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Release Dates[]

Patches Release Dates
PTB 5.1.0 7 July 2021
5.1.0 27 July 2021
5.1.1 10 August 2021


Public Test Build 5.1.0[]

Features

  • Settings Menu - Players will now be able to toggle some of the HUD elements on/off. These include: player names, the killer hook count, and the score events.
  • Settings Menu - Players can now reset each category tab individually.
  • Lobby - Added a new tooltip for the Store button when the Beginner Mode Tooltips are enabled.

Content

The Trickster Gameplay Update

Power:

  • Maximum Laceration is now 6 (was 8).
  • Faster Laceration decay. (full meter depletes in 15 seconds, 20 seconds if running)
  • Shorter delay before Laceration starts to decay. (now 10 seconds, was 20 seconds)
  • Laceration removed upon successful basic attack now 3. (was 4)
  • Main Event starts throwing knives 1 second sooner.
  • 30 knife hits required to activate Main Event. (was 20)
  • 30 second window to activate Main Event. (was 10)
  • New knife hit indicators have been added to show when knives connect with Survivors.

Addons:

  • Melodious Murder: Moderately decreases knives' reload time at lockers.
  • Fizz-Spin Soda: Smaller effect (starts at 2 knives thrown instead of 3; balanced with smaller maximum Laceration)
  • Iridescent Photocard: When a Survivor’s Laceration Meter is two or less Blade hits away from the maximum, they are inflicted with the Exposed status effect.
  • Death Throes Compilation: When Main Event ends, The Trickster's knives are replenished.
  • Lucky Blade: Hitting a survivor with a Blade during Main Event slightly extends its duration. (0.2s)
  • Waiting for You Watch: Hitting a survivor with a Blade during Main Event moderately extends its duration. (0.3s)

Perks:

  • No Way Out: After hooking a Survivor for the first time, No Way Out gains a token. Once the exit gates have been powered, No Way Out activates. When a Survivor interacts with an exit gate switch, you receive a loud noise notification. The Entity then blocks both exit gate switches for 12 seconds, plus an additional 6/9/12 seconds for each token in your possession.
  • Hex: Crowd Control: Effect now lasts 14/17/20 seconds (was 10/12/14 seconds)

Technical Updates

  • The unhooking interaction now has higher priority than the Self-Care interaction. If injured, the prompt for unhooking will no longer be replaced with a prompt to self heal.
  • When a Killer attempts to grab a Survivor, but the request is refused by the server (usually because the Survivor has stopped performing the interaction) the Killer will now automatically * transition into an attack instead. In addition, achievement and challenge progress will be granted at the beginning of the grab attempt, regardless of whether or not the attempt is * successful.
  • Stun validation has been added to the hit validator. If a Killer has a pending stun on the server, the server will reject the hit. This will be most noticeably in situations such as a Killer who is attacking at the same time a survivor is throwing a pallet, and it should reduce instances where survivors appear to take damage after stunning a Killer.

Effects that improve a Killer's hearing, such as the perk "Stridor" or the add-on "Swing Chains," will only be heard from the Killer's perspective. Survivors will no longer hear themselves as louder when the Killer is running such effects.

  • Effects that modify sound are now multiplicative rather than additive. This means that sounds that are reduced to 0%, such as injured noises by the perk "Iron Will," will no longer be increased by perks such as "Stridor" and will instead remain at 0.


Tutorial Updates

  • Added new tutorials for both Survivor and Killer.
  • Menus now have tooltips. This can be turned off in the settings.

Survivor Visual Updates

  • Updated the original outfits of Dwight, Meg, Jake and Claudette.
  • Updated textures and materials on all Prestige outfits.
  • Updated the facial models and textures of Ace, Adam, Claudette, David, Dwight, Feng, Jake, Kate, Laurie, Meg, Nea, Quentin and Tapp.
  • Updated various hair textures on Ace, Adam, Claudette, David, Dwight, Feng, Jake, Kate, Laurie, Meg, Nea, Quentin and Tapp.
  • Updated a variety of characters outfits, textures and materials.


Miscellaneous

  • Removed the ability for the Plague to infect breakable walls.
  • Reduced zombie network usage.
  • Keys with zero charges no longer can open the Hatch.

Bug Fixes

Gameplay & Performance

  • Fixed an issue that could cause frame rate stuttering when playing as or against The Nemesis.
  • Fixed an issue that could cause frame rate stuttering when using the Huntress outfit "The Mordeo".
  • Fixed an issue that could cause the perk "Built to Last" to trigger when a med-kit is consumed by activating the add-ons "Anti-haemorrhagic Syringe" or "Styptic Agent."
  • Fixed an issue that prevented the Demogorgon's add-on "Red Moss" from correctly applying its slowing effect to the portal exit animation.
  • Fixed an issue that could prevent survivors from being affected by the Clown's blurring VFX when playing as Steve Harrington.
  • Fixed an issue that could prevent certain VFX from displaying on a totem when a hex is transferred by the perk "Hex: Undying."
  • Fixed an issue with bot pathing logic that could affect performance in tutorial bot matches.
  • Fixed certain level issues which could affect performance in Lery's Memorial Institute.
  • Fixed an issue that could cause Victor to remain stuck blocking a locker if the survivor inside it disconnects.
  • Fixed an issue that could cause survivors to become desynchronized if they are being healed at the same time as they are sent to a Cage of Atonement.
  • Fixed an issue that allowed players using the Nurse to pitch the camera up or down during the fatigue animation.
  • Fixed an issue that prevented zombies from disturbing grass.
  • Fixed an issue that could cause the "Exposed" effect from the Clown's "Red Head Pinky" add-on to last indefinitely if the survivor does not move.
  • Fixed an issue that could prevent downed survivors from spawning bubble notifications when screaming due to madness.
  • Fixed an issue that caused hospital hooks to emit a fleshy sound effect when struck.
  • Fixed an issue that could cause a delay before displaying the blocker VFX from the Blight's "Summoning Stone" add-on.
  • Fixed an issue that could cause Killers to have to reposition themselves in order to retry damaging a generator from the narrow side.
  • Fixed an issue that could cause the add-on "Plaid Flannel" to briefly display the location of the previous blink.
  • Fixed an issue that could allow the perk "Fixated" to affect crawling speed.
  • Fixed an issue that could cause tokens for the perk "Fast Track" to be consumed when using the toolbox add-on "Brand New Part"
  • Fixed certain issues with the perks "Prove Thyself", "Autodidact" and "For the People" that could affect performance.

Map & Collisions

  • Fixed an issue that could cause Survivors' legs to clip through the East Office Vaults in the Raccoon City Police Department.
  • Fixed an issue that could prevent downed survivors from being picked up in a specific location in the Underground Complex map.
  • Fixed an issue that could prevent projectile killer from passing through certain planks.
  • Fixed an issue that could allow the Nurse to blink out bounds in the Raccoon City Police Department.
  • Fixed an issue that could cause an invisible collision in the stairs in Coal Tower.

Animations & Cosmetics

  • Fixed an issue that could cause the Trapper mask "Bronze Visor" to appear silver in the trial.
  • Fixed an issue that could cause Ashley J. Williams to float temporarily after escaping a Killer's grasp with the Ashy Slashy cosmetic equipped.
  • Fixed an issue that could cause Jill's crawling animation to play incorrectly.
  • Fixed an issue that could cause the Wraith's weapon to be invisible in the tally screen after a trial has ended.
  • Fixed an issue that could cause keys, maps, and flashlights to use placeholder textures during bot match.
  • Fixed an issue that could cause pallet to appear jittering.

Audio

  • Fixed an issue that prevented exit gate switches from playing the correct sound effects when struck by a weapon.

Other

  • Fixed an issue that could prevent player names in the HUD from exceeding 32 characters.
  • Fixed an issue with a possible desynchronization between the actual item sorting and the "Sort by" description in the customization menu
  • Fixed an issue where player only receives bloodpoints for completing a tutorial bot match after a reboot.
  • Various crash fixes

Known Issues

  • Frame Drops when a variety of in-game events occur, such as adding new status effects, perks activating or deactivating and/or input prompts coming up. These are especially noticeable for players using an HDD. (Actively being worked on).
  • Several 5th Anniversary Crowns have a placeholder icon.
  • In the new Survivor tutorial, if Meg is prevented from entering the locker, she would no longer unhook the player causing issues in the next section.
  • William "Bill" Overbeck's default and prestige hat and cigarette are placeholders.
  • Female Survivors' eyes and eyebrows are distorted when healing.

Patch 5.1.0[]

FEATURES & CONTENT

  • Settings Menu - Players will now be able to toggle some of the HUD elements on/off. These include: player names, the killer hook count, and the score events.
  • Settings Menu - Players can now reset each category tab individually.
  • Lobby - Added a new tooltip for the Store button when the Beginner Mode Tooltips are enabled.
  • Lighting and material improvements on Hospital Map


THE TRICKSTER GAMEPLAY UPDATE

Power:

  • Maximum Laceration is now 6 (was 8).
  • Faster Laceration decay (full meter depletes in 15 seconds, 20 seconds if running)
  • Shorter delay before Laceration starts to decay (now 10 seconds, was 20 seconds)
  • Laceration removed upon successful basic attack now 3 (was 4)
  • Main Event starts throwing knives 1 second sooner
  • 30 knife hits required to activate Main Event (was 20)
  • 30 second window to activate Main Event (was 10)
  • New knife hit indicators have been added to show when knives connect with Survivors.

Addons:

  • Melodious Murder: Moderately decreases knives' reload time at lockers.
  • Fizz-Spin Soda: Smaller effect (starts at 2 knives thrown instead of 3; balanced with smaller maximum Laceration)
  • Iridescent Photocard: When a Survivor’s Laceration Meter is two or less Blade hits away from the maximum, they are inflicted with the Exposed status effect.
  • Death Throes Compilation: When Main Event ends, The Trickster's knives are replenished.
  • Lucky Blade: Hitting a survivor with a Blade during Main Event slightly extends its duration. (0.2s)
  • Waiting for You Watch: Hitting a survivor with a Blade during Main Event moderately extends its duration. (0.3s)

Changes from PTB to Live:

  • Now starts with 44 knives (was 60)
  • Maximum knife rate of fire bonus after throwing 8 knives is 25% (was 33%)
  • Trick Pouch: Adds 4 knives to inventory (was 10)
  • Bloody Boa: Adds 8 knives to inventory (was 15)
  • Knife hit indicators reduced in size.

Perks:

  • No Way Out: After hooking a Survivor for the first time, No Way Out gains a token. Once the exit gates have been powered, No Way Out activates. When a Survivor interacts with an exit gate switch, you receive a loud noise notification. The Entity then blocks both exit gate switches for 12 seconds, plus an additional 6/9/12 seconds for each token in your possession.
  • Hex: Crowd Control: Effect now lasts 14/17/20 seconds (was 10/12/14 seconds)


TECHNICAL UPDATES

  • The unhooking interaction now has higher priority than the Self-Care interaction. If injured, the prompt for unhooking will no longer be replaced with a prompt to self heal.
  • When a Killer attempts to grab a Survivor, but the request is refused by the server (usually because the Survivor has stopped performing the interaction) the Killer will now automatically transition into an attack instead. In addition, achievement and challenge progress will be granted at the beginning of the grab attempt, regardless of whether or not the attempt is successful.
  • Stun validation has been added to the hit validator. If a Killer has a pending stun on the server, the server will reject the hit. This will be most noticeably in situations such as a Killer who is attacking at the same time a survivor is throwing a pallet, and it should reduce instances where survivors appear to take damage after stunning a Killer.
  • Effects that improve a Killer's hearing, such as the perk "Stridor" or the add-on "Swing Chains," will only be heard from the Killer's perspective. Survivors will no longer hear themselves as louder when the Killer is running such effects.
  • Effects that modify sound are now multiplicative rather than additive. This means that sounds that are reduced to 0%, such as injured noises by the perk "Iron Will," will no longer be increased by perks such as "Stridor" and will instead remain at 0.

Tutorial Updates

  • Added new tutorials for both Survivor and Killer.
  • Menus now have tooltips. This can be turned off in the settings.

Survivor Visual Updates

  • Updated the original outfits of Dwight, Meg, Jake and Claudette.
  • Updated textures and materials on all Prestige outfits.
  • Updated the facial models and textures of Ace, Adam, Claudette, David, Dwight, Feng, Jake, Kate, Laurie, Meg, Nea, Quentin and Tapp.
  • Updated various hair textures on Ace, Adam, Claudette, David, Dwight, Feng, Jake, Kate, Laurie, Meg, Nea, Quentin and Tapp.
  • Updated a variety of characters outfits, textures and materials.
  • Updated and fixed a variety of context specific facial animations.
  • Minor changes to a variety of new Survivor models based on PTB feedback.

Miscellaneous

  • Removed the ability for the Plague to infect breakable walls.
  • Reduced Nemesis zombie network usage.
  • Keys with zero charges no longer can open the Hatch.
  • The map offering for Raccoon City Police Department has been re-enabled.
  • Implemented changes to prevent players modifying some in-game files (such as models, textures and images).

Archives

  • A new Tome and Rift will be added to the Archives in the next few days


BUG FIXES

Gameplay & Performance

  • Fixed an issue that prevented the Nightmare from slowing down while charging the "set snare" interaction.
  • Fixed an issue that could prevent the Blight from using his power after being stunned by a pallet while attacking.
  • Fixed an issue that could prevent the Clown's gas from applying the Hindered effect to running survivors.
  • Fixed an issue that could cause frame rate stuttering when playing as or against The Nemesis.
  • Fixed an issue that could cause frame rate stuttering when using the Huntress outfit "The Mordeo".
  • Fixed an issue that could cause the perk "Built to Last" to trigger when a med-kit is consumed by activating the add-ons "Anti-haemorrhagic Syringe" or "Styptic Agent."
  • Fixed an issue that prevented the Demogorgon's add-on "Red Moss" from correctly applying its slowing effect to the portal exit animation.
  • Fixed an issue that could prevent survivors from being affected by the Clown's blurring VFX when playing as Steve Harrington.
  • Fixed an issue that could prevent certain VFX from displaying on a totem when a hex is transferred by the perk "Hex: Undying."
  • Fixed an issue with bot pathing logic that could affect performance in tutorial bot matches.
  • Fixed certain level issues which could affect performance in Lery's Memorial Institute.
  • Fixed an issue that could cause Victor to remain stuck blocking a locker if the survivor inside it disconnects.
  • Fixed an issue that could cause survivors to become desynchronized if they are being healed at the same time as they are sent to a Cage of Atonement.
  • Fixed an issue that allowed players using the Nurse to pitch the camera up or down during the fatigue animation.
  • Fixed an issue that prevented zombies from disturbing grass.
  • Fixed an issue that could cause the "Exposed" effect from the Clown's "Red Head Pinky" add-on to last indefinitely if the survivor does not move.
  • Fixed an issue that could prevent downed survivors from spawning bubble notifications when screaming due to madness.
  • Fixed an issue that caused hospital hooks to emit a fleshy sound effect when struck.
  • Fixed an issue that could cause a delay before displaying the blocker VFX from the Blight's "Summoning Stone" add-on.
  • Fixed an issue that could cause Killers to have to reposition themselves in order to retry damaging a generator from the narrow side.
  • Fixed an issue that could cause the add-on "Plaid Flannel" to briefly display the location of the previous blink.
  • Fixed an issue that could allow the perk "Fixated" to affect crawling speed.
  • Fixed an issue that could cause tokens for the perk "Fast Track" to be consumed when using the toolbox add-on "Brand New Part"
  • Fixed certain issues with the perks "Prove Thyself", "Autodidact" and "For the People" that could affect performance
  • Fixed a loading issue that could occur on the initial interaction screen and cause the framerate to drop.
  • Fixed an issue that caused Nemesis' Tentacle Strike to hit survivors through some of the barred windows at the killer shack and other main buildings.
  • Fixed an issue that allowed killers players to see the generator aura from the perk "Blast Mine" when playing as Victor.
  • Fixed an issue that could prevent the Spirit's husk from being destroyed by flashlights when aiming at its head.
  • Fixed an issue with the perk "Starstruck" that could cause survivors to exit and re-enter the terror radius to lose their exposed status rather than reset it.
  • Fixed an issue with the perk "Blood Warden" that could prevent the entity spikes from appearing unless in close proximity.
  • Fixed an issue that could allow Pyramid Head to skip his power cooldown by attacking at a certain time.

Maps & Collisions

  • Fixed an issue that could cause Survivors' legs to clip through the East Office Vaults in the Raccoon City Police Department.
  • Fixed an issue that caused the path to be blocked by The Nightmare's clock near the stairs in the Raccoon City Police Department.
  • Fixed an issue that could allow the Nurse to blink out bounds in the Raccoon City Police Department.
  • Fixed an issue that caused the survivor and killer to get stuck between two rocks near the near the Yamaoka's exit gate
  • Fixed an issue that could prevent downed survivors from being picked up in a specific location in the Underground Complex map.
  • Fixed an issue that could prevent projectile killer from passing through certain planks.
  • Fixed an issue that could cause an invisible collision in the stairs in Coal Tower.
  • Fixed an issue that caused The Nightmare to not being able to place a dream pallet at a specific location on Mother's Dwelling.
  • Fixed an issue that caused some environment flickering while moving around certain maps.
  • Fixed an issue that allowed bear traps to be placed under the snow inside the chair lift in Ormond Resort.

Animations & Cosmetics

  • Fixed an issue that could cause the Trapper mask "Bronze Visor" to appear silver in the trial.
  • Fixed an issue that could cause Ashley J. Williams to float temporarily after escaping a Killer's grasp with the Ashy Slashy cosmetic equipped.
  • Fixed an issue that could cause Jill's crawling animation to play incorrectly.
  • Fixed an issue that could cause the Wraith's weapon to be invisible in the tally screen after a trial has ended.
  • Fixed an issue that could cause keys, maps, and flashlights to use placeholder textures during bot match.
  • Fixed an issue that could cause pallet to appear jittering.
  • Fixed an issue that could cause survivors to play the wrong animation for hook struggle failure.
  • Fixed an issue that could cause killer masks to clip through the camera during the level intro.

Audio

  • Fixed an issue that prevented exit gate switches from playing the correct sound effects when struck by a weapon.
  • Fixed an issue that could prevent the privacy policy pop ups to playing the correct SFX on first boot and after revoking consent

Other

  • Fixed an issue that could prevent player names in the HUD from exceeding 32 characters.
  • Fixed an issue with a possible desynchronization between the actual item sorting and the "Sort by" description in the customization menu
  • Fixed an issue where player only receives bloodpoints for completing a tutorial bot match after a reboot.
  • Fixed an issue that caused keys, maps and flashlights to use placeholder textures during the tutorial matches with the bots when only the first Chunk installed.
  • Fixed an issue that could cause sync errors when trying to complete the survivor tutorial.
  • Tentatively fixed an issue that caused wrong pips and ranks to be displayed after a public match.
  • Fixed an issue that could cause the blood splatters behind health state icons in the HUD to disappear or appear with a lower opacity than intended.
  • Fixed an issue with the analog cursor that sometimes disappeared in the Menus after completing a Trial
  • Fixed a lot of Hitches when loading some Hud icons during Gameplay
  • Various crash fixes


PTB BUG FIXES

  • Fixed an issue that could cause survivors to disregard the first time they are hit after unhooking themselves.
  • Fixed an issue that could impact performance for players when certain debuffs were active.
  • Fixed an issue that caused the newly updated perk "No Way Out" to trigger on generator completion rather than proximity to the exit gate switch.
  • Fixed an issue that could cause the perk "Dead Hard" to cover less distance when being used.
  • Fixed an issue that could prevent the Trapper add-ons "Logwood Dye" and "Tar Bottle" from properly darkening the trap.
  • Fixed an issue that could cause incorrect camera obstruction when survivors interact with the Plague's fountain.
  • Fixed an issue that caused obsession claws to appear over survivor portraits in the tutorial
  • Fixed an issue in the Tally Scoreboard that could cause the Ranks unreadable
  • Lots more miscellaneous bugfixes


PS5/XSX only:

  • Added an error message when players on those consoles try to connect to a game hosted by a player on Steam.


Switch only:

  • Screen capture feature was disabled in order to improve performance.


KNOWN ISSUES

  • Some strings related to Tome / Rift VIII are not localized to non-English languages.
  • Male Legendary characters will not have facial idle animations in-game, they'll just use their default idle/injured idle throughout the game.

Consoles only:

  • Equipping an item in the store and quitting the game, will not save this customization item next time the game is launched.

Hotfix 5.1.1[]

Content

The Trickster:

  • Increased time before Laceration decay to 15s (was 10s)
  • Increased maximum throw speed bonus to 30% (was 25%)

The Trickster's performance is still lower than we want him after the 5.1.0 release, so we decided to add a bit of power in a few places. Chase dynamics are more interesting now that he has a short delay before Laceration decays but it was a bit too easy for him to lose partial progress toward damaging a Survivor, meriting an increase to the delay.

Bug Fixes

  • Fixed an issue that caused clipping between two shelves in one of the preschool's classrooms in Springwood map.
  • Fixed an issue that caused a generator in Lery's memorial Institute not being able to repaired from one side.
  • Fixed an issue where the killer and survivor are able to get on top of a coal wagon using a rock and a pallet in the Suffocation Pit map.
  • Fixed an issue where there was an invisible collision near the hill close to the main building in Ormond map.
  • Fixed an issue where the killers can completely block access to one of Gideon's hook.
  • Fixed an issue with the EULA screen Layout.
  • Fixed an issue that prevent EULA from being displayed in the tally screen.
  • Fixed an issue with the Spectate mode where the power gauge of some Killers were hidden.
  • Fixed an issue with the tooltip for cosmetics overlapping with other buttons.
  • Fixed an issue with some Tutorial Hud elements still visible in a regular Trial.
  • Fixed an issue with wrong icons displayed in the Hud for a very short time.
  • Fixed an issue where the Killers' projectiles can pass through one side of the bed covers in Treatment Theatre.
  • Fixed an issue that caused the Blight's Lethal Rush ability to consume Play with Your Food tokens.
  • Fixed an issue that may cause the Blight to be unable to move during the recovery animation after performing an attack at the end of a Lethal Rush.
  • Fixed an issue that may cause killers to be unable to use their power if a survivor disconnects during the into camera pan.
  • Fixed an issue that may cause killers to use their power instead of grabbing survivors.
  • Fixed an issue that caused the Trapper's Logwood Dye and Tar Bottle add-ons not to darken traps.
  • Fixed an issue that caused the Spirit to be able to phase inside of hooked survivors.
  • Fixed an issue that caused the Trickster's blades to hit survivors while they are being unhooked.
  • Fixed an issue that caused the Trickster to be able to land multiple hits with one knife when using the Cut Thru U Single and Edge of Revival Album add-ons together. Now each knife can apply at most one hit to each survivor.
  • Fixed an issue that may cause position desyncs in the shower tile of the Treatment Theatre map.
  • Fixed an issue that caused the hit marker VFX to stay on the Trickster's knife after hitting a survivor with the Cut Thru U Single add-on equipped.
  • Fixed an issue that caused the Demogorgon not to animate during part of the exit portal animation.
  • Fixed an issue that caused the Counterforce perk to still show totem auras while affected by the Blindness effect.
  • Fixed an issue that caused the camera not to follow female survivors when being sacrificed on a hook.
  • Fixed an issue that caused some effects to be missing when female survivors are sacrificed on a hook.
  • Fixed an issue that caused the camera to remain static during the Shape's mori.
  • Fixed an issue that caused multiple disconnects between legs and torso of Dwight Fairfield.
  • Fixed an issue that caused Jill Valentine's face to be distorted.
  • Fixed an issue where Laurie Strode's "October Cardigan" clips through leg customization items.
  • Fixed an issue that caused The Deathslinger's chest customization 'Fish Market Overalls' has the hand bandages floating to the sides when grabbing a survivor.
  • Fixed an issue that caused Yun-Jin Lee's leg customization 'Magnum Opus Denims' have charms clipping into it.
  • Fixed an issue that caused The Deathslinger's left hand to not be visible in first person view for "Fishy Target" outfit.
  • Fixed an issue that caused the physics of The Spirit's "Oceanic Robe" to be too intense or not intense enough.
  • Fixed an issue that caused Jane Romero's head customizations 'Windswept Wonder' and 'Bohemian Wonders' to have the chokers clipping into her neck.
  • Fixed an issue about Nea's Cropped Top torso has clipping issue when used with several legs.
  • Fixed an issue that caused The Executioner's rear to be too flat.
  • Fixed an issue that caused The Nurse's Lamenting Saw to have the wrong texture and icon.
  • Fixed an issue that caused Survivors Beard textures appear miscoloured when the game quality setting is set to "Low".
  • Fixed an issue that caused the Legacy outfits to be too intense.
  • Fixed an issue that caused The Deathslinger's weapon cosmetic "Anchored Harpoon" to have a PSI Gauge blocking the Killer's view when aiming down sight.
  • Fixed an issue that caused user is returned with a 'Purchase Failed' error after attempting to buy Auric Cells on PS5.
  • Fixed an issue that caused The Deathslinger's Anchored Harpoon to not be sold with the Fishy Target outfit.
  • Fixed an issue that caused Auric Cell purchases are failing on Stadia.
  • Fixed an issue that caused the equip button not to work properly in the Store.
  • Fixed an issue that caused The Nurse's "The Ashen Lady" outfit to not remove VFX when deselecting the outfit from the customization tab.
  • Fixed an issue that caused sparks in the Treatment Theatre to be very bright.
  • Fixed an issue when trying to join a crossplay party with crossplay disabled.
  • Fixed an issue that caused Survivors to equip an incorrect outfit.
  • Fixed an issue that caused equipped outfit to not save.

Known Issues

  • Blood Lodge and The Game maps are disabled.
  • The Executioner's rear may still be too flat.
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