Non-Unique Survivor Perks

Non-Unique Killer Perks

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