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== Public Test Build 1.2.0 == |
== Public Test Build 1.2.0 == |
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{{Patch PTB 1.2.0}} |
{{Patch PTB 1.2.0}} |
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== Patch 1.2.0 == |
== Patch 1.2.0 == |
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{{Patch 1.2.0}} |
{{Patch 1.2.0}} |
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− | == Hotfix 1.2.0b == |
+ | === Hotfix 1.2.0b === |
{{Patch 1.2.0b}} |
{{Patch 1.2.0b}} |
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Revision as of 15:12, 24 February 2020
Public Test Build 1.2.0
FEATURES & CONTENT
- Art – Added a new visual FX to indicate the exit’s collision from the killer’s perspective
- Controls – Changed the killer break pallet interaction from Attack (M1) to Interact (Space)
- Feature – Added a new in-game currency rewarded based on play time, for use in the Shrine of Secrets (Iridescent Shards)
- Feature – Added the Shrine of Secrets
- Misc – Added Thai Localization Support
- UI – Added a new color scheme to perks in the HUD to indicate Buffs & Debuffs effects from other players
- UI – Adjusted “Cheater Detected” error message to reflect the proper error and error code (will facilitate support for these issues)
- UI – Revamped the Character Selection & Loadout UI
BALANCE
- Adjusted generator interaction progress while multiple survivors are working simultaneously on one
- Adjusted Matchmaking for Survive With Friends to be based on the average rank of the group (instead of the host’s rank)
- Adjusted skill check difficulty (zones have been reduced) and removed success bonus in “good” zone (only “great” skill checks will provide a progress bonus)
- Adjusted the height of the survivor’s collision capsule (made smaller)
- Adjusted the hook selection mechanism to be location based instead of killer based (hooks will now match the map location instead of the killer)
- Adjusted vault snapping speed and added angle cut-off for the different type of vaults
- Adjusted the “Insidious” Perk Conditions to not trigger when the killer performs interactions
- Changes to the Maze Tiles (aka “jungle gyms”) have been removed (from patch 1.1.2d)
- Integrated a new vault animation for second floor (or off the ground) windows for killers (prevents them from dropping mid-way through the interaction)
- The Wraith does not trigger crows anymore when cloaked
BUG FIXES
- Fixed an issue causing a sync problem between the server and clients if a survivor would stun the killer while he pulls out a survivor out of a locker
- Fixed an issue causing Nea to play an incorrect facial animation during Unlock Exit & Healing interaction
- Fixed an issue causing players to use the wrong loadout when switching characters (it would be possible to use the loadout from the previous character)
- Fixed an issue causing some daily rituals to appear as completed even though they are not
- Fixed an issue causing survivors to appear as Level 0 in Kill Your Friends lobbies
- Fixed an issue causing survivors to hear their own screams while in injured state with the “Iron Will” Perk equipped
- Fixed an issue causing the bear trap to play the trapped sound effect when picked up
- Fixed an issue causing the Commodious Toolbox repair to be the same speed as the Engineer’s Toolbox
- Fixed an issue causing the progress for the “Way of Light” ritual to not apply if getting interrupted while opening the exit gate
- Fixed an issue causing the survivor to visually detach from the killer’s shoulder while the killer hits a surface by attacking
- Fixed an issue making it impossible for a survivor to get trap in a bear trap while another survivor would attempt to disarm it
- Fixed an issue making it possible for a survivor bloodweb to contain killer content
- Fixed an issue making it possible for a survivor to climb up a collision by crouching
- Fixed an issue making it possible for objects (generators, hooks, etc) to spawn outside of the boundaries of levels in the Macmillan Estate
- Fixed an issue making it possible for the Trapper to pick up traps through walls
- Fixed an issue making it possible to use a killer’s power on the tally screen
- Fixed an issue making it possible to use the flashlight through walls
- Fixed an issue causing the killer’s attacks on Asylum wall to not cause the hit-fail reaction
Patch 1.2.0
The Patch Notes for 1.2.0 match the ones for its PTB, listed here are only additional changes:
FEATURES & CONTENT
- Audio - Added two new musics that play when in proximity of the killer or during a chase
- Audio - Added four new songs from the soundtrack to the menu music sequence
BALANCE
- Added randomization of pallet spawning inside the Asylum
- Adjusted random Map selection to have an equal distribution of Maps instead of Locations
- Adjusted the Wraith visuals to make him more difficult to see
- Reduced the Wraith sound loudness while cloaked
- The Unrelenting Perk attack cooldown reduction has been increased for all tiers
BUG FIXES
- Fixed an issue causing incorrect or no sounds to be played upon hitting various surfaces
- Fixed an issue making it impossible to share The Last Breath Chapter through family sharing (both characters are unlocked by default)
Hotfix 1.2.0b
BUGFIX
- Fixed a display issue with the rewarding of Iridescent Shards on the Tally Screen
Trivia
- Patch 1.2.0 was the first Patch to be released as a Public Test Build.
- Hotfix 1.2.0a was directly added to the PTB one day later and did not have a separate release.
- It also removed the Lampkin Lane Map that was accidentally released with the original PTB. Back in those days, PTBs did not include new content.