Pallets are interactive obstacles featured in Dead by Daylight .
Pallets have two states: upright, and pulled down.
At the start of a Trial, all Pallets are in the upright position, meaning that both the Survivors and the Killer can pass through the area next to them without needing to interact with them.
Killers are unable to interact with Pallets in this state, but Survivors have the option to pull it down and create an obstacle for the Killer that can only be vaulted by the Survivors, which is similar to vaulting a Window .
The sole exception to this is The Legion , who can vault a dropped Pallet while using Feral Frenzy.
The Killer cannot vault Pallets, but can choose to break and thus permanently destroy it by interacting with it (default: SPACE, R1, or RB), an action that takes 2.6 seconds.
Breaking a Pallet displays a short animation in which the Killer will destroy it either with their foot, their hand, or their Weapon.
This will momentarily obstruct their vision as the camera will tilt downwards until the Pallet is destroyed, giving the Survivor an opportunity to hide out of sight.
It also gives the Survivor the opportunity to easily blind the Killer with a Flashlight , as they are locked into the animation and cannot turn their head to try and evade the blind.
The Hillbilly and The Cannibal, both wielding Chainsaws, can alternatively choose to destroy a Pallet with them.
The Demogorgon, The Oni and The Blight may destroy a Pallet by using either of their Special Attacks.
The Blight can also use the Compound Thirty-Three Add-on by slamming a pallet to destroy it quick.
Blocked upright Pallets cannot be pulled down by Survivors.
Upright Pallets can be blocked while using the Perk Hex: Blood Favour .
The Blight can also use the Summoning Stone Add-on by hitting a Survivor with lethal rush to block a pallet within close range for a few seconds.
If a Killer is inside the area of a Pallet and a Survivor pulls it down, they will be pushed back and get stunned for 2 seconds, obstructing their vision as their camera tilts.
This will also award the Survivor a hefty amount of Bloodpoints in the Boldness category.
A Killer carrying a Survivor can be stunned by Pallets. If stunned while holding a Survivor, the Killer will drop the Survivor into the Injured State , giving them time to escape.
This only happens when the Killer is able to move as the animation to pick up a Survivor cannot be cancelled.
A Survivor in the Injured State can be grabbed by the Killer mid-vault and hoisted directly onto their shoulder by tapping the attack button (default: M1, R2, or RT), putting them instantly into the Dying State upon a drop.
The location of a Pallet or a Pallet Cluster varies with the procedural Map generation and usually differs between two iterations of the same Map.
Pallets will spawn at least either 14, 16, 18 or 20 metres away from each other in predetermined spawn spots.
Interaction with Perks
The following Perks interact with Pallets:
Your acute senses are on high alert.
"I have true sight." — Feng Min
|Any Means Necessary||
You stand up for yourself, using whatever's on hand to gain an advantage.
Press and hold the Active Ability button for 4 seconds while standing beside a dropped Pallet to reset it to its upright position.
Any Means Necessary has a cool-down of 100/80/60 seconds.
"I'll hit you with everything I've got. Then I'll do it again." — Yui Kimura
After performing a rushed vault, break into a sprint at 150 % of your normal running speed for a maximum of 3 seconds.
Lithe causes the Exhausted Status Effect for 60/50/40 seconds.
Lithe cannot be used when Exhausted.
"U mad?" — Feng Min
You have never given up and you are not about to start now.
While being carried by The Killer, reaching 35/30/25 % Wiggling progression activates Power Struggle:
Power Struggle deactivates after triggering successfully.
"I relied on others to protect me once and I lost everything. Never again." — Élodie Rakoto
|Quick & Quiet||
You do not make as much noise as others when quickly vaulting over obstacles or hiding in Lockers.
Quick & Quiet has a cool-down of 30/25/20 seconds.
When your rival makes a mistake, you seize the opportunity.
After stunning the Killer with a Pallet , break into a sprint at 150 % of your normal running speed for a maximum of 4 seconds.
Smash Hit causes the Exhausted Status Effect for 60/50/40 seconds.
Smash Hit cannot be used when Exhausted.
"I've dealt with psychopaths in suits. You're just uglier and worse dressed." — Yun-Jin Lee
|Windows of Opportunity||
Unlocks potential in your Aura-reading ability.
Windows of Opportunity has a cool-down of 30/25/20 seconds after vaulting or dropping a Pallet during a Chase.
"Rise and shine, work hard, carve out your name,
Your great strength allows you to shred through your prey's defences.
"It's more than muscles. A dark power motivates the beast."
You are resilient to pain.
The duration of Pallet Stuns is reduced by 40/45/50 %.
"He stops at nothing."
The increased pressure of losing your preys fills you with anger and gives you unsuspected motivation.
Each time a Generator is completed, Fire Up grows in power.
"Now why don't you just fucking die?" — Freddy Krueger
|Hex: Blood Favour||
A Hex that gains the favour of The Entity when blood is spilt.
Hitting a Survivor with your Basic Attack prompts The Entity to hold all Pallets within a radius of 16 metres from your location in place for the next 15 seconds, preventing Survivors from pulling them down.
Hex: Blood Favour has a cool-down of 60/50/40 seconds.
The Hex effects persist as long as the related Hex Totem is standing.
"It would be no leap of the imagination to suggest that the Trials are a biological response of sorts." — Journal of Talbot Grimes
You seek retribution on those who have wronged you.
You can only be obsessed with one Survivor at a time.
"Only a fool would spit in a demon's face and declare victory." — Renjiro's Doctrine 4:9
Each Pallet you break magnifies the wrath of The Entity.
"Fury is her blood."
Unlocks potential in your Aura-reading ability.
You are mentally alert and aware of key points on the battlefield.
"Within your enemy's strength is weakness." — Renjiro's Doctrine 12:5
- The stun condition is applied to the Killer once the Pallet has been pulled down about 50 % of the way, given they are in range.
- Pallets are also known as "Pull-Downs"
- In the Game files, internal references reveal that Pallets were originally supposed to be "Bookshelves" that the Survivors could throw down.
|TL;DR of Pallets
Use: Blocking the Killer's pathway and stunning them when hit.
|Alarm Clocks||Bear Traps||Breakable Walls||Cages of Atonement|
|Chests||Crows||Dark Mist||Exit Gates|
|Lockers||Moonlight||Pallets||Pools of Devotion|