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Pallets are interactive obstacles featured in Dead by Daylight IconHelp DBDlogo.png.


Usage

States

Pallets have two states: upright, and pulled down.

At the start of a Trial, all Pallets are in the upright position, meaning that both the Survivors and the Killer can pass through the area next to them without needing to interact with them.
Killers are unable to interact with Pallets in this state, but Survivors have the option to pull it down and create an obstacle for the Killer that can only be vaulted by the Survivors, which is similar to vaulting a Window IconHelp window.png.
The sole exception to this is The Legion IconHelpLoading legion.png, who can vault a dropped Pallet while using Feral Frenzy.

As of Patch 3.4.0, Survivors can reset dropped Pallets to the upright position by using Any Means Necessary IconPerks anyMeansNecessary.png.

Breaking

The Killer cannot vault Pallets, but can choose to break and thus permanently destroy it by interacting with it (default: SPACE, R1, or RB), an action that takes 2.34 seconds.

Breaking a Pallet displays a short animation in which the Killer will destroy it either with their foot, their hand, or their Weapon.
This will momentarily obstruct their vision as the camera will tilt downwards until the Pallet is destroyed, giving the Survivor an opportunity to hide out of sight.
It also gives the Survivor the opportunity to easily blind the Killer with a Flashlight FulliconItems flashlight.png, as they are locked into the animation and cannot turn their head to try and evade the blind.

The Hillbilly IconHelpLoading hillbilly.png and The Cannibal IconHelpLoading cannibal.png, both wielding Chainsaws, can alternatively choose to destroy a Pallet with them.
The Demogorgon IconHelpLoading demogorgon.png, The Oni IconHelpLoading oni.png, The Blight IconHelpLoading blight.png, and The Nemesis Nemesis T-Type}} may destroy a Pallet by using their Special Attacks.
The Blight can also use the Compound Thirty-Three FulliconAddon compoundThirtyThree.png Add-on by slamming a Pallet to destroy it quick.
The Legion can destroy a Pallet by vaulting it during Feral Frenzy, given that the Iridescent Button FulliconAddon iridescentButton.png Add-on is equipped.

Blocking

Blocked upright Pallets cannot be pulled down by Survivors.
Upright Pallets can be blocked while using the Perk Hex: Blood Favour IconPerks hexBloodFavour.png.
The Blight can also use the Summoning Stone FulliconAddon summoningStone.png Add-on by hitting a Survivor with Lethal Rush to block a Pallet within close range for a few seconds.

Pallet Stun

If a Killer is inside the area of a Pallet and a Survivor pulls it down, they will be pushed back and get stunned for 2 seconds, obstructing their vision as their camera tilts.
This will also award the Survivor a hefty amount of Bloodpoints in the Boldness category.

A Killer carrying a Survivor can be stunned by Pallets. If stunned while holding a Survivor, the Killer will drop the Survivor into the Injured State IconHelp injured.png, giving them time to escape.
This only happens when the Killer is able to move as the animation to pick up a Survivor cannot be cancelled.

Pallet Grab

A Survivor in the Injured State IconHelp injured.png can be grabbed by the Killer mid-vault and hoisted directly onto their shoulder by tapping the attack button (default: M1, R2, or RT), putting them instantly into the Dying State IconHelp dying.png upon a drop.

Locations

The location of a Pallet or a Pallet Cluster varies with the procedural Map generation and usually differs between two iterations of the same Map.

Spawn Routine

Pallets will spawn at least either 14, 16, 18 or 20 metres away from each other in predetermined spawn spots, with some exceptions on maps such as Midwich Elementary School.


Unlockables

Survivor Perks

Alert Alert
Your acute senses are on high alert.

Whenever the Killer destroys a PalletIconHelp pullDown.png or a Breakable WallIconHelp breakableDoors.png, or damages a GeneratorIconHelpLoading generators.png, their AuraIconHelp auras.png is revealed to you for 3/4/5 seconds.

"I have true sight," — Feng Min
Any Means Necessary Any Means Necessary
You stand up for yourself, using whatever's on hand to gain an advantage.

You see the AurasIconHelp auras.png of dropped PalletsIconHelp pullDown.png.
Press and hold the Active Ability button for 4 seconds while standing beside a dropped Pallet to reset it to its upright position.
Any Means Necessary has a cool-down of 100/80/60 seconds.

"I'll hit you with everything I've got. Then I'll do it again." — Yui Kimura
Dance With Me Dance With Me
When performing a rushed action to vault a WindowIconHelp window.png, PalletIconHelp pullDown.png, or leave a LockerIconHelp lockers.png, you will not leave any Scratch MarksIconHelp scratchMarks.png for the next 3 seconds.

Dance With Me has a cool-down of 60/50/40 seconds.

"Another show's off and runnin',
Dance with me, cuz there's a storm a commin'
Follow my boots, try to keep up,
Dance with me, until sun up." — Kate Denson's "Dance with Me"
Lithe Lithe
After performing a rushed vault, break into a sprint of 150 % of your normal Running Movement speed for a maximum of 3 seconds.

Lithe causes the ExhaustedIconStatusEffects exhausted.png Status Effect for 60/50/40 seconds.
Lithe cannot be used when Exhausted.

"U mad?" — Feng Min
Power Struggle Power Struggle
You have never given up and you are not about to start now.

While being carried by The Killer, reaching 25/20/15 % Wiggling progression activates Power Struggle:

  • You can drop a nearby, standing Pallet to stun the Killer and escape their grasp.

Power Struggle deactivates after triggering successfully.

"I relied on others to protect me once and I lost everything. Never again." — Élodie Rakoto

Quick & Quiet Quick & Quiet
You do not make as much noise as others when quickly vaulting over obstacles or hiding in Lockers.

Quick & Quiet has a cool-down of 30/25/20 seconds.

Smash Hit Smash Hit
When your rival makes a mistake, you seize the opportunity.

After stunning the Killer with a PalletIconHelp pullDown.png, break into a sprint at 150 % of your normal Running Movement speed for 4 seconds.
Smash Hit causes the ExhaustedIconStatusEffects exhausted.png Status Effect for 60/50/40 seconds.
Smash Hit cannot be used when Exhausted.

"I have dealt with psychopaths in suits. You're just uglier and worse dressed." — Yun-Jin Lee

Windows of Opportunity Windows of Opportunity
Unlocks potential in your Aura-reading ability.

The AurasIconHelp auras.png of Breakable WallsIconHelp breakableDoors.png, PalletsIconHelp pullDown.png, and WindowsIconHelp window.png are revealed to you within 24/28/32 metres.

"Rise and shine, work hard, carve out your name,
Take aim, pull the trigger, hit the bulls eye for fame,
Know the value of faith, an' family, and don't you complain,
Open wide, your windows of opportunity" — Kate Denson's "Windows of Opportunity"

Killer Perks

Brutal Strength Brutal Strength
Your great strength allows you to shred through your prey's defences.

"It is more than muscles. A dark power motivates the beast."

Dissolution Dissolution
Everything turns to dust. It is as inescapable as the coming of the night.

3 seconds after injuring a SurvivorIconHelpLoading survivor.png by any means, Dissolution activates for 12/16/20 seconds:

  • While Dissolution is active, if a Survivor fast vaults over a PalletIconHelp pullDown.png while they are inside your Terror RadiusIconHelp terrorRadius.png, The EntityIconHelp entity.png will break the Pallet at the end of the vault, deactivating Dissolution.
"The Garden shall be a place of perfect Joy; through Joy, nothing shall stand in our way." — Otto Stamper
Enduring Enduring
You are resilient to pain.
  • Reduces Pallet Stun duration by 40/45/50 %.

"He stops at nothing."

Fire Up Fire Up
The increased pressure of losing your preys fills you with anger and gives you unsuspected motivation.

Each time a Generator is completed, Fire Up grows in power.

  • Gain a stack-able 3/3.5/4 % Action Speed bonus to picking-up and dropping Survivors, breaking PalletsIconHelp pullDown.png and Breakable WallsIconHelp breakableDoors.png, damaging GeneratorsIconHelpLoading generators.png, and vaulting WindowsIconHelp window.png, up to a maximum of 15/17.5/20 %.
"Now why don't you just fucking die?" — Freddy Krueger
Hex: Blood Favour Hex: Blood Favour
A Hex that gains the favour of The EntityIconHelp entity.png when blood is spilt.
  • Whenever a Survivor loses a Health StateIconStatusEffects healing.png by any means and thus enters the Injured StateIconHelp injured.png, Hex: Blood Favour calls upon The Entity to block all PalletsIconHelp pullDown.png within 24/28/32 metres of that Survivor's location from being pulled down for the next 15 seconds.

The Hex effects persist until its Hex TotemIconHelpLoading totem.png is cleansed.

"It would be no leap of the imagination to suggest that the Trials are a biological response of sorts." — Journal of Talbot Grimes

Nemesis Nemesis
You seek retribution on those who have wronged you.

  • Any Survivor who blinds or stuns you becomes the ObsessionIconHelp obsession.png.
  • Anytime your ObsessionIconHelp obsession.png switches to another SurvivorIconHelpLoading survivor.png by any means, that Survivor then suffers from the ObliviousIconStatusEffects oblivious.png Status Effect for 40/50/60 seconds and their AuraIconHelp auras.png is revealed to you for 4 seconds.

You can only be obsessed with one Survivor at a time.

"Only a fool would spit in a demon's face and declare victory." — Renjiro's Doctrine 4:9

Spirit Fury Spirit Fury
Each Pallet you break magnifies the wrath of The Entity.

After breaking 4/3/2 Pallets, the next time you are stunned by a PalletIconHelp pullDown.png, The EntityIconHelp entity.png will instantly break it.

  • You still suffer from the Stun penalty.

"Fury is her blood."

Zanshin Tactics Zanshin Tactics
Unlocks potential in your Aura-reading ability.

You are mentally alert and aware of key points on the battlefield.
The AurasIconHelp auras.png of Breakable WallsIconHelp breakableDoors.png, PalletsIconHelp pullDown.png, and WindowsIconHelp window.png are revealed to you within 24/28/32 metres.

"Within your enemy's strength is weakness." — Renjiro's Doctrine 12:5

Killer Add-ons

Mother's Helpers
Mother's Helpers A small number of caffeine pills found in Evelyn Thompson's purse.
Side effects include nervousness and irritability.
  • Reduces Charge time of the Chainsaw by -18 % for 30 seconds after being stunned by a Pallet IconHelp pullDown.png.

"Doctor, please, more of these!" — Evelyn Thompson

Chainsaw IconPowers chainsaw.png
Pighouse Gloves
Pighouse Gloves Rancid smelling gloves, soiled with unknown substances.
Despite everything wrong with them, they do have thick fabric.
  • Increases Action speed when damaging Generators IconHelpLoading generators.png and breaking Pallets IconHelp pullDown.png or Breakable Walls IconHelp breakableDoors.png by +20 % while overheated.
  • Decreases Pallet Stun duration by -50 %.

"Ain't no mess can stain a hard-workin' man's soul." — Max Thompson Sr.

LoPro Chains
LoPro Chains Light chains that decrease the weight of the Chainsaw, allowing for greater manoeuvrability.
  • Continue the Chainsaw Sprint after breaking a Pallet IconHelp pullDown.png or Breakable Wall IconHelp breakableDoors.png with the Chainsaw.
  • Survivors hit with the Chainsaw within 5 seconds of breaking a Pallet or a Breakable Wall are only damaged for a single Health State IconStatusEffects healing.png.
Nothing.png
Summoning Stone
Summoning Stone Talbot used this stone to carve what he believed was his research into the Opium Den's walls.
  • Hitting a Survivor with a Lethal Rush will call upon The Entity IconHelp entity.png to block Pallets IconHelp pullDown.png within a radius of 16 metres of your location for 15 seconds.

"Death is only the beginning."

Blighted Corruption IconPowers blightedCorruption.png
Compound Thirty-Three
Compound Thirty-Three Talbot's penultimate attempt at a serum. Though it did not facilitate his escape, it did have powerful side effects.
  • Any Survivor within 16 metres of a Slam will suffer from the Hindered IconStatusEffects hindered.png Status Effect for 3 seconds, reducing their Movement speed by -3 %.
  • Slamming into Pallets IconHelp pullDown.png and Breakable Walls IconHelp breakableDoors.png immediately destroys them, incurring a Cool-down of 1.5 seconds.

"Time is scarce. Let this be the one..." — Talbot Grimes

Nothing.png
"Order" - Class I
"Order" - Class I A conventional ECT procedure, part of a patient's daily routine at the Léry's Memorial Institute.
Can cause a state of mild confusion in the patient.
  • Reduces Cool-down duration of Static Blast by -2 seconds.

Survivors with Madness IconStatusEffects madness.png suffer from the Affliction of Order:

  • Broken Pallets IconHelp pullDown.png have a chance to become replaced with Illusionary Pallets that persist until approached.
    • Every 20 seconds, a new Illusionary Pallet is generated at the location of a random Broken Pallet.

The Doctor shares in his patients' Madness in order to see the Illusionary Pallets.

Carter's Spark IconPowers cartersSpark.png
"Order" - Class II
"Order" - Class II A high stimulus ECT procedure, part of a patient's daily routine at the Léry's Memorial Institute.
Can cause a state of moderate confusion in the patient.
  • Reduces Cool-down duration of Static Blast by -4 seconds.

Survivors with Madness IconStatusEffects madness.png suffer from the Affliction of Order:

  • Broken Pallets IconHelp pullDown.png have a chance to become replaced with Illusionary Pallets that persist until approached.
    • Every 20 seconds, a new Illusionary Pallet is generated at the location of a random Broken Pallet.

The Doctor shares in his patients' Madness in order to see the Illusionary Pallets.

"Side effects are very rare." — Léry's Memorial Institute

"Order" - Carter's Notes
"Order" - Carter's Notes An experimental version of the ECT procedure, annotated by Doctor Herman Carter himself.
The long, constant stimulus leaves the patient in a state of severe confusion.
  • Reduces Cool-down duration of Static Blast by -6 seconds.

Survivors with Madness IconStatusEffects madness.png suffer from the Affliction of Order:

  • Broken Pallets IconHelp pullDown.png have a chance to become replaced with Illusionary Pallets that persist until approached.
    • Every 20 seconds, a new Illusionary Pallet is generated at the location of a random Broken Pallet.

The Doctor shares in his patients' Madness in order to see the Illusionary Pallets.

"The stimulus must be kept active at a convulsive level." — Herman Carter

Iridescent King
Iridescent King A glass-like king chess piece moulded from The Fog itself.
The Entity's trace reverberating within can break the most powerful minds.

Survivors with Madness IconStatusEffects madness.png suffer from all available Afflictions: Calm, Discipline, Order, and Restraint.

  • Survivors intermittently (10-15 seconds active; 30-45 seconds inactive) hear a distant Illusionary Terror Radius.
  • During a Chase, Survivors perceive an Illusionary Red Stain and Terror Radius as though The Doctor were directly behind them.
    • This effect persists for 6 seconds after the Chase ends in Madness II and is constantly active in Madness III.
  • Broken Pallets IconHelp pullDown.png have a chance to become replaced with Illusionary Pallets that persist until approached.
    • Every 20 seconds, a new Illusionary Pallet is generated at the location of a random Broken Pallet.
  • Increases the Illusionary Doctor duration by +6 seconds.

The Doctor shares in his patients' Madness in order to see the various Afflictions, including the Auras IconHelp auras.png of Illusionary Pallets and Doctors.

"Gazing into the iridescent glass is plunging one's self into madness."

Nothing.png
Iridescent Button
Iridescent Button A glass-like button moulded from The Fog that captures The Legion's likeness.
The surface is warm and reverberating with The Entity's power.
  • Feral Vaults immediately break the vaulted Pallet IconHelp pullDown.png.

"The youth consumed by the iridescent glass magnifies and widens the reach of The Entity."

Feral Frenzy IconPowers feralFrenzy.png
Nothing.png
Barb's Glasses
Barb's Glasses A broken pair of glasses that travelled to the Upside Down.
  • Decreases the Pallet Break cool-down of Shred by -15 %.
Of the Abyss IconPowers ofTheAbyss.png
Nothing.png
"The Serpent" - Soot
"The Serpent" - Soot The Laokeye symbol, representing cunning, is finger-drawn out of soot on the body of the Bell.
  • Breaking Pallets or Damaging Generators cause The Wraith to fully uncloak.
Wailing Bell IconPowers bell.png
"Shadow Dance" - White
"Shadow Dance" - White The Yiwarick symbol, representing dark synergy, is stamped in white ink on the body of the Bell.
  • Increases the Action speeds for Pallet Breaking, Generator Damaging, and Window Vaulting by +40 % while cloaked.
"Shadow Dance" - Blood
"Shadow Dance" - Blood The Yiwarick symbol, representing dark synergy, is stamped in blood on the body of the Bell.
  • Increases the Action speeds for Pallet Breaking, Generator Damaging, and Window Vaulting by +60 % while cloaked.
Nothing.png
Uchiwa
Uchiwa A handheld fan with a koi motif to create a nice breeze on a hot summer day.
  • Instantly recharges Yamaoka's Haunting when stunned by a Pallet IconHelp pullDown.png.
Yamaoka's Haunting IconPowers yamaokasHaunting.png
Kintsugi Teacup
Kintsugi Teacup A cup mended and lacquered with powdered gold.
Both the breakage and repair are part the cup.
Nothing.png
Wooden Oni Mask
Wooden Oni Mask A mask that a young Kazan bought to celebrate Setsubun, its repulsively fanged mouth began haunting his nightmares.
  • Increases the Frequency of Survivors dropping Blood Orbs by +14 %.
  • Survivors drop 1 additional Blood Orb when they vault, throw Pallets, exit Lockers, crouch, or fail a Skill Check.

"It is no coincidence that man is so familiar with demons." — Renjiro's Doctrine 3:8

Yamaoka's Wrath IconPowers yamaokasWrath.png
Splintered Hull
Splintered Hull Fragments of a ship that carried Renjiro Yamaoka.
Against all odds, the legendary samurai seemed to survive.
  • Increases the Frequency of Survivors dropping Blood Orbs by +33 %.
  • Survivors drop 1 additional Blood Orb when they vault, throw Pallets, exit Lockers, crouch, or fail a Skill Check.

"To plan subterfuge, begin with a counsel of none." — Renjiro's Doctrine 7:9


Change Log

Patch 1.7.0

  • Killer Buff: increased the Breaking speed by +15 %.

Patch 4.2.0

  • Change: visually updated the Pallet model.

Patch 5.2.0

  • Change: again visually updated the Pallet model.
  • Killer Buff: changed Pallet hit boxes to prevent the Killer from getting stunned when on the same side as the Survivor dropping the Pallet.

Patch 6.1.0

  • Killer Buff: further reduced the Breaking time from 2.6 seconds to 2.34 seconds.


Trivia

  • The stun condition is applied to the Killer once the Pallet has been pulled down about 50 % of the way, given they are in range.
  • Pallets are also known as "Pull-Downs" and "Barricades".
  • In the Game files, internal references reveal that Pallets were originally supposed to be "Bookshelves" that the Survivors could throw down.


Gallery


TL;DR


Props
IconStatusEffects sleepPenalty.png Alarm Clocks IconPowers trap.png Bear Traps IconHelp breakableDoors.png Breakable Walls IconHelp cagesOfAtonement.png Cages of Atonement
Dbd-gameplay-crate.png Chests IconHelp crownPillar.png Crown Pillar IconPerks spiesFromTheShadows.png Crows IconFavors murkyReagent.png Dark Mist
IconHelp exitGates.png Exit Gates IconHelpLoading generators.png Generators QuestIcons glyph.png Glyphs IconHelpLoading hatch.png Hatch
IconHelpLoading hook.png Hooks IconHelp jigsawBoxes.png Jigsaw Boxes IconHelp lockers.png Lockers IconFavors quarterMoonBouquet.png Moonlight
IconHelp pullDown.png Pallets IconHelp poolsOfDevotion.png Pools of Devotion IconHelp pumpkin.png Pumpkins IconHelp snowman.png Snowmen
Dbd-gameplay-crate.png Supply Cases IconHelpLoading totem.png Totems IconHelp tv.png TVs QuestIcons Halloween2020.png Visceral Cankers
IconHelp window.png Windows
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