Release Dates[]
Patches | Release Dates |
---|---|
PTB 6.2.0 | 9 August 2022 |
6.2.0 | 30 August 2022 |
6.2.1 | 6 September 2022 |
6.2.2 | 13 September 2022 |
Public Test Build 6.2.0[]
IMPORTANT INFORMATION
Progress & save data information has been copied from the Live game to our PTB servers on August 1st. Please note that players will be able to progress for the duration of the PTB, but none of that progress will make it back to the Live version of the game.
FEATURES
- New Killer - The Mastermind
- New Perk: Superior Anatomy
- When a survivor performs a fast vault within 8 meters of you, this perk activates. The next time you vault a window, your vaulting speed is increased by 30%/35%/40%. This perk deactivates after vaulting a window. This perk has a 30 seconds cool-down.
- New Perk: Awakened Awareness
- When carrying a survivor, you can see the aura of other survivors within 16/18/20 meters of your position. Auras revealed this way linger for 2 seconds after you stop carrying the survivor.
- New Perk: Terminus
- When exit gates are powered, this perk activates. While the perk is active, injured, downed and hooked survivors are inflicted with the broken status effect until exit gates are open. When exit gates are open, survivors will stay broken for an additional 20/25/30 seconds.
- New Perk: Superior Anatomy
- New Survivor - Ada Wong
- New Perk: Wiretap
- After repairing Generators for a total of 33%, this perk activates. After repairing a Generator for at least 3 seconds, press the Ability button to install a spy trap, which stays active for 60/70/80 seconds. The aura of the trapped generator is revealed in yellow to all Survivors. When the Killer comes within 14 meters of the trapped generator, their aura is revealed to all Survivors. Damaging the generator destroys the Wiretap.
- New Perk: Reactive Healing
- When another survivor loses a health state in a 32 meters radius around you while you are injured, instantly increase your healing progression by 25%/30%/35% of the missing healing progression.
- New Perk: Low Profile
- When you become the last Survivor, this perk activates. Hide your scratch marks and pools of blood for 70/80/90 seconds.
- New Perk: Wiretap
- New Survivor - Rebecca Chambers
- New Perk: Better Than New
- Upon completing a healing action on another survivor, the targeted survivor gets a 6% speed boost to generator repair, healing, chest opening and totem cleansing for 25/30/35 seconds.
- New Perk: Reassurance
- When within a 6 meter radius around a hooked survivor, use the Active Ability Button 2 to pause their struggle progression for 20/25/30 seconds. If they are on the struggle phase, it also pauses the Struggle Skill Checks. This perk has a 40 seconds cool-down.
- New Perk: Hyperfocus
- After hitting a great Skill Check while repairing or healing, this perk gains 1 token, up to 6 tokens. Each token increases the chance of Skill Check trigger by 2%, the Skill Check cursor speed by 4% and the bonus progression for great Skill Checks by 10%/20%/30% of its base value. The perk loses all tokens in case of normal Skill Check success, Skill Check fail, or if you stop performing the action by any means.
- New Perk: Better Than New
- New Features: Streamer Options (PC Only)
- These privacy options are available under the Privacy section of the General tab in the Options menu, and are intended to help reduce targeting and harassment of players who stream the game.
- Anonymous Mode
- Replaces your account name with your selected character's name for other players. Players in your group will still see your account name.
- Hide Your Name
- Replaces your own name with your selected character's name on your own screen. Elsewhere in the menus, your account name will appear as "You" and be hidden in your Friend List.
- Hide Other Player Names
- Replaces other player names with their selected character's name.
- Hidden Matchmaking Delay
- Adds a short, random delay when entering the matchmaking queue to prevent targeted in-game harassment.
- Improved Feature: HUD Connection Indicators
- The in-game connection indicator has been improved to show more detailed information during connection issues stemming from ping and packet loss
- Ping is represented by a vertical bar icon
- Yellow = Ping over 100ms
- Red = Ping over 200ms
- Packet Loss is represented by a double-diamond icon
- Yellow = 2%-5% packet loss
- Red = More than 5% packet loss
- Your own Ping / Packet Loss icons are displayed above the Survivor List
- Players are notified when another player is experiencing severe connection issues (Red for Ping / Packet Loss)
- For Killer issues: A unique red icon appears above the Survivor List for Survivors
- For Survivor issues: A red bar appears next to their name on the Survivor List
- A photosensitivity warning has been added to the boot sequence of the game
CONTENT
- The Racoon City Police Station map has been split into two separate layouts:
- Raccoon City Police Station East Wing
- Raccoon City Police Station West Wing
- Both maps feature new openings to make it easier than ever to navigate, wider hallways to improve gameplay, and are much smaller than the original version.
- Nurse Addons adjustments
- Kavanaghs Last Breath - increased the blink duration by 30%
- Heavy Panting - increased the blink duration by 20%
- This keeps the speed the Nurse blinks at a consistent speed with or without addons
BUG FIXES
- Fixed an issue that caused survivors to drop too many Blood Orbs after performing some actions when playing against the Oni.
- Fixed an issue that occasionally caused the killer to appear in a survivor slot in a custom game lobby.
- Fixed an issue that caused the Spirit's and Oni's Attack on Titan outfits to appear as body-only cosmetics in the store featured page.
- Fixed an issue that caused The Survivor to float in front of the Killer when been grab while performing various actions.
- Fixed an issue that caused Survivors to be misaligned with the Huntress when interrupted while vaulting towards the Killer.
- Fixed an issue that caused broken animation when repairing a generator.
- Fixed an issue that caused the 'Disfigured Ear' add-on for the Hag to reduces audio for everyone, and not only the survivor that triggers the trap.
- Fixed an issue that caused the status effect icon to display a second time instead of the effect's source
- Fixed an issue that may cause the Lament Configuration to become invisible after being picked up by the Cenobite.
- Fixed an issue that may cause the Lament Configuration to appear on a bush and be inaccessible in the Garden of Joy map.
- Fixed an issue that may cause survivors to no longer be able to solve the Lament Configuration when picking it up at the same time as the Cenobite.
- Fixed an issue that caused the Shape to be unable to use the Tombstone Mori on survivors currently using the map, key or Clairvoyance perk.
- Fixed an issue that caused survivors to be unable to interact with the White Glyph after breaking the mirror.
- Fixed an issue that caused survivors not to receive a score event after burning the Spirit’s husk with a flashlight.
- Fixed an issue that caused survivors to receive a Burn score event after blinding the Wraith with the flashlight while uncloaked.
- Fixed an issue that caused survivors not to receive progress towards the Medic achievement when healing a survivor using the For the People perk.
- Fixed an issue that caused survivors to gain progress towards the Milk ’n’ Cookies achievement by opening the basement chest without picking up the item.
- Fixed an issue that caused survivors sacrificed at the Executioner’s Cage of Atonement not to grant progress towards the Reverent archive challenge.
- Fixed an issue that caused killers to remain shortly in the falling animation after landing after vaulting from a certain height.
- Fixed an issue that caused certain survivor charms to be misplaced when repairing a generator.
KNOWN ISSUES
- The Mastermind's tentacles glows in first person point of view.
- Very rarely, the Mastermind's Bound stops working.
- Starstruck is currently disabled due to a bug which causes the Exposed effect to never expire.
Patch 6.2.0[]
FEATURES
- New Killer - The Mastermind
- New Perk: Superior Anatomy
- When a survivor performs a fast vault within 8 meters of you, this perk activates. The next time you vault a window, your vaulting speed is increased by 30%/35%/40%. This perk deactivates after vaulting a window. This perk has a 30 seconds cool-down.
- New Perk: Awakened Awareness
- When carrying a survivor, you can see the aura of other survivors within 16/18/20 meters of your position.
- New Perk: Terminus
- When exit gates are powered, this perk activates. While the perk is active, injured, downed and hooked survivors are inflicted with the broken status effect until exit gates are open. When exit gates are open, survivors will stay broken for an additional 20/25/30 seconds.
- New Survivor - Ada Wong
- New Perk: Wiretap
- After repairing Generators for a total of 33%, this perk activates. After repairing a Generator for at least 3 seconds, press the Ability button to install a spy trap, which stays active for 60/70/80 seconds. The aura of the trapped generator is revealed in yellow to all Survivors. When the Killer comes within 14 meters of the trapped generator, their aura is revealed to all Survivors. Damaging the generator destroys the Wiretap.
- New Perk: Reactive Healing
- When another survivor loses a health state in a 32 meters radius around you while you are injured, instantly increase your healing progression by 40%/45%/50% of the missing healing progression.
- New Perk: Low Profile
- When you become the last Survivor standing, this perk activates. Hide your scratch marks, pools of blood, and grunts of pain for 70/80/90 seconds.
- New Survivor - Rebecca Chambers
- New Perk: Better Than New
- Upon completing a healing action on another survivor, the targeted survivor gets a 12%/14%/16% speed boost to healing, opening chests, and cleansing and blessing Totems. Survivors keep the bonus until they lose a health state.
- New Perk: Reassurance
- When within a 6 meter radius around a hooked survivor, use the Active Ability Button 2 to pause their struggle progression for 20/25/30 seconds. If they are on the struggle phase, it also pauses the Struggle Skill Checks. Reassurance can only be triggered once per survivor per hook instance.
- New Perk: Hyperfocus
- After hitting a great Skill Check while repairing or healing, this perk gains 1 token, up to 6 tokens. Each token increases the chance of Skill Check trigger by 4%, the Skill Check cursor speed by 4% and the bonus progression for great Skill Checks by 10%/20%/30% of its base value. The perk loses all tokens in case of normal Skill Check success, Skill Check fail, or if you stop performing the action by any means.
- New Features: Streamer Options (PC Only)
- These privacy options are available under the Privacy section of the General tab in the Options menu, and are intended to help reduce targeting and harassment of players who stream the game.
- Anonymous Mode
- Replaces your account name with your selected character's name for other players. Players in your group will still see your account name.
- Hide Your Name
- Replaces your own name with your selected character's name on your own screen. Elsewhere in the menus, your account name will appear as "You" and be hidden in your Friend List.
- Hide Other Player Names
- Replaces other player names with their selected character's name.
- Hidden Matchmaking Delay
- Adds a short, random delay when entering the matchmaking queue to prevent targeted in-game harassment.
- Improved Feature: HUD Connection Indicators
- The in-game connection indicator has been improved to show more detailed information during connection issues stemming from ping and packet loss
- Ping is represented by a vertical bar icon
- Yellow = Ping over 100ms
- Red = Ping over 200ms
- Packet Loss is represented by a double-diamond icon
- Yellow = 2%-5% packet loss
- Red = More than 5% packet loss
- Your own Ping / Packet Loss icons are displayed above the Survivor List
- Players are notified when another player is experiencing severe connection issues (Red for Ping / Packet Loss)
- For Killer issues: A unique red icon appears above the Survivor List for Survivors
- For Survivor issues: A red bar appears next to their name on the Survivor List
- Matchmaking Incentives will be active.
- A photosensitivity warning has been added to the boot sequence of the game
PERKS
- Mettle of Man
- Reverted to its previous behavior prior to 6.1.2
- After you earn 3 Protection Hit scoring events, Mettle of Man activates. Once activated, the next occasion that would put you into the dying state from the injured state is ignored. The next time you heal back to full health, your aura will be revealed to the Killer when you are further than 12/14/16 meters from the Killer. Mettle of Man will deactivate the next time you are put into the dying state. Increases your chances to be the Killer’s Obsession.
- Removed the Endurance icon from the status effect display, since the perk does not use Endurance
- Reverted to its previous behavior prior to 6.1.2
- Blast Mine
- Changed the behaviour when a placed mine times out
- If the mine times out without being triggered, the entire perk deactivates and the Survivor will need to repair a generator to re-earn the mine (previously, a timed out mine would be allow the Survivor to immediately place another one)
- Changed the behaviour when a placed mine times out
CONTENT
- Update on Racoon City Police Station map:
- Raccoon City Police Station East Wing & Raccoon City Police Station West Wing
- Increased the duration of the Endurance & Haste effects after a Survivor is unhooked to 10 seconds (from 5 seconds).
- Increased the strength of the Haste effect after a Survivor is unhooked to 10% (from 7%).
- Reduced the cost of Bloodweb nodes by about 33%.
BUG FIXES
- Tentatively fixed an issue that caused some players to have 'Unknown error' popups appear after matches.
- Tentatively fixed an issue that caused performance drops for users with large friends lists.
- Fixed an issue that caused survivors to drop too many Blood Orbs after performing some actions when playing against the Oni.
- Fixed an issue that occasionally caused the killer to appear in a survivor slot in a custom game lobby.
- Fixed an issue that caused the Spirit's and Oni's Attack on Titan outfits to appear as body-only cosmetics in the store featured page.
- Fixed an issue that prevented the game from being launched via accepting an invite. (Windows store only)
- Fixed an issue that caused some players to have incorrect perk levels after the prestige rework.
- Fixed an issue that caused equipped cosmetics to revert to default after previewing a different cosmetic piece.
- Fixed an issue that caused The Survivor to float in front of the Killer after being grabbed while performing various actions.
- Fixed an issue that caused Survivors to be misaligned with the Huntress when interrupted while vaulting towards the Killer.
- Fixed an issue that caused broken animation when repairing a generator.
- Fixed an issue that made it possible to intentionally delay loading into the trial, causing Corrupt Intervention to start late.
- Fixed an issue that caused the aura hiding effect of the Knock Out perk to apply to survivors not downed by a basic attack.
- Fixed an issue that may cause the killer to still be able to kill survivors after the Hex: Devour Hope totem is cleansed when used with Hex: Undying.
- Fixed an issue that caused the 'Disfigured Ear' add-on for the Hag to reduces audio for everyone, and not only the survivor that triggers the trap.
- Fixed an issue that caused the status effect icon to display a second time instead of the effect's source
- Fixed an issue that may cause the Lament Configuration to become invisible after being picked up by the Cenobite.
- Fixed an issue that may cause the Lament Configuration to appear on a bush and be inaccessible in the Garden of Joy map.
- Fixed an issue that may cause survivors to no longer be able to solve the Lament Configuration when picking it up at the same time as the Cenobite.
- Fixed an issue that made it possible to interact with glyphs while holding the Lament Configuration.
- Fixed an issue that caused all tokens not to be consumed when the Dredge returns to the Remnant when equipped with the Air Freshener add-on.
- Fixed an issue that made it possible for the Onryo to demanifest into a hooked survivor, preventing them from being rescued.
- Fixed an issue that may cause the Hillbilly’s Chainsaw SFX to continue playing when cancelling revving the chainsaw.
- Fixed an issue that caused the Shape to be unable to use the Tombstone Mori on survivors currently using the map, key or Clairvoyance perk.
- Fixed an issue that caused survivors to be unable to interact with the White Glyph after breaking the mirror.
- Fixed an issue that caused survivors not to receive a score event after burning the Spirit’s husk with a flashlight.
- Fixed an issue that caused survivors to receive a Burn score event after blinding the Wraith with the flashlight while uncloaked.
- Fixed an issue that caused survivors not to receive progress towards the Medic achievement when healing a survivor using the For the People perk.
- Fixed an issue that caused survivors to gain progress towards the Milk ’n’ Cookies achievement by opening the basement chest without picking up the item.
- Fixed an issue that caused survivors sacrificed at the Executioner’s Cage of Atonement not to grant progress towards the Reverent archive challenge.
- Fixed an issue that caused killers to remain shortly in the falling animation after landing after vaulting from a certain height.
- Fixed an issue that caused certain survivor charms to be misplaced when repairing a generator.
- Fixed an issue that caused a sound effect to be missing when selecting an outfit in the customization menu.
- Fixed an issue that caused tooltips to overlap other controls in the Lobby on consoles.
- Fixed an issue that caused the virtual cursor's to position itself to the center of the screen when entering a killer lobby with a controller.
- Fixed an issue that caused some of the main menu's controller button mapping not to work.
- Fixed an issue that caused various inconsistencies between tooltips' texts in the Lobby.
- Fixed an issue that caused the Archive Widget Open sound effects to play even if the widget wasn’t open.
- Fixed an issue that caused The Oni's Blood Fury background sound to continue to play when changing outfit.
- Fixed an issue that caused The Hillbilly's chainsaw revving sound to play infinitely when cancelling the revving.
- Fixed an issue that caused survivors to have a choppy animation after solving the Lament Configuration while injured.
- Fixed an issue that caused survivors to not have facial animation when chain interrupted by the Cenobite while solving the Lament Configuration.
- Fixed an issue that caused the weapon of the Trickster to break during the breaking a pallet animation.
- Fixed an issue that caused Female Survivor's right arms to clip through their right thighs when crouching while injured
- Fixed an issue that caused the Plague's "Frosty eyes" to appears in front of the camera when vomiting
- Fixed an issue that caused the Oni's hair to disappear when performing a Mori on a Survivor, while wearing specific head cosmetics
- Fixed an issue that caused the player to get stuck on a specific spot near the stairs in the main building in Eyrie of Crows map.
- Fixed an issue that caused a rock with bigger collision to block killer projectiles in Mount Ormond Resort map.
- Fixed an issue that caused an invisible collision when going up with the outside stair in the Main house of Mother's Dwelling map.
- Fixed an issue that enabled survivors to be able to climb onto inaccessible areas on the Racoon City Police Station map whilst cleansing or blessing a totem.
CHANGES FROM THE PTB
- The Mastermind
- Decreased the collision detection for Virulent Bound to 20cm (was 45cm)
- Decreased the Survivor detection for Virulent Bound to 20cm (was 40cm)
- Increased the movement speed between the first and second Virulent Bound to 2.76m/s (was 2.3m/s)
- Virulent Bound throws ending at a ledge will now result in the Survivor falling instead of stopping at the ledge
- Survivors standing too close to a vault point or dropped pallet will now be injured when The Mastermind vaults it
- Survivors used as collision for Virulent Bound will now always get Deep Wound (previously only applied Deep Wound to injured survivors)
- Add-on: Loose Crank
- Decreased the movement modifier to 8% (was 20%)
- Dev Note: Even though the percentage has gone down, this is actually a net buff from 2.76m/s to 2.98m/s, due to the increase to the baseline move speed listed above.
- Perks
- Reassurance
- Changed the restriction to once per survivor per hook instance (was a 40 second cooldown)
- Awakened Awareness
- Removed the 2 second aura linger
- Low Profile
- Added grunts of pain to the effects affected by the perk
- Better Than New
- Removed the generator repair boost
- Added totem blessing to the list of effects
- Increased speed boost to 12%/14%/16% (was 6%)
- Removed effect duration: Survivors now keep the bonus until they lose a health state
- Hyperfocus
- Increased Skill check chance per token to 4% (was 2%)
- Reactive Healing
- Increased healing values to 40%/45%/50% (was 25%/30%/35%)
- Reassurance
FIXES FROM THE PTB
- Fixed an issue that caused subtitles to appear despite the voice lines not starting when switching fast between Resident Evil survivors in the lobby.
- Fixed an issue that caused Jonah Vasquez to trigger Leon S. Kennedy voice lines and reactions from other Resident Evil characters.
- Fixed an issue that caused Rebecca’s grunts of pain to be louder than the one from other survivors.
- Fixed an issue that caused a fence SFX impact to be played upon hitting an air conditioner unit on the Raccoon City Police Station map.
- Fixed an issue that caused a wooden box SFX impact to be played upon hitting a concrete wall on the Raccoon City Police Station map.
- Fixed an issue that caused matchmaking incentive bonuses to be applied on bonus bloodpoints.
- Fixed an issue that caused anonymous mode to hide player names from survivor group members.
- Fixed an issue that caused an artifact on The Mastermind's tentacle in the pre-lobby idle animation.
- Fixed an issue that caused the Uroboros to stay there during the sacrifice animation.
- Fixed an issue that caused too many pallets to spawn on the Raccoon City Police Station Map.
- Fixed an issue that caused the Mastermind to gain increased speed after being stunned during a Virulent Bound.
- Fixed an issue that may cause the Mastermind to float into the air after throwing a survivor with his Virulent Bound.
- Fixed an issue that may cause survivors to float into the air when thrown by the Mastermind’s Virulent Bound.
- Fixed an issue that caused the Virulent Bound to be unusable for the rest of the trial after being used on a survivor with the Mettle of Man or Dead Hard effect active.
- Fixed an issue that caused survivors to briefly disappear just before being thrown by the Mastermind.
- Fixed an issue that caused survivors to play an incorrect animation when hitting a collision after being thrown by the Mastermind.
- Fixed an issue that may cause the Mastermind’s Virulent Bound to stop working after being started close to a corner.
- Fixed an issue that caused the Mastermind’s Virulent Bound not to hit survivors who are vaulting or interacting with lockers.
- Fixed an issue that caused the Mastermind’s Virulent Bound to function incorrectly when passing over the Hatch.
- Fixed an issue that caused survivors to take damage when thrown over some ledges by the Mastermind.
- Fixed an issue that may cause survivors to be instantly dropped when grabbed near the end of the Virulent Bound’s range.
- Fixed an issue that caused the Deep Wound timer to be reset when a survivor infected with Uroboros Virus is slammed into a survivor already affected by Deep Wound.
- Fixed an issue that caused the Mastermind’s Bound Vault not to trigger on pallets currently being reset through the Any Means Necessary perk.
- Fixed an issue that caused survivors to gain bloodpoints for dodging the Mastermind’s Virulent Bound when on a hook.
- Fixed an issue that caused the Global Saturation score to be granted four times at the start of the trial when equipped with the Iridescent Uroboros Vial add-on.
- Fixed an issue that caused the Green Herb add-on not to increase infection the first time a survivor is hit by Virulent Bound.
- Fixed an issue that caused the exposed effect given by the Starstruck perk to last indefinitely when triggered by the Mastermind’s Virulent Bond.
- Fixed an issue that caused the Superior Anatomy perk to become active when a vaulting survivor is interrupted.
- Fixed an issue that caused the Superior Anatomy perk’s effect to be applied to the Mastermind’s Bound Vault and the Legion’s Frenzy pallet and window vaults.
- Fixed an issue that caused the Terminus perk icon to remain lit up after the perk’s effect is over.
- Fixed an issue that caused the Terminus perk icon not to be displayed when affected by the perk’s Broken effect.
- Fixed an issue that caused the Hyperfocus perk not to lose tokens when succeeding Merciless Storm skill checks.
- Fixed an issue that caused the Hyperfocus perk tokens not to reset when interrupting the Heal interaction.
- Fixed an issue that caused the Reactive Healing perk not to give healing progression when a survivor is damaged by the Plague’s Vile Purge.
- Fixed an issue that caused the Reactive Healing perk not to give healing progression when a survivor is put into the dying state.
- Fixed an issue that caused the killer aura revealed by the Wiretap perk to be visible when the survivor is affect by the Blindness effect.
- Fixed an issue that caused survivors to be unable to install traps from the Wiretap and Blast Mine perk when fully charged using the Brand New Part add-on.
- Fixed an issue that made it possible for several survivors to install Wiretap traps on the same generator.
- Fixed an issue that caused the Low Profile perk to have an incorrect duration.
- Fixed an issue that caused the Reassurance effect to continue when a survivor is unhooked and hooked for a second time.
- Fixed an issue that caused the Reassurance interaction not be available when already in range of the hook when a survivor is hooked.
- Fixed an issue that caused the Better Than New external perk icon not to be displayed when the survivor is not performing actions.
- Fixed an issue that may cause the dedicated server to crash when opening a chest when equipped with Ace in the Hole perk.
- Fixed an issue that caused traps on all generators to be destroyed when the killer damages any single generator.
- Fixed an issue that caused the Rite of the Mastermind not to gain progress.
KNOWN ISSUES
- The description for Tier 1 of the perk Hyperfocus displays the wrong value.
- The headline and subtitles for some Store banners is displayed as placeholder text.
Hotfix 6.2.1[]
FEATURES
- The Mastermind
- Increased the size of Survivor detection for triggering grabs with Virulent Bound
- Damage done with Virulent Bound now counts towards the Chaser emblem
CONTENT
- Archives
- Visual feedback has been updated for the "Glyph Massacre" orange glyph challenge.
BUG FIXES
- Fixed an issue that caused a subtle camera offset in-game which lead to motion sickness in some players.
- Fixed an issue that caused the face of survivor Carlos's to be contorted after being Mori'd by some Killers
- Fixed an issue that caused the Mastermind to be able to grab survivors through thin walls when using Virulent Bound.
- Fixed an issue that may cause the Mastermind to be unable to grab survivors with his Virulent Bound near some stairs.
- Fixed an issue that may cause survivors to clip inside assets when slammed into them by the Mastermind’s Virulent Bound.
- Fixed an issue that caused fully infected survivors to play the dying scream SFX when another survivor is slammed into them by the Mastermind’s Virulent Bound.
- Fixed an issue that caused fully infected survivors to play the injured grunt SFX when hit by the Mastermind’s tentacle.
- Fixed an issue that may cause the Trigger Bound prompt to be visible in situations where Virulent Bound cannot be used.
- Fixed an issue that caused the pulse VFX to stay until the end of the trial after the Mastermind is stunned while using Virulent Bound.
- Fixed an issue that caused survivors not to be thrown down when the Virulent Bound ends close to the ledge.
- Fixed an issue that caused the Mastermind to be unable to grab survivors interacting with a chest when using Virulent Bound.
- Fixed an issue that caused the Mastermind to push back survivors exiting lockers into the locker when using Virulent Bound to rush at it.
- Fixed an issue that may cause the Mastermind to block unhooking by rushing at the hooked survivor with Virulent Bound.
- Fixed an issue that caused the Mastermind’s Virulent Bound not to trigger Decisive Strike.
- Fixed an issue that caused the Alert perk not to trigger when the Mastermind destroys a breakable wall with Virulent Bound.
- Fixed an issue that caused the icon to be missing when picking up a First Aid Spray from a supply crate.
- Fixed an issue that caused the Hyperfocus perk not to apply its effects on healing actions.
- Fixed an issue that caused the generator’s aura to remain shown for the rest of the trial if a survivor leaves the trial *after installing a trap using the Wiretap perk.
- Fixed an issue that may cause survivors to be stuck after being interrupted by the Doctor’s Shock Therapy while unhooking.
- Fixed an issue that sometimes caused the HUD's Player Statuses to be constantly displayed in their brightened state.
- Fixed an issue that sometimes caused the Player's Name tags to be partially cut in the Lobby.
- Fixed an issue that caused the Pig's Ambush Dash attack prompt to erroneously display the Prove Thyself perk description in non-English languages.
Hotfix 6.2.2[]
FEATURES
- Anonymous Mode Removed from Multiple platforms
- Removed from PS4, PS5, Xbox, Windows Store, Switch and Stadia builds.
- Dev Note: The Anonymous Mode was never intended to be released on these platforms, but due to a data deployment issue on our end they slipped into the build. To ensure players are still able to use the platform-level features to block or report players we will not be able to support Anonymous Mode on these platforms for the time being. However, we have left in the other options to hide your name to help anyone who wants to stream their game from one of these platforms.
- The ability to report players has not been removed, as ever an in-game report is still required, however when completing the Support Form you no longer need to put the ID/Name of the player that you are reporting, this is found from the in-game report that you submitted
- Removed from PS4, PS5, Xbox, Windows Store, Switch and Stadia builds.
CONTENT
- Updated Wiretap Perk description for clarity.
- Updated Bite the Bullet Perk description for clarity.
- Blast Mine: Requires 50% of a generator to activate (was 66%); trap stays active for 40/45/50 seconds (was 35/40/45).
- Dev note: Blast Mine no longer returns to you if the Killer does not kick the generator. Now that this has been fixed, we've given it some small buffs to compensate.
- Blast Mine: Updated description to clarify deactivation conditions.
BUG FIXES
- Tentatively fixed an issue that sometimes caused levelling up in the bloodweb to fail.
- Fixed an issue that caused temporary ban pop-ups to not display the ban end date.
- Fixed an issue that occasionally caused the game to crash when one survivor is left in a trial with The Mastermind.
- Fixed an issue that sometimes caused the Player's Name tags to be partially cut in the Lobby.
- Fixed an issue that caused the tentacle SFX not to be played during the animation at the start of the trial with The Mastermind.
- Fixed an issue that caused voice lines to be played as The Mastermind when hitting a survivor who used Endurance.
- Fixed an issue that caused the The Mastermind's Uroboros Tentacle to become misaligned during the Mori of some female characters.
- Fixed an issue that caused the Anti-Haemorrhagic Syringe Add-on to not trigger the Better Than New perk.
- Fixed an issue that caused Virulent Bound to immediately let go of a Survivor caught from a behind an obstacle.
- Fixed an issue that caused exit gate entity spikes to appear incorrectly when The Mastermind slammed a survivor near to the exit gate.
- Fixed an issue that caused The Mastermind to incorrectly play a Hit animation when performing a Virulent Bound across a window or vault towards a downed survivor.
- Fixed an issue that caused the Forced Penance perk to fail to activate when performing a Virulent Bound.
- Fixed an issue that caused the Renewal perk to be activated while being Broken.
- Fixed an issue that caused the Renewal perk UI not to update while healing.
- Fixed an issue that caused The Mastermind to become stuck if grabbing a survivor at the point of leaving the exit gate.
- Fixed an issue that caused the Trapper's Power Icon to indicate the incorrect amount of Bear Traps being carried.
- Fixed an issue that caused survivors to sometimes become stuck when attacked by The Mastermind's Virulent Bound.
- Fixed an issue that allowed Reassurance to be activated multiple times at once on a single survivor.
- Fixed an issue that caused the Reassurance prompt to incorrectly be available on a Survivor being hooked a third time.
- Fixed an issue that caused no sounds to play when activating the Reassurance perk.
- Fixed an issue that caused the survivor's body to clip through the camera of the Mastermind when been carry.
- Fixed an issue that caused the females survivors to be improperly displayed for split frame when being hook.
- Fixed an issue that caused a hook that the killer can prevent rescue if standing in the doorway in East Wing of Racoon City Police Station map.
- Fixed an issue that caused Glyphs to spawn in unreachable location in Garden of Joy map.
- Fixed an issue that caused the Active Ability 1 & 2 buttons in the settings menu to be unlocalized. Note: The text will appear in English for all languages and will be properly translated in the next update.
- Fixed an issue that caused incorrect animations on a survivor, only from the survivor perspective, if The Mastermind initiates a Virulent Bound on them at a distance of 12.5m from a wall.
- Fixed an issue that caused The Mastermind's vault to become cancelled by looking away before reaching it.
- Fixed an issue that caused the Reassurance translation is be missing in Turkish and Latin American Spanish.
- Fixed an issue that caused the game to sometimes crash when using the Reassurance perk.
- Fixed an issue that caused the skybox in the Lampkin Lane, Eyrie of Crows and Garden of Joy maps to become completely white after waking up from the Nightmare's Dream World.
- Fixed an issue that caused a survivor to be unable to heal for the rest of the match if they activate the Terminus perk when 99% healed.
- Fixed an issue that caused the Mastermind's out of tokens vignette to take up a large portion of the screen. Note: This vignette was forgotten in the 6.2.1 patch notes. We reduced the out of tokens vignette, as well as the in between tokens vignette.
- Fixed an issue that caused the Tome 12 level 4 challenge Looking Out for Number One to be missing the perk in the description.
- Fixed an issue that caused the Reactive Healing perk to sometimes not trigger if the player was running.